#modio-feed

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visual birchBOT
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A new version is available. Version 0.9.4

Changelog

Increased Whispers damage (because I feared Ups would take Whispers spotlight)
Increased Ups recoil

visual birchBOT
visual birchBOT
visual birchBOT
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A new mod is available. :tada:

S U C C Sound replacement for the Vampire perk

Info

Version: 1.0.0
Size: 39.1 KB

Tags

Optional, Audio, 1.37

visual birchBOT
#

A new mod is available. :tada:

dont take this mod seriously, it just makes some wild changes to some stats, so if you want go ahead and see whats different.

Info

Version: 1.0.0
Size: 146.7 KB

visual birchBOT
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A new version is available. Version 1.0.2

Changelog

-- NEW SONG: Dead On Arrival

  • added Looping Swarm Music: Dead On Arrival
  • added Swarm Music: Dead On Arrival pt. 1
  • added Boss Music: Dead On Arrival pt. 2

-- FIXES

  • reduced New Depths volume a bit
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Allow dwarves to stand on bugs๏ผŒๅ…่ฎธ็Ÿฎไบบ็ซ™ๅœจ่™ซๅญ่บซไธŠ

Info

Version: 1.0
Size: 67.3 KB

Tags

Optional, Framework, Tools, [AimedForApproved], 1.37, Gameplay

visual birchBOT
#

A new version is available. Version 0.9.5

Changelog

Attempting fix with Cheapskate rockets network syncing (I have little clue what I'm doing)
Reduced Heavy Burst damage ramp.

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Weeb friend asked for several naruto noises added to some of the dreadnaughts. sorry.

Info

Size: 200.5 KB

Tags

Optional, Audio, [AimedForVerified], 1.37

visual birchBOT
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A new version is available. Version 2.4.0

Changelog

Changelog:

  • Fixed loading screen music not having BackgroundMusic class
  • Changed extraction music to be more fitting
visual birchBOT
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A new mod is available. :tada:

OP weapon upgrades

Info

Size: 701.5 KB

Tags

[AimedForSandbox], 1.37, Gameplay

visual birchBOT
visual birchBOT
#

A new version is available. Version 0.9.5

Changelog

Attempting fix with Cheapskate rockets network syncing (I have little clue what I'm doing)
Reduced Heavy Burst damage ramp.

#

A new version is available. Version SGGTI_9.8.3

Changelog
  • Adjusted Roulettebugs + Added 2 more versions
  • Fixed licking sound from cursed leeches (Beta)
  • Fixed healthbar on kr4k3n (Alpha)
visual birchBOT
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visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

A simple ModHub menu that allows you choose any special beer you want!

Info

Version: 1.0.0
Size: 28.4 KB

Tags

Optional, QoL, [AimedForVerified], 1.37

visual birchBOT
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A new version is available. Version 2.0.7

Changelog
  • Radiation hums - literally
  • Goo Bombers scream "Helikopter Helikopter" when dying
  • Korlock Tyrant Weeds Scream "What are you doing in my swamp" when getting woken up
  • When taking thorn damage, dwarves will ocassionally break out into song exclaiming that something's in their a$$
  • The caretaker snores now
#

A new version is available. Version 2.0.7

Changelog
  • Radiation hums - literally
  • Goo Bombers scream "Helikopter Helikopter" when dying
  • Korlock Tyrant Weeds Scream "What are you doing in my swamp" when getting woken up
  • When taking thorn damage, dwarves will ocassionally break out into song exclaiming that something's in their a$$
    The caretaker snores now
visual birchBOT
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A new mod is available. :tada:

Replaces dreadnaught sounds with various anime referances

Info

Size: 760.8 KB

Tags

Optional, Audio, [AimedForVerified], 1.37

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

ะ—ะฐะผะตะฝัะตั‚ ัั‚ะฐะฝะดะฐั€ั‚ะฝะพะต ั€ั‹ั‡ะฐะฝะธะต ะณะปะธั„ะธะดะพะฒ-ัะพะปะดะฐั‚ (ะธ ะธั… ะฟะพะดะฒะธะดะพะฒ) ั„ั€ะฐะทะฐะผะธ ะฑะฐะฝะดะธั‚ะพะฒ ะธะท ะธะณั€ั‹ "S.T.A.L.K.E.R."

Info

Version: 1.0.0
Size: 2.6 MB

Tags

Audio, [AimedForVerified], 1.37

visual birchBOT
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A new version is available. Version 1.0.2

Changelog

ะขะตะฟะตั€ัŒ ะทะฒัƒะบ ะฒะทั€ั‹ะฒะฐ ะผะพะถะฝะพ ั€ะตะณัƒะปะธั€ะพะฒะฐั‚ัŒ ะฒ ะฝะฐัั‚ั€ะพะนะบะฐั… ะทะฒัƒะบะฐ ะธะณั€ั‹.

visual birchBOT
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A new version is available. Version 1.06

Changelog

Added: Brood Nexus now do what the lore states by copying DNA and producing clones of things that get close, temporarily enabled ragdoll collision with players.

Potential fix for: crashes related to assignment missions, softlocks for clients seeing the update pop-up for the first time and repetition, music browser desync, Spaceball autoplay jukebox desync, Minehead landing location issues and falling not working.

Fixed: Hiveguard AI problem from attempted failsafe (does not work and disabled now), chunk scalar infinitely downsizing the chunk after value decrease, chunk scalar not working for Sweet Teeth Red Sugar, Bosco targeting Xynarch by default, Hollow Praetorian wasp hives not being properly destroyed upon death, Fester Flea objective text being incorrect, incorrect data related to Swarmer tunnels.

Removed: Sucking Plant in Salt Pits (never spawned anyways), Nautica Trees in REZ, failsafe for Hiveguard as not enough data to work, non functional text for the Depot.

Reduced: Deeptora Hive warning spawn

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visual birchBOT
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A new version is available. Version 1.07

Changelog

Added: chunk network fluctuator now reduces CPU load from constant collision detection when chunks are stationary, chunks now have angular and linear damping so that they do not behave as erratic when moving from all means, enabled old HULE again with some new changes that might result in it working properly in multiplayer.

Potential fixes: client crashes related to assignments and or something else, improved Spaceball Field performance and visuals, Depot Rockpox Lab main monster being colored strangely, Hollow Bough Praetorian Wasp Nest not dying when it's owner dies, etc.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Replaces the Glyphid Exploder sounds with the exploders from Jameserton's Happy Souls.

Info

Version: 1.0
Size: 55.1 KB

Tags

Optional, Audio

#

A new mod is available. :tada:

By modifying BP_ MiniNuke_ RadiationCloud, which allows the fat boy's radiation circle to have a brief electric shock effect and allows dwarf to restore shield values within the radiation circle. Simultaneously removed the damage caused by radiation

Info

Version: 1.0.0
Size: 6.1 KB

Tags

Optional, QoL, [AimedForApproved], 1.37, Gameplay

visual birchBOT
visual birchBOT
visual birchBOT
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A new version is available. Version 1.2.1

Changelog

hopefully fixed a that caused the widget not appearing for clients (Thank @ๆฐขๆฐงๅŒ–ๆฐข and @Azusa for testing)

visual birchBOT
visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Critters have a variety of visual and physical effects. Greatly enhances the engagement and fun during missions. From drunk critters to florist painting the caves with scenery.

Info

Version: 1.0.0
Size: 1.6 MB

Tags

Optional, 1.37, Approved, Gameplay

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.08

Changelog

Added: options to decorate the Space Rig for all of the available holidays (use at own performance risk), toggle for unimpeded player collision with ragdolls to move corpses, potential opt in or opt out system for clients to decide if they want to collide with resources or ragdolls, new models for Minehead sentries and Minehead spotlights, Error Cube now gives 3X Season Pass Performance Points since it is very rare and extra unique now, Depot UI icon colors can now be more than red, etc.

Fixed: Decontamination being partially locked, Decontamination not being it's own unique mission ID, various Depot UIs not working as intended for clients, mineral chunks not all having equal optimization changes, HULE crashing the game when a gem is added to the cargo bed, Spaceball Field Prospector clipping into the scenery.

Potential fix: clients being unable to close changelog notes pop-up, users getting stuck with with the Depot UI on screen in some scenarios, HULE collision not being what I intended in previous update

visual birchBOT
visual birchBOT
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A new version is available. Version 1.0.1

Changelog

-Fixed a bug in modhub
-Changed the way wormhole critter works
-Added names and descriptions to the laser pointer

visual birchBOT
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A new version is available. Version 3.1.2

Changelog

-Queue pause removed entirely.
-Min queue interval is 7 seconds. This is a test change.

visual birchBOT
visual birchBOT
visual birchBOT
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A new version is available. Version 1.09

Changelog

Temporarily disabled some cosmetic settings to see if they work properly without being optional, potential fix for Minehead not being able to be grappled by Scout, potential fix for guaranteed crashes for clients due to self adding a component.

visual birchBOT
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A new version is available. Version 1.10

Changelog

Re-enabled some cosmetic settings as they do not work either way, added new Regal Aegis weapon skins, new Supporter skins, new method of client side components.

visual birchBOT
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A new version is available. Version 1.11

Changelog

Potential fix: Decontamination black screening clients when loading it from the Space Rig, Depot UI soft-lock by enabling the UI mechanics if certain criteria is met, Mining Expedition generating a cave that is too large for the world, clients not being able to opt out of resource chunk collision, carriable armor secondary objective being too bright.
Added: Falling mechanics to the Head of Testing, potential assignment syncing if anyone has one active and assignments not being strict so you can do just about any mission.
Reworked the Earthquake warning to be more reasonable with smaller crevasse frequency and size, rewrote most of the logic to work better, it will now limit total simultaneous crevasses so that excess players do not result in instant CPU annihilation, added delay between crevasse openings so that concurrent crevasses are less likely to execute in the same time-frame to help CPU usage.

visual birchBOT
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visual birchBOT
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A new version is available. Version SGGTI_9.8.4

Changelog
  • Collision Patches
  • Optional removing trails of gold, plague, and fire for bosses
  • Added First Alpha for "Lust & Envy" expansion (Just Envy for now)
  • Added KR4K-3N to beta
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visual birchBOT
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A new version is available. Version 1.0.2

Changelog

-Added: Smokey - Releases dense black smoke, highly explosive.
-Added: Brew - What kind of grog was that?

visual birchBOT
visual birchBOT
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A new version is available. Version 1.12

Changelog

Added: toggles for linear and angular damping for resource chunks to lower their movement distance / simulated weight or leave them extra lightweight like in vanilla, toggle for secondary objective resources choosing a random size between 0.7 and 1.35 their normal size to add variety, optimized and consistent versions of Gunk Seed Hangers - Ebonuts - Boolo Caps - Apoca Blooms - Fossils, extra debris around the primary objective variants of Mini Mules.

Removed: pawn collision with large gems as despite my various methods of preventing it from colliding with the thrower - it still does. This also means that Praetorians and some other enemies are immune to large gems because in vanilla they use pawn collision settings instead of AI pawn for some odd reason. Hurray.

visual birchBOT
visual birchBOT
visual birchBOT
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visual birchBOT
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A new version is available. Version 2.0

Changelog

โ€ข Mod remade with blueprint.
โ€ข Explosion range sphere redesigned (2nd time).
โ€ข Explosion range sphere activates shortly after it is thrown.
โ€ข Dwarf detection added.

visual birchBOT
visual birchBOT
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A new version is available. Version MPB_1.8

Changelog
  • Added descriptors for current difficulty
  • Unlocked artificial scaling for up to 20 player scaling (This doesn't allow 20 players in the lobby, just makes the difficulty think there are 20 players for enemy scaling)
  • Added additional check for game mode being loaded before adjusting difficulty in missions (to fix hosts with longer load times)
visual birchBOT
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A new version is available. Version 1.13

Changelog

Potential crash and black screen fix for Decontamination, Chimera Formation, assignment missions, HULE and CULE collision desync for clients, players colliding with large gems stored in HULE, clients being unable to opt in or out of adding resource chunk or ragdoll collision for themselves, incorrect info in my assets for Drop Pod related things, Glacial Strata Ice Lights not having correct render distance so they never appeared.

Added: small Contagion Spikes back to Decontamination, optimization improvements for Decontamination and Chimera Formation, optimizations for multiple other biomes, optimized versions of various other biome assets that I missed, missing physics assets for Decontamination Rockpox enemies, Biome Praetorians should receive Elite enemy bonuses correctly, falling Minehead and Head of Testing should now carve the area around them, Minehead & Head of Testing & Korlok now have more terrain detectors to prevent them from falling too easily to a different location, large gems in HULE now have

visual birchBOT
visual birchBOT
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A new version is available. Version SGGTI_9.8.6

Changelog
  • Fixed a few authority flag issues
  • Updated some Lust Demons for Testing
  • Updated some Envy Demons for Testing
  • Added V1 of the LGBTQ Bulk into Live
visual birchBOT
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A new mod is available. :tada:

Replaces the impact sound of the resupply pod with the metal pipe sound.

