#deep-dive-discussion
1 messages ¡ Page 163 of 1
just had to grab and deposit, it was near the drop pod from the salvage part of the edd
i dont understand
the salvage mission has morkite not egg
are you refering to an older EDD?
Or do you mean DD
anything with eggs and salvage op
i got attacked by 2 wardens, 2 praetorians, an oppressor, and a nuke at the same time all inside the fuel cell zone
thats not even counting the uncontrollable amount of little shits either
scout btw
3 mules + 2 eggs is first stage of EDD
you are thinking of one of the DD stages
the last one iirc
stage one of EDD is 3mules + 150morkite
lmoa, jumped into an open lobby of hackers on the EDD and took more damage from the unlimited BC shots flying around than anything else.
this game has hackers?
I think it's safe to say that every game with a multiplayer element will have script kiddies.
idk it just seems dumb to hack in a coop pve game
Damn stage 3. 2 fails today. Lol had a triple 3star legendary team that failed on stage 1 that was fun. I was running around alive until I ran out ammo đ
Stage 3 was pretty hectic for a minute
Just me as scout with an engie, but we just didn't have the DPS to handle the hordes eventually
Played keep away while yeeting aquarqs by the end of it
Engie was pretty green.
Did pretty good though
is there any point doing deep dive twice?
uhhh i guess to play the game
I mean the XP is kinda nice
though really you can get just as much running a 400 Mining Expedition
you guys confusing, I will even screenshot it
is it possible for someone to join my deep dive when im at stage 3
nope
well shit
the idea is that you are only able to rejoin, not join one in progress
ive spent over an hour or so on the second and almost got overwhelmed by swarms
guess i have to survive the last somehow
I guess it was DD then
how are people even doing these sub 23 minute DD's this week ? most of the time spent on mining the morkite?
EDDs that is
you can probably check the recordings
over 1000 kills on deep dive as scout... that was torture
i can see why people arent fond of bosco
well, some
This week's EDD is extremely easy; assuming that you play haz5 with modifiers as your base difficulty
Mhm.
I pretty easily carried a fresh off the droppod greenbeard through it all as scout
Would have been hardpressed to do that on the ones 2 weeks ago and 3 weeks ago.
It's fine as long as you get through stage 1. Lots of people were complaining about stage3 but the salvage room layout was rough
Salvage room layout got a lot easier the time it threw 3 bulk detonators at me and i blew them up near the uplink. Made a real nice clearing.
lol
Fuck guners
Dude had one fucking job
I said to him 3 fucking Times
We need you to start using your fucking shield
calm down pls
not very any people knows that the shield is a great thing
Dont start me on using the shield in other way than droping it under the feets
As a way to Block psths
As a way to crowd control detonators
some folks dont even know it there hrodebert
i didnt knew of the shields till i was rank 20 so pls calm down
i played gunner from rank 1 to 15 than switched to main driller than at rank 20 i realized i had a shield thing and didnt know about it till i tested it out
Trying to do elite
Shields are awesome when you throw them halfway between an ally with good swarm clearing and the entire swarm.
So, you finished the elite, went on to do another, and didn't get credit for the first?
i atleast teached my two gunner main friends about the shields when they first started
Yeah, best and worst thing about being human. Our brains are more wired for learning from being taught than any other species.
eh i wasnt paying attention to all my gears
i was only concern with my pick and my two guns
when i was playing driller i used a c4 and didnt knew i had a 4th thing on my invatory so i went back to gunner and saw the shields so i know about forgetting it or not noticing period
more often than not it's people with "saving it for the apocalypse" syndrome. Same reason you get scouts that don't flare properly
Sometimes I grief over the fact that i cant just stop my life through sheer force of will
Using the shield changes gunner into terminator
Any tips on doing the EDD on solo with gunner or scout?
EDD gunner doesn't seeem that bad, although I don't thiunk I've solod it myself
You could probably get away with taking minigun and relying on bosco for most swarms
If you and focus on ranged attackers you could abuse ziplines
Wtf man I spawn into the map on 3rd stage EDD and got absolutely shat on by mactera being everywhere almost immediately
On stage 3 I got fucked by grabbers right at the end, I was almost done the second object but the amount of grabbers are insane
Stage 3 has Mactera Plague, what did you expect? no Mactera Grabbers?
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We almost ended 3 stage 2 Times
But gunner Keept throwing shield on the fucking initial WAVE
And we got fucked by the macteras that joined few seconds later
"But but you should do bunkers"
Not to mention that from all objectives i collected all aquarqs and one Egg
They had one fucking simple job
One fucking job
@wraith shard watch the language
"But but you should do bunkers"
@wraith shard
Yikes, hate it when I get those peeps
Gunner throwing shield on initial wave isnât the end of the world, the recharge isnât crazy long.
Yeach but Instead of killing macteras he was firing On 10 spiders

The worst part is
We cheesed stage 3 via. Tunnel king under the eggs and bunkering there whenever a wave started
Why chesese 3 stage if it is So fucking easy
The problem is with pepole who cant shot straight
just get the driller to rush the aquarqs
Stage 3, I can see how for some people RNG could be bad. But I think I got lucky and we breezed through it pretty nicely.
I pretty much just constantly focused on killing mactera for my ally who was nabbing aquarks.
Low gravity wasnât âbadâ as long as someone was sweeping up mactera.
Stage 3 has a huge difficulty gap between 2P and 4P
Due to scaling
4P EDD3 was crazy
That could be why it didnât seem bad to me, I do everything 2p.
Then again, 2p is often considered hardest.
Especially with grabbers n stuff
(I think 2p is hardest if one person messes up, but is potentially easiest if both players are really good)
Fuck these pepole
We could end it
But nooooo we must find nitra
And they got wipped
After
Agghhhnjh
I am losing my fucking mind
Last warning on the language man
Take a break yo, games are supposed to be fun
Fuck you
Easiest duncing in a while
Anyone remember Week 40's EDD stage 3?
there's a log in pinned messages
I* remember it had 10 aquarqs 1 dread and it was haunted cave
Haunted cave is the only time EM turret gets to shine lol
That one was crazy, I just remember a lot of dead dwarves on the minehead
(Tbh I think thatâs how stage 3 SHOULD feel for EDD)
opinion- sticking close to the minehead on pe is a noob trap
Def canât say youâre wrong on the haunted one
Anyone remember Week 40's EDD stage 3?
