#deep-dive-discussion
1 messages · Page 165 of 1
@void helm need someone to run it with you?
EDD anyone?
I mean at least 2 times now I had a bulk spawn so close to fuel cells that it was impossible to stay inside
If you get the Soldier you can use the shield otherwise you are done 😛
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
Odd that so many had issues with morkite this DD. I cleared it without any issue. Would the fact that I was solo make a difference?
We found the 1 nugget by the drop pod but we're stuck at 146/150
Whatever we're just abandoning it and running EDD instead 😛
It's the day before the refresh
like, literally 4 hours until it refreshes
most people have already done theirs
Rock and Refresh! 
How much time until the new deep dive?
148 Morkite on part 3... i searched for an hour and gave up. This weeks deep Dive claimed my life... out of Boredom
So i started doing my first deep dive today and i wanted to ask,can you find cargo crate or helmet in the deep dives
No, no machine events or collectables or any craftable materials (except sometimes you can find Huli hoarder). There is just gold and nitra to collect.
A ok got it
How much time until the new deep dive?
@cloud sentinel Two hours from now
❤️
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
DEEP DIVE
Region: Dense Biozone | Code Name: Mammoth Covert
Stage 1:
225 Morkite + 📡 1 Black Box |
Cave Leech Cluster
Stage 2:
7 Aquarqs + 📡 1 Black Box |
No Mutators!
Stage 3:
4 Eggs +
1 Dreadnought |
Low Oxygen
ELITE: DEEP DIVE
Region: Magma Core | Code Name: Empty Caves
Stage 1:
2 Dreadnoughts +
2 M.U.L.E.s |
Shield Disruption
Stage 2:
4 Eggs + 📡 1 Black Box |
Mactera Plague
Stage 3:
7 Aquarqs +
1 Dreadnought |
No Mutators!
@quiet mortar Thank you brother. You're doing God's Karl's work!
How are the dives this week, anyone done them yet?
They're pretty easy
gross, low oxygen
i hate Mactera plague's
anyone else get a spitballer chillin outside the drop pod on edd stage 2?
yes it was funny
i was tabbed out and rly suprised to come back to that
Mactera hate my breach cutter. 
My friend started EDD, I wasn't paying attention and thought it was standard DD
Still won though xD
Albeit barely. Didn't quite set up my engie nest well in stage 3, wasn't given time by the team to reset it and ended up nuking myself 2 times in a row
What happens if for example 3 of dwarves are downed but one makes it to the pod?
Only realised when we were done "Wait, that was EDD?"
Can we continue?
Well, today's EDD was pretty swarmy but nothing like last' weeks.
After months of running them my feeling that gunner carries the team through them is growing
What do you guys think? I mean of course engie and scout help collect nitra to supply bullits and driller helps with tiny shits but overall gunner is the MVP dwarf of EDDs.
Can we continue?
@strong pebble yeah but the ded dwarves continue w low health
The EDD kinda sucked
Stage 1 shield disruption-in magma core- with two breeders and half a dozen brood nexuses
So much scratch damage in a warning where scratch damage is terrible
Mactera plague is always unpleasant in EDDs
And then a stage 3 PE
I didn't find it that bad hh
Maybe we just got lucky
How many people did you have?
Because the map spawns do change with number of people, and we went in with 4
there was still double breeders on solo
Anyone wanna deep dive later?
For a deep dive called "empty caves" it's not very empty
@rotund raptor I don't agree with that notion even a little bit. Every class has mvp qualities in certain situations, and depending on how the group plays.
Elite deep dive was eaaaaasy work
I’m in for either dive, just ping or dm me anytime
Stage 1 EDD is terrible with randoms that don't talk
Most edds are, in my experience it’s new people doing it for the first time
I feel like it's best to start it yourself, and hang out in the rig for a full team
you can sort of vet them there
and/or explain what the thing is
Just carried a team in the EDD. 12+ downs for each of them, and I had 14 resurrects and 2 downs (from trying to save teammates lol). That was freaking exhausting...
EDD doesn't look bad. Only difficult mutator is on the first stage.
Mactera plague can be kind of nasty.
meh; I run a min max engi build when I actually care about winning the EDD in one go
triple line BC, or most airburst pgl builds, will 1 or 2 shot your average mactera gank squad
it's not difficult, but it does rely on a single player being aware
Yeah, I just carried with a similar loadout on my engineer. Still had teammates getting wrecked by mactera quite a bit.
in that case, I stop caring about them
I don't put much investment in player controlled meatshields; they at least still keep mactera aggro while dead
lol
If you're playing carry engi, your survival matters more than everybody else's
back when the ghost bulk camped players, it would be legit easier to tell noobs to just die and have the ghost camp them
because they'll be taking the ghost out of action
in those sorts of teams, as long as the carry survives and has enough time and ammo to stablize the situation, quite honestly whatever happens to the rest of the team doens't matter
Well it's not how I prefer to play. It was genuinely a pain my ass for 50 minutes.
When it comes to pubs, I personally believe it's better to be machiavellian and win in one go, than to be the nice player that takes risks and runs the possibility of getting sent back to the lobby screen in the middle of stage 3. It's how I prevent myself from getting burnt out too quickly.
Or going insane.
Been a while since we’ve played, but for some reason we had more challenge on stage 1 than any of the other stages on the EDD. Shield disruption with the terrain effects from magma core is just annoying.
^^^^^
coming from a new player, if you don't want to play with new players why don't you form a team before going in? I understand when i am kicked in lobby when i see players 200+ player levels higher than me. or if team description says only promoted or gold level or higher i don't bother joining as i know they don't want me in there. its not like there are not a limited number of people playing as game is fairly well played. Game was released out of early access so you have to expect an influx of new players, its not your old game of veterans anymore, at least for awhile.
@quasi olive IMO, it’s less of being mad at new players (because for the most part, I love playing with new players and helping), and it being more of a “sick of being attacked for playing the game”. If soemone gets downed right at the end, sometimes it’s not possible to get to them in time, and getting cursed out is draining to say the least. I have no issue teaching, but some don’t want to deal with repeated leeching or carries.
A lot of people (new play and Ogs) form teams or play solo, while a smaller portion PUG everything. It’s an interesting dynamic that I don’t get to see often in games, and I’m excited to see where it goes, but a more in-depth or optional “advanced” tutorial for each class might help close the gap that is felt between some players
what's the black box objective
You know how you protect a fuel cell in salvage? It's basically that
Just not actually a salvage mission
ok
How can I find a group for the EDD? I did the basic DD and had a blast with randoms. A little surprised at the lack of modifiers. Did the EDD have a bunch of mutators?
2/3
@pallid shoal missions increase in difficulty. DD starts lower than edd, so it’s stronger enemies and longer caves, that sort of difference
the black box location in stage 2 is in the most inconvenient location
youre around 15 years late for that
failing edd on last step of stage 3 is agony
indeed
Postmortem after such a failed EDD attempt:
Stage 1 is bullshit you have to clench your teeth through.
Stage 2 is doable, stockpile your nitra.
Stage 3 is stupid; don't fight in the natural arena in front of the dreadnought egg as it'll crack open with earthquakes mid-fight, and for the love of Karl's beard please engage the egg early AND wait until right after an attackwave to not end up having it happen mid-fight.
