#deep-dive-discussion

1 messages · Page 258 of 1

unkempt saffron
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And drg is doing just fine in terms of player count as of now

lethal tulip
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Okay my bad I just thought I'd circulate it, it has some cool stuff that I thought people might want to look at and give some food for thought, even if the player count is good now we can always do more to make the game even more great right?

unkempt saffron
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Sure, but i think this discussion is better continued elsewhere unless if it pertains to deep dives

burnt sandal
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Why to you keep posting this in every channel ? got misled here, my bad

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Anyway, videos go into #drg-gallery
Also you might want to let the creator post it themselves

azure wraith
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damn this weeks edd looks like trouble

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PE+Twins+Rival presence and on stage 3 damn

astral ore
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I like twins

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I think theyre most often the easiest of the dreadnoughts

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Not by a large margin but still

fresh turtle
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twins take damage when i shoot them most of the time and thats good enough for me

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having to rely on someone kiting the other two in a way to hit the designated damage area or being the one thats kiting and basically not being able to fight makes me not enjoy them

vocal saddle
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how is this weeks edd?

wild cobalt
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So I want ask; whats you recommend secondary weapon with hurricane? Because I use always Bulldog with perk (I dont know how is called, sorry ^^') homebrew.

dense herald
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Depends of your Hurricane. If you're running an AOE primary you'll want a secondary for single target damage, like Bulldog-Elephant Rounds/ homebrew, a damage oriented BRT or Coilgun-Mole. Otherwise with a single target Hurricane I like to play a Magic Bullets-Bulldog or a Coilgun with Hellfire.

wild cobalt
latent adder
azure wraith
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yeah it went just fine for me

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lots of nitra

latent adder
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True, plenty to spare

wraith shard
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TÜRK VAR MI LA

random rampart
dawn zealot
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Twins are either easy or hard depending on what the arbalest decides it wants to do

jolly hazel
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or how good your team can read a hp bar

manic pivotBOT
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_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

quasi pond
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Man, the third stage of the edd is kinda ridiculous: extract, rival, dread. It was pretty crazy

errant moat
errant moat
tranquil apex
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Iron will ended up saving us though and we completed it

jovial carbon
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hello. any suggestions on edd. I am driller. i am running solo. i have a hard time dealing with dreads tho

hushed sequoia
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what primary are you using?

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@jovial carbon

jovial carbon
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either flame or cryo

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i have sludge blast oc which is very good on dreads but i have hard time with swarm with it.

twin tundra
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Hello

hoary cove
hushed sequoia
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yeah that's what i run for sludge blast too

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and if you're doing solo you can usually afford something a bit more ammo hungry like sludge blast

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i take neurotoxin grenades with sludge blast

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pretty good grunt clearing and good slow for dreads

wild cobalt
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Anyway you have some tips for beginner scout? Because I want play all classes and promote them - so I know scout is great to attacking big worms and hiting the weakest points. Also he is great to give accuracy for team, haha xp

waxen terrace
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keep using your grapple to kite bugs, mine whatever ores your engi has platformed and ask your engi to platform ores that are up in ceiling

wild cobalt
waxen terrace
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for mining usually yes

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platforms are a good safety net for everyone

sick lake
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Cave gen on Dd#2 this week is 🗑

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2 attempts, 2 fails. Play with my wife and each time this goddamn cave gets me.

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At least i got the blank core i guess. Still mad about it tho

hollow veldt
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i keep crashing/disconnecting when loading into stage 2

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on attempt # 3

thin wigeon
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can I get a driler to join our deep dive?

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\

random rampart
thin wigeon
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sory lol\

lone agate
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can someone give me a rundown about deep dives?

burnt sandal
lone agate
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like, what exactly are they? just a harder mission?

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there isn't really any in-game explanation

burnt sandal
lone agate
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oh yes that would also work

burnt sandal
lone agate
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thanks 😝

burnt sandal
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no problem, have a good read 👍

radiant helm
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why does the last mission on the deepdive basically have swarmageddon why it doesn't list it as a modifier

oblique echo
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What is a good overlock for "Thunderhead" Heavy Autocannon" damage build?

burnt sandal
oblique echo
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My friend has AOE

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We just need damamge

radiant helm
burnt sandal
oblique echo
burnt sandal
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If you're looking for more AoE damage, there's carpet bomber, splintering shells or neurotoxin payload

radiant helm
burnt sandal
oblique echo
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Alright thanks

radiant helm
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doesnt it do like 34 dmg for direct

burnt sandal
sick torrent
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does high intensity heating on the shard diffractor reduce direct damage?

sick torrent
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nice,

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is the armor breaking any good?

burnt sandal
sick torrent
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yeah, i figured

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one last question

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how should i be placing magma with that one OC

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in a line? or should i just squiggle it everywhere

wild talon
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you only really take armor break on the sd for dreadnoughts as you cant light them on fire anyway

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and as for the magma oc

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uhhh havent used it yet

waxen terrace
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squiggle everywhere for trash fodder bugs

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straight line for praets if you wanna burn them

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tho for praets and high priorities you should be directly beaming them anyways

nimble pulsar
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Anyone else's Mule continuously move back and forth at the end of the second mission in the EDD rather than actually proceed to the pod?

potent vector
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maybe drill a straight path to the pod?

dull nexus
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Ngl the shard diffractor is fun af but man the breach cutter really blows it away with its versatility

jolly hazel
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au contraire I find shard pulls double duty really well

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overdrive will still melt bugs clumped together with or without boosting

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and the magma oc does ok single target

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breach needs bugs all to be chasing you to get max use imo

dull nexus
jolly hazel
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windup?

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the slowdown?

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feedback module has the windup and thats nice too

dull nexus
# jolly hazel windup?

like windup meaning you can only target one enemy first before it spreads to the rest, while the breach cutter instantly wipes the whole group out

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idk how to use it when the bugs are already biting you

jolly hazel
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oh I see what u mean, fire and forget

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well the goal is to never let them get that close lol

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I use it with my ecr lok1 so I am not chewing throw lok ammo

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cuz I have to use the lazor for half the swarm

dull nexus
dull nexus
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i joined a haz5 server where it spawned a tyrant weed, a nemesis, mactera swarm all at once

jolly hazel
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I usually write those ones off lol

waxen terrace
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EDDs dont spawn korloks

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nemesis is just part of the cavegen package

jolly hazel
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I dont think he said edd

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random spawn nemesis aren't seeded though right?

waxen terrace
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there is no random spawn nemesis outside of rival presences

dull nexus
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wrong chat channel i guess

dull nexus
jolly hazel
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like dreads

jolly hazel
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normally I only get korloks if I do something memey like all driller or all scout

