#modio-feed

1 messages · Page 1 of 1 (latest)

visual birchBOT
#

A new version is available. Version 0.1c

Changelog

Juiceboxes

Should no longer spawn inside of terrain
Now pingable with custom ping test and voice lines (thanks Kosro!)
Changed the pickup sound

Googly

Slight changes to see if it fixes the material replication issues

General

New icons/thumbnails

visual birchBOT
#

A new mod is available. :tada:

Jadiz bitterm gem enor aquarq. Jadiz bitterm gem enor aquarq. Jadiz bitterm gem enor aquarq.

Info

Version: 1.0
Size: 224.9 KB

Tags

1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

Replace Bulk Detonator explosion with Gura's "a"

Info

Version: 1
Size: 17.0 KB

Tags

1.36, Audio, Optional

visual birchBOT
#

A new mod is available. :tada:

Replaces base-game audio with that of various songs from ProjectMoon games.

Info

Version: 1.0.0
Size: 82.1 MB

Tags

1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

Replaces the game's soundtrack with tracks from Pokémon Mystery Dungeon Explorers of Sky.

Info

Version: 1.0.0
Size: 74.3 MB

Tags

1.36, Audio, Auto-Verified

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

You can randomize outfit by pressing minus(-) key. Mod uses wardrobe randomize button.

Info

Size: 3.5 MB

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the impact and throwing sound with Thonk and Swoosh from Half-Life 1 sound effect.

Info

Version: 1.0.0
Size: 46.2 KB

Tags

[AimedForVerified], 1.35.69455, 1.36, Audio, Optional

visual birchBOT
#

A new version is available. Version 4.5.0

Changelog

|- Reduced filesize by switching to ingame fonts for non-english fonts; instead of including non-english fonts in the mod
|- Fixed a bug where the FloatSlider property widget did not allow dragging on the part of the slider covered by numbers
|- Added description option to Custom save properties
|
|- LIB_M_BasicMacros
| - [+] Added macro "SelectUsingExecLine"
|- LIB_DSP_W_InputKeySelector
| - [N] Will now add requested keymapping if one does not already exist
|- [I]Removed engine plugin causing binding issue
|- [I]Enabled cooked content in editor
|- LIB_DSP_W_FloatSliderWidget
| - [N] Changed visibility to non-hit testable on the text
|- LIB_F_SaveFunctions
| - [+] Added function FromJSON(LIB_SAV_S_SettingsWidgetOptions)
|- LIB_S_SettingsWidgetOptions
| - [+] Added field "Description"
|- LIB_DSP_W_PropertyWidget
| - [N] Will now set tooltip to the held properties description

visual birchBOT
#

A new mod is available. :tada:

Replaces the speech of the Rival Nemesis with Councillor Vay Hek quotes

Info

Version: 1.0
Size: 3.3 MB

Tags

1.36, Audio

visual birchBOT
#

A new version is available. Version 3.0.0

Changelog

Added 6 new overclocks
Reworked Ammo Belt OC
Reworked Increased Caliber Rounds OC
Decreased the Active Biochemical Agent OC's ammo penalty
Decreased the Active Biochemical Agent OC's clip size penalty
Increased the Quick Draw OC's rate of fire bonus

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.1

Changelog
  • Corrected attenuation on attackscream
  • Made attackscream tiny bit louder and placed a delay on it.
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1

Changelog

Added blank wave players to the idle and grab cues to lower the density of voicelines. Hopefully it means less overlaps.

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces ambient, combat and space rig music, as well as a few sound effects to those from the game GTFO. Changes the tone of the game towards a more horror-esque atmosphere.

Info

Version: 1.0.0
Size: 85.3 MB

Tags

1.36, Audio

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 0.5

Changelog

added songs:

ho ho ho
locke and load
screech
sweat
gun metal grey 2015
troubles always inbound
dirt & dust
evil eye
cold silver 2018
fully loaded epic win
8 bits are scary
full force forward

visual birchBOT
#

A new version is available. Version 1.0.2

Changelog

I readjusted the volume of the ambient music when nothing's happening in a level, and I made them not loop because I thought it got a little repetitive throughout a match.

visual birchBOT
#

A new version is available. Version 1.0.3

Changelog

Reverting the last change because I didn't realize silence would play if an ambient track stopped looping, I figured it'd just pick another track, but no. Sorry for pushing out so many updates so rapidly.

visual birchBOT
#

A new version is available. Version 1.1.0

Changelog

-Added Third Warning (Lobotomy Corporation) into Memorial Hall
-Added more Mili songs into the jukebox to try and suppress the base-game ones.
List of new tracks: Summoning 101, Ga1ahad and Scientific Witchery, World.execute(me), Paper Bouquet, Victim
-Added full track list and explanation of when they play in mod description.
-Attempted fix for spacerig ambience.
-Fixed dupe Angela Boss 3 in End Wave category. Replaced with Angela Boss 1.
-upped the volume on all tracks to 1.0 from 0.75 (hopefully fixing the mismatch between normal game ost and modded ones)

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

The mod allows you to dance anywhere in Spacerig and switch moves.

Info

Version: 1.0.0
Size: 4.1 KB

Tags

[AimedForVerified], 1.36, Animation, Auto-Verified, Optional, QoL, Visual

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Better damage = more bug killing

Info

Version: 1.0.0
Size: 7.6 KB

Tags

[AimedForApproved], 1.36, RequiredByAll, Tools

visual birchBOT
#

A new mod is available. :tada:

Replaces the dwarf dialogue when petting steeve with papa nier saying 'You and I are Friends Now'.

Info

Version: 1.0.0
Size: 41.4 KB

Tags

1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

The mod allows you to switch dance moves while playing Jukebox music.

Info

Version: 1.0.0
Size: 4.0 KB

Tags

[AimedForVerified], 1.36, Optional, QoL

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2.0

Changelog

-Fixed memorial hall music being overtaken by normal spacerig ambience
-Made spacerig ambience 20% quieter
-Added No Warning (LobCorp) as alternate spacerig ambience - the two have a random, equal chance of playing
-Fixed End Wave category missing 2 songs (added In Hell We Live, Lament and Limbus Company - Abnormality Battle)
-Replaced 2nd warning in Wave End since it was overused (replaced with Kether 3)

#

A new version is available. Version 1.2.1

Changelog

-Made spacerig ambience 10% louder (90% of original value)
-fully replaced main theme with No Warning (LC)
-Made main theme and EndWave song instead

visual birchBOT
#

A new version is available. Version U36_0.2.1

Changelog

[-]
| -> Removed old Achievement system
| -> Removed old Extras system
|
[+]
| -> Added new and improved Achievement system. Achievements already earned will be migrated when applicable
| -> Added more achievements
| -> Added new and improved Extras system
|
[o]
| -> Updated UI to be modular

visual birchBOT
visual birchBOT
#

A new version is available. Version U36_0.2.3

Changelog

[o]
| -> Fixed crash when loading into the Spacerig
|
[+]
| -> Added first start request popup

visual birchBOT
visual birchBOT
#

A new version is available. Version U36_0.0.4

Changelog

[o]
| -> Uploaded the file to the correct mod and reverted Custom Killfeed to a functional version

visual birchBOT
#

A new mod is available. :tada:

Quick and simple mod that turns all ambient music to the song Harvest Dawn from Oblivion. Also turns all combat music to the song Blood and Steel from Skyrim.

Info

Version: 1.0.0
Size: 59.5 MB

Tags

1.35.69455, 1.36, Audio, Optional

visual birchBOT
#

A new version is available. Version v15

Changelog

Gave Autocannon's Chaos-Rounds OC a -3 direct damage penalty.
Buffed Neurotoxin OC's proc chance (50% > 75%), made its damage penalty slightly worse so I could re-use it for Chaos Rounds (-2 > -3)
Gave PGL's Compact Rounds OC a +2 mag-size bonus and took away its radial damage nerf. Now the trade-off for the speed and ammo is just radius. I don't like messing with breakpoints.
Re-balanced PlasmaCarbine's T4_Splash upgrade from (-9, +9) to (-3, +7). The firing speed nerf on the Bouncy OC made this mode feel much weaker, and taking away all direct damage felt pretty bad against bugs with explosive resistances. Now it can compete with the Heat and Shield OCs again.

Working on a CoilGun buff, something like a double-shot on HellfireOC to make more use of the T5_BurnedDeathsExplode upgrade... Stay tuned

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the sounds of the Experimental Plasma Charger with the sounds of Simulor and other guns from Warframe

Info

Version: 1.0
Size: 1.5 MB

Tags

1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

Changes the sound of exploders to be a fading scream of tyler1

Info

Version: 1.0.0
Size: 98.0 KB

Tags

1.36, Audio, Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the Shard Diffractor's sound effects with Eggman from SnapCube's SA2 fandub.

Info

Version: 1.0.0
Size: 398.8 KB

Tags

Auto-Verified, 1.36, Audio

#

A new version is available. Version 1.1

Changelog

Reworked the small projectile impact sound. Now it uses Ferrox and Kinetic Siphon sounds.

Added another layer to the near explosion sound, so that the far explosion variant more closely resembles it.

visual birchBOT
#

A new mod is available. :tada:

Contains all the weapon SFX replacement mods I've made since the Sound Pack 1 as a second single pack.

Info

Version: 1.0
Size: 4.8 MB

Tags

1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

Replaces some sound effects for the Hurricane (and one for the engineer's proximity mine!) with sounds from Halloween Harassment.

Info

Version: 1.0.0
Size: 107.8 KB

Tags

Auto-Verified, 1.36, Audio

#

A new mod is available. :tada:

Changes the sound of pickups (Ebonuts, Barley Bulb, Fossil, Yeast Cone, etc.) into Eekum Bokum. Write in the comments if you think it's too loud or too soft or something is not working and I'll try my best to solve it.

Info

Version: 1.0.0
Size: 17.5 KB

Tags

1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

zoinks scoot! it's a g...g...g...g...ghost!

Info

Version: 1.0.0
Size: 2.2 KB

Tags

Auto-Verified, Visual, 1.36, Cosmetic

visual birchBOT
#

A new mod is available. :tada:

Replaces tracks with a mix from Armored Core V and Verdict Day's OST Is also my first attempt at modding DRG

Info

Size: 79.0 MB

Tags

1.36, Audio, [AimedForApproved]

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Model-swaps all 3 of Scout's grenades with junk around the Space Rig.

Info

Version: 1.0.0
Size: 138.5 KB

Tags

Auto-Verified, Visual, 1.36, Cosmetic

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This is a remake of the Coomer Bomber mod that was broken with season 2 release.

Info

Version: 0.7
Size: 1.6 MB

Tags

1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

Changes the cave leech grab audio to Hello There

Info

Version: 1.0.0
Size: 346.2 KB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new version is available. Version 22.08.01

Changelog

Don't want googly eyes on a certain glyphid? Don't want the eyes to glow in the dark? Want to make the googly eyes stay on ragdolls? Now you can control all of these within the mod's optional Mod Hub page! Nothing will be different from how the mod normally functions if you don't have Mod Hub, however, with it enabled you can change a bunch of these totally cool settings.

  • Optional Mod Hub integration!
  • Control which Glyphids get googly eyes.
  • Toggle whether the eyes glow in the dark.
  • Choose how long eyeballs stay on ragdolls.
  • Added back eyes on Ghosts as a setting (Think it's too obvious or OP? You can turn it off.)
  • Removed googly eyes off of the Hoarder for the time being.

Please lemme know if something goes wrong! I'm still learning all this Blueprint stuff.

#

A new version is available. Version 22.08.01

Changelog

More stupid spawns! This time around here are two-dimensional variants for Grunts, Guards, Slashers, Swarmers, Exploders, Praetorians, and Oppressors!

  • Flat Glyphids (scaled down in the Z)
  • Paper Glyphids (scaled down in the Y)
  • Thin Glyphids (scaled down in the X)

If you end up including any of these in your viewer spawns, lemme know, I'd love to see 'em! - don't hesitate to hit me up if you have any issues or suggestions, I'm still figuring this stuff out.

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changes the audio for when you power swing your pickaxe, we got Bonk, tacobell Dong, Clang, Quack, Squeaky toy and more

Info

Version: 1.0.0
Size: 4.6 MB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2.6

Changelog

add a new mini boss song to the list (Wind Rose-diggy diggy hole)

#

A new mod is available. :tada:

Changes the end of mission music as well as the dreadnought boss music to Wind Rose's Cover of Diggy Diggy Hole by Yogscast

Info

Version: 1.0.0
Size: 28.7 MB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

This is just a version of my other audio mod of Wind Rose cover of Diggy Diggy Hole but this one only replaces then end of mission music and nothing else

Info

Version: 1.0.0
Size: 17.5 MB

Tags

Auto-Verified, 1.36, Audio

#

A new version is available. Version v16

Changelog

Added some buffs to the LeadStorm (they are underlined in the mod description) since I realized the Hurricane and Autocannon got like ninety buffs and left the minigun behind. It should be able to chew some serious ass now.
Buffed the DirectKillsExplode chance on the T5 upgrade for the Flamer in an effort to make HeatRadiance less dominant.
Fixed the PlasmaBursterMissiles OC on the Hurricane. I thought I set these to -25%, they were instead set to 25%. They are now correctly at -25% (Unmodded PBM OC is -50%)

I am looking into some serious fuckery like adding STE-based overclocks to weapons that don't usually have them. Incendiary shotguns may return, maybe uranium minigun, maybe explosive-chemical goo cannon... Not sure yet. Also looking into adding PERKS to the mod. I want to take off Thorns' hidden cooldown, buff Berserker, that sort of thing. Let me know in the comments if you already use a perks mod and would oppose me adding perks to PWNT. This mod was supposed to just be Powerful Weapons N Tools, but I

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Because of the bad company economic benefit,dwarfs only have two jukebox songs copyright.