Did anyone else have a Hoarder spawn right in the drop pod's face on DD part 2?
Yes, spawns are consistent for everyone. Some things don't spawn depending on how big the party is though.
what is deep dive
If you gotta ask, you can't get it yet.
A 3-stage mission where if you fail you have to start from stage 1 again. You get rewards from each stage. They open up after your first promotion
what difficulty is an elite deep dive?
stage 1: hazard 4,5 . stage 2: hazard 5. stage3: hazard 5,5
still need people @ebon heart ?
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
I play DD solo as a scout and damn how do I complete this week's stage 2 black box recovery >< after fixing the thing, there are just IMPOSSIBLE amount of spiders appearing, I tried putting dispensers nearby and just grappling around trying to kill them all, but I just can't complete triangulation in time, I'm not able to survive inside the circle when there are so many bugs that continue coming.
I escaped and tried to complete triangulation from the start 3 times, but it was the same, for the fourth time glyphids detonator came inside the circle and I just fricking gave up
I'm hella confused, never encountered such a dumb problem after 100+ hrs playing. Any advices from badass solo players about what to do with it?
@clever inlet
Use Iron Will to get some free time in the zone, use the resupply to revive.
Yeah not much else to do but that, scout is the worst for holding ground.
god the last mission on the elite ruined us
First stage is a meme. No shields dreadnought snuggling in lavacave with added chip damage from loads of critterspawners (breeders+hives). Last stage is the killer; dreadnought area will crack open mid-combat so don't fight there, and in hindsight would advise to get the dreadnought done with asap, preferably immediately after the first attackwave before rushing the aquarcs.
(Talking EDD here. DD is pretty doable.)
I did the edd solo and at the end of the last mission I got some pretty garbage luck with a web spitter + acid spitter hitting me while fighting the dread then a swarm spawned Lol
got the weapon OC which is what I was mainly going for but damn, was close to soloing it as driller
What's a deep dive anyways?
@pale heron scroll up
:/
@flint venture define fun 😂 magma core + shield disruption + dreadnoughts, hell yeah it’s fun! I started a game and waited for 3 randos to join and we did it first try, stage 3 by the skin of our teeth though that was a bloody battle.
yes very helpful
A 3-stage mission where if you fail you have to start from stage 1 again. You get rewards from each stage. They open up after your first promotion
@proud fulcrum @pale heron what do you mean? Literally scroll up a little and this is the answer.
EDD: Get your drillers to terraform to their hearts content as the terrain is awful. Take down pillars for better line of sight, make tons of stairs, expand out areas etc. C4 on a volcano will take care of it. Engi can platform the holes in the ground.
@clever inlet might help to get slayer stout or skull crusher ale for more melee damage, IFG or cryo nades.
That EDD was the first time I’ve seen that stage 1 was significantly harder than all the other stages
we had 2 downs from feet turning into bacon 🥓
Remember the fallen.
It’s funny to think of someone irl just stepping on a small patch of hot coals, and they decide they’re going to pass out face first on it...
my group got wiped on stage 3 at the tunnel with a high drop
Owch
When does the EDD reset?
thursday
Thanks
This one is hard. Mine as much nitra as you can.
^
Specially the first 2 missions honestly
the third EDD has most the nitra in the ceiling
So, I tried to do a Solo Deep Dive, and...
It went about as well as you'd expect.
yea, they aren't that bad as one would expect
Regular deepdive solo should be doable enough at some point. EDD solo is for the more try-hard types who enjoy gaming on the edges of what the game mechanics let you do with shenanigans. If you enjoy that, more power to you. I don't.
sorry wrong channel
for dd always do dread first on pe maps
someone please save me from this freakishly annoying first stage of this week's EDD
no
well managed to get through the EDD with a 3 man, High fives all around!
Great job! This week’s EDD was doable but definitely made me laugh in relief at the end.
Well, EDDs are pretty doable solo if you're playing on haz4 regularly. You usually get to start with more nitra than you would in a regular mission anyway, on the 2nd/3rd stage
You will have to be smart about it. Missions with endless waves like Mining/Point Extract it's just best to hurry up and get it over with ASAP
For example if the PE mission has a dread elimination do it first and do it fast
With mining expedition keep an eye on swarms, if you also have to kill a dread and it's been a while since the last swarm maybe wait for the swarm somewhere away from the cocoon and fight it there, then activate the dread
I think most of the difficulty in the EDD comes from having to minimize risks and maximize advantages.
I like to be methodical for EDDs, not going too fast but definitely not taking unnecessary risks. And tailor your loadout to the mission biome/objectives.
Also engi is basically always good no matter what the biome or mission. Yes, gunner might be better at moving the aquarks or the driller might get you out of the mining expedition faster, but engineer can handle anything well enough with a decent mod/OC loadout and some platform gun practice, and there's no better dwarf for deleting both big beasties and big mobs
I've done most of the EDDs i completed with solo scout actually, but getting a big swarm on haz 5.5 can take a loooooooong time to put down and a slip-up is easy to make
every week, EDD is either hard or easy
If the swarm spawns as you open the dread cocoon and 2 bulks show up, it's a wipe. Other times no problem. Sometimes the exit pod spawns in rocks and the scout has to pickaxe his way through to the door and you die 3 times. Gotta love rng
Oh and of course i try to do EDDs with red rock blaster beers
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _

Oop I still need to run dives this week
so, EDD wasn't super hard, tons of nitra everywhere in the first 2 rounds... but then round 3 i accidentally fell down a hole 20m from the pod and died twice while climbing back up.
barely survived that one. was very happy i used the rocky mountain beer
@full arrow what does rocky mountain do
rocky mountain reduces fall damage iirc
rocky mountain reduces the required hits to break terrain to 1
Tunnel Rat reduces fall damage.
i always get them mixed up, sorry
its all good man.
sometimes we all have one too many Oily Oafs or Glyphid Slammers
blackout stout 😔
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
Whats the edd mission’s lookin like
Easy, but be ready for mactera plague on stage 2
we shall see
anyone down for deep dives?
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
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How do you join a faction?
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
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Ah ok good
Now for the Deep Dives
DEEP DIVE
Region: Glacial Strata | Code Name: Bloody Killing
Stage 1:
3 M.U.L.E.s +
1 Dreadnought |
Shield Disruption
Stage 2:
250 Morkite +
2 M.U.L.E.s |
Exploder Infestation!
Stage 3:
6 Eggs +
150 Morkite |
No Mutators!
ELITE: DEEP DIVE
Region: Radioactive Exclusion Zone | Code Name: Loaded Nightfall
Stage 1:
2 M.U.L.E.s +
2 Eggs |
Lethal Enemies
Stage 2
10 Aquarqs + 📡 1 Black Box |
Mactera Plague
Stage 3:
200 Morkite + 📡 1 Black Box |
No Mutators!