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nemesis should be random chance like dread swarm imo

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outside of rival

dull nexus
waxen terrace
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nemesis was already bullshit enough in rival presence

jolly hazel
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you are right we need 4 bulks

jolly hazel
dull nexus
jolly hazel
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make a mental map of the cave and never stop moving

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also combat mobility for ac helps

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or the damage reduction mod

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keep your head on a swivel too because there are probably bugs flanking you

dull nexus
jolly hazel
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autocannon

dull nexus
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Oh

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How about engie

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What can he use

jolly hazel
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thats what engie is mediocre at

dull nexus
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Oh

jolly hazel
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your 2 best bets are panic grenade (esp lure), and rj250 rocket jump overclock for grenade launcher

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other than that, you have to tools to absolutely delete anything chasing you as long as you dont get caught

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alternatively with prep time you can make a platform maze/jumper course

dull nexus
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Oooo

jolly hazel
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usually putting platforms on ledges just enough that u can jump across

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the bugs cant follow

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or on a bunch of pillars and you jump around the pillars

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but you can get caught if you dont pay attention to what's below you

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the above applies to non engie classes too

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but engie can bridge gaps that weren't possible before

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but can only do it on the fly with a lot of skill

jolly hazel
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I mean

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just figure out how far you can jump

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and if you know you are going to have to fight somewhere

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make gaps that you can jump with platforms

dull nexus
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I see

jolly hazel
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in regards to the maze, its just laying platforms down and running through them

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can funnel the bugs

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or divert them

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*laying them down on flat ground

dull nexus
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Ooo I’ll try that

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Thanks

jolly hazel
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even on haz 5 I generally don't need to do more than bridge a few gaps because engie killing power is so good

dull nexus
jolly hazel
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well

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just gotta kite

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I could give you individual pointers if you are struggling with anything in particular

dull nexus
jolly hazel
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yes

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its the key skill that comes with time

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certain fps games teach it as well but only some

dull nexus
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Those are the 2 I struggle with

pine epoch
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It's easier to analyse what you're doing wrong in hindsight and improve like that

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For me, I usually hold my ground unless I see something coming at me that can stun or slow me and prevent kiting
(Not really relevant if you have a grappling hook, but hey.)
Also, if my shield breaks, I yeet away (or put up a shield immediately, if I'm a gunner)

jolly hazel
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there is no reason to be standing still when there are enemies around unless you really need to make some good shots with scout guns

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or if you have REALLY good position with gunner up high or something

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and even then you are probably going to get ganked by a slasher

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also standing still means spitters can and will hit you

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spitters can almost never hit you while you are moving

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what do you mean by overkill/waste ammo?

jolly hazel
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keep moving

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you arent forced to stand still during refining

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take advantage of pipes too because you move a bit faster

dull nexus
jolly hazel
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usually i dont

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if we have a cryo driller or something ill ping it and hope

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but ill try to keep a mental track of where everyone is

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and usually if i see a praetorian i am going to kill it

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basically

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if you are killing something

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you are not wasting ammo

dull nexus
jolly hazel
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if you are doing all the work, you can always ask to take someone else's ammo

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especially with engie you have that perogative

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because you have the most killing power and the most ammo consumption

jolly hazel
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spitters ruin clutches and slashers make everything else able to catch you

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patrol bots are probably at the same level as spitters unless they got themselves trapped in a hole in ball mode

jolly hazel
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and i know i just said dont rely on teammates but patrol bots are most easily dealt with by fire driller and gunner

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you can kill em in a pinch though

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shellback is priority one if it spawns

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they can and will end dives

dull nexus
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But assuming like there’s a horde coming from the ceiling and the gunner is already shooting at them, then should I reprioritize elsewhere to focus on other targets and trust the gunner to kill that swarm?

jolly hazel
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hmm

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thats up to your judgement

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you are actually the best at horde clear

dull nexus
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What would you do?

jolly hazel
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I just like to inflate my kills so id try to kill as many of them as possible before gunner can

dull nexus
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Even on EDD?

jolly hazel
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aim for largest bug density but watch out for flankerse

dull nexus
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Oh I see

jolly hazel
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yeah usually its only one or two flankers

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you will usually be able to hear if theres a second group approaching

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either the burrowing audio cue or the screeching

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or praetorian stomping

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if you dont play with audio turned up i highly reccomend it

dull nexus
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I do but there’s so many targets that I often lose priority lol cos I didn’t know which enemies were the most dangerous

jolly hazel
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as engie your main priority is swarm clear but you will probably be pulling single target duty as well

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basically if its not a grunt, shoot it first

dull nexus
#

What perks synergizes well with engie?

jolly hazel
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i always take dash

dull nexus
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Right now I’m using iron will and field medic but idk if I should switch out field medic for thorns

jolly hazel
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because engie in particular needs a get out of jail free card

dull nexus
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Oh

jolly hazel
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and it helps with platform jumps

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field medic is very nice

dull nexus
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So dash is a must

jolly hazel
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it is better than iron will imo

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because it also provides the revive speed passive

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plus the free insta revive

dull nexus
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Oh I see

jolly hazel
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yes

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do not take beastmaster

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iron will/field medic is up to you but i would take field medic

dull nexus
jolly hazel
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the insta revive?

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you are benefitting from it whenever you revive someone

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when to use the insta revive comes with experience

dull nexus
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Even the passive because my teammates tend to be near invincible

dull nexus
jolly hazel
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then you wouldnt be needing iron will either

jolly hazel
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or when there are spitters/menaces up

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or when im being chased

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as i go to revive

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basically when you cannot spare the time/risk to stand still and revive

dull nexus
dull nexus
# jolly hazel well thats good lol

It’s good but I feel bad for dying so much and in really bad spots where the gunner is forced to use his shield to revive me so I run iron will to kill as many bugs as possible before going down

jolly hazel
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that 3 seconds equals a free revive

jolly hazel
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if you see red sugar or know where it is, you can always pop iron will and get revive yourself

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alternatively have vampire and melee/power attack a bug

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and dont necessarily feel bad about gunner using shield to rez

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thats basically his job

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unless its on something like salvage where the shield is really important for breathing room

dull nexus
jolly hazel
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yes

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you are sacrficing a perk slot for that last chance

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have to make it count

dull nexus
jolly hazel
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i mean

dull nexus
jolly hazel
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if you can revive yourself during a swarm, that is extremely helpful as well

dull nexus
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What passives are mandatory for engie?

jolly hazel
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as long as you can find the red sugar

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mandatory is born ready

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auto reloads your long reload secondaries

dull nexus
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Oh I have that already

jolly hazel
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i take thorns and resupplier