Info

Version: 1.2.0
Size: 8.5 KB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

High mobility, rapid response, close support pod version of Bosco. Armed with low damaging, stunning air-burst, mounted guns.

Info

Version: 0.01_HavokF
Size: 33.5 KB

Tags

Optional, 1.36, QoL, Approved, Gameplay

visual birchBOT
#

A new mod is available. :tada:

Replaces the normal voicelines when calling Molly with a guy screaming "EY MERCEDES", because he has problems with his Mercedes Voice Assistent.

Info

Version: 1.0.0
Size: 39.2 MB

Tags

Auto-Verified, 1.36, Audio, [AimedForVerified], 1.35.69455

visual birchBOT
#

A new version is available. Version 1.01

Changelog

Removed shaders should fix it not Auto verifying

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 22.08.02

Changelog

Fixes the eyes on Brood Nexuses. Oops.
(remember to check the Mod Hub settings page for all the other new wacky settings)

visual birchBOT
#

A new mod is available. :tada:

A mod that replaces the default ambience of the Space Rig with some ambient noises and also a slowed down version of the Nightwatch Theme from Fight Knight.

Info

Version: 1
Size: 2.0 MB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

он добавлет музыку группы 0

Info

Size: 2.4 MB

Tags

1.36, 1.35.69455

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.17

Changelog

MAJOR FIXES:
Fixed various objectives not spawning properly, fixed the last known cause of desync that can be avoided, fixed crashes related to Escort - Siberdine - Others, fixed objective blacklists and PLS randomization not working on mission selection, fixed Scout respawning and his rewards, massively increased performance for all things Depot related, fixed some warnings & anomalies.

MAJOR ADDITIONS:
All secondary enemies will have a subtle glow and sparkles for differentiating them and all payouts have been adjusted for objective difficulty.
3 new warnings - Earthquake, Lootsplosion, Gravity Pulsar.
3 new objectives - Kill Spitballers, Harvest Red Sugar Mass, Harvest 2 Barley (subtracts credits & 0 XP).
All non-Escort mission types using PLS_Escort will use a brand new MULE that I have created - PLASMA TUNNEL BORER, this is to help you tunnel to new rooms towards the Southwest, but be warned it has a limited amount of shots.
Depot now has new terminals for helpful community creations, added a Spacebal

visual birchBOT
#

A new version is available. Version 2.4.0

Changelog

-Added resource icons! They show by default before resource names but can be disabled or shown instead of names in the settings menu.
-Added a setting to show 3 letter abbreviations instead of full resource names to save space (suggested by Immolation).
-Support for 11 different collectable resources being a possibility in missions (now that Phazyonite exists).
-Updated to support DRGLib 4.5

visual birchBOT
#

A new mod is available. :tada:

Removes most particles that appear when breaking (not hitting) terrain, for performance, and visibility. Not Updated for Season 2 yet.

Info

Version: 1.1.1
Size: 118.1 KB

Tags

Visual, QoL, Verified

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

A collection of funny sound replacements for da bois.

Info

Version: 1.0.0
Size: 246.1 MB

Tags

Optional, 1.36, Audio, [AimedForVerified]

visual birchBOT
#

A new version is available. Version 2.2

Changelog

Moving Spotlight Intensity: 140,000 -> 200,000
Stationary Spotlight Default Radius: 10m -> 20m
Default Stationary Spotlight Color: Yellow -> White

Movement Acceleration: 14 m/s -> 15 m/s
Movement Decceleration: 14 m/s -> 15 m/s

Mining Radius: 1.2m -> 1.25m

Gun Armor Damage Modifier: 3 -> 4
Gun Fire Rate: 10 -> 10.5

Tuning a few utility numbers under the hood to make Bosco feel just a bit better.

Changed Bosco's stationary spotlight (when you ping him to move to a location) color from that ugly yellow to flashlight white to make things easier to see. Increased the default light radius for those who don't want to take the Tier 3 - Let There Be Light upgrade. Increased Bosco's moving flashlight power to be equivalent to that of Molly's.

Lastly added some small buffs to Bosco's gun to make it feel better between Hazards 3, and Hazards 4 and 5. Still debating whether to change it back to 5 damage, which may just be easier in the long term.

#

A new mod is available. :tada:

Replaces the dwarf falling sound with the lego yoda death scream

Info

Version: 1.0.0
Size: 328.1 KB

Tags

Optional, 1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

This mod is a collection of funny sound replacements for me and my bois. The mod is not intended for public use but still feel free to try it out regardless. This version only has the SFX replacements.

Info

Version: 1.0.0
Size: 8.3 MB

Tags

Optional, 1.36, Audio, [AimedForVerified]

#

A new mod is available. :tada:

This mod is a collection of funny sound replacements for me and my bois. The mod is not intended for public use but still feel free to try it out regardless. This version only has the music replacements.

Info

Version: 1.0.0
Size: 123.2 MB

Tags

Optional, 1.36, Audio, [AimedForVerified]

#

A new mod is available. :tada:

This mod is a collection of funny sound replacements for me and my bois. The mod is not intended for public use but still feel free to try it out regardless. This version only has the Jukebox music.

Info

Version: 1.0.0
Size: 44.2 MB

Tags

Optional, 1.36, Audio, [AimedForVerified]

visual birchBOT
#

A new mod is available. :tada:

Changes the Corrosive Sludge Pump goo to Purple.

Info

Version: 1.0.0
Size: 645.5 KB

Tags

Visual, 1.36, Verified

visual birchBOT
#

A new version is available. Version 1.0.1

Changelog
  • "Ey Mercedes" no longer plays when depositing
  • Tremendously reduced file size
  • Discontinued Mercedes-Benz A-Class, looks hideous anyway
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the sounds of bugs being decapitated with Unreal Tournament Announcer shouting "Headshot!"

Info

Version: 1.0
Size: 17.5 KB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1

Changelog

Enhanced the sounds to be more sharp and impactful.

Adjusted the max ammount of sounds able to be played at once for high rates of fire.

Changed attenuation settings so that sound is heard further and clearer.

visual birchBOT
#

A new version is available. Version v2

Changelog

Edited the detail colors on the armor to stand out a little less.
Overhauled the weapon/pickaxe colors to match the Flamingo and the Coconut Shade hats. They look much better now :)
I might be done with the mod now, I might not. Reply to one of my comments if you want to speak up.

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Fixes escort rock phase from extending into the 3rd stage of the heartstone fight

Info

Size: 34.5 KB

Tags

Optional, 1.36, QoL, Approved, Gameplay

visual birchBOT
#

A new version is available. Version 2.0

Changelog

Driller

Flamethrower
Dmg 11 -> 14
Flame Reach 1000 -> 1500
Intensity/Sec 2 -> 3
Ammo 300 -> 400
Clip 50 -> 75
RoF 6 -> 8
Reload 3 -> 2
Exploding Enemy Dmg 55 -> 75

Upgrades
Tier 1 Clip Increase 25 -> 50
Tier 1 Range Increase 500 -> 1000
Tier 2 Damage Increase 4 -> 8
Tier 2 Heat Increase 10 -> 20
Tier 2 Sticky Increase 3 -> 5
Tier 3 Sticky Snare 50% -> 25%
Tier 3 Ammo Increase 75 -> 150
Tier 3 RoF Increase 80% -> 200%
Tier 4 Ammo Increase 75 -> 225
Tier 4 Fear 20% -> 35%
Tier 4 Sticky Increase 3 -> 7
Tier 5 Heat AOE 400 -> 550
Tier 5 Explode on Kill 50% -> 75%

Overclocks unchanged at this time

Cryo Cannon
Dmg 6 -> 8
Frozen Damage Bonus Scaling 0 -> 100%
Damage Radius 0 -> 30
Max Damage Radius 0 -> 0 (damage scales down linearly through whole radius)
Flame (Frost) Reach 1000 -> 1500
Chargeup Time 0.5 -> 0.4
Max Pressure 4.5 -> 6.0
Pressure Drop /sec 0.7 -> 0.9
Pressure Gain /sec 0.9 -> 1.0
Clip 500 -> 750
RoF 8 -> 10
Reload 3 -> 2
Freeze Power 8 -> 11
Sticky Frost Duration 3 -> 5

Upgrades
Tier 1 Charge Ti

visual birchBOT
#

A new mod is available. :tada:

Adds a dapper top hat, monocle, and facial hair combo to the Engineer's and the Mine Head's sentry guns.

Info

Version: 22.08.06
Size: 2.3 MB

Tags

Auto-Verified, Visual, 1.36

visual birchBOT
#

A new version is available. Version 1.1

Changelog

Lowered the volume slightly, added some extra lines to MER-C's attack cue, and adjusted the delay between attack cue voicelines; hopefully they'll be more consistent.

visual birchBOT
#

A new mod is available. :tada:

Replaces the Dreadnought music with entry of the gladiators

Info

Version: 1.0
Size: 2.2 MB

Tags

Optional, 1.36, Audio

visual birchBOT
#

A new version is available. Version 2.0.0

Changelog
  1. Added widget with a choice of dance moves
  2. Added client-server support
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version v17

Changelog

Moved ricochet to carpet bomber. Undid changes to the clean ammo OC for the autocannon. Undid the Neurotoxin OC nerf. Undid the damage changes for Carpet Bomber (kept the AoE tho, blame my need to round numbers)
Rebalanced the LS-LS OC (minigun) by taking away the move penalty but making the stun penalty worse.
Buffed boomstick's auto-reload by 2 seconds
Buffed minigun's "cool on kill" by 0.3s (50%
Added a TON of perk buffs. They are listed in full at the bottom of the mod description.

As always, see underlined text in the mod description for new parts, and see strikethrough text for removed parts.

visual birchBOT
#

A new mod is available. :tada:

Replaces all of the Dreadnought Boss music with Dance of the Dreadnought

Info

Version: 1.0
Size: 1.7 MB

Tags

1.36, Audio

#

A new version is available.

Changelog

Removed the following files
- TM_Biome_IceCaves_DeepSnow
- TM_Biome_IceCaves_Ice01
- TM_Biome_IceCaves_LowFrictionIce
- TM_Biome_IceCaves_Rock01
- TM_Biome_IceCaves_SnowRock01
- TTP_NoDebris
- TTP_PlainTerrain
- TTP_Rock
- TTP_Snow
These files often caused crashes and conflicts, and as such I am removing them to make the mod more stable. (Note that this doesn't mean a guaranteed 0 conflicts)

Updated for Season 2

There is a 99.9999% chance that is the last update this mod will see, use something like Remove All Particles (or variations thereof) instead, it's better made and more useful.

visual birchBOT
#

A new version is available.

Changelog
  • Fix many items behaving improperly
  • Add logging to help trace source of save issues
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 36.3.13

Changelog

v36.3.13
-Increased AutoCannon CarveDiameter (WPN_Autocannon \23\CarveDiameter) from 90 to 110
-Increased Hurricane CarveDiameter (PRJ_MicroMissile \29\CarveDiameterCM) from 80 to 130
-Increased Minigun CarveDiameter (WPN_Gatling \31\CarveDiameter) from 80 to 90

visual birchBOT
#

A new mod is available. :tada:

Tweaks potency of entire loadout of Engineer in a more powerful way. Guns shoot harder, faster, and with more ammo. Platforms for DAYS, boys. Obviously intended to power-trip a little, sandbox mode.

Info

Version: 2.0
Size: 48.8 MB

Tags

[AimedForSandbox], Gameplay

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2

Changelog

Further adjusted volume levels.

All voiceline categories now share the VoiceDwarf SoundClass, and are properly affected by the Sound Effects Volume slider.

As a side-effect, the Revive voicelines are now slightly muted by the Death sound effect, but I think it's a proper trade-off for now.

visual birchBOT
#

A new mod is available. :tada:

Mod that adds a little more oomph to the PGL explosions by adding the sound of a thunderclap to it.

Info

Version: 1.0
Size: 1.4 MB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

Mod that adds a little more oomph to the PGL explosions by adding the sound of a thunderclap to it.

Info

Version: 1.0
Size: 1.4 MB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

This mod changes the audio cue for Lloyd i.e. LloydLloydHereYouGo_Cue and LloydWhatWillItBe_Cue

Info

Version: 1.0.0
Size: 28.6 KB

Tags

Auto-Verified, Optional, 1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

Mod that adds a little more oomph to the PGL explosions by adding the sound of a thunderclap to it.

Info

Version: 1.0
Size: 1.4 MB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new version is available. Version SGGTI_5.3.4

Changelog
  • Added Purple Swarmer, Swarmer Brundle, LeechBomber, and FireFlea.
  • Fixed a few Bugs
  • Fixed a couple icons
  • Removed all Gnomes from Mission Control
visual birchBOT
#

A new mod is available. :tada:

Replaces various cave leech sounds with Skeletor's laugh.

Info

Version: 1.2.0
Size: 287.3 KB

Tags

1.36, Audio

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Adds some music from Rocket Cat's Death Road to Canada to replace various musics from the game

Info

Version: 1.0.0
Size: 66.4 MB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new version is available. Version 2.3

Changelog

Adding in the utility buffs (mining, lighting, etc.) from Bosco Retooled as they're simply too useful.

