#modio-feed

1 messages · Page 5 of 1

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

This mod is under development, move along fellow dwarf

Info

Size: 661.4 KB

visual birchBOT
#

A new mod is available. :tada:

This mod makes it so that the spacerig is untextured and instead replaced with blank materials and some static mesh has been turned into untextured cubes, in the aim of helping with low fps on the spacerig.

Info

Version: 1.0.0
Size: 536.8 KB

Tags

Auto-Verified, Visual, Optional, 1.36, 1.38, 1.35.69455, 1.37

visual birchBOT
visual birchBOT
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A new version is available. Version 4.4

Changelog

-new files

BP_PlayerCharacter
-FrozenDamageBonusScale 0 > 2.0 (previously set to 2.5) //hopefully you might not always die if you get hit at full hp
-no longer messes with beastmaster stuff (might've been causing conflicts for some players when used with specific mods)

visual birchBOT
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A new version is available. Version 4.9.2

Changelog

M1000 fire sound additions
M1000 reload sound volume decreased
Boomstick fire sound volume increased
Boomstick reload sound volume decreased

#

A new version is available. Version 2.6.0

Changelog

-Settings can now be changed while in the Space Rig.
-Mod Hub notifications can now be enabled from the settings menu to notify you when objectives are met. These are useful if you are using the Hold or Toggle option and don't want to keep pulling up the HUD.
-Removed Asset Registry since it's no longer needed.

visual birchBOT
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A new mod is available. :tada:

This Mod Replaces Mission Control, Mission Control text and Audio with Derpy Hooves From My little pony: FIM, Molly with Applejack, Doretta With Maud Pie, the Bobble at the Bar with Berry Punch and the Bartender with Autumn blaze.

Info

Version: 1.1.1
Size: 58.7 MB

Tags

Visual, Optional, 1.38, Audio, Cosmetic, Verified

#

A new version is available. Version 6.0.0

Changelog

changelogs
-T3 Increased Motor Traction: 75 -> 125
-grapple fun fixed
-deep pockets: 40 > 30
-Lure dmg: 20 > 50
-veteran depositor range: 7m -> 12m
-shield link radius: 4m -> 6m
-base deposit speed (at 1.6 has to be changed to 1.5
-thorns cooldown: 0.75s -> 0.5s
-scout T3 armor mod (shock absorbers/fall reduction 50%

-base friendly fire tweaks removed

visual birchBOT
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#

A new mod is available. :tada:

Replaces Nemesis speech lines with various Jerma quotes and noises

Info

Version: 1.0
Size: 2.7 MB

Tags

Auto-Verified, Optional, 1.36, 1.38, Audio, 1.37

visual birchBOT
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A new version is available. Version SGGS_0.9.9b2

Changelog
  • Patch for second hotfix (Had to temp remove all Grabber Spawns)
visual birchBOT
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A new mod is available. :tada:

Changes the class icons to the characters of Bocchi the Rock

Info

Version: 1.0.4
Size: 317.0 KB

Tags

Optional, [AimedForVerified], Cosmetic, 1.35.69455

visual birchBOT
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A new version is available. Version 1.04

Changelog

Fixed typos in Dreadnaught related lines

Added 9 new shorter lines relating to hacking drones to reduce repetition with longer technobabble lines

visual birchBOT
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A new version is available. Version 4.4

Changelog

More updated files

Might make carve hiveguard slightly slower than before.
-MaxPawnSpeed 250 -> 260 (was 270
-StrafeSpeed 200 -> 210 (was 220)
-PST_MovementSpeed 1.4 > 1.5 (was 1.6)

-Testing Fireballs brightness

visual birchBOT
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visual birchBOT
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A new mod is available. :tada:

Double the effect of cooldown perk of pickaxe power attack. The basic cooldown of power attack is 30s. And it reduced by 10s with the cooldown perk. This mod makes it reduced by 20s.

Info

Version: 1.0
Size: 2.2 KB

Tags

Optional, 1.38, QoL, [AimedForApproved], Gameplay

visual birchBOT
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A new mod is available. :tada:

Mixes Greedo saying maclunkey with the audio of the supply pod landing. Sound of Greedo saying maclunkey is from the Disney+ version of A New Hope.

Info

Version: 1.1
Size: 60.4 KB

Tags

Optional, 1.38, Audio, [AimedForApproved]

visual birchBOT
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A new mod is available. :tada:

Changes the Mactera to play various sound and rants from mr frogs gay guy.

Info

Size: 4.9 MB

Tags

Auto-Verified, 1.38, Audio

visual birchBOT
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A new version is available. Version 1.1.0

Changelog

Fixed the appearence of untextured cubes.

Fixed the disappearence of light sources.

Removed particles that exist in the Spacerig alone.

Almost all of the materials inside the Spacerig are now replaced with a blank material.

Removed all of the static mesh, making this mod client-side.

Made sure to not make any other material outside of the Spacerig as blank, like the Droppod is still normal, etc...

Removed Herobrine.

visual birchBOT
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A new mod is available. :tada:

This mod replaces wave, boss and escape pod soundtracks to Korpiklaani masterpiece

Info

Version: 1.0.0
Size: 41.1 MB

Tags

Auto-Verified, 1.38, Audio

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Changed the death, shoot sound and scream to pyro from tf2

Info

Version: 0.1.0
Size: 2.8 MB

Tags

Auto-Verified, Optional, 1.36, 1.38, Audio, 1.37

visual birchBOT
visual birchBOT
visual birchBOT
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A new version is available. Version 1.0.1

Changelog

Added new music to escapepod (See full music list in description);
Added music to spacerig;
Added music to mission start, mission end, deep dive missions.

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Changes the soundtrack to be replaced by Persona 5 Royal

Info

Version: 1.0.1
Size: 66.9 MB

Tags

Auto-Verified, Optional, 1.38, Audio, 1.37

visual birchBOT
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A new mod is available. :tada:

Changes the landing sound to James slapping down a can of beans and supply doors opening sound to James saying beans for the Supply Pod.

Info

Version: 1.0.5
Size: 21.0 KB

Tags

Optional, 1.38, Audio

visual birchBOT
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A new mod is available. :tada:

Sussy Lootbugs changes the sound cue's of lootbugs (death cue, hurt cue & pet cue)

Info

Homepage, Version: 1.0.0
Size: 1.4 MB

Tags

Visual, 1.38, [AimedForVerified]

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A new version is available. Version MicroMissileLauncher1.5x 飓风制导火箭系统1.5倍 v1.38.1

Changelog

Update to version 1.38 更新至1.38版本
Adjust the ReloadDuration and SpringStiffness to 50% 装弹时间和弹簧刚性调整为50%
Remove DamageConvertedHeat modification 移除伤害转热量修改

visual birchBOT
visual birchBOT
visual birchBOT
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A new mod is available. :tada:

This mod is a collection of funny sound replacements for me and my bois. The mod is not intended for public use but still feel free to try it out regardless. This version only has the Jukebox music.

Info

Version: 1.0.0
Size: 44.2 MB

Tags

Optional, 1.36, 1.38, Audio, 1.37

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Multiplies perk effects

Info

Version: 2
Size: 52.8 KB

Tags

1.38, Sandbox, RequiredByAll, 1.37, Gameplay

visual birchBOT
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A new version is available. Version MPB_1.10

Changelog
  • Scaling Player Hold Zones Salvage (with toggle) [images of 20 Player scaled zone for reference]
  • Larger escape pod zone for more easily fitting more players into escape pod
  • New handler for > 8 players in mission when you set space rig players separate (delays new joins until after landing pod leaves automagically)
visual birchBOT
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A new mod is available. :tada:

This mod changes the class icons of the dwarves. These icons reflect my own personal outfits. I'm planning to make an icon pack that resembles the default dwarves in the future, for now here is a customized personal class icon pack.

Info

Version: 1.0
Size: 368.0 KB

Tags

Auto-Verified, Visual, Optional, 1.35.69455

#

A new version is available. Version 1.1.0

Changelog

Sludge pump goo now is invisible instead of removed.

Volatile Impact Reactor for the Shard Diffractor now functions normally and instead invisible.

Hiveguard rock attack is now invisbile instead of removed (still makes few glitches).

Sadly, Taser Bolts for the crossbow still makes glitches, instead, I removed the made the bolts invisble to convey the small drop of FPS with that.

The mod is now fully client-side.

visual birchBOT
visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Phonk for Boss/waves

Info

Version: 1488
Size: 26.5 MB

Tags

1.38, Audio, RequiredByAll, [AimedForVerified]

visual birchBOT
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A new mod is available. :tada:

Replace for his screaming, spitting and death.

Info

Version: 1.0
Size: 78.2 KB

Tags

Auto-Verified, 1.38, Audio, [AimedForVerified]

visual birchBOT
visual birchBOT
visual birchBOT
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A new mod is available. :tada:

With this mod, you can exclude regions that you don't want from your server list.

Info

Version: 1.0.0
Size: 280.4 KB

Tags

Optional, 1.38, QoL, [AimedForVerified]

#

A new mod is available. :tada:

this mod changes the music of dreadnaughts and machine events/extraction music to one peice/pillar men

Info

Version: 1.0.0
Size: 212.2 MB

Tags

Optional, Audio, [AimedForVerified]

visual birchBOT
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A new mod is available. :tada:

Adds 30 replacement audio files for bosco Modifies: BoscoTalkRevive_Cue BoscoTalkGoTo_Cue BoscoTalkDig_Cue BoscoTalkAttack_Cue

Info

Version: Version 1.00
Size: 550.7 KB

Tags

1.38, Audio

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A new version is available. Version 1.1.1

Changelog

Tried to make the shards made when breaking a meteor or a small meteor invisible instead of untextured. (test)

Tried to make bullets made by the defensive tentacles made by the Caretaker invisible instead of untextured because they were making some glitches still. (test)

This patch is some sort of a test because the meteor shower and the carekeeper takes a while to occur or reach into such phase, so I may come across them hopefully and see if everything is going right.

visual birchBOT
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A new version is available. Version 1.4.0

Changelog

Added Unstable Plasma (EPC)
Added Energy Stabilizer (EPC)
Added Coolant Reservoir (EPC)

visual birchBOT
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A new mod is available. :tada:

Audio File Replacement for WPN_PlatformGun Modifies: CreatePlatform_Cue PlatformGun_Fire_Cue PlatformGun_Reload_Stereo_Cue Adds: 3 Custom Sound Files

Info

Homepage, Version: Version 1.10
Size: 138.1 KB

Tags

1.38, Audio, Verified

visual birchBOT
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A new mod is available. :tada:

This mod adds a protogen headwear and armor

Info

Version: 1.0
Size: 24.6 MB

Tags

[AimedForSandbox], Visual, 1.38, RequiredByAll, Cosmetic

visual birchBOT
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A new version is available. Version 1.2

Changelog

*Added 'Ta-da' Jingle from Ratchet 1 to replace Cargo Crate / Lost Gear Music
*Added "Caretaker Phases Custom Music Framework" support, with one unique track
*Fixed Kronos, Launch Site not looping correctly
*Replaced Zeldrin Starport with Secret Agent Clank
*Perfected Deathcourse / Arena Combat Mix

visual birchBOT
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A new mod is available. :tada:

Show bad karma pop-up and its sound from Fallout 3 when you hurt a neutral creature.

Info

Version: 1.0.0
Size: 299.0 KB

Tags

Visual, Optional, 1.38, Audio, [AimedForVerified], Cosmetic

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A new version is available. Version 1.5.0

Changelog

Added Laser (BRT)
Added Steady Precision (BRT)
Added Rapid Impact (BRT)
Added Cryo Minelets (BRT)

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A new version is available. Version U38_2.1.0

Changelog

[o]
| -> (Minigames) Fixed an issue related to Game Cassetes that could allow clients to crash the host player (Thanks to Croc)
| -> (Minigames) Fixed an issue that would cause the game cassettes to be send to the void after being touched by a dwarf
| -> (Minigames) All games are now properly visible to other players in your lobby that also have the Miracle Mod Manager installed
| -> (Minigames) The shop UI should now indicate whether the games are unlocked (IN TRANSIT / DELIVERED) and if they are allowed to spawn in the current lobby (OUT OF STOCK)
| -> (Minigames) Game cassettes are now automatically ejected should the playing dwarf disconnect
| -> (Minigames) Updated spawn locations of game cassettes
| -> (Contracts) It is no longer possible to select timed contracts when seed values are not available
| -> (Contracts) It is no longer possible to accept contracts when another contract has already been selected
| -> (Contracts) The contract menu should now display the correct task
| -> (Contracts) Added addi

visual birchBOT
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A new mod is available. :tada:

replaces the mission control icon with mr. house, cuz when i heard mission control i thought the guy would look like mr. house, but when i finally looked at his icon i was disappointed, so now he IS mr. house :D

Info

Version: 1.00
Size: 1.2 MB

Tags

Auto-Verified, Visual, 1.38, [AimedForVerified], Cosmetic

visual birchBOT
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A new mod is available. :tada:

This mod changes the class icons of the dwarves. Rather than using the game art, the icons now use ingame depictions of each dwarf.

Info

Version: 1.0
Size: 378.0 KB

Tags

Auto-Verified, Visual, Optional, 1.35.69455

visual birchBOT
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A new version is available. Version 3

Changelog

Egg Hunt: Added Collect 100 Dystrum
Elimination: Added Collect 100 Dystrum
Escort Duty: Added Collect 100 Dystrum, Kill 1 Dreadnought and Recover 1 Black Box
Industrial Sabotage: Added Collect 100 Dystrum, Collect 12 Gunk Seeds, Collect 14 Ebonuts, Exterminate 10 Fleas and Recover 1 Black Box
Mining Expedition: Added Collect 100 Dystrum
On-Site Refining: Added Repair 2 Mini Mules
Point Extraction: Added Repair 2 Mini Mules
Salvage Operation: Added Collect 100 Dystrum and Recover 1 Black Box

visual birchBOT
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A new mod is available. :tada:

Swaps out the tracks that play when fighting a Dreadnaught on Elimination missions to boss themes from the Shantae franchise.