@reef wolf talking about the one on glacial?
That one was somewhat insane imo.
those types of missions imo are where gunner ziplines are so important.
That could be why it didnât seem bad to me, I do everything 2p.
Then again, 2p is often considered hardest.
No, two player is considered the easiest player count. You get a second dwarf, but enemies barely scale up from solo levels
two player is considered the most reliable for fastest not the easiest @odd comet
Easiest may as well be one player tbh
the Empty Trench EDD was NOT easy in any shape of the word.
bosco is ridiculously strong as we know
I wonder if they will ever have an infinite length EDD in which you get to choose to bail or keep going .
And have them allow multiple mutators
So noshield + mactera plague w rich atmo and critical weakness
if empty trench was the sandblasted one from a couple weeks ago, it was only a little above average
beating shield disruption egg missions is usually as simple as having a team that isn't stupid enough to pull eggs at bad times
the no shield magma core with multiple detonators was just plain bad
Most EDDs, if you don't count the player quality, are legitimately easier than most Haz5 missions
honestly
agreeable
specially in solo
level gen is more forgiving and you get to build up nitra in haz 4.5
you have a stage 1 with weak bugs, a stage 2 with a starting nitra bank, and stage 3 with a nitra hoard
the "difficulty" of EDDs is, and will likely always be, rooted in the mismatch between the quality of the players incentivized to play it and the players that should be okay to attempt it
with the exception of like maybe 4 EDDs that were legit a bit bullshit
I still remember when I started being able to do the Deep Dives. the Devs must have had a legit Shield Disruption fetish because that mutator was in Elite Deep Dives for 3 weeks straight.
those being the magma core EDD with pre-nerf Lethal Enemies stage 2, the EDD with the black box that kepp falling into a crevasse, and the EDD with the stage 3 PE that had the equivalent of what felt like a Haz6 or Haz7 passive spawn rate
and including 1 more just for margin
I remember the Secret Ledge Elite Deep Dive. that had the Haunted Cave PE with a Dreadnaught and what felt like a permanent swarm.
can betsy spawn on EDD? I've only had her on regular DDs
similarly can korlok spawn too?
I assume so
Bet c certainly can
havent seen a korlok yet, but apparantly whether or not they spawn can differ for the amount of players in the dives
@visual lake week 40 edd had a BETC on stage 3 for solo parties
korlok on haz 5.5 would be welp there goes all our ammo
esp with the resistance multis
unless its literally on top of an uplink you can just ignore it
unless its literally on top of an uplink you can just ignore it
@dull silo sounds like 5/6 times i had korlok in salvage
ive only had 2 korloks total still
haha i wonder if they will make a Korlok Boss level similar to the tentacle in HL
and theyve all been on the edge of some huge cliff structure at the top of the map
they always seem to be in a ridiculous place
and drop the last tentacle 30m down
and you are like wtf is it
Korlok should only take 1, maybe 2 resupplies worth of ammo
though this heavily depends on the engi and gunner not having taken shit loadouts
if your gunner took autocannon and engi took something like Fat Boy or RJ250, then yeah, a Haz5/5.5 Korlok will lay waste to your ammo pool
pepoG
next time we fight a korlok we try to one shot it with a ressuply
you just put it under right
i think so?
@fringe kettle @scarlet willow i was mistaken, i thought supply pod dealt 2k
one would be able to reliably deal 100 dmg on korlok and then drop supply pod on a 2man
but i guess you can do this to cheese the third healthgate at least
I dont know where i took 2k damage from
I said they were 1k a while ago đ¤
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ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
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isn't there usually one room at the end with tons of it?
That just means there was 1 room with all of it :3
Didn't have an issue with this EDD they give you more than enough morkite. But I did have one morkite mission I did where there was no last room with all the morkite. Spent 50 minutes in it trying to find that last vein then quit.
This week's EDD was just awful
failed on the first mission twice, finally got a good group, and we had an unlucky series of events on the 3rd mission and died while getting basically everything except the Fusion Core
Whats a fusion core
*Matrix Core >.>
Why is it that players can't just follow directions?
Like, when the driller says "Hey during swarms group up in the bunkers" a swarm happens, AND IM THE ONLY ONE IN THE FUCKING BUNKER!
bunkering 
a safety hole from the mactera
idk if you'd call that bunkering but ok whatever
we had all the quarks, just pulled and deposited the eggs. and what does the team do? Die out in the middle of the open to grabbers instead of holding up in the shelter I made specifically to funnel the mactera.
bunkering is cheese
Bunkering is a totally fine strat. Back when ziplining had zero downside and you couldnât be knocked off by damage, now that was cheese. Bunkering just makes sense in certain situations.
I hope all bunkers get visited by a det or 3 oppressors at once
I did the elite deep dive as a duo with the scout being player rank 20, they went down 12 times during the mission. If that scout can do it well it's not that bad of a deep dive
the first part of the edd is rough but if you make a kill bunker it isnt too bad unless there is a detentator
I still remember my 3rd run of the Magma Core EDD, Fearless Drop. the ground swallowed the uplink, forcing us to bunker down.
omg
Just played a EDD
it was the sweatest, closest gave I've played yet
we won mostly cause I stayed alive and was able to kill mactera swarms easily with BC, and then I chose a location near the back room with the slime where I put a platform, a resupply and a turret
and just mowed through the super slow melee people that game
I had to survive waves that knocked the rest of the party twice
last guy standing multiple times resetting the team
defintely some of the most high value breach cutter shots I've ever made just due to the insane congestion
our gunner and driller was pretty good
gunner got of 24 revives?
driller was the only one to make it out
Jesus
gunner was mostly resing scout who died uh idk 20 or so times alone
Mactera+low grav is really bad
I mean it wasn't that bad we just stayed for far too long
once you get squad wiped except for one person it takes too long to reset
I can take out 80% of the swarm in 2-3 shots
Ah when I went though it as a duo with my friend in the AU I told them we get the eggs and the 7 aquarq ASAP and get the fuck out no nitra no nothin
thats what i told my team
still was hell
we got 1 egg and 2 aquarks by the time we accumulated I'd say around 20 downs total on that map
I dislike fungus bogs so much
on low grav the fungus bogs defintely saved me
i didn't care about melee, only mactera
I can just jump through slime to kite super well
and oh man my BC shots were like
chefs kiss
anyway
I'm not complaining, I knew what I was getting into
queuing up right before the mission reset
was mad fun
I don't think praetorians are instanced
not sure
I did go to a cave with I think 3 praetorians tho
sleeping
but that was stage 2
oh they are I went down there with my friend and there were just two chilling
oh yeah
Yeah stage two
I know it still was a surprise for me
but yeah when my AU friend who is player rank 20 said she hadn't done the EDD I kinda wanted to shoot myself because I did it last week
lol
What were you, engie?