Mining Radius: 1.05m -> 1.25m
Spotlight Intensity: 140,000 -> 200,000 (Now equivalent to Molly's.)
Default Light Radius: 10m -> 20m
Default Light Radius Color: Medium Yellow -> Pale White

Tier 1 - Mining Expert: 100% -> 125%
Tier 3 - Let There Be Light: +20m Light Radius -> +40m Light Radius

Balancing these changes out are net reductions in power for Bosco's gun and rockets, along with removing the extra additional base rocket.

Normal Rockets:
Base amount: 3 Rockets -> 2 Rockets
Damage: 180 Explosive -> 80 Fire
(New): 2 Second Stun
Base Rocket Damage Radius: 3.5m -> 3m
Base Rocket Max Damage Radius: 1.5m -> 3m

Cryo Rockets:
Base Amount: 3 Rockets -> 2 Rockets
Base Rocket Damage Radius: 5m -> 4m
Cryo Rocket Max Damage Radius: 4.5m -> 3m

Gun AOE: 2m -> 1.5m

visual birchBOT
#

A new mod is available. :tada:

Mod that adds a little more oomph to the PGL explosions by adding the sound of a thunderclap to it.

Info

Version: 1.0
Size: 1.4 MB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

Replaces the sounds of various weapons in Deep Rock Galactic

Info

Version: 1.0
Size: 6.3 MB

Tags

1.36, Audio

#

A new mod is available. :tada:

Replaces the sounds of various weapons in Deep Rock Galactic

Info

Version: 1.0
Size: 6.3 MB

Tags

Optional, 1.36, Audio

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1

Changelog

Updated for U36. Tweaked all grenades since the last version to feel more useful and not counter intuitive. This significantly changes how most of the grenades work.

visual birchBOT
#

A new version is available. Version 1.1

Changelog

Updated for U36. Tweaked all grenades since the last version to feel more useful and not counter intuitive. This significantly changes how most of the grenades work.

visual birchBOT
#

A new version is available. Version 1.1

Changelog

(Hopefully) fixed the overlapping audio issue! thanks to prosto_lucky on the discord for helping me through the problem
Added new music - the main DRTC theme plays in the space rig now

visual birchBOT
visual birchBOT
#

A new version is available.

Changelog

Lead Storm
Dmg 10 -> 14
Carve Diameter 80 -> 160
Carve Noise 10 -> 40
Spread/Shot 0.2 -> 0.07
Max Spread 3.5 -> 2.5
Max Vertical/Horizontal Spread 4.5 -> 3
Ricochet Range 600 -> 1000
Shot Cost 2 -> 1 (!!)
Ammo 2400 UNCHANGED (Effectively Doubled)
RoF 15 -> 20
Unjam Duration 10 -> 6

Upgrades
Tier 1 Cooling Delay -0.15 -> -0.4 Rate 1.5 -> 2.5
Tier 1 RoF 2 -> 5
Tier 1 Spread 25% -> 12%
Tier 2 Ammo UNCHANGED
Tier 2 Dmg 2 -> 4
Tier 3 Armor Break +200% -> +500%
Tier 3 Stun Chance +20% -> +35% Duration +2 -> +3
Tier 3 Blowthrough 1 -> 4
Tier 4 Max Spin Dmg Bonus 15% -> 25%
Tier 4 Spinup Reduction -0.4 -> -0.55
Tier 4 Stability Spread @ Max Spin 75% -> 33%
Tier 5 Critical Overheat UNCHANGED
Tier 5 Heat Sink UNCHANGED
Tier 5 Hot Bullets UNCHANGED

Thunderhead
Dmg 14 -> 21
Radial Dmg 9 -> 13
Dmg Radius 140 -> 200
Max Dmg Radius 75 -> 120
Carve 90 -> 220
Carve Noise 10 -> 40
Max Horizontal Spread 22 -> 10
Max Vertical Spread 8 -> 4
Starting Fire Rate 3.4 -> 4
Max Fire Time Cap 1 -> 2
Ammo 440 -> 600
Clip 11

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.2

Changelog
  • Moved to DRGLib's settings object system, allowing for settings save files to be save to JSON (You can find your save at FSD/Mods/SimpleQOL/Settings.txt
  • Added resource icons to biomes in mission list
  • Added boxes to update lobby settings (Privacy, difficulty) in mission list page
  • Added tracker to show how many resupplies are available (Should work with mods changing resupply cost)
  • Moved reload cancelling to it's own keybind and modified the logic slightly
  • Added a custom binding to activate the berzerker perk
  • Added minimum distance option to the empty sentry recall
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.2.0

Changelog
  1. Added random move button.
  2. Added affect for all players (for a Host).
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 0.6

Changelog

added songs:
kicking ass & taking names
pimped out getaway
payback roulette
double cross 2017
drop zone
pounce
underground lockdown
three way deal
pulse (and point of no return)
home invasion 2016
use of force

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.0

Changelog
  • UPDATED to the latest Engine version!
  • ADDED Gunner's Coilgun upgrades and OCs! More weapons coming soon.
  • FIXED Scout's grappling hook not functioning due to a negative projectile speed (using High Velocity Ejection System)
  • FIXED Gunner's shield generator upgrades being totally broken. All upgrades for this are available and work great now!
  • TWEAKED most Overclock penalties that make weapons unusable with a magazine size of 0 (this doesn't change much of anything but it at least gives you SOMETHING to work with)

It's been a while, I know. Life got in the way, it is what it is sometimes. Didn't want to delay things any more than they needed to, so consider this v1.1 update a "compatibility patch" of sorts, since 1.0 was back in DRG's old engine. We'll roll out DRGx2 v2.0 when the rest of the Season 2 and 3 guns are in and working alright. Thank you so much for your patience guys.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.4

Changelog

Bosco's Cryo Rockets have been reworked to better suit with this mod. Deals heavy damage in a large radius, with the caveat of a longer cooldown than normal and significant self-inflicted damage if not used carefully. Intended to act as the opposite counterpart of his firework rockets.

Tier 4 - Cryo Explosion:
100 Cold Damage -> 300 Ice Damage
60 Second Cooldown -> 120 Second Cooldown
Damage Radius: 4m -> 6m
Max Damage Radius: 3m (unchanged)
Minimum Damage Falloff: 50% at the edge
Friendly Fire Damage: 10% -> 60%

Miscellaneous: Cryo Explosion now uses the same particles as the Scout's Cryo Grenade, to better denote its increased range. Both normal Rockets and Cryo Explosion Upgrades now make mentioned of their modded changes.

visual birchBOT
#

A new version is available. Version 2.41

Changelog

Quick patch.

120 seconds on the new Cryo Rocket is actually shorter than I thought. Changing it to 150 second cooldown.

visual birchBOT
visual birchBOT
#

A new version is available. Version 4.5.1

Changelog

Added support for gamepad keys for LIB_WT_InputKeySelector
This currently does not support "Gamepad face button bottom", but most other gamepad keys work

  • [N]LIB_WT_InputKeySelector
    -[N] Added gamepad key support
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2.0

Changelog
  • ADDED Scout's Crossbow upgrades and OCs!
  • ADDED Driller's Goo Cannon upgrades and OCs! More weapons coming soon.
visual birchBOT
#

A new mod is available. :tada:

Replaces the autocannon's sound effects with rather obnoxious Among Us ones.

Info

Version: 1.0.0
Size: 105.3 KB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

Mod replacing Lloyd sounds with System Shock 2's Protocol Droid lines.

Info

Version: 1.0
Size: 178.3 KB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

Changes original character Icons to TF2 related ones. My first try at modding. Might be subject to a multitude of changes. Not final.

Info

Version: 1.0
Size: 411.2 KB

Tags

Optional, 1.36, [AimedForVerified], Cosmetic

visual birchBOT
#

A new version is available.

Changelog
  • Update common lib
  • Make "Open equipment terminal" menu button function outside of the space rig
  • Add very WIP creative menu for spawning actors and carving terrain
visual birchBOT
#

A new mod is available. :tada:

Just replaces some jukebox tracks with music by young scrolls

Info

Version: 1.0.0
Size: 6.9 MB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

When any player pings with the laser pointer in a lobby with the host using this mod, a game message will be sent to all players in chat with information about the ping.

Info

Version: 1.0.0
Size: 3.5 MB

Tags

Optional, 1.36, QoL, [AimedForVerified]

visual birchBOT
#

A new version is available. Version 1.3.0

Changelog
  • ADDED Scout's Plasma Carbine upgrades and OCs!
  • ADDED Engineer's LOK-1 Rifle upgrades and OCs!
  • ADDED Engineer's Shard Diffractor upgrades and OCs!
  • ADDED Gunner's Hurricane Launcher upgrades and OCs!
  • ADDED Driller's Wave Cooker upgrades and OCs!
    There's still some tweaks to be made but we're almost ready for 2.0!
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

A pack of custom made spawns for content creators.

Info

Size: 72.1 KB

Tags

1.36, RequiredByAll, Tools, Approved, Gameplay

visual birchBOT
#

A new version is available. Version 2.0

Changelog

GK2
Dmg 15 -> 19
Weakpoint Bonus 10% -> 25%
Spread/Shot 1.4 -> 0.6
Max Spread 4.2 -> 2.0
Max Spread Vertical/Horizontal 0.9 -> 0.7
Ammo 375 -> 480
Clip 25 -> 36
RoF 7 -> 8
Reload 1.8 -> 1.0

Upgrades
Tier 1 Base Accuracy UNCHANGED (Can't make it better)
Tier 1 RoF 2 -> 3
Tier 2 Dmg 1 -> 3
Tier 2 Ammo 100 -> 240
Tier 3 Recoil Max Spread -0.65 -> -0.8 Recoil 50% -> 25%
Tier 3 Dmg 2 -> 4
Tier 3 Clip 10 -> 18
Tier 4 Weakpoint +20% -> +40%
Tier 4 Armor Break 500% -> 750%
Tier 4 RoF 2 -> 5
Tier 5 Battle Frenzy UNCHANGED
Tier 5 Battle Cool UNCHANGED
Tier 5 Stun UNCHANGED

M1000
Dmg 55 -> 80
Armor Dmg Multiplier 30% -> 50%
Charge Speed 1.6 -> 1.3
Charge Recoil 2.5 -> 1.8
Charged FoV Change -15 -> -20
No Gravity on Focus Duration 1.5 -> 2.5
Ammo 96 -> 120
Clip 8 -> 10
Reload 2.55 -> 1.8

Upgrades
Tier 1 Ammo 40 -> 120
Tier 1 Dmg 10 -> 25
Tier 2 Focus Speed 0.4 -> 0.75
Tier 2 Recoil Max Spread 80% -> 50% Spread/Shot -0.9 -> -2.1 Recoil 50% -> 25%
Tier 2 Armor Break 220% -> 450%
Tier 3 Focus Dmg 25% -> 75%
Ti

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod lowers health values of rival tech turrets (Burst Turret, Sniper Turret, Repulsion Turret).

Info

Version: 1.0.0
Size: 31.0 KB

Tags

1.36, RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changes mission control's wave warning and contact triggers for all waves. Also removes wave ending triggers as it fit better, and I didn't know what else to add. Recommended with dependencies listed.

Info

Version: 1.0.1
Size: 9.1 MB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new version is available. Version U36_0.2.4

Changelog

[o]
| -> Fixed multiple potential causes of crashes
| -> Fixed upper monitor not showing
| -> Repurposed obsolete icons on the monitor

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version U36_0.0.2

Changelog

[o]
| -> Switched input system to be more in line with vanilla prompts
| -> Fixed crash on startup
| -> Changed 3D widget interaction to hopefully work regardless of UI blocking the screen
| -> Attempted to fix some of the materials flickering

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod removes huge FPS drops when shooting frozen enemies upclose (especially with a shotgun).

Info

Version: 1.0.0
Size: 9.2 KB

Tags

Visual, 1.36, QoL, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changes almost all of the songs into songs from Doom, Doom 2, and Final Doom!

Info

Version: 1.0
Size: 91.4 MB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changes the endwave song Where they really dare to Bonnie Tylers Holding Out For A Hero, there six endwave songs so this you a 1 out of 6 chance to hear it technically.

Info

Version: 1.0.0
Size: 9.9 MB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

This is a purely cosmetic mod that adds a basic 'Neko Ears' headpiece for your dwarf. First ever mod, using this a test for the process of creating, uploading and downloading mods.

Info

Version: 0.1
Size: 12.9 KB

Tags

Visual, 1.36, Cosmetic, 1.35.69455

visual birchBOT
#

A new version is available. Version 2.3.0

Changelog
  1. Added Host Settings panel.
  2. Added Absolute Random option.
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.0

Changelog

Added more custom messages and laid some of the ground work for allowing players to have their own custom messages.

visual birchBOT
#

A new mod is available. :tada:

Plays a yeet sound when you throw a flare.

Info

Version: 1.0.0
Size: 3.5 MB

Tags

1.36, Audio, Cosmetic, Verified

visual birchBOT
#

A new mod is available. :tada:

Replaces the bulk detonator explosion sound with the PillarMenTheme.