Info

Version: 1.1.1
Size: 9.1 MB

Tags

Optional, 1.36, 1.38, Audio, 1.35.69455, 1.37

visual birchBOT
#

A new version is available. Version 4.7

Changelog

All Mods:
Add widget to character selection

  • can apply equipment, vanity and pickaxe presets

Weapon Presets:
Fix unequip & save preset not working on non-equipped items

#

A new version is available. Version 4.5

Changelog

Add widget to character selection

  • can apply equipment, vanity and pickaxe presets
#

A new version is available. Version 4.3

Changelog

Add widget to character selection

  • can apply equipment, vanity and pickaxe presets
visual birchBOT
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A new version is available. Version U38_2.1.1

Changelog

[o]
| -> (Minigames) Highscore sync no longer causes "Multiplayer Session Ended" on high ping connections

visual birchBOT
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A new version is available. Version 1.1.2

Changelog

Made Plasma Carbine`s bullets for the Scout untextured.
I didnt face problems with it ever but suddenly it started making glitches at one mission then stopped, just incase, I made it untextured and if it makes glitches still Ill have to make the bullets invisible :(

visual birchBOT
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A new version is available. Version 0.9.3

Changelog
  • Добавлено много фраз для Ллойда и Молли.
  • Чуток реплик для Боско.
  • Ребаланс звука Доретты.
  • Попытка сделать рабочую версию реплик Смотрителя.
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A new version is available. Version 0.9.3

Changelog
  • Добавлено много фраз для Ллойда и Молли.
  • Чуток реплик для Боско.
  • Ребаланс звука Доретты.
  • Попытка сделать рабочую версию реплик Смотрителя.
visual birchBOT
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A new mod is available. :tada:

Removes the effects of the shield disruption warning.

Info

Version: 1
Size: 6.2 KB

Tags

1.38, RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
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A new version is available. Version DN_3.2

Changelog
  • Messages Players on Join of nitra cost (Host Option) [chat]
  • Messages Players when cost changes (Host Option) [chat]
  • New Balanced Option (Based on Nitra cost instead of ammo % gain)
  • Mod Hub page now displays the current lobby nitra cost table (for host and clients)
visual birchBOT
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A new version is available. Version 2.2.0

Changelog
  • Complete mod rewrite. This won't break any mods that use the framework.
  • Significant optimizations to prevent lag when using many shout mods at once.
  • Several new features of the voice line browser.
  • Removed DRGLib dependency.
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A new version is available. Version DN_3.2.1

Changelog
  • Small hotfix to fix messages generated displaying wrong Nitra Value.
  • Reworked a few older systems.
visual birchBOT
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A new version is available. Version 2.2.3

Changelog

-Fixed dwarf audio not being pitched by class.
-Fixed dwarf audio sometimes playing twice.

visual birchBOT
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A new version is available. Version 1.1.3

Changelog

A very small update, tried to make bullets made by the Caretaker tentacles and bullets made by Plasma Carbine invisible but both didnt help in removing the visual glitches, kept a small portion of the tentacles bullets clear while also leaving plasma carbine bullets untextured as it makes less harsh visual glitches that way

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changes the shoot and explosion sounds of the PGL to those of Fiammetta's from the game Arknights, when her skill Reponite is active.

Info

Size: 57.4 KB

Tags

Auto-Verified, Optional, Audio

#

A new mod is available. :tada:

Variant of my PGL sound mod that also changes Fat Boy explosion sounds to those from another of Fiammetta's skills.

Info

Size: 90.6 KB

Tags

Auto-Verified, Optional, Audio

visual birchBOT
#

A new mod is available. :tada:

Variant of my PGL sound mod that also changes Fat Boy explosion sounds to those from another of Fiammetta's skills.

Info

Size: 90.6 KB

Tags

Auto-Verified, Optional, 1.38, Audio

#

A new mod is available. :tada:

Changes the shoot and explosion sounds of the PGL to those of Fiammetta's from the game Arknights, when her skill Reponite is active.

Info

Size: 57.4 KB

Tags

Auto-Verified, Optional, 1.36, 1.38, Audio, 1.35.69455, 1.37

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changes the shoot and explosion sounds of the PGL to those of Fiammetta's from the game Arknights, when her skill Reponite is active.

Info

Size: 57.4 KB

Tags

Auto-Verified, Optional, 1.36, 1.38, Audio, 1.35.69455, 1.37

#

A new mod is available. :tada:

Variant of my PGL sound mod that also changes Fat Boy explosion sounds to those from another of Fiammetta's skills.

Info

Size: 90.6 KB

Tags

Auto-Verified, Optional, 1.36, 1.38, Audio, 1.35.69455, 1.37

visual birchBOT
#

A new version is available. Version 2.2.4

Changelog

-Fixed 160 voice lines with broken concurrency.
-Fixed overheat lines not being replaced.

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Allows you to see the health of various hazards and other plants in the caves.

Info

Version: 1
Size: 231.9 KB

Tags

Visual, Optional, 1.38, QoL, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2.1

Changelog

*Moved Ghost Station, The Grinding Chse from Special Event, to Wave
*Perfected Control Room, Kavu Island Mix
*Increased volume of 9 R&C1 tracks by 3db to balence better with other tracks
*Fixed quiet "Tada" jingle for Cargo Crate / Lost Equipment, by increasing volume multipler by 4

visual birchBOT
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A new mod is available. :tada:

Change resupplies to be time-based instead of Nitra-based.

Info

Version: 3.0.2
Size: 89.2 KB

Tags

1.38, RequiredByAll, 1.37, Approved, Gameplay

visual birchBOT
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A new version is available. Version 1.36

Changelog

Fix for frozen flying enemies, no collision with certain enemies, new fog mechanic for rockpox swarms in decontamination, new CULE crowd control system that only triggers during swarms, fixed audio for decontamination tower radar sequence, improvements to other stuff, etc.

visual birchBOT
visual birchBOT
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A new version is available. Version 1.7.0

Changelog

Added Static Plasma Feed (Breach Cutter)
Added Wider Plasma (Breach Cutter)
Added Fast Fill (Breach Cutter)
Added Coming Death (Breach Cutter)

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A new mod is available. :tada:

This mod replaces some of the swarmer sounds with that of scout tf2.

Info

Version: 1.0
Size: 179.1 KB

Tags

Auto-Verified, Optional, 1.38, Audio, [AimedForVerified]

visual birchBOT
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A new version is available. Version 2.3.0

Changelog

-Added support for custom shouts!!!!!! wow!!! Guide coming later.
-Added new mission shout: Escort_DrilldozerTakingDamage

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A new version is available. Version 1.8.0

Changelog

Added Lesser Tanks (Flamethrower)
Added Searing Stream (Flamethrower)
Added Wildfire Catalyst (Flamethrower)
Added Well-done overkill (Flamethrower)

#

A new mod is available. :tada:

Have you ever wanted DRG to sound insane and psychedelic? No? Uh.. Well, now you can do it.

Info

Version: 1.2
Size: 163.6 MB

Tags

Auto-Verified, Optional, 1.38, Audio

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.1.1

Changelog

Not a big update because it's just one extra track added, but this one extra track is so good I wanted to put it in my mod ASAP.

Added:

  • Boss: "OST 158(Gregorius theme)"

I also made it so if multiple people are playing with this mod in the same game, everyone will hear Gregorius' theme! But it came at the cost that it will be marginally more common than the other tracks, I could explain as to why that is but I'm not going to I'm lazy.
Do not fret however for I do not intend on keeping it more common than the other tracks, I'm just merely doing this so that everyone can bask in the glory of this one particular track. Like seriously, it's so good.
I will make it more random like the other tracks in the next version of the mod but for now, enjoy this banger as much as you can!

visual birchBOT
visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Removes the swirls on the scale brigade texture. Made by Azusa. Unlikely ever to be updated, if outdated feel free to update it yourself (not to sound bad here I'm just not a modder)

Info

Version: ?
Size: 10.9 KB

Tags

Visual, 1.38, [AimedForVerified], Cosmetic

visual birchBOT
#

A new mod is available. :tada:

Got the idea from Gadolinium's Aneurism fart lootbug death sound mod, but with multiple fart sounds and stomach rumbles.

Info

Version: 1.0
Size: 422.9 KB

Tags

1.38, Audio

visual birchBOT
#

A new version is available. Version 2.3.1

Changelog

-Added a simple mod hub page for some debug information.
-Fixed Environment_LowOxygen_HeavyBreathing
-Fixed shouts popups not appearing when subtitles are off.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.3.2

Changelog

-Fixed Dwarf audio cues having negative duration which caused the subtitles to stick around forever.

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

This mod is a mod I made to make missions feel more lively, challenging and overall more fun. It rebalances the spawn rate of certain events, adds new secondary objectives and changes how swarms work on certain mission types.

Info

Version: 1
Size: 84.5 KB

Tags

1.38, RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
visual birchBOT
#

A new version is available. Version 4

Changelog

Added new mission combinations to Deep Dives, playing Deep Dives with this mod will allow for more variety in mission type combinations.
Added Kill 1 Dreadnought and Recover 1 Black Box to Escort Duty
Added Recover 1 Black Box to Industrial Sabotage
Added Repair 2 Mini Mules to Point Extraction
Added Repair 2 Mini Mules to On-Site Refining
Added Recover 1 Black Box to Salvage Operation

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A new mod is available. :tada:

Pickaxe model and special attack effect replace.

Info

Version: 0.0.1
Size: 1.3 MB

Tags

Auto-Verified, Visual, Optional, 1.38, [AimedForVerified], Cosmetic

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A new version is available. Version 1.9.0

Changelog

Added Combat mobility (Minigun)
Added Liquid cooling system (Minigun)
Added Maximum heat (Minigun)
Added Super blowthrough rounds (Minigun)
Stat text changes for Energy stabilizer and Coolant reservoir

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A new version is available. Version MineralBandits04-0.02.1

Changelog

[ 04-0.02.1 ]

  • Added 3rd Person Flashlight
  • Reduced intensity by 30%

= FIRST PERSON =
Intensity: 10 to 7

= THIRD PERSON =
Inner Cone Angle: 10 to 28
Outer Cone Angle: 15 to 40
Attenuation Radius (Range): 1100 to 4000
Intensity: 10 to 7

#

A new version is available. Version 04-0.02

Changelog

[ 04-0.02 ]

  • Correction to Health Point properties
  • Added 3rd Person Flashlight
  • Reduced intensity by 30%

= FIRST PERSON =
Intensity: 10 to 7

= THIRD PERSON =
Inner Cone Angle: 10 to 28
Outer Cone Angle: 15 to 40
Attenuation Radius (Range): 1100 to 4000
Intensity: 10 to 7

#

A new version is available. Version 04-0.02

Changelog

[ 04-0.02 ]

  • Added 3rd Person Flashlight
  • Reduced intensity by 30%

= FIRST PERSON =
Intensity: 10 to 7

= THIRD PERSON =
Inner Cone Angle: 10 to 28
Outer Cone Angle: 15 to 40
Attenuation Radius (Range): 1100 to 4000
Intensity: 10 to 7

#

A new version is available. Version 4

Changelog

Mission Control now uses Deep Dive voicelines when completing Aquarqs, Black Box, Eggs or Morkite secondary objective.

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A new mod is available. :tada:

A modpack for playing with <8 players, and QoL changes. Setup will be explained below.

Info

Size: 1.1 MB

Tags

Visual, 1.38, QoL, [AimedForApproved], Gameplay

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A new mod is available. :tada:

Removes all restrictions on warnings that have them regarding mission type and other warnings/anomalies.

Info

Version: 1
Size: 11.0 KB

Tags

1.38, RequiredByAll, [AimedForApproved], Gameplay

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A new version is available. Version 1.37

Changelog

Mostly finished a new swarm mechanic in Decontamination, fixed various things like Rockpox Praetorians and Sentinels spawning too often, UI size not scaling, etc.

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A new mod is available. :tada:

changes the Mactera Grabber's scream to the Prowler sound from the Spider-verse movies incredibly poorly made

Info

Version: 1.0
Size: 387.9 KB

Tags

Optional, 1.38, Audio

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A new version is available. Version 2.0

Changelog

The fire sound has been completely reworked. The mod now replaces sound cues for fire sounds only.

The tail sound should now be more pronounced.

Concurrency settings have been tweaked for the automatic fire to sound more uniform with less "hiccups".

Various volume adjustments.

#

A new mod is available. :tada:

Replaces the sounds of LOK-1 with the sounds of Pulse Rifle from Half-Life 2. Dwarf voice lines are not changed in this version.

Info

Version: 1.0
Size: 78.6 KB

Tags

Auto-Verified, 1.38, Audio

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A new version is available. Version 2.0

Changelog

Fixed Memorial Hall music being replaced
Edited the cut version of D7-D5 so it doesn't stop early
Added Mind Killer
Added Detritus
Added Double Cross

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A new version is available. Version 2.1.0

Changelog

Reduced the number of objects that can cast shadows.
On medium shadow quality, significantly reduced number of objects that can cast shadows.

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A new version is available. Version 2.11.0

Changelog
  • Fixed guaranteed black screens for clients when loading into a second mission within the same lobby. I am still not certain as to what causes this but it seems to be fixed now. Hopefully I can keep it this way as I redo the Depot Hangar and other things over time.

  • Fixed the main Space Rig bay missing due to a complete Space Rig overhaul in vanilla which made my previous method of wall removal remove the whole main bay. The developers did something special for this mod to work, which was very nice of them.

  • Fixed map rotation no longer working when a client joins the game due to the developers adding something to prevent it from working in multiplayer for some reason. I can't edit this so if they full on break it . . we're SOL.

  • Many bug fixes such as enemies being unaffected by environmental hazards, coil gun, other triggers, Deep Dives crashing, warnings and anomalies not randomizing their special effect timing, Rockpox gas clouds not working, Spitballers doing too much damage, Brood Nexus dupli

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A new version is available. Version 1.10.0

Changelog

Added Perfectly tuned cooler (Cryo cannon)
Added Icicle impaler (Cryo cannon)
Added cannonball (Cryo cannon)

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A new mod is available. :tada:

Replaces the firing sound of the Voltaic SMG with that of the Boltgun from Warhammer 40K Boltgun. This was a pretty low effort attempt so it might not be ideal.

Info

Size: 22.9 KB

Tags

Auto-Verified

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A new mod is available. :tada:

Replaces the firing sound of the Voltaic SMG with that of the Boltgun from Warhammer 40K Boltgun. This was a pretty low effort attempt so it might not be ideal.