I was Engi and she was Scout
yeah I think its way easier to carry as engie
I think it's easiest to carry as gunner
I literally got 60 more kills than the rest of my entire team combined
our gunner was second with about half, and the other two were about one fourth
Well kills doesn't matter, because one swarmer is one bulk in the eyes of the game
so whoever has wave clear or swarmer clear gets the most kills
No, but in terms of damage dealt I feel like I was probably around the same metric
and that's engi and gunner
since I had RTS BC I was prioritiznig praetorians and opressors as well
I don't think we had a single bulk
but BC dps that too
I don't really use BC on praetorians or opressors
mostly just to clear grunts
I also cleared the most mactera by far, I'd wager in terms of total damage defintely the highest, if not as much as the rest of the team combined
probably because on my list of high priority targets grunts are higher than a single preatorian when there are 5 coming at me
sometimes I don't fire on grunts if my angle isn't good, just ping it and fire my primary and let gunner prioritize the swarm
but yeah, before this I was warming up to like, scout and driller and now its becoming clearer and clearer to me that engie is a good heads and shoulderes above the rest in terms of carrying potential
or just like, peak performance
RTS BC is just good against too many things
stubby is just an incredibly versatile and competent primary
I didnât take stubby with me for the elite deep dive. How is it for this weeks EDD and what build if I might ask did you use
I mean use what you feel you're best with
I was just curious how it does since I donât have time to do it again with the stubby
Oh I took stubby over MPA
for a good anti mactera weapon
also I was doing it EDDS solo and when I do it solo I almost always take stubby because its a relatively servicable long range weapon
To accomplish this I either take super slim or light weight
light weight I take 2x damage, and AS tier 2
for super slim I take recoil
Ah nice thanks . I wanted to try some stubby builds that donât involve using the turrets in conjunction
Ah nice thanks . I wanted to try some stubby builds that donât involve using the turrets in conjunction
@low violet the only bad stubby builds are the turret overclocks
the rest are all solid, the turret overclocks are both too weak for their downsides
23222 EM refire is a solid af build but its really hard to get used to at first
@granite lantern Um the one that causes the purple explosion is real freaken good when used right
the other one is actual garbage though only used for cheesing a dread
@tame verge not really
the discharge is fine but
-3 damage???
most people would rather have an useful gun
The stubby is still useful with that OC
It honestly feels less mind numbingly painful to me to deal with -120 ammo than to run EMD
plus the turret doesn't even need to be built to use it
despite the -120 turret arc ammo still lasts longer
the cooldown nerf was kinda needed but most people dont see a reason to bring emd
specially when it cuts the total damage of a weapon with piss poor accuracy and lackuster ammo by a third
the effect is good but the gun is just too sad
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
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Soon my bois
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
Yeet!! Time to get my deep dive on!!
DEEP DIVE
- Fungus Bogs | Code Name: Secret Impact
ELITE: DEEP DIVE
- Salt Pits | Code Name: Titanic Edge
Got a bulk at the very end of fuel cells on first stage edd
Pretty easy overall
Shit
Well whatever there's the Deep dive
Also heads up if you're playing driller you're going to have a bad time if you go cryo like I did on the Deep dive
why is there no deep dives rn?
Wait, it's all dreads?
always has been đŤ
6 dreads in total across both dives
you know I actually like dreadnaughts
then here's a bad pun you probably saw coming 20 miles away. I guess this Week's Normal Deep Dive is a "dreadful" experience. >:3
couldn't resist the pun.
also I hope you like the fart mushrooms for the last stage of the deep dive
how does the union work? if i kill a breeder with a cave crawler party member, does he get the credit?
only thing that matters is how many members are in the mission, so if you have 2 miners, and a crawler kills a nexus, miners get 2 points for their goal
apparently this week is "kill dreadnaughts you scrub" for my deep dive.
shield disruption then a mactera plague, my two favorites >_>
where
it is usually much better to type the question , otherwise people can't answer them
ok so can i link my steam deeprock to microsoft store so i can play with my xbox friends?
if thats possible
no cross play like that
đ
crossplay only exists between the windows store and xbox versions of the game. Steam can only play with other copies of the game on steam.
do you guys know when the next sale is then for microsoft store?
Sales typically aren't announced ahead of time. I know on steam it's against their TOS.
I played a right-before-the-mission-changed run
and boy it was not easy for me
I was the last guy alive twice, hit the bug cap a couple times
that might just be because i had an incompetent team but it seemed pretty bad compared to this weeks
our scout had over 20 deaths alone
if you get disconnected from a EDD because the host got disconnected can you resume it from the stage you where at?
20 death as scout... bruh
how hard is this weeks edd?
anyone else get double detonator when starting the uplink on stage 1 edd?
also if host disconnects that run is lost, but if clients disconnect they usually can reconnect
also hear that soloing regular has lots of loot hoarders this week
EDD was a cake walk.
Only down I had was from a stray bulk pod. Easy to get lost on stage 3. Ran it as 2 man team, scout and gunner.
The last few EDDs have definitely been on the easy side. Can use a lot more spice in my life tbh.
Lots of dreadnoughts in the dd this week lol
they're gonna become an endangered species
As opposed to a dangerous species
Yeah, I got disoriented on EDD stage 3. We had a bulk detonate in a small hallway that exposed a later hallway branch and I got me turned around. Took us a while to find the black box as a result.
