#deep-dive-discussion
1 messages · Page 255 of 1
DRG does not pay you by the hour, you will rush the salvage mission
this edd gave me not the best outlook on edds but hey the people I were playing with were great 
^
I found it easy
Stage 2 is the most difficult but other than a rough mule location the objectives aren’t difficult
The haunted terror and cramped layout is the hardest part imo
And it’s vertical
Rough mule locations are somewhat arbitrary since you can pickaxe/drill them down.
Yeah that’s what we did
Did that meself as scout
Yeah our scout did that
Only thing is I personally didn’t find it that fun
Stage 2 was kinda boring because the cave layout
Stage 3 was the easiest despite the shield disruption
There wasn’t much to talk about in stage 1
Had a bulk or 2
It absolutely ruined me but it depends on the player, this was also my first edd so yk
My first EDD I had 16 deaths. I'd made it clear to the others it was my first time, two greybeards and a vet were more than happy to carry me through it, and even said it was the most fun they'd had in ages cause we were all laid back having a laugh even when I was getting nonstop decimated.
Hey, does the stage 2 deepdive (Normal) crash at the same part for anyone else? just after the shock crystals?
I had no crashes
Dang, because right when I get to a specific part the game crashes
it was the same place twice
Would recommend you update your graphics drivers.
nobody crashed in my run
you could ask your driller to drill out the shock crystals
i'm doing this week's EDD with a 4-driller team
I love how the hardest part of this week's EDD is just
cave generation

the final boss of DRG
cave 1 hurt so bad without a scout
we died after 1 bulk on stage 1
i think we died together
it was 3 man right
nah 4-man
guess the bulk has taken a few teams this week already
im running fire gunner now so it wont be hard to take out the bulk
VB revolver takes em down so qukckly
I am so glad I brought magma for my engineer this EDD
Just hard countered the swarmageddon
This weeks EDD is cursed for me. First two attempts the scout disconnects third attempt seems the hosts net drops
Fourth try and haven’t even made it past stage 1 yet
Any tips for solo EDD? Really struggling wit second stage
Easiest edd i have ever played in my life
I used the tunnel at the bottom that loops back to spawn to easily group enemies together. Had a gunner built for AOE and the tunnel helped with swarm clear.
I presume you used carpet bomber build?
Yup. With lead storm OC on pulse for priority targets. That really helped with mactera. I encountered a good amount of them on each stage.
I was essentially playing Mario kart with how many laps I did around the cave. Only downed once on stage 2.
for EDD do you guys think more heat or more damage on a sticky fuel crispr would be better
build is 2X231
yeah my second run i was scout kiting while having bosco bring them up, it was a breeze after that awful first stage
i killed like 600 alone so many spawns
Who's down for deep dive
have the new dd switched over yet? i forget when they change
yes
sweet, ty
done with both deep dives
normal one is mind numbingly simple and the struggles in EDD are the start of stage 1 and the entirety of 2
usually you can get done with 3 quick enough to not get overwhelmed
and bring decent ammo setups because your gonna need plenty of lead
Its almost impossible to be overwhelmed in 3 unless if a swarm occurs when youre travelling through the small ass corridors connecting big caves
even then, driller and gunner should murder anything that comes through and scout cryo/ifg anything big
Sure, but the big caves arent too far apart, you can definitely get to one of them in time before a swarm arrives
my friend doesnt have any mods/addons installed but it keeps happening
I was struggling to help my team get through stage 2
I think it's very likely that they are using cheats without being honest about it.
If the issue keeps happening repeatedly, I would recommend telling him to join you instead and seeing if the issue persists
ok, ty
what is todays deep dives?
you can find all the info you need on the current week's deep dive in the pinned messages

Can't be any worse than haz 5 lethal enemies
yeah
oh yeah last week was fun
wow that was a good fuckin edd
my team managed to do it first try
stage two was quite the damn stress fest
as engi got 900+ kills cause all the swarmers and little guys
and also cause plastacrete catalyst slaps
Stage 2 was nightmare land
I think that's the largest gap I've had in kills
my friends each had around 500
I hit 1005 by the end of the third elite mission
that elite was spicy but fun
Second stage can be a doozy in EDD, I warmly recommend descending into the big cave via tunnel, but having a zipline to go down as well.
Also, get your anti-swarmer loadout.
I had minigun and BRT but thankfully I had incendiary grenades with me.
it was a nightmare to deal with swarmers and naedocytes at the same time
Minigun and brt is honestly not an optimal loadout for this edd considering the swarmageddon you have to face and those annoying naedocytes
Burning hell might make it ok to deal with swarmers
And also incendiaries? Yikes from me dawg
They saved my bacon from swarmers at least 6-7 times, blessed flame
Not a bad option if you're running burning hell
It can be pretty useful
I feel like incendiary can cover weakness from swarmers if your primary and secondary cant do that too well.
Other than that, track your minigun well 
All things considered, could've been much worse.
That's a lotta downs!
Yup, but we all managed to work around that well.
See you in hell scored a lot of kills
I tried it with randoms yesterday because my friends couldn't make it
First stage everyone had 15 downs
I had 1, couldn't keep reviving the team with no shields left
The nitra is a lot more scarce in the first cave this time around too
Thats true, Scout should work fulltime to get everyone stocked up with nitra.
Every little bit helps
Yeah our scout was high level yet he did hardly any scouting lmfao
It's rare I do bump into randoms that lack game sense but yesterday was pretty obvious.
The first stage took like 25 minutes and we still didnt pass it so I didnt bother re attempting
Hopefully the boys will be able to come on later
Need to grind me cores only have like 2 weeks left and I'm complete
25 minutes isnt that much, we were meandering in the first stage at least half an hour because that one mule is up high and we were recovering from swarmer rushes a lot.
Yeah the swarmageddon was cracked
Theres enough for at least 3 to 4 resups including the ones you get from mini mules
You have to kill all the lootbugs most importantly
Ah I'll have to go scout then because my scout only managed to get 2 supps
This deep dive was wack first stage we had to bunker up and do like trench earfare
The regular deep dive?
anyone else's edd keeps crashing?