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the extra heal from resupplier helps a lot and being able to grab it faster during a fight helps a lot

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thorns is because i fucking hate jellyfish and swarmers

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and i am not going to stop fighting because one is biting my ankles

dull nexus
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Oh ok I’ll try that

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I was running born ready, second wind and elemental insulation previously

jolly hazel
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second wind is the sprint perk right

dull nexus
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Yea the 12% speed boost

jolly hazel
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the bonus will almost never kick in during a fight

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only real use is running to drop pod but that doesn't matter usually

dull nexus
#

Oh so it’s a wasted perk slot

queen patrol
jolly hazel
queen patrol
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incredible

dull nexus
#

Damn

jolly hazel
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its kind of a stinker

dull nexus
#

What about environmental insulation?

jolly hazel
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elemental preservation is basically only acceptable on magma core

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and even then the damage is usually negligible

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only real use is on shield disruption missions where the dumb lava will add up

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I would advise against it

dull nexus
#

Alright then

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Is there a “most commonly used” weapon for engie’s primaries in EDD?

jolly hazel
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I use electro chemical rounds lok-1

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magnetic pellet alignment warthog and em refire stubby are also in my selections

dull nexus
jolly hazel
#

I have also heard good things about mini pellet shotgun

jolly hazel
dull nexus
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I only have MPA warthog, Eraser Loki, and lightweight cases stubby

jolly hazel
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use mpa

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or lightweight cases

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I dont think stubby dps is that great without em refire

dull nexus
#

Which is “better”? Meaning like which is more commonly used?

jolly hazel
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that is honestly whichever you prefer

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i dont like the shotgun

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I like the stubby

dull nexus
jolly hazel
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isnt that a green oc

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build for electro proc and weakpoint damage

dull nexus
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Nah it’s a balanced. Gives you 180 rounds but 1 less damage and less rof

jolly hazel
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or plus electro damage

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hmm

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that kinda stinks

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id stick with mag pellet then

dull nexus
undone parrot
#

Tfw 2 bulks show up during your black box drillchamp

jolly hazel
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imo yes

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for your best success rate

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and usefulness

dull nexus
#

Any commonly used build for MPA warthog EDD?

undone parrot
#

Choke mpa

jolly hazel
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I genuinely don't remember my mpa build

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haven't used it in a while

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anything that increases total ammo and weakpoint damage

undone parrot
#

I like turret whip, extra pellets, both mag upgrades, +1 damage

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Imo I don’t really need the ammo increase

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Prefer loaded shells

jolly hazel
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ammo increase increases total amount of damage you can possibly do

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unless the math says more damage with shells

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i can plug it i to karl.gg and check

dull nexus
#

if im new to EDD, is it a better choice to use loaded shells or 132 ammo?

undone parrot
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I don’t really feel I run out of ammo much when using the warthog even without the extra ammo, so I’m fine as it is

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Maybe it’s just me tho

jolly hazel
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both work

dull nexus
#

ok

jolly hazel
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you have to figure out which you like more

undone parrot
#

I usually run clean sweep so I can just clear groups without having to magdump into it

dull nexus
#

just never use armor breaking on the warthog right?

undone parrot
#

And lure

jolly hazel
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yes

undone parrot
jolly hazel
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its bugged/shit

undone parrot
#

Both probably

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It’s bugged and shit

dull nexus
#

should i keep doing haz4/5 missions while deep dives refreshes to get used to the intensity of EDD?

jolly hazel
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you already did this week's edd?

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yeah i almost exclusively do haz 5 unless i feel like i want to carry some greenbeards through 3/4

dull nexus
jolly hazel
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well ill be available this week if you want someone to do it with

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ok I just checked my build

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its 21122

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that the full auto upgrade 5 instead of turret whip

dull nexus
jolly hazel
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and I like no recoil whatsoever on shotyun

dull nexus
jolly hazel
#

wait how can you tell

dull nexus
jolly hazel
dull nexus
jolly hazel
#

wtf i didnt realize I had my profile linked

dull nexus
#

im from asia so the ping would be massive

jolly hazel
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meh

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I play with Russians from time to time

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or slavs at least

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I can probably tolerate being a client as driller or something

jolly hazel
#

do u have clean sweep for grenade launcher

dull nexus
humble sparrow
#

Overdrive Booster is incredibly potent when you need to melt something fast.

jolly hazel
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the shard diffraction ocs are good

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od is really good at single target^

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and it also melts swarms

dull nexus
#

which should i take for the next EDD?

jolly hazel
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if they are on the same plane as you

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how experienced are you with the shard diffractor

dull nexus
#

or wait till the next EDD's mutation comes out first

dull nexus
jolly hazel
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it takes a different approach versus other two fire and forget secondaroes

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hmm

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id run a few high hazard missions with overdrive/feedback shard diffraction and see how you like it

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electrocution is ok for bc

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spinning death is very niche

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hyperprop is also niche but you can also use the grenade launcher with no overclock and have major success

humble sparrow
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If you know how to handle the Minigun, the Shard Diffractor won't take much to learn

dull nexus
dull nexus
jolly hazel
#

you cant move while boosting so you can easily kill yourself with it

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and if u panic switch to get moving you burn ammo

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it requires a bit of forethought when to boost

dull nexus
jolly hazel
#

feedback has constant buff/drawback

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well there are situations where you are ok being immobile for 3 seconds

humble sparrow
jolly hazel
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if something needs to die right now

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it will die immediately

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if you know the way ahead of you is clear and you have a bunch of bugs behind you

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you can probably get away with popping booster and kill them all

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because you already slow down while firing

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making the difference between barely mobile and immobile not as big of a deal when you basically double your area dps

dull nexus
#

i see, but for this upcoming EDD, do you recommend the safer option feedback loop first?

jolly hazel
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yes but I highly reccomend experimenting with od booster as well and getting used to the shard diffraction in general

dull nexus
#

any builds which i can copy for both OCs?