Otherwise we did fine, had one DC on stage 1 but completed it smoothly with just 3 people
Tried EDD yesterday with two friends, we got wiped 4 times. Q'ronars just kept bouncing us around, making it impossible to hold a position.
Retried EDD this morning, got through it alone without much difficulty
Moral of the story : Solo > All
thank RNjesus
Still had a Bulk spawn during uplink but Bosco with Electric bullets made it much more manageable
Completing both DD and EDD solo has cemented my love for the Cryo Cannon
â¤ď¸
â¤ď¸
How do you keep from running out of ammo with Cryo ?
try cold radiance or more freezing power ? could share your mods / OC, so people can check
wait, are you trying to kill stuff with it ??
There was a huge asshole in EDD earlier, he joined our lobby, then when the first mission started got out, shot a bunch of fat boys everywhere, then logged off
then our host disbanded the mission cause we were missing an engineer
So yeah if you're in a game with some dude called why_so_fat_bruh watch out cause he's a moron
Does the difficulty of an EDD stay the same when a player leaves?
the hazard remains the same, the scaling adjusts to the new player count
have to check, does that include currently spawned creatures or about to spawn ones ?
probably about to spawn ones? just from a coding perspective it'd be weird unless they coded the scaling as a damage reduction factor?
But thats just speculatin
I have no idea which glyphids get the new data set.
BTW, I completed the Deep Dive and Elite Deep Dive on my first try playing with a streamer.

Lore based campaign
Went as solo engineer, worked fine.
The small tunnels are perfect for the breach cutter
Is it me or are the normal deep dives way too easy? I don't really understand the promoted dwarf entry barrier at that skill level. Would much rather have 2 harder dives per week
It's for people to get cores who can't handle the harder ones
yea dd is not even haz 4
Yeah I understand that, but I feel at 1 promotion having a week to get a haz 4 mission done is doable for everybody. And without promotion as a beginner it's out of question anyway
its just a chill mission man i mean
a promotion dont even take that long
plus 2 weekly assignment+2 deep dive is a lot to play for some ppl
@low violet @obsidian gorge
I use a "Melee oriented" Driller set with 22132 on my CC and the Improved Thermal Efficiency OC, Barbed Drills, See You In Hell and Vampire
Cold Radiance makes it so I can basically jump head first into a swarm and freeze everything in less than a second. Then I just switch to Drills and kill everything in sight.
I could use Perfectly Tuned Cooler but I find more ammo to be more useful because I already freeze things super fast
I have the EPC with 22122 and the Heat Pipe OC to either mine or get rid of Web/Acid Spitters and/or Macteras. TCF has kind of a learning curve but helps a lot in terms of damage and crowd control (since it basically wipes out anything in range that isn't a Praetorian or another big enemy)
Ammo consumption isn't really a big deal since it's spread over my entire equipment
@low violet What you need to keep in mind is that you shouldn't use the Cryo Cannon to kill enemies but rather weaken them to finish them off with the rest of your kit.
Wait see you in hell works with drills?
Yup !
It works with anything doing physical damage
That includes drills, pickaxe and throwing axes
Also, Axes procc Vampire
anything ice based makes killing oppressors STUPIDLY easy.
Agreed xD
I often close on them to lock them into an attack and use that to freeze them
Then I just throw an axe and voilĂ !
Wow Iâll have to give that a try then
It outright obliterate them in Haz 3/4 but they might survive on higher Haz
or give them the classic Thermal Shock combo. light them on fire and then freeze them, or freeze them and light them on fire.
Heh, shattering them to pieces is more satisfying imo
I started using this build maybe a week ago and it has become one of my favorite way to play.
Plus it doubles as a Support build since it basically triples your group's firepower
Played with a Gunner using a Carpet Bomber Thunderhead last night

I found something, I'm new to the game but not sure what it is
its a big circle bunker looking thing with two smaller circles on the outside of it, a couple meters away
What is it?
Yea it is, thanks
bunker looking ?
probably an omen
I would call that a tower, or cylinder
Well it's a circle till you activate it
If I repair the black box when a swarm is supposed to come in will they cancel one out or both be called?
I mean, based on everything we have seen about the game you will get both swarms
Same reason you don't pull multiple eggs at about the same time...unless you're trying to stack swarms
pull all eggs at the same time, swarm dont ever seem to actually stack
There's a limit on how many bugs can be around at once, I assume anyway, it's probably based on number of players
2 huuli hoarders in the regular deep dive. +100 or so of the two most rare minerals is pretty nice
lol not doing this week's EDD again
If anyone wants to join me in Deep Diving in me hole, just hit me up or join, Aus here.
Uh where are the legs for that last mule for this weeks DD
I cant find them anywhere
IIRC you have to take one all the way from the first Mule to the second
why would they fucking do this to us
đ¤ˇââď¸
Well there was another leg from that other mule really close by so it wasn't too bad. But that was horrible. I will complain about this for the rest of my life.
reeee
DD was đ´
https://gyazo.com/16556fc8a15608dfc5d3b51e7b750feb DD in a nutshell
One dd down time for edd
lol that was easy
I kinda wish they limit the nirta on Deep dives but alas I understand why it happens becuase no other minerals spawn
Deep dives are friendly to people who are new to it so yeah, its understandable with the amount of nitra
But hey if they happen to stumble upon Elite Deep dives, they'll know the difference of scarce ammunition and such just like in regular missions đ
edd have butt loads of nitra too
edd is pretty easy if you take your time and use resupplies
like that one shield disruption magma core
Well that is true
But it takes longer than regular deep dive if you do full sweep of it
yo i just came back after several months break
did they resetr accounts
all my progress seems to be gone?!?
esc menu, options, restore save
why not ?