Ouch sounds like a tough DD this week
Not looking forward >.<
Mine wanted too and did at first but it stopped after the first try.
EDD for me: First stage was the hardest as the mules were a little tricky to find and the modifier made it tricky.
Stage 2 definitely has some vertical terrain but was kinda easy as scout and driller popped eggs and the others camped on the little bit of flat ground. No rushing, no big terrible swarms. Just keep pace and good team positioning.
3rd stage was a cake walk, just be safe and steady and you got it.
First EDD I never went down, also I was the scout.
flame nades are gunners best nade. Flat out imo.
I miss my gunner saying "this is my 'grenade' grenade"
wow this EDD is the most cancerous one I've seen in a while
both attempts in stage 2 have had the horror trigger the twins
I'd say the actual threat is the terrain
yeah both times we've lost people at the drop pod and it's impossible to get them up there
Not much of good space to fight them in
I lost teams to the egg room 4 out of 4 times i tried
So much falls
And i just noped out of haunted cave solo edds
I'm trying to find a team for the EDD but everyone is sleeping
Cant do shit without having to drop it halfway as the horror comes close
sheesh stage 1 in edd is a nightmare, even shield disruption felt easier to push through than that
hellfire coilgun did most of the dirty work for me
Stage 2 is the high pressure stage
neh, a web of ziplines made it alright
plus the second tunnel back up to the lz made it trivial to just do a loop and keep the ghost busy
Ziplines also trivialise the twins
They cant touch me without arbalest spamming fireball attacks
Or spamming jellies on top of me
yeah, playing gunner was a blessing after stage 1
it was hard to take a bad fight with all of the chokepoints in the next stages
That’s exactly what happened to me while I was on a zipline unfortunately
You get 9 cores weekly from dives and assignment? 3 blank cores, 3 infused cores, 3 cosmetic cores? Is that right?
yes
Thanks!
You also get one bonus from infusing cores
+1 or 2 from the forge if you forge everything
Or forging them rather
Oh I see.
So 9 +1/2 a week hmm
1 bonus most weeks, 2 bonus occasionally.
'Cause forging needs 5 forges?
Yep
I see. Thank you.
'seasonal'/holiday events also give out extra cores, those are frequent enough to make a difference I'd say.
Ohhhh, I see. Cool.
Completed last weeks EDD a few times just for funsies. This week: once is enough.
Regular deep dive was suspiciously easy this week
They always feel like that
yes
So I calculated it, I'll get all the overclocks in around 3 months of playing more or less. If I do weeklies for 3 months. xD What happens if I get all of them, what's gonna happen to the cores?
Do I still get them?
Once you get all weapon cores or cosmetic cores you will only receive blank cores from then on
I see.
After getting all weapon overclocks you just get cosmetic choices on machine events, and you get empty cores instead of weapon overclocks for rewards. You have another... something like 9-12 months of cosmetics to look forward to after that. Haven't even done the math, there's heaps of cosmetic cores.
and once got all of that, cosmetic cores are replaced with mineral cores
Which you can stockpile to quickly unlock new weapon overclocks (if they ever add any new ones)
I see, thamk for the info!
it is 9 + 2 a week
you only need 4 ocs to get a new one from forging
except for the first oc ever 🙂
exactly
Ah I see!
for the first forge mastery you need 5 ocs but then you get 1 for free, so it is only 4 afterwards.
That's why you always get 9+2 and rarely even 9+3.
Interesting.
You'll inevitably fail some EDDs though, unless you're very dedicated.
Altho the cores you get from forge is either infused or cosmetic right?
I'd rather suggest you take it as it comes rather than setting some expected deadline for when you have all OCs
I got a group of friends and we're dedicated. xD
Nah, it's not a deadline, I just calculated out of curiosity.
it is also a challenge to repeat (E)DDs till you get them
yeah I was the same
luckily your calculations are off because of special events (easter, new season, etc.)
Not by much, a week or two if you grind em out in a row. 4 months plus a couple weeks depending on how many holidays you get.
Not as bad as Stage 2
Jesus
trying to solo it and that first mission is a real stinger
stage 2 is worse
Solo ghost missions are too painful
Each stage is extremely annoying for different reasons.
and you also need to kill twins with it
Stage 3 was actually absolute breeze
we ended up with extra 300 nitra i think
Oddly enough, yeah, shield disruption was the easiest of the three
Maybe cause we were all on edge from stage 2
You do get 30% less damage with shield disruption
Yeah stage 3 was def the easiest
Stage 1 wasn’t bad either. Swarmaggedon can easily be countered with the correct loadout
Stage 2 was annoying because of the cave layout
ngl, every week I enjoy the edd less
This one wasn’t fun imo but last week’s was fun to me
Cave gen always ruins the fun. Whether it’s hard easy annoying difficult if the cave gen is tight, cramped, and really vertical then it’s not as enjoyable
it had 0% to do with cave generation for me, the modifiers were trash
swarmagedon is manageable, but extremelly annoying, no shield is straight up an avoid mission for me
and I'm not exactly fond of the ghost either
Shield disruption modifiers spawn more red sugar to compensate. It's not that bad just have to to stick together and kite harder.
For me, I like the hard ones. Last week was wild as it was just where number of bugs was awesome.
The No shield was surprisingly easy tho
last week was 100% better than this one
swarmagedon is easy, and insanely annoying
I ran a build that counters it so honestly for me i didn’t mind
I have checked with others and I'm pretty sure you are wrong here. More red sugar does spawn.
Yea, it does give more red sugar
really
i thought it was effectively more health because of the dr, and the wiki doesnt mention anything about higher spawnrates
Can you tell me what build you were using?