Info

Version: 1.0.0
Size: 255.3 KB

Tags

Auto-Verified, 1.36, Audio, 1.35.69455

visual birchBOT
#

A new mod is available. :tada:

This mod changes the fester fleas flying sound effects to the different soundeffects and voice lines of navi from The Legend of Zelda

Info

Version: 1.0.0
Size: 127.4 KB

Tags

Auto-Verified, Optional, 1.36, Audio

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This is the same as my other mod I Need A Hero but should play the song every time instead of the 1 out of 6 odds

Info

Version: 1.0.0
Size: 34.7 MB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces Vanilla Boss Wave. Normal Wave, End Wave and Machine Event sounds to Music from Metal Gear: Rising Revengence, DMC5 and Yakuza 0

Info

Size: 105.7 MB

Tags

Auto-Verified, Optional, 1.36, Audio, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the bulk detonator explosion and glowls sound with the eric voice

Info

Version: 1.0.0
Size: 193.5 KB

Tags

Auto-Verified, 1.36, Audio, 1.35.69455

visual birchBOT
visual birchBOT
#

A new version is available. Version 2.3.0

Changelog
  1. Added Host Settings panel.
  2. Added Absolute Random option.
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This is just a test. I can't test the mod by placing the input.pak in the game as it keeps saying corruptible data, please verify installation before freezing. Nemesis now has a slither of Great Ace Attorneys' Tobias Gregson in it.

Info

Size: 1.3 MB

Tags

Audio

#

A new version is available. Version 1.2.0

Changelog

Mod settings can now be toggled while in missions.
Added a "Host Only" setting to the mod. When enabled, PingToText messages will only send for the host. It can be toggled using \ (Back slash)
Added more custom messages.
Added a ready check message for when you ping Molly. (Temporary until I finish letting people set their own messages)
Added an additional check to potentially fix the mod not working sometimes

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0.0

Changelog
  • No longer restrict minerals from being able to move horizontally
  • Only remove scatter from minerals mined from TCF, C4, and PGL
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Adds the "You can not Kill me, I am Omega" part to Ironwill

Info

Size: 606.9 KB

Tags

Auto-Verified, Optional, 1.36, Audio, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Increases the volume of the Born Ready perk's "click-click" audio cue, so that it can be heard more easily when music and other sounds are playing.

Info

Version: 1.0.0
Size: 2.5 KB

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.42

Changelog

Tier 4 - Cryo Explosion:

150 Second Cooldown -> 120 Second Cooldown
60% Friendly Fire -> 50% Friendly Fire

visual birchBOT
#

A new mod is available. :tada:

Mod aims at making Bosco 50% better.

Info

Version: 2.0.0
Size: 21.4 KB

Tags

1.36, Tools, Approved, Gameplay

#

A new mod is available. :tada:

Upgrades Attributes of Character by 50% or less.

Info

Version: 2.0.1
Size: 44.0 KB

Tags

1.36, Approved, Gameplay

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.1

Changelog
  • Added bug healthbars
  • fixed the EPC (chargeblaster)
  • fixed the goo cannon
  • some fixes for the coilgun
  • fixed negative clip size issue for some weapons
  • Menus now follow you around instead of staying where you originally opened them
  • Fixed a bug that was causing unexpected collisions with projectiles and laser pointer against the terrain scanner menu
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Removes all the coughing/burping/grunting noises from the X key on the space rig, also removes the coughing noises from spore clouds

Info

Version: 1.0.0
Size: 16.3 KB

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod adds new model for the forge. The mod modifies SM_Mallet_A.pskx and also adds few new textures for the hammer.

Info

Version: 1.0.0
Size: 6.9 MB

Tags

Auto-Verified, Visual, Optional, 1.36, Verified

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Increases the volume of many Equipment audio cues, so that they can be heard more easily when music and other sounds are playing.

Info

Version: 1.0.0
Size: 46.9 KB

Tags

Auto-Verified, Optional, 1.36, Audio, QoL

visual birchBOT
#

A new mod is available. :tada:

A 'Weakpoint Focus' approach. GK2 in a precision battle rifle setup.

Info

Version: GK2_Igel-00.1
Size: 17.9 KB

Tags

Optional, 1.36, Approved, Gameplay

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the generic weakspot hit sound effect with the killsound in Splatoon.

Info

Version: 1.1
Size: 9.6 KB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

The mod rethinks sentry gun upgrade system.

Info

Version: 1.0.0
Size: 19.8 KB

Tags

1.36, RequiredByAll, Approved, Gameplay

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2

Changelog

-Doubled the volume
-Removed the attenuation profile and used the default settings instead so you can hear the hitsound almost anywhere. Will go back and improve the settings if there is demand.

visual birchBOT
#

A new version is available. Version 2.2

Changelog
  • Added feature to drop from the Spacerig faster
  • Added counter to the mission list for how many season challenges a mission fills
  • Fixed a bug where the resupply tracker wouldn't disappear when starting a mission
  • Increased reliability of the settings actually saving
visual birchBOT
#

A new mod is available. :tada:

The mod replaces the sound of a shot for PGL with the sound from MW2 "Tactical Nuke Incoming"

Info

Version: 1.0
Size: 56.5 KB

Tags

Auto-Verified, Optional, 1.36, Audio, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Plays ambient music only. Wave and Boss music are not played and do not interrupt ambient music.

Info

Version: 1.0.0
Size: 1.1 KB

Tags

1.36, Audio, 1.35.69455

visual birchBOT
#

A new mod is available. :tada:

Plays ambient music only. Wave and Boss music are not played and do not interrupt ambient music.

Info

Version: 1.0.2
Size: 1.1 KB

Tags

1.36, Audio, 1.35.69455

#

A new mod is available. :tada:

Plays ambient music only. Wave and Boss music are not played and do not interrupt ambient music.

Info

Version: 1.0.3
Size: 1.1 KB

Tags

1.36, Audio, 1.35.69455

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Plays ambient music only. Wave and Boss music are not played and do not interrupt ambient music. This is achieved by altering the sound_classes [Music_Action] and [Music_Boss]. They are rewritten to mirror [Music_Background] and disabled mostly

Info

Version: 1.0.4
Size: 1.1 KB

Tags

1.36, Audio, [AimedForVerified], 1.35.69455

visual birchBOT
#

A new version is available. Version 0.01a_HavokF

Changelog

[ 0.01a Havok ]
+2m throwing range.
10m to 12m ( 1000 > 1200 )

Stun Duration: 1.5s to 2s
Stun Chance: 20% ( no change )

Bosco is more responsive when enemies entering engagement range.

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2

Changelog

Remplace une carte +2 par le 3eme choix d'arme secondaire
Remplace la purge de malus par l'interdiction de courir

visual birchBOT
#

A new mod is available. :tada:

Deep Rock should REALLY invest in some better equipment. Changes sounds of grinding on pipes into "pleasant" sounds of grinding a fork across a metal surface. Dont ask why.

Info

Version: 1.0
Size: 583.9 KB

Tags

Auto-Verified, 1.36, Audio, [AimedForVerified]

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2.1

Changelog

Fixed a typo and increased the polling rate for searching for markers to help prevent incorrect pings.

visual birchBOT
#

A new version is available. Version 2.3

Changelog

Rocket Changes:
Shift in design intent. The same radius between both rocket types now allows players to better choose which effect they want. Default Rockets now stun and ignite enemies, and are intended more for clearing out groups of weaker enemies, while Cryo is more focused on quickly dispatching tougher opponents (Spitball Infectors, Praetorians, Breeders). Limited back to the base amount of 2 rockets, but now recharge incredibly quickly, encouraging less hording and more frequent, casual use by the player.

Rocket Amount: 3 -> 2 (Back to Default)
Rocket Cooldown: 60 Seconds -> 45 Seconds
Rocket Windup: 0.1 sec -> 0.05 sec (Better snapfire on command)
Base Rocket Damage: 150 Explosive -> 75 Fire
Base Rocket Damage Radius: 3m -> 3.5m
Base Rocket Max Damage Radius: 2m -> 3.5m
(New) Base Rocket Stun: 3 seconds
Tier 4 - Cryo Explosion Damage Radius: 4m -> 3.5m

*Default Rocket Upgrade on the Terminal now mentions changes.

Gun Changes:
Fire Rate: 10.5 shots/sec -> 10 shots/sec (Back to Default)

Base

visual birchBOT
#

A new version is available. Version 1.18

Changelog

Potential fix for various objectives not spawning.
Fixed Black Box objective scaling being exponential.
Improved Spaceball Field area models, added custom jukebox, increased player speed, added new goals.
Sorted warnings to match the tier systems.
Added a toggle for Plasma Borer firing to the console on the back of it, fixed audio issues related to firing, potential fix for crashes as well.
Added new secrets to the Depot.
Changed objective payouts for Barley Bulbs & Mini Mules.
Changed Lootsplosion warning to tier 2 since it is technically optional but still a threat.
Removed some testing upgrades from Refineries, Mineheads.
Increased damage from Waste Canisters from the Dumping Grounds warning since it was too little for an inconsistently spaced object.

visual birchBOT
#

A new version is available. Version 1.3.0

Changelog

No More bad pings! (I hope)

I should have fixed the issue where your ping may be incorrect (marker floating in the air when you marked an enemy, etc). This should also solve the problem of seeing messages like " pinged ."

Potential issues (I have not encountered them but could be possible. Let me know if you end up experiencing them):

  • Players pinging at the same location at the same time may have their PingToText messages displaying the wrong user for their messages.
  • Players who joined the game late may not send PingToText messages for the first few seconds after they join. (This should solve itself within 5 seconds of them joining in fully)

If you get into situations of messages not sending for a player, you should be able to fix it by toggling the mod off then back on (left bracket twice)

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changes most of DRG's music into tracks from the game Omori.

Info

Version: 1.0.0
Size: 240.8 MB

Tags

1.36, Audio, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changes the grapple hook sound to the one in Hardspace Shipbreaker

Info

Version: 1.0
Size: 718.1 KB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This Mod Replaces Mission Control, Mission Control text and Audio with Derpy Hooves From My little pony: FIM, Molly with Applejack, Doretta With Maud Pie, the Bobble at the Bar with Berry Punch and the Bartender with Autumn blaze.

Info

Version: 1.0.1
Size: 55.1 MB

Tags

Visual, 1.36, Audio, RequiredByAll, Cosmetic, Approved

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod is a collection of funny sound replacements for me and my bois. The mod is not intended for public use but still feel free to try it out regardless. This version only has the SFX replacements.

Info

Version: 1.1.0
Size: 7.5 MB

Tags

Optional, 1.36, Audio, Verified

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Made for personal use, a TV head model replacement

Info

Version: 1.3.0
Size: 182.6 KB

Tags

Auto-Verified, 1.36, RequiredByAll, [AimedForVerified], Cosmetic

visual birchBOT
#

A new mod is available. :tada:

Adds fully original soundtrack that was written specifically for DRG mod by trufata

Info

Version: 0.0.2
Size: 1011.7 KB

Tags

Auto-Verified, Optional, 1.36, [AimedForVerified]

visual birchBOT
#

A new mod is available. :tada:

Change the Gunner's default Revolver firing sound by the firing sound of the Revolver of Metro 2033

Info

Version: 1.0.0
Size: 56.7 KB

Tags

1.36, Audio

visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0.0

Changelog
  • Replaced breach cutter firing sound with Star Wars seismic charge
  • Crossbow now makes a little pew when firing
  • BRT firing sound overlayed with Aliens pulse rifle
  • Added sonic werehog and Wilhelm screams to the fall sounds
  • Arnold Schwarzenegger Mr. Freeze line occasionally plays when throwing Cryo grenade
  • GK2 sounds overlayed with Borderlands 2 bane gun sounds
  • EPC plays anime charging up sfx and hadouken sound when firing charged shot
  • Lure nades play Fortnite default dance
  • Proximity grenades play WTF BOOOM when triggered
  • Plasma burster grenades make BOOIING sound when bouncing
  • IFG grenade plays ZA WARUDO clip when exploding
  • Beast master taming voicelines replaced with Dr. Eggmans "you know what they say the more the merrier"
#

A new version is available. Version 2.0.0

Changelog
  • Replaced breach cutter firing sound with Star Wars seismic charge
  • Crossbow now makes a little pew when firing
  • BRT firing sound overlayed with Aliens pulse rifle
  • Added sonic werehog and Wilhelm screams to the fall sounds
  • Arnold Schwarzenegger Mr. Freeze line occasionally plays when throwing Cryo grenade
  • GK2 sounds overlayed with Borderlands 2 bane gun sounds
  • EPC plays anime charging up sfx and hadouken sound when firing charged shot
  • Lure nades play Fortnite default dance
  • Proximity grenades play WTF BOOOM when triggered
  • Plasma burster grenades make BOOIING sound when bouncing
  • IFG grenade plays ZA WARUDO clip when exploding
  • Beast master taming voicelines replaced with Dr. Eggmans "you know what they say the more the merrier"
#

A new version is available. Version 2.0.0

Changelog
  • Replaced breach cutter firing sound with Star Wars seismic charge
  • Crossbow now makes a little pew when firing
  • BRT firing sound overlayed with Aliens pulse rifle
  • Added sonic werehog and Wilhelm screams to the fall sounds
  • Arnold Schwarzenegger Mr. Freeze line occasionally plays when throwing Cryo grenade
  • GK2 sounds overlayed with Borderlands 2 bane gun sounds
  • EPC plays anime charging up sfx and hadouken sound when firing charged shot
  • Lure nades play Fortnite default dance
  • Proximity grenades play WTF BOOOM when triggered
  • Plasma burster grenades make BOOIING sound when bouncing
  • IFG grenade plays ZA WARUDO clip when exploding
  • Beast master taming voicelines replaced with Dr. Eggmans "you know what they say the more the merrier"
visual birchBOT
#

A new mod is available. :tada:

This mod adds several output messages corresponding to in-game events. Events such as: Pressing Molly's button, Starting Hack-C, Popping a Dreadnought egg, etc. The mod simply post the events along with the player who initiated the event.