Where do I go to see details on this week's EDD?
it is probably on the pinned mesage, mind it may have mistakes
ctrl f " has:image in:#deep-dive-discussion "
but yea, the image method should be better, sometimes you have to scroll a lot though
@minor heart
yea omega
thats why i already said a bunch of times
we shoulda pin the edd and dds every week
such a minimal effort for good gain
I have seen someone ping mod role to get that link pinned, but that is probably a bad idea
There's a pinned spreadsheet with the historical deep dives. Both regular and elite.
still, pin -> current DD, should be better than pin -> open link -> current DD
yea
actually since there is a bot that does union stuff, why not have one for DD ? either for a command "!DD" or just to post and pin a message with the info, anything automated
^
yea like i said before
this takes minimum effort, even if manually, for great rewards
just did a dd where we tried killing a dreadnaught with supply pods, didn't work but it was fun to try
not enough damage or moving toofast ?
supply drop feels like does like 500 dmg or something like that
the dreadnaught moved too fast
@frank ore 1000

Whats the carbine good for?
eh ?? is that one of the weapons ?
@fathom tulip Are we talking about the M1000 Classic ?
Yeah
Okay
I mean you can also build it for faster firing close combat and all
or just high priority target elimination
Yeah but what's the point in that when you can build it to have one of the highest damage per shot of the entire game ?
But yeah, granted, it can be a pretty good semi auto rifle if you build for it
sustain dps > burst dps
Tbh it always felt weird to me... Doesn't really work with the scout's mobility. I largely prefer the GK2. But I probably need to give the Classic another chance
m1k has much much higher dps than gk2
its easier to overkill and waste ammo with m1k tho
m1k has better ammo efficiency tho
Dunno... I feel like I'm more precise and efficient with the GK2
Sure it takes 3 bullets to kill VS 1 for the M1K, but I have more ammo to make up for it
one thing good about m1k is that the sound of reloading is sexy
gk2 with angel rounds is pretty decent
if everyone else on your team has status modifiers
Angel Rounds đ
i froze a mantra and then it grabbed me and spined and then i fell true the ground and the game still think im grabbed
its a known bug
what is a mantra?
mactera probably
aye
question how do i report a cheater?
You don't. Just block on Steam or whatever and leave the lobby.
can you only do a deep dive once a week for overclocks?
Yes
This weeks EDD was pretty easy but I did not like that second stage. Shield disruption is already ass because of how sensitive you are to fall damage but its even jankier when you run so fast.
died 30m from the end of the EDD extraction pod. mactera swarm came in as i was activating the drop pod button
didn't make it
very unfortunate.
and i was doing so well, too
Did anyone else get a lot of detonators on EDD3? Particularly around the BB room
I got two on that room.
we had one on top of the uplink, but the edd was pretty easy this week
for some reason the last mule leg I need for DD decided to spawn in a hard to spot location, didn't find it yet
just tried doing my first EDD and solo đ that went horrible on the second round
when i see videos of people doing it, they make it look so easy what the hell lol
@zinc coral most people making it look easy probably have hundred of hours in game
don't beat yourself over it
and those who post video usually do it for speedrunning purposes, you have to take into account they most likely tried more than once and the video you see is a polished run of many attempts
Hows does speedrunning work? You just rush objectives and ignore mobs that can be ignored? How much nitra do u mine? Perks/actives? Etc
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
@drifting lava i do not speedrun myself but if i did i'd use bosco for obj and opening tunnel if swarmed, do a few run to know where i can find the ressource i need and what's optimal routing for it. probably run anything that gives you extra mobility
That god damn black box on 3rd stage
launching EDD if you wanna join
was an intense run đŽ
pinned messages should work through how to create an invite link.
what are the new DDs this week
you can see the countdown in the Deep Dive terminal
also, there is a pinned message with a link that you lead you to a table that has data on deep dives
which one is wihcj
no idea, but you can see the biome and first missions when you start a DD and check pause menu
is there a limit on how many blank cores i can get? I dont see my blank cores i get from deep dives in my hud after i complete them
only 1 per DD per week
I mean, the Deep Dive rewards you get for each stage you won't get again before it resets, only the exp + credits
eesh, the EDD is rough this week
@meager topaz what about it? i haven't done it yet, just solod the DD last night
bulk det madness
gdi
So I go to find a group for elite deep dive, after waiting for 5 minutes, a group finally opens
all greenbeards.
can't miss out on those rewards, can you ?
man I have a lot of fun with greenbeards
I'll try hard and attempt to carry
I've already done the EDD like 3-4 times so theres no pressure anyway
so just ran an EDD where the whole squad just got molested by kickballs for the entire thing..
my hands are still shaking and I lost connection as we were moving into the 3rd phase
normally you feel safe while trying to get a res off inside of a gunner shield.. not after today I don't.
roly-polys just don't care and these were the little ones!!!!!!
anyone need helps with either of the Deep dives?
Bulks were cruelly spawned for my team on the 1st mission of the EDD. Had a loose spawn before the uplink and 2 during the fuel cell portion. Needless to say we didnt make it.
@grave plank I'm sorry to hear that, it is unfortunate how Bulks can spawn at the worst times, believe me, i've been there
weird, while fixing mini mules and assembling the uplink I am not getting that metalic sounds anymore
looking for a group for the EDD
tried solo (Scout) and only beat stage 1, got killed last second on stage 2
hows this weeks edd
not too bad, long as you have a good team, or teammate, your good
it's doable solo too
I'm 2/3 for EDD, last stage we were just getting hammered too badly
im with @tired grove too many bulks for my team to beat stage 3
Hey I'm stuck on stage three of the deep dive for last week and can't seem to find the final mule leg
is it possible that the game wont spawn all three needed?
it always spawns 4 per mule. I've heard that for this weeks dive they're in unusual locations.
hmm
thanks
I'm like 90% sure RNG just screwed me
I walked the entire cave
dug all around the last walker
i ran into the same situation for the normal deep dive
ye
the other leg was at the other mule location
were you able to find the missing last leg or nah?
yeah try go to the other mule location
I already searched that area pretty well but ill go back and listen close one more time
maybe ill get lucky
only after you dig out
Yeah what Omega said
Thanks for trying to help though
Thank you @zinc coral I found one buried under a heat vent
and thanks Dishonored
Was worried that was gonna be 50 minutes wasted haha
Speaking of
I was doing a haunted mission with a friend yesterday
we both got sandwiched between a crassius and ghost all that sweet gold gone T.T
niceeee haha
Damn was hoping for a gunner cosmetic, got one for my scout instead
the past weeks EDDs with a ton of bulks is definitely gunner 201
along with engy actually needing to use LURE
to drag the bulks out
core rewards are random, yes?