Info

Version: 0.0.1.69
Size: 39.7 KB

Tags

Auto-Verified, Audio, 1.37

visual birchBOT
visual birchBOT
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A new version is available. Version 1.1

Changelog

New songs have been added!

Added Vampires Invading Heaven as an Escape theme.
Added four new tracks to the Spacerig;

  1. Blue's Theme
  2. At the Race Track
  3. Flower Shop
  4. The Playroom

Added track 08. Suspense, replacing the music for the loading screen when starting a mission.
Adjusted the volume for several tracks.
Updated the loop for Feisty Flowers

visual birchBOT
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A new version is available. Version 1.14

Changelog

Potential fix for Chimera Formation client disconnects or crashes, potential fix for various physics based actors (chunks, gems, carriables, eggs, etc.) not behaving as intended for clients due to an oversight on my part (which may fix HULE).

Added toggle for HULE for Point Extraction which is disabled by default, added exit UI button to Depot UI for failsafe for softlocks due to inconsistencies that I do not comprehend.

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Makes the initial movement sound of cave leech a discord ping.

Info

Size: 6.7 KB

Tags

Auto-Verified, Optional, Audio, [AimedForVerified], 1.37

visual birchBOT
visual birchBOT
#

A new version is available. Version SGGTI_9.8.7

Changelog
  • Adjusted Fallen Team Leech Ear Licking (now with wetter surround sound :P) [But doesn't leave behind phantom licking]
  • Moved Envy & Lust Pack Update to Beta
  • Fixed Love Bug Errors with clients
  • Buffed Lust Demon
  • KR4K-3N Boss Moved to live
  • Nerfed Wrath Demon Boss
visual birchBOT
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A new mod is available. :tada:

Replacing jukebox music with KamenRider music

Info

Size: 41.0 MB

Tags

Optional, Audio, [AimedForVerified], 1.37

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 0.9.7

Changelog

Remade Presto Volley
Fixed Permafrost doing 0.2 more damage to teammates instead of 20% of damage
Junkie does no friendly damage now.

I have not updated the description

visual birchBOT
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A new mod is available. :tada:

Plays meme sound "Yeet!" when throwing flares.

Info

Version: 1.0
Size: 11.2 KB

Tags

Auto-Verified, Audio, 1.37

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

"Loofbug" replaced with "Capoo"

Info

Version: 0.0.1
Size: 310.9 KB

Tags

Visual, RequiredByAll, [AimedForVerified], 1.37

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.15

Changelog

More potential fixes for crashes. Complete rework for carriable armor, helmet and gas can assets so now they have better hitboxes, audio, visuals. Lowered Combat Bosco primary attack penetrations from 2 to 1, ricochet chance from 100% on weakspot hit to 25% (may actually be MUCH lower, not sure how 0.25 vs 25 works for it.

visual birchBOT
visual birchBOT
visual birchBOT
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A new mod is available. :tada:

the mod changes the sound of lifting and the sound of falling

Info

Size: 86.6 KB

Tags

Auto-Verified, Audio, 1.37

visual birchBOT
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A new mod is available. :tada:

Restores Inferno's currently non-functional status effect, which applies 75 Heat upon first contact with an enemy.

Info

Version: 1.0
Size: 1.6 KB

Tags

RequiredByAll, [AimedForApproved], 1.37, Gameplay

visual birchBOT
visual birchBOT
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A new version is available. Version 1.1

Changelog

Update to Hacking tether range indicator
Update to Hacking Tether Node colour
Update to Engineer FATBOY Overclock to align with updated Radiation clouds

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A new mod is available. :tada:

This mod replace the visual of Sawed Off Shotgun to Doom's super shotgun with sprite based animation.

Info

Version: 1.0.0
Size: 326.4 KB

Tags

Visual, Animation, Optional, [AimedForVerified], Cosmetic, 1.37

visual birchBOT
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A new version is available. Version 1.16

Changelog

Went through all my Space Rig assets to remove any non-editor based child actor components to hopefully resolve the problem of clients black screening on multiple mission types, I thought I had gotten them in the past but I neglected some decorations that used them. Potential fix for the new carriable system not replicating to clients so they always see gas cans instead of the proper models and other features for the reworked secondary objectives. Added some more immunities and or high resistances to Biome Praetorians to make them less likely to be deleted by frozen status, slowdowns and such. Added a 3s check for large enemies to change their main capsule collider to AIPawn collision channel instead of Pawn so that they are capable of being hit by larger gems since Pawn is shared with players and results in many issues. Changed the messaging system for chat commands to possibly be a local one instead of it being produced by every player.

visual birchBOT
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A new version is available. Version SGGTI_9.9

Changelog
  • Envy Update Live! All Envy Demons and Boss are now live for all players.
  • Added many new icons to spawns (And online for streamers)
  • Added new toggle for highlighting "protector" enemies to make them easier to find in boss fights.
visual birchBOT
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visual birchBOT
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A new mod is available. :tada:

Adds sounds from the discography of the greatest artist of their generation: Emily Montes!

Info

Version: 1.0.0
Size: 1.1 MB

Tags

Audio, 1.37

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.17

Changelog

Fixed Decontamination softlock where cleansing tools were impossible to acquire due to incorrect use restrictions after I attempted to make them acquirable when the player is not grounded on a surface. The racked and un-racked versions are now acquirable like normal and while not grounded so you can do some sick tricks and jump good without constantly failing to grab them as you climb or dodge.

Removed assignment mission related data from being passed in any way as it likely causes issues, removed a component on radioactive barrels in Dumping Grounds to possibly fix a client related disconnect, reduced the small trash spawned by Dumping Grounds, changed Bulk Infestation Bulk Detonators to vanilla ones to hopefully not have crash issues (might be the exploders), changed an event that fires when leaving the Space Rig to only occur when you are the host to hopefully fix black screening on any mission type as a client if you load into a mission with the host from the same Space Rig.

Decontamination Lithofoamer

visual birchBOT
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A new mod is available. :tada:

Replace BGM with Counter:Side related music

Info

Size: 97.1 MB

Tags

Optional, Audio, [AimedForVerified], 1.37

visual birchBOT
#

A new version is available. Version 0.0.2

Changelog
  1. Fix lootbug death animation.
  2. Fix lootbug_gold material and texture.
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visual birchBOT
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A new mod is available. :tada:

This mod will replace Molly's footstep's with the Stand-Up "It's Pimpin' Pimpin' " by Katt Williams' "Tink, tink, tink"

Info

Version: 1.0.0
Size: 116.6 KB

Tags

Auto-Verified, Optional, Audio, [AimedForVerified], 1.37

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.18

Changelog

Added custom player flares that are visually improved, have significantly increased performance, added class colored terrain scanner icons to them so that you can see some areas that other players may have explored and aren't visible on your terrain scanner yet since MCR has crazy map gen. Options for white lighting, toggling of new model and terrain scanner will be coming in the future.

Fixed an issue that prevented Brood Nexus from being replaced with my custom one, fixed my Mini Mules spawning way too much debris, fixed my debug UI listing one less objective item than there actually was so you may have thought there was not enough to finish the mission.

visual birchBOT
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A new mod is available. :tada:

Make the Gunner's Zip Lines and Scout's Grappling Hook lines glow RGB.

Info

Size: 346.8 KB

Tags

Visual, Optional, [AimedForVerified], 1.37

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.1

Changelog

Mitigated some repetitive voicelines by adding in new variations alongside old ones (I Google Translated the original Mission Control voiceline multiple times).

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A new version is available. Version 1.19

Changelog

Fixed: Hatchery using random enemy spawns for any egg size, various light crystals and other assets using the wrong visuals and lighting, some mineral chunks using the wrong light falloff exponent, names of some save game values being incorrect, etc.

Added: toggles for the new flare model, new flare terrain scanner icon, new flares can now be made white instead of tinted (but retains class colors), CLEANSE-C should now remove player infection and scare enemies with her shield, rare easter egg for maggots.

Changed the update pop-up text to rich text and added to it slightly, various Depot UI icons were changed to white tint due to colorblind issue potential, HULE now has better collision for overlap events to change the collision channels of large gems that enter it's cargo bay to help prevent sporadic gem movement.

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#

A new version is available. Version SGGTI_9.9.1

Changelog
  • Updated "LoveBug" to Beta
  • Fixed Seraph Angel Spawn (Now Live)
  • Updated Hell Gate Boss to have divine Intervention option for assistance in tougher phases.
visual birchBOT
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A new version is available. Version 1.2

Changelog

Added: Violent Outburst anomaly, Death Mode option, Golden Bugs now combines gold chunks, flare network fluctuator option, new sign for the Depot Vendor purpose, Death Mode enabled information in chat and debug menu.
Fixed: Nitra & Umanite chunks having too bright of lighting.
Candidate for main branch build if something isn't terribly wrong.

visual birchBOT
visual birchBOT
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A new version is available. Version 1.21

Changelog

Added: toggle for Violent Outburst dialog, local chat command game message for when you load into a mission instead of global, mission name sync for clients.

Fixed: some Depot UI being disabled, some Depot UIs not updating font size properly, Depot changelog tab not being finished, Morkite and Oil Shale chunk base size being way larger than intended - Oil Shale is still very large when mined due to the value of the resource for the objective being very high in vanilla.

Potential fix: disabled something that I was doing on MCR save games that could result in problematic experiences with MCR cosmetics and many other things as well as it being a potential fix for the remaining black screens, changed how unimpeded player collision was working for clients to opt in or out which should be more reliable.

visual birchBOT
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visual birchBOT
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A new mod is available. :tada:

Lets just say the swarm music may sound . . . a bit different. (Side note, I have no legal claim to any of the music used in this mod, I do not intend to gain profet off of any of it, and all rights go to each company/producer respectivley)

Info

Version: 1.0.0
Size: 1.6 KB

#

A new version is available. Version SGGTI_9.9.2

Changelog
  • Fixed for Love Bug
  • Lust Demons Live (Except Lust Demon Boss)
  • New Alpha Spawn Death [Boss] (Fully Custom Character, model, animations, etc :D )
  • New Jelly Shot (Jellyfish that gets you drunk)
  • Various Fixes
visual birchBOT
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A new mod is available. :tada:

Changes all class flare colors to a warm, orange-white light. Light color only, does not change the actual flare color for tracking.

Info

Version: 1.0
Size: 16.2 KB

Tags

Visual, [AimedForVerified], Cosmetic, 1.37

visual birchBOT
visual birchBOT
#

A new version is available. Version 3

Changelog

Increased the volume of the tracks again.
Re-implemented the Modified tracks.
Delayed the End Round music to prevent it from overlapping with the fade out from the mission.
Shuffled around the tracks to help prevent repeat tracks being played.

#

A new version is available. Version 1.22

Changelog

Added: Low Oxygen grace period for Point Extraction and Refinery for the first 5 minutes - this gives you 3 and a half minutes to get to an oxygen source when you first spawn since they can be far away, optimized version of Resupply Pod with new model and mechanics, Resupply Pod options for new model - terrain scanner icon, new animation for Crystal Praetorian, new projectiles and death effects for most Biome Praetorians, optimizations for objective based Praetorian lighting, optimized Fester Flea, Hoxxes rotation randomization per Space Rig load and Hoxxes passively rotates (takes 15m for full rotation), anti air turret decoration in the hangar.

Fixed: multiple biome related assets having wrong info, Hollomite spawning too much, etc.

Changed some objective payouts and quantities so that Nayaka Trawlers and Brood Nexus are not so prominent, easier objectives don't have as abysmal payouts (they are still low).

#

A new mod is available. :tada:

Replaces the Music of Deep Rock (except the Jukebox) with Music from Hades

Info

Size: 126.2 MB

Tags

Optional, 1.36, Audio, 1.35.69455, 1.37

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A new version is available. Version 1.4.0

Changelog
  • Removed Goo Bombers' projectile trails to improve visibility.
  • Added 'No Camera Shake' that I edited to remove meteor events' as well.
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A new version is available. Version 1.2

Changelog

Removed the flashlight material filter; light should appear as a single, solid circle instead of multiple inner circles within each other.

Inner Angle: 25 -> 20
Outer Angle: 35 -> 32
Intensity: 40 -> 30

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#

A new mod is available. :tada:

A lighter version of "Remove All Particles But WeaponsNTools" and much more. Extended version of "Visual Removal Package".

Info

Version: 1.5.0
Size: 1.8 MB

Tags

Visual, QoL, [AimedForVerified], 1.37

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A new version is available. Version 1.23

Changelog

Changed some MCR objective quantities and payouts a bit, wasted a bunch of time on Upgraded Doretta since she is hardcoded into the mission type, did some other stuff that I don't recall, changed some Depot Vendor animation systems and interaction collider, optimized some more things.

