#deep-dive-discussion
1 messages · Page 161 of 1
Im gonna start my run in a sec
gl
Good luck @granite lantern
This week is easy I ended with 600 extra nitra and I forgot elemental insulation
FUCK
had rocky mountain and all
1 sec before i stepped in drop pod people are calling me to trade in dead MMO
it is all so tiresome
ok edd officially starts now
stage 1 is a bit annoying, 12 mins
feels bad to swap deep pockets for ele resistance in a dive with 3 morkite objectives
stage 2 is comfy
9 mins
i had 4 bulk spawns on the DD, that was interesting
heck
the beggining of the third stage fucked me up so badly
Took 20 minutes for the stage
the uplink was easy at least
Shield disruption mule primary is gonna be rough on scout
My two downs were both due to ||two cave leeches by the mule close to the pod||
seems there's a huuli hoarder in the dive. what stage is it in?
3
it took our PRECIOUS MINERALS.
i got unlucky instage 3
a earthquake at the fucking uplink
we were forced to bunker
no bulk/opp forced us out though
listen stret it was too deep im sorry
42 minutes would be 🤮 but theres no way to beat stage 3 first try in under at least 15 minutes lol
dd time soon baby
in solo? lol good luck
Lol
yo boy cant even solo edds 😤
just looking at the stages, I'm getting vibes of Total Fissure in Glacial Strata.
almost got boomed by exploders at the escape pod doors during a tremor in stage 3, but felt pretty smooth compared to last week's edd
combined, all the stages in the deep dives amount to extracting 900 Morkite from Hoxxes.
I found this one way more cancerous in stage 3
last week had snoozefest stage 1 and 3 if you had engi and driller
stage 2 was just uh
too big of a drop down
and things were kinda rough down there
this is just me memeing, but my other complaint is that its a bit warm in Magma Core. definitely bring a Cryo Cannon to cool off.
1000 morkite mission when
the floor is morkite when
floorkite.
Just solod the EDD
Pretty doable, although the hardest mission be on 3 is kinda tough
took a bit long, mostly because morkite always takes a long time and then setting up for com array + bat in the last mission took a while..
and then a det came and blew up my setup and then I had to setup again INSIDE the BD crator
idk if lask week's edd made me a better player but yeah this one seems doable
Ree?
Yeah I got some advice from people here and i was able to solo both (well to lvl 2)
I dont have artistic sense
well
Mine is limited
so fashion is less important than being able to brap with an ice spear
Doing my first ever deep dive
What's the recover black box objective
it's the uplink portion of the salvage op
Not good. Not terrible.
first edd stage solo : haha welcome man, i hope you have fun playing this edd! lets start it easy and simple bro, ill give you a good warmup. just watch your oxygen level :)
second edd stage solo : just keep going my dude, you can get out of me before second swarm if youre quick, i wish you the best :))
third edd stage solo : three breeders haha eat my ass
Killed myself with a supply drop and no revives left as i was about to do the last black box and deposit the last morkite on stage 3
Gonna cry now
But i got my oc
No edd for me though
Just find a good, Haz5 regular engi and latch onto him
the EDD is honestly very average I feel
the mission parameters look bad for stage 3, but you're drilling in with 500 or so nitra
and killing yourself with a drop isn't the worst thing that could happen
our driller dug into a volcano
my group failed at stage 3 cause a fricking bulk ruined our uplink progress!
does everyone have the same DD and EDD?
yup
spawns depend on how many dwarves are in the party iirc
I can't really get PLG to work (with no OCs) any tips/builds?
32222
Trying to solo EDD
yeah okay I did

BC made it sooo much easier
but PLG has got to be viable too right?
the day I tried BC for EDD was glorious. I killed like 3 prelatorians in one clip
even the mag/clip is much bigger, but yeah PGL is viable in EDD. BC may just carry you harder
Some guy I just played with showed me the nuke OC? I feel like that would make ti viable
but i basically only have no OCs on each
I have roll control but taht hardly matters
People have told me roll control doens't actually add dps if you say, align your beam with a taret
e.g. vertical beam a spitter
I am running plasma trails btw
damage is based on how long the beam touches it, not how much of the beam
good to tknow
how do weakspots work then
like spitter acne
is it [if beam is in contact with weak spot, beam does extra damage]
cause I feel like I occasionaly pop weakspots like that
that's sounds about right yeah. not 100% sure on the mechanics
mmm so aligning probably does do a little more damage as you're more likely to hit weakspots,
That does clear up things for me because I did feel like I was doing more damage whe naligning, but i iddn'tk now why
Whats the best build for heat pipe on EPC?
im running 31112 right now but tbh the weak containment field ability i rarely am able to use in combat
maybe cause im bad
Maybe 33211?