what you get yes, not the type
yo
I have to brag or cheer some place but I did my first EDD tonight. Also completed it solo with my Scout! Was super intense stuff! Got downed a total of three times across the entirety of it. 1 and 2 were the hardest for me. Bulks and lots of flying stuff. 2 was more manageable b/c I killed Dread first then speed ran the eggs but the swarm was tough in the corridors. I must of gotten lucky with stage three as not many big mobs spawned aside from a Menace or two. The exploders helped me thin the herd
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
Does anyone feel that DD are not as fun as regular missions? The less-interesting objectives, no map events, no random rewarding spawns, nothing to search out like in normal maps that might have armor or bonus minerals? I think DD objectives might need a rework, in particular designing some DD-themed primary objectives (the secondaries can still be DN kills or whatever else)
I was a little miffed by deep dives when I first tried them. I was expecting a 3 hour mega session in very complex genned caves, which would kinda feel like a major accomplishment upon completion.
Instead, I think my first one was done in 30-40 minutes.
Sure, thereâs some really hard EDDs sometimes, but I think I was hoping for vastness to unseen depths
As opposed to regular missions mushed together
yeah I think it's really lame that you can't find bonuses of any kind in DD
but the cores are worth it, I guess.
I think I understand the reasoning behind it though
since it's the same seed all week
that means stuff like finds and materials could be farmed for that whole week
which would make it become played over regular missions entirely.
deep dives in general become very stale
I donât really agree. They seen more intense and Iâve had a lot of fun carrying games
Also I think having two primary objectives results in some interesting spawn director behavvior
Thereâs less downtime and more of the core gameplay loop imo
I've been hoping for a long 3 hour complex cave. Kind of like a daggerfall dungeon. You get so lost and just trying to navigate can be an adventure
Maybe it's outside of the scope for this game though.
I remember spending days trying to navigate those dungeons lol
Wish gaming in general kept going in that direction
@tired grove other tips I have are use zips on first level
Knock out the center column so bugs canât climb down from there
Thereâs a nitro vein on the back mini tunnel and side mini tunnel
Second level bust open the egg and drag it to the starting room. While waiting for it do not stand on the ground
Third level like I said before thereâs enough morkite to skip half the level
After the BB youâll eventually come across like a morkite vein, a branch into tight tunnel thatâs kinda high up, and other morkite vein and a nitro vein
That should tip off your morkite. Then pull there muke half way up the tunnel and call it
Curious...Will engy's smg electric stop or slow Youngling, correct?
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
dude, i'd pay top dollar for a plague doctor mask to go to one of the dwarves
@spark cave Are you talking about shellbacks?
Ya
Because both Adult and baby shellbacks have electric resistance while rolling
And nothing will slow either of them down
You can freeze them solid and they still roll/walk around
With the babies, all I can say is good aim and/or wait for them to stop rolling around
Adults are weak to fire, armor shred, and the BC instagibs them while walking because of how long they are
Ya
I heard that this week's elite dive is pretty hard. I'm going in with my green beard friend on his first elite dive today, what can we expect?
death
and bulk detonators.
Lots of death
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
DEEP DIVE
- Region: Salt Pits | Code Name: Brutal Ceiling
ELITE: DEEP DIVE
- Region: Radioactive Exclusion Zone | Code Name: Bad Shock
Each mission positive and negative? I saw salt pits has a haunt/low Grav with Dreadnought hunt with the Dev stream
this week EDD map seems shorter than last week
DEEP DIVE
Region: Salt Pits | Code Name: Brutal Ceiling
Stage 1:
2 Dreadnoughts +
2 Eggs |
Low Gravity
Haunted Cave
Stage 2:
4 Eggs + đĄ 1 Black Box |
Cave Leech Cluster
Stage 3:
200 Morkite +
1 Dreadnought |
No Modifiers
ELITE: DEEP DIVE
Region: Radioactive Exclusion Zone | Code Name: Bad Shock
Stage 1:
7 Aquarqs +
2 Eggs |
Lethal Enemies
Stage 2:
3 M.U.L.E.s +
2 Eggs |
No Modifiers
Stage 3:
200 Morkite +
1 Dreadnought |
Rich Atmosphere
Cave Leech Cluster
blackbox icon is the drop pod ?
Thanks! (No clue why the Dev's don't do something similar, most people here want the full list after all.)
Rick Atmosphere 
Morty Clusters
Looks like another cozy EDD
âźď¸ đĄ blackbox
Depends on 3rd stage imo
What's dodgy with 3rd? Doesn't seem too bad
I play mostly 2 man, so cave leech clusters are scary
I see
It doesnât look crazy, but I can see something going wrong for us lol
Just outrun the tentacles
Yah, should help
Iâm kinda hoping me building up some scare for it will make it more exciting too
last few EDDs have been a bit underwhelming
So hoping I can hype myself up for this one
Just run without headlamp on
yikes
XD
âRemove all your upgrades!
âTry killing enemies only with hover bootsâ
âGive your teammates 40 seconds to scatter and make it a PvP missionâ
lol
me with AC:
"call an ambulance"
*pulls out elephant rounds and shield gen*
"but not for me"
Updated it for Easier Reading.
https://discordapp.com/channels/257785731072786435/626770676573011997/743484966842925066
More chill than the last 2 weeks?
I vote it should be called "Rick Atmosphere" from now on.
The first felt the worst due to P.E. + Eggs, but even that wasn't bad
Salt pits 3 weeks in a rowww
The first just because itâs such lower Haz never really has caused me a problem in any deep dive
can't have Glyphid Omelets without the eggs.
For the regular deep dive - did anyone have a thing where they kept getting Glyphid bulk spawns?
I was getting 2-3 per map =_=
Hows the bulk density for 4mans this week? Wanna know if I should
or
. On a side note why the heck are
and
not aligned right so the
can hold them?
Easier to deal with than Shield Disruption Salvage or on Magma Core... or both...
Shield Disruption Salvage on Magma Core is like slapping yourself awake with a brick.