I’ll have to check in just a few mins
surely not a scout one 
Shard diff 32213 volatile impact reactor
25 charge capacity is all that is needed for this build so dw about t3 mag upgrade
The swarmers touch the magma that the sd creates (that’s what VIR does) and they die
So if you are overwhelmed you do a quick circle with the shard around you and they all continue to chase you and die
And when you see them spawn you can put a line of magma in front of them/around them and it just melts them. If you do it correctly it can get rid of all the swarmers (in that moment) before your charge even has to start up again
agh nothing is worse than right before calling droppod on stage 3 my game crashes as host
Thx
unknown horror, my favourite
I think I tried doing it solo with Scout like 5 times, failed either 1st or 2nd stage. I was running pretty much everything, and was doing the best with cryo minelets + minimal clips
I am having difficulty dealing with swarmagedon
The second stage is fine I think, it’s slightly annoying with the layout. Haven’t tried stage 3 yet
I should probably try aggresive venting
hooohohoo, this week's EDD looks like hell on treads
time to go bash my head into a wall for a few hours
It looks worse than it is considering every stage has no anomalies and only warnings but it’s not too bad
Have you tried Plasma Carbine with splash damage and impact deflection (assuming you have that OC) ?
I did, but I felt like I was running out of ammo before leaving the first dropping point
I should have played impact deflection and x80 with pheromone
That would be ideal i think
Or taser bolts, and specialist, set up a barrier and just stand there (or kite into it)
cryo minelets or full ammo boomstick are the best way to deal with that. You could also use thorn and steeve to get some stuff away of you.
or some of the options the crossbow have
Like cryo/fire bolts or taser bolts
or even pheromone, to a lesser extent
Tasers work well against dreads, slowing them down.
I ran them this EDD and found them very useful.
If you run it with a team, I find standing behind driller works for dealing with swarmers.
I tried it with driller (Sludge pump with Disperser Compound and EPC with Persistent Plasma) and aside from experiencing the floor, was doing much better
The first stage was a bit of a struggle because of the mini mule at the top of the map but aside from that it went well
well, that wasn't abysmal, but it helps i had a gold 2+ team that was all at least 175+
I tried cryo minelets but I got rekt by the dreads.
Cryo minelets are best matched with Hipster primary - which SHREDs the dreads
that is my go to
also cryo minelets + hipster has really high damage during freeze time .. you can 1 phase kill praets
first two stages are dream maps for Scout, but I was doing much better with Driller...
We'll see
if you are going solo engi is the way to go this week imo
ECR for stage 1
platforms for stage 2
very comfortable edd, only spooky part was getting the first 80 nitra on stage one
thats usually the most touch-and-go part of any mission
it worked
But I think I could have done it with Sludge Pump Driller
maybe I'll do it in a few days
I also never want to see jellys ever again
What lvl would be expected to be doing EDD?
if you can manage hazard 5 missions and/or comfortably do hazard 4 missions you'll be reasonably capable of EDDs
Second mission of the edd can very quickly go south, I know from experience
this week's elite deep dive is rough
disrupted shields on stage 3, haunted cave on stage 2
thankfully I did it first try with randoms
now time for the regular deep dive
I found the third one to be the easiest one tbh, although it sounds bad
Regular is ez, cakewalk this week
the 2nd one is full of nitra
So much nitra
Very true I have 300+ at one point
thoughts on difficulty of this weeks edd?
I went from having 3 bosco revives and an iron will to just the iron will in the matter of about a minute and a half
Elite dive with Lethal Enemies is pain
Never done a deep dive before because I never knew what to expect. I might try it after work today. What's the general difficulty of your regular dives?
I'm fairly competent on hazard 3 but 4 has bloodied my nose every time.
Regular dives aren't bad, pretty standard Haz 3-4 stuff. Elite dives take some serious fortitude however
its about haz 3 so it will be on your level
The last elite dive I had stuck my team with Lethal Enemies and like 6 swarmer broods. Lucky us
I've got problems so I tend to be pretty mediocre in games. But waiting a whole week to do a core hunt to get a few overclocks is starting to suck. I heard deep dives are how you get your cores regularly.
Pretty much the essential way, yeah
Outstanding. Thank you for clarifying. Both of you.
👍 👍
Core hunt and both dives for 9 a week
About 2-3 hours a week, that’s how I used to stay on top of cores when I wasn’t playing much
Pure RNG
One time you get a cakewalk, the other time you get hollow bough shield disruption lethal enemies with a vertical cave
The difficulty itself is relative though. Depends on how well you play
The hardest it gets is haz 3.5 so if you can do haz 3, stages 2 and 3 will be a bit of a challenge but you should do just fine (stage 2 and 3 is haz 3.5 and stage 1 is 3)
Am about to solo EDD, what would be the most suitable dwarf for the job?
Turrets and bosco op
ok so. fuck Stage 2 EDD. I'm writing this one off as an L
The swarmageddon just eats my ammo
the way the seed build that cave is hell
Haunted caves and horrible cave gen
What weapons are you using
Me and my friends did 2 attempts. One was salty as hell
Cuz if you have VIR shard it completely destroys swarmaggedon
Failed both after beating the Dreadnaughts
So im trying solo rn
VIR? Im not good at acronyms yet
Volatile impact reactor
Dw I’m not either lol
Basically the sticky flames of crspr
It paints the ground in magma
They touch it once and boom
Dead
I dont have it yet. Im hoping i get it on 2nd edd map
Im just using breach cutter for now, sadge
Rip
Whatever you are best at
this last seed is fucking dogshit
Last stage of the edd?
I see this edd kinda like last one but a little bit more laid back.