EDD stage 3 there's more than 3 breeders for me
There were like 5
lmao
Or 4
Forgot
That's a lot of damage
Last stage is hard as shield disruption
It is my nightmare
make sure you get extra health on your armor mods
Tried to live but when making fuel cells charged, almost done, a Detonater appears
Nice af
What's tier 2?
of your armor mods
your armor loadout
pick healthy instead of overcharger for shield disruption missions, its not the biggest deal, but it can help
Humm I will check it tomorrow
Played 3~4 times of EDD, tired and late
Thanks for the advice
How do you activate events?
ok
Lots of nitra for 3rd stage EDD
Spam that shit spaced out and you're home free
Both 2nd and 3rd have lots of nitra
what is it with people thinking bunkers are an easy way to win
these guys had no idea how to build one
and tried to do it
in the edd
bulk blew the roof off and killed us all
huh weird, we didn't get a single bulk on stage 3, granted didn't try to bunker either so maybe the RNG gods stayed their hand in respect
stage 3 felt more like a hazing ritual than anything, like we were never in danger of wiping but the game was just trying to be as irritating as possible. So many fucking detonator swarms must have been atleast 10 or 12 swarms of em before we even started the uplink. By the end I don't think there was any patch of floor that wasn't glowing
pretty tough EDD this week, fortunately we didn't get a bulk though
Insulation perk is proably what kept most of the chip damage away
If I had to do it again I'd 100% take vampire with berserker
I actually had a smooth run of the EDD with a team, but we got split in Stage 3, which was our downfall.
three breeders :)))
my run had 3 or 4 Spitball Infectors and only 1 breeder.
I think it must be random each time.
@somber jacinth it scales with party size
in an uh, non linear way i guess
Its pretty fucked up
I did it solo and had 3 spitballers and 3 breeders
are you sure you didnt just not see one or more breeders?
I only saw 1.
maybe you missed the other 2
then I guess I was too busy being dead to notice them if they were there.
😔
so i just unlocked deep dives and i was wondering if someone could let me know roughly how long a deep dive takes and what should i expect?
@sly obsidian it is a 3 stages long mission, each stage you have to complete 2 main objectives (such as morkite + eggs) , every time you complete a stage the first time (per week) you get a special reward, and the map is always the same for everyone, the difficulty is fixed too, being haz 3 - 3.5 - 3.5 for regular dives, and 4.5 - 5 - 5.5 for Elite
yeah sweet thank you very much, what do i need to do elite ones?
ok thank you lol soz i unlocked it last night late when i should of been in bed
so i didnt pay to much attention.....
don't forget to do the breach the core assignment
is that the weekly we got yesterday?
it is the assignment you need to be able to get the weekly core hunts
there is 2 weekly assignments
yeah sweet ill be in on in 30 and ill get all my assignments done, ROCK AND STONE!
So basically every week you can get maximum 6 weapon OCs?
3 from Blank cores, 3 from OC , but you may get more with forge mastery
7.1
7.1 rounded down *
Yep. Every 5 crafts you get a core, alternating weapon and cosmetic
Ye it contributes to itself
Comes down to 14 weeks to get all weapon ocs if you optimize for it
mm
I'm kinda sad you can't get more OCs by playing more
Its probably better for my life though, not to binge
It's honestly a great system unless you desperately want a single oc

the breeders didn't get a chance to overwhelm us with Naedocytes. they got flying ninja frozen.
YEET
the system is pretty great although I think I will need to get used to not getting as much content as i have recently. I started playing like like week? Got my first promotion for the DD, then got a second promotion on Engie to solo EDD right before the cutoff
And then got my 6 OCs yesterday
Eh for most people the first week is a wash anywya I imagine
What? this first week has been great! So much progression
I haven't enjoyed a multiplayer game this much since payday2 golden years
Few people promote and then knock out the weekly edds, assignment AND the intro assignment 6 all in the same week
9 missions.
same as breach the core
in my successful run of the EDD, we got the bulk detonator AFTER we finished the Fuel Cells.