Hola, alguien que hable español? 🙂
OOF. this is looking to be a tough week so far 😐
Stage 2 edd is 10 aquarqs, black box and mactera plague
Time for Mr. Freeze
@quiet mortar ty commented on the spreadsheet, its being added by the person who maintains it
@steady schooner i found the username of the person who maintains the spreadsheet, but it's their google name; not sure they're on the discord
so I won't post it here
Course, always trying to be useful 🙂
Anyone feel like helping me with the regular Deep Dive? Send me a DM
Lethal enemies uplink defense is always nice. Should be fun.
man lethal enemies uplink, mactera aquark + black box, and haz 5.5 mining expedition.
do not like. :{
at least it's not magma core.
Stage 3 of DD is a friggin big map, make sure to bring a gunner, driller & scout
thanks for the tip
no probs
@full arrow dont worry 3rd stage is relatively easy and can be cleared normaly with 1 swarm, also black box appears right off the bat
and anomalies are absent again
Bug burn v.s freezer boxs
(New)Whats better for the deep dives ?
I use both
Ooo, stage 2 EDD looks interesting
Hopefully this EDD spices up things a bit, the last 4 have been w/e
@tulip sequoia
Hola, alguien que hable español? 🙂
@wraith shard presente
careful when you are going back at second stage DD
we nearly lost everything to a bulk that spawn in the narrow cave
Psa to run iron will 
@thorny geyser what stage was the hardest for you?
Wanna get myself hyped up for it
Stage 2 is pretty hard we found, though our driller crashed or something so we lost them...
||black box is in a small room at the end of a tunnel, we ran out of ammo and barely got out, would recommend doing before the aquarqs||
Doing black box after aquarks is a major no no haha
Unless you’re speed running and want to use the black box timer during the extraction evacuation timer
2 black box secondaries imo makes the deep dive considerably easier.
Somewhat offset by Mactera on a PE, since those are almost always in open areas that make the mactera more difficult to deal with.
Any info on future content ?
@gloomy herald Thank you, egg.
is it possible a deep dive will not have enough morkite?
we are one the last leg and we need 3 morkite and have gone over the whole thing like 5 times
yeah on stage 2 its hard to find but we managed to find them
it's supposed to have more than enough
the regular dive on sandblasted a couple weeks ago had an issue where it barely generated enough.
if enough people comment on the lack of morkite, I'll have a look and see what I can find
Yea its just annoying that we literally need 3 and we'd beat it lol and its my bros first one to boot 😄
could be a problem if the driller uses the EPC to mine the morkite. if there is just a tiny chunk on the ground somewhere its easy to miss
not that we can find I am actually getting nauseous we've been looking for about 20 mins
lol
We did end up having to abort though
FWIW
been in the regular deep dive 2h 13 mins and I am getting dizzy
oddly enough I found scraps to where it said I had 1 twice, tried to put it in and it just sits at 147/150
can molly glitch and not take any more?
Did the deep dives reset or its tomorrow?
oh nice
Any Deep Divers up??
oddly enough I found scraps to where it said I had 1 twice, tried to put it in and it just sits at 147/150
There's rounding errors with chunks, which is why mining with your pick is considered better even though there's no official difference between picks and terrain destruction/Bosco
Beer buffs notwithstanding
@heavy oriole You can't run the black box at the same time as extraction. You have to have all your objectives completed before you can extract in Deep Dives.
@odd comet oh never mind then! Thanks for the correction
Same Here yesterday
I saw a lot of person havin the same problème... I had to quit the DD after 30min looking for 2 more morkite to close the dive
it rounds up. so if you have .2 morkite on you. it will tell you you have 1
WHERE IS THE SECRET MORKITE ON STAGE 3!
I found 3 veins of morkite on the walls of the large inner section
if that helps
oh wait thats stage 2 woops
dont mind me im being dumb
when you reach a cave with a dirt wall with nothign behind, zoom- the map, you'll see 2 chunk of cave far i nthe ice
dig here
@north dew is that near the start?
nah, just follow the caves, it's a cave that look like a dead end
in fact the cave jsut before have an entrance to thoses 2chunks, but it's very hard to find
@north dew how far down in stage 3? a little? a lot?
i dont remember how many caves
?
all i know we were missing 10 morkite
this is stage 3 of the regular deep dive?
yes! you got info?
nope, haven't played it yet. I'll probably deal with it tomorrow or Sunday and see if it's a spawning issue or if the morkite is just hiding.
ppl complained there wasnt a lot of morkite on stage 3 but a lot of it was just at dead ends nearby
Can someone explain to me how it's okay to get 5 engineer matrix cores in a row?
+1 to start EDD, check in game lobby
lots of nitra at this DD. ended up getting 1k+ resources mined as scout. i didnt mine any gold myself, but my team somehow got 700+ gold, would've probably got more if i did mine them
Elite Deep Dive - Pod 21 - Chillin
148/150 morkite
Normal deep dive
We’ve searched the whole cave
Has anybody actually completed it?
I've finished it yeah
I don't know if ore locations are randomized but check the scanner for small tunnels which branch off
Found the last five in a tiny hole off of the bottom of the cave
@cyan saddle Im not sure haha, that seems to happen to a lot of people, I try to re load the game every time I get a core...also a fellow Once?😳
What's up with people missing morkite on DD?
I had zero problem with morkite
Same, so I'm genuinely confused
it's the 3rd mission, it's the same thing as last week. secondary objective morkite being too rare
i had dark morkite and i had 157 at the end
(150 + 1 more chunk of 6.7)
there's more than enough morkite in the mission, at least 200. Some of it is in unusual cave generation.
basically, if you have an experienced driller who often uses the terrain scanner, you should have no issues.
we had a bug in EDD today on stage 2: a mactera grabber took me and... suddenly I was spawned in the drop pod place (the beginning of the mission) far away from the tunnel where I was with my teammates!
Another one from our team was captured through the wall (it is an old bug) and teleported to the ground above the tunnel %)
just completed the normal DD
what's everyone complaining about? i got all the morkite without dark morkite without any problems
sure, the layout of the cave is a mess but it's nothing you couldn't handle with a scout or an engi
EDD finished 😄 went better than expected but then I had my ass carried. i may have been slightly inebriated
is there any reason you could not rejoin a deep dive you were in (I am friends with the person via xbox)
rejoining a deep dive and the following look on your team's faces that you came back
pls devs pls
imagine being one hour in stage 2 since the seed is so bad ahahahahahahahahaa i fucking lost my mind
ik this is my firsttime writing here but mmmmmmmh
ive heard about how people spend like 1 and a half hours on this EDD, what gives yo?
we did it in 45 minutes
@thorny geyser Too much time spent dawdling on stage 2?
Just mostly soloed EDD as an engi because 2 people left on stage 1 and another left at start of stage 2. Wimps. Rock and stone!!! Easy this week.
No issues with morkite on DD or EDD. Plenty to go around.
anyone for some DDs?
has everyone had trouble with this week's edd lv2? i didn't at all
morkite wise, I mean
Need a Driller for DDs in pod 5
des francais pour une partie ?

@winged smelt #fan-communities
That's 2/2 attempts at EDD failed. 2nd stage keeps seeing my teams overwhelmed.
Starting to get annoyed.
So far it goes south on both tries when black box defense coincides with an attackwave or gets followed up by one shortly after. We'd be low on health after the defense and just get picked off by the next attackwave that spawns a bit too regularly there.