I see it as in You’ll be able to make it to stage 2, and if you make it past stage 2 you’ll be able to beat the edd”
lesgooo
hmm this edd was ok
Stage 3 is just an insult after the carnage the RNG just gave 2 stage before
ST and higher enemy cap makes stage 1 hell on hoxxes
Help I’m having huge trouble I can’t shoot or place turrets
I can’t even defend myself
I tried uninstalling and reinstalling it but that didn’t work either
I cant even pass first stage of EDD, cuz I run out of ammo before I even get to the pod
and I cant find nitra in time
I feel so defeated
this is the only EDD I have restarted so many times
how do people speedrun this I dont know
Thing is, the faster you go, the less ammo (and consequently nitra) you need to use
Less time fighting more time doing objectives
Is this weeks DD and EDD doable as a gunner-scout duo?
yes
I keep getting kicked from EDD lobbies because I am a level 19 greenbeard
With no overclocks, no less
keep trying until you find someone who don't care
Mm
overclocks are not a necessity for EDD
I don't have that much experience with haz 5 though
I should probably practice there first before I head into an EDD
Try asking in #bug-discussion or making a post on the subreddit for DRG.
this EDD's stage 1 is probably the most ammo hungry unless you have aoes
which is something you always have, unless you play scout 
I used to be able to beat EDD's solo
now I cant
this week and the past one have just kicked my ass so hard
I am frustrated
mad
exhausted
I barely made it on edd stage 1
barely
Frustrating really cause mini mules are very annoying to do with constant swarmers
guess I am just bad now
I dont know how people speedrun this really
its a constant gauntlet
of bullshit
1 million menaces spawning per 1 second
That's a lot of menaces
Yeah my dude, you can do it but honestly, imo, get a few OC's and Haz 5's under your belt. Over clocks aren't necessary but they help and you kinda need all the help you can get.
I've survived an almost full squad wipe on haz 4 and got the team back on their feet with a dreadnought tailing my ass so I am fairly confident I can at least beat the first stage
me using emd stubby cause fuck haz 4 swarmageddon
I'm a gunner main too, if you need any help class wise let me know. Dreads are fairly manageable but congrats on that.
If I had to put it in a way, haz 4 is like how to manage a wave, haz 5 is how to manage being overwhelmed.
Mm
Whatever you gotta do to keep those swarmers off you lol
What do you recommend for this week's elite deep dive in terms of equipment?
I will get overrun by bugs, knowing haz 5
An AOE build, let the other classes handle most of the single target stuff. Your going to be dealing with a lot of waves so you need to manage the numbers. Hurricane or thunderhead with aoe focus.
what about solo class for EDD
Probably thunderhead
32223 or 32221 possibly
Or maybe even 32222 since that makes bugs scatter and panic
gunner, npt AC, Mole Coil gun is what I usually go for solo
Sadly I own no overclocks for gunner save for volatile bullets
Neurotoxin Payload with a Sludge Pump Driller works wonders against swarms
So I will have to make do with autocannon 3222x
each class has atleast 1 very good build, but it dpeends on play style
for npt I been using 21222 for ages but the fear is just for npt not for other build types
Whatever you feel comfy with my dude. Just watch yourself, keep NG safe and don't get overwhelmed. As a gunner you are the teams last hope most of the time.
the long reload can really kill you in haz 5, so I prefer going for 2 over 3, it loses 110 total ammo but saves my sillyself
Question: Are the enemy spawn also the same each run in an DD?
yes, 220 ammo clip is underrated on autocannon
the spawn pool is rng
but the cavegen is fixed
My friend got 3 bulks on their first EDD and died lol
well I had 3 bulks in total for my solo run
you can have the same dd with 2 bulks in a row or an entire run with no bulks
My electricity coil gun saved the day then on those bulks lol
bulk stacking is also easy as long as theyre together
focus your dmg on one bulk while keeping the 2nd close to the 1st
unfort they werent at the same time only during uploads and wave
Imagine how much scarier bulks would be if they could do the dreadnought dash
Like running really fast
elite bulks can kinda do that
well, elite bulks are fast
This deep dive is phew
EDD stage 2 is fine, but its veeeery annoying at the same time
congratulations man
hahahahaha
but the feeling is amazing when you finish it
its not about the credits
its not about the overclocks
its about the principle
just being able to do it solo
stage 1 can be quite rough
stage 2 has some painful map gen, but is manageable
stage 3 is a breeze compared to the first two stages
i feel that the edd for stage 2 is more forgiving for haunted cave
well having just finished the EDD.. i can say stage 2 was pretty damn brutal
layout is pretty crappy.. and had some truly brutal wave spawns in stage 3
For stage 2 I abused the side tunnel to mess with the ghost so I can fight the twins
ey hmu when you're around for an edd, we'd love to have you come into our insanity. we do run ST and higher enemy cap so the enemy amount is insane on higher difficulties, but i think it's a lot of fun if you're down for it. we generally have a fourth slot open too.
Same
Some EDD feel easier to do solo .. I think this qualifies as one of them
Bosco abuse on stage 2 will make it a lot easier
don't abuse bosco
abuse bosco
Stage 2 of the EDD was a bit tricky but we got through it first try. Team of randoms
The two bronze players were saying it was the worst EDD they’d ever seen
You sweet summer dwarves, you’ve seen nothing.
Fucking haunted cave takes a drag from cigarette
Any time I get haunted cave I somehow get a squad that is completely oblivious to the existence of the ghost and I always get snuck up on by them
I never get warning pings and I guess it's also kinda my own fault for not paying attention lmao
Special Powder my Beloved
Honestly my only tool for those "Oh Shit!" Moments where I turn around to see a det walking on me
Jump and shoot my feet
Bye bye bulk det
it wasn't even that hard or took any special strat, just avoid ghost and kill
My driller died THIRTY FIVE times... but we got it done
Death Count (me 8) - Scout 15 - Engi 17 - Driller 35! To be fair 3 bronze + me we did our best and we got it done. Which makes it worth. A very experienced team should cruise through
just dont get hit 4head its so easy
Just click heads, fucking 4head, that easy
think about it, the game won't tell anyone you died 10 times, but you can tell everybody you completed the edd
win win situation imo
they dont have heads though they just have mouths
don't we all?
er, no?
goo and shock both apply their slow to the ghost, and it randomly changes aggro on the party, so it helps to have engy or driller bait it far away from the other 3 and maintain a slow on it
stage 2 yeah with a kinda annoying layout for avoiding it while also fighting an arabalest
VERY glad that it isn't a black box event
i dont think ghost is allowed to exist on salvage, escort, or box
it can on point extract though which is obnoxious
Yo how is the edd compared to the last one 
EDD is fairly easy this week imo
Alright I'm done with this EDD, I didn't finish it but I'm not going to try it a fourth time.