In just saying, theoretically you can gwt like 18 and a bit cores on the week you promote but I doubt many people manage to so so :p
Checked my steam logs, so I exadurate, I spent 5 days to get first promotion last thursday

It took me a week to get good/comfortable enough to start attempting EDDs
I failed a BUNCH of times with randos, and then just tried soloing
gave up with the scout, leveld the engie until I promoted it
and just eeked in a solo EDD for last weeks EDD before the cutoff
I've had a great two weeks
met a lot of great people, had some memorable experiences
Just completed this weeks EDD and gotta say, it was a great experience. we counted 4 breeders on stage 3 and we let it get out of hand until the airspace was dominated by naedycites. Our scout made a clutch iron will and the 3 of us managed to pull through. Love this game so much, Rock and Stone to the Bone.
Just failed this week's EDD on stage 3. All it takes is a detonator around the triangulation zone to wreck the entire run, and that is what happened to me. We were overrun pretty quick. Pretty good run anyways, considering randoms. Such a shame it happened at the very end, though.
when doing uplinks with bulks you gotta shred it fast or figure out who its locked on and kite it
or if you get lucky like I did, if the bulk comes after the fuel cells, shred it and kill everything while waiting for the pod to power up.
Failed it 3 times now :/
Would be nice if EDDs gave more money/exp or something in place of the matrix cores if you already got them in a previous run.
I’m basically only doing it because it’s a challenge
I want to beat it but that last mission has been so rough.
The first two are so easy by comparison
so happy, just did my first EDD w/ some randoms and it was such a fun experience, this game is turning out to be so much mroe fun than i expected lol
anyone else get 4-5 bulks in DD? Most of them were on stage 2. One spawned next to the droppod on top of the engi.
Yeah, you'll get a few bulks. Good thing too, makes it more interesting
Magma earthquake dropped our mission control in a magma chasm and we had to dig a new cavern on stage 3. Ended up losing but hella fun. Its our first time bunkering up too!
dang that's cray
Got 2 bulks on top of eachother, havent seen that in a while 🙂 much boom boom
wha
what’s a haunted bulk detonator
there’s haunted cave missions
but isn’t that a designated enemy?
Those ghost like bulk detonators are the ghost on haunted cave modifiers.
ah ok
How was it?
Got a smart driller and I played engi
Did you get any bulks?
We bunkered up for the uplink and fuel
went alright, a little hair a few times
yeah we got 3 on stage 3
we had one on stage 2 I think
but stages one and two were a breeze
I've played both of them enough times that I know where all the nitra is, plus we got swarms 2/6 times on the eggs, which is pretty damn good luck
we just dropped the uplink into a pit then bunkered around it, made one tunnel in/out with two turrets, a minigun with blowthrough, a flamethrower, a breach cutter, and a scout standing awkwardly
The fuel dropped nearby and we just made an extension bunker, left our old one as enemy territory with enough tunnel for a choke. At the end the scout got crunched because he wasn't smart enough to gtfo when everyone else was, and even though I went back for him and revived him and cleaned up down there for the moment, he still got downed again and didn't make it up :/
once again im better at engi than I am at anything else
my biggest complaint my first two times playing was that the ground was deadly, and I was scout so nothing I could do about it but try to stay off it. This time I just fixed the ground :)
I ran BBCBB on my warthog with stunner and ABBAC on my breachcutter with lightweight cases. BABB on my turrets, CAA on the platform gun
Yes I know we killed it
already said that. We got 3 on stage 3
A smart driller that bunkered 🤔 that sentence dusnt sit right with me ðŸ¤
Thinking about doing my first deep dive. How fun is it? \
As much fun as 3 normal missions 🙂
But without pause!
Normal deep dives can be a bit underwhelming, but the elite deep dives can be a challenge depending on your team(or yourself)
Yeah, I'm a little apprehensive about going in with three random people. That's a lot of commitment. :I
Maybe I'll just be a grownup and do it anyway.
nah, just do it. if u get a salty team just ditch them.