Info

Size: 13.0 KB

Tags

Auto-Verified, Optional, 1.38, Audio

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A new version is available. Version 1.11.0

Changelog

Added Ricochet (Warthog)
Added Pellet Adjustment (Warthog)
Added Pellet Storm (Warthog)
Added Single Barrel (Warthog)

#

A new mod is available. :tada:

This mod simply replaces some voice line of the dwarves to shout "Jason!". A memeified line from Heavy Rain. In further updates, further meme sounds will be added

Info

Version: 1.0.0
Size: 57.3 KB

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A new version is available. Version 7

Changelog

Added Glyphid Sentinels to the Special Enemy Pool
Added Mactera Fire Bombers to Magma Core

#

A new version is available. Version 1.2.1

Changelog

Updated for U38/Season 4
Fixed typo that unintentionally made the range 250m instead of 25m. Oops.

#

A new version is available. Version 7

Changelog

Added Glyphid Sentinels to the Special Enemy Pool
Added Mactera Explosive Bombers to Magma Core

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A new version is available. Version 2.11.1

Changelog

Potential fix for Decontamination Towers spawning too close to each other.
Potential fix for most map gen failures with Decontamination in some scenarios in certain biomes (Dense Biozone).
Potential fix for Decontamination Sys-Link terminals revealing all Decontamination Towers after defending the damaged CULE.
Fixed a variant of Rockpox Praetorians not having the correct spawn rarities so it spawned way too much.
Fixed various ragdoll issues that caused enemies to fly away like a balloon with a leak.
Fixed Stalled Engine being in the wrong warning tier section in the Miner's Manual.
Fixed some dialog in the ambush event in Decontamination being too quiet.
Fixed Error Cube special effect visual not working because the original asset was removed from the game, so I replaced it with another one.
Added new visuals to the ambush event in Decontamination to have it make more sense thematically since attacker position system failed.
Added new sound variations to the ambush event roar in Decontamination to have more

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A new mod is available. :tada:

Replaces the glyphid grunt attack screams with a collection of the half life scientist screams. The screams used are: scream09, scream14, scream15, scream16, scream17, scream18, scream19 and scream25.

Info

Version: 1
Size: 50.3 KB

Tags

Optional, 1.38, Audio

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A new mod is available. :tada:

Change Warthog Shotgun Minishells Overclock to be more flexible and able to 1 shot Glyphid grunt in weakpoints without Forced build.

Info

Version: 1.0
Size: 6.3 KB

Tags

1.38, RequiredByAll, [AimedForApproved], Gameplay

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A new mod is available. :tada:

Replaces (almost) every dwarf voice line with "I smell bacon."

Info

Version: 1.0
Size: 66.9 KB

Tags

Optional, 1.36, 1.38, Audio, [AimedForVerified], 1.35.69455, 1.37

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A new mod is available. :tada:

MushroomMushroom

Info

Version: Mushroom
Size: 1.4 MB

Tags

Auto-Verified, 1.38, Audio, [AimedForVerified]

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A new mod is available. :tada:

Changes some enemies' names, both in a mission and in the miner's manual, to those found in a funny video.

Info

Version: 1.0.0
Size: 254.8 KB

Tags

Visual, 1.38

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A new version is available. Version 1.3.1

Changelog

"Cooked" the files instead of using "packaging", hopefuly this will fix some issues in the mod.

#

A new version is available. Version 1.2.3

Changelog
  • Holsters
  • Allow to hot-swap holsters positions via the VR settings menu
  • Grenades
  • Fixed all grenades in automatic throwing mode (no more grenades that explode in hand, like with the Cryo and Incendiary grenades)
  • Display throw indicator in automatic mode to see exactly where grenade will land
  • General improvements
  • Use base game HUDs for flares and grenades count (instead of the previous manually created one)
  • Make player and team resources always show up in the utility menu (left trigger press menu), instead of only showing up just after picking up resources
  • Bug fixing
  • Fixed mission objectives that appeared twice in the utility menu (left trigger press menu)
  • Fixed flare gun that stopped working if it was released too quickly after starting reloading
  • Fixed nitra count display in non-English-alphabet languages
  • Fixed supply pod call in non-English-alphabet languages
  • Fixed wristband that was sometimes totally unaligned with player hand after joining an ongoing game
  • Fixed hands that wer
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A new mod is available. :tada:

Replace the SFX of HeadShotDeath with the COD16 Killing SFX.

Info

Version: 1.0
Size: 17.5 KB

Tags

Auto-Verified, 1.38, Audio, [AimedForVerified]

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A new mod is available. :tada:

Makes Aquarqs and bittergem emit a more visible light.

Info

Version: 0.1.0
Size: 13.7 KB

Tags

Visual, 1.38, RequiredByAll, [AimedForVerified]

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A new version is available. Version 1.13.0

Changelog

Added Overclocked Firing Mechanism (Hurricane)
Added Light-Weight rounds (Hurricane)
Added New Rockets (Hurricane)

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A new version is available. Version 0.1.1

Changelog

Made it so the light now works properly and directs better into the location of the aquarq instead of emitting light in a direction but not the other direction (different pointlight values caused that). The new values are in the description.

#

A new version is available. Version 0.1.1

Changelog

Made it so the light now works properly and directs better into the location of the aquarq instead of emitting light in a direction but not the other direction (different pointlight values caused that). The new values are in the description.

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A new mod is available. :tada:

This mod replaces nearly the entire in-game DRG soundtrack with music from across all games set in Girls' Frontline universe. Doesn't replace Jukebox, Jetty Boots minigame music and ambient track "Journey Of The Prospector".

Info

Version: 1.0
Size: 130.9 MB

Tags

Auto-Verified, 1.36, 1.38, Audio, [AimedForVerified], 1.35.69455, 1.37

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A new version is available. Version SGGSTI_1.0

Changelog
  • Added TI into SGG Spawns so you don't need 2 mods!
  • Imposter can now fly if their target is too far for too long
  • New Backer Cage Roller Spawn
  • Unbulk now unbulk's harder
  • C4RE lights should sync
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A new version is available. Version 2.11.2

Changelog

Fixed deep dive objectives for Alien Eggs and Aquarq not working in some scenarios.
Fixed weather effects causing Decontamination passive and ambush fog to bug out and remain indefinitely and be too bright.
Fixed Decontamination ambush fog causing a flicker before it spawns the ambient fog again.
Fixed Decontamination CULE defense event not properly ending if the progress bar is not completed before the ambush fog dissipates (UI goes away now).
Potential fix for Decontamination assets such as Decontamination Towers and Damaged CULEs from being able to spawn too close together and in always terrible locations such as near the ceiling (this still can occur but less guaranteed as it is very difficult to fix due to random gen).
Removed 50/50 chance for a swarm per Contagion Spike in Decontamination but added a 1/11 chance for a normal Contagion Spike to be able to spawn a wave.
Added a check to Decontamination ambush fog to not disable enemy spawns if an event such as Kursite Grinder is active.
Added a carving sy

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A new mod is available. :tada:

replace coil gun sound (Charge + Fire)

Info

Version: 4545
Size: 49.5 KB

Tags

Auto-Verified, 1.38, Audio, 1.37

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A new mod is available. :tada:

replace coil gun sound (Charge + Fire)

Info

Version: 4545
Size: 49.5 KB

Tags

Auto-Verified, 1.38, Audio, 1.37

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A new version is available. Version 2.2.0

Changelog

Changes:
-Made extended remixes for all boss tracks (should hopefully not awkwardly loop anymore!)
-Added fade-ins to a LOT of tracks to hopefully avoid any jarring audio
-Reworked a few remixes to be a lot smoother

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A new mod is available. :tada:

Doubles down on some exploders' stats! (Mainly carve radius) Expect lots of terrain destruction when you have this mod enabled :)

Info

Version: 1.0
Size: 40.8 KB

Tags

1.38, RequiredByAll, [AimedForApproved], Gameplay

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A new version is available. Version SGGSTI_1.1

Changelog
  • Mega Bulk Update (Electric, Gold, Plague, and Uranium new effects)
  • Imposter is now stabbier if you get away from him for too long
  • Golden Webber fix? (Alpha)
  • Added Cluster Nuke (Alpha)
  • Added Napalm Strike (Alpha)
  • Cursed Dwarf now reduces its own volume if too many cursed dwarves are around
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A new mod is available. :tada:

Adds Stains of time, The only thing i know for real, red sun, and time window

Info

Version: 1.0.0
Size: 17.1 MB

Tags

Optional, 1.38, Audio, [AimedForApproved]

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A new mod is available. :tada:

A simple combination of 3 different mods as there is not one yet. 40m Flashlight, Fast-Paced Dwarves, and Full Health Regeneration with a 30s Delay.

Info

Version: 1.0.0
Size: 68.1 KB

Tags

Optional, 1.38, [AimedForApproved], Gameplay

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A new mod is available. :tada:

Turns the color of the Driller's CRSPR Flamethrower flames into green.

Info

Version: 0.1.0
Size: 474.6 KB

Tags

Visual, 1.38, [AimedForVerified]

#

A new mod is available. :tada:

Turns the color of the Driller's CRSPR Flamethrower flames into purple.

Info

Version: 0.1.0
Size: 472.0 KB

Tags

Visual, 1.38, [AimedForVerified]

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A new mod is available. :tada:

Turns the color of the Driller's CRSPR Flamethrower flames into pink.

Info

Version: 0.1.0
Size: 468.3 KB

Tags

Visual, 1.38, [AimedForVerified]

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A new mod is available. :tada:

Turns the color of sticky flames into black.

Info

Version: 0.1.0
Size: 321.8 KB

Tags

Visual, 1.38, [AimedForVerified]

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#

A new version is available. Version 7.0

Changelog

-Fixed Refinery lines not working (tangled up locations of files)
-fixed tapping on lithophage (turns out someone at drg decided to add ''done'' folder in oct2022 for no reason and it changed the location the files should be at)
-fixed 2 low quality voice lines (we will look for more)
-fixed rock crackers not working (wrong names on spreadsheet)
-big thx to Zombieseatflesh7 from drg modding he helped to find a solution by suggesting shout framework
-Reached heatstone fixed (wrong name on spreadsheet someone forgor to add ''At" were they typing the template manually?!)
-I bet i missed something

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A new version is available. Version 2.3.4

Changelog

Fixed biome conditions not working in other languages.
Removed Refinery_PumpingCompleted

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A new mod is available. :tada:

increase max reach and max speed

Info

Version: 0.1.0
Size: 15.1 KB

Tags

1.38, RequiredByAll, [AimedForApproved], Gameplay

#

A new mod is available. :tada:

make extracting much easier

Info

Version: 0.1.0
Size: 15.3 KB

Tags

[AimedForSandbox], 1.38, RequiredByAll, Gameplay

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A new mod is available. :tada:

Turns the grabbers voice/SFX into spy from tf2

Info

Version: 1.0.0
Size: 663.6 KB

Tags

Auto-Verified, Optional, 1.38, Audio

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A new version is available. Version SGGSTI_1.1.1

Changelog
  • Added More Unique Mega Bulk Effects (Dirt, Salt, Ice)
  • Updated Bearly There Exploder Boss to Live
  • Updated Cluster Strike and Napalm Strike to Live
  • Added new Static Player (Electrified) to Alpha Spawns
  • Attempted fix for Golden Webber Multiplayer Bug (Moved to Beta)
  • Battle Pods Now keep grab progress
  • Mega Bulk Electric buffed, uranium nerfed
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A new version is available. Version SGGSTI_1.1.1

Changelog
  • Added More Unique Mega Bulk Effects (Dirt, Salt, Ice)
  • Updated Bearly There Exploder Boss to Live
  • Updated Cluster Strike and Napalm Strike to Live
  • Added new Static Player (Electrified) to Alpha Spawns
  • Attempted fix for Golden Webber Multiplayer Bug (Moved to Beta)
  • Battle Pods Now keep grab progress
  • Mega Bulk Electric buffed, uranium nerfed
#

A new version is available. Version SGGSTI_1.1.2

Changelog
  • Mod Resupply Pods now all do not carve terrain (Saves FPS, prevents client crashes)
  • Think I fixed Golden Webber (Beta)
  • Mega Bulk Salt enhanced (Faster spike launches)
  • Fixed major bug with Gnome Tech Drop Boss (settings weren't connected properly)
  • Added new Alpha Spawn "Strapped Bomb"
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A new mod is available. :tada:

Heal your Team when depositing Gold!

Info

Version: 1.1.0
Size: 26.8 KB

Tags

Optional, 1.38, QoL, [AimedForApproved], Gameplay

#

A new mod is available. :tada:

Heal your Team when depositing Gold!

Info

Version: 1.1.0
Size: 26.8 KB

Tags

Optional, 1.38, QoL, [AimedForApproved], Gameplay

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A new version is available. Version 2.1.1.1

Changelog

Made Gregorius music randomized like the other tracks in order to avoid it being too repetitive.
It came at the cost that it's no longer synchronized with all other players with this mod but that's something that is entirely out of my control, or atleast I do not know of such workarounds.

That's all. Just a baby change.

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A new version is available. Version 0.1.2

Changelog

Changed intensity values into alot smaller numbers as well as reduced radius a little bit, making it easier for high-end machines users to mine aquarqs now as well. New values are in the description.

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A new mod is available. :tada:

Changes the Septic Spreaders to shoot blue projectiles and have a blue butt.

Info

Version: 0.1.0
Size: 41.4 KB

Tags

Visual, 1.38, [AimedForVerified]

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A new mod is available. :tada:

REPLACES SOME OF THE GAMES MUSIC WITH THE MUSIC FROM BAROTRAUMA

Info

Version: 1.0
Size: 94.2 MB

Tags

Auto-Verified, 1.38, Audio, [AimedForVerified]

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A new mod is available. :tada:

Changes Septic's Spreader's color palette from red/orange to white. Also included a cheeky namechange.

Info

Version: 1.0
Size: 55.9 KB

Tags

Visual, 1.38, [AimedForVerified]

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A new mod is available. :tada:

Recolors Stingtail armor to pink to make Stingtails more visible.

Info

Version: 0.1.0
Size: 23.7 KB

Tags

Auto-Verified, Visual, 1.38

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A new mod is available. :tada:

Changes Combat, Boss, Escape pod, Machine event, Loading and mission finish, Spacerig music

Info

Version: 1.0.0
Size: 82.6 MB

Tags

Optional, 1.38, Audio

#

A new mod is available. :tada:

This mod recolors Stingtails to have white armor and black underbelly to make it more visible.