I keep getting people who refuse to play together, so everyone just goes down on stage 2 miles apart from each other, stuck in some nook instead of the area I cleared out.
Rip
No uplink with wardens and bulks this time?
nope, at least not in solo
Ight nice 
stage 1 & 2 are kinda obnoxious for different reasons (1 sucks if you don't build for CC, 2 because the ghost does not play well with the steep terrain) but it's significantly better than last week's
and then they all act like I'm the asshole for ending it instead of dancing around for another five minutes waiting for bugs to chip me to death so they can all use their iron will at the same time miles away from each other.
regular dive had like 5 bulks, 3 during salvage
Last weeks was so easy. That was the one with 2 twins, yeah?
yeah
last week's was a pain imo
stage 2 sucked with lethal & stage 3 had a second set of twins if you took too long
not the worst but it also wasn't what i'd call enjoyable
I'd say this week is much easier for solo than last week. For groups its more obnoxious this week. Stage 1 and 3 were fine, 2 is where it gets spicy. Cave layout of 2 is annoying, all these steep ledges ghost bulk can climb up to say "surprise"... Only two areas that were okay to fight egg swarms and twins and the rest was awful to be at and to move around took forever.
Also we had bulks on stage 1 during uplink, but went well. As said before, solo or 2 people will be more enjoyable for sure
I'm kinda glad I only restarted the Elite Deep Dive twice, I hear nothing good from it.
this week for solo, last week for teams 100% agree
I really did not like this week. It was just annoying and took too long to collect all the eggs while getting to downed teammates, revive and kite ghost boy away. Also dense biozone... 🤢
i found that just telling the scout to pull eggs at their pace while rest of the team kites ghost worked out pretty well for my team
we had almost 80 downs in the clown squad I ran with
ok that's hilarious lmao
I will share the image in deep-dive speed running
behold - #deep-dive-speedrunning message
that run was a DISGRACE but it was rewarding to carry it out
gg
I can imagine 😂 good job carrying this
Can I get confirmation that you can only get 3 matrix cores from any deep dive in one week and no more?
Cause I did edd yesterday got my 3 matrix cores, used them then today I helped out my friend do the edd and he was the host and I got another set of 3 matrix cores
Reset is on Thursday, so you did two different dives I guess
Hmmm
You can only get the rewards one time per week, yes
Alright
DD and EDD are separate for cores.. So DD, EDD and Weekly Core Hunt are the the 9 cores/week + whatever you get with forgemastery
there used to be some funky business you could do when the dives reset where you can double up on the cores
Edd stage 2 is brutal playing with an inexperienced team
haz 5 usually is
Its an edd after all
Would you guys say scout is the way to go for solo EDD with hipsters build?
Depends, its up to you which class works best for you solo
And hipster will always work, but then theres also the case of what the rest of your loadout will be
idk about other weeks but this week scout sounds good just because navigation in the first two stages is a huge pain
I find engineer or driller to be the most flexible and capable of soloing
But they can all do fine, bosco pulls a lot of weight
Out of honesty I given up on it I find the first stage just bs as you never get a break I killed 1500+ witching 20 min run
Scout:
20 mins and that many kills
Are everyone else in the team asleep?
Cause you must be nonstop squashing bugs to kill that much
This was solo man idk was it’s bugged or what but it was like there was infinity grunts and swarms it was stupid I had 2 detos as well so yeah I’m not doing it lol
well, considering the swarmmagedon scout would have more trouble with the first stage
Could always go with impact deflection and ED zuks for heavier stuff
Or hispter and cryo
unless youre solo or the last one alive, its not your job to shoot swarmers as scout
The EDD spawns can be so random. At first attempt, we got 4 detonators in the first mission. And now, at the 3rd attempt there was no detonator at all!
i was a driller during my run with randos
and i feel ashamed to not realize there’s a place that you can clear with a few C4 around the bottom of the cave in stage 2
would’ve made the dread fight way less stressful
we lost count of detonators in stage 1 - either 4,5 or 6 - at one point there were 2+ living at the same time
I did DD and edd on friday got my 3 matrix cores for both of them, used them then today I helped out my friend do the edd and he was the host and I got another set of 3 matrix cores yesterday, now today I did the dd again cause it showed that I didn't do it and got another set of 3 matrix cores, hmm
beard stays fixed in equipment setup menu ? Why its bug or ?
Beard moves in game but stays fixed in equipment menu
oh man, for real? gg
Am I the only one who gets really ragey when I see someone not utilizing their class fully... like if you're a Gunner, put out shields when you're reviving, don't just run into the swarm...
Or just erm revive a guy even if a dreadnaught is literally standing over them, like what will that accomplish
side note on Dreads:
Friendly, pleading reminder that if the dread is aggroing on you, what you should not be doing is constantly trying to get around behind it to shoot its butt, bc all you're doing is making it harder for the other players to shoot it while it spins around and such.
Lead the Dreadnought on slow, wide circles on as flat a plain as you can manage, so that everyone else can train their weapons on its trailing caboose without weird aim correction or awkward platforming.
and if you're a gunner and can spare the shields, it's a good time to drop one and just stand still in front of it
Lol we just bunkered the salvage mission but then a bulk decided to say hello 😩
If ye bunker gotta build in a little escape hatch that can be drilled out super easy
And make a funnel for the enemies to go in
actually during our edd on the 3rd stage we had a dreadnought spawn
What's the best way to not get overwhelmed with haz 4/5. I always find myself getting overwhelmed.
Learn movement and positioning. Maybe optimize your kit a bit.
I usually main engineer with the smart rifle grenade launcher, and the twin turrets.
big thing is to never stop moving and always be aware of what is around you
I really love the stubby on higher hazards
mfw the dread aggros anyone but the cryo driller
smrt is a mod and a terrible choice overall
lok is good if you learn to manage it well
gross
There are several LOK-1 passives that increase the effectiveness of the weapon, which require a specific number of (or all available) locks engaged to trigger. This can't happen if SMRT is capping the locks because it thinks that's how many are needed to kill.