I'm with random teams so far and to say it's been incohesive is an understatement.
And once players start dropping, getting them back on their feet without dying is all but impossible with those waves coming in with 100+ bugs each wave.
Ahh yeah. My team and I 3-man every week and that was where we wiped this week. 2nd attempt our driller made some space behind the black box and it made it easier. We had a wave just before we started our black box and we were able to finish it without another spawning right after.
It's definitely easier when you know the playstyles of who you're with.
The people who's playstyle I know... I think one just made it to their first bronze star last week. -_- So no way in Hoxxes that they're ready for EDD.
lol my team and I are only first bronze stars.
We did our first EDD as soon as we could. It's less about skill and more about knowing your role
So if you feel comfortable telling them the role they should be filling I think it may be easier, but th'ats not always fun to do either.
where are you located/role do you play? I may hit you up with some invites sometime.
Dutch, and I play mostly gunner/engi myself. Occasionally backfill with scout, but refuse driller. I absolutely detest the feel of all of his weapons.
I understand. As a driller main I feel I should use his flamethrower in more situations, but I ahte the feel of it. I don't know what it is.
Ahh, yeah we're Central/East US
Europe has a pretty major handicap in language barriers. Half the people out there either don't speak english or have accents thick enough to make it intelligible if it's mixed with weaponfire.
Also I'm not sure what it is but with DD/EDD especially I'm having pretty regular moments of lag spikes or rubberbanding, especially with scout grappling.
I haven't tried any DD/EDD without voice comms, but maybe pinging is enough?
One can try, but unreliable results usually.
Oh well. Will swap to something else. I tend to not be very frustration-proof after a failed run.
anyone able to tell me if the lost pack thing is still going?
Hello is there a help channel in this discord?
depends on what you need
general gameplay advice can be gotten in #drg-chat , if you're experiencing a gameplay bug, there's #bug-discussion
Need help with the sound coming out of the left side in the game
that'd be something to ask about in #bug-discussion
oh ok thanks
id say that gunner with spot-on target priorities is a massive boon for second stage
we had great gunner with minigun and cluster grenades wrecking havoc in that small arena before black box
that being said, almost everyone was stocked up on explosives, PGL, satchels, HE grenades even
when in doubt, blow it up
I just completed EDD on first try with random team
On first day
Like I usually do
i got it done with 2 greenbeards and one greybeard driller
You just
green beards untill you find at least three other lvl 100+ dwarfs for better chances
I always do it for EDD, chances are high they won't be performing good enough for it, and neither of us will enjoy it
bunker the blackbox
just call a resupply in your bunker , patch the hole it made, and get nice and cozy
3 bulks would like to have a word with you bunkering lads
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
anyone know where the morkite is on stage 3?
look for side tunnels
@velvet musk
I was on the last mission to find morkite I found 146/150 and spent a whole hour trying to find 3 morkite but was never found I quit the deep dive cause I was frustrated. They need to add more than enough morkite at the bottom of the cave
i just unlocked Deep Dives and decided to try it solo...
holy crap this is stressful AF lol
im doing it as a scout
first part was really tough staying inside that circle, unable to use my grappling hook..
and 2nd part was reaaaly confusing, that map was weird
can i pause this and continue part 3 tomorrow?
i maed it Solo game
so i dont think anyone can join hehe
i just need 26 more Morkite and 1 egg
i did it 😎
so stressful though, why didnt i just wait for my friends lmao
1h34min 😅
Solo EDD with a scout is kind of rough.
anyone for a EDD??? im a gunner tag me
@clever shadow I could, play all but scout
@wicked frigate still on?
could come back on in a few
Is this weeks EDD even soloable ?
With the macta plague and the super far aquaros it seems an exercise in frustration
I’m sure it is, but it’s not something I’m going to try.
anyone take me to my first-ever EDD? 🙂
i solo'd my first ever DD last night, but thats like Haz 3-3.5 right?
remind me pls
DD and EDD difficulty is what
3->3.5->3.5 for DD and 3.5->4->4.5 for EDD?
3>4>5 DD 3.5>4.5>5.5 for EDD
3>4>5 for DD? no way, it was hella easy, i solo'd it
i usually struggle to do 4 and 5 is impossible..
3 3.5 3.5 and 4.5 5 5.5
is this weeks dd or edd that have not enough morkite?
Afaik yea just grab the beer for it
I think this week is fine, last week had a problem?
Both weeks have trouble, I used dark morkite so didn’t matter
Last week was bad this week is fine
Just the location of the last bit on EDD3 just be careful when you deposit it due to completion wave
We got 8 shell backs in a tight tunnel and things got kinda dicey
Shotgun or smg for engineer?
Up to preference, though SMG has the advantage over shotgun in the ammo department
Elite deep dive? Gt is Eryss Akkou
Never deep dived here, so regular missions have 1-5 difficulty, about how hard are deep dive, and elite deep dive?
haz 3 - 3.5 - 3.5 for Regular
haz 4.5 - 5 - 5.5 for Elite
@visual lake I did solo with engi. Bosco is your best friend.
Thanks Omega, it says they change weekly, are theyre a certain number of attempts?
seems like a long ordeal solo
do as many attempts as you want, you only get the rewards once though, until they reset
(Exp / Credits will behave just like regular missions, but no big reason to redo it for those)
I think it was fine solo, kinda easier to me. Bosco is so amazing at getting minerals and aquarqs that sometimes I prefer it.
I used Rocky Mountain beer, was just what’s on tap, and it helped me out a bunch
hi i was wondering witch union to join any one got any idears??
@acoustic isle wrong channel -> #interplanetary-miners-union
oops sorry
that channel is isn't accessible unless they're already a member
pick whichever chapter sounds coolest to you
same as the people you play with , or that, going for color / symbol is valid too
had an issue with the deep dive today - last level, couldn't find enough morkite.
Yea there is far more than enough morkite just gotta look good
I don't think there's enough morkite on the xbox version
Went into it twice, once with a friend, couldn't get closer than 3 short
It's interesting that the steam version has a different cave. Up until now I assumed deep dives were the same across platforms. But I looked up a video to try and retrace somebody's steps to the morkite, and they just had an entirely different cave
man i just got the game this week and solo'd the DD
but the EDD is insane... the first part was really easy but in the 2nd part we weren't even able to leave the drop pod lmao, just getting swarmed at spawn
need to get carried 😅
don’t you just love mactera welcoming parties 💕
yes
@upbeat whale that’s one fast promotion!
Do you need dark morkite to finish the normal deep dive
ha
someone told me it was like last weeks I have no idea if it was true or not
Nope
Just some good eyes
Everyone sees one dirt wall that loops back on itself and assumes that's the end of the cave
But there's a second dirt wall on a ledge near by
Somehow people keep missing it
yeah im at 90 hours played already...
in fact i promoted 3 characters already and 2 missions away from promoting the last one 😂
for people who like to grind there's probably not enough things to grind... but im a bad example cause i have thousands of hours in POE, Warframe, Destiny 2, etc
well after seeing that <20min vid for this weeks EDD I feel like i need to go practice somemore lol
around 1k in D2, 1k in WF, 10k in POE, 10k in diablo 2 😓
playing since 2013 though
Tried the regular deep dive again - Xbox/Windows version. 148 Morkite just like last time.