Info

Version: 1.1.0
Size: 3.8 MB

Tags

Optional, 1.36, QoL, Approved

visual birchBOT
#

A new version is available. Version 4

Changelog

M1000 ping sound change
GK2 final reload sound change
BRT7 magazine drop sound variation added
Shard Diffractor initial fire volume toned down
Coil Gun fire and reload volume reduced
Added more bullet passby sounds

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the machine event music with the Alen Gloob boss music from the game Voidigo.

Info

Version: 1.0.0
Size: 4.2 MB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new version is available. Version 2.0.0

Changelog

Added new ears, fixed up mats and tris

visual birchBOT
#

A new mod is available. :tada:

Helmet model replacement, 3D stuff by me.

Info

Version: 1.7.0
Size: 521.5 KB

Tags

Auto-Verified, Visual, 1.36, RequiredByAll, [AimedForVerified], Cosmetic

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Random lil helmet replacement, 3D by me.

Info

Version: 1.2.0
Size: 4.3 MB

Tags

Auto-Verified, Visual, 1.36, Cosmetic

visual birchBOT
#

A new mod is available. :tada:

The mod makes all biomes available and increases the number of missions. The Mutator count should be the same as vanilla. Missions should have equal weights. This is the same as "All Biomes More Missions" but updated for the current game version.

Info

Version: 1.1.0
Size: 3.2 KB

Tags

1.36, QoL, RequiredByAll, Approved, Gameplay

visual birchBOT
#

A new mod is available. :tada:

The mod makes all biomes available and increases the number of missions. The Mutator count should be the same as vanilla. Missions should have equal weights. This is the same as "All Biomes More Missions" but updated for the current game version.

Info

Version: 1.1.1
Size: 3.2 KB

Tags

1.36, QoL, RequiredByAll, Approved, Gameplay

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Mod replacing sounds of the grunts with FEAR 1 Replica soldiers voice lines.

Info

Version: 1.0
Size: 259.4 KB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Makes bot glow RGB.

Info

Version: 1
Size: 37.0 KB

Tags

Auto-Verified, Visual, Optional, 1.36, [AimedForVerified]

visual birchBOT
#

A new version is available. Version TMC2_S2_5.3

Changelog
  • Added more Random Additional Lines.
  • Added Goldbl4d3, HandDrawnNerd, and TheManOnTheFlyingTrapeze references.
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the song "They're Here" from wave events with "Rip & Tear" from DOOM (2016).

Info

Version: 1.0.0
Size: 7.1 MB

Tags

Auto-Verified, Optional, 1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

Whenever scout WOULD say a voice line when using his grapple gun, he instead screams like Dallas from PAYDAY 2 when he needs a medic bag. I made this in 30 minutes and have no intention of updating it further.

Info

Version: 1.0.0
Size: 32.5 KB

Tags

Auto-Verified, Audio

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

New 3d armor replacements

Info

Version: 1.0.0
Size: 4.8 MB

Tags

Auto-Verified, Visual, 1.36, RequiredByAll, [AimedForVerified], Cosmetic

visual birchBOT
#

A new version is available. Version 1.1 (Minor)

Changelog

Updated (or tried updating) in-game mod icon to make it more recognisable.

#

A new mod is available. :tada:

This mod mutes the dwarfs breathing noises while sprinting.

Info

Version: 1.0.0
Size: 4.7 KB

Tags

1.36, Audio, 1.35.69455

visual birchBOT
#

A new mod is available. :tada:

Makes bot glow RGB.

Info

Version: 1.0.1 (Minor)
Size: 37.0 KB

Tags

Auto-Verified, Visual, Optional, 1.36, Verified

visual birchBOT
#

A new version is available. Version 1.1

Changelog

-Fixed a bug causing the hacked patrol bot having rgb instead of default hacked patrol bot texture.
-Added custom hacked patrol bot textures.

#

A new version is available. Version 1.1.1

Changelog

-Fixed a bug causing the hacked patrol bot having rgb instead of default hacked patrol bot texture.
-Added custom hacked patrol bot textures.
(Changes should work now)

visual birchBOT
#

A new version is available. Version 1.1.2

Changelog

-Fixed a bug causing the hacked patrol bot having rgb instead of default hacked patrol bot texture.
-Added custom hacked patrol bot textures.
(Changes should work now)

#

A new version is available. Version 1.1.3

Changelog

-Fixed a bug causing the hacked patrol bot having rgb instead of default hacked patrol bot texture.
-Added custom hacked patrol bot textures.
(Changes should work now)

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Adds Gradient to bot glow

Info

Version: 1
Size: 86.7 KB

Tags

Auto-Verified, Visual, Optional, 1.36, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Removes the sound of replenishing oxygen from the game.

Info

Version: 1.0.0
Size: 738 B

Tags

Auto-Verified, Optional, 1.36, Audio

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

One Deadly Dog.

Info

Version: 1.0.0
Size: 881.5 KB

Tags

Auto-Verified, Visual, 1.36, Cosmetic

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Intended to raise your anxiety during starship troopers with big edm beats

Info

Version: 0.6
Size: 166.9 MB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new version is available. Version 2.4

Changelog

(NEW) Upgrade Complete! Bosco's upgrades have undergone an overhaul, hopefully open up a bit more build variety and give more options for users.

Tier 2

  • (NEW) Cryo Rockets - Moved from Tier 4. You do not need to have the original Rockets upgrade selected to access Cryo Rockets.

Tier 4

  • (Removed) Fear the Rocket: No longer required as base rockets now stun on impact, and Cryo Rockets already freeze opponents in place.
  • (Removed) High Frequency Explosion: As some may know, Armor Breaking is bugged on many weapons. Bosco's Rockets are no exception, with no benefit granted by taking this mod.
  • (New) Bigger Bullets: Moved from Tier 1.
  • (New) Extra Rocket: Moved from Tier 3.
visual birchBOT
#

A new version is available. Version 2.41

Changelog

Gun Fire Rate: 9.58 rounds/sec -> 10 rounds/sec

Originally changed on a whim, now back to default.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

A Collection of all the SipcoGames Portal Soundpacks all in one handy mod!

Info

Version: 1.0.1
Size: 8.7 MB

Tags

Auto-Verified, Optional, 1.36, Audio, Cosmetic

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the default revolver gunshot with the Ace of Spades signature gunshot from Destiny 2: Forsaken

Info

Version: 1.0.0
Size: 35.1 KB

Tags

Visual, 1.36, Audio, [AimedForApproved], Cosmetic

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

When an Alien Egg is broken free of a nest, Shrek is greatly displeased by your presence: 'WHAT ARE YOU DOING IN MY SWAMP?'

Info

Version: 1.0.0
Size: 442.5 KB

Tags

Optional, 1.36, Audio, [AimedForVerified], Cosmetic

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces Wave,Ambience,Machine event songs with custom Music

Info

Size: 121.8 MB

Tags

Auto-Verified, Optional, 1.36, Audio, [AimedForVerified]

visual birchBOT
#

A new mod is available. :tada:

Wanna feel like Stony Rock? This simple Sound Mod replaces pipe grinding sounds to those from Tony Hawk's Pro Skater 2.

Info

Version: 1.0
Size: 1.1 MB

Tags

Auto-Verified, 1.36, Audio, [AimedForVerified]

visual birchBOT
#

A new mod is available. :tada:

Poznaj gniew pradawnych krasnoludów, gdy nie dopilnujesz swojego wiertlożera

Info

Size: 294.4 KB

Tags

Audio

visual birchBOT
visual birchBOT
#

A new version is available. Version U36_0.1.0

Changelog

[-]
| -> Removed AssetRegistry
| -> Removed resource cost
|
[+]
| -> Added an option to select whether the lobby is solo, private or public
| -> Added an option to keep the last selection after generating a mission
|
[o]
| -> Hazard 5 is now automatically selected when Custom Difficulty is also enabled
| -> Fixed requested missions showing an incorrect player name
| -> Fixed requested missions not showing the correct hazard level

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.3

Changelog
  • Changed Volume of Level Music from 4 to 3 to attempt reducing crackling
visual birchBOT
#

A new version is available. Version U36_0.0.4

Changelog

[o]
| -> Fixed scroll bar in the profile list not working
| -> Fixed being unable to change the name of a profile
| -> Fixed being unable to mark materials as favorite

visual birchBOT
#

A new mod is available. :tada:

Replaces the deposit canister/bucket with a keg from the Oktoberfest event!

Info

Version: 22.09.14a
Size: 159.9 KB

Tags

Auto-Verified, Visual, 1.36

visual birchBOT
#

A new version is available. Version U36_0.1.0

Changelog

[o]
| -> UI rework
| -> Changed distance option to be per spawn instead of global
| -> Changed "Dreadnought Spawn Chance" to "Boss Spawn Chance"
| -> "Boss Spawn Chance" is now an integer from 0-100 instead of a float from 0-1 for easier readability
|
[+]
| -> Added option to toggle normal Dreadnoughts, Twins and the Hiveguard separately
| -> Added option to spawn Bulk Detonators
| -> Added option to spawn a Korlok
| -> Added option to spawn a BET-C
| -> Added option to set how likely an enemy is to spawn
| -> Added option to set how many of each an enemy spawn

#

A new version is available. Version U36_0.0.6

Changelog

[o]
| -> Fixed not being able to scroll through the whole length of the advanced settings section

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This simple Sound Mod replaces pipe grinding sounds to those from Tony Hawk's Pro Skater 2. Another version of my sound mod, without music in it. Just pure WAV grind sounds.

Info

Version: 1.0
Size: 195.3 KB

Tags

Auto-Verified, 1.36, Audio, [AimedForVerified]

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces Cave Leech sounds to Smoker sounds from Left 4 Dead. (Yes, sounds playin' after leech's death is a thing. I know. Tryin' to fix that.)

Info

Version: 1.0
Size: 631.4 KB

Tags

Auto-Verified, 1.36, Audio, [AimedForVerified]

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.36

Changelog

Changed some decorations models.
Added new fumo 'Nazrin' to Best Wurst Beer” mug event.
Yuyuko jumpscare when drinking Best Wurst Beer- yeah it is broken and i like it.

visual birchBOT
#

A new version is available. Version 2.3

Changelog

Added the following keybinds:

Recall sentry one
Recall sentry two
Select sentry one
Select sentry two
Recall selected sentry
Select closest sentry
Select furthest sentry
Recall closest sentry
Recall furthest sentry

Updated Prioritize sentry one tooltip

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.3

Changelog
  • Improve driller's detonation pack: item now requires a trigger press to throw the charge, and a second trigger press to makes it explode
  • Allow to unfreeze character by moving left thumbstick left and right (now works for non-host clients)
  • Fixed mission end scene: the mission result screen now shows up properly
  • Prevent from moving when you shouldn't be allowed to move (like during drop pod descent or when frozen)
  • Display outlines when grabbing laser pointer
  • UI windows readability improvements: make windows a bit bigger and allow to get closer to UI windows by increasing move threshold
  • Added a "Weapons scaling" setting
  • VR settings window: increase scroll speed and fix sliders on-hover scale
  • Fixed debug menu that sometimes showed up on screen in flat mode (like after changing character)
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 22.09.19

Changelog

Correctly scaled Juiceboxes for host and client.
Fixed attenuation/sound classes for custom Juicebox pings.
Attempted to fix some of materials on the Googly spawns.
Made the Squeaky Hammer a bit bigger.

Ragdolls on the Googly spawns still go crazy for clients. Unintended side effect that I have to look into but I am kind of a fan of for now.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Plays the 'Guardian Down' sound effect from Destiny 2 when a player is downed.

Info

Version: 1.0.0
Size: 16.0 KB

Tags

1.36, Audio, Cosmetic

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod changes the default stats value of the Engineer's Lock on Rifle to something OP. Should be good for mods that enables spawn of many enemies like Horde Mode.

Info

Version: 1.0.0
Size: 6.2 MB

Tags

RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod is for all 3rd license upgrades of all characters with additional health for the Armor. Good for players who like to use Hazard 6 and above and feel overwhelmed

Info

Version: 1.0.0
Size: 77.5 MB

Tags

1.36, RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
#

A new mod is available. :tada:

It increases the intensity of the flashlight by about 5x, it allows HPto regen to 100% on any and all difficulties, it also increases the carry capacity of minerals from the armor upgrade on all classes to 400, I really dislike 'carry weight'

Info

Size: 32.5 KB

Tags

1.36, QoL, RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
#

A new version is available. Version 0.5

Changelog
  • Fixed bug where hub would crash with null page references
  • Fixed bug where switching tabs wouldn't call OnPageClosed
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Uses the old Age of Empires magic to convert grunts to your side.