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A new version is available. Version 1.24

Changelog

Fixed: gas can - armor - helmet secondaries being desynced due to default values for rep notify being the same as chosen which resulted in no update, Depot Vendor animation sounds being 2D, Hoxxes not rotating for clients (has to be local now), Resupply box collision trying to be disabled on clients when the server has it active.

Potential fix: Chimera warning disconnecting clients - no idea why at this point but I did everything that I could think of to prevent clients from having issues.

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A new mod is available. :tada:

Active ability crazy warrior changed to passive ability Cooling for 30s ->10s

Info

Version: 1.0.0.0
Size: 2.6 KB

Tags

[AimedForSandbox], Optional, 1.37, Gameplay

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A new version is available. Version 1.25

Changelog

Added: Option for spawning next to the Depot or in your cabin, option for Hoxxes rotating on Space Rig load and passively, added new sanity check system to update biome render materials properly for Decontamination so that flavor materials are also infected (more biome rock structures are infected), new systems and animations for the Depot Vendor to hopefully be less spammy and more interesting.

Fixed: MCR quote displayers not updating their text values unless a client joins, Rockpox Brood Nexus not having collision with players.

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A new version is available. Version 2.10

Changelog

MASSIVE UPDATE - Major performance boost for the entire game by me optimizing and remaking the vast majority of game assets and without fidelity loss, mission desync is actually fixed properly now, many many many mod options, Bosco overhaul to make him great for MCR, model and mechanic overhauls, new gameplay mechanics, 10 new warnings and 1 anomaly, addressed discrepancies in vanilla, vanilla missions are now available alongside MCR ones, a bunch of overhauls and templates were made for MCR code to allow easy implementation of new things going forward, added opt in and out functionality for clients for certain things so they can dictate their experience instead of the host, an indescribable amount of bug fixes, over 100 new skins for you to use and more!

If you are curious as to the specifics you can visit this page for the in-depth changelogs (albeit not one central, specific log): https://mod.io/g/drg/m/mission-randomizer-testing

#

A new version is available. Version 1.26

Changelog

Fixed a bug that caused solo scaling to be waaay higher than intended for map gen enemies. I improved the math system for scaling the upper value for enemy amounts for more players so it will not be as ridiculous. Previously it was adding about 1.5x more enemies per player for the highest possible roll so the average multiplier kept getting much higher especially with more than 4 players. Now the scaling is 0.5x more per player so it should be a much better experience.

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#

A new mod is available. :tada:

Force Custom Vanity equip custom vanity framework's vanity forcefully. To attempt to find the bug that custom vanity framework has(revert to MK.1 armor). This also has capability to apply skins for support equipments.

Info

Version: 1.0.0
Size: 1.4 MB

Tags

Optional, [AimedForVerified], Cosmetic, 1.37

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A new version is available. Version 2.10.1

Changelog

Fixed: gas can hitboxes being visible, carriable gas can - helmet - armor having wildly offset terrain detection for embedding in the ground, Huuli Hoarder Leg buff making it impossible to complete Ebonite machine events as well as damage small meteors (requires power attack), changed min distance from spawn for Mini Mules to 15m instead of 20m to hopefully give enough room for the objective requirement in certain scenarios.

Added: mission seed and global seed sync for clients to hopefully solve lack of functionality for some map terrain, new optimization method for Decontamination based Rockpox enemies so they should now lower FPS much less than before. Previous attempts of this method resulted in crashes but I found a safe workaround for the problematic vanilla system.

Reduced the networking rate and frequency of the info passer to keep clients up to date with correct information while in the Space Rig or late joining, this should hopefully help with any weird instances of interactions not working, but t

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A new version is available. Version 1.0.2

Changelog
  • Fixed the issue where the annoying shaking is occurred when the quick pickaxe technique is used. This was caused by the camera attach bone position is not same with original animation.
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#

A new mod is available. :tada:

This mod changes some of the voices of the bosses in DRG to the famous Heavy weapons guys from Tf2. From Hiveguard, both twins and original dread, get ready to hear heavy from Tf2 scream, stomp, and say things like your small while killing you.

Info

Version: 1.0.0
Size: 13.3 MB

Tags

Optional, 1.36, Audio, 1.37

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#

A new version is available. Version V1.2

Changelog

Updated following items to avoid overlap and confusion with Meteor drop indicators:

  • Hacking Pod Tether Range indicator
  • Hacking Pod Tether Node Colour
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A new version is available. Version 1.3

Changelog

Adjusted light falloff to feel a bit more natural, and reduce the "2D" appearance on the player HUD / screen.

Inner Angle: 20 -> 21 (Default)
Outer Angle: 32 -> 30 (Default)

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A new version is available. Version V1.3

Changelog

Updated Triangulation indicator of the Uplink defence and Re-fueling defence for salvage missions

  • Bright Green (while inside) to a Blue
  • Bright Red (while outside) to a Purple
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A new mod is available. :tada:

Changes/adds all swarmer variant voice to the infamous scout from tf2, only some part of the attack, jump scream and idle where changed.

Info

Version: 1.0.0
Size: 538.9 KB

Tags

Auto-Verified, Optional, 1.36, Audio, 1.37

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#

A new mod is available. :tada:

A longer barrel version of the Bulldog Classic mod by GilliGod

Info

Version: 1
Size: 176.5 KB

Tags

Auto-Verified, Optional, [AimedForVerified], Cosmetic, 1.37

visual birchBOT
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A new mod is available. :tada:

Allows for one hit mining with your pickaxe. Works with 1.37. Applies to all minerals and general terrain. Mod is currently WIP with a few issues. DOES NOT one-hit any enemy, this is for terrain only.

Info

Version: 1.0.0
Size: 17.4 MB

Tags

QoL, RequiredByAll, [AimedForApproved], 1.37

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A new mod is available. :tada:

Bulldog Classic, but... LOMGERERERESTEST

Info

Version: 1.0
Size: 190.9 KB

Tags

Auto-Verified, Optional, [AimedForVerified], Cosmetic, 1.37

visual birchBOT
#

A new mod is available. :tada:

Modified the file for the task type so that the main target of the point extraction task is to collect 17 to 20 alien eggs.

Info

Version: 1.0
Size: 7.9 KB

Tags

RequiredByAll, [AimedForApproved], 1.37, Gameplay

visual birchBOT
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#

A new mod is available. :tada:

Replaces the tracks end_wave, boss, action (partially), loading screen, bridge ambient.

Info

Version: 1.0.0
Size: 62.9 MB

Tags

Optional, Audio, [AimedForVerified], 1.37

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#

A new version is available. Version 1.0.1

Changelog
  • Adjusted "Pepperman strikes!" and "Calzonification" volume to be a tiny bit louder.
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#

A new mod is available. :tada:

This mod is the same as Better Mining V2, but with a larger mining radius.

Info

Version: 1.0.0
Size: 17.4 MB

Tags

RequiredByAll, [AimedForApproved], 1.37, Gameplay

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#

A new version is available. Version 2.00

Changelog

Updated to a lite version for future patches. Added optimized versions of new sentries, spotlight, deposits, pipeline starts, better armor, extra flooring that allows you to stand on Doretta at more steep angles since it can be grabbed on to (not a mechanic, just artistic reasoning). Now works with multiple Dorettas, much more reliable, no customization at the moment.

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#

A new mod is available. :tada:

Adds 30+ new warnings and 11+ anomalies from Mission Content Randomizer but as a standalone mod and includes a desync preventer for late joiners.

Info

Version: 1.00
Size: 1.5 MB

Tags

RequiredByAll, 1.37, Approved, Gameplay

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#

A new mod is available. :tada:

Optimized version of Resupply Pods that feature short Gunner shielding, class specific supplies, better collision in case of ledges, terrain scanner icon, higher interaction priority so pickups don't block use and better overall model.

Info

Version: 1.00
Size: 61.9 KB

Tags

Visual, Animation, QoL, RequiredByAll, Cosmetic, 1.37, Approved, Gameplay

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#

A new mod is available. :tada:

A collection of songs that didnt make it into my other packs and some newer stuff as well, as usual, drum and bass themed.

Info

Version: 0.8
Size: 298.1 MB

Tags

Auto-Verified, Audio, 1.37

visual birchBOT
#

A new mod is available. :tada:

Changed icons of all characters and control center

Info

Version: 1
Size: 535.0 KB

Tags

Auto-Verified, Optional, [AimedForVerified], 1.37

visual birchBOT
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A new mod is available. :tada:

Optimized versions of class flares that feature better models with reducing level of detail, class colored terrain scanner icons for ease of tracking map exploration and with better networking and CPU usage.

Info

Version: 1.00
Size: 2.6 MB

Tags

Visual, QoL, RequiredByAll, Cosmetic, 1.37, Approved, Gameplay

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#

A new version is available. Version 0.9.8.1

Changelog

attempted fix #1 of ice pillar networking. I don't know unreal

#

A new version is available. Version 0.9.8.2

Changelog

attempted fix #2 of ice pillar networking, movement component please be my friend

#

A new version is available. Version 0.9.8.3

Changelog

attempted fix #3 for the ice pillar (should be the final one)

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A new version is available. Version 1.1.0

Changelog
  • Added scouts pain scream to the splat sound effect of spider.
  • Bite sound effect still unchanged, but are finding ways to change it.
  • Claw attack sound now defaults to the bat sound effect.
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A new version is available. Version 0.0.6

Changelog
  • Now has different faces depending on current state. (Thanks Lesnov!)
  • Fixed custom text not appearing. (Thanks Lesnov!)
  • Bosco in space rig now takes priority over tapping on container
  • Minor model changes
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#

A new mod is available. :tada:

Changes the icons of the characters and control center

Info

Version: 1
Size: 16.3 KB

Tags

Optional, Tools, Cosmetic, 1.37

visual birchBOT
#

A new version is available. Version 2.30

Changelog

-Added setting for distance update frequency
-Added label for distance update frequency slider
-Set default for distance update frequency to 1.0 seconds
-Added logic to only display distance if molly has been called at least once
-Made things look pretty

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#

A new mod is available. :tada:

Plasma Carbine Sweetheart Particle Effects

Info

Version: 0.0.1
Size: 379.3 KB

Tags

Auto-Verified, Visual, Optional, [AimedForVerified], Cosmetic, 1.37

visual birchBOT
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#

A new mod is available. :tada:

ๅ‰็ฝฎMOD Dependenci๏ผš[Blue Archive] Character Model Replace ไพฆๆŸฅmk2ๆขไผ˜้ฆ™๏ผˆScout mk2 Yuuka๏ผ‰ ๅทฅ็จ‹mk2ๆข่ฏบไบš๏ผˆEngineer mk2 Noa๏ผ‰ ๆžชๆ‰‹mk3ๆขๆ—ฅๅฅˆ๏ผˆGunner mk3 Hina๏ผ‰ ้’ปๆœบmk5ๆขๆœช่Šฑ๏ผˆDriller mk5 Mika๏ผ‰ ้™คไบ†ไผ˜้ฆ™๏ผŒๅ…ถไป–ไธ‰ไฝ็š„ๅ…‰็Žฏ่ฆๅŽป่ƒกๅญ้‡Œๆ‰พ ่ฏบไบšๆ˜ฏๆ•ฃไนฑ่“ฌๆพ่ƒก ๆ—ฅๅฅˆๆ˜ฏๅทจๆตช ๆœช่Šฑๆ˜ฏๅคงๅž‹้•ฟ่ƒก ๅคด็›”ๅ’Œ่ƒกๅญ้ƒฝๆ˜ฏ่ƒฝๅœจๅ•†ๅบ—ไนฐๅˆฐ็š„๏ผŒๆฒกๆœ‰่ฏดๆ˜Ž่“็ญ‰ไธๅคŸ๏ผŒๅปบ่ฎฎๅ…ˆๅ‡็บง

Info

Version: 1.0
Size: 3.3 MB

Tags

Visual, Optional, 1.36, [AimedForVerified], Cosmetic, 1.35.69455, 1.37

visual birchBOT
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#

A new version is available. Version 1.01

Changelog

Fixed an oversight for the shield generator that caused it to not provide shield regen or damage reduction like in vanilla. This was caused by it being from my Decontamination mission which uses a custom status effect which was not included. It has been switched back to the vanilla status effect.

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A new version is available. Version 0.39

Changelog

First wave of season three lines, 61 new lines added. All season three deposit lines done, along with a few holiday lines and caveleetch kill lines.

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A new version is available. Version 2.0.0

Changelog

+Added faster zipline speed for gunner. A big buff in speed to make the zipline more fun and prevents gunners from camping on it in missions with very few enemy projectiles.

visual birchBOT
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A new mod is available. :tada:

This will replace in-game music. List is in description. Hope you enjoy. Caution: Adjust volume by yourself. It might break your ears. Also, bug reports are welcome.