Additionally, overlocking a target is already not a problem, because the LOK-1 will automatically cease firing if one earlier bullet in a stream kills the target before the remaining locked-on shots are fired.
basically SMRT is only helpful in the specific case that you want to spread as many locks as possible to as many different targets as possible before firing.
Which isn't a zero use case but there aren't many cases where it's particularly useful either.
...which, offhand, the only scenario I can really think of is:
You're fighting a LOT of swarmers/naedocytes/etc
and Your turrets are out of ammo, out of position, or will take too long to build
and Your secondary is out of ammo or you're running Hyperpropellant on the PGL
Not to mention that smrt is competing with 2 very strong mods
one of which is literally just 20% to 40% more dmg
Aim something at the back then line em up
AND you are not using ECR which is one of the two really good OCs
i was not talking about super blowthough
although super blowthrough is also much better then smrt targeting, since it makes the gun actually decent for crowds
Well you said DAMAGE not DPS.
electric chemical rounds increase both damage and dps
either by 20% or 40%
which is just way more impactful then smrt
Smrt is not competing with overclocks...
No its not
Its smrt, firerate and blowthrough innit
Oh
lmao
Misread the wiki
the only way to even change lok1’s fire rate is with seeker rounds
what are some good upgrades for the sludge thrower i wanted to use it again
anyways, electric chem rounds are just way too good to pass up
anything, really
mag size, fragments, slow are what i recommend if you don’t have ocs, but the gun is pretty flexible tbh
thanks
I still like smrt way more
electric chem rounds increases, damage, dps and ammo economy
and all you have to do is get 3 locks on a target
And if you light the target on fire with shard or inferno, you are doing even more damage and saving even more ammo
Yeah but if I wanted ammo and status effects I'd use the stubby
it’s not just increasing ammo economy, it is also increasing dps by 20 to 40%
blowthrough helps the gun deal with crowds decently well. Smrt targeting does what
it has no niche
helps with literally nothing
What is the point of using it
Shooting bugs
The gun can do that already m8
That’s not a reason for how it helps
I don't need a reason
I cud say that i prefer using the subata with no mods on it
Ok
but that isn’t a reason for why that’s a good idea
The reason is because it's fun for me
Why
Therefore it's the only reason to be playing a game
what does it do
I don't know

I like scanning everything
ok so ur just trolling
Nope
You're trolling by making me need a reason to like a specific weapon mod
your right
Honestly I've never not used it so I don't know what it's like to not use it
Because I have no interest
it’s not like we were talking about the mods or anything
next time someone asks for advice, i’ll tell them to use the mods that they don’t even understand
Okay
Because that’s super helpful ig
You can’t say it’s more fun but also have no clue what it does
People can play games however they want, you can't be wrong when you say something is fun for you
Could you guys stop? This is the deep dive channel and you're just fighting about a gun
True
you can when he also said he doesn’t even know what the mod fucking does
Cry more. I'm out.
yep def trolling
reddit down, anyone remember the EDD?
2nd was a haunted cave elimination with twins
First is a vertical mule mission
Don't remember the third. It was easy
3rd something maybe about shield disruption?
from last week ?
because if you mean the ongoing EDD, just check the pins
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
What are deep dives? I haven’t done one yet but I saw that they give overclocks 👀
Once you are promoted, you unlock the deep dive terminal. A deep dive is a series of three missions in a row, where your mineral and ammo count carries over between missions.
Each mission is a mix of two primary objectives.
They're a series of three consecutive missions, one after another, with each one being harder than the last. Minerals you mine after each mission are carried to the next one, same with your remaining health and ammo. So if you have 50 health and 10 bullets in your subata in one mission, you'll still have 50 health and 10 bullets in your subata in the next one. The cave is pre-generated, meaning you'll see the same thing every time you launch a deep dive, changing every thursday.
Each mission has two primary objectives, like collecting eggs and escorting the dozer. Objectives like gunk seeds and fleas don't appear here, same with machine events, data cells etc etc
After the completion of each mission, you get blank cores, overclock cores and cosmetic cores, depending on what stage you completed
Deep Dive and Elite Deep Dive have different hazard levels. In normal deep dive, you go
Hazard 3 -> 3,5 -> 4
In Elite Deep Dive, you go
4,5 -> 5 -> 5,5
You can do it alone or with a team
ok thanks
make sure in the Deep Dive console that you have "public" checked at the bottom, so you can actually find/create lobbies.
You can play deep dives only with the class you promoted
ok
Hey guys I tried to do an Elite Deep Dive and failed 3 times in a row 🙃 does anyone have any tips to help me out? I main as Scout.
never stop
I'm down to try the elite deep dive with you
whyd you fail
I tried it a few days ago and failed a few times as well
I never made it to the second mission. I tried 4 times
first 2 the scout left after dying far away
third one host lost conneciton and a guy dropped then we all ended up dropping
fourth try my game dcd as we were finishing the first level
ouch
second mission is the worst of the edd this week, i could try and help you if we get a team
could be fun, i'm only like level 75 or so
I dont actively play too much, I just get on for deep dives every so often and do the event stuff
the objectives of the mission make it worse
and iirc its a hot drop or whatever its called
whoops wrong chat
managed to finish the first level with a team but the second level flattened us
It’s a bear for sure. That g-g-ghost is a huge pain.