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what builds do you use for od booster and feedback loop?

sly vapor
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overdrive kills easily prets and opprs but at the end it still wastes ammo because you have to wait, i just use the oc for more ammo because from like 5 prets/opprs kill i go to 7

jolly hazel
jolly hazel
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oh I see what u mean

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I usually boost in target rich environments lol

wild cobalt
#

Anyway I want ask about the scout weapon - m1000 classic. Because I don't which builds pick but I prefer more damage and easy kill the biggest worms ^^

humble sparrow
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I usually save Overdrive for situations like Dreadnoughts that can eat most/all of the beam

dull nexus
jolly hazel
dull nexus
gilded tide
#

What does the pickaxe icon next to the name mean?

prisma lake
#

it means that you bought the supporter pack dlc

bleak dagger
#

EDD cleared

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someone accidentally popped dread too early on last stage but Iron will clutch saved the day

queen patrol
#

there is no "too early" for dreads on point extractions

humble sparrow
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It honestly keeps getting worse the longer you take since it uses PE enemy spawning

split marlin
#

drop into cavern

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shoot dread egg while still on the ramp

wraith shard
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Made it to round 3 of EDD twice now. It's an Aquarq extraction and brutal endless waves.

severe finch
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^

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Our scout was the last one alive, and tried their best

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But a mactera was just picking em up 3 times in a row

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They had to ditch one of us mid revive and I watched as the bugs swarming their body increased by ten fold

bleak dagger
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we needed a breather

queen patrol
dawn zealot
#

This is my emotional support pog plant

jolly hazel
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I always power attack pog plants

queen patrol
knotty frost
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Thoughts on some of the better (non-OC) set-ups for solo EDD?

oak jay
#

I have a lot of success with Cryo + Subata + Axes. Vampire is a must.

knotty frost
#

Purely relying on Subata for dreads?

analog thistle
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cryo + axe cancelling works great for dreads

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though for driller i prefer to go sludge pump

knotty frost
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Yeah I thought of sludge blast maybe just to delete Dreads but my swarm clear seemed a bit too spicy. Though I'm still relatively fresh as a player.

knotty frost
valid ginkgo
analog thistle
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sludge's charged shot works well against swarms

oak jay
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Subata for birds, weak spots. But yes, after the Sludge was released, it's up there.

analog thistle
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cryo subata setup is a bit shaky this week because stage 3 is rival presence

waxen terrace
#

if youre using cryo id just tell you to use epc over subata, part of subata's strong suit is the +80% bonus dmg which gets disabled on anything frozen

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and epc having higher base dmg

analog thistle
#

crspr isnt that great too because dreads

waxen terrace
#

yea subata is ideally paired with crispr or if you use explosive reload with the other primaries, and dreads resist crispr hard

knotty frost
severe finch
#

Alright, figured out the last map

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Was scout this time. Our team started fighting the dread twins first thing, BUT I kept on digging for Aquarqs during the fight. Only time I stopped digging is to revive someone who got downed.

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By the time the twins were dead, we were 6/10 for Aquarqs

tranquil apex
#

that's a neat strategy. I've never done that.

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We usually all do the aquargs then hit the dread

waxen terrace
#

PE is the one time where you do the secondaries first

plush plover
#

that last edd area

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is actually awful

hoary cove
plush plover
#

that last one though was pretty rough

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in terms of like stuff to do, the start is bad, and you get hit with a big swarm

mint frigate
#

you just gotta deal with the rival presence stuff first

#

we did the dread last after we did the other objective

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

wild cobalt
#

Sooo I have simple question - how turn on the option of having one of the classes

waxen terrace
#

go to options, search for "prevent late join class duplication"

wild cobalt
#

Oh, thanks 😊

dull nexus
#

oh boy cant wait

river pawn
#

i got a fucking bulk on EDD stage 2

#

holy shit

prime egret
#

Oh yeah, happened to my team too

#

That was interesting

waxen terrace
#

bulks during black box is the ultimate fuckyou

echo storm
#

going clutch with gunner shield and cryo driller for bulks always feels good

hoary cove
#

cryo driller helps with bulks how

jolly hazel
#

freezing it

#

I think there's a range where it freezes outside aoe range but no epic cold radiance

echo storm
#

when you kill a frozen bulk there is no explosion

#

just a blast that pushes u back a little

#

so if everyone knows what they are doing u can delete a bulk real quick

#

for bulks during escort i like to plop the gunner shield to redirect the bulk then driller can go for the freeze

#

if everyone is in sync then it's not too bad

#

although i have made the mistake of doing this on a crassus

#

lol

short raft
#

That's gotta suck lmao

jolly hazel
#

you're pushing your luck that close especially if its not a good driller

lunar radish
#

Heya! Is there a better class than others for deep dives solo?

minor bloom
#

Scout or gunner

#

If you are going for speed that is

hoary cove
unkempt saffron
forest temple
copper delta
#

why don't i get blank core matrix everytime i do it

#

of is it just 1 per week

unkempt saffron
#

once you complete a stage youll get the matrix core reward once, after that theres no more until it resets to new dives

copper delta
#

so twice per week

#

one for DD and one for EDD?

blazing current
#

Yes

#

3 times if you include the weekly assignment

echo storm
#

9 cores a week not including seasonal events if pretty good

#

also doesn't including mastery rewards

wispy sparrow
#

Spent 8 minutes looking for the last 2 veins of aquark on the the edd and died to the continuous swarms.
Whoever placed those veins I hope you stub your toe

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

jolly hazel
#

can ai stub their toe

wispy sparrow
#

I hope so

manic rampart
#

When you tried your first deep dive solo this morning, the final mission takes an hour because of the horror, and you go down mere feet from the open drop pod right as you're about to leave. Life is pain

lusty shuttle
#

At what time is the info thing on this week's deep dive usually updated?

sweet tinsel
#

can't wait till we get the new deep dive

dull nexus
#

No pls

#

No refinery

#

Deep dive is ok

#

But elite deep dive hell nah man

#

Morbite

lusty shuttle
#

I hope the elite deep dive has a haunted cave refinery.

dull nexus
#

Stop

#

No

#

The ultimate nightmare

lusty shuttle
#

Wasn't that actually a thing in this week's normal Deep Dive?

dull nexus
#

Last week I think

#

I forgor

#

Or was it this week

#

Ah this week

junior fossil
#

More eggs please

tranquil apex
#

i've seen it before too

#

new dives soon 😮

hollow citrus
#

salt pits this week pls

bleak dagger
#

im hoping for an easy edd

hushed sequoia
#

hoping for the triple escort shield disruption hollow bough

#

with dreads

copper knoll
#

deep dive here yet?

burnt sandal
copper knoll
#

how much does it have left?

burnt sandal
#

so 2 hours from now on

copper knoll
#

ah alright

#

ty

dawn zealot
#

Wait its Thursday?

copper delta
#

Veteran Diver
Complete Any 5 Deep Dives
to do this achievement do i need to be the host??

burnt sandal
dawn zealot
#

Deep dive prediction: all objective is bet c

stoic thunder
#

First time doing Deep Dive solo to boot too, Boi barely made it at all... That Horror/Liquid Morkite combo is not fun at all

dawn zealot
#

Trouble making pipelines? Horror Mines for you

stoic thunder
#

Yeah issues with making pipelines

#

At least it was a victory proud of myself

#

The Dreadnought/Rival was hectic too

#

I got the twins and a Nemesis spawned in the middle of the fight, so had to fight all 3 at once