Info

Version: 2023.05.21
Size: 99.9 MB

Tags

Optional, Audio, 1.37

visual birchBOT
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#

A new version is available. Version v2

Changelog

Renormalized audio to 0.0 instead of -2.0 so it's easier to hear
Added Sonic Ring Scattering Sound
Added the First Four Notes of Megalovania
Added Bruh
Added Gnome Whooah
Added Fart Meme
Added Fart with Reverb
Added Vine Boom

visual birchBOT
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#

A new mod is available. :tada:

The Mactera Grabber now has Rainbow Dash voice lines. 30 of them to be exact, plus wing flapping sfx for its idle state. "TEN SECONDS FLAT!!"

Info

Version: 1.0
Size: 14.0 MB

Tags

Auto-Verified, Optional, Audio, 1.37

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#

A new version is available. Version 3.096

Changelog

Partial switch back to the previous version. Fires less shots at longer intervals, but each shot is harder hitting. Additional power added back to both rocket types. Sped up Bosco's gun draw / holster speed. Should be more responsive in combat overall, and respond better when calling back to aid the player.

Bosco's radial light and passive spotlight have had their colors switched from pale white to warm orange. A personal preference for myself, as it's easier on the eyes.

Gun Damage: 2 (Direct) / 2 (Area) -> 3 (Direct) / 2 (Area)
Fire rate: 8 shots / second-> 7.5 shots / second
Burst Size: 6 - 12 Shots -> 8 shots
Burst cooldown: 0.5 seconds -> 0.6 seconds
Weakpoint Bonus (New): 35% bonus weakpoint damage (Affects direct damage only, not area.)

Incendiary Rocket Max Damage Radius: 2.4 meters -> 3 meters
Cryo Rocket Damage Radius: 2.4 meters -> 3 meters

Gun Draw Speed: +66% faster
Gun Holster Speed: +50% faster

visual birchBOT
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#

A new mod is available. :tada:

jesse we need to mine

Info

Size: 300.2 KB

Tags

[AimedForApproved], Cosmetic, 1.37

visual birchBOT
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#

A new mod is available. :tada:

Makes player have much more control over its movement in the air.

Info

Version: 1.0.0
Size: 27.2 KB

Tags

QoL, RequiredByAll, [AimedForApproved], 1.37, Gameplay

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#

A new mod is available. :tada:

Changes Mission Control's appearance to be a drawing on a Post-It note.

Info

Version: 1.0.0
Size: 125.9 KB

Tags

Visual, Optional, [AimedForVerified], Cosmetic, 1.37

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#

A new version is available. Version 1.0.5

Changelog

Now movement in air of late joined clients is synchronized. Now other players don't see late joined players jitter when they are moving in the air.

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A new version is available. Version 1.1.2

Changelog

Added even more voicelines across the board to supplement some repetitive ones. Task Department's mentally unstable side is starting to come to light...

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A new version is available. Version 2.0

Changelog

Features & Changes
-Most enemies spawn naturally, burrowing from the ground.
-Chat Controls - Allow viewers to command their own spawns.
-Mutators - Alters the visuals and behaviors of spawns. Modular.
-Refined spawn profiles
-Follow events
-Refined sub and gifted sub events
-Unique Notification styles
-Unique Nameplate styles
-Unique Poll styles
-Random poll generation
-Refined settings and options
-Player lobby count
-Enemy and critter cap
-Custom viewer messages on nameplates
-Major upgrades to the extensions system
-Companion app auto-reconnect
-Automatic loose mineral cleanup

visual birchBOT
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#

A new mod is available. :tada:

Changes the ping of the scouts M1000 rifle reload to be more distinct! (Sound taken from a real M1 Garand)

Info

Version: 1
Size: 1.4 MB

Tags

1.37

visual birchBOT
#

A new version is available. Version 2.0.1

Changelog

Update 2.0.1:
-Increase the max poll cooldown time to 10 minutes.
-Updated the basic poll visual. But its still a work in progress overall.

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A new version is available. Version SGGTI_V2_0.9.1

Changelog
  • Fixed client side crashes (Battle Sentry, Inf Exploder, LGBTQ Bulk, Leech Bomber, Leech Mother)
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A new version is available. Version 2.0.2

Changelog

Update 2.0.2:
-Shrink Player
-Inflate Player
-Flintlock Delight
-Fast Motion
-Slow Motion
-Hammer (kickable)
-IFG Grenade
-Korlok Tyrant Weed
-Player Teleport
-Min bits set to 1.

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A new version is available. Version 2.0.3

Changelog

Update 2.0.3:
-Added Droppod door state changer
-Fixed DigHole spawn
-Fixed poll naming
-Player teleport has an effect

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A new version is available. Version 2.0.4

Changelog

Update 2.0.4:
-Added Player Dancing effect
-Added rockpox bugs
-Added cluster grenade
-Cloak command will hide nameplates
-Test spawns use your player name

visual birchBOT
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A new mod is available. :tada:

replaces the dwarf head with more feminine head

Info

Version: 1.0
Size: 945.6 KB

Tags

Cosmetic, 1.37

visual birchBOT
#

A new version is available. Version 2.0.0

Changelog

Remade the whole mod from scratch. It now uses proper networking with replication.
Fixed clients seeing other clients jitter when they are moving in the air.
Fixed clients seeing late joined clients jitter when they are moving in the air.
Fixed mod not working properly in the spacerig when changing character.

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A new version is available. Version 2.0.0

Changelog

Remade the whole mod from scratch. It now uses proper networking with replication.
Fixed clients seeing other clients jitter when they are changing movement direction on a zipline.
Fixed clients seeing late joined clients jitter when they are changing movement direction on a zipline.

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A new version is available. Version 1.1

Changelog

Fix bugsใ€‚ไฟฎBUG๏ผŒๆ—ถ้—ดๅ‡้€Ÿๆ”นไธบ้€ๆธๅ‡ๆ…ข๏ผŒไฟฎๅคไบบ็‰ฉ็žฌ็งป๏ผŒ็บ ๆญฃๆ—ถๅœๆ—ถ้—ด๏ผŒๆทปๅŠ CD๏ผŒๆทปๅŠ ้Ÿณๆ•ˆ๏ผŒไฟฎๆ”น็•Œ้ข.

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A new version is available. Version SGGS_0.7.3

Changelog
  • Added more icons for warnings
  • Patched Hell Gate, Reaper, and Zombie warnings
  • added Death Zone warning
  • Fixed death spawn
  • Fixed Lord Pog Size
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A new version is available. Version 2.0.5

Changelog

Update 2.0.5:
-Min poll cooldown reduced to 5 minutes.
-Mission Polls are Optional now
-Increased min/max spawn distance
-Re-added the lacerator spawn.
-Adjusted nitra reward amounts

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A new version is available. Version 2.0.6

Changelog

Update 2.0.6:
-Added: Deferred Spawning option
-Added: Rise from the Grave (Chat Control)
-Added: Grave Stone (Mutator)

#

A new version is available. Version 2.0.6

Changelog

Update 2.0.6:
-Added: Deferred Spawning option
-Added: Rise from the Grave (Chat Control)
-Added: Grave Stone (Mutator)

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A new version is available. Version 2.0.7

Changelog

Update 2.0.7:
-Increased cloak control duration to 45 seconds.
-Added: Spin Droppod spawn
-Adjustment to the poll name generation
-Adjusted the basic-poll visual position

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A new mod is available. :tada:

ะ—ะฐะผะตะฝัะตั‚ ะผัƒะทั‹ะบัƒ ะฑะพััะพะฒ ะฝะฐ ั‚ั€ะตะบะธ ะั€ั‚ัƒั€ะฐ ะŸะธั€ะพะถะบะพะฒะฐ

Info

Size: 9.8 MB

Tags

Audio, RequiredByAll, 1.37

visual birchBOT
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A new version is available. Version 1.30

Changelog

Added some more audio and visuals to the radar / generator event and it'll also outline all revealed Contagion Spikes.
No free resupplies until at least one Decontamination Tower radar is fixed, each Tower after the fact will reduce the time for a free resupply by 45s.
Decontamination Tower Radar can no longer be used without the generator and conduit being fixed.
Decontamination Tower Radar Conduit now sparks and makes sounds until fixed.
Infected sentries no longer target players, they just have reduced combat capabilities since they are gummed up with Lithophage.
Info widget inside Decontamination towers should now update properly with status and values.
Decontamination Tower quantity now scales with objective count.
Infected player secondary objective now spawns an extra one just in-case it gets stuck in something unbreakable.
Potential fix for a crash related to the Decontamination mission type, Body Odor warning being guaranteed death.
Added oxygen sources to damaged CULEs and Decontamination Towers.
De

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A new version is available. Version 2.0.8

Changelog

Update 2.0.8
-Hefty adjustments to the poll generation
-Added: Spin Droppod
-Added: Spin Platforms
-Added: Sink Droppod
-Added: Sink Platforms
-Added: Invisible Players

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A new mod is available. :tada:

Changes the flare impact sounds to the metal bar falling sound effect.

Info

Version: 1.0.0
Size: 34.0 KB

Tags

Optional, Audio, [AimedForVerified], 1.37

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#

A new version is available. Version 2.1.0

Changelog

Update 2.1.0:
-Fixed invisible player spawn
-Fixed BETC spawn
-Fixed CaveLeech spawn
-Made custom effects more rare in polls
-Increased the spawn distance for polls

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A new version is available. Version 2.0.0

Changelog

Many music changes, more official changelog on official release. key differences are some edits and better file storage

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A new version is available. Version 2.1.1

Changelog

Update 2.1.1:
-Internal spawn limits added to reduce excessive spam in polls
-Some cheer names are filtered out of nameplate texts (still WIP)
-Added: Mutator - Infinite Respawn
-Added: Mutator - Brain-Dead
-Changed: Min chat control cooldown now 1 second
-Fixed poll names not randomizing effectively

*Please check the WIKI section in the mod to learn more...

#

A new version is available. Version SGGTI_V2_0.9.4

Changelog
  • Updated Twitch Framework
  • Added new Mutator "Obsessed"
  • Added new Item "Tactical Nuke" (Beta)
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A new version is available. Version 1.4.0

Changelog
  • Added 34 songs to the JukeBox; a Mixture of old versions, unused songs + some fan made around.
  • Added new tracks around the game.
  • Decreased volume for certain songs while doing an Extraction.
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A new mod is available. :tada:

Removes the mechanic that fills up the Infection Meter while standing within 3m radius of a popped blister.

Info

Size: 1.9 KB

Tags

RequiredByAll, [AimedForApproved], 1.37, Gameplay

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A new mod is available. :tada:

Exploders and Detonators scream like the legendary soldier Batu Khan of Mongolia

Info

Size: 293.9 KB

Tags

Auto-Verified, Optional, Audio, [AimedForVerified], 1.37

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A new version is available. Version 2.1.2

Changelog

Update 2.1.2:
-New: Twitch colored nameplate style.
-Changed: Increased max bits range to 10,000.
-Changed: 3D Scale is broken into it's X,Y,Z parts.
-Added: Praetorian Frost
-Added: Praetorian Radioactive
-Added: Prospector
-Added: Golden Lootbug
-Added: Huuli Hoarder
-Added: Xmas Elf
-Added: Sentinel
-Added: Maggots Normal, Azure, Bough

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A new version is available. Version 1.31

Changelog

ๅฝฉ่›‹่ฏญ้Ÿณ๏ผŒ่”็ฝ‘ๅŠŸ่ƒฝไฟฎๅค๏ผˆๆˆฟๅฎข่ฟ˜ๆ˜ฏไผšๅก้กฟ/็ฆๆญขๅ‘่ตทๆ—ถๅœ๏ผ‰
Surprise voice, and the networking function will be fixed (tenants will still get stuck/disable the start time stop)

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A new version is available. Version 2.1.3

Changelog

Update 2.1.3:
-Increased chat control max cooldown to 20 minutes.
-Changed the way Rise from the Grave works. Read in the WIKI.

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A new version is available. Version SGGS_0.8

Changelog
  • Finished adding Gnome Tech Spawns
  • Fixed some Miners Manual Entries
  • New secret spawn with "No K?" anomoly
  • Added new "Gnome Tech Lab" Warning
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A new version is available. Version SGGTI_V2_1.0

Changelog
  • Finished adding the rest of the gnome tech bosses via SGG Spawns
  • Added new "Banana" Spawn via SGG Spawns
  • Fixed Obsessed Mutator
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A new version is available. Version 1.0

Changelog

ะ˜ัะฟั€ะฐะฒะธะป ะฑะฐะณะธ ั ั€ะฐะผะดะพะผะพะผ ั‚ั€ะตะบะพะฒ, ัƒะฒะตะปะธั‡ะธะป ั‡ัƒั‚ัŒ-ั‡ัƒั‚ัŒ ะณั€ะพะผะบะพัั‚ัŒ.