Info

Version: 0.1.0
Size: 72.6 KB

Tags

Visual, 1.38, [AimedForVerified]

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#

A new version is available. Version 7

Changelog

Added Glyphid Sentinels to the Special Enemy Pool
Added Mactera Explosive Bombers to Magma Core

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A new version is available. Version 2.1.2

Changelog

Added more lines:
16 Glyphid Slasher and Guard pings (each)
15 Breeder ping lines
20 BET-C ping lines
8 Swarmer egg pings
20 more born ready lines
6 more gut wrecker reactions
9 more mactera brew reactions
57 more smart stout wisdom lines
60 more x shouts in missions
33 more beer cheering lines
24 more lines when choking on gas
28 more plague meteorite ping lines
12 more corruptor armor damaged lines
7 more generic gunsling lines
9 more autocannon gunsling lines
6 more breach cutter gunsling lines
15 more missile launcher gunsling lines
6 more coil gun gunsling lines
86 more mission rock and stones
102 more space rig rock and stones

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A new version is available. Version 1.2.0

Changelog

-Added the missing animation notif for power attack shouts. Dwarves will now say their appropriate power attack lines on activation.
-Tuned up the 1st person animation to match my current quality standards

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A new mod is available. :tada:

Plays the Minecraft "pop" sound whenever you pick up minerals from the ground, or grab something like fossils or ebonuts.

Info

Version: oOf
Size: 31.0 KB

Tags

Auto-Verified, 1.38, Audio

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A new version is available. Version 2.4.0

Changelog

-Rewrite of the audio portion of the mod.
-Fixed a bug where the mod would stop working when you open a menu.
-Hopefully fixed a bug where dwarfs voice lines would get interrupted.

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A new version is available. Version 1.1

Changelog

Increased sound volume for Escape track "Battle 4" from Girls' Frontline, "Poincaré Recurrence" event.
Extended Wave Combat track "Solar Sea" from Girls' Frontline.

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A new version is available. Version sus

Changelog

・Reduced the volume during sleep and lowered the maximum distance that can be heard :)
・There are too many CareTakerStart sounds, so I split it into two xD
・Increased volume of some sounds

CareTakerStart
++++ Among Us Sound Effect
++++ crystal dolphin
++++ harmanim baba nerde
++++ SpongeBob trap remix

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A new version is available. Version 1.0.2

Changelog

-Reduced volume multiplier on Drop pod escape from 1.0 to 0.85
-Reduced spacerig volume multiplier from 1.0 to 0.6
-New Edited spacerig OST to have a more proper loop
-Reduced Loading Screen volume multiplier from 1.0 to 0.4
-Reduced End mission Screen volume multiplier from 1.0 to 0.85

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A new version is available. Version 8

Changelog

Moved Sentinels from Special Enemy Pool to Common Enemy Pool
Increased MinPoolSize by 1 on all difficulties except for Hazards 1 and 2 to account for this

#

A new mod is available. :tada:

THE MEME IS FROM OFFICIAL MR BEAST RUS DUB DONT EXPECT TO HEAR ORIGINAL ENGLISH MR BEAST VOICE Я сброшу на вас 250 тысяч тонн тротила - сказал детонатор.

Info

Version: 1.0.0
Size: 183.3 KB

Tags

Optional, 1.36, 1.38, Audio, [AimedForVerified], 1.35.69455, 1.37

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Simple mod changes "Plasma Burster Missiles" for "Hurricane Guided Rocket System". It brings OC's balance closer to its experimental state. Now rockets has longer lifetime and nearly unlimited penetration count.

Info

Version: 1.0
Size: 3.8 KB

Tags

1.38, QoL, RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
#

A new version is available. Version 2.4.1

Changelog

-integrate No Mission Control Audio Ducking as an optional setting
-integated Mission Control Text Remove as an optional setting

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#

A new version is available. Version 9

Changelog

Increased chance of Nemesis spawning at mission start from 3% to 7%
Increased chance of Nemesis spawning on Rival Presence warning
Nemesis may now spawn during a hack (Power Station and Prospector Data Deposit)

visual birchBOT
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A new version is available. Version 2.0

Changelog

Totally reworked the mod, now has Mod Hub support and you can enable/disable hands and weapons

visual birchBOT
#

A new version is available. Version 1.3.1

Changelog

*Added track Zeldrin Starport to Wave
*Added Veldin (Mix) to End Wave
*Added Todano (Mix) to Wave Loop
*Added Valix Belt (Mix) to Wave Loop
*Added Destroy East & West Generator (Mix) to Wave Loop
*Fixed Biobliterator not looping correctly
*Changed Deathcourse and Blackwater City to loop
*Improved Rescue Luna loop
*Increased chance of Challenge Complete playing during Mission Complete screen from 1/2 to 2/3

visual birchBOT
#

A new version is available. Version 3

Changelog

Added new tracks and added existing songs to other track types:

Boss: Sound Embrace

Loading: Linkage

Results: Replay, DLC LRSSG Debriefing I, ACZ Sortie III

Wave: The Execution, The Maneuver, The Protocol, Liberation of Gracemeria

WaveLooping: 'Rebirth' From Sand Storm, Blind Spot, First Flight, Four Horsemen, Mayhem, White Noise, Liberation of Gracemeria, The Northern Eye, Awakening

EndWave: Ragno Fortress, Werewolf, Anchorhead Raid

visual birchBOT
#

A new mod is available. :tada:

"now I am become rock, destroyer of stone" Replaces the Fat Boy explosion sound with a mix of Oppenheimer sounds.

Info

Version: 1.0
Size: 113.5 KB

Tags

Optional, 1.38, Audio, [AimedForVerified]

visual birchBOT
#

A new mod is available. :tada:

"now I am become rock, destroyer of stone" Replaces the Fat Boy explosion sound with a mix of Oppenheimer sounds.

Info

Version: 1.0.1
Size: 104.1 KB

Tags

Optional, 1.38, Audio, [AimedForVerified]

visual birchBOT
#

A new mod is available. :tada:

This mod changes Septic Spreaders and their projectiles to be more orange to distinguish them from red sugar.

Info

Version: 0.1.0
Size: 87.4 KB

Tags

Visual, 1.38, [AimedForVerified]

visual birchBOT
#

A new version is available. Version 2.4.2

Changelog

-Added 5 new modded shouts:
-Spamming_Dwarves
-Spamming_DataCell
-Spamming_DataRack
-Spamming_Heartstone
-Spamming_ErrorCube
-Custom shouts were broken by update 2.4. They are fixed now.

visual birchBOT
#

A new mod is available. :tada:

Replaces the Deep Rock Galactic OST with the Va-11 Hall-A OST. This change is client-side.

Info

Version: 1.0.3
Size: 137.0 MB

Tags

Optional, 1.38, Audio, [AimedForVerified]

visual birchBOT
#

A new version is available. Version SGGSTI_1.1.3

Changelog
  • Added targeting back to Reaper, Guardian Angel, and Homing Bomb (via chat message)
  • Updated Strapped Bomb with FP screen and customizable blast diameter (Beta)
  • Nuke Blast area changed to (m) from units [please check your settings after this update, or your nuke will be massive]
  • Attempted Golden Webber Boss fix (Beta)
  • Static Player (Electric) moved to Live
  • Removed Mission Control from Orbital Strikes (except Nuke)
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod replaces the mission end song with music from the track ERENthe標 | Hiroyuki Sawano, making your mission complete certainly more dramatic, but pretty cool to listen to!

Info

Version: Should be for the latest version, 1.38
Size: 1.1 MB

Tags

Optional, 1.38, Audio, [AimedForVerified]

visual birchBOT
#

A new version is available. Version 2.4.3

Changelog

-Added logic to disable some framework features if no framework mods are detected. This should fix non-framework dwarf mods.

visual birchBOT
#

A new mod is available. :tada:

Makes the pickaxe 20% faster

Info

Version: 1.0
Size: 4.0 KB

Tags

1.38, RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
#

A new version is available. Version 1.0.3

Changelog

-Reduced Volume Multiplier on missions types that trigger a wave from 1.1 to 1.0
-Newly edited Music loop for MIssions types that trigger a wave

#

A new mod is available. :tada:

Removes all particles related to Rockpox in general, including other things like cleansing tools.

Info

Version: 1.0.0
Size: 175.3 KB

Tags

Visual, Optional, 1.38, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Limits the number of times you can be revived in multiplayer.

Info

Version: 0.1.0
Size: 4.0 KB

Tags

1.38, RequiredByAll, Gameplay

visual birchBOT
#

A new mod is available. :tada:

Barrels aren't exactly appreciative of you hitting them, they now complain and talk!

Info

Version: Current version aka 1.38
Size: 164.4 KB

Tags

Optional, 1.38, Audio, [AimedForVerified]

visual birchBOT
#

A new mod is available. :tada:

mod for me to change some non scout weapons to scout id so im able to use its upgrades on scout class. also increases stats of warthog shotgun for more fun

Info

Version: 1.0.0
Size: 38.5 KB

Tags

Optional, 1.38, QoL, [AimedForApproved], Gameplay

#

A new mod is available. :tada:

mod for me to change some non scout weapons to scout id so im able to use its upgrades on scout class. also increases stats of warthog shotgun for more fun

Info

Size: 20.4 KB

Tags

Optional, 1.38, QoL, [AimedForApproved], Gameplay

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

A mod that limits the number of times you can revive.

Info

Version: 1.0.0
Size: 27.4 KB

Tags

Optional, 1.38, [AimedForApproved], Gameplay

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

A mod that limits the number of times you can revive.

Info

Version: 1.0.0
Size: 26.1 KB

Tags

Optional, 1.38, [AimedForApproved], Gameplay

#

A new mod is available. :tada:

A mod that limits the number of times you can revive.

Info

Version: 1.0.0
Size: 48.4 KB

Tags

1.38, RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
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#

A new mod is available. :tada:

I edited the default zipline speed so you climb twice as fast. This is untested with other zipline mods.

Info

Version: 1.0
Size: 777 B

Tags

Optional, 1.38, [AimedForApproved], Gameplay

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Heal your Team when depositing Gold!

Info

Version: 1.1.1
Size: 28.0 KB

Tags

Optional, 1.38, QoL, Approved, Gameplay

visual birchBOT
#

A new mod is available. :tada:

This is a copy of my mod 'Slightly Better Everything' without the modifications to the Engineer's Stubby SMG or PGL Grenade Launcher.

Info

Homepage, Version: 38.1.3
Size: 477.9 KB

Tags

1.38, QoL, RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
#

A new mod is available. :tada:

Removes upper limit from Hurricane's Nitroglycerin Rounds damage increase. Doubles speed of damage increase over time.

Info

Version: 1.0
Size: 10.1 KB

Tags

1.38, QoL, RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
#

A new mod is available. :tada:

A mod that limits the number of times you can revive.

Info

Version: 1.1.0
Size: 16.1 KB

Tags

1.38, RequiredByAll, Approved, Gameplay

visual birchBOT
#

A new mod is available. :tada:

Change Hipster Stats Which is enough to put in the Unstable category.

Info

Version: 1.0
Size: 6.2 KB

Tags

1.38, RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
visual birchBOT
#

A new version is available. Version DN_3.3

Changelog
  • Fixed client replication w/ non manual entries from host (Verified in testing)
visual birchBOT
#

A new version is available. Version 10

Changelog

Added new mission variations.
Added a variant of Egg Hunt that uses Mining Expedition cave layout. It appears as an orange egg on the mission map.
Added a variant of Mining Expedition that uses Egg Hunt cave layout. It appears as a purple pickaxe on the mission map.

I'm still experimenting with this and may add new mission variations soon.

visual birchBOT
#

A new version is available. Version SGGSTI_1.2

Changelog
  • Changed Battle Pod into Military Pod in prep for new pods series (Live)
  • Added Shield Pod, Depositor Pod, Medic Pod, and Broken Pod to Alpha Testing
  • Fixed a few more bugs
visual birchBOT
visual birchBOT
#

A new version is available. Version TMC_S4_1.0

Changelog
  • Fixed Spelling Mistakes
  • Added Summer objective lines
  • Added easter egg lines for (SlightlyStoopidBear, 0ptimysticgamer,anubis_IV, KingZandQueenS, DaveeBoy, IggyMaid, TouchScalyTail, KyrieTheBat)
visual birchBOT
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A new version is available. Version 11

Changelog

Added new Salvage variations, using Point Extraction and Refinery cave layouts
Added new Refinery variations, using Point Extraction and Salvage cave layouts
Added new Point Extraction variations, using Refinery and Salvage cave layouts

#

A new version is available. Version 11.5

Changelog

Lowered spawn rate of new mission variations to avoid the mission map getting filled with the same mission.

visual birchBOT
#

A new version is available. Version 9.0.0

Changelog

CHANGES:-
HE grenade: 200 > 175
-Dash cooldown 10s > 12s cooldown
-base deposited speed: x1.5 > x2
-Second wind: 18% > 20%
-Flare gun dmg: 65 > 85
-iron will > x2
-c4 throw > x3

removed
-iron will duration: 12 > 18

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Increases personal shields from 25 to 110 to match health values.

Info

Version: 1.0
Size: 40.6 KB

Tags

1.38, RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Slight weapon buffs and tweaks to make certain builds more viable and fun when you're committing mass genocide on the bugs of Hoxxes

Info

Version: 1.0.0
Size: 396.7 KB

Tags

1.38, RequiredByAll

visual birchBOT
#

A new version is available. Version SGGSTI_1.2

Changelog
  • Changed Battle Pod into Military Pod in prep for new pods series (Live)
  • Added Shield Pod, Depositor Pod, Medic Pod, and Broken Pod to Alpha Testing
  • Fixed a few more bugs
visual birchBOT
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#

A new version is available. Version SGGSTI_1.2.3

Changelog
  • Blood shard is now highlighted when ping tool is out
  • Military Pod now has option for how many shredders is can dispense
  • All Pods now have audio cut for clients after they land (To hopefully fix client audio bug)
  • Gravity Player fixed (Alpha)
visual birchBOT
#

A new version is available. Version SGGSTI_1.2.3.1

Changelog
  • Fixed all Pod Sounds on clients
  • Added limit to dispensable shredders in military pod
  • Fixed clients being able to use pods that didn't have ammo
visual birchBOT
#

A new mod is available. :tada:

Testing mod for fixing issues for both Mission and Dwarves. Do not download.