#

1 hour and 58 mins, I don't think that's bad for solo and first time~

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
_ _

dawn zealot
#

deep dive more like uhh, deez dive haha got em haha i am funny and original

sly kettle
#

Soon™

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
_ _

sly kettle
#

Good luck, everyone!

marble veldt
#

It's Muffin time!

quiet mortar
#

Deep_DiveDEEP DIVEDeep_Dive
Region: Hollow Bough | Code Name: First Gods
Stage 1: morkite 200 Morkite + 📡 1 Black Box | totheboneCave Leech Cluster
Stage 2: aquarq 7 Aquarq + gegg 2 Eggs | petbugNo Mutators
Stage 3: gegg 4 Eggs + molly 2 M.U.L.E.s | rocknstoneCritical Weakness totheboneLethal Enemies

Deep_DiveELITE: DEEP DIVEDeep_Dive
Region: Fungus Bogs | Code Name: Gunner's Enclosure
Stage 1: aquarq 10 Aquarq + 📡 1 Black Box | totheboneShield Disruption
Stage 2: morkite 225 Morkite + slammer Dreadnought Classic | totheboneParasites
Stage 3: ⛽ Refine Liquid Morkite + gegg 2 Eggs | rocknstoneLow Gravity totheboneSwarmageddon

mint frigate
#

damn EDD trying to 1 up the last couple weeks

dull nexus
#

Oh god not that map

sick ginkgo
#

Enramada espinosa no por favor (hollow bougth please no)

stone chasm
#

DD stage 2: 7 aquarqs and 2 eggs, no mutators

junior fossil
#

dread in EDD2 is defualt dread

ebon anchor
#

Love me some classic dread

midnight ivy
#

4 eggs + 2 mini mules critical weakness + lethal

#

for dd stage 3

hollow citrus
#

fungus bogs and shield disrution are a bad combo

#

damn fart shrooms everywhere

blazing current
#

Good thing it's in first stage

junior fossil
#

there arent that many toxic plants on the first stage too

#

so it isnt as bad as one would think

opal latch
#

The regular DD is so fast

#

Took me and 3 randoms 23 minutes

summer forge
#

“Attention bugs, there is huge swarm incoming!”nice

pine plover
#

EDD didn’t give me a blank wtf?

burnt sandal
vocal saddle
#

this weeks edd went all gunners

subtle acorn
#

wait what, is this weeks EDD the same as the last week's?

summer forge
#

How good is morkite on last edd stage? Should I go solo driller or it’s fine for other classes

burnt sandal
summer forge
#

This is last weeks

junior fossil
#

you can do the refine with other classes on the EDD because of the low grav

#

just make sure to bring something for all the swarmers...

summer forge
#

I’d go scout most likely, it’s just the problem with making pipes without driller or engineer

#

Aggressive venting it is

subtle acorn
#

very curious. It was the host that wasn't synced but guess playing on a host like that rolls your seed back as well. Strangely enough it seemed to give me rewards for the second time. Guess they fixed the stages going haywire when you're out of sync

junior fossil
#

so this normal deep dive is oddly short done in under 30 min without trying to speed it :/

jolly hazel
#

low gravity refining = easy modo

hollow estuary
#

Deep dives and elite deep dives are a weekly thing correct?

knotty frost
#

Yes.

#

They reset weekly (new map and ability to get rewards again)

hollow estuary
#

Ok so no rewards after that. And they reset Thursday?

dawn zealot
#

Yeah

knotty frost
hollow estuary
#

Thanks fam

thick jetty
#

aw hell naw not shield disrupt on the edd

potent vector
#

wow, regular DD is so easy

dreamy terrace
#

deep dive elit thirs stage get disconected yeahhhhhhhhhhhhhhhhhh

potent vector
#

only 1 down and that's due to fall damage

#

sub 30 mins run

#

no bulk, no nemesis, only 1 oppressor

bleak dagger
#

edd looks real easy

karmic folio
#

Just did an elite deep dive where I got no rewards. I'm relatively new to the game, can anyone explain?

jolly hazel
#

did you do it twice?

gloomy dome
#

how's this week's deep dive?

knotty frost
#

Normal DD is super easy, super quick. Didn't do EDD myself yet.

blazing current
#

EDD is pretty easy. Stage 2 is probably the easiest since you can fight dreadnought directly in the start room

#

Stage 3 can be problematic, but I got a very competent team

radiant fern
#

Did this DD then went to do the edd and it was showing me last week edd, I closed app and opened it again and now I can do DD again to get cores again

potent vector
#

EDD was pretty lively. although I think the host modded his game to have more spawns? there's literally 50 bugs waiting for us out of drop pod in stage 1

#

and the swarmageddon in stage 3 spawns like 20 swarmers every 5 seconds

thorn flower
#

anyone else have really weird spawns in the DD stage 2? i feel like it spawned large numbers of one bug, and then large numbers of another

#

I had three wardens and no other special stuff in my first wave, next wave was a bunch of goo bombers, and now its just like 7 web spitters

glossy walrus
#

that's how the spawn system works yeah, lower haz you can only get 1 disruptive enemy type, then 2 at mid and 3 at high (I forget the exact haz numbers)

#

there's also chances of getting all of one type wave, though somewhat low

jolly hazel
#

oops, all detonators!

river pawn
#

this week's DD is really really easy

blazing current
violet warren
#

Why does the game never give me the option to rejoin the deep dive on losing connection

tranquil apex
#

carried this engi through a normal 3 man deep dive (gunner left) and they said "this is rough" 😭

#

poor guy still learning, hopefully they enjoyed the dive atleast

solar holly
#

what is deep div

fresh turtle
tranquil apex
#

would it be better to do the black box first in this weeks EDD?

#

or does it not matter?

echo storm
#

so long as you are under 15 minutes

wary dirge
blazing current
#

It also happens that the blackbox is in the end of a large room, so we dont need to care about bugs flanking us

frank canyon
#

yall the nitra was insane this time on the normal

#

I got around 900 this time

violet warren
#

It's stage 1 but it's also shield disruption which means it's automatically the hardest stage of the dive

#

My team did the box after the aquarqs, I think the idea being that after we get the aquarqs the scout can start the timer and we can keep using the defensible position we set up for the box

maiden river
violet warren
#

How should I do that in the future?