@mental valley That is the truest statement I've heard all day.
shield disruption salvage on magma core with rich atmo is worse
The DD shouldn't be too bad though...
Should be a breeze with a full team...
first stage was the hariest cus of the ghost + dread
Yeah, no kidding
if you werent careful you could get pinned by both
How were the dread rooms?
Flat or not?
not enough to fit 2 dreads
Wow
the rooms themeselves were bad but theres a flat room nearby
that you can draw them into
the issue is the ghost
fitting 2 inside is problematic
Scout can just kite the ghost while the other folks kill the dread
True
usually he ends up sitting exactly ontop of the dread
which makes things harder
as he soaks dmg
Just gotta stay on your toes and keep aware
which effectively increases dread ehp due to missed shots
@visual lake Have you done the DD yet?
Cool
only on 2P though
oh the pod exit is in a stupid location
if you get there too early you have the bulk to worry about
ghost
Is it set at a specific place on deep dives?
so uhh just chill in the room before
yeah
just chill in the open before going to the exit
otherwise you'll get pinned by ghost
I thought it landed in relation to the distance between it and the players
Huh, learn something new every day
thats how people do 20 min speedruns lol
That would make sense ; )
Unknown horror in a solo mission has me walking backwards through the whole stage
I got into a Droppod Discord here and nailed both of them in 1 go. You just need a good lead and a willing team
Good DDs never the less
apologies if this is mentioned many times elsewhere -- if I haven't done a DD before, is worth soloing one to see what it's about before just ruining some poor group? i keep reading that is a thing... but ive played a fair bit, just dont know how complicated DDs are relatively to the rest of the game. well of course now that I've typed this, it seems silly, i guess I'll go and see what happens.
oh god. it's not going well
normal is pretty easy
try edd on magma core full team >;)
@upper spindle DDs are going to feel like a fun time for Haz 4 players, probably a hard time for Haz 3. Itâs more fun if you play with friends in my opinion.
got it -- that explains, haven't done any haz 4
yah, that will be on the hard side then. Which is good! Should be a lot of fun with friends around your Haz level
thanks for the comments, all!
havenât been on DRG for a bit, where are the deep dives this week?
I'm really glad this week's EDD wasn't in Magma Core.
Third stage felt like more of a victory lap than usual in retrospect, but that might be because my team and I had a heck of a time with stage two.
Don't paly with Terrorxide nor with imustbepsychic, they kick with no reason on the last EDD stage.
do we have a dont play with list
last I heard that isn't allowed due to witch hunting stuff
the second stage of the deep dive was by far the hardest for me
at the black box it felt like the swarm would not stop coming
||not to mention the bulk||
barely saw enemies at the black box...
not complaining though
just did an amazing EDD with a random player. half the team pulled out within 10 minutes of starting, but we roached it :D
blessed be the red rock blaster and its beery buffness
Is it a bad choice to focus on exploration and extra stuff in deep dives? I see many people try simply to do it as fast as possible
there's just gold and nitra
the occasional huuli, golden lootbug
no crates, no helmets, no machine events, no crafting materials
the longer you stick around to mine gold the higher the chances of getting a bad enemy swarm generation (especially in missions like point extraction and mining expeditions)
so i just grab gold where i can, it's not like you can't get it elsewhere ;D
Ty, I had spent a good amount of time on my first deep dive just looking for stuff in every area unaware of such
it may be because i'm not super elite like others but to me it seems the crucial resource is nitra
A pots o gold and a salt mine gold rush is all I need for easy pickings
exactly!
i just get pots when i see it available, funded by regularly finding barley bulbs. it's enough where i never need to grind for credits anymore
although i have had fun on regular deep dives with pots of gold
Does the drink last through all the missions?
it should yes
so i completed my first deep dive today and honestly the first stage was the hardest
this week's EDD is definitely hard.
bulk, dread, and ghost all in the same tiny room..ahh fun
This week's EDD is pretty challenging, but there have definitely been harder ones that I can remember.
well stage 2 was fun when 2 bulks showed up on fuel cells out of nowhere lol
@uneven cosmos it's sometimes not that much harder than 1 bulk. if you can kill one the other will be caught in its blast and also be killed
as for them showing up out of nowhere, if they are digging you can actually spot their tunnels on the map
and bulks do make a specific noise
My recent encounters with Bulks tends to be them in a static pose (metaphorical T pose), then the body disappears and the Bulk actually spawns in the exact same spot if the T posed One. It gives a solid 5-10 second heads up for me and the team.
Was about to do the elite deep dive..... then the game crashed.
Did the EDD duo with the best rando from my prev attempt. Way easier than expected.
Any experience is easier with a team that knows what they're doing.
I did the EDD with a player rank 13 engi and a player rank 25 driller it was real fun
@uneven cosmos it's sometimes not that much harder than 1 bulk. if you can kill one the other will be caught in its blast and also be killed
as for them showing up out of nowhere, if they are digging you can actually spot their tunnels on the map
and bulks do make a specific noise
@full arrow oh I agree, but we were on fuel cells and they both just showed up on top of us at the same time. Really nothing we could do and no time to check map with bugs everywhere lol
EDD isn't bad if people could stay alive
i don't know what it is but duo deep dives are just so much fun
fewer, easier enemies maybe?
Oh man this week's EDD went so silky smooth compared to the last few weeks
Also in both the pub dd and edd I did today I was pleasantly surprised by a relatively low rank player (in the range of 10-15) playing really well and keeping it together
I guess it pays to take a gamble and accept people 70 ranks below you
Was fun when mid fight with the dreadnought in the last stage of the edd a mini praet swarm (3-4 at least) showed up out of nowhere
all of my pub groups haven't managed to get through stage 2 of EDD this week đŚ
while we're talking about duo deep dives when i finished my first dive i was with one other person
but the mission started out with a full crew so they were missing out 
I don't know if I even want to reattempt this week's EDD. Lethal Enemies on Haz 4.5 is BRUTAL.
At least it's the first stage, so you don't lose much progress
Stage 2 is a little easier
plus, there's three spitballers in there. could be a spitballer farm.