Info

Version: 1.0.0
Size: 150.4 MB

Tags

Visual, 1.38, Audio, [AimedForVerified]

visual birchBOT
#

A new version is available. Version 2.4.4

Changelog

Added Dwarf Shouts:
Holiday_Summer_Slap_PalmTree
Holiday_Summer_Inflatable_Ping

Added Mission Shouts:
Holiday_Summer_DepositInflatable

visual birchBOT
#

A new version is available. Version 2.1.3

Changelog

-added a full pass of new lines for Escort missions
-added new lines for Drilldozer taking damage
-added all summer event lines

#

A new version is available. Version 2.0.3

Changelog

added summer inflatable deposit lines

added new lines:
2 uplink triangulation lines each for 50 and 75 percent
8 escort briefings
6 salvage mission fuel cell arrived lines
6 salvage mission fuel cell connected lines
16 resupply calls
9 deep dive obj complete lines for black box, morkite, eggs and escort (each)
12 deep dive obj complete lines for mini mules and dreadnoughts (each)

added lines that i missed last time:
1 assignment completion
3 drilldozer progress lines each for 25, 50 and 75 percent progress

visual birchBOT
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#

A new mod is available. :tada:

Replaces Stingtail's attack windup sound with Scorpion's 2 iconic lines from Mortal Kombat.

Info

Version: 1.0
Size: 34.3 KB

Tags

Auto-Verified, 1.38

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Change head banging dance to California Gurls Dance

Info

Version: 39
Size: 55.1 KB

Tags

Animation, 1.38, [AimedForVerified]

visual birchBOT
#

A new version is available. Version 2.1.5

Changelog

-added 6 new resupply lines
-fixed a minor spelling error
-fixed a MAJOR spelling error that broke Drilldozer taking damage modded lines

visual birchBOT
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#

A new version is available. Version 2.1.0

Changelog

Around 100 more particles has been removed. (These particles exist in the Visual Removal Package mod but not the Remove All Particles mod, added them in hope of eliminating the need of depedency on Visual Removal Package mod).

visual birchBOT
#

A new mod is available. :tada:

Removes the puddles / Goo shot by the septic spreader.

Info

Version: 1.0.0
Size: 10.8 KB

Tags

Visual, Optional, 1.38, [AimedForVerified]

visual birchBOT
#

A new version is available. Version 2.2.0

Changelog

BIG UPDATE!! MANY TRACKS!! NO MORE SUMMER AMBIENCE!! WOO!!!! HYPE!! IDK WHY I'M HYPING!!!!!!

Added:

  • Boss: "Endless Carnival(Binah Theme)", "Fearful Utopia)(ShiroKuro theme)
  • Swarm(single): "burning love"
  • Swarm(looping)/Caretaker: "Glitch Street", "Codex of Omen"
  • Space Rig: "Funky Road", "Barrier", "Daily Routine 24/7", "OST 104", "OST 135", "Responsibility", "OST 165"

Removed:

-Swarm(single): "OST 123"

I know what you're wondering. What's in the canist- ..I mean why did I remove one track?
No special reason really, I just felt like it was the weakest track among the swarm tracks. Sorry if you liked it but it is what it is.
On the upper hand I put in a better track as a replacement, a "certified classic" if you may.

I've also changed the Summer Ambience to just the regular old spacerig music so the jams return again.
As always if there are any problems with the songs (too loud/quiet, doesn't work) please let me know!

Enjoy!

#

A new version is available. Version 04-0.04

Changelog

[ 04-0.04 - U38 Heavy Revolver Bulldog Bis ]

[ BASE ]
Max Ammo: 24 to 40

[ UPGRADES ]
== Tier 2
Max Ammo: +12 to +16
== Tier 4
Max Ammo: +12 to +16

[ Overclocks ]
==== Balanced ====
== Six Shooter to Eight-Shots *
Magazine Size: +2 to +4
Max Ammo: +6 to +8
Reload: +0.5s to +1.0s
Accuracy Penalty: +50%
==== Unstable ====
== Elephant Rounds
Magazine Size: -1
Max Ammo: -12 to 53.5% **

  • OC Name changed
    ** Changed accordingly with new Max Ammo count; eg. 40 into 21, 72 into 39.
#

A new mod is available. :tada:

Changes event spawns in the same way my Missions+ mod does.

Info

Version: 1
Size: 55.3 KB

Tags

Optional, 1.38, [AimedForApproved], Gameplay

visual birchBOT
#

A new mod is available. :tada:

Removes the foam / soap created by the lithofoamer to boost FPS.

Info

Version: 1.0.0
Size: 24.8 KB

Tags

Visual, Optional, 1.38, [AimedForVerified]

visual birchBOT
#

A new mod is available. :tada:

A mod that replaces the default music with music from Project Moon games.

Info

Version: 1.0.0
Size: 409.6 MB

Tags

Optional, 1.38, Audio

visual birchBOT
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#

A new version is available. Version SGGSTI_1.3

Changelog
  • Moved all Supply Pod Variants to Live!
  • Fixed K4RE and K4RN fights (Sizing and settings were broken last update XD whoops)
  • Gravity Player had a bug in its TI connection. (So if you were using it you'll have to set it up again)
  • Gravity Player Moved to Beta
visual birchBOT
#

A new mod is available. :tada:

Change running animation to Naruto Run

Info

Version: Hoxxes Area 51
Size: 23.6 KB

Tags

Auto-Verified, Animation, 1.38

visual birchBOT
#

A new mod is available. :tada:

Change running animation to Naruto Run

Info

Version: Hoxxes Area 51
Size: 23.6 KB

Tags

Auto-Verified, Animation, 1.38

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Change running animation to Naruto Run

Info

Version: Hoxxes Area 51
Size: 19.0 KB

Tags

Auto-Verified, Animation, 1.38

visual birchBOT
#

A new mod is available. :tada:

Paints lock on beam of lok-1 to pink

Info

Version: 1.0
Size: 1.4 KB

Tags

Auto-Verified, Visual, Optional, 1.38, [AimedForVerified]

visual birchBOT
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#

A new version is available. Version 2.2.0

Changelog

Added around 2000 particle files that were existing in Remove All Particles mod (thats why the mod now takes double the size).

Modified the light emitted by the septic spreader goo and the Corruptors slime trail, making it ALOT easier to spot now than before. (Sadly, didnt have much luck with light emitted by Hiveguard rock attacks projectiles. And the sludge pump already isnt emitting any light so sadly I cant, or dont know how to add a pointlight to the sludge pump projectiles :( ).

visual birchBOT
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A new version is available. Version 1.1.0

Changelog

The goo now emits bright red light to compensate the invisibilty of the goo, making it alot easier to spot and dodge.

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Reads data from the mission and local player and saves it to a text file. Also sends a message in the chat after a mission with a few of the collected stats. All the stats collected can be found on GitHub.

Info

Homepage, Version: 1.0.0
Size: 45.7 KB

Tags

Optional, 1.38, QoL, [AimedForVerified]

visual birchBOT
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A new version is available. Version U38_2.1.2

Changelog

[o]
| -> (Lib) UIReady no longer creates new widgets every tick
| -> (ConVar) Fixed an issue that would sometimes not revert replicated ConVars when a player without the Miracle Mod Manager joined
|
[-]
| -> Removed various redundant calls to UI ready functions
|
[+]
| -> (Lib) Added additional check to UI ready function
| -> (Minigames) Added sv_minigames_disable. This allows hosts to prevent minigame cassettes from being spawned. Defaults to "0"
| -> (Minigames) Added sv_minigames_enforce_single. This ensures that only one cassette of each type is spawned in. Useful for example when running "Take me home". Defaults to "1"

visual birchBOT
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#

A new version is available. Version 2.0.0

Changelog

Mod rebuilt from scratch to fix an incompatibility with some mods.

Updated to the latest version of the game (1.38).

Alot more particles has been removed (if any gameplay crucial particles has been removed, give a report).

#

A new version is available. Version 2.0.0

Changelog

Mod rebuilt from scratch to fix an incompatibility with some mods.

Updated to the latest version of the game (1.38).

Alot more particles has been removed (if any gameplay crucial particles has been removed, give a report).

#

A new version is available. Version 2.0.0

Changelog

Mod rebuilt from scratch to fix an incompatibility with some mods.

Updated to the latest version of the game (1.38).

Alot more particles has been removed (if any gameplay crucial particles has been removed, give a report).

#

A new mod is available. :tada:

A lighter version of "Remove All Particles But WeaponsNTools" and much more. Version of "Visual Removal Package" Camera Shaking effect added back.

Info

Version: 2.0.0
Size: 4.4 MB

Tags

Visual, Optional, 1.38, QoL, [AimedForVerified]

visual birchBOT
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#

A new version is available. Version 12

Changelog

Custom missions now have a 15% chance of generating in any biome
Added Elimination variations: using Mining Expedition and Egg Hunt cave layouts
Added Mining Expedition variations: using Elimination, Refinery, Point Extraction, and Salvage cave layouts
Added Egg Hunt variations: using Elimination, Refinery, Point Extraction, and Salvage cave layouts
Added a Refinery and Salvage variation: using Elimination cave layout

Removed Point Extraction variation using Salvage cave layout

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Infinite helth but you still have to work for every thing

Info

Size: 2.3 MB

Tags

Auto-Verified, Visual, Animation, Optional, 1.36, 1.38, Framework, Audio, QoL, Tools, [AimedForVerified], Cosmetic, 1.35.69455, 1.37, Gameplay

#

A new mod is available. :tada:

Removes Corruptor`s slime trail as well as all the other particles related to the Corruptor in aim of improving FPS.

Info

Version: 1.0.0
Size: 46.9 KB

Tags

Visual, Optional, 1.38, QoL, [AimedForVerified]

visual birchBOT
#

A new version is available. Version 04-0.04.1

Changelog

[ 04-0.04.1 - U38 Heavy Revolver Bulldog Bis ]

  • Minor update to Eight-Shots OC description.
#

A new version is available. Version 04-0.03.3

Changelog

[ 04-0.03.3 - U38 Weapon Pack Bis ]

  • Minor update to Bulldog's Eight-Shots OC description.
visual birchBOT
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#

A new version is available. Version 1.2.0

Changelog
  • added some new voiceline, including the famous bonk and boinked
  • spider swarmer bite now changed to scout voice
  • changed in air voices to scouts
  • overall improvement and no spider sounds

note: might affect dreadnought bite as swarmer bite in located in dreadnought folder for some reason. just keep that in mind

visual birchBOT
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#

A new mod is available. :tada:

This mod replaces over 100 audio files into the voice of the content creator Martincitopants.

Info

Version: 1.0.0
Size: 6.3 MB

Tags

Auto-Verified, Optional, 1.38, Audio, [AimedForVerified]

visual birchBOT
#

A new version is available. Version 1.0.2

Changelog

Rockpox death clouds upon enemy death has been brought back.

Corruptor spike attack has been brought back.

visual birchBOT
#

A new mod is available. :tada:

A mod that changes many of the OST in DRG with the ones from the anime "Gurren Lagann". Feedback is welcome.

Info

Version: 1.0
Size: 118.0 MB

Tags

Auto-Verified, Optional, 1.38, Audio, [AimedForVerified]

#

A new mod is available. :tada:

A mod that changes many of the OST in DRG with the ones from the anime "Gurren Lagann". Feedback is welcome.

Info

Version: 1.0
Size: 118.0 MB

Tags

Auto-Verified, Optional, 1.38, Audio, [AimedForVerified]

visual birchBOT
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#

A new version is available. Version 2.2.0

Changelog

New Features 2.2.0
-Disable beer polls.
-Coop key allows you to password lock the cooperative experience.

visual birchBOT
#

A new version is available. Version SGGSTI_1.4

Changelog
  • New Target List (Set Priority Player Targets for larger lobbies and TI)
  • IMPoster, and Reaper can now be given specific targets through TI Messages
  • Priority Target Updates (New Feature)
  • Updated to support Coop Streaming with TI
  • Fixed Reaper Client Crash
  • Fixed Death Client Animations
  • Fixed Some Boss HP Bars on Clients
visual birchBOT
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A new version is available. Version 1.3.2

Changelog

*Added track Crusader Torunament Mix to Wave Loop
*Added track Marauder Tournament to Wave
*Added track Surgical Facility Medical Outpost Omega to End Wave
*Fixed Gleeman Vox Boss track to loop correctly
*Replaced Valix Belt, Let Light Shine Through Mix from Wave with non-mix variant

visual birchBOT
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A new version is available. Version Season 4: War for Hoxxes

Changelog

Provided new sounds for the following:

. Lead Storm Powered Minigun
. Warthog 210 Auto Shotgun
. Subata 120 Light Pistol
. DRAK-25 Plasma Carbine
. Jury-Rigged Boomstick
. Zhukov NUK-17 Akimbo Machine Pistols

#

A new version is available. Version Season 4: War for Hoxxes

Changelog

Season 4: War for Hoxxes

What's new:

Dwarves:

. Improved flashlight and flares

Weapons:

. Improved fire/ice mechanics
. Mechanic adjustments on a few weapons
. Another balance pass on a few weapons

Enemies:

. New faction (Testament)
. Cyphraxet expansion
. Adjustments to a few enemies
. Cut-back on freeze counter-measures
. Bug fixes for a few enemies

Missions:

. New Raid - The Heretic
. New Raid - Outer Worlds
. New end-game mission type: Stronghold

Mutators:

. New Anomaly - Heavy Weapons Package
. New Warning - Cyphraxet Infestation
. New Warning - Testament Incursion

Season 4: Patch Notes:

Dwarves:

Universal:

. Healthy Shield Upgrade reduced to +5 (from +20)
. Flashlight has been improved, now has a wider angle, shines brighter and can project light further
. Flares upgraded, shine brighter, further and use softer light colours*
high intensity flares shine brighter than mid-intensity flares too!
. Uncapped the attacker limit

*this now means that 100 grunts or swarmers can

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A new mod is available. :tada:

All events have a 100% spawn rate.

Info

Version: 1
Size: 44.5 KB

Tags

[AimedForSandbox], Optional, 1.38, Gameplay

visual birchBOT
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A new mod is available. :tada:

Warthog Test

Info

Version: 1
Size: 2.6 KB

Tags

[AimedForSandbox], 1.38, Gameplay

visual birchBOT
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#

A new version is available. Version 1.1.0

Changelog

Added playerrank and times resupplied to the stats
Added DPS to the chat message
Fixed a bug that made using iron will to count as another death

visual birchBOT
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A new mod is available. :tada:

All events have a 100% spawn rate.