#

Also, stage 3 of the EDD was an absolute mess, at least partially because the scout called in a double-swarm and I just ran around spamming sludge and having no idea what I was doing and it worked out

maiden river
hybrid violet
#

We got randomly thrown out from DD stage3 loading screen into the medbay. First time this EVER happened to me XD Very weird bug

hybrid violet
burnt sandal
hybrid violet
hybrid violet
burnt sandal
burnt sandal
# hybrid violet Thanks a lot

https://www.reddit.com/r/DeepRockGalactic/comments/ehqnfy/no_swarm_frequency_doesnt_increase_with_time_on/

found it

EDIT: I've done some more extensive testing, and tracked the spawns in a 30 minute hazard 2 point extract. No, the swarms do not come in faster (and seem to be the same size - it's hard to say on haz2). But the ambient waves of enemies between swarms* increases in size.
so my bad, you were actually right. My apologies rocknstone

hybrid violet
burnt sandal
#

yeah and I need my memory checked out drillchamp

hoary cove
#

Does anything even affect the time between swarms besides haz

jolly hazel
#

wow i was wrong too lmao

#

i thought swarm size+frequency both increased

burnt sandal
#

and the mission type, obviously

jolly hazel
#

dont forget luck

cobalt cliff
#

😭

#

edd moment

frail sorrel
#

that is a MAJOR oof

#

that bites too cause stage 1 is the gatekeeper, so many bugs with no shield

tranquil apex
#

as it just increases the normal mobs?

dull nexus
#

omg volatile impact reactor is strong af

burnt sandal
tranquil apex
#

gotcha

dull nexus
#

@jolly hazel thanks for the advice dash really is awesome in EDD

jolly hazel
#

it really is

dull nexus
#

I gotta say tho, I had more success with the loki than the warthog the swarms for this EDD was too crazy

jolly hazel
#

its probably the only "required" perk except on scout

#

well

#

think of it as warthog is for blapping bugs one at a time

#

especially with mag pellet alignment

#

as in you are kiting backwards and shooting bugs in the face one at a time for a one shot

#

if there are more than a few bugs or they might catch you, whip out the lazor

#

lok 1 with blowthrough rounds is probably technically better at big groups

#

versus mag pellet warthog

#

but warthog has a lot more sustain throughout a mission

#

imo

dull nexus
jolly hazel
#

vim is the best for wave clear/cc so yeah

#

id definetly stick with that

#

use it kind of like sticky flames

dull nexus
#

I definitely need to work in kiting tho, I died like 10+ times in 2 EDD stages today

jolly hazel
#

as in you can be very ammo efficient just laying magma down

unkempt saffron
jolly hazel
#

true but overdrive boosting big stuff is hilarious

#

and feedback isn't too bad either

dull nexus
jolly hazel
#

thats why you have a weakspot damage bonus!

dull nexus
#

I was panicking so much during the swarms that I didn’t aim properly

jolly hazel
#

aim for the face

#

ah well

#

that comes with time

#

be cool like a cucumber

#

and take the swarm one at a time with mag pellet warthog

jolly hazel
#

from both being able to hear what's behind you while looking back and having a mental map so you dont get stuck

dull nexus
#

Yea

#

Are you allowed to take an extra resup if you are totally 0 on everything?

jolly hazel
#

ask

#

first

unkempt saffron
#

Depends, you can always ask first

jolly hazel
#

generally yes

#

do not assume though

#

if anything press tab and check other players ammo counts

#

and ask someone who's relatively full

dull nexus
#

If they don’t respond?

jolly hazel
#

you are not entitled to their resup though

#

well

#

that would be unfortunate

dull nexus
#

💀 I guess it means no

unkempt saffron
jolly hazel
#

if you are hypercarrying the answer is always yes

#

but also if you are bone dry and they arent, they will probably have to deal

#

because engie dps is too important

unkempt saffron
#

If no one takes it and everyone leaves its a free for all for that resup

jolly hazel
#

especially versus scout lmao

dull nexus
#

No grenades too

#

No turret bullets

jolly hazel
#

yeah then take it and then explain after

dull nexus
#

Aye alright

#

Shield disruption was so insane this week

jolly hazel
#

at least its stage 1

#

haz 4.5 bugs shouldn't catch up to you

glossy schooner
#

On EDD?

dull nexus
unkempt saffron
#

Yes

#

Check pins

glossy schooner
#

Okay, I haven't done the deep dives this week

jolly hazel
#

do them

#

NOW

glossy schooner
#

Okay shit fine

jolly hazel
#

management approves

glossy schooner
#

Cyberbullyed into playing DRG

dull nexus
#

Shield disruption is prob the worst

glossy schooner
#

That's why we use Healthy

dull nexus
#

Healthy?

glossy schooner
#

Upgrades health on your armor

dull nexus
#

Ah

glossy schooner
#

The other option is for shield

dull nexus
#

Dash is now my fav active perk

glossy schooner
#

Scout's wet dream tbh

#

Dash fully upgraded is such a godsend

dull nexus
#

Yeah

#

Better than iron will

#

For me at least

glossy schooner
#

I have a friend who uses iron will on every build but he plays gunner so..

dull nexus
#

Does gunner need iron will?

#

Or still dash too?

#

Man if only they gave us 3 active perk slots

glossy schooner
dull nexus
#

and it really didn’t work out well

#

Then again I also had second wind as my passive too

glossy schooner
#

"Look man I'm gonna need you to stay alive before I go down in the next 7 seconds okay?"

#

I use second wind on almost everything tbh

dull nexus
#

but what do I know this week’s my 3rd EDD

glossy schooner
#

I don't think I've ever completed an EDD

dull nexus
#

Oh

glossy schooner
#

I've started them but my friends haven't played this game for long and just recently got their first promotions

dull nexus
#

I see

#

For me I played with randoms LOL

supple quarry
# dull nexus Does gunner need iron will?

In a sense, no class needs any perk, it's up to your tastes, dash may be the exception because it's so gamechanging, that usually people plays it on every class (exception with scout)

glossy schooner
#

I used to play with randoms but there would also be this one guy that quits as soon as we start the first mission, made DDs a pain

dull nexus
glossy schooner
#

Is what it is

dull nexus
#

I also learnt today that stacking 2 engies is a no go

#

2 engies, 1 driller 1 scout

#

Worst decision ever

supple quarry
# dull nexus Yea, I wish I knew about this perk sooner or how good it was