Info

Version: 1.0.0
Size: 16.2 KB

Tags

Optional, 1.36

visual birchBOT
visual birchBOT
#

A new version is available. Version 4.5.2

Changelog

Fixed bug where closing the escape menu could cause mouse cursor to stay visible

  • LIB_JSON_O_Value
    • [N] Fixed bug where cloning nested objects/arrays wouldn't preserve outer object hierarchy properly
  • LIB_A_Main
    • [N] Fixed bug where "UpdateInformedActors" could technically run and tell mods DRGLib is ready too early
  • LIB_SAV_O_FloatProperty
    • [N] "SetValue" now clamps properly
  • LIB_WT_WarningPopup
    • [N] Popup will now disappear when clicking on it
  • LIB_WT_InputKeySelector
    • [N] Adjusted behavior to not warn of overlaps when unbinding a key
visual birchBOT
visual birchBOT
#

A new version is available. Version 22.09.21

Changelog
  • Adds Oktoberfest spawns (Pretzel, Sausage, Vienna Sausage, Randomly Sized Sausage, Oktoberfest Cleanup)
  • Adds Minecraft Spider (reskinned grunt with custom sounds)

(I did some quick testing to make sure things are replicated correctly, if not, please let me know!)

#

A new version is available. Version 22.09.21a

Changelog
  • Adds Oktoberfest spawns (Pretzel, Sausage, Vienna Sausage, Randomly Sized Sausage, Oktoberfest Cleanup)
  • Adds Minecraft Spider (reskinned grunt with custom sounds)
  • Removed icons from Pog Plants, Juiceboxes, and Squeaky Hammers (to hopefully reduce clutter a little bit)

(I did some quick testing to make sure things are replicated correctly, if not, please let me know!)

visual birchBOT
#

A new mod is available. :tada:

The grunts are just a bunch of cry babies.

Info

Version: 1.0.0
Size: 30.5 KB

Tags

Auto-Verified, Optional, 1.36, Audio

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version SGGTI_6.5.2

Changelog
  • Added Molly Booster
  • Made Mega Golden Bulk actually explode relative to it's size
  • Possible fix for teleporting Micro Detonator implemented
  • Possible fix for teleporting Molly Booster implemented
  • Prepared settings for a few future additions.
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod increases the Perk : Deeper Pockets, from 5/10/15 > 60/75/90, It also decreases base deposit speed by 25%, or 1 > 0.75 and decreases the Perk : Faster deposit from 10/20/30/40/50 > 5/10/15/20/25

Info

Version: 1.00
Size: 3.3 KB

Tags

1.36, QoL, RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod extends the flashlight from 1100 > 6600, the radius from 30 > 45, It also reduces HP to 20, Shields to 115, Reduces shield regen delay from 5.5 > 13, reduces Health crystal healing to 5 each. It also allows more free air movement.

Info

Version: 1.0
Size: 38.7 KB

Tags

1.36, QoL, RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
#

A new version is available. Version 0.5

Changelog
  • Fixed bug where hub would crash with null page references
  • Fixed bug where switching tabs wouldn't call OnPageClosed
visual birchBOT
#

A new version is available. Version 1.2

Changelog

Updated for U36.
Uses native spawning to prevent conflicts with other mods and not require updates.
Enabled Bulks to spawn for "constant pressure" like end waves for extraction or during PE and OSR extraction waits.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2

Changelog

Updated for U36.
Made natively spawned so it should stay updated and not have conflicts.

#

A new version is available. Version 1.2

Changelog

Updated for U36.
Made natively spawned so it does not conflict with other resupply mods and should not need updates.
Added broken supply pods to affected type.

visual birchBOT
#

A new version is available. Version 1.2

Changelog

Updated for U36.
Made natively spawned so it won't conflict with drill mods and should not need updates.

visual birchBOT
#

A new version is available. Version 1.2

Changelog

Updated for U36.
Made natively spawned so it won't conflict with drill mods and should not need updates.

visual birchBOT
#

A new version is available. Version 1.1

Changelog

Updated for U36.
Made natively spawned so it does not conflict with turret mods and shouldn't need updates.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Plays the GTA 2 Wasted sound when a dwarf goes down.

Info

Version: 1.0
Size: 29.2 KB

Tags

Optional, 1.36, Audio

visual birchBOT
#

A new version is available. Version 2.5.0

Changelog
  1. Added Mod Settings panel with key bindings.
  2. Internal improvements and bug fixes.
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2.1

Changelog

Adjusted a few things:

  • Death Row has a proper buildup now
  • The Gaunlet starts sooner and removes the awkward silence
  • Added a new assault track: meganeko - The Cyber Grind (Ultrakill)
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Forced For Everyone, This is an incomplete meme sound pack for Deep Rock Galactic, Some sounds are loud but that is for comedic use and can be adjusted if I feel it is needed or too many people complain.

Info

Version: 0.9.2
Size: 2.2 MB

Tags

Auto-Verified, 1.36, Audio, RequiredByAll, [AimedForApproved], 1.35.69455

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the sound that is played when you place a beacon for the Supply Pod with Pootis TF2

Info

Version: 1.0.0
Size: 9.1 KB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2

Changelog

Updated for U36.
Added a cube platforms upgrade to turn your platforms into more cubic shapes for more coverage and even easier staircases.
Added a new tier shared by cube platforms, fire rate and inertia inhibitor.
Tweaked the base values of upgrades and made the gun full auto.
Changed the particles for platforms and the gun itself to look more interesting/immersive, have better visibility and better performance.
Tweaked platforms to generate instantly instead of delayed to work with fire rate increases.
Changed the crosshair to the zipline angle for drop off learning.

visual birchBOT
visual birchBOT
#

A new version is available. Version 2.5

Changelog

Adding (back) in a "new" upgrade to Tier 4:

Electric Arc ("aka" Bigger Explosion):

  • The vanilla version of Bigger Explosion is currently bugged, and does not actually increase Bosco's rocket damage radius at all, even if the terminal may say so.
  • However, it turns out, with a little bit of under-the-hood tweaking, it can give an AOE effect to Bosco's guns with the right set-up.....
  • (New Effect): Tier 5 - Overcharged Rounds has a chance to proc Electrocution in a 1.5m radius around the primary target.

Additional Changes:

Movement Speed: 7.5 m/s -> 7 m/s (Slightly slower movement to reduce "skidding")
Movement Acceleration: 15 m/s -> 14 m/s
Movement Deceleration: -30 m/s -> -28 m/s

Tier 5 - Overcharged Rounds: 35% chance -> 25% chance

visual birchBOT
#

A new mod is available. :tada:

"Lead Storm" Powered Minigun - shot cost and ammo / 2

Info

Version: 1.0.0
Size: 10.8 KB

Tags

1.36, QoL, RequiredByAll, Approved

visual birchBOT
#

A new version is available. Version 2.0.0

Changelog

Remade the whole mod due to loss of the original files.

Major Changes Include:
Moved Cantina Band and other similar tracks to the Jukebox
-(Use Jukebox's Streamer Mode for the full Star Wars Jukebox Experience).
Removed Alternate Mix tracks.
Removed some of the Film Mix tracks due to speech and sfx in the background.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.3

Changelog

1.3 of 25.09.22:

  • Added songs: Hell March 1-3 (C&C RA 1-3 respectively, HM1 is a remix from Mental Omega); Blow It Up, Brainfreeze (C&C RA2); The Great Betrayal, Meat is Cheap, March on Axylus (Battletech)
  • Removed Escape from Mar Sara and The Arrival
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2

Changelog

Updated for U36.
Rival Incursion can now be on Industrial Sabotage and Escort Duty.

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

For the Gunner who craves a more responsive minigun in a lightweight way.

Info

Version: 1.0.0
Size: 34.9 KB

Tags

Optional, 1.36, [AimedForApproved], Gameplay

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.7

Changelog
  1. Fixed acid spitters, although it now spawns 2 acid spitters by default. The game system is weird about it and I will be trying alternative methods to fix this. For now, though, they work.
  2. New Settings UI layout and design.
  3. Nameplate display style options: Icon, Text, or Icon+Text.
  4. Nameplate max render distance. 1000 to 5000cm
  5. Spawn Queue Interval
  6. Revamped notifications to be more in-sync with the spawn queue.
  7. Notifications be forced to display on the HUD. Choose HUD and/or game chat for notifications.
  8. Set the duration of beer polls on the spacerig.
  9. Set the amount of damage dealt to earn 1 nitra.
  10. Clear red sugar hotkey.
  11. Reset HUD button, great for when boss bars get stuck on the hud.
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2

Changelog

Updated for U36.
Added a toggle for the light and a toggle for a hotkey of "L" to quickly enable and disable the light, either way it does not interfere with typing in chat.
Requires Mod Hub.

#

A new version is available. Version 1.0.8

Changelog
  1. Fixed acid spitters, although it now spawns 2 acid spitters by default. The game system is weird about it and I will be trying alternative methods to fix this. For now, though, they work.
  2. New Settings UI layout and design.
  3. Nameplate display style options: Icon, Text, or Icon+Text.
  4. Nameplate max render distance. 1000 to 5000cm
  5. Spawn Queue Interval
  6. Revamped notifications to be more in-sync with the spawn queue.
  7. Notifications be forced to display on the HUD. Choose HUD and/or game chat for notifications.
  8. Set the duration of beer polls on the spacerig.
  9. Set the amount of damage dealt to earn 1 nitra.
  10. Clear red sugar hotkey.
  11. Reset HUD button, great for when boss bars get stuck on the hud.
visual birchBOT
#

A new mod is available. :tada:

Adds color highlights to the Gunner's Dark Future paintjob to be in line with other classes.

Info

Version: 1
Size: 3.5 KB

Tags

Auto-Verified, 1.36, Cosmetic

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

The mod pretty much includes buffs to certain weapons which I deem needs a bit more "oemph" so it will bring more diversity to the weapons you can play with.

Info

Version: 4.27
Size: 1.3 MB

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Adds the Portal 2 Final Boss theme as Caretaker battle music.

Info

Version: 1.0.1
Size: 5.4 MB

Tags

Auto-Verified, Optional, 1.36, Audio, Cosmetic

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Shows the extra promotional level after Legendary 3 border for you and your teamates

Info

Version: 1.2.0
Size: 167.4 KB

Tags

Visual, 1.36, [AimedForVerified]

visual birchBOT
#

A new version is available. Version 3

Changelog

Changed the Subata 120.
Removed recoil from the rest of the weapons and tools.

visual birchBOT
#

A new mod is available. :tada:

This mod replaces the swarmer with a model of "Smol" Hololive vtuber Ceres Fauna.

Info

Version: 1
Size: 586.7 KB

Tags

Visual, Optional, 1.36, Cosmetic, Verified

visual birchBOT
#

A new version is available. Version 1.0.1

Changelog

Reduced explosion max damage
Reduced explosion radius
Significantly reduced max damage explosion radius

I failed to sufficiently compare the performance of the HE grenade to the sticky grenade in testing.
These reduced statistics allow the HE grenade to boast a superior kill range on Haz 5 4 player grunts and overall damage falloff, but allow the sticky to exceed it in saturation and epicenter damage.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.0

Changelog

Last version was: 1.0.4
New version changelog:

  • Mod structure refactoring. Few sound assets now work!
  • Music loops better, no awkward silences
  • Added many custom UI noises for:
    • Deep Dive screen and menus
    • Season Terminal
    • The Forge
    • Mission Completion screen
    • Trade Terminal
  • Added Low O2 warn noise
  • Many tiny fixes and few replacements to existing sound assets
  • And much more other small changes I forgot about...
visual birchBOT
#

A new mod is available. :tada:

This mod replaces the deathscream from the goo bomber with the R2D2 scream from star wars

Info

Version: 1.0.0
Size: 23.3 KB

Tags

Auto-Verified, Optional, 1.36, Audio

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.2

Changelog

Last version: 1.1.1

  • Dash perk noise replaced
  • Instant revive noise replaced
  • Season terminal noises replaced
  • Deep Dive terminal noises changed
  • Mission success/fail noise changed
  • Mission end screen noises changed
  • Forge's UI sounds changed
  • Ambient volume tweaks
visual birchBOT
visual birchBOT
#

A new version is available.

Changelog

Changed Gatling gun spread.

Added PGL Dmg radius

Added more Shard Diffractor buffs

Added Zhukov buffs

Added Crossbow ammo

visual birchBOT
#

A new mod is available. :tada:

Replaces all DRG music with music from Undertale, Toby Fox's other works, also including a few fan-made tracks.

Info

Version: 1.0.1
Size: 95.6 MB

Tags

Auto-Verified, Optional, 1.36, Audio, Cosmetic

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.3.5

Changelog

Added support for non-English languages. The additional text fields will display in English but the target that was pinged will be correctly in your selected language.

I am still working on adding support for user defined additional text but that will take some more time.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

When crassus detonator explodes, it produces natra.

Info

Version: 1.0.0
Size: 5.6 KB

Tags

Optional, 1.36, [AimedForApproved], Gameplay

#

A new version is available. Version 1.1.0

Changelog

Reduced the volume of Biome tracks.
Added Deep Dive & Mission End music.
Fixed "The Descent" playing in the background overlapping with the biome tracks.
Changed some of the Jukebox tracks.
Changed the Blackreach Blonde beer music.

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Bulk Detonator can generate gold like Crassus Detonator

Info

Version: 1.0.0
Size: 21.9 KB

Tags

[AimedForSandbox], Optional, 1.36, Gameplay

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

The Host uses this mod to allow everyone to pick up supplies faster

Info

Size: 96.5 KB

Tags

1.36, RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.3

Changelog

Last version: 1.1.2

  • Fixed bug where music rarely fails to play
  • Lowered ambience volume
  • Tweaked pickaxe power attack noise
  • Replaced seasonal unlock, treasure add, countdown and upgrading noises
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces plant and fossil grabbing sounds with one of several clips from the Simpsons.