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#

A new mod is available. :tada:

Exploders and Detonators scream like the legendary soldier Batu Khan of Mongolia

Info

Size: 293.9 KB

Tags

Optional, Audio, 1.37

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A new mod is available. :tada:

Replaces the Stingtail's grab sound with Scorpion's "GET OVER HERE!" (Experimental only, as Stingtails only exist there.)

Info

Version: 1.0
Size: 25.2 KB

Tags

Optional, 1.38, Audio

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#

A new mod is available. :tada:

Heavy techno/synthwave as well as light atmospheric songs to get you through the dark of Hoxxes IV! Features; A full suite of music for all encounters, lots of bass notes, an overwhelming feeling of badassery, and a crouton named Pete.

Info

Version: 2.0.3
Size: 225.4 MB

Tags

Optional, 1.38, Audio, [AimedForApproved], 1.37

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A new mod is available. :tada:

Heavy techno/synthwave as well as light atmospheric songs to get you through the dark of Hoxxes IV! Features; A full suite of music for all encounters, lots of bass notes, an overwhelming feeling of badassery, and a crouton named Pete.

Info

Version: 2.0.3
Size: 225.4 MB

Tags

Optional, 1.38, Audio, 1.37

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A new version is available. Version 2.1.5

Changelog

Update 2.1.5:
-Removed grave stone mutator
-Added: Nameplate - Zombie
-Added: Notification - Zombie

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#

A new version is available. Version 1.31

Changelog

Bunch of stuff, new systems for Decontamination and fixed clients not doing stuff properly in Decontamination, fixed a bunch of crashes and inconsistencies related to new warnings and stuff.

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A new version is available. Version 1.31

Changelog

ๅฝฉ่›‹่ฏญ้Ÿณ๏ผŒ่”็ฝ‘ๅŠŸ่ƒฝไฟฎๅค๏ผˆๆˆฟๅฎข่ฟ˜ๆ˜ฏไผšๅก้กฟ/็ฆๆญขๅ‘่ตทๆ—ถๅœ๏ผ‰
Surprise voice, and the networking function will be fixed (tenants will still get stuck/disable the start time stop)

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A new version is available. Version 2.1.6

Changelog

Update 2.1.6:
-Fixed exploding plant spawns
-Updated zombie nameplate visual
-Added zombie poll visual

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#

A new mod is available. :tada:

Adding laser sight to the SMG, only modified its appearance.

Info

Version: 0.0.1
Size: 87.6 KB

Tags

Auto-Verified, Visual, Optional, 1.38, [AimedForVerified], Cosmetic, 1.37

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#

A new mod is available. :tada:

SPO - Single-player only mod, add several shoulder mounted weapons.

Info

Version: 1.0.0
Size: 410.1 KB

Tags

Animation, Optional, 1.38, [AimedForApproved], 1.37, Gameplay

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A new mod is available. :tada:

ะ—ะฐะผะตะฝัะตั‚ ะผัƒะทั‹ะบัƒ ะฑะพััะพะฒ ะฝะฐ ะั€ั‚ัƒั€ะฐ ะŸะธั€ะพะถะบะพะฒะฐ + ะฑะพะฝัƒั ะทะฒัƒะบ, ะธั‰ะธั‚ะต ะตะณะพ ัะฐะผะธ))

Info

Version: 1.0
Size: 11.4 MB

Tags

1.38, Audio, RequiredByAll, [AimedForVerified], 1.37

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A new version is available. Version 1.01

Changelog

ะŸะพะฒั‹ัะธะป ะฝะตะผะฝะพะณะพ ะณั€ะพะผะบะพัั‚ัŒ

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A new version is available. Version 1.32

Changelog

Made a bunch of performance changes for Decontamination and took the time to replace vanilla enemy encounters as well as lithofoam puddles. Fixed a bunch of things related to Decontamination not scaling properly, not stating it's purpose properly or outright not working. Added mission scale scaling to multiple things as well as Chimera Formation so now it will scale it's overall quantities with the objective requirement. Bunch of QoL for objectives and other things.

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A new version is available. Version SGGS_0.8.3

Changelog
  • Nerfed Death (He can no longer kill iron willed dwarves)
  • added a client sync for warnings and map randomizing (When turned off/on by host)
  • Added Tactical Nuke Options to Mod Hub
  • Fix Pog Lord Size Bug
  • Fixed Nuke Siren Desync
  • Massive Update to the Miners Manual (Thanks QuartzNova)
  • Added Toxic Player
#

A new version is available. Version SGGTI_V2_1.2

Changelog
  • Updated More LGBTQ Bulk options (Happy Pride Month)
  • Updated Nuke Settings (SGGS)
  • Added Toxic Player (SGGS)
  • Removed Death Ability to kill iron will dwarves (SGGS)
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A new version is available. Version 2.0

Changelog

Refined spawn list. After careful consideration I have decided to keep this mod as a simple spawn menu. For more advanced features and customization, use the Twitch Integration mod. Which is not only for streaming.

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A new mod is available. :tada:

Scales the objective requirements on some missions to require 2x the amount to complete. XP and Credit rewards are also scaled up.

Info

Version: 1.0.0
Size: 44.5 KB

Tags

RequiredByAll, [AimedForApproved], 1.37, Gameplay

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A new mod is available. :tada:

Replaces the Bulk Detonator explosion sound with the entire Shrek movie. (Yes, the explosion sound is now 1 hour 30 minutes long.)

Info

Version: 1.0.0
Size: 55.4 MB

Tags

Optional, Audio, 1.37

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A new version is available. Version 2.0.4

Changelog

Version 2.0.4
-Added some dependencies for the jukebox songs (hoping to push that update around next week)
-Tweaked major audio volume issues for some songs (thank you to Akens for letting me know!). Some songs are still needing adjustment so expect this to continue to change.
-Made it so the looping sections for Acid Spit, Hit the Floor, and Future Club shouldn't be nearly as noticeable (they shouldn't make your ears bleed with bad editing cringe)

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A new mod is available. :tada:

Replaces ping sound with Metal Pipe meme sound (don't worry it's not super loud)

Info

Version: 1.0.0
Size: 33.2 KB

Tags

Auto-Verified, Optional, Audio, 1.37

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A new version is available. Version SGGS_0.9

Changelog
  • Added "Hat-tastrophe"
  • Added Cluster Bulk
  • Added extra Checker for server spawns (Hopefully to double/triple check against any crashes)
  • Added Cluster Loot Bug
  • Fixed Some Bugs
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A new version is available. Version SGGTI_V2_1.2.2

Changelog
  • Added Cluster Bulk (SGG Spawns)
  • Added Cluster LootBug (SGG Spawns)
  • Added LGBTQ Max Min Scale Options (Built In)
  • Added Player Shuffle (Built In)
  • Added Hats! (SGG Spawns)
  • Various Fixes
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A new mod is available. :tada:

This mod replaces the movement and grabbing sounds of the cave leech with voicelines from spy from tf2.

Info

Version: 1.0
Size: 342.2 KB

Tags

Optional, Audio, [AimedForVerified], 1.37

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#

A new version is available. Version 1.3.0

Changelog

On the eve of the new season, I decided to prepare a patch for the mod and while working I realized what my mistake was that led to an exorbitant volume, which was complained about in the comments. Bug fixed, I still feel dumb, the mod will be updated to a new version when the new season comes out.

#

A new version is available. Version 1.1.0

Changelog

On the eve of the new season, I decided to prepare a patch for the mod and while working I realized what my mistake was that led to an exorbitant volume, which was complained about in the comments. Bug fixed, I still feel dumb, the mod will be updated to a new version when the new season comes out.

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A new version is available. Version SGGS_0.9.1

Changelog
  • Hats Fix
  • Banana Sounds Toggle & Aggression Toggle
  • Extra Fixes
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A new version is available. Version SGGTI_V2_1.3

Changelog
  • Fixed all Roulettebugs
  • Added Bulk Father
  • Fixed every nametag issue across all spawns
  • Fixed Nitra Amounts across all spawns
  • Fixed various other bugs
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A new version is available. Version SGGS_0.9.2

Changelog
  • Compressed everything down (Less than half sized pack)
  • Added Hats hidden value for owning players of hats
  • Fixed Bulk Father Sound
  • Cluster Bulks now look like other bulks in every way ;)
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A new mod is available. :tada:

This music pack changes almost all the music in the game

Info

Version: 0.1
Size: 262.6 MB

Tags

Auto-Verified, Optional, Audio, [AimedForVerified], 1.37

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A new mod is available. :tada:

from now on, any beetle detonator will explode not with a standard sound, but with taste, and Megumin will help him with this.

Info

Version: 1
Size: 46.4 KB

Tags

Auto-Verified, Optional, 1.38, Audio, [AimedForVerified]

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A new version is available. Version SGGS_0.9.3

Changelog
  • Banana Fixes (Attempted Fix Client Side Audio Option)
  • Hat Fixes (Slight Move Up)
  • C4R-E Fixes (Attempted sync client side signs)
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A new mod is available. :tada:

Modified the data of the drop pod to enable the generation of mules in refining and point extraction tasks.

Info

Version: 1.0
Size: 16.1 KB

Tags

1.38, QoL, RequiredByAll, [AimedForApproved], 1.37, Gameplay

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A new mod is available. :tada:

I made the drop pod the the song Escape (The Pina Colada Song)

Info

Version: 1.0.0
Size: 3.6 MB

Tags

Optional, 1.38, Audio

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A new mod is available. :tada:

Use the OST of Ender Lilies to repalce the wave and boss music.

Info

Version: 0.1
Size: 30.8 MB

Tags

Auto-Verified, Animation, Optional, 1.36, 1.38, Audio, [AimedForVerified], 1.37

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A new version is available. Version SGGS_0.9.4

Changelog
  • Fix Alpha Zombies Crashing clients
  • Added Hat Height Slider
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A new mod is available. :tada:

Jojo's to be continued

Info

Version: 1.0
Size: 1.3 MB

Tags

Auto-Verified, Optional, 1.38, Audio, 1.37

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A new version is available. Version 1.0.1

Changelog

Heyyyy, guess who forgot to include EPC overheat sounds into the pack and only realized it now? Couldn't be me...

Fixed EPC overheat sounds not being included.

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#

A new mod is available. :tada:

Replaces the ironwill trigger sound with Terrorblade's arcana buyback.

Info

Version: 1.0
Size: 137.4 KB

#

A new version is available. Version 2.1.7

Changelog

Update 2.1.7:
-QoL: Editor - Scroll to bottom shortcut.
-QoL: Editor - Scroll remembers last position.
-QoL: Editor - Larger scroll bars.
-Added: Seasonal - Meteor Fragement

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A new mod is available. :tada:

Test mod for a friend. There is already one like this but better. My friend is an idiot.

Info

Size: 572.5 KB

Tags

Auto-Verified, Audio, 1.37

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A new mod is available. :tada:

Google-Translates as many Dwarf voicelines as possible, with ElevenLabs AI providing the voice for these new, mentally-unhinged Dwarves! (1.0 Initial release!) SCREENSHOTS AND VIDEO COMING SOON

Info

Version: 1.0.0
Size: 79.7 MB

Tags

1.38, Audio

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A new mod is available. :tada:

Replaces the music that plays after victory with What I've Done (Linkin Park)

Info

Version: 1.0.0
Size: 214.1 KB

Tags

Optional, 1.36, 1.38, Audio, [AimedForVerified], 1.35.69455, 1.37

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A new version is available. Version 2.0

Changelog

โ€ข Mod remade with blueprint.
โ€ข "Shimmer" and "Full Color" edition merged into one mod.
โ€ข Mod Hub menu added.

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A new version is available. Version 2.27.3.2

Changelog

-Include new Rockpox enemies
-Adds a filter to enemy selection to quickly find a specific enemy
-Fixes bug with manual pool mode
-Fixes visual bug with extra slider
-Adds Interface elements for next update (Disabled since not ready yet)
-Includes sipco's enemies

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A new mod is available. :tada:

Make "PJ250 Compound" Overclock turns the PGL into the rocket jumper from TF2, increased ammo, push force, and magazine size, with negative being almost to no damage, also the projectile shoot straight now

Info

Version: 1.38
Size: 15.5 KB

Tags

Optional, 1.38, [AimedForApproved], 1.35.69455

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A new version is available. Version 1.6

Changelog

Updated for S4
Added Kitty Ears, made by MMDFakewings18
Added Casquete Sharp, made by wurlman and Square
Added Cranium Cover, made by NeoDement,Tabby and Overlod Lettuce
Added Welder's Veil, made by NeoDement and Vitreous Glassy
Added Nighstick for pickaxe, made by Valve
Barrel armor has sleeveless option now

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A new version is available. Version 2.1

Changelog

A way overdue update for Season 4 with changes and additions that should've been made sooner. Alongside something that nobody asked for but I thought would be fun to add.