Do we need dark morkite for the dive?
No. It should be all doable with what the game gives you.
just needed to use my eyes
DD second stage is just really weird. There's a lot of morkite on high walls and tunnels to the next room blocked with odd tunnels.
oh I more meant on stage 3
We had like 128 and I was getting flash backs to last week
Should have 240~
whats the difference btw regular and elite?
I finished the DD yesterday with no morkite problem. Gotta look around better.
whats the difference btw regular and elite?
@ionic chasm difficulty
It's exactly that yeah
god EDD stage 2 is insane
So the stage 2 EDD is so nuts that the amount of macteras that spawned were causing the grunts to despawn lmao
run like hell to the mining rig
also 1 scout cryo nade just poofs macteras out of the air
where is the blackbox in EDD stage 2? im having a hell uva time trying to find it
facing the escape button of the mining rig, light up the upper left — you’ll see a cavern that leads to the BB
might have slightly pulled that out of my rear
aiight. ill try again -- ive run the mission twice now just trying to find the dang BB. i must be blind . i swear ive run around the whole cavern so many times now ;_;
@vast crag Normal deep dives aren't so hard but with elite deep dives you need to take your time and plan things accordingly, also make sure every class fills their role
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
Gimme those matrix cores, Gas Rerouting or Compact Ammo would be nice lol
@ popchip you can use these at "machine events" (will randomly appear during a mission) and you can choose what to do with them (to a certain degree). hope that helps
ah ok thanks
@lyric current I had a matrix core and did not even know it. In a mission we found a hidden machine into which I could insert the core, it then provided a virtual UI to select a class/weapon (you just select the class, the weapon choice seemed to be fixed). I selected Engineer and it gave me an overclock for my secondary that makes the grenade explosions bounce allies far into the air. I am not sure where I got the matrix core from, possibly a weekly mission reward?
yeah i had it answered already and found the shard to make use of the blank matrix core
matrix cores would be from deep dives or core breaches i think? dunno havent done the last one yet
so was that thing part of an event? I don't recall if we had to do something first
Oh I think maybe it was the Tritilyte event, we had so much going on during those runs it's all blurred together now hehe
its a tritilyte shard event
Yup I must have got it from the core breach because I had just completed that set of missions.
Try #3 regular DD on Xbox/Windows. Scout, Engineer, Driller. 6 eggs, 148/150 Morkite on lvl 3. We dug extra tunnels from the center across the map, we kited bulks to blow up areas, we even ignored nitra and gold, focusing platforms on only morkite extraction. We eventually aborted the mission after the 3rd bulk.
I finished the DD yesterday with no morkite problem. Gotta look around better.
@burnt sandal you are on Steam. Different map.
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
Not much time left so if anyone needs help for dives give me a shout (AUS/NZ region).
magma biome anyone
Doing my first deep dive right now and there is no button to press om Molly once I've restored all the mules in stage 1. Do I need to do the secondary objective as well in deep dives or is this bugged for me?
You need to complete both objectives to complete the Stage
Ok, thanks
Once a week
Ah, thanks
Dvamain apologizes to the 3 Dwarves he got DC'd with... my net has gone past the point of no return
my mom is probably loading 1000tabs on her dying macbook now
is it normal for Deep Dives to demand more bandwidth?
the server was at my own country...
@vast crag It's P2P, so whoever hosted it, was the 'server'. If your internet is prone to regular DCs, then try letting someone else host, so you can attempt to reconnect.
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
DEEP DIVE
Region: Fungus Bogs | Code Name: Weeping Mork
Stage 1:
4 Eggs +
150 Morkite |
Low Oxygen
Stage 2:
7 Aquarqs + 📡 1 Black Box |
Critical Weakness
Regenerative Bugs
Stage 3:
3 M.U.L.E.s +
150 Morkite |
No Mutators!
ELITE: DEEP DIVE
Region: Magma Core | Code Name: Meek Bottom
Stage 1:
200 Morkite + 📡 1 Black Box |
Shield Disruption
Stage 2:
6 Eggs + 📡 1 Black Box |
Mactera Plague
Stage 3:
2 Dreadnoughts +
2 M.U.L.E.s |
Exploder Infestation!
Oh hey, Magma Core and Shield Disruption - again...
ig which dev lobby is it tracking
I follow the Dev Streams yeah. Makes my job easier, does mean I have to hope someone posts the Elite though.
That magma core looks like a pain
But i got bingo and called it with shield disruption
Heavy on black boxes again, this one looks pretty tough
Deep Dives have been rather into Salvage lately too lol
Seems like every EDD has shield disruption and/or mactera plague the last several weeks.
If you’ve got an engineer, have em make a platform ceiling over the black box on EDD stage two
i think endgame meta should be: you are karl and have a praetorian as yer beast
sorry for typoes
I like hosting, the issue is I'm in Canada so if you're west US or European I can't really do anything about that
But for most of central/eastern US it should be fine
Fiber is life ❤️
Anybody find hidden gear in the deep dives yet?
I just kinda blew through the elite one for my core
Those mods are somethin' else
Hidden gear, minerals, and machine events are disabled for deep dives. Keeps you focused on your objectives
Good to know
edd is wild you think ur gonna run out of health all the damn time
I finished the EDD. Wasn't special tbh.
How hard are EDDs solo?
man the EDD is hard af ;x
i did the 1st stage with Scout and aborted lol
1st stage is shield disruption with magma craps
2nd is mactera...
If you can do hazard 5 solo missions then you can solo EDDs.
Ah
Haz 5's a bit too much for me right now
I guess I'll see if I can find a friend to drag along
this EDD was pretty easy, only the mactera plague stage was a bit hard
idk how but we melted in like 15 seconds the dreads
EDDs in general are easier than normal haz5 missions. If you can handle Haz5 without folding like a wet noodle, you can handle EDDs.
Mactera Plague? All you need are Cryo Grenades and more Nitra
Alternatively, bring Cryo gun as driller so you're not limited to 4 freezes
damn. three failed attempts to do edd in teams of four, and i did it solo engi on the first try. now i really consider soloing an option
You can solo just about anything as long as your dancing skills are good enough
Electric bullets on Bosco 👌
Bosco is the best 
uh
EDD wasn't all that special. I just dislike getting Shield disruption, Mactera plague every week

magma isnt that hard after all
Now do it pickaxe only.
best 3 passive perks in your opinion?
vampire, born ready, last one is a tie between unstoppable and elemental insulation. if you use iron will, the last one would be resupplier.
:C
- Resupplier
- Sweet Tooth
- Deep pockets (but not by far), but the rest is a Toss up that can compete with it in the right situations. At this point the circumstances of your build will dictate this slot. Born ready is ok if you don’t use animation cancel to reload, also great to make sure you’re not caught in a tricky reload situation on a dread even with anim cancel. Veteran depositor is good if you’re not a scout (good for scout speed runners tho) and not on a salvage mission. Strong arm is decent if you lack a scout. Vampire is good if you’re a cryo driller, or bad at timing your iron wills.