I encourage you to try things out and not entirely listen to people. Sure it's always good to hear other's perspective, but what matters in the end is what works for you
Like iron will ? Go Iron will. I don't see lot of people liking shield link, I play it because I like it and it works for me, as simple as that

glossy schooner
#

Might work out, depends who's playing the characters tho

dull nexus
glossy schooner
#

Shield link and field medic for the ultimate support character

dull nexus
#

Plus I don’t know how to kite well and dash saved me a lot for this week’s EDD

supple quarry
limpid pond
#

Iron Will is kinda just too good to not have by design. Literally nothing else lets you just get back up after a full team wipe, and if everyone has it, it's effectively four extra tries after everyone goes down. Compared to the zero if no one brings it, you're giving up far too much power in exchange for what's most likely going to be a convenience at best by using other active perks over it. If you don't need it, the mission wasn't that hard anyway. If you need it, it does a completely irreplaceable job. Even if you argue "Just play perfect 4Head", Iron Will gives you the means to deliberately play much riskier and just auto-revive 12 seconds of invincibility your way out.

dull nexus
limpid pond
dull nexus
#

Oh damn

supple quarry
dull nexus
limpid pond
#

Vampire isn't 100% necessary for IW tbh. I used to run Vampire on every loadout, but I swapped it out for Sweet Tooth and haven't looked back. But it is pretty good for effectively guaranteeing you stay up.

supple quarry
#

Being pro active in your games, I'm not a coach so I may have a hard time putting the right words on it, but try to look what works in general for others and yourself
Try to think what went wrong and what went right, and why, and learn from that

dull nexus
supple quarry
dull nexus
#

That’s my 2 problems now

glossy schooner
#

Not for DDs tho

limpid pond
#

It's hard to go wrong with some assortment of Dash, Iron Will, and Field Medic

supple quarry
limpid pond
#

I think Overclocks are a huge design issue even just by the simple aspect of massively empowering your weapons, particularly disproportionately on Scout, but it's not something you as an individual player can really solve or fight against 😔

stoic thunder
#

Kinda want to try the Elite one but kind of nervous as I've never done something at Haz 5 scoot

supple quarry
limpid pond
#

The thing is, it's not just that some are too strong, it's that I feel like their existence is used to justify shoddy base weapons (Minigun, all non-Drak Scout weapons, LOK-1, ArmSkore, etc.) because they let people point and go "Oh, just get Explosive Chemical Rounds, just get Hellfire" as if a timegated gacha system is a reliable form of upgrading your gear. Of course they're cool and fun, but they're used as a balancing crutch, and they're a huge pain in the ass to obtain.

limpid pond
#

Another Haz 5 tip people don't bring up often: Bring CC. Sticky Flame Slowdown, Electrocute, IFGs, Stun, anything at all to slow groups and pin down priority targets.

supple quarry
# limpid pond The thing is, it's not *just* that some are too strong, it's that I feel like th...

They are a pain to obtain yeah, on the balancing thing I won't really take a side on it, I'm still playing some gun vanilla because I'm lazy to try some OCs I got for them and it's working fine
Base minigun is fine to me, base M1K is fine to me ... I know a bunch of people are going like "Oh M1K? Yeah put hipster and you're good to go", it is an actual thing going on, but I just don't agree with those opinions so it's not an issue that appears to me i'd say

dull nexus
limpid pond
#

Honestly? The no OC Engi primaries blow ass on the feel side. Warthog and Stubby are statistically fine, but they don't feel nearly as good as they do with MPA, or Cycle Overload, or Turret EM Discharge, etc.

supple quarry
#

Stubby maybe, I got EM refiner soon and pretty much didn't try the gun vanilla so maybe, Warthog I played it for a long time without OC and it was fine

dull nexus
#

“Luck issue”💀

limpid pond
#

When I first started, the only Warthog OC I got was Mini Shells, and I fucking hated it. Didn't get Hyper Propellant for a fair bit, and Diffractor wasn't a thing yet, so playing Engineer vs Dreadnaughts was a sanity test.

dull nexus
#

Damn

#

I perform best with the loki but damn it game give me ECR OC please

supple quarry
#

I thing I was playing for a long time on engi with the clean oc on PGL that give a bit more aoe, and the clean oc on the shotgun that give more ammo, Felt fine to me
I don't know it's maybe just me, I didn't at any time felt like base gun had extreme balance issue. Do I see some now with experience ? Yeah like GK2 needs a bit of love, but I'd not say that any is extreme to my taste

dull nexus
#

Loki needs some love

#

A gun really shouldn’t need to rely on only 2 OCs to perform best

limpid pond
#

Yeah, that's the thing. Argue about how X and Y is balanced all you want, the 6 random Weapon OCs a week also timegates fun. Personally, Engi felt really unfun until I got Hyper Propellant, and Scout felt really unfun until I got Cryo Minelets. 2/4 of the classes in this game felt as fun as a wet fart to me until a roulette wheel decided otherwise, and I don't think that's great design.

#

If Overclock obtainment was far more consistent and accessible, I think you could even excuse things like X weapon being bad without Y OC since you could more reliably make it viable. It wouldn't be any different from Cryo Cannon not kicking off until you unlocked Cold Radiance.

burnt sandal
glossy schooner
stoic thunder
dull nexus
limpid pond
#

I mean, Freeze is crowd control too. All of Scout's grenades are CC, I just like IFGs the most and it's the best one for literally controlling crowds.

burnt sandal
stoic thunder
#

Does the IFG work on Oppressors actually? Cause that's the main menace usually

dull nexus
burnt sandal
#

People shoehorn themselves into meta without trying stuff out for themselves

burnt sandal
dull nexus
limpid pond
burnt sandal
limpid pond
#

Not only does it have way less ammo than the other two primaries at base, it's also fundamentally a bad gun. Executioner still has to fight against the lock-on system, and ECR just avoids it entirely.

burnt sandal
dull nexus
#

Is the +6 dmg really not as good as more ammo?

burnt sandal
dull nexus
burnt sandal
dull nexus
#

Zoom lens?

limpid pond
burnt sandal
dull nexus
#

I’ll try

#

Loki is really fun for me, I can focus on kiting instead of shooting lol

dire terrace
#

Swamers in EDD stage 3 gave me depression

#

hard to do things because THEY ARE EVERYWHERE

#

(I played duo Engi and Scout with my friend both don't have much AoE power)

limpid pond
#

What'd ya bring?

dire terrace
#

Me: Fatboy + Minishells
Scout: Hoverclock + Embedded Deto

limpid pond
#

Yeah, no wonder

dire terrace
#

Lure and Freeze grenade

limpid pond
#

You've both got precision weapons and Fat Boy is overkill for Swarmers

dire terrace
#

we now both have depression

azure ivy
#

Someone with stick fuel/stun slowdown is pretty mandatory for this EDD, 2/3 stages have swarm fiesta

dire terrace
#

I thought engi with fatboy and lure would take care of those but boy were I wrong