Even if you keep moving, the structure of the cave is built for egg hunting so its vertical and tight
Its a pain
And of course you've got that hot drop which was a pain
Yeah, there’s just nowhere safe to fight the twins and a lot of ways to trap yourself…
Would probably help for there to be some zips and tunnels scattered around before popping the cocoon
Open up the area next to where the egg is
There is space to fight the twins, you just have to create that space
Id start with dreads first because the horror sometimes can just, yknow
That was my "strat", team didn't really have a choice because the horror likes fresh caviar
You can go either or, the dread egg is in a pretty secluded spot
Just don't get close to the cocoon I guess cause the horror doesn't really pop it on its own, it can just easily do it if you're not careful
Unless if youre playing solo then kiting the horror with a full team shouldnt be too big of a deal
The main issue is the swarms you have to manage while keeping an eye on the horror too
And also, nitra on stage 2 is not as much as the other 2 stages, so efficiency is gonna be key
Thanks I'm down to try it again with you😎
We had a Driller on the team that was really good, we got to the last mission and failed lol
The driller made a bunker under the Black Box. It was cool I never seen that before
I’m really not a fan of bunkering black boxes
You either get lucky and don’t have an oppressor or bulk spawn and it’s boring as hell
Or you get unlucky and it gets very messy very quickly
Lol I didn't think of a Bulk spawning. that would be horrible
Elite is just frikin harrrrrd 🥲
i got a solid team currently, hoping we pull through it 😂
on the second stage right now
Nice lol good luck dude 🤞
had so much trouble with the EDD, regular DD literally no one died period and we almost did a sub 45
completed it 😄
last level wasn't nearly as bad as the first 2
although when we saw "shield disruption" we did get a little bit nervous
but it wasnt bad at all
I completed this week's EDD on the try, but our Scout DCed on the first stage and I accidentally brought the wrong weapon secondary. I suck with the Shard Diffractor 😄
Stage 3 was by far the easiest for my random group.
If people are having trouble with the 2nd stage with the ghost, I suggest splitting up. Have whoever the ghost is on travel through the tunnels by the spawn point to make the ghost be ineffective for long periods of time.
Wow congrats lol do you get an achievement for finishing it??
uh, I didn't no but i've done alot of other EDD's
I think you do get an achieve for your fifth one and first one?
i might be wrong
Scout + crossbow +pheremones
Also, driller should turn stage 2 into swiss cheese and have escape tunnels everywhere
I think the trophy is for the first one but on PS I had to do like 8 before it popped
theres literally a tunnel leading from spawn to bottom
stage 1 funni
Stage 2 not funni, will not do again
My god, where's nitra on edd stage 1
u have like 3 resupplies worth of it
What was the hardest EDP yet? Do anyone keep a record on that 
worst one I can remember was a glacial strata 10 aq + dread with not good place to fight the dread and some terrible aq positions .. also low O2.. that map sucked
I did almost every one solo over the last year and a bit so my views may vary.. anything with lethal enemies + salvage or elites + escort are pretty rough solo just because bad spawns can be near auotloss
real talk - stage 2 solo would have been 10x easier
there was one back during update 32 i think where doretta flew straight up in a fucking huge sand room with a bulk, betc, 3 spitballers, 4 leeches, a menace, and a shitload of acid spitters. you were basically forced to pre drill that room or would have to do the entire escort with both legs already gone in the first minute.
Hardest for me was ghost, dreads, and kinda low nitra or bad spawns of it, i remember we had to hunt dread with pickaxes at last stage lol was my most failed dive
I remember that low o2 aquark+dread
Aquarks dont mix well with dreads
Bad dread fight will drag on and cause the swarm to get too big and drain everyones ammo
Low o2 always fucking sucks, more so when theres no molly nor dotty
I think the worst EDD was one of the first magma core ones
Third? stage was elim with constant earthquakes and mactera spawns (who were stun immune)
if you didn't have grapple, pheramones, or shield
you were dead.
Endless unavoidable/no warning slows
flying enemies are always bad news
but their weak spots are also glaringly bright
aim and shoot and it's all good
that one edd where you need to wait for dark morkite
the two ones I have wiped multiple times on since s1 release were the salt pit rumpus room salvage with like 7 spitballers and roly polies at the bottom and the glacial strata low oxygen hiveguard in the vertical cylinder point extraction
Which edd was that? A year ago?
That was maybe a few months ago. There was exactly 150 morkite available, and if you mined it wrong you could get soft locked
which just goes to show how people mine incorrectly.
the issue was more with small fragments ( 1 >) getting deleted if your bag is full
Close to PS release there was a 2 dread cocoon and 2 egg mission followed by a drilldozer with 2 more eggs and finally I think it was Aquarqs with even more eggs
That was by far the hardest one I remember out of all of them so far, cave gen was wack and we were nitra starved the whole way
what biome
The sandblasted corridors escort?
that one had more than enough
Yeah im aware of that, just wondering which edd hes mentioning
Because that edd was only a few weeks back, and it wasnt necessary to take dark morky
Soundblasted escort sounds right. It wasn't technically necessary to take dark morkite, but plenty of people softlocked themselves and ran around for an hour trying to find 2 morkite
I’m pretty sure there was a large vein in a well hidden spot people couldn’t find
it was fungus bog
the sandblasted had enough, people just kept missing the vein behind a pillar in one room.
Yeah fungal was the potential softlock, sandblasted was just people not looking hard enough and assuming by default that it was a softlock again when it definitely wasn't
Attempted EDD last night
Soon as we left the drop pod we were immediately met with massive wave of swarmers and a few mactera
3 people downed
I had to go find the brood nexus
it's not from a brood, stage 1 is swarmageddon
stick with the driller and the swarms wont do anything to you 😛
I never notice modifiers at first
I played driller in my successful run and would just plow the swarms down
I might try it again on driller later
Run Cryo
Speaking of which, I found Ice Storm
goo is superior
I liked cryo but i've been a driller cryo main since I've unlocked cryo
so im definitely a bit biased
it helped with the twins & then in the third stage we had a twins dread as well instead of a swarm so it was quite nice
its rlly good on vanilla dread
What would you all recommend for driller on this week's edd?