Why Resupplier?
Getting more per resupply helps you and your team preserve Resupplies. Also, having that much time reduced for getting ammo+hp is often hyper critical in bad situations. Gunner has a shield up? Running iron will? Borderline screwed in a machine event? Resupplier will get you that much more time to get that vital hp+ammo
Why sweet tooth?
Getting more per red sugar helps you and your team preserve red sugar. You also get a speed buff in potentially another hyper critical situation, and more hp in general. Be conscientious though in telling the scout to please take the ceiling red sugar if they are being a lazy bum and getting it from the ground floor first. Also it’s a good idea to keep red sugar preserved in critical objective areas, and walks a distance to get a different one rather than consume it out of convenience. Always leave a stub on the bottom for someone to proc their Sweet Tooth speed buff, or to proc iron will revive.
Why Deep Pockets?
It saves you 2 minutes+ per mission, this means less waves, less risk, and a better speed run time if that’s what you’re into. It also means less trips to a wall that potentially has mobs.
Just done EDD 1st try, team of 3 - gunner, driller, engi. Just annoying AF to have shield disruption and magma core again and things got dicey once or twice but otherwise its ok. Keep moving fast and get all the nitra, you'll need it.
@heavy oriole thanks comerade 
Thorns is pretty nice too though. It helps clear stray swarmers when you're busy with bigger targets, and drops a surprising amount of grunts
Especially if have have a lot of area damage, so there's lots of injured grunts running around
thorns born ready and vampire when paired with iron will
The only issue with thorns and vamp is all the times a wounded grunt will survive your pick just to kill itself on your thorns out of spite
lmao true it happens
EDD is killing me, I'm still not good enough to really swing it
I cleared the first stage solo but mactera plague just walled me hard, I can't deal with it lol
Each class and weapon build has a different way of dealing with mactera waves safely and efficiently. However, all classes require understanding of the projectile mechanics of mactera if you plan on fighting them in the open
For the most part, it's important to be around 10+ meters from the mactera and to move perpendicular to their position to avoid their shots.
Or to utilize cover
Easiest builds to deal with mactera are definitely cryo driller and gunner. Hardest is probably flamer driller
that makes sense
I've been using cryo grenades to alt+f4 huge clouds of them, but I made a mistake and got caught out on the black box with no grenades
though I wasn't aware until it was already too late that failing the black box doesn't fail the mission like salvage objectives do in non-DD environments
probably would've been a better play to just cut my losses and try again when I wasn't getting chaingrabbed
you have to have good nitra economy and resupplys stacked up and just spam the cryos if it gets hairy
is flamethrower better against mactera?
Cryo is obviously great against mactera, but if you're running EPC, flamethrower works fine too
They tend to stay grouped up so it's not too hard to hit them all
i feel like cryo doesnt compliment other damage as much
same can be said for explosive flamer
if you freeze something that somebody else is hitting their damage is wasted
Not necessarily, because the slow on cryo can be helpful even before a full freeze
well if they are frozen they are dead anyway
so taking more damage doesnt matter in that case
not around noobs
?
they don't shoot frozen things
For mactera specifically, they are dead anyway, yes
freezing flying enemies kills them
PGL with proximity fuse is also a great mactera clearer
specifically for mactera, frozen just mean instantly dead, so you are not wasting otehr team's ammo
yeah, was talking about mactera
any anything flying for that matter
IMO, if you're gonna go cryo, you shouldn't be relying solely on your team to kill stuff for you anyway. Take damage on your drills and impact axe, or at least the subata
I haven't used flamethrower a lot
just wondering if it was significantly better for mactera
explosive flamer works very well
once one of them blow up, it causes chain reaction
Yeah flamethrower is perfectly serviceable vs mactera
I wouldn't say it's better than cryo, but it's good
but epc explosion is best
one well placed, all of them dispatched
maybe 1 or 2 left buzzing
Yes
that's definitely something i should try
The freeze on dreads is so quick, I never feel like it's worth more than the direct damage a flamethrower would have dealt in that time anyway
it's really a dread controller
yeah, never felt cryo was worth using on dreads
well timed freeze will prevent most attacks
100 ammo is a lot
i might have to experiment with cryo on dreads a bit
seems hard to time that usefully tho
Yeah if your team is good at dreads, the freeze/slow is great. But I'm used to playing with a bunch of greenbeards, so I suppose I prefer to be more self-sufficient lol
practice makes perfect
then the dred teleports on top of you anway
Flamethrower is a pretty small portion of your team's potential DPS on a dread, so in a good team, I can see cryo's CC being more valuable
ehh, sometimes using a simpler system lets you have more reliable performance and allows you to have more situational awareness
dread requires team coordination anyway. It's great at building team members up imo
Team coordination, or a breach cutter
one of the two
a lot of dmg can be done with a single freeze, and depending on load out, a single freeze is enough to take it to 50%
I've never seen a team nuke a frozen dread that fast
post 3 freezes, dread build up quite an immunity
eh six shooters
plus triple line feedback
plus double shell
That might be fun to try with a team I already know, but I don't like to rely too much on complicated setups
I feel like the freeze is too short to reliably have scout in shotgun range, but yes triple line feedback will do terrible things to dread health lol
requires good timing, and primed with c4
i personally will take hp loss on the feedback so the engi can unload
thx for the thoughts
I got my first promotion today: Gunner. Haven't started Deep Diving yet. Is this the right place to ask for advice for a newbie Deep Diver?
what advice do you need?
normal deep dive is like a haz3.5
if you can do haz 3 & 4 without sweat, you don't need to worry
work your role as you normally would, deploy zipline and shield at appropriate time and place
prioritize shooting things that crawl on ceiling
how's this week's morkite situation
and for god's sakes, don't bring frag mine
i'm not aware of any morkite situation?
what do you mean by that?
previous 2 weeks there was an issue where there was barely enough morkite on the secondary objectives
so people spent upwards of an hour looking for the last 2-3 morkite
so i was wondering if it was the same thing this week
there's plenty
noice
i've been playing slime rancher and now i have to adjust to not having a jetpack
drink a dark morkite if you are fearful of not having enough
might do that, did that last week as well
honestly, i've never had issues with not having enough
there is always a treasure room where there's more than enough
Hey hows this weeks deep dive, will most likely have my greenbeard friend joining me. Hes alright but nothing fabulous
so unless the scout is not doing his job, or being generally blind, there is hardly ever an issue of not enough for meeting quotas
deep dive shouldnt be too much of a problem
alright, thanks for the advice, guys. That was what I needed.
but that has always been like that
the last stage (haz3.5) might be a bit dicey if bulks spawn, if he's never played on haz4
the uplink can be annoying
What's frag mine? My brain shorted out
oh yeah, prioritize uplink
get it done first
unless it is far far away
but this week's uplinks are close to drop
and you do not need all 4 on the uplink
the scout should always be mining
frag mine is the throwable that fragments into multiple team killing shits
Alright, i think we might pull through. Thanks
the cluster grenade?
it is a noob trap that every gunner brings, only to find that it is hardly worth it
ah. Is it the default Gunner grenade?