*Massively raised the volume of everything. All tracks should now be clearly audible in-game without adjustments to in-game volume.
*Added ...con lentitud poderosa
*Added a beta version of They Might As Well Be Dead that can rarely play in place of the normal version
*Updated some tracks to better match their in-game version

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#

A new version is available. Version 1.7

Changelog
  • Added a 1 sec. stun to the WallSaw
  • Added the same dot as G2 Electrifying Reload to the Boomerangs
#

A new version is available. Version 2.1

Changelog

A bunch of overdue song additions coinciding with the release of Season 4. Totaling 9 new songs. Mainly regarding boss songs, but a few single wave songs as well.
*Added Mad Dog from Kiwami 2, Collision of Our Souls from LaD: Ishin! and Green Vibes (Game version) from Lost Judgment as single wave tracks.
*Added Penumbra from Judgment, DESTINY from Yakuza 6, Pray Me Revive from Kiwami, Extermination from Yakuza 5 and Vorarephilia alongside Unwavering Belief from Lost Judgment as boss tracks.

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A new version is available. Version 2.1.8

Changelog

Update 2.1.8:
-Added RandoWeisser to RandomBeer spawn
-Added RandoWeisser beer effect as a spawnable
-Added Fire Bomber
-Added Septic Spreader
-Added Stingtail
-Added Stalker
-Added Plague Bomber
-Added Plague Breeder
-Added Plague Exploder
-Added Plague Shark
-Added Plague Corruptor
-Added Plague Spitter

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A new version is available. Version 2.1.8

Changelog

Update 2.1.8:
-Added RandoWeisser to RandomBeer spawn
-Added RandoWeisser beer effect as a spawnable
-Added Fire Bomber
-Added Septic Spreader
-Added Stingtail
-Added Stalker
-Added Plague Bomber
-Added Plague Breeder
-Added Plague Exploder
-Added Plague Shark
-Added Plague Corruptor
-Added Plague Spitter
-Added JetBoots (only use in mission, crashes in spacerig)

#

A new mod is available. :tada:

This mod makes being electrocuted less annoying

Info

Version: 1.0
Size: 999.2 KB

Tags

Auto-Verified, Visual, Optional, 1.38, QoL, [AimedForVerified], 1.37

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#

A new version is available. Version 2.1.0

Changelog

With the new season comes a new update to this mod with some new tracks!

Added:

Swarm(looping): "OST 159", "OST 164"
Space Rig: "Aira", "Hifumi Daisuki"
Deep Dive: "OST 163"
Loading: "OST 172" (it's an easter egg so very rare, it's not a secret like the other ones to make sure people are aware this track is literally official lol)

There shouldn't be any problems, although I haven't had the time to test the new tracks.
In the case there are any problems then as usual let me know!

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A new mod is available. :tada:

Changes flare throw sfx grenades too. Haven't gotten tired of it yet.

Info

Version: 1.0.0
Size: 105.1 KB

Tags

Auto-Verified, Optional, 1.38

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A new mod is available. :tada:

Replaces the Stingtail grab alert sound with one of the musical motifs from Sam Raimi's Spiderman 3.

Info

Version: 1.0.0
Size: 1.3 MB

Tags

Auto-Verified, Audio

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A new mod is available. :tada:

Changes sfx for flare throw and grenades.

Info

Version: 1.0.0.
Size: 99.6 KB

Tags

Auto-Verified, Optional, 1.38, Audio

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#

A new version is available. Version MPB_1.9

Changelog
  • Fixed 1-4 player vanilla difficulties not working right
  • Made Escape zone in escape pod twice as big to accommodate more players
  • New Podless Entry Option (Beta Testing to Fix > 8 Player Crash) [Off By Default]
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A new mod is available. :tada:

This mod adds video players in the spacerig and cave. Currently up to 10 videos can be played.

Info

Version: 1.0.0
Size: 290.3 KB

Tags

Visual, Optional, 1.38, [AimedForVerified], Cosmetic

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A new mod is available. :tada:

Add a Luluko stand in the spacerig. The artist who drew this is @luluko.

Info

Version: 0.0.1
Size: 3.4 MB

Tags

Auto-Verified, Optional, 1.38, [AimedForVerified], Cosmetic

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A new version is available. Version 1.5

Changelog
  • Updated for U38
  • Increased volume by 25%
  • Hopefully fixed occasional "invalid package" error (although this is highly likely due to general bugginess of mod support system)
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#

A new version is available. Version SGGTI_V2_1.4

Changelog
  • Major Overhaul of Color Sync (Now syncs colors of enemies with clients who have the mod installed)
  • Minor Fixes for bugs
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#

A new version is available. Version 2.27.3.4

Changelog

-Add spider spitter queen and test
-Fix randomizers active again after enabling section
-Sipco's category rename
-Possibility to have tooltip on enemy category, then "SGG Spawns" can say where to get them
-Fixes Septic spreader not in any category
-Makes mod title a bit smaller to have more vertical space

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#

A new version is available. Version 1.12

Changelog

It was sandbox for some reason
It probably should be fixed now

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#

A new mod is available. :tada:

Slightly enhanced Vacuum

Info

Version: RockPox Killer
Size: 17.1 KB

Tags

Optional, 1.38, QoL, [AimedForApproved], 1.37, Gameplay

#

A new mod is available. :tada:

Changes the Lithophage Corrupter's name to Harold.

Info

Version: 1.0.0
Size: 40.0 KB

Tags

Visual, 1.38, [AimedForVerified]

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#

A new version is available. Version 4.8.2

Changelog

Bullet Passby volume increased slightly
Incendiary grenade, Cryo grenade, Plasma grenade explosions pitched down
Embedded explosion custom sounds removed
Hurricane reload sound tweaks
Hurricane PBM impact explosions pitched down
C4 and HE grenade new explosion sounds
Plasma Carbine overheat sound adjustment

#

A new mod is available. :tada:

Changes the healing sound from the vampire perk to the ring collection sound from Sonic the Hedgehog

Info

Size: 940.3 KB

Tags

Auto-Verified, Audio

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#

A new version is available. Version 1.0.1

Changelog

-Fixed the overly bass boosted issue for certain themes
-Added semi-dynamic music change depending how near you are to the end of a horde and how long you've been fighting a boss
-Added more themes
-You must gangnam as i have.

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#

A new mod is available. :tada:

This mod makes being electrocuted less annoying

Info

Version: 1
Size: 999.2 KB

Tags

Auto-Verified, Visual, Optional, 1.38, QoL, [AimedForVerified]

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#

A new mod is available. :tada:

Plays Mustard โ€“ Ballin feat. Roddy Ricch while on ziplines

Info

Size: 2.1 MB

Tags

Auto-Verified, 1.38, Audio

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#

A new version is available. Version 1.2.0

Changelog
  • New features / changes
  • VRG IS NOW A VERIFIED MOD!!! This means that you can now join any un-modded server in VR, and other players will not see your game as modded since the mod is now fully client-side.
  • Chat is now displayed on left wrist. The chat shows up when wrist is oriented towards the hand if there are any messages in it. Sending messages via keyboard enter only works in Space Rig for now, and when no other menus are open.
  • All active perks can now be used via buttons that show in up hands palm when hand is oriented towards the head. Simply grab on them when the yellow highlight shows up. Note that perks that get activated via the "Use" command do not use this system (and can be activated via Y controller button just like before).
  • Hands now get attached to the third-person camera when dead or frozen, allowing to use death active perks. The death active perks only show up in hand when dead.
  • Tooltips now show up when hovering perks and weapon upgrades buttons
  • Properly hide the scout's grapp
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#

A new mod is available. :tada:

Changes the Lootbug death sound to the vanquish sound from PvZ Garden Warfare

Info

Version: 1.0.0
Size: 19.8 KB

Tags

1.38, Audio

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#

A new version is available. Version 5.0.0

Changelog

STUFF ADDED:
-T3 zipline speed 75 > 225
-Lure dmg: 20 > 35
-base friendly fire dmg: 50% less
-drone carry count: 4 > 8
sticky grenade dmg: 130 > 180
-HE grenade area dmg: 140 > 200
-boomerang count: 8 > 12
-Turret base Carry Capacity: 425 -> 625
-Satchel Charge Base dmg: 375 > 425rn
-T4 hoverboots cooldown: 75s > 50s
-T4 beastmaster tame time: 0.75s > 0.5s
-T4 beastmaster steve dmg: 300% > 400%
-T3 second wind activation time: 4.5s > 1.5s
-T3 second wind speed boost: 12% > 16%

STUFF REMOVED:
Lure hp: 50 > 100 (OP

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#

A new version is available. Version 1.3.0

Changelog
  • Added new bosco-chan stands from two artists @gamemoretv1257 and @jknor719
  • Added misc objects from the artist @yu_kibako
  • Added several tattoos (Roughneck Pack DLC and Custom Vanity Framework is required)
  • Added petting voice lines when petting
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A new version is available. Version ver1.5

Changelog

add senson4 voices and the deep dive voies
ๆทปๅŠ ไบ†็ฌฌๅ››่ต›ๅญฃๆˆ˜ๅฝน่ฏญ้Ÿณ๏ผŒไปฅๅŠไฟฎๅคไบ†ๆทฑๆฝœ๏ผˆๅฎš็‚นๆๅ–๏ผ‰็ป“็ฎ—ๆ—ถ่ฏญ้Ÿณไธขๅคฑ็š„bug

#

A new mod is available. :tada:

Modified the cracking method of the rocket boot box in the game to be consistent with the patrol robot cracking program.

Info

Version: 1.0
Size: 25.7 KB

Tags

Optional, 1.38, QoL, [AimedForVerified], Gameplay

#

A new version is available. Version 1.5

Changelog

add senson4 voices๏ผŒ fix deep dive voices bug
ๆทปๅŠ ไบ†็ฌฌๅ››่ต›ๅญฃๆˆ˜ๅฝน่ฏญ้Ÿณ๏ผŒไฟฎๅคไบ†ๆทฑๆฝœ๏ผˆๅฎš็‚นๆๅ–๏ผ‰่ฏญ้Ÿณไธขๅคฑbug

#

A new version is available. Version 1.1.0

Changelog

Supplemented some lines that were repetitive: 114 more 'x' shouts in space rig, 46 more customise sounds, 10 more throw sounds, 15 more pain sounds (for light and heavy damage each), 16 more Bosco return shouts, 12 more Bosco mine command shouts, 11 more Steeve petting lines, 15 more flare recharge shouts, 32 more Molly call shouts, 42 more full bag shouts (when Molly is present), 34 more power attack shouts, 18 more platform gun shouts, 35 more sentry gun shouts (8 setup shouts, 11 built shouts, 8 reloading shouts, 8 ping shouts), 12 more c4 placing shouts, 15 more flare gun shouts, 8 cosmetic tree/performance pass cosmetic unlock shouts

Added a few voicelines I missed in v1: 2 Steeve taming lines

Fixed 2 incorrect generic weapon gunsling subtitles.

Fixed an incorrectly pasted Kursite Grinder ping subtitle.

(Hopefully) Fixed cave angel ping and kill lines being the wrong way round.

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#

A new version is available. Version 0.9.4

Changelog

ะ”ะพะฑะฐะฒะปะตะฝะพ 320 ั„ั€ะฐะท ะดะปั ะ”ะฒะพั€ั„ะพะฒ (4 ัะตะทะพะฝ)
ะ”ะพะฑะฐะฒะปะตะฝะฐ 21 ั„ั€ะฐะทะฐ ะดะปั ะฆะฃ (4 ัะตะทะพะฝ)
ะžะทะฒัƒั‡ะตะฝ ะธ ะฟะตั€ะตะฒะตะดะตะฝ ะฑั€ะธั„ะธะฝะณ ะฒ ั‚ะตั€ะผะธะฝะฐะปะต ัะตะทะพะฝะฐ

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#

A new version is available. Version SGGS_0.9.5

Changelog
  • Added new alpha spawns
  • Fixed some client syncs
  • Added framework files
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A new version is available. Version 2.1.0

Changelog

Added new "On Play" event to the Profile_Base class. This event gets called whenever a voiceline plays.