Play it calm and calculated, focus on keeping your drawf alive. you will be good
You have inspired me, Medsuit.
xD
@glass socket More to it than that lol
often drillers will make a bunker and go down with it
get themselves and everyone else killed
they'll make poorly defensible ones or not be prepared for a detonator
Well, I'm pleased to say that none of that happened. I was with some real efficient dudes, so it went really well.
The best way to deal with a bulk during a salvage mission during the pod recovery phase is for one person to keep it away and everyone else stay in the circle.
or firepower and blow it up A.S.A.F.P.
Gahhh the Bulk got me!
Bosco revived me in time for the Bulk explosion to drop me a second time and I ran out of time on the Uplink!
Fucking great EDD tho
what are the missions in this weeks EDD?
at least 4
We only had two both times I was there
I've finished the EDD twice now. So far it's been 2 and 3 bulks on last stage.
0 😎
Only got 1 for me
These last couple of times, I've gotten some pretty rotten players in deep dives
Is it just me or has anyone else experienced this too?
One time, a dude muted me when I suggested that his zip lines were better spent on large gaps, and not small ore deposits close to the ground
And today I played with a guy who kept blaming the team for everything,
I played driller, and sometimes he would yell at me to do my job and make holes, when he had run off to the other side of the map
Still better than getting killed by your teammates when you ask them to do your job…
This is why soloing deep dives with Bosco can often be way more efficient
Wait, people do that?
yeah
I always try to solo the deep dive first
cause then I know the layout and if I want to do it again with people I can be sure I'm not a burden
Also if I fail I haven't wasted anyones time but my own
besides, soloing vs 4 team is a very different experience, so its basically additional content
I'd recommend more peopel try soloing I think its pretty fun
it makes you less salty when you get a run ruined by some bad RNG
so it says you'll have the ability to reconnect to a deep dive if you dc but I cant find it anywhere
hoooooly poop that deep dive
well easier than last weeks, right?
The elite deep dive is just nuts. Magma core is basically hell. Anywhere you step you are on a magma vent pretty much
Magma core is not 'basically hell'. Magma core is literally hell.
I can literally pass but I failed to pass lmao
skip to 2hrs 8 minutes to see our downfall
bulk detonator died on the uplink
in a magma mission
so we couldnt stand near it
then the engineer got grabbed and dropped into a crack
i just stood around with my dick in my hands because i didnt know what to do LOL
Well me even worse
Detonator appears when we almost finish fuel cells
Greatest hits
the part that hurt the most was him dying on the uplink lol
we didnt rly think it through
so there was just floor that we couldnt stand on surrounding the uplink
why is the stage 3 of this weeks edd have a cavern filled with multiple breeders, nexuses and spitballers
5 attempts and over 10 hours. worth it? nope
the combination of 5.5 hazard, magma core, salvaging mules, and fucking shield disruption is probably one of the hardest I can think of tbh
the only saving grace is that you are able to get about 1000 nitra if you only call in 1 resupply on each of the first 2 missions
i literally made a bunker out of pancakes around the uplink and fuel cells with 1 entrance, and used about 6 resupplies worth or proxis on each one
2 hours 😟
@crystal wraith i think you should prepare a little more before those...
seems a little out of your league
gg fucking g tho
level 23 solo edd
deep dives are hazard 3 - 3.5 - 3.5
elite deep dives are 4.5 - 5 - 5.5
so yes uh deep dives are a joke compared to edds lole
ah ok ill rephrase
Elite dive roughly equal
uh
please tell me all elites arent like this
this was one of the a bit harder elites than usual
but considering how long you spent
the problem wasnt really the modifiers
eh, it was the mules
75% of that time was gathering all the nitra
and building 2 giant forts
around the uplink and fuel cells
lol yea uh
having to build giant forts is both unreliable and time consuming
if an opressor or bulk appears you're done
but i guess whatever floats your boat
at least you did it
the third stage is absolutely savage
theres breeders and spitters in that final cave
the third stage isnt so bad depending on your loadout
i never saw a oppressor in the 10 hours i spent on the edd actually
cryos are so good
if you're solo then you probably want cryo missiles always
^
yeah i have no idea how solo scout would work
mules are easily the hardest by far in my book
unless its just speedrunning wise, scout is by far the worst solo class for h5 and edd
you use bom deepcore gk2
yeha your best bet
scout is probably fine on all but mules
you do have great aoe relatively
but its non lethal
so yea its nowhere as good in solo as it is in coop
but IFGs and cryo nades are pog
like i suppose with scout you can just race the objectives
yea he can deal with all but uplinks and black boxes
in those its a bit of a RNG fest
take ressuplier
call in like 2o89384939949375 ( two ) ressuplies
spam cryonades by a bit
hope it works
wanna run next edd with me?