I'm currently doing flamethrower (no OC) + wave cooker w/ blistering necrosis
cryo if you wanna be a teamplayer, crispr is ok but you might not do much in dreads
necrosis + c4 is sufficient for dreads provided you proc enough
I ran crispr for a few attempts then swapped to a Cryo/wave cooker build that was based around meleeing with vampire if needed and noticed a massive difference
I shall run EDD as cryo driller
I typically only ever run deep dives as scout because mobility and ability to provide light
I don't like relying on scouts for light. Would rather do it myself
Good scout lighting the place up is worth his weight in gold.
Good visibility is biggest buff of them all
When scout shoots a flare up the drop holes and it comes back down after 30 seconds I clap
what an amazing move on our team light source
I try my best lmao
Sometimes I'll get distracted and tunnel visioned to the point I forget to replace the flares
You know, when you’re running around like a lunatic trying to not die to a dread or swarm, sometimes you forget 🤷♂️
It happens.
I really like making electric fences around triangulation perimeter with taser bolts.
Thankfully nobody has ever been mean in reaction to it lmao. Just the friendly "Hey scout can you do flares?"
Yes as soon as I am not dying
I find myself saying "LOIGHT!" More and more these days
When I can make taser bolt fences work, it’s a good feeling. Works pretty well in tight tunnels.
Let there be loight.
Yeah, a few taser bolts can completely lock down those tight tunnels, love it.
Hoverclock is fun but it doesn't work very well in my experience unless you're really good at hitting weakpoints
It was kinda my downfall during that edd
Hovered over a swarm and didn't get the kill to reset it and then I forgot to grapple
Not even tunnel rat can save me there
I usually run minimized clips, hipster or electrocuting focus rounds
I only possess Hoverclock atm
Most classes just kill those things instead, running away don't seem all the effective.
Im not sure where you’re going with that, but, uhh, okay.
I’ve also had to retreat from swarms and dreads with driller and gunner at times, because sometimes you have to know when to fight, and when you’re biting off more than you can chew.
In any event, that comment was directed to a very specific context that: sometimes when things are hectic, you can forget to use flares.
bit late to the party but, jesus. i feel like the difficulty was front loaded for the EDD this week even with shield disruption on stage 3
jerkass cave gen for the mini mules + constant spawns + fucking bulks on the spawn list for a salvage op made for a frustrating first stage
and of course haunted cave is always annoying with a dread in the mix for stage 2
How good is electrocuting focus rounds? Having purchased the overclock yet because I’ve heard mixed things
Haven’t*
Yeah, stage 1 is just janky, all the mule legs are in inconvenient spots, and the swarmer waves are just nonstop, so there is always something trying to kill you.
I don’t use M1K much, but guaranteed slowdown and DoT on focus shots sounds pretty helpful to me. Especially if you’re tagging rivals.
Quite useful. For slowdowns mostly, but if you can tag swarms, it can also double as crowd control.
got stage 1 done just now with the boys
starship troopers and higher enemy cap was insanity, thankfully we had 2 autocannons and a goop gun
we got it done!
Any advice on doing this week's Elite solo?
during stage 1 and 2, your biggest enemy will be the terrain
stage 1 has a leech right when you enter the main cavern so watch out for that
stage 2 has a tunnel in its lowest area that leads back to the starting room, use that to evade the horror since its in a big pit
stage 3 is easy dont worry about that one
also red rock blaster saved my ass so many times
gunner toxic autocanon + compact mag brt + rocky mountain beer or max ammo ice spear driller + red rock beer. one of those would probably be the safest option for solo.
I don't have those OC unfortunately
what overclocks do you have for ice
if you dont have any, it will take a bit longer to fight the dreads, but should still be doable
I don't have any
take ammo and cold radiance on ice, take whichever pistol youre comfortable with using and use that to shoot the stuff thats frozen
oh also take the damage upgrade on drills, and use drills against large groups of frozen grunts
No oc at all will be very rough for edd
But driller is your best bet indeed
His weapon builds all work without oc
He doesnt need any of the gimmick ocs to perform either
Unlike gunners where 99% just defaults to neuro autocannons and engineers needing a whole laundry list of them to tailor to the mission
i think all classes have weapons that work without ocs
Breach cutter doesn’t really get all that better with ocs for example
breach has some very nice OCs but the base gun is powerful AF
I mean they all have to function so newer players can use them lol
lok 1 and coil gun feel medicore without oc though
I did the EDD last night as cryo driller
We struggled with the first stage the most
Nitra felt super scarce, and with it being swarmageddon, we were scraping by
Near the end of the second stage I took 2 ammo packs without asking or anyone noticing because I was literally at 0 ammo I mean
nitra scared you? 
I know how to spell I promise

But honestly stage 1 of the EDD, where's all the nitra
I think we called a total of 2 resupps the entire stage
Would've been more but like I said
I think there's enough for 4 resupplies or so, thanks to mule repair. But it feels scarce because you just never stop shooting stuff.
nice
I'm probably gonna make the crossbow and give it a whirl
That is an excellent decision.
It's an unusual weapon and takes some getting used to, but once you do... it's very versatile and there's a ton of viable and distinct ways to use it.
The crossbow is extremely versatile, extremely useful when fighting against massive creatures
i just dont get it how positively you rate crossbow. i sucks imo even with ocs. detonators are so much better for single target dps
embedded detonator dps can be sorely missed though
pheromones are nice for stationary defense portions like salvage and black box, shoot a big un and you buy extra time
plus u get extra cryo with cryo oc
idk tho. isnt it better to simple kill that fat enemy?
for solo it may be a viable option but as long as you have at least 1 teammate it gets outclassed
scout players when secondaries exist (they arent embed dets and thus futile)
yes sir
I mean if u feel like u can go out there and kill the opressor without getting stabbed in the back go ahead
thats what the scout is for
sometimes situation morphs into one where buying extra time drawing aggro off your party is better
yeah well half of scouts are braindead
so the safe option is better for them
i mean up to edd it doesnt matter what you pick as long as you are not solo
true
even on edd you can pick whatever if u are good enough
I think crossbow opens up new scout niches and playstyle which is better than it just becoming new meta pick
i just have a feeling that scout is becoming a mineral mining flare monkey with dps to kill 4 slashers
that is the scout job