And stage 3 is really just a victory lap
I am pretty new to the game and having trouble on the first stage of this week's deep dive... I can't solo because the ghost always kills me
Deep Dives are hard solo regardless
You should find a nice team to make things easier
@scarlet tinsel what carver said
I finished it solo on the 3rd try.
Just spammed my breach cutter on the dreadnoughts đ
yeah that tends to work pretty well đ
I've said it before and I'll say it again, Haunted elimination objectives suck and are not easy
At least there weren't any shield disruption modifiers this week
I feel like every week at least one dd or edd mission has had it for the past month
Also this was my first time bunkering, mainly because our driller was really into it, definitely a little boring. Except that one time an oppressor showed up, and that one time a bulk det showed up, that was less boring
Anyway I'm glad I got to do it at least once to see what it was like, but not my thing
haunted objectives in general not my thing. don't like the constant pressure when i need to dig around
@mint island
I've said it before and I'll say it again, Haunted elimination objectives suck and are not easy
@plain gazelle
We peer pressured our scout into burning the entire map kiting the horror so the rest of our team could rush through objectives. It kept it simple. Scout didn't have fun but took one for the team.
Yeah that'd work
I mean the map was just 1 dreadnought kill on haz 3.5 then a few eggs, easy peasy to rush through without the horror tbh
But obviously that kind of stuff only really works if you have proper voice comms and everyone's ready to go 100% for the dive, which in pubs isn't a given
Getting scout to do that kind of stuff I mean, at least in my experience
Hard enough to convince people to do their actual class's job in pubs sometimes haha
Also most of us had shield link on that dive so when things got hairy we gave it to someone and they could run around the horror without losing much health thanks to the shield boost
Oh yeah, you're absolutely right about that. I've run it twice, one on discord with the bois and another in a pub.
Scout in pub was not willing to take orders lol
Yeah no pub scouts are wild and ferocious beings, you just have to let them to their thing
That's exactly why I main scout
Can't trust anyone else to use the class correctly
Also, being fast is fun
One time I was a scout and I was out of ammo because I had to carry (i actually outkilled the entire team, as M1K scout), and when I asked the engie for a platform to mine some nitra near the ceiling he refused because I didn't kill a menace we could hear roaming around
Then when I told him it's cause I was out of ammo he just left
Being the only competent player as scout is just as bad as not having a competent scout lol
fuck me the elite dives are rough
got through the first mission with a group of randos, then our gunner left and we ended up getting picked off by grabbers and swarmers
EDDs are pretty build dependent
yeah you need crowd control for days
If your team is specced right itâs a lot easier
Esp since this week is pretty bad for cqc folks
Like trying to use shotguns against rad praetorians is a bad idea
yeah I typically main engi
my shotgun build has a lot more firepower and ammo than my smg, but I think I'm gonna switch
I'll be giving it another shot in a sec with some more randos
I seem to remember there being lots of leeches on the second level of the edd
So watch out for that
Oh wait I'm misremembering that was the dd lol
this week's EDD is BRUTAL if you're ill prepared to handle stage 1 Point Extraction with LETHAL ENEMIES.
2 bulk during edd uplink stage 2 with duos
I have a question.. if I've got a squad under my lead, but one's a junior.. do they get booted if I start a DD, or do they just not get the extra benefits?
if you have an unpromoted dwarf in your squad you get "Attention! Deep Dives are only available to Promoted Classes!"
all players in a Deep Dive need to have at least 1 Promoted Dwarf.
alright, was curious if I HAD to use my Driller.
you can only play with a promoted class
the only thing you can play with a not promoted class is Machine Events. if you have a promoted class, not the case for Deep Dives though
I mained my Driller, haven't gotten my Gunner and Scout through their qualifications
ok so anything not on the regular mission board I have to use my driller and my whole team has to be running promoted dwarves.
Keep in mind while you can indeed do Machine Events without a promoted class, you can't activate them in the first place unless you have a promoted teammate.
or promoted class yourself
not everyone plays Haz 5 with mutators all the time man. Stage 1 is still brutal if you get stunlocked.
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
do deep dive change every week?
yes
so the devs make a new map every time
the caves are procedurally generated, did you think all the missions you have played were handcrafted ?
they might check the map and make sure its doable
but im sure its just tweaked cave gen
oh i thought they made every map i ever played minecraft style
really? i thought someone had made all of those maps
tf
next thing you're telling me someone isn't controlling all of the bugs in this game
that is just confusing
no im the guy controlling bugs
im the grabber that always gets to you omega sentinel
For stage 1 for this EDD I recommend leaving the eggs for last.
Mine the aquarq then pull out both eggs at the same time. Then kite the mega wave coming at you until the pod arrives.
Alright managed to solo it. Had to redo the first stage a bit to learn the layout. Stage two and three are pretty easy and straightforward.
after many hours of play time, to summarize drg: magma haz5 egg hunt 8 shield disruption volatile guts
I will gut myself before I willingly play that mission
I remember haz 5.5 magma core shield disruption salvage
it was tense, Bulk spawning during the fuel cells
I don't get how exploder infestation is a negative mutator but volatile guts isn't.
Especially since exploders are way easier to deal with.
you dont control exploders outside of kiting
you can control volatile gut explosions
does exploder infestation remove grunts or just adds more enemies
I feel like they generate on their own cuz they usually sneak up on ya in the middle of nothing
exploder infestation just creates individual waves of exploders similar to mactera plague
volatile guts works more as a benefit to the team than a negative unless you let the enemies get right on top of you.
ELITE DEEP DIVE COMPLETED
this EDD will require a lot of good comms between team members, and ping out any cave leeches you see.
ahhh its just so chaotic at the second stage in that cave u first encounter đ
Exploder infestation is really only deadly on magma core and rad
or when you take your headphones off for a second to take a very important phone call
^
getting a bit complicated to deal with Swarmers when there is a Menace to deal with
I never want to do another haunted cave dreadnaught again
especially in such a cramped place as salt pits
my team just stood there like lunks in front of the dread cocoon, dodging the ghost bulk
i started the dread, finished it, and then a real bulk appears where we came from, with ghost bulk too close to us
it felt as hard as elite
The key to dodging haunts is to just go through a tunnel, they can't dig like regular bulks. The dreadnaught can though, I think
ghost does dig