Info

Size: 90.8 KB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new version is available. Version 0.02

Changelog

[ 0.02 - Bulldog Bis ]

[ BASE ]
Damage: 60
RoF: 2
Mag Size: 4
Max Ammo: 24
Reload: 2s
Weakspot Bonus: 25% > 30% ( *5% transferred from upgrade )
Stun Chance: 50%
Stun Duration: 1.5s > *2.5s

Ricochet Max Range: 5m > 8m ( 500 > 800 )

[ UPGRADES ]
== Tier 1
==== 'Improved Accuracy' to 'Pin-point Accuracy' upgrade
== Tier 3
==== Weakpoint Bonus: +35% > +30% ( *5% transferred to base )
== Tier 5
==== DeadEye: Changed accordingly to accuracy buff.

[ OVERCLOCKS ]
== No changes to all OCs.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version U36_0.2.6

Changelog

[o]
| -> Fixed mods not being enabled correctly the first time they are installed even if their checkbox is ticked

visual birchBOT
#

A new mod is available. :tada:

Replace the exploder charge-up sound with lines from our favorite show.

Info

Size: 605.7 KB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

Changes all of the class icons to their anime equivalents!

Info

Version: 1.0
Size: 353.5 KB

Tags

Auto-Verified, Visual, Optional, 1.36, [AimedForVerified], 1.35.69455

visual birchBOT
#

A new version is available. Version 22.10.07

Changelog
  • Made some bugs a bit disgruntled (only if you have the Halloween mode enabled in the Mod Hub menu)
  • Now correctly includes Spitballers! (making the Pog Plants mod irrelevant at this point)
  • Now includes Mactera - Spawns, Tri-Jaw, Brundles, as well as Breeders now have googly eyes!
  • Miscellaneous material fixes

!! Fixed the double set of eyes that would sometimes happen on OG Dreads!

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.1.4

Changelog

Around 68ish more Glyphid Grunt death sound effects
Cryo Grenade explode sound effects
More volume tweaking

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.4

Changelog
  • Removed empty inputs in Random nodes in dreadnought cues that i've forgotten to, making it not playing music at times.
visual birchBOT
#

A new version is available.

Changelog
  • Fixed Zhukov bug where sound wasn't working, it should work now

  • Nerfed Hurricane

  • Buffed Wavecooker

  • Buffed Coilgun

  • Increased range on Flamethrower and Cryocannon

  • Tweaked Shard Diffractor

visual birchBOT
#

A new version is available. Version TMC2_S2_5.5

Changelog
  • Added more Resupply pod lines to additional lines
  • Upped the audio on a few quieter lines
  • Fixed a few mismatched resupply lines.
visual birchBOT
#

A new version is available. Version 1.1.0

Changelog

Space rig's music is now "Lost, Then Found!".
Promotion fanfare music is now "Clams Clams Clams".
Made some secret tracks slightly more common.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available.

Changelog
  • Buffed Autocannon ( was severely lacking compared to the other 2 main weapons)

  • Buffed recoil control of Bulldog and BRT

  • Buffed Scout main weapons

visual birchBOT
#

A new mod is available. :tada:

Better M1000 Classic

Info

Version: 1.0.0
Size: 25.6 KB

Tags

1.36, QoL, RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Plays a specific mission background track in a fitting biome. Examples: "Absolute Zero" in Glacial Strata, "Into the Abyss" in Crystalline Caverns.

Info

Version: 1.0.0
Size: 7.8 KB

Tags

Auto-Verified, Optional, 1.36, Audio, Cosmetic

visual birchBOT
#

A new mod is available. :tada:

This mod drastically slows down charged shots and speeds up normal shots from the Experimental Plasma Charger.

Info

Version: v1
Size: 20.4 KB

Tags

Optional, 1.36, Approved, Gameplay

#

A new mod is available. :tada:

Multiplies friendly-fire modifiers for a more serious approach to realistic weapon discipline. Or you can ignore all that and just use it to shoot the fuck out of anyone who isn't doing their job.

Info

Version: v1
Size: 17.2 KB

Tags

Optional, 1.36, Approved, Gameplay

#

A new mod is available. :tada:

Allows most dirt, rock, and resources (including gold) to be mined in one hit. Also increases default carry capacity and default deposit speed by 50%. Shouldn't clash with a majority of other Approved mods.

Info

Version: v1
Size: 1.7 KB

Tags

Optional, 1.36, QoL, Approved

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1

Changelog

Starting from scratch for the last time. First class (in alphabetical order), driller.

visual birchBOT
#

A new mod is available. :tada:

This adds a system clock on the middle top where your compass is, it reads your computer time and it updates it.

Info

Version: 1.0
Size: 8.8 KB

Tags

Visual, 1.36, QoL, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Base stat changes to the Wave Cooker and a shuffling of the upgrade tree.

Info

Version: 0.0.1
Size: 12.3 MB

Tags

1.36, RequiredByAll, [AimedForApproved], Gameplay

visual birchBOT
#

A new version is available. Version 0.0.1

Changelog

For some reason I'm updating this to work with UE 4.27 (current) versions of the game.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

The mod improves stats of M1000 Classic

Info

Version: 1.0.0
Size: 22.3 KB

Tags

1.36, RequiredByAll, Approved, Gameplay

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 22.10.14

Changelog
  • Added eyes to Mactera Grabbers and Goo Bombers!
  • Choose between the model you add to creatures! Choose between Googly Eyes, Angry Eyes, Eyelashed Eyes, or (randomly colored) Sunglasses!
  • Always want Sunglasses on Glyphids? Enable the 'Glyphid Glasses' setting! (overwrites whatever model you have chosen)
  • Always want Eyelashes on Mactera? Enable the 'Mactera Mascera' setting! (overwrites whatever model you have chosen)
  • The Red Eyes from the previous Halloween mode are now its own setting! (recreate the old Halloween mode by turning on Angry Eyes and Red Eyes!)

!! After some complaints, I changed the default settings once again. You should hopefully see normal Googly eyed creatures, check out the Mod Hub settings page to use the new features!

~ Some changes behind the scenes to make things more modular and easier for me to add onto!
~ Made the menu more compact to allow for more settings.

?? Experiencing immersion-breaking issues? Have ideas for things to add? Let me know in the modio comments or in m

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 0.0.5

Changelog

Adjusted the upgrade positioning based partly on very helpful feedback from one k_strel and partly as a result of some other changes I made
Replaced several underwhelming upgrades with more interesting options
Buffed the lenses experimentally
Decreased the base weapon's cooldown rate

visual birchBOT
#

A new version is available. Version 1.17

Changelog

MAJOR FIXES:
Fixed various objectives not spawning properly, fixed the last known cause of desync that can be avoided, fixed crashes related to Escort - Siberdine - Others, fixed objective blacklists and PLS randomization not working on mission selection, fixed Scout respawning and his rewards, massively increased performance for all things Depot related, fixed some warnings & anomalies.

MAJOR ADDITIONS:
All secondary enemies will have a subtle glow and sparkles for differentiating them and all payouts have been adjusted for objective difficulty.
3 new warnings - Earthquake, Lootsplosion, Gravity Pulsar.
3 new objectives - Kill Spitballers, Harvest Red Sugar Mass, Harvest 2 Barley (subtracts credits & 0 XP).
All non-Escort mission types using PLS_Escort will use a brand new MULE that I have created - PLASMA TUNNEL BORER, this is to help you tunnel to new rooms towards the Southwest, but be warned it has a limited amount of shots.
Depot now has new terminals for helpful community creations, added a Spacebal

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Removes the revive demand shouts from downed dwarfs.

Info

Size: 409.4 KB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

Makes Steeve take 100% Friendly Fire damage from Players.

Info

Version: 1.0.0
Size: 1.6 KB

Tags

Optional, 1.36, [AimedForApproved], Gameplay

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.4.0

Changelog

Added a new settings UI integrated into Mod Hub.
You can now design your own additional text fields for every PingToText Message and they will immediately update

visual birchBOT
#

A new mod is available. :tada:

all of these sounds are just updated versions of existing mods

Info

Version: 1.0.0
Size: 3.5 MB

Tags

Audio, [AimedForVerified]

visual birchBOT
#

A new version is available. Version 1.18

Changelog

Potential fix for various objectives not spawning.
Fixed Black Box objective scaling being exponential.
Improved Spaceball Field area models, added custom jukebox, increased player speed, added new goals.
Sorted warnings to match the tier systems.
Added a toggle for Plasma Borer firing to the console on the back of it, fixed audio issues related to firing, potential fix for crashes as well.
Added new secrets to the Depot.
Changed objective payouts for Barley Bulbs & Mini Mules.
Changed Lootsplosion warning to tier 2 since it is technically optional but still a threat.
Removed some testing upgrades from Refineries, Mineheads.
Increased damage from Waste Canisters from the Dumping Grounds warning since it was too little for an inconsistently spaced object.

#

A new mod is available. :tada:

Replaces the Lootbug Noises with Mr. Meeseeks Lines.

Info

Version: LootMeeseeks_1.0
Size: 4.7 MB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

This is my dumb idiot model pack that replaces headwear and armor. Note this is meant for meme value and is still a work in progress. Don't praise me too hard as this is my first time modding. More replacements will come in the future.

Info

Version: 1.0.0
Size: 660.6 KB

Tags

Auto-Verified, Visual, 1.36, [AimedForVerified], Cosmetic

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 0.2.1

Changelog
  • fixed: muzzle flash particles coming from the left side of the gun
  • fixed: bullets not coming exactly out of the muzzle
  • fixed: annoying floating magazines
  • fixed: grabbing using physics hands instead of tracked hands
  • fixed: heat HUD meter going transparent at high heat
visual birchBOT
#

A new mod is available. :tada:

Mod for me and my friends

Info

Version: 1.0.0
Size: 15.5 KB

Tags

[AimedForSandbox], 1.36, RequiredByAll, Gameplay

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Mod for me and my friends

Info

Version: 1.0.0
Size: 19.7 KB

Tags

[AimedForSandbox], 1.36, RequiredByAll, Gameplay

visual birchBOT
#

A new mod is available. :tada:

Replaces Detonator's growl with AUGHHHH snore sound effect.

Info

Version: 1.0
Size: 24.9 KB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod changes the Electrocuting Focus Shots OC to use a Freeze status effect instead of Electrocution, and adds in the Hoverclock effect as well. Made by request.

Info

Version: v1
Size: 15.3 KB

Tags

Optional, 1.36, Approved, Gameplay

visual birchBOT
#

A new mod is available. :tada:

This mod changes the songs of Swarm, Escape, Boss and Mission End Screen for the soundtrack of the game ULTRAKILL by Arsi "Hakita" Patala

Info

Version: 1.0.0
Size: 34.3 MB

Tags

Optional, 1.36, Audio, [AimedForVerified]

visual birchBOT
#

A new mod is available. :tada:

This mod changes the audio when petting steeve and when he dies to audio from asdf movie 13 by TomSka

Info

Version: 1.0.0
Size: 133.1 KB

Tags

Auto-Verified, 1.36, Audio

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod changes the songs of Swarm, Escape, Boss and Mission End Screen for the soundtrack of the game ULTRAKILL by Arsi "Hakita" Patala

Info

Version: 1.0.0
Size: 34.3 MB

Tags

1.36, Audio

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2.0

Changelog
  • Additions to the pickaxe power attack noise
  • Matrix core sounds changed
  • Added a noise for placing Molly's beacon
  • Season noise tweaks
  • Updated swarm music
  • Added 13 different calm tracks
  • Music now stays the same between other clients
  • Some awkward looping fixed
  • Introduced different random pitches to a few often-repeating sound cues
  • Weird thuds have been fixed
visual birchBOT
#

A new version is available. Version 1.2.0

Changelog
  • Additions to the pickaxe power attack noise
  • Matrix core sounds changed
  • Added a noise for placing Molly's beacon
  • Season noise tweaks
  • Updated swarm music
  • Added 13 additional level tracks that play when everything's seemingly calm for prolonged periods
  • Music now stays the same between other clients
  • Some awkward looping fixed
  • Introduced different random pitches to a few often-repeating sound cues
  • Weird thuds have been fixed
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.1

Changelog

STATUS UPDATE:
ELIMINATED GUTS & GUTS 2 FROM THE BOSS MUSIC LIST
ADDED CANCEROUS RAT THEME AND THE FERRYMAN TO THE BOSS MUSIC LIST

ADDED TAKE CARE TO THE LOADING SCREEN.

visual birchBOT
visual birchBOT
#

A new version is available. Version 2.27.2.5

Changelog

-Adds 4 sliders to change enemy health by categories instead of a single slider (You can now add less tanky dreadnoughts in swarms)
-Adds slider for Enemy friendly damage (When they shoot each other, exploders, attacking each other with pheromones, etc)
-Fixes bug where adding enemies in "manual swarm mode" after emptying the list didn't work during missions
-Improves multiplier logic with "zero-values", to avoid multiplying a 10x slider to 0 for example, as one would expect
-Improves UI and tooltips for upcoming major updates

visual birchBOT
#

A new mod is available. :tada:

just a mod for me and my friends :D

Info

Version: 1.0.1
Size: 99.3 KB

Tags

[AimedForSandbox], 1.36, RequiredByAll, Gameplay

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.5.7

Changelog
  1. Added names of dance moves
  2. Inner improvements and bug fixes.
visual birchBOT
visual birchBOT
#