Mission Control:
Removed shouts: all of Campaign_S3
Added shouts:
-Campaign_S4_Progression_01 through 10
-Spacerig_PlayingJettyBoots
-Plague_Corruptor_CleaningPodArrived

Dwarf:
Added shouts:
-Spacerig_WakeUp_Cabin_2nd
-Spacerig_JettyBoots_InsertCoin
-Spacerig_JettyBoots_LevelComplete
-Spacerig_JettyBoots_LostLife
-Spacerig_JettyBoots_GameOver_NoHighScore
-Spacerig_JettyBoots_GameOver_HighScore
-Spacerig_JettyBoots_GameOver_HighestScore
-Spacerig_JettyBoots_ResettingHighScores
-Beer_Craft_Randoweisser_Order
-Cave_Jetboots_Crate_Ping
-Cave_Jetboots_Crate_Fail
-Cave_Jetboots_Crate_Success
-Cave_Jetboots_Use
-Cave_Jetboots_Overheated
-Enemy_Glyphid_SepticSpreader_Ping
-Enemy_Glyphid_SepticSpreader_Kill
-Enemy_Glyphid_SepticSpreader_Puddle_Ping
-Enemy_Glyphid_SepticSpreader_Puddle_TakingDamage
-Enemy_Glyphid_Stringtail_Ping
-Enemy_Glyphid_Stingtail_Kill
-Enemy_Glyphid_Stalker_Ping
-Enemy_Glyphid_Stalker_Kill

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#

A new version is available. Version 1.1.0

Changelog
  • Added console command system that works within the UE editor and DRG.
  • Added debug, animation related functions
  • Added a patch manager
  • Added Actor Placement Helper
  • Added custom vanity fix patch
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A new version is available. Version 2.1.1

Changelog

Last update broke the mod. Whoops.
Fixed all lines being "Lorem ipsum"

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A new version is available. Version 0.15.0

Changelog

Added voice lines:
-8 resupply +3 singleplayer only lines
-New lines for each secondary objective (11 total)
-13 new escape countdown variants.
-2 escort wave ambush
-1 leaving triangulation zone
-6 spamming mushrooms
-7 spamming gold

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#

A new mod is available. :tada:

A remake of Deltin's Molly Go There mod

Info

Version: 1.0
Size: 5.5 KB

Tags

1.38, QoL, [AimedForApproved], Gameplay

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#

A new mod is available. :tada:

This mod plays the thinking music from Jeopardy!โ€”slightly sped up so as to fit within the allotted time for maximum Iron Will. It will sound off if you are not using Iron Will T4.

Info

Version: 1.0.0
Size: 107.7 KB

Tags

1.38, Audio

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#

A new version is available. Version 04-0.03

Changelog

4th Season compatibility update

  • Face Melter OC
    Buffed Damage: +5 to +10
  • Removed Bonus Heat from .
#

A new version is available. Version GK2_Igel04-0.05

Changelog

4th Season compatibility update.

  • 4th Tier Upgrade Buff
    == Penetration: +1 to +2
#

A new version is available. Version 04-0.03

Changelog

4th Season compatibility update

  • Subata handgun removed
    *may add in future update.
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#

A new version is available. Version 0.4.1

Changelog

Trip here, Attempting to update it for the new update

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#

A new version is available. Version 4.0

Changelog

Updated for Season 4.

Rate of Fire: 9 -> 10
Electrocution Chance: 35% -> 30%
Max Vertical / Horizontal Spread: 2.4 -> 2.7
(New) Max Spread: 4 -> 3.2

Tier 4 - Conductive Bullets: 35% Bonus Damage to Electrocuted Targets -> 20% bonus Damage to Electrocuted Targets
Tier 5 - Electric Arc: 40% chance -> 33% chance
Tier 5 - Magazine Capacity Tweak - Readded

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#

A new mod is available. :tada:

Become a king of gluttony with this mod.

Info

Version: v1.0
Size: 1.3 MB

Tags

Audio, [AimedForVerified], 1.35.69455

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#

A new mod is available. :tada:

Is your driller build a gluttony king? Grab your neurotoxin and get nasty on them bugs.

Info

Version: V1.0
Size: 1.2 KB

Tags

Optional, Audio, 1.35.69455

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#

A new mod is available. :tada:

Pickaxe power attack SFX replaced by slap. ๆ›ฟๆข้•้‡ๅ‡ป้Ÿณๆ•ˆไธบๅทดๆŽŒใ€‚

Info

Version: 1.0
Size: 5.0 KB

Tags

Optional, Audio, [AimedForVerified]

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#

A new version is available. Version 2.0.0

Changelog

Added Season 4 lines: 33 waking up in cabin lines, 72 Jetty Boot start lines, 24 Jetty Boot game over lines, 15 Jetty Boot new best lines, 8 Jetty Boot reset best lines, 23 Jetty Boot level complete lines, 26 Jetty Boot lose life lines, 8 Jetty Boot top of leaderboard lines, 14 Randoweisser order lines, 9 Jet Boot Crate ping lines, 14 Jet Boot Crate hack fail lines, 5 Jet Boot Crate hack success lines, 23 Jet Boot usage lines, 7 Jet Boot overheat lines, 5 Septic Spreader pings, 10 Septic Spread kill lines, 6 Septic Spread goo damage lines, 7 Septic Spreader goo pings, 5 Stingtail pings, 9 Stingtail kill lines, 7 Rockpox Corruptor pings, 5 Rockpox Corruptor cleaning pod requests, 4 Rockpox Corruptor armor damage lines, 5 Rockpox Corruptor core exposed lines, 5 Rockpox Corruptor kill lines, 6 Corruptor trail pings, 6 Infected Goo Bomber pings, 4 infected Goo Bomber kill lines, 4 infected Breeder pings, 4 infected Breeder kill lines

Added a few voicelines I missed previously: 6 Space Rig mouth noises, 1 Incendi

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A new version is available. Version 2.0.0

Changelog

Added Season 4 lines: 5 Corruptor cleaning pod requests, 10 lines in total for each section of the new main quest, 20 Jetty Boot scolding lines.

#

A new version is available. Version 1.1.0

Changelog

Supplemented some lines that were repetitive: 114 more 'x' shouts in space rig, 46 more customise sounds, 10 more throw sounds, 15 more pain sounds (for light and heavy damage each), 16 more Bosco return shouts, 12 more Bosco mine command shouts, 11 more Steeve petting lines, 15 more flare recharge shouts, 32 more Molly call shouts, 42 more full bag shouts (when Molly is present), 34 more power attack shouts, 18 more platform gun shouts, 35 more sentry gun shouts (8 setup shouts, 11 built shouts, 8 reloading shouts, 8 ping shouts), 12 more c4 placing shouts, 15 more flare gun shouts, 8 cosmetic tree/performance pass cosmetic unlock shouts

Added a few voicelines I missed in v1: 2 Steeve taming lines

Fixed 2 incorrect generic weapon gunsling subtitles.

Fixed an incorrectly pasted Kursite Grinder ping subtitle.

(Hopefully) Fixed cave angel ping and kill lines being the wrong way round.

#

A new version is available. Version 2.0.0

Changelog

Added Season 4 lines: 33 waking up in cabin lines, 72 Jetty Boot start lines, 24 Jetty Boot game over lines, 15 Jetty Boot new best lines, 8 Jetty Boot reset best lines, 23 Jetty Boot level complete lines, 26 Jetty Boot lose life lines, 8 Jetty Boot top of leaderboard lines, 14 Randoweisser order lines, 9 Jet Boot Crate ping lines, 14 Jet Boot Crate hack fail lines, 5 Jet Boot Crate hack success lines, 23 Jet Boot usage lines, 7 Jet Boot overheat lines, 5 Septic Spreader pings, 10 Septic Spread kill lines, 6 Septic Spread goo damage lines, 7 Septic Spreader goo pings, 5 Stingtail pings, 9 Stingtail kill lines, 7 Rockpox Corruptor pings, 5 Rockpox Corruptor cleaning pod requests, 4 Rockpox Corruptor armor damage lines, 5 Rockpox Corruptor core exposed lines, 5 Rockpox Corruptor kill lines, 6 Corruptor trail pings, 6 Infected Goo Bomber pings, 4 infected Goo Bomber kill lines, 4 infected Breeder pings, 4 infected Breeder kill lines

Added a few voicelines I missed previously: 6 Space Rig mouth noises, 1 Incendi

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#

A new version is available. Version 0.9.4

Changelog

ะฅะพั‚ั„ะธะบั ั ะทะฐะผะตะฝะพะน ะฝะฐะทะฒะฐะฝะธะน ะฝะพะฒั‹ั… ะถัƒะบะพะฒ. (ะ–ะฐะปะพั…ะฒะพัั‚ ะธ ะ“ะฝะธะปะตะผั‘ั‚)
ะŸะตั€ะตะพะทะฒัƒั‡ะตะฝะฐ ั‡ะฐัั‚ัŒ ั€ะตะฟะปะธะบ ะดะฒะพั€ั„ะพะฒ, ัะฒัะทะฐะฝะฝั‹ั… ั ะฝะพะฒั‹ะผะธ ะถัƒะบะฐะผะธ.

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#

A new version is available. Version SGGS_0.9.6

Changelog
  • Moved Alpha to Beta
  • Added 2 new Alpha Testing Spawns
  • Adjusted Some Audio
#

A new version is available. Version SGGTI_V2_1.5.1

Changelog
  • Fixed Detonator Breeder
  • Added more Alpha Spawns
  • Moved Alpha Spawns to Beta for testing
  • Adjusted Untotsus spawn area
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A new version is available. Version SGGS_0.9.7

Changelog
  • Quick hotfix for broken Alpha Spawn systems
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#

A new version is available. Version 1.33

Changelog

Fixed and cleaned up a lot of warning and anomaly code; mostly related to timers that were not randomizing for most of them.
Fixed deep dives causing crashes by making a new system to blacklist them and as a result I cleaned up the vanilla and MCR mission checks.
Fixed various enemy types being unaffected by certain environmental triggers.
Almost have a functioning spawn system for Decontamination, it's such a PITA and now seems to cause certain creatures to spawn at 0 0 0 which is terrible for performance. Hurray!
Remade (swapped to custom functions) and cleaned up map generation code for all mission types and warnings so that load times are better and density of hazards scale with the mission to a limited extent.
Changed map generation failsafe rooms to better fit into the main mission instead of always above spawn.
Added new system to Bet C and Bulks to prevent them from being targeted by Bosco until damaged by him, then they are eligible to be attacked any time afterwards.
Bosco will now automatically ta

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#

A new mod is available. :tada:

Pickaxe power attack SFX replaced by slap. ๆ›ฟๆข้•้‡ๅ‡ป้Ÿณๆ•ˆไธบๅทดๆŽŒใ€‚

Info

Version: 1
Size: 5.7 KB

Tags

Audio, [AimedForVerified]

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A new mod is available. :tada:

makes free bird play every time you fire the breach cutter

Info

Version: 0.0.1
Size: 176.6 KB

Tags

Auto-Verified, 1.38, Audio, Cosmetic

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#

A new version is available. Version 04-0.04

Changelog

[ 04-0.04 - Subata Bis ]

==== ==== ====

[ Base ]

Damage: 12 to 15
RoF: 8
Mag Size: 12 to 10
Max Ammo: 144 to 160
Reload: 1.9s to 1.8s
Weakspot Bonus: 20% to 30%

==== ==== ====

[ Upgrades ]

  • Tier 2 -
    Max Ammo: +48 to +40
    Blowthrough Rounds: +1 Penetration (( from Tier 5 ))

  • Tier 3 -
    2-Round Burst (( REMOVED ))
    Max Ammo: +48 to +40 (( from Tier 4 ))

  • Tier 4 -
    Weakspot Bonus: +75% to +70%
    Max Ammo: +48 (( MOVED to Tier 3 ))
    NEW Armour Break: +550% ( 600% Max ) *Replaced Max Ammo

  • Tier 5 -
    Blowthrough Rounds: +1 (( MOVED to Tier 2 ))
    Neuro-Corrosive Toxic Catalyst (( REMOVED ))
    Neurotoxin Coating: 50% chance, 10s duration, -30% mobility (( ADDED ))

==== ==== ====

[ Overclocks ]

== Clean Hit
Weakpoint Ricochet Chance: +75% to +90%

== Oversized Magazine
Mag Size: +10
Reload penalty: +0.5s to +0.6s

== Tranquilizer Rounds
Stun Chance: +50% to +80%
Stun Duration: 6s
Slow Down Chance: +50% to +80%
Slow Down Effect: -50% to -65%
Slow Down Duration: 4s to 6s
RoF: -25% ( 8 into 6 )
Mag Size: -4 to -2

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#

A new mod is available. :tada:

Replaces the Detonator buildup and explosion noise with Seth Rogen's laugh and the falling metal pipe sound effect.

Info

Size: 997.9 KB

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#

A new mod is available. :tada:

Adds hitmarkers and critmarkers, along with hit and crit sounds. Extremely early release.