Info

Version: 1
Size: 44.5 KB

Tags

[AimedForSandbox], Optional, 1.38, Gameplay

visual birchBOT
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#

A new version is available. Version 2.3.0

Changelog

Alot of changes have been made to this update, here`s the list of the changes:

1- The light emitted by the corruptor`s ground attack spikes has been increased. (new values in description)

2- Visual glitches made by the Plasma Carbine has been removed, but bullets made by the weapon is no longer visible. (replaced the invisble material with particles removal)

3- Sludge pump goo has its particles removed instead of invsible, meaning that now you dont get a little FPS drop when someone uses sludge pump even tho it makes no visual glitches with being invisible, removing it completely makes it now actually give an FPS boost. (The sludge pump goo still functions normally)

4- Coil gun trail has been removed and now no more visual glitches should be present, still functions normally.

5- Volitile impact reactor overclock particles now are removed instead of invisible, still functions normally.

6- The caretaker tentacle projectiles shot are now removed instead of invisible, meaning now the visual glitches are not

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A new version is available. Version 1.1.3

Changelog

Changed the requirements for "Molly's Best Friend" to once every 30 seconds
Fixed some issues for clients in multiplayer. See known issues in the mod description to see what doesn't work

visual birchBOT
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A new mod is available. :tada:

Changes every gun, tool and armour ID to the Engineer.

Info

Version: 1.0.0
Size: 8.1 KB

Tags

Optional, 1.38, QoL, [AimedForApproved], Gameplay

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A new mod is available. :tada:

This mod replace jadiz, aquarq, bittergem and compressed gold with Hanna plushie. This model is a plushie replica of Hanna - character from the game Fuga:Melodies of Steel.

Info

Version: 1.0.0
Size: 428.7 KB

Tags

Visual, Optional, 1.38, Cosmetic

visual birchBOT
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A new version is available. Version SGGSTI_1.4.2

Changelog
  • Added Bound Lovers Spawn (Alpha)
  • Made IMPoster get more aggressive if they fail to shank someone over 30 times (10 times if defined target)
  • Moved Gravity Player to live
  • Moved Blood Shard to beta
  • Healing Pod can now have healing set in a range / second
visual birchBOT
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A new mod is available. :tada:

Teleportation points can be created in the game.

Info

Version: 1.0.0
Size: 52.0 KB

Tags

Optional, 1.38, QoL, [AimedForApproved], Gameplay

visual birchBOT
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#

A new mod is available. :tada:

Мемная пиявка основанная на видео Гоблина (Примитивные ужасы) Goblin cave leech (Primitive Horrors)

Info

Version: 1.0
Size: 158.3 KB

Tags

Auto-Verified, 1.38, Audio

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A new version is available. Version U38_2.1.3

Changelog

[o]
| -> (ConVar) Fixed an issue that would cause some string printed to the console to be discarded
| -> (Contracts) Fixed some materials being missing on the contracts terminal
| -> Fixed Droppod and Medbay toggle not actually working
| -> Fixed settings not saving correctly

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A new version is available. Version SGGSTI_1.4.3

Changelog
  • Lover Bound (Alpha) now works on clients + has UI element to help identify who is bound to who.
  • Added RNG Bulk (Alpha) & RNG Bulk Miner Manual Entry
  • Minor other fixes
visual birchBOT
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A new mod is available. :tada:

Adds custom vanity slots for a shirou, rauru, and you should read slides... NOW (PNG) model. Equip them in the wardrobe. Available across all classes.

Info

Version: 1.1.0
Size: 6.9 MB

Tags

Optional, 1.38, [AimedForVerified], Cosmetic

visual birchBOT
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A new mod is available. :tada:

Made myself a little music pack that changes MOST of the in-mission music to tracks from the games: BPM: Bullets per Minute Metal Hellsinger Metal Gear Rising Revengance

Info

Version: 1.0
Size: 124.0 MB

Tags

Auto-Verified, Optional, 1.38, Audio

visual birchBOT
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A new mod is available. :tada:

Remake of a Metroid Prime music replacer mod. Changes ambiance, wave, boss, escape and several menus.

Info

Version: 1.0
Size: 277.4 MB

Tags

Auto-Verified, Optional, 1.36, 1.38, Audio, [AimedForVerified], 1.35.69455, 1.37

visual birchBOT
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A new mod is available. :tada:

A simple SFX replacement mod to change the Stingtail's grab SFX with the Halo Reach medal voice line, "Yoink."

Info

Version: 1.0.0
Size: 25.8 KB

Tags

Optional, 1.38, Audio

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A new mod is available. :tada:

only replace the music of deep dive reloading

Info

Version: 1.0.0
Size: 216.2 KB

Tags

Optional, 1.38, Audio, [AimedForVerified]

visual birchBOT
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A new version is available. Version V1.1.4

Changelog

Taken damage modifier into account for damage dealt
Fixed LongestTimeAlive not being added to PlayerStats
Included date in StartDateTime
Capped damage dealt to enemy max health
Fixed EnemiesKilled for host
Added total enemies killed for clients
Fixed player deaths for clients
Fixed total time down for clients
Added IsHost to PlayerStats
Changed the requirement for title "Glyphid Chow"
Changed MineralsMinedTeam to EndscreenResources

visual birchBOT
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A new mod is available. :tada:

Adds custom vanity slots for a shirou, rauru, and you should read slides... NOW (PNG) model. Equip them in the wardrobe. Available across all classes.

Info

Version: 1.1.0
Size: 6.9 MB

Tags

1.38, RequiredByAll, [AimedForVerified], Cosmetic

#

A new mod is available. :tada:

A Booster Pack containing not one, but one, but THREE specialized Glyphid variants to encounter and shoot in the caves!

Info

Version: 1.0
Size: 71.0 KB

Tags

1.38, RequiredByAll, [AimedForApproved], Gameplay

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A new version is available. Version 1.1.1

Changelog

Fixed a bug where the game's original music would play in addition to the mod's music under specific circumstances.

visual birchBOT
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A new version is available. Version 2.3.0+

Changelog

Removed the modified light intensity of the Septic Spreader goo to fix a "Multiplayer session ended" bug when a Septic Spreader spawns or a swarm is announced. (Temporary hotfix until I find a solution for the light intensity bug with the septic goo)

#

A new mod is available. :tada:

Make the explosion radius of the phase bombs more obvious on e.g. Sandblasted Corridors by making it blue instead of orange.

Info

Version: 0.1.0
Size: 446.4 KB

Tags

Visual, 1.38

visual birchBOT
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A new version is available. Version 1.1.1_Test

Changelog

Messed around with the septic spreader goo modified light intensity, apparently they had updated the file which what caused the weird "Mission session ended" problem. This is a test update to see if this problem has been fixed.

visual birchBOT
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A new version is available. Version V1.1.5

Changelog

Fixed yet another issue with enemy kills for clients
Fixed LongestTimeAlive not showing the right times

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A new mod is available. :tada:

Czech voicelines for our favourite Driller!

Info

Version: 1.0
Size: 33.0 KB

Tags

Optional, Audio, [AimedForVerified]

#

A new version is available. Version 3.0

Changelog

Adjusted ambient volume
Synchronized the music
Added Sub Serious
Added Weakling Flier
Added Shit Luck
Added No Lite (Remix)
Moved Rhesus Negative to wave music
Fixed Journey Of The Prospector not replacing

visual birchBOT
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A new mod is available. :tada:

Мемная пиявка основанная на видео Гоблина (Примитивные ужасы) Goblin cave leech (Primitive Horrors)

Info

Version: 1.0.2
Size: 158.3 KB

Tags

Auto-Verified, 1.38, Audio

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#

A new version is available. Version SGGSTI_1.5

Changelog
  • Blood Shard Released!
  • D6 Bulk Released! (Previously known as the RNG Bulk)
  • D4-terra Added to alpha spawns
  • Lovers Binding moved to Beta Spawns
  • Added disconnect handler to lovers binding
  • updated D6 bulk to only use bedrock when carving (so structures can spawn in the air safely
  • Mutator for TI added (Teleporting & Perpetual Motion)
visual birchBOT
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A new mod is available. :tada:

I wanted to try something new and so I decided to replace the in the drg soundtrack with some of my own. This mod adds around 60 new songs that replace the original soundtrack ranging from Undertale to Ultrakill songs.

Info

Version: 1.0
Size: 161.8 MB

Tags

1.38, Audio

visual birchBOT
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A new mod is available. :tada:

Weapon/Tool Modifications and Overclocks only for Scout and designed to be used with Karl Class. Does not include pickaxes, grenades, or Armor. Unknown if it works with Mods that add overclocks.

Info

Homepage, Version: 1.0.0
Size: 15.2 KB

Tags

Optional, 1.38, [AimedForApproved], Gameplay

visual birchBOT
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A new mod is available. :tada:

Weapon/Tool Modifications and Overclocks only for Scout and designed to be used with Karl Class. Does not include pickaxes, grenades, or Armor. Unknown if it works with Mods that add overclocks.

Info

Homepage, Version: 1.0.0
Size: 15.2 KB

Tags

Optional, 1.38, [AimedForApproved], Gameplay

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A new version is available. Version 2.2.1

Changelog

Bug Fixes:
-Cheer event nameplates should show the name of the cheerer.
-Cooperative spawning mode should work correctly. Added a reset button just incase.

visual birchBOT
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A new mod is available. :tada:

With this mod, the most promising student from Vinnytsia National Technical University will be able to hack computers for you. Just bring him a cup of coffee!

Info

Version: 1.0.0
Size: 556.3 KB

Tags

1.36, 1.38, Audio, 1.35.69455, 1.37

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A new version is available. Version 1.0.2

Changelog

Switched end wave track Millennium Staircase with Be Not Afraid.

Added a couple demo tracks from Neon White as music wave tracks. May add more later.

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A new version is available. Version 2.2.3

Changelog

-Tweaks to notification styles.
-New visual poll style
-New random spawn pool generation system for polls.
-Other small adjustments.

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A new version is available. Version 1.1

Changelog

T H E Y H A V E E V O L V E D

These terrible beasties have gone through some developments in the past few days. Keep an eye out for the new changes in them!

GLYPHID BRUTE:

  • Aim for the Head!

This one is the most changed of the bunch. It's developed a new sense of courage, as it no longer hides behind it's bulky arms like it's previous form. Foolish beast leaves his head exposed for the kill!

Be wary, however, as this monstrosity has gotten a bit of a speed boost and does more damage to it's target (10 dmg). And much to our horror, the beast has gained a massive durability boost to go along with it (1.5k Health).

GLYPHID ACID LOBBER:

  • They hunt in packs!

The Acid Lobber has discovered a way to counteract it's atrocious aim and cumbersome projectiles through pack coordination! You may discover 5-10 at a time in the Caverns. Keep an eye out, and don't get mortared!

GLYPHID FROST EXPLODER:

  • Frozen hell!

The Frost Exploder has gained a slightly updated skin pattern over time, but it's ferocity

visual birchBOT
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A new mod is available. :tada:

"Welcome to Hoxxes IV, a dangerous place for both greenbeards and graybeards alike, where danger comes to life. But beware of the Grabbers tho, the Mactera Grabbers DO get a bit QUIRKY during Missions."

Info

Version: 1.0.0
Size: 869.7 KB

Tags

Optional, 1.38, Audio, [AimedForVerified], Cosmetic

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A new version is available. Version 23.08.20

Changelog
  • Fix invisible gas clouds (praetorians, neurotoxin, etc.)
  • Fix fire death animation flashes
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A new version is available. Version 1.0.3

Changelog

Edited some tracks to have less awkward pauses. Should make some tracks feel more consistent.

Added Dispatch to end game stat music as a fad in after mission complete.

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A new mod is available. :tada:

Removes the ability for the smart rifle to lock onto targets, instead offering it a more traditional upgrade tree to function as a precision semi-auto rifle similar to a hipster M1000 with some gimmicks. No overclocks are included.

Info

Version: 1.2.0
Size: 26.4 KB

Tags

1.38, Approved, Gameplay

visual birchBOT
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#

A new mod is available. :tada:

Simply displays the scripted and normal wave times

Info

Size: 6.4 KB

Tags

1.38, Sandbox, Tools

visual birchBOT
#

A new version is available.

Changelog
  • Add Scripted and Normal wave timers to debug watchers
  • Remove AssetRegistry.bin
  • Fix create tools being active when they shouldn't be
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A new version is available. Version 1.38

Changelog

Added settings to toggle:

  • A highly optimized, from-scratch ragdoll system that allows infinite duration ragdolls to help immerse players into the world of killing. All killed enemies remain in the world and with what damage they received to armor, weakpoints, etc. while also accounting for death types that would remove them visually.
  • My custom Minehead sentries (to allow other mods to override).
  • Space Rig skylighting to make things less dark.
  • Disable non-important debris models in a mission for as much performance as possible (can be toggled in-mission by typing " !debris " into chat).

Added new Extermination mission type with new map gen (forced on all mission types for debug purposes).
Simply put, kill any enemy to advance this objective - has constant enemy spawns and frequent swarms.

Added text render to the hangar forcefield indicating that it is closed due to crashes and reworks.

Fixed:

  • Biome Praetorian setting not working.
  • Decontamination Rockpox Ambush fog causing permanent visual poll
visual birchBOT
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A new version is available. Version 1.39

Changelog

Potential fix for ragdolls not working properly for clients, !debris command not applying to those who post it, extermination mission objective not advancing properly, infinite ragdoll duration checkbox not working properly.

Added more custom map gen layouts for testing purposes, removed an instance of refinery dialog in extermination waves.

visual birchBOT
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A new mod is available. :tada:

Makes sludge pump projectiles and goo stuck in enemies invisible in aim of boosting FPS.

Info

Version: 1.0.0
Size: 31.0 KB

Tags

Visual, Optional, 1.36, 1.38, QoL, [AimedForVerified], 1.37

#

A new mod is available. :tada:

Removes every particle related to the rival tech enemies, including special enemies and events like the caretaker, Prospector and so on.