#

I regretted my decision

azure ivy
#

No, too many lmao

#

I just prop a firewall and have my mates sit behind me, really wasnt that bad

#

had over 1k kill at the end, i wheezed proper

dire terrace
dire terrace
limpid pond
#

Drak (any OC) is Scout's best anti-Swarmer tech, Engi will have a host of different options depending on OC like Volatile Impact Mixture or ECR, but I'd say for base weapons, a more spammy PGL (RJ250-ish) or Plasma Trail Breach Cutter are your best bet for dealing with Swarmageddon.

limpid pond
azure ivy
#

jessus

dire terrace
#

also we met another dread in stage 2

#

depression

azure ivy
#

What i learned playing this game is that everyone swears by one or two "best OCs" but i found out that if you get people that are the best with the loudout that suits their playstyle is when shit really kicks off, EED or haz 5

limpid pond
#

Rocky Mountain? Using Hoverclock to dodge fall damage?

dire terrace
#

conclusion: never bring engie with my mate scout when there is swarm in stage 3 EDD

azure ivy
#

2 Dreads`? yikes, at least nitra was easy to find

dire terrace
azure ivy
#

we a detonator spawn on the first stage literally right in front of us at the blackbox

limpid pond
#

What's the point in Hoverclock if you're not gonna use its best use case? Just grapple towards a vein, power attack the wall or try to mine out a ledge, and if you miss and fall, just hover right before you hit the ground, or stall in the air for your grapple charge and you'll be fine

dire terrace
azure ivy
#

Like it literally popped into existance in front of us

limpid pond
#

Well, relay that to them

azure ivy
#

nah only happened once, was fucking hilarious way to wipe

#

what can they do? jusst cave rng

limpid pond
#

I FUCKING LOVE VIM
I WANT STICKY FUEL ON ENGINEER

dull nexus
#

Not only is it sticky fuel

#

It melts praetorians good

rain monolith
#

w

unkempt saffron
#

Edd was quite easy, though swarmy on stage 3 did pose quite the challenge for a bit

echo storm
#

this edd was about par for me

paper oasis
#

i had 950 nitra at one point in the edd

potent vector
#

it's different from sticky fuel

#

because sticky fuel "disables" creatures' innate environmental heat shedding while VIM doesn't

jolly hazel
#

I mean

#

its nearly functionally identical

#

but thats interesting

wraith shard
#

just got a connection error in the middle of the final stage of the elite deep dive, AMA

#

it was going so well too

jovial turret
#

God damn EDD 1 is filter

hoary cove
limpid pond
#

They're just basically the same for Grunt clear with some differences like range, lifetime, Diffractor being much stronger for direct damage, etc. I just mean the ability to effectively build a No Grunt Zone with the assistance of Repellant Additive

jolly hazel
#

I didnt know if vim magma heated up nemesis like that

#

never tried it

jolly hazel
flint orchid
#

Almost finished the second stage of EDD, was under the drop pod and died to swarm

brisk pagoda
jolly hazel
#

yeah thats what I was gathering

#

only when nemesis is over fire though

brisk pagoda
#

the magma does still heat him when hes above it, but it wont do much on its own without a teammate to help since his cooling will be active

jolly hazel
#

well at least I can apply heat from across the map with lazor versus danger close driller

brisk pagoda
#

yeah the range is a big bonus

prisma thistle
#

best engineer perks?

brisk pagoda
prisma thistle
#

ty

lusty shuttle
#

I just had a team of two great gunners and we were on the final part of the Elite Deep Dive and my game crashed. I was hosting.

wraith shard
#

i got a connection error on the final part, i feel your pain

wraith shard
#

anyone else getting connection errors? just tried the elite deep dive for a second time and got another connection error

brisk pagoda
#

probably steam being trash like usual

hoary cove
#

just lay lines of heat and he’ll never cool down

brisk pagoda
hoary cove
#

i dont really use facemelter

#

anything that increases rof isnt that good for cryo or flamer imo

brisk pagoda
#

yeah i agree, but facemelter was a fairly common choice for sabotage when it came out

hoary cove
#

its probably the worst oc for killing bots to me

#

id rather have more ammo and less flow rate so i get more ticks of heat radiance

brisk pagoda
#

if youre willing to close the distance it does have a faster kill time due to the rate of fire and i think maybe the damage increase also increasing heat but not sure if i remember that part right

hoary cove
#

you dont even need to invest in sticky fuel to kill nemmy easily with flamer, just 10 m range so you can keep a comfy distance

hoary cove
brisk pagoda
#

personally i used fuel diffuser for the max range to peel snipers off the ceiling

limpid pond
brisk pagoda
limpid pond
#

Snipers I just Explosive Reload, being able to quickly dumpster any given Patrol Bot with a single Face Melter mag is much more important than "ammo efficiency" while it's rolling around, barely ticking up heat, blasting you.

wooden cliff
#

ayo uhhhhhhhh

#

strat for the first part?

#

shield disruption is tough, at the end

#

like, when its time to wait for the drop pod

jolly hazel
#

also yeah facemelter against nemesis

#

sounds very fun

brisk pagoda
#

you could consider scout pheremone or engy lure if point extract + box is giving you issues. you also want to try to finish point extract as fast as possible since that gamemode will infinitely increase the enemy count the longer you take

neon wing
#

whats the difference between an elite deep dive and a normal one

brisk pagoda
#

regular is hazard 3ish elite is hazard 5ish

neon wing
#

oh ok

#

thanks

brisk pagoda
#

the weekly loot applies to both, so you would do both each week if you want to get overclocks faster

jolly hazel
#

theres a lot of small stuff

#

1 bulk on stage 1

#

2 bulk on stage 3

wraith shard
#

we had like 6 detonators

hoary cove
#

and if he switches targets, that just means the shield won’t be blocking u anymore

fresh turtle
#

Two weeks ago during deep dive with the stage 2 escort and eggs on fungus bogs I had 2 bulk detonators spawn at once at the first stop and a 3rd during the first healthbar of the heartstone

#

My teammates kept killing them next to doretta

#

Probably my worst detonator experience

jolly hazel
#

and I see what u mean now in regards to sticky flame usage

#

if I want to take advantage of it when its chasing someone else its usually requires some finangling

ebon anchor
#

some people really learn the game so fast

#

Maybe they come from other fps backgrounds so they are already so skilled

opal minnow
#

Anyone else get a random dreadnaught in stage 2 of EDD this week?

#

Killed the classic dreadnaught and the next swarm was a random twins encounter

opal minnow
#

It really be like that sometimes

ebon anchor
#

Twins really love edd recently huh

#

Can't stand a week without them so they decided to pop up in your game uninvited

#

Lmao

fresh turtle
#

hot take, twins is my favorite of the 3 to fight

#

classic dread is nice but kinda boring/easy and hiveguard is just so annoying