id be down
i was able to get through the first 2 missions in like 45 minutes while also getting every vein of nitra in them
the other hour and a half was just the 3rd mission
best part was that the fort + proxis worked so well that i never went down, only once in the second mission i think
havent failed yet, other than first stage restarts because time / wrong loadout
or because that one time bosco bugged
uh, engi is generally considered the best class for the uplink and fuel cells
proxies, turrets, repellant
make a good quick defense
I got downed 2 times to the same cave leech because im fucking retarded
is the repellent really worth it? it only changes their ai if its like 1-2 pancake lengths
fuck leaches
yes its worth it
it works like this
bugs take the shortest path aka path with least terrain
1 pancake = 2x terrain
ahhhhh
so yea uh
the repellant is pretty good
it doesnt repel things actually
more like funnels
or keeps them off a specific angle
Good for roofs
huh makes sense
whats the rest of your build for this EDD?
since this week is the first time i had deep dives
i have 0 overclocks
1 sec
np
sure
Elite deep dive is 4.5 right
EDD goes 4.5, 5, 5.5
My power supply unit died after I did uplink on stage 3 :( I know all computers go to computer heaven eventually but this was just rude timing
Anyone know if I'll have rewards from stage 1 and 2 if computer just straight up lost power in the middle of a stage?
Well the upside is that I won't lose too much if I can't get a new PSU before reset
The downside is that losing progress would've meant being able to get a better oc than homebrew powder
Edd 3 seems impossible I can’t ever finish it. More waste of time than anything at this point
if nothing else it's good practice
Just take it slow, you'll get through it
I landed on stage 3 with 400 nitra, that makes for a lot of room for error
What does is this Err thing? https://files.khionu.net/ss/20200719_74e486.png
Normally there's something in pinned messages in every channel that explains that. Checkout pinned messages in #drg-chat
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
Thanks
This week Deep dive elite like impossible to finish
What is this weeks EDD
Whats this weeks regular DD?
K thanks
Kill mission low o2 is one of the better low o2 missions
Yeah
And the black box is in the first dread room. Means you'll have two, maybe three ox sources.
Easy fight
I'm excited gonna do my first deep dive tomarro
3rd edd impassible. First two stages easy
3rd stage of the EDD is very rough with those spitballers and Breeders, I even had 3 dets come, one of them on the fuel cells part
Honestly some of the most fun I've had doin deep dives
3rd edd was impoosibibble
fr though the stage 2 last edd was probably harder
stage 3 was pretty tame imo other than getting your uplink eaten by earthquakes or killing a bulk near the uplink
which happened to me but still made it through
The hard part is the end uplink n fuel for me everytime. Couple times I’ve had team wipes in the breeder spit area
Deep Dives are hard enough. I hate them with Shield Disruption and Low Oxygen.
low oxygen is just super annoying
shield disruption + lethal double modifier will be quite something
imagine ghost + low oxygen for ultimate annoyance
I absolutely hate Low Oxygen.
Haunted Cave can piss the hell off. even if its not in a Deep Dive.
Haunted Cave is the worst thing ever added to Deep Rock Galactic.
if you ask me, Haunted Cave needs to provide a 50% Hazard Bonus. BY ITSELF.
No. Nothing is worth that head ache.
Imagine if haunted cave was a mactera grabber instead
A teleporting ghost that's immune to damage that can one shot you is no fun. It's not a challenge, it's pure bullshit.
It just constantly chases and drops a random team member
fun fact: the ghost can be slowed.
And frozen right?
any CC ability (Neurotoxin, Shield) will work.
no, the ghost cannot be frozen.