Info

Version: 1.0.0
Size: 231.2 KB

Tags

Visual, Optional, 1.36, 1.38, QoL, [AimedForVerified], 1.37

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A new version is available. Version SGGSTI_1.5.1

Changelog
  • Fixed Teleporting Mutator & Perpetual Motion Mutator for Twitch Integration
  • Updated D6 Bulk to have correct name and buds
  • Reworked all functions to be more streamlined in code
  • New D12 Boss in Alpha
  • Reworked all Roulettebugs to be full enemies (with Miner's Manual Entries)
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A new version is available. Version SGGSTI_1.5.1

Changelog
  • Fixed Teleporting Mutator & Perpetual Motion Mutator for Twitch Integration (Hopefully XD)
  • Added Wonkify Mutator (Makes enemies have weird random scaling and stretching)
  • Updated D6 Bulk to have correct name and buds
  • Reworked all functions to be more streamlined in code
  • New D12 Boss in Alpha
  • Reworked all Roulettebugs to be full enemies (with Miner's Manual Entries)
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A new mod is available. :tada:

Upgrades the Engineer's grenade launcher base values like friendly fire, max ammo, impact damage, AOE. Improves some upgrades as well.

Info

Version: 1.0.0
Size: 27.9 KB

Tags

1.38, QoL, RequiredByAll, [AimedForApproved], Gameplay

#

A new mod is available. :tada:

Changes the "Mission Complete" / stats screen music at the end of the mission to the NFL On Fox theme.

Info

Version: 1.0
Size: 1.2 MB

Tags

Auto-Verified, Optional, 1.38, Audio

visual birchBOT
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A new mod is available. :tada:

Changes the sound the Bulk Detonator makes when it does it's final explosion to the classic "WTF Boom" sound. I hope you are old enough to get this lol

Info

Version: 1.0.0
Size: 191.7 MB

Tags

Optional, 1.38, Audio, [AimedForVerified]

#

A new mod is available. :tada:

Changes the sound the Bulk Detonator makes when it does it's final explosion to the classic "WTF Boom" sound. I hope you are old enough to get this lol

Info

Version: 1.0.1
Size: 106.4 KB

Tags

Optional, 1.38, Audio, [AimedForVerified]

visual birchBOT
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A new version is available. Version APL_2.2.1

Changelog
  • Added a check to make sure the APL is visible when set to always visible (Should hopefully fix clients having the bug where they have to open mod hub to see their list)
visual birchBOT
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A new mod is available. :tada:

Doubles base pickaxe damage and increases pickaxe power attack damage by 25%.

Info

Version: 1.0.0
Size: 7.6 KB

Tags

1.38, RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
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A new mod is available. :tada:

A fairly dramatic overhaul of many of what are in my opinion, underperforming weapons.

Info

Version: 1.0
Size: 124.2 KB

Tags

1.38, QoL, RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
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A new mod is available. :tada:

Replaces the battle music for the Caretaker with a slowed down version of Slum Lord by Mega Drive. This was a request on the DRG Modding discord. Caretaker Phases Custom Music Framework is required for this to work.

Info

Version: 1.0.1
Size: 5.0 MB

Tags

Optional, 1.38, Audio, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.1

Changelog

Many new weapon changes and grenade changes. All new changes are in the mod description.

visual birchBOT
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A new mod is available. :tada:

Mod that replaces the soundtrack with music from Pokemon Ruby, Sapphire, FireRed, LeafGreen, and Emerald.

Info

Version: v1.0
Size: 45.2 MB

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#

A new version is available. Version 1.3.3

Changelog

*Replaced Crash Site with Batalia, Crash Site (Mix) in End Wave
*Replaced Umbris, Blargian Snagglebeast with superior UYA remix (Crash Site) for Boss
*Replaced Drek's Fleet, with Drek's Fleet, Veldin Nightfall (Mix) for Glacia Strata

visual birchBOT
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A new mod is available. :tada:

why am i required to write this it literally says what it does right there in the mod's name

Info

Version: 1.0.0
Size: 3.4 MB

Tags

Auto-Verified, 1.38, Audio

visual birchBOT
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A new version is available. Version 1.0.2

Changelog

Hopefully fixed or at least helped limit the issues with this mod getting randomly "sandboxed". This seems to be more of an issue with the Caretaker Framework than the mod itself which might be out of my capacity to fix but hopefully the changes I made should help.

visual birchBOT
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A new mod is available. :tada:

FURI MUSIC: A music mod for DRG Replaces 6 wave, 4 extraction, and all 3 boss tracks with those of Furi(2016), the game. More details can be found in the description

Info

Version: 1.0.0
Size: 54.2 MB

Tags

Auto-Verified, Optional, 1.38, Audio

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#

A new version is available. Version 1.0.4

Changelog

Removed the long spaces where no music played for the wave, machine event, and boss tracks.

Added a couple more unused Neon White tracks as wave music.

visual birchBOT
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A new mod is available. :tada:

Plays the American eagle screech whenever a supply pod lands

Info

Version: 1.0.0
Size: 27.5 KB

Tags

Auto-Verified, Optional, 1.38, Audio

visual birchBOT
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A new mod is available. :tada:

Turns red sugar blue

Info

Version: 1.0
Size: 11.0 KB

Tags

Visual, Optional, 1.38, [AimedForVerified]

visual birchBOT
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A new mod is available. :tada:

Turns red sugar blue

Info

Version: 1.0
Size: 9.0 KB

Tags

Visual, Optional, 1.38, [AimedForVerified]

#

A new mod is available. :tada:

Sums up the cost to forge all matrix cores and adds it to the bottom of the forge inventory.

Info

Version: 1.0
Size: 5.5 KB

Tags

1.38, QoL, [AimedForVerified]

visual birchBOT
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A new version is available. Version v2.0

Changelog

-Added Pokemon Colosseum music
-Added "Colosseum Lobby" to the Space Rig playlist
-Replaced "Mt. Pyre Exterior" with "Pyrite Building"
-Replaced "Battle! (Legendary Beasts)" with "Battle! (Cipher Peon)"
-Replaced "Battle! (Mewtwo)" with "Battle! (Team Snagem)"
-Replaced "Team Rocket Hideout" with "Mt. Pyre Exterior"

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A new mod is available. :tada:

Make the Jet Boots better

Info

Version: 1.0
Size: 868 B

Tags

Optional, 1.38, [AimedForApproved], Gameplay

visual birchBOT
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A new version is available. Version 1.0.7

Changelog

BoltAction Rifle, Burst fire pistol, Crossbow, Plasma Carbine, Cryo grenade and Scout Boomerang Changes

#

A new version is available. Version 2.3.1

Changelog

---Added: OnSpawn Trigger
---Better support for Time Dilation, Scale, Lifespan on Meteors, Turrets, Resupplies.
---More bug fixes

visual birchBOT
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A new mod is available. :tada:

A sound enhancement for the boomstick consisting of a remastered Doom 2 Super Shotgun and a shotgun from Madness Combat 2.

Info

Version: 1.0.1
Size: 56.4 KB

Tags

Auto-Verified, 1.38, Audio

visual birchBOT
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A new mod is available. :tada:

Replaces all of Doretta's beeps with some of Alter Ego's lines from Danganronpa: Trigger Happy Havoc!

Info

Version: 1.0.0
Size: 407.6 KB

Tags

Auto-Verified, Optional, 1.38, Audio

#

A new mod is available. :tada:

Replaces all of Doretta's beeps with some of Alter Ego's lines from Danganronpa: Trigger Happy Havoc!

Info

Version: 1.0.0
Size: 407.6 KB

Tags

Auto-Verified, Optional, 1.38, Audio

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A new version is available. Version 1.40

Changelog

New SURVIVAL mission type - basic enemies can now dig to you to prevent AFK, 15m before you can extract, new mission start system, new load screen event, gain ever increasing gold and less and less nitra for every 1 minute past 15. Very early implementation, placeholder icon(s).

Better debris toggle settings to account for minerals, veins and contagion spike spores and tendrils. Added toggles for some other things that can be done through chat. !clear, !ragdolls, !debris

Potential fix for infinite ragdolls not working as intended for clients as well as some other issues.

Added oxygen sources to CLEANSE-C and BET-C as well as changed normal BET-C projectiles to work and look better (hopefully).

Changed around some map layout options to be more back to normal.

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A new version is available. Version 1.1.0

Changelog

Swarmers updated. Axe grenade and Electric boomerang updated. Larger ping for teammates and break out of rockpox faster

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A new version is available. Version 1.41

Changelog

Survival - improved spawn location, added jet boots spawn nearby, added additional dialog, made custom enemy descriptor for Oppressors due to vanilla being too common, reduced map gen enemy spawns, added custom background music, banned Lithophage Outbreak warning on it, increased base rewards and added scaling of rewards based on time, added new MULE variant, added new sentry variant, changed base map layout.

Enemies - added biome variants of exploders for Glacial Strata, Fungus Bogs, Magma Core.

Secondaries - many new secondary objectives but only available on Egg Hunt for now.

Debug - added chat command list to debug menu information. Also changed mission load message to suggest looking at it instead of !unstuck.

Depot Hangar - made it accessible but with warning prompts via text render and mission control dialog.

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A new mod is available. :tada:

Replaces boring grunt sounds by a nicer Yeeeet sound (dwarf version of course).

Info

Version: 2.0.0
Size: 2.1 KB

Tags

Optional, 1.38, Audio, Verified

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#

A new mod is available. :tada:

Replaces all of Doretta's beeps with some of Alter Ego's lines from Danganronpa: Trigger Happy Havoc!

Info

Version: 1.0.1
Size: 407.6 KB

Tags

Optional, 1.38, Audio, [AimedForVerified]

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A new mod is available. :tada:

Replaces all of Doretta's beeps with some of Alter Ego's lines from Danganronpa: Trigger Happy Havoc!

Info

Version: 1.0.0
Size: 403.6 KB

Tags

Auto-Verified, Optional, 1.38, Audio

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A new version is available. Version 1.1.1

Changelog

Lock on rifle changes, Bullet Grenade buffs, a few small tweaks across the board

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A new version is available. Version 2.3.0 (Balance Update)

Changelog

-Major balance rework for many songs, should hopefully sound a lot more even!
-Replaced Bleed them White with It Comes at Night by Raydar

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A new version is available. Version 1.42

Changelog

Survival - swapped difficulty scaling with Extermination so that survival will be more hectic than before, added grace period before enemy spawns to give time to open jet boots box, added new spawn dialog to signify being in the cave for a while, fixed jet boots falling through intended location, added new enemy types to spawn pool, added lights and other decor, potential fix for Survival Mule not allowing depositing when button is active, increased material multipliers for the map layout, added forced Enhanced Combat Bosco instead of vanilla since it was too shit to keep up, tweaked music volume to be lower.

Ragdolls - took the time to make a new system for ragdolls to hopefully make it work correctly for clients and be overall less jank, potential fix for large gems being unable to hit large enemies, potential fix for Mactera Grabber not ragdolling correctly when frozen, fixed some incorrect logic resulting in physics being disabled too early, added new checks for chat commands related to collision.

Large

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A new version is available. Version SGGSTI_1.5.5

Changelog
  • Blood Shard New feature (Cursed Max Health) [ Check your SGG Settings->Creature Settings]
  • Nerfed "Face It" Boss Health, added boss music, added SFX (Alpha)
  • Added New Playable Jumpscare Bulk Spawn (TI Only)
  • Added New Playable Pheramoaner Spawn (TI Only)
  • Multiple Various Bug Fixes
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A new version is available. Version PATCH 1.2

Changelog

NITRA SHORTAGE

  • Nitra Lootbugs release less nitra on death. 10-15 chunks with a value of 1-2

FAULTY IDENTIFIER

  • After noticing a strange incompatibility with the Sugar Babies mod, the Nitra Lootbug's identification has been changed to simply "Lootbug" through the laser pointer for now
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A new version is available. Version 2.3.5

Changelog

-Reduces spawn queue rate from 5 seconds to 3 seconds.
-Added an event bulk spawning option.

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A new version is available. Version v2.1

Changelog

-Removed unnecessary files that may have been interfering with the auto verification system
-Added submixes to each cue

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A new version is available.

Changelog

added bunch of small fumos to SpaceRig
added posters
added ṕ̸̥ÿ̴̈́r̵̽̔a̸̺͆m̵̔̆i̵͌̂d̶̈́
replaced resource bag with Yuuka
replaced youmu ball with marisa. sorry youmu
added other things that i already forgot about.
enjoy

if you lost FPS. let me know and i will get rid of random Yuukas in SpaceRig

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A new version is available. Version 1.1

Changelog

-Added the max player count lobby features. Only usable if an Approved or Sandboxed mod actives the feature.

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A new version is available. Version 1.43

Changelog

A lot more map variety for all mission types (no vanilla ones in this build unless mission is marked as vanilla), survival changes and enemy balance, potential fix for ragdoll crashes, disabled depot for black screen fix test.

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A new mod is available. :tada:

Adds the unused dwarf swearing voice-lines back in, these are additional and do not replace any existing voice lines! (NOTE: the subtitles for any voiceline the swearing is apart of will be incorrect and only display the swearing's subtitle.)

Info

Version: 1.0.0
Size: 220.4 KB

Tags

Auto-Verified, Optional, 1.38, Audio, [AimedForVerified]

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A new mod is available. :tada:

A mod that adds back in the swearing voicelines that were once in the game, without replacing any vanilla voicelines!

Info

Version: 1.0.0
Size: 290.1 KB

Tags

Optional, 1.38, Audio, QoL, [AimedForVerified]

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A new version is available. Version 1.1.2

Changelog

-New feature: Keybindings page. A centralized location for mods to register available keybindings for use.

#

A new version is available. Version APL_2.2.2

Changelog
  • Moved Keybindings to Mod Hub
  • Added Reset UI keybind (for when the APL doesnt start proper during a mission )
  • Reworked some handlers
  • Reworked UI settings page
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A new mod is available. :tada:

Multiplies Deep Pockets perk effect by 10 (+50/+100/+150)

Info

Size: 1.6 KB

Tags

1.38, RequiredByAll, [AimedForApproved], Gameplay

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A new version is available. Version MPUI_0.4

Changelog
  • Added keybind to Mod Hub for reseting the UI if it doesn't load properly. (Rare client side bug)
  • Added mission warnings UI
  • Added toggle to see UI areas to position them in spacerig before a mission
  • Minor bug fixes
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A new version is available. Version 1.44

Changelog

Various changes to new jelly enemies, fixed some bugs with alien eggs, doubled glow tree spawns, added wall leaf to debris whitelist (egg stuff later), reduced various PLS max height values to prevent faulty cave gen (may not work if room is vertical), changed various audio classes to not be mission control for new events, fixed various issues with infinite duration ragdolls and improved their logic, added new system for music changing for survival mission type instead of specific PLS. added debug info for croppa and mini mule legs, added new and improved systems for Bittergem and Error Cube, fixed Error Cube FPS issues (may have to fix tiny visuals), added additional rooms to PLS Anchor to better match a 4 prong anchor, various bug fixes.