i love the cluster, don't diss it
and only kill team in the worst possible way
it doesn't do that much damage
no, that's the sticky, sorry
boo
Okay, I'll stick with sticky. I prefer it anyway.
with it you can chase away any praetorian
I also have the friendly perk, so that should help
you cna break their vomits
gunner's job is not to chase away praets, it's to kill them
you generally do not need to prioritize prae unless you are defending
that is true
kite them around and leave them for last
I have the armor break upgrade on my minigun, that helps kill the bigguns
yeah, but it's useless against dreadnoughts and oppressors
most people use blowthrough
yeah, I noticed with oppressors. didn't notice with dreadnoughts
oh word on blowthrough, mind your shots
you will kill ppl on the otherside
be mindful of your teammate's position and your gunning angle
I don't use penetration mods
yeah, it helps to aim slightly downward so your bullets don't go too far astray
reasonable.
penetration mod is useful on higher haz
due to the way mobs move around
and rushing at you
hmm
they move like a legion
so blwothrough is excellent for ammo conservation and killing power
still doesn't help with oppressors or dreadnoughts though?
offhand is better for the big guys? hmm
dread is all about high dmg in small window
I have typically been using min until it overheats or gets close, swithcing to offhand, then back after a few, on dreads
your offhand dish out high dmg in small window of time
mmm, I'l switch it up and practice that, then
you use mini to break the armor
the yellow bar / shell on the back
that's kinda how the cadence of my shooting works out - I tend to have mini active while it is armored, then shoot with the offhand while it's weakpoint is exposed. not by design, but jsut because that's how it seems to happen
thanks, this has been quite helpful. I'll double check my loadout, and fiddle with it a bit
but If I'm, using min to break the armor of the dreadnought, shouldn't I keep the AP on?
your 2nd offhand is actually very nice for killing dread
due to its high fire rate
and with the right mods, very accurate
and dish out amazing dps
I do like accuracy mods
the armor breaking is for destructible armor
oppressor/dread has unbreakable armor, and the dread's back shell is a shield
ah, okay
Great for a snack to go with the beer at the bar.
i think the difference here is i prefer to not switch up my weapon mods between missions
because i will forget that i did so and that ends up biting me in the arse later
depends on your play style
I mod mine such that I hardly ever switch
some ppl swear by having specific setup for dread mission
or egg mission
i just bring engi + breach cutter
or extraction mission
for dreads
I only have the one mod setup. I know there are three slots so you can switch on the fly, but I haven't felt the need yet for multiple setups
but yeah
i'll switch up mod/OC loadouts occasionally to try things out and if it works better i'll stick to that for a while
yeah the switching on the fly is a pain, you have to do a full setup for every weapon/gear item per slot
It's kinda hard to notice the difernces in normal gameplay, especially since the missions vary and a fair amount of the playstyle changes comefrm differences in terrain
well, teh game does make swapping already owned mods easy and straightforward
I specially like how the diferences are highlighted when selecting an unassigned mod
be nice if you could compare complete setups for a weapon side by side though. hmm
generally what happens is i'll switch out my most-used dwarves for the other classes, for a while, so it doesn't get samey.
Yah, being able to switch out classes mission by mission is nice.
and then after playing a high dps class for a while (for example) i find that i want to see how far i can get another class to go in that respect
there's specific combinations of mods on different weapons for different classes that give me the sort of ammo economy where i usually don't have too much of either
except Zkukov. i just can't with those.
hmm. if you could assign a set-up such that it automatcially swapped when yu selected a specific mission tyoe, i'd probably use multiple set-ups
you can pick set-ups when going into a multiplayer mission
or, if the game asked if you wanted to swap for a given mission type
yah, you can, but you have to remember to do so
I've joined a few in progress missions where i didn't swap classes before I clicked jion, forgetting that you can't select type afterward.
oh come on it wasn't so bad?
Just finished EDD where iron will clutched the game
iron will clutches SO much
I kinda like micro flachettes with hallow, I think it scales on the brt 7
I had a clutch iron will in the EDD yesterday on stage 3, everyone was down so I popped it got our gunner up and he was able to survive long enough to get the other two.
yeah I will also go with scout
if you hit the shots!
Hey, if anyone is here that booted me out of their deep dive for dying like 15 times, thanks you beat me to it
Does everyone here just bunker up during black boxes?
Sometimes, it depends.
depends on strength of team and anomaly
Ah
@vocal bolt Personally do not use the bunker strat for any games (DD, EDD, haz 4/5). Also only encountered 1 driller this year who made a bunker so it’s not common at all in my region it seems and for good reason.
@orchid flower maybe try #drg-chat ?
I've done it both times in this week's EDD with a friend and it seems to be the play if you don't mind a run banking on a bulk not spawning
A this is deep dive my bad
It does need a bit of coordination, but it feels straightforward once it starts
Bunkering is pretty easy, you just need to ask most experienced drillers for it. Either at an otherwise unplayable situation or when you just want to go through the EDD for the cores.
But due to the general distaste for it, you won't easily find a driller that does it by default. Generally it comes to it only whne others bring up the question first.
@vocal bolt I get why people like it but I don’t think it’s necessary. Easier to kill in waves anyway, with good line of sight you can take the bugs out before they get to you. I’ve been doing EDD with randoms and don’t use bunkering, not because I’m all “No bunkers plz” but it just never comes up because no one does it (again, in my region)
I think there was only one EDD when bunkering was all but required, it was a PE mission on magma core with a black box, but the box fell through one of the crevices in the ground like 80% of the time
Recent EDD? Where the ground cracked open in the black box cave?
Ah ok I don’t have that good a memory lol!
I haven't been doing EDDs for like 4 months now, so I only really recall the old ones
but I get why some people just don't enjoy EDDs on their own, and only want the rewards
Recent EDD? Where the ground cracked open in the black box cave?
@warped berry oops my bad it was a dreadnought egg not BB! Disregard this
the EDD missions are rather barren compared to the regular ones after all the updates with lost equip spawns, crates and machine events
We only bunkered since we valued the convenience at the time
also, no jadiz -.-
Yeah DD/EDD are literally get in get out ASAP missions for cores. Do the bare minimum.
Bunkers feel like 2 minutes of setup for a convenient black box phase
Seems like a reasonable tradeoff to me
depends on your driller, but yea.
Depends on your play style and your crowd control skills. Eventually it really becomes unnecessary because you will acquire the skills not to have to cheese it.
Yeah
Maybe one day
My friend and I just wanted a smooth completion while we idly talked about random stuff on voice chat, so black bunker it was
bunkers are fun until a bulk detonator spawns at the entrance haha
Bunkers are for leaf lovers
bunkers take the fun out of the challenge
bunkers are just worse repellant setups if the team is competent
Sooo i promoted my first dwarf and ran my first deep dive, what should i know before venturing into the Elite ones?
play haz 5 and see if you can handle it. That's basically the difficulty in the edd.
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
I wont lie, I could use some help getting the EDD done, I only made it to the third but couldnt complete it.
two open spots for the elite deep dive
Wasn’t there a website that showed details of current deep dives? Anyone got a link?
If not then could someone tell me the warnings for the elite deep dive so I can have a loadout ready.