Info

Version: 0.0.1
Size: 5.9 MB

Tags

Auto-Verified, Visual, Optional, 1.38, Audio, QoL, [AimedForVerified]

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A new version is available. Version 2.0.0

Changelog

-added Shout Framework integration
-added dependency requirement for Shout Framework
-added subtitles to all lines
-added new color changes to UI
-added all new lines for Season 4
-fixed unused point extraction lines
-removed Season 3 narrative lines

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#

A new mod is available. :tada:

makes c4 play the "ligma" sound effect when detonated

Info

Version: 1.0.0
Size: 37.1 KB

Tags

Auto-Verified, 1.38, Audio, Cosmetic

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#

A new version is available. Version SGGS_0.9.8

Changelog
  • Added TFNE for testing
  • Added Arbiter for testing
  • Added Tunnel Bomb for Testing
  • Updated UnBulk to Unexplode More
#

A new version is available. Version SGGTI_V2_1.5.2

Changelog
  • Added TFNE for testing
  • Added Arbiter for testing
  • Make Unbulk Unexplode harder
  • Added Tunnel Bomb for testing
  • Added Untotus to Live (Boss)
  • Added RandomJumpscare to Live
  • Adjusting Poll spawn numbers
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A new mod is available. :tada:

Simply multiplies most modifiers by 10. Will crash. Multiple overclocks are unusable.

Info

Version: 0.1
Size: 93.2 KB

Tags

[AimedForSandbox], 1.38, RequiredByAll, Gameplay

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A new version is available. Version 0.11

Changelog

Added some more overclocks. They're still busted, but now there's more of them.

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A new mod is available. :tada:

Replaces sound of hammer to gachi closet sound

Info

Version: 1.0.0
Size: 9.5 KB

Tags

Auto-Verified, 1.38, Audio

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A new version is available. Version 2.1.2

Changelog

Fixed several Rival shouts:
-Added Enemy_SniperTurret_Kill
-Added Enemy_TurretController_Ping
-Fixed Enemy_TurretController_Hacked being set incorrectly
-Fixed Enemy_Nemesis shouts being set incorrectly
-Fixed Enemy_Prospector shouts being set incorrectly
-Fixed CommRouter_Ping being set incorrectly

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A new mod is available. :tada:

Changes the class icons to be buff tf2 mercs haha funny funny funny tick tick heavy like a brink's truck

Info

Version: 1.0
Size: 337.6 KB

Tags

Auto-Verified, Optional, 1.38

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A new version is available. Version 0.12

Changelog

Mod now multiplies everything except max ammo and clip sizes by x10. This is to prevent negative clip sizes and negative max ammo, rendering guns unusable. This is a potentially temporary fix.

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A new version is available. Version 0.13

Changelog

Certain secondary effect overclocks (not all) now correctly have their values multiplied.

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A new version is available. Version PMM_3.0

Changelog
  • Added Framework Files Dependency
  • Made Speed Boost Better
  • Late join players now get a functioning mini mule!
  • Rejoining players get a mule!
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A new mod is available. :tada:

Changes MC to Ditzy. Replaces MC completely, and Dwarf shouts have a chance to play a voice line from your schizo demon.

Info

Version: 1.0.0
Size: 25.4 MB

Tags

Auto-Verified, Visual, Optional, 1.38, Audio

visual birchBOT
#

A new version is available. Version 1.7.1

Changelog
  • Fixes.
  • Hazard 4 now spawns 170% enemies (previously was 150%).
    New Jetboots:
  • Increased Air Control Speed.
  • Decreased Jet Fuel Cost to 5 (from 15).
  • Increased Jet Fuel Recharge Rate to 5 (from 2,35).
  • Decreased Jet Fuel Recharge Delay to 1 (from 1,5).
  • Decreased Out of Fuel Recharge Delay to 10 (from 20).
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces mission control avatar, changes its dialogue box colour & title as well as replacing 778 lines of dialogue with subtitles included to be more chaotic! (Family friendly, no cussing but does have some pop culture references)

Info

Version: 1.0
Size: 28.2 MB

Tags

Auto-Verified, Visual, 1.38, Audio

visual birchBOT
#

A new version is available. Version 1.38

Changelog

Updated mod for Season 4. As of Hotfix S04.01.1, this mod is functional again.
Colors should be now restored.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 4.0

Changelog

Dropdown items update immediately when changing class

Vanity Presets:
Implemented copy/paste functionality properly

Equipment Presets:
Now supports weapon frameworks and paintjobs
UNEQUIP also unequips perks

NEW: Weapon presets
Save presets for individual weapons in the upgrade selection screen
Also works for class tools, traversal tools and armor

visual birchBOT
#

A new version is available. Version 4.0

Changelog

Dropdown items update immediately when changing class

Now supports weapon frameworks and paintjobs
- New checkbox "INCLUDE SKIN"
- When checked, SAVE, LOAD, and UNEQUIP also affect weapon skins

UNEQUIP also unequips perks

visual birchBOT
#

A new version is available. Version 1.1

Changelog

-Redraw poster.
-Redraw the assignment board.
-Redraw promotion pop up.
-Design Bosco-bartender, doctor, molly, and drilldozer ( this only appears on the poster)
-It's no longer called DRG icon but in cartoony due the amount of change has been made.

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.01

Changelog
  • Volume boosted 10% (Feel free to change mission control volume in options if it's too quiet/loud for you)

  • Event 132 (Triangulation started for salvage missions) has 3 new lines to reduce repetition:
    132-1: Uplink is ready, make sure you stay very close to it to maintain connection. The equipment up here is still running WinDwarves FE edition so it's very tempermental.
    132-2: Uplink is ready, don't wander away from it now or the whole system will shutdown and that'll be fission mailed for good.
    132-3: Uplink set up! stay very close to it so we can lock on to your location, if you leave the area it's game over!

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Files shared by my standalone preset mods (not needed for Combined Presets)

Info

Version: 1.0
Size: 25.1 KB

Tags

1.38, QoL, [AimedForVerified]

visual birchBOT
#

A new version is available. Version 2.1.0 (Jukebox Update)

Changelog

-added a jukebox (all new music funny)
-fixes for some general audio issues (im still playing with the audio levels, if something is seeming out of wack let me know!)

visual birchBOT
#

A new version is available. Version 1.02

Changelog

Minor hotfix:
Subtitling spelling error in a Sabotage mission line when finding the forcefield.
Filter effects missing from one of the 50% lines in Liquid Morkite missions.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.03

Changelog
  • Fixed typos/punctuation issues across several lines.
  • Added 14 new lines to Salvage pods powering up to reduce repetition.
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.6

Changelog

New Track: Hell On Hoxxes

  • Added new swarm track: Hell On Hoxxes pt. 1
  • Added new swarm track: Hell On Hoxxes pt. 2
  • Added new looping swarm track: Hell On Hoxxes
visual birchBOT
#

A new mod is available. :tada:

Player model swap for an OC of mine (WIP and mostly for personal use)

Info

Version: 1.0
Size: 7.8 MB

Tags

Auto-Verified, 1.38, Cosmetic

visual birchBOT
#

A new version is available. Version 2.1.3

Changelog

-Added Plague_GainingInfection_ByProximity
-Added Spacerig_PromotionTerminal_Promoting
-Renamed Enemy_glyphid_Stringtail_Ping to Enemy_Glyphid_Stingtail_Ping
-Renamed Sabotage_HackingPod_TransmitterNode_Ping to Rival_HackingPod_TransmitterNode_Ping
-Renamed Sabotage_HackingPod_Ping to Rival_HackingPod_Ping
-Fixed Wildlife_MobulaCaveAngel kill/ping being swapped
-Fixed Escort_Drilldozer: NeedsRepair, Repaired, Bosco_Defend being set incorrectly.

visual birchBOT
#

A new version is available. Version 1.7.2

Changelog
  • Fixes.
  • Hazard 1, 2 and 3 now spawns 200% enemies (previously was 150%, enemy count modifier is still lower than Hazard 4).
visual birchBOT
visual birchBOT
#

A new version is available. Version 4.3

Changelog

All mods:

  • Inline Save functionality
  • Clear dropdown button

Equipment presets:

  • Fixed bug where stubby could not be equipped
  • BETA - Automatic Pickaxe & Vanity presets
#

A new version is available. Version 4.2

Changelog
  • Inline Save functionality
  • Clear dropdown button
  • Now requires "Preset Framework" mod
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A new version is available. Version 4.2

Changelog
  • Now requires "Preset Framework" mod

  • Inline Save functionality

  • Clear dropdown button

  • Fixed a bug where stubby could not be equipped

  • BETA - Automatic Pickaxe & Vanity presets

#

A new version is available. Version 4.0

Changelog
  • Now requires "Preset Framework" mod
  • Inline Save functionality
  • Clear dropdown button
#

A new version is available. Version 1.1

Changelog
  • Now requires "Preset Framework" mod
  • Inline save functionality
  • Clear dropdown button
visual birchBOT
#

A new mod is available. :tada:

This mod adds in-game notepad for the soundpad software. I made this for myself to remember what I assigned the key.

Info

Version: 1.0.0
Size: 3.5 MB

Tags

Optional, 1.38, QoL, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new version is available. Version 2.1.0

Changelog

fixed wrong audio file for a Glyph Dreadnought ping line

fixed a wrong OMEN event ping subtitle

added infection lines for Rockpox Corruptor trails

added promotion terminal voicelines

fixed all the broken rival lines

added Prospector kill and fled lines that were missing before, and added 6 more Prospector ping lines

Removed outdated hacking pod and transmitter node ping lines

swapped Mobula Cave Angel kill/ping again as the swapped names were now fixed in the framework

missing Drilldozer repair voicelines should be fixed with latest framework update

added victory finger gun lines that were missing before

visual birchBOT
#

A new mod is available. :tada:

This mod replaces wave, boss and escape pod soundtracks to Korpiklaani masterpiece

Info

Version: 1.0.0
Size: 41.1 MB

Tags

Auto-Verified, Optional, 1.38, Audio, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new version is available. Version SGGS_0.9.9b

Changelog
  • Removed trawler enemies due to hotfix break today
#

A new version is available. Version SGGTI_V2_1.5.3b

Changelog
  • Temp removal of Glutton, Gluttony Boss, and Piranha Trawlers due to new DRG hotfix breaking them.
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changes the soundtrack to be replaced by Persona 5 Royal

Info

Version: 1.0.0
Size: 67.0 MB

Tags

1.36, 1.38, Audio, [AimedForApproved], 1.35.69455, 1.37

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.0

Changelog
  • Increased video count up to 20 (from 10)
  • Added a keybind menu in the modhub menu to change video. (Because changing video by the button can be used only when you're the host)
visual birchBOT
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A new version is available. Version 4.3

Changelog

No longer crashes the game when DRGLib is not loaded
No longer crashes the game when PresetFramework is not loaded

#

A new version is available. Version 1.2

Changelog

No longer crashes the game when DRGLib is not loaded
No longer crashes the game when PresetFramework is not loaded

#

A new version is available. Version 4.1

Changelog

No longer crashes the game when DRGLib is not loaded
No longer crashes the game when PresetFramework is not loaded

#

A new version is available. Version 4.3

Changelog

No longer crashes the game when DRGLib is not loaded
No longer crashes the game when PresetFramework is not loaded

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.38

Changelog

Removed SC-88Pro tracks.
Newest drg soundtrack got replaced, so there is not out of space soundtrack playing.

visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0.2

Changelog

Fixed wrong subtitle for jetty boot scolding

Hopefully fixed multiplayer syncing issue by removing unneeded files (that I only just realised were unneeded)

visual birchBOT
#

A new version is available. Version 3.1.0

Changelog

Updated Hurricane Overclock Bank for S4 - Manual Guidance Cutoff OC changed to Rocket Barrage OC
Updated Boomstick Overclock Bank for S4 - Double Barrel OC changed to unstable
Updated a few overclock descriptions (grammar fixes)

visual birchBOT
visual birchBOT
visual birchBOT
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A new mod is available. :tada:

This is a massive music pack that includes tracks from the original PS2 Ratchet and Clank, Going Commando, Up Your Arsenal, Deadlocked, and Size Matters too.

Info

Version: 1.0.0
Size: 523.3 MB

Tags

Auto-Verified, Optional, 1.38, Audio, [AimedForVerified]

visual birchBOT
#

A new mod is available. :tada:

Replaces the mission end music with Fine Della Vento Aureo from JoJo's Bizarre Adventure Part 5.

Info

Version: 1.0.0
Size: 2.0 MB

Tags

Optional, 1.38, Audio, [AimedForVerified], 1.35.69455

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A new mod is available. :tada:

Replaces ALL juke box music with music from Cyberpunk 2077 the game and Cyberpunk: Edgerunners the anime.

Info

Version: 1.0.0
Size: 133.0 MB

Tags

Optional, 1.38, Audio, [AimedForVerified]

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2.0

Changelog

Added Better Focus (M1000)
Added Volatile Bullets (Zhukovs)
Added Compacted Shells (Shotgun)

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

replaces the sound of a pickaxe with the sound of a berserker sword from the anime 2016

Info

Version: 1.0
Size: 117.2 KB

Tags

Auto-Verified, Optional, 1.36, 1.38, Audio, [AimedForVerified], 1.35.69455, 1.37