A new version is available. Version 4.3.1

Changelog

Reverted Zhukov sound change cuz I didn't like the new one
Changed attenuation settings for Breach Cutter, Boltshark, Hurricane, Coil Gun and Plasma Carbine

visual birchBOT
#

A new version is available. Version 4.6.0

Changelog

Added a new widget template, allowing for complex editing of a HUD widget's position/anchor data

  • [N] Removed ModHub interface files from pak
    • I really should have done this ages ago; should resolve some reported crashing issues
  • [+] Added LIB_WT_HUDPositionSelector
    • This widget supports editing anchor data, intended to be a widget for moving custom HUD elements around
  • [+] Added LIB_SAV_O_AnchorDataProperty
  • [+] Added LIB_DSP_W_AnchorDataWidget
  • [+] Added new keys to SpecialSettingsData
  • [N] Updated DRGLib save schema
visual birchBOT
#

A new version is available. Version 1.2.0

Changelog
  • Addition to the pickaxe power attack noise
  • Added a noise for placing Molly's beacon
  • Season, matrix core and mission complete noise tweaks
  • Updated swarm music
  • Music is synced between clients
  • Looping improvements
  • Introduced different random pitches to a few often-repeating sound cues
visual birchBOT
#

A new version is available. Version TMC_6.1.30

Changelog
  • Added more Kobold Mod Lines (At least 20+)
  • Added new framework for images, custom lines, triggers, etc.
  • Added new character for Halloween Event
  • Added seasonal triggers and custom icons / dialog for seasonal events.
  • Overhauled how Tweek dialog is run. (may be a few bugs while we work on this, but we have done thorough testing)
visual birchBOT
#

A new version is available. Version 1.2.1

Changelog
  • Fixed weird looping issue with UI noises
    Major version: 1.2.0
  • Addition to the pickaxe power attack noise
  • Added a noise for placing Molly's beacon
  • Season, matrix core and mission complete noise tweaks
  • Updated swarm music
  • Music is synced between clients
  • Looping improvements
  • Introduced different random pitches to a few often-repeating sound cues
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2.2

Changelog
  • Changed deep dive noises, fixed rare bug that made ambient music very loud
    Patch 1.2.1:
  • Fixed weird looping issue with UI noises
    Major version: 1.2.0
  • Addition to the pickaxe power attack noise
  • Added a noise for placing Molly's beacon
  • Season, matrix core and mission complete noise tweaks
  • Updated swarm music
  • Music is synced between clients
  • Looping improvements
  • Introduced different random pitches to a few often-repeating sound cues
visual birchBOT
visual birchBOT
#

A new version is available. Version 2

Changelog

Overhauled pretty much the entire mod. Which includes adding music from the original Risk of Rain.

*Added songs from Risk of Rain.
*The mod now includes music for waves and event.
*Because of the former additions, song placement has been mostly reshuffled.
*Boss songs now exclusively consist of actual boss songs from the games.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 0.02

Changelog

[ 0.02 - Stubby Bis ]

  • Accuracy buff.
  • Increased Electro AoE radius ( 275 to 300 ).
    *+ Small gun control buff.

[ Base Changes ]
Dmg: 9 > 12
RoF: 11 > 8

[ Upgrades ]
ElectroAoE: 25% > 30%

[ Overclocks ]
No changes to all OCs.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.5.0

Changelog

New features:

  • You can now toggle on/off individual messages depending on the target.
  • Configurable cooldown per player on sending PingToText Messages (0-60 seconds)
  • You can now turn off "Unknown Targets" which will disable messages for anything not configurable in the settings.
  • Mouse over the ? in the settings to show the default value for that message.
  • The message template can now be modified, There is an entire settings page with more info.
    Changes:
  • sorted some menu options to be alphabetically sorted
visual birchBOT
#

A new version is available. Version 1.3.0

Changelog
  • Completely overhauled music from ground up
  • Compressed mod down by ~40%!
  • Fixed rare looping noise bug with assignment terminal
  • Made rare sounds rarer
  • Minor perk noise changes
  • Minor UI noise changes
#

A new mod is available. :tada:

Replaces the standard Drilldozer sounds with sound effects from one of the most iconic characters in movie history: R2D2!

Info

Version: 1.0.0
Size: 334.7 KB

Tags

Audio, Cosmetic

#

A new mod is available. :tada:

What if your traversal tools could have overclocks too?

Info

Version: 0.0.1
Size: 22.9 KB

Tags

1.36, RequiredByAll, [AimedForApproved], Gameplay

#

A new version is available. Version 1.0.1

Changelog

Added Swarmer choomah screams. As well as this added 5 more choomah screams to expodiers. Reduced volume for friendly fire.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 0.0.3

Changelog

Changed penalty for Ferrous Storage Panels to regeneration rate, rather than total capacity
Reduced the second penalty for Oversized Capacitors

#

A new version is available. Version 0.0.2

Changelog

The wrong values were assigned to The Sub-Continental Railroad, making it far more punishing than it should have been (increasing max range by only 1.5x, and cutting angle to 20%).

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 0.0.3

Changelog

I have inexplicably managed to not include the SINGLE MOST CRITICAL FILES IN THIS MOD with the latest release. This fixes that incredibly minor oversight.

#

A new mod is available. :tada:

The Mega Metal Music Pack changes the game's soundtrack to metal music from various artists.

Info

Version: 1.0.0
Size: 396.2 MB

Tags

Optional, 1.36, Audio, 1.35.69455

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version v4

Changelog

v4: Also allows eyebrows on "Tech Eye" from Season1. Also allows mustache, sideburns, and beard on the full RobotRebellionDLC hat.

visual birchBOT
visual birchBOT
#

A new version is available. Version v2

Changelog

Added a ricochet and hover function to HipsterOC, removed ammo and RoF buffs to compensate. Changed Bouncy OC to bounce twice, nerfed the RoF further to compensate.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod changes the tracks of: Combat, Escape, Boss and Environment for the tracks of Payday 2

Info

Version: 1.0.0
Size: 58.2 MB

Tags

Optional, 1.36, Audio

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.5.1

Changelog

Fixed an issue where the check boxes were not retaining their state properly.
Added custom text for the Unknown Horror
Added 49 new custom messages for objects

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.0

Changelog

Added 25 new tracks and removed a few that did not fit the theme, as well as moved some tracks to play in different situations that fit better.

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod is primarily meant to increase the various ammo stats related to the GK2, for those moments in higher difficulties when you can't take the time to stop and resupply.

Info

Version: 1.0.0
Size: 4.4 MB

Tags

[AimedForApproved], Gameplay

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

I am alone on this barren planet.

Info

Version: 1.0.0
Size: 144.7 KB

Tags

Auto-Verified, 1.36, Cosmetic

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.5

Changelog

-Tweaked Anticipation tracks:
*Now will include the transition attached to them
*AntiAss (Transitions Anticipation To Assault) will still exists for Bosses

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available.

Changelog
  • Add room viewer
  • Fix lingering status overlays upon player character getting recreated
  • Add settings page for free cam pan sensitivity and FOV
  • Add keybinds for panning moving camera
  • Make all key binds configurable via DRGLib menu
  • Add equipment terminal button to loadout page

Creative tab:

  • Allow setting character state
  • Allow setting scene component mobility
  • Rework setting actor and component transforms
  • Fix selected component being reset when reconstructing menu
visual birchBOT
#

A new version is available. Version 1.1.5

Changelog

Added 13 New Songs!

  • 8-Bits Are Scary
  • Bonebreaker
  • Calling All Units
  • Dirt & Dust
  • Driveshaft
  • Gun Metal Grey 2015
  • Kicking Ass & Taking Names
  • Mr. Purple
  • Ode To Greed
  • Stone Cold 2017
  • The Gauntlet
  • Trainwreck
  • Where's The Van?!
visual birchBOT
#

A new version is available. Version 2.27.2.6

Changelog

-Sections can now be toggled ON/OFF
-Reset buttons moved to their specific section
-Custom presets display which sections they apply to
-Adds missing health slider for Omen Machine event
-Improves slider for "First wave delay" on Hazard 5 since the vanilla value was 0 and it had no effect
-Adds season 3 enemy selection
-Adds lootbug on enemy selection (read warning, balancing spawn per enemy will be available on version 2.27.3)
-Adds possibility to save only desired sections in custom presets
-"Enemy pool" and "Disruptive pool" sliders are now deactivated on "manual swarm mode" since they would have no effect.
-UI Improvements, increased vertical space, made text a bit smaller

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.3.0

Changelog
  • Completely overhauled music from ground up
  • Compressed mod down by ~40%!
  • Fixed rare looping noise bug with assignment terminal
  • Made rare sounds rarer
  • Minor perk noise changes
  • Minor UI noise changes
visual birchBOT
#

A new mod is available. :tada:

Replaces bulk detonator growls with memes from breaking bad

Info

Version: 1.0.0
Size: 103.5 KB

Tags

1.36, Audio

visual birchBOT
#

A new mod is available. :tada:

Replaces bulk detonator growls with breaking bad meme

Info

Version: 1.0.0
Size: 103.5 KB

Tags

Auto-Verified, 1.36, Audio, 1.35.69455

visual birchBOT
#

A new version is available. Version 0.2.4

Changelog
  • attempt to fix reloading crash by hiding reload animation stuff
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Allows you to add or replace any song from the soundtrack with a music file of your own by simply placing it into a folder

Info

Version: CustomSoundtrack_U36_0.0.3
Size: 48.0 KB

Tags

Optional, 1.36, Audio, [AimedForVerified]

visual birchBOT
#

A new mod is available. :tada:

This mod lets you equip the hospital gown and select any paintjob to it, as well the boxer's patterns!

Info

Version: 1.0
Size: 226.3 KB

Tags

Visual, 1.36, [AimedForVerified], Cosmetic

visual birchBOT
#

A new mod is available. :tada:

This is a framework that's required to make custom vanities to work.

Info

Version: 1.0
Size: 52.2 KB

Tags

Visual, 1.36, Framework, Cosmetic, Verified

visual birchBOT
#

A new mod is available. :tada:

Visually hides chunks of gold and disables the light they emit to enable FPS!

Info

Version: 22.11.01
Size: 19.0 KB

Tags

Visual, 1.36, QoL, Verified

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Adds the barrel armor to the wardrobe from EXP14, fully compatible with paintjobs, and working FPS Arms!

Info

Version: 1.0
Size: 1.3 MB

Tags

Visual, 1.36, [AimedForVerified], Cosmetic

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Adds 20+ cosmetics to your wardrobe! Includes an assortment of glasses, PAYDAY masks, TF2 hats, and more!

Info

Version: 22.11.02
Size: 6.6 MB

Tags

1.36, Cosmetic, Verified

visual birchBOT
#

A new mod is available. :tada:

These are my Vanities from the Vanity Pack mod, I also added some new ones too!

Info

Version: 1.0
Size: 64.8 MB

Tags

1.36, Cosmetic, Verified

#

A new mod is available. :tada:

Replaces every mod and overclock for the Thunderhead to create a new, far more versatile weapon, that properly differentiates itself from the Hurricane, while keeping it's original identity.

Info

Version: 0.9.03
Size: 61.4 KB

Tags

1.36, QoL, Gameplay

visual birchBOT
#

A new version is available. Version CustomSoundtrack_U36_0.0.4

Changelog

[+]
| -> Added a list showing which names from the soundtrack map to which name in the files
| -> Added support for using the names from the official soundtrack instead of file names
|
[o]
| -> Changed the new song name entries to use GUIDs instead of a static name
| -> Fixed songs being muted when they really shouldn't be
| -> Fixed wave music being stopped when a custom ambient song was playing
| -> Fixed custom ambient music not being stopped when a wave starts

visual birchBOT
#

A new mod is available. :tada:

Replaces every mod and overclock for the Thunderhead to create a new, far more versatile weapon, that properly differentiates itself from the Hurricane, while keeping it's original identity.

Info

Version: 0.9.03
Size: 61.4 KB

Tags

1.36, QoL, Gameplay

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 22.11.03

Changelog
  • New heads! - TIP-C Terminal, Prospector's Peeper, Cube Cranium, Maggot Mug, Breathing Breather, Breather Mascot, Pog Plant, Pog Plant Mascot
  • New eyebrows! - Googly Gazers

~ Changed the neck model used with Doretta's Dome
~ Added eyebrows to glasses that didn't have any - Dangeresque, Too?, Deal With It, Sunglasses [requested by TJK]

visual birchBOT
#

A new version is available. Version 2

Changelog

Added armor paintjobs to weapon paintjobs list.
Added pickaxe, weapon, and armor paintjobs to Bosco's paintjob list.
Bosco can use Lloyd's framework and paintjob, so now you can bring your favorite bartender with you into the caves. He doesn't serve beer down there sadly.

visual birchBOT
#

A new version is available. Version 36.3.15

Changelog

-Season 3
v36.3.15
-changed zipline gun max angles, 32 to 40 (not 42)
-DRAK max ammo 750->900 instead of 800->1000
-flare lifetime from 30->40 (not 30->45)
-scout assault rifle default magazine size vanilla now 30(so no change), vanilla maxammo now 360 -> 450 | vanilla damage now 16 (->19)