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A new version is available. Version 1.7

Changelog
  • remove button (led to confusion)
  • no longer fails to work for clients
  • fix bosco appearing in equipment screen
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A new mod is available. :tada:

Client-sided damage numbers for any damage dealt by the local player.

Info

Version: 1.0
Size: 63.3 KB

Tags

Visual, Optional, 1.38, QoL, [AimedForVerified]

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A new version is available. Version PMM_3.2

Changelog
  • Updated Framework Connections
  • Updated Medic Mule to be an AoE Heal burst (Now a tier 3 boost instead of tier 2)
  • Added Backer Boost "Roomba" (Beta)
  • Enhanced the processing of boosts to reduce load on the host
  • Fixed Desync with visual aids on clients
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#

A new mod is available. :tada:

Client-side damage numbers for any damage dealt by the local player.

Info

Version: 1.0
Size: 63.3 KB

Tags

Visual, Optional, 1.38, QoL, Verified

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#

A new mod is available. :tada:

Replaces all instances of music with tracks and scores from the Halo franchise. Includes music from both the Bungie and 343 eras of gaming. Enjoy wandering the dark caves with an ODST atmosphere, and then escape by pretending Molly is your Warthog.

Info

Version: 1.0
Size: 85.6 MB

Tags

Audio

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A new mod is available. :tada:

Replaces all instances of music with tracks and scores from the Halo franchise. Includes music from both the Bungie and 343 eras of gaming. Enjoy wandering the dark caves with an ODST atmosphere, and then escape by pretending Molly is your Warthog.

Info

Version: 1.0
Size: 85.6 MB

Tags

Auto-Verified, Audio

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A new version is available. Version PMM_3.2.1

Changelog
  • Made a few functions more efficient
  • Greatly enhanced the MCR compatibility mode
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A new version is available. Version 1.1

Changelog
  • Added ModHub implementation for editing of settings. [Requires DRGLib]
  • Fixed collision issues with the Caretaker
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A new version is available. Version 1.1.3

Changelog

-Update to the framework files after the new features.

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A new version is available. Version 1.4.0

Changelog

*Added 10 new Biome tracks
*Added "Kronos, Fight to the Cathedral" to Wave
*Added "Kronos, Introducing Shellshock" to Boss
*Decreased Custom Caretaker tracks by 0.2db

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A new version is available. Version 4.1.1

Changelog

-added new Dreadnought tracks
-added new swarm tracks
-added new space rig tracks
-added new ambient tracks
-adjusted volume levels
-boosted volume of all ambient tracks a bit
-moved songs to new categories

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A new version is available. Version 1.1

Changelog

RIVAL RAGE

  • The Rivals have returned to Hoxxes with investments in better equipment! 3 new Rival machines have been spotted deep in the Caverns guarding locked down regions the Rivals have taken a peculiar interest in. A new Warning has been added to your miner manuals to keep you up to date on the situation. Mechanical Tendrils of unknown origin have been sighted in these locked down areas. Beware.
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A new version is available. Version 1.1.1

Changelog

Attempt to remove emergency light. / Попытка убрать свет при смерти.

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A new version is available. Version 1.45

Changelog

Added support for multiple MCR settings terminal locations (these are just green rectangles with text for now), added fungus bogs goo and alien egg solid debris to debris whitelist, fixed various issues with ragdolls and added experimental mass scalar to make them heavier (may be insane), fixed certain mission types not having correct extra resource spawns (does not change based on layout yet), potential fix for mission types not counting as a valid one for challenges, potential fix for blacklisted warnings appearing on mission types, potential fix for stuck UI for clients from Rockpox Ambush events in Decontamination, fixed Error Cube performance issues, fixed large gems not colliding with larger enemies properly (gems can now be used to kill everything enemy related), added special effects to Bittergem and Error Cube kills, changed large gem collision baseline data to do less damage to larger targets, improved Pickaxe and Bucket secondary objective visuals and added unique bonuses to the bucket one, fixed c

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A new mod is available. :tada:

colours the drop pod seats for each class

Info

Version: 1.0.0
Size: 2.4 MB

Tags

Auto-Verified, Visual, 1.38

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A new version is available. Version 1.46

Changelog

Fixed an issue that caused custom flare lighting to go underground instead of remaining above the flare, resulting in very inconsistent lighting. Also changed some values to make the flare simulated brightness to better match vanilla.

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A new mod is available. :tada:

A mod that limits the number of times you can revive.

Info

Version: 1.0.0
Size: 17.0 KB

Tags

1.38, RequiredByAll, Approved, Gameplay

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A new mod is available. :tada:

Stacking and customizable damage numbers whenever YOU deal damage!

Info

Version: 2.0
Size: 155.2 KB

Tags

Visual, Optional, 1.38, QoL, Verified

#

A new version is available. Version PMM_3.2.2

Changelog
  • Updated Roomba MULE to not lock owner out of depositing
  • Added fix for MCR compatibility Mules to try to avoid double buttons.
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A new version is available. Version 4.10

Changelog

Equipment Presets:
Adds ModHub menu for linked presets

  • link a vanity and a pickaxe preset to one or more equipment presets
  • they get automatically loaded on selecting the equipment preset

Vanity Presets:
supports sleeves/sleeveless toggle

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A new version is available. Version 4.6

Changelog

Adds ModHub menu for linked presets

  • link a vanity and a pickaxe preset to one or more equipment presets
  • they get automatically loaded on selecting the equipment preset
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A new version is available. Version V1.5.0

Changelog

Added support for EnemiesKilled on clients when host has the mod installed too
Added a new title, The Indifferent (recommended by RockyLight)

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A new version is available. Version 4.11

Changelog

Fix character selection widget not appearing
Fix wrong armour colour when loaded outside of the wardrobe

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A new version is available. Version 1.7

Changelog

Fix character selection widget not appearing
Fix wrong armour colour when loaded outside of the wardrobe

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A new version is available. Version 1.1.5

Changelog

Colette Wave cooker complete overhaul, IFG and Neortoxin reworks. Small buff to pherimone canister, Oil extractor on Drilldozer missions should be easier to use.

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A new version is available. Version 1.4.2

Changelog

*Replaced Orxon, Labyrinth of Death with Yeedil, Protopet Factory in Magma Biome
*Moved Orxon, Labyrinth of Death from Magma Biome, to Wave
*Removed Releasing the Star Explorer (R&C2) from Wave, as it's technically the same track as the already used Annnihilation Nation, Arena Combat (R&C3) but with slightly worse mixing
*Increased Orxon as Ratchet, Orxon as Clank, and Hoven by 2db for better balancing
*Decreased Custom Caretaker tracks volume multiplier by another 0.1

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A new mod is available. :tada:

Adds a keybind to swap between the Foamer and the Vacuum

Info

Version: 1.0
Size: 9.2 KB

Tags

1.38, QoL, RequiredByAll, [AimedForApproved], Gameplay

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A new mod is available. :tada:

Enhances the Beastmaster Tamed Steeves in various ways with optional personal boosts and cosmetic options! Host required, but optional on clients.

Info

Version: PPS_0.6
Size: 38.9 MB

Tags

Optional, 1.38, QoL, Cosmetic, Approved, Gameplay

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A new version is available. Version ALP_2.3

Changelog
  • Slower Mod Hub Page checks to make mute and kick buttons easier to access for the host with a larger lobby
  • New attempted fix for client APL not always loading on mission start.
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A new version is available. Version SGGSTI_1.6

Changelog
  • Fixed/Readded Greater Lust Demon, SuccuGrabber, Exploding Grabber, Crushing Grabber, Hunter Grabber, Glutton, Greater Gluttony Demon
  • Added slap SFX to Thicc Bug Slaps
  • Move ThiccBug to live from alpha
  • Massive rework of all materials (If somethings missing a texture let me know XD)
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A new version is available. Version 1.47

Changelog

Fixed custom ragdolls not inheriting damage dealt to them properly in some cases which would result in no armor damage or missing weakspot areas.
Fixed custom ragdolls causing patrol bots to fall apart unusually.
Attempt to make custom ragdolls spawn properly for clients and regularly.
Added a check to custom ragdolls to decide if it should allow decals on it or not.

Fixed thrown player flares having their main lighting still rotating with the flare instead of remaining upright at all times for the most benefit.
Fixed PLS_Anchor not having tunnels and rooms spawning too far away.

Added system to move Dumping Ground's radioactive barrels with firearms and kicking, as well as destroying the barrel with a lot of damage.
Fixed Dumping Ground's radioactive barrels player collider for status effect damage rotating with the barrel which resulted in very inconsistent damage, it will now remain upright at all times which allows tunneling below them to be a viable strategy.

Added stuff to Extermination that may or m

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A new mod is available. :tada:

Replaces most of Deep Rock Galactic's soundtrack with music from the Monster Hunter series of games.

Info

Version: 1.0
Size: 444.7 MB

Tags

Auto-Verified, 1.38, Audio

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A new mod is available. :tada:

Stacking and customizable damage numbers whenever YOU deal damage!

Info

Version: 2.0
Size: 155.2 KB

Tags

Visual, Optional, 1.38, QoL, Verified

#

A new version is available. Version 1.1

Changelog

Fixed silence sometimes playing instead of a song due to improperly excluded dummy files
Changed level themes to switch songs after a 30 second delay when a song finishes instead of constantly looping to reduce the constant playing of a single song
Nerfed Loc Lac's theme a little by turning it down (the bass was physically hurting my ears.)
Added Infernal Springs theme
Actually added Misty Peaks theme (the list said it's in there but I guess I just forgot to add it for some reason?)
Had to quickly remake the mod from scratch due to unreal editor being difficult. Please let me know if there are any new issues created from this.

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A new mod is available. :tada:

This mod currently only adds the Angineer skin to the armors of dwarves, kobolds, and anyone who work for the company.

Info

Version: 1
Size: 1.9 MB

Tags

Optional, 1.38

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A new mod is available. :tada:

Adds Angineer paintset for all three cosmetic opttions.

Info

Version: A1
Size: 8.8 KB

Tags

[AimedForSandbox], Visual, Optional, 1.38, Cosmetic

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A new mod is available. :tada:

Ammunition may run out, weapons may jam, but your trusty friend—the pickaxe—will never betray you.

Info

Version: 1.0
Size: 64.3 KB

Tags

Optional, 1.36, 1.38, [AimedForApproved], 1.37, Gameplay

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A new version is available. Version SGGSTI_1.6.1

Changelog

1.6.1

  • Thiccbug Slap SFX range reduced and tied to SFX volume slider
  • Fixed some missing textures
  • Fixed Hell Gate Warning spawn issues
  • Attempted Playable SGG Bugs fix
  • Added King & Queen Stinger Boss (Alpha)
  • Updated Lust Demon (Now with voice lines) [Voiced by ttv/Malivn]
  • Enhanced some Miners Manual Entries
  • Readded Miner Manual Entries (From when Grabbers Broke)
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A new version is available. Version SGGSTI_1.6.2

Changelog
  • Improved King and Queen fight (Phase health locks + new phase if king or queen is killed first)
  • Fixed Lust Demon Issues / Volume
  • Tunnel Bomb Enhanced (Now only highlights range once triggered)
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A new mod is available. :tada:

Adds Angineer paintset for all three cosmetic opttions.

Info

Version: A-Beta2
Size: 41.8 KB

Tags

[AimedForSandbox], Visual, Optional, 1.38, Cosmetic

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A new version is available. Version 1.48

Changelog

Fixed crash related to microwave gun. Fixed Extermination mission type not having a Mule. Fixed Survival start drop pod drill not having collision. Fixed Jelly Plover, Fumer, Beamers not being able to be hit by some player attacks. Added replication to placeholder Extermination assets as well as spawning logic. Added system to pause logic timers for custom ragdolls if player physics collision is not enabled to slightly help with performance. Added velocity change to custom ragdoll bones to potentially keep velocity when created if original ragdoll was falling or moving. Still trying to figure out what causes certain ragdolls to float gently to the floor . .

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A new version is available. Version 1.2

Changelog

Replaced the Frost Islands, Sandy Plains, and Lava Caverns tracks with higher quality versions
Removed an instance of a duplicate song
Reblanced the audio of every track in an effort to keep them all at around similar volumes. I'm not an audio engineer so please tell me if there are still songs with a way higher or lower volume than everything else. (This had an effect on the volume of the entire mod so you might need to adjust your volume settings after this update)
Generally lowered the volume of the mod a bit

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A new version is available. Version PPS_0.7

Changelog
  • Major Overhaul of data tables
  • Now customize your steeves armor and body separately
  • Boosts now have cosmetics to go with them
  • New Material Options!
  • More Optimized Code
  • Healing Boost slightly buffed
  • Sacrifice Boost slightly nerfed
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A new version is available. Version 1.1

Changelog
  • Our melee-focused foes now have a chance to level up into the elite league: packing a meaner punch and beefier health bars! (The odds are tied to the difficulty level.)
  • I've given the impact axe a PhD in responsiveness when facing the 'Mactera Cave' warning, giving dwarves a fighting chance against the airborne mactera onslaught.
  • I've spiced things up by dishing out unique starter bonuses for each class. It's like handing out small special superpowers at character creation!
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A new version is available. Version 1.49

Changelog

Added more Jetty Boot arcade cabinets to the Space Rig by default (can be turned off under gameplay options), fixed and added failsafe to Extermination to prevent the mission from being unable to be completed, attempt to add loading screen debug UI, fixed Silicate Harvester not having collision with players (this was an odd issue to figure out), added check for room entrance and exit validity to decide if an extra room is needed for tunnel creation within custom map layouts. May have broken client info stuff with some internal changes (but it may lead to black screen fix).

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A new mod is available. :tada:

Adds in Andrewius Fundustries' Mining Subsidiary to the game. REQUIRES SUPPORTER PACK DLC FOR THE ANDREWIUS PICKAXE SET.

Info

Version: A-hopesit'scompatible
Size: 953.7 KB

Tags

Optional, 1.38, [AimedForVerified], Cosmetic