5 tries so far of EDD always 2nd stage wrecks us
The chip damage and lack of nitra on teh first level kills it, getting swamed every time. The exploders on level 3 is jsut brutal.
I will give it a go again tomororw.
Current weeks EDD went fairly smoothly for the comp I went with
Had plenty of damage and cc with engi/driller
@quaint quarry Grab a friend and duo the elite deep dive
First level of the EDD on the steam map has plenty of nitra on the ceiling
Right from when you drop in
EDD3 where is a good room to fight the dread?
like pod room is terrible
and exploder waves make each one unusable in like 3 minutes
We pulled the dreads towards the hallways between the rooms
I don't remember much but
We ended up going for some of the hallways that were big enough for us to move around and strafe without much issue
Hmm, even exploder waves?
We winged/didn't plan with how to deal with the exploder waves
But it worked out since we stuck together for the most part
Hmm, my team and I had a tough time for that EDD3 because of exploder waves and fire
As long as you keep your eye out for the waves and keep an appropriate amount of distance while you pick them off you'll usually be fine
I see. Thanks!
Though, I 2 manned which probably makes the exploders feel a bit more easier to deal with?
But yeah
Bring lots of crowd control and be vigilant, should turn out fine
We did. We are too close to complete EDD3
Oof
fire, lava, and exploders hurt us hard
Yeah, those three can get pretty out of hand together if you're not careful
Good luck on your run o7
Thanks!
wew lads, that second stage mactera plague was pretty intense
engie didnt have usual sky sweeper set for PGL so it was like skeet shooting
sounds like fun tbh
yep, it was actually fun to have a go with some greenbeards
two fails, but we managed to get through
lots of downs, but who cares
Hey, funs all that matters imo
deep dives are a lot easier on solo yeah? tried pugging it but got smoked on stage 2
You want two people at least imo
@rose thunder Look at the pinned messages, there is a public file
phew, this week's EDD is not that bad, except earthquakes + biome
i have no idea what that means
It's in magma core, so you get to experience all the fun of slowdown effects and chip damage together in one convenient package
sounds like shit...i think
Yeah, well fortunately the shield disrupt is on the first stage
Mactera plague was actually the bigger issue for my team
Unlimited Grabber Works
i take it dd are a global setting?
Yes, although the terrain generation is different between platforms
yeah, got it on my second try, the first one was almost perfect, but it ended when the chain of very unfortunate events started and I died 4 times in a row because I couldnt get out of the hole that the earthquake made
anyone wanna do a deep dive?
- macteras + and all that happened when I was fighting with a dred
I love that game, but some things are very annoying, especially for solo divers
Exploder infestation on solo haz 5.5 is a nightmare for everyone but engie
Well yeah why would he come during any other part?
haha, yes
I did it once with a bunch of greenbeards, and fortunately got no detonator. Did it again with a better partner and we got the bulk during the black box of course
you two want to do a dd and teach me how to do it?
It's a good thing those spawns weren't reversed because the greenbeard team would've probably bit the dust then and there
I play on xbox so I can't join you, unfortunately
Im a toxic solo diver, you DONT wanna play with me lol
DD is only haz 3.5 though so you should be fine. EDD is the one that kicks your teeth in
ah, good to know
btw
?
It was similar on xbox, except 70% of it was on the ceiling. Paradise for EPC driller, and just taunting anyone else
macteras are curse of console players prolly? even on PC I sometimes miss their weak spots
they ALWAYS move and their attack can leave you with no shield and a half of health bar
I get frustrated when I'm fighting them as scout. Other classes manage fine
Grabbers are obnoxiously tanky I suppose, their weakpoint is really hard to hit with a controller
But yeah, trying to hit the standard spitters with the scout AR sucks
the worst thing about them that sometimes their sound clues tell you that the grabber must be somewhere in the cave, but in the next moment it grabs from behind you because there were 2! grabbers and only one of them made the sound
also macteras sometimes start shooting at you without making any sound
Their spawn noise is almost silent
you turn around and see 9000+ of macteras ready to rekt you
and shield is not ready yet
At least exploders dig out of the terrain to let you know they're coming
Macteras just have the sound of wings if you're lucky
do leeches make any sounds at all?
Yeah
I dont think that having a perk to escape from them once during the mission is a good idea, so I dont use it, but I still have no idea how to know if there's one somewhere on the ceiling
in the dark
I have started getting annoyed at heightened senses because it makes it harder for me to find the direction a leech is coming from by covering up the sound cue
Although it does work multiple times per mission which is nice
I don't think it's worth it solo since Bosco is such a champ
In high ceiling caves, I usually hear them coming. When they get me is when they reach sideways as you're on the same level as them
sometimes bosco just wants to see the world burn and leaves me to die alone, even if I press X and ask for help he's flying nearby and pretends to be a bug who doesnt know me
Yeah, it's a good thing he carries lots of revives
he even soloed the detonator during one of the missions, so Im not sure that I will be able to kick his butt if we fight someday xD
dwarf vs terminator
You won't be able to move
Electric bullets
He's already too powerful. All we have is to pray he will be merciful.
detanator spawning right in front of you @ extract pod
some david n golliath chiz man
I have never heard leeches make any noises before they grab you. I'm a leech magnet so I really need to know this.
They do hiss at you but usually unless you're already moving then hearing the sound means it's already too late
I think I heard the hiss before but that's when the leech is a half second from grabbing me. Even when I move it's way too late.
elite deep dives with flyers, holy smoke. how the hell do people survive??
we died in minutes (admittedly in trouble from stage 1 of dive)
?
Engineer's alternate secondary weapon is an excellent fly swatter. Run it with triple split line and you can take out most of a mactera spawn group in one shot if you hit them while they're still grouped up
ok, thanks!
Cryo grenades are also nice to use because they tend to bunch up. You do need to be able to hit a target in mid air with it though.
Yeah on those flying swarms a cryo grenade is awesome. Can also C4 them I think 
Driller Subata also has a Mactera bonus damage option
Cryo grenade is crazy good though. Cryo cannon, even at high freeze bonuses, doesn't do that much to them and it's almost always easier to pop them with the Mactera hating Subata.
Breach Cutter is the number one flier killer though.
@ashen moat nope not even close proxy fatboy #1
cryo nades are amayyyyyzing
you'd think u wont land the stretched apart mactera spawn
but u freakin will
The abilities aren't too obvious regarding what's the current cooldown wrong chat
Yea my group had a scout with cryos and he ahnilated the mactera spawns.
I've really fallen in love again with cryo grenades, even taking them over IFGs. Much thanks to Syncourts scout loadout. (GK2 + Bullets of Mercy and increased stun chance, Boomstick with blowthrough, improved stun (5 seconds of stun), phosphorus. And cryo grenades)
Basically. It'd all about being able to apply a wide variety of effects to enemies and so far it's been pretty amazing. I'd never thought of using the improved stun on the Boomstick but those 5 seconds are enough to delete any Haz5 praetorian without giving them even a chance to fire back.
However. A weapons balance patch is coming today with the experimental update so we will see if the Scout meta changes. Old rumors say it's mostly the M1K and Zhuks that will be adjusted but I hope some overclock are improved too.