Mactera Neurotoxin coating is why I will ALWAYS carry the Bulldog Heavy Revolver.
haunted cave isnt even that bad
the fact it digs tunnels for you makes it easier
my least favourite mutator is lethal enemies
my personal tip: if Mineral Mania is combined with Haunted Cave, you'd better hope your Daily Special Beer is Rocky Mountain.
y doe
smash the terrain BELOW the minerals and run. stay on the move.
thats works on like 2 ores
aside from that, Rocky Mountain is an absolute Mandatory Requirement for Magma Core. really helpful if Driller is running low on fuel.
at least in my book.
so you just avoid magma core if the special beer isnt rocky?
I avoid Magma Core in general.
rocky is the best beer imo
Magma Core is an acquired taste.
The only part I don't like about it is the ceiling structure and the fps drops on quakes.
an engi will fix floors problems
But the supposed difficulty of it is overblown.
It's less a function of the biome being hard, and more a function of the playerbase being casual.
I've had missions in Magma Core where ONE QUAKE opens up 4 fissures in the same room, making it unable to be traversed.
except zip lines
I've had worse.
I just fuckin hate that place. the only mission with GUARANTEED Safety is Point Extraction with the Minehead.
this is the point where you can complain about magma core fissures and I'll actually sympathize: https://steamuserimages-a.akamaihd.net/ugc/939461077401700570/BA287BA786D679EB95E4B818444AD3B285735A81/
If anything, they've significantly toned down earthquake frequency on the biome.
now that looks like a good time
I've said this before and I'll say it again. if Magma Core were to cave in and fill in with Compressed Granite, I wouldn't bat a fuckin eye.
People are complaining about really, really, insignificant fissures compared to what used to be regular.
Like, okay, you gotta jump twice to cross a room.
It's annoying, sure, but it isn't crippling.
people will always complain the majority of the player base plays haz 3
Magma Core doesn't discriminate. Magma Core just hates.
The only other time I kinda get the Magma Core hate is when it swallows up an uplink.
I had that happen on my 3rd EDD Attempt. forced to bunker.
i had that happen to me when i did edd
Failed the first 2 runs.
it was my first and only attempt
ive heard about a bunch of bulk spawns
only had one after fuel cells
lucked out ig
I've attempted it twice. Beat it twice. It's not a special EDD by any means.
Pubs both times.
i play pubs pretty much exclusively
Stage 3 is a bit harsh, but it's stage 3, it's a victory march where you are pretty much entering it with 500+ nitra.
fills up so fast on wednesdays
yeah just start gobbling supplies if you go down some health
A good engi makes the defense a snooze when you have that much ammo at your disposal.
Even if your engi is terrible, similarly skilled gunner can probably have a decent chance at solo carry.
assuming you have prox mines
Not taking prox mines unless you know there isn't a defense section is, to be honest, just being negligent.
I know people like bursters and lure, and in their respective situations they are good.
i like bursters for swarmers
But if you're going in blind, you should be kitting for the hardest objectives.
Which are uplink.
Which mines excel at.
here's how my first two EDD attempts went.
Attempt 1: Got to stage 3, team got split up and subsequently wiped.
Attempt 2: Wiped on stage 1. Team Got Split and wiped out.
To do anything else is basically throwing.
Unless you are very confident in your abilities.
im not gonna feel thats its necessary to take prox mines over plasmas if i like plasmas when 2/3 of the mission isnt salvage
If you feel like you are at the skill level where you can take anything and win, of course just take anything.
Problem is, a lot of people are too overconfident.
either in themselves, or in pub teammates
i dont find pub teammates that bad
Thats why my pubs are always bosco and steve
i play pubs more than anything
that's the situation where taking what you want rather than what covers the bases for the hard objectives might come to bite you
worst case scenario i have to yell at scout to shoot flares
Well, put it this way. Normally, if somebody finishes an EDD with all 3 stages, they stop trying it.
That means over time, the players not shit enough to sabotage their teams beat the EDD. While the players shit enough to make their teams lose keep losing and keep trying.
And stay in the queueing player pool.
It's worst on Wed evening.
^ this
You see the absolute, most brainlet behavior.
If you can get a known group together its best to blow through on reset.
i feel like solos is pretty forgiving
Wed evening EDDs are the ones where I typically find myself the last man standing out of 4 players at least 2-3 times on map 1 alone.
Thats whu every single major raid guild/clan/group whatever finishes them on the first or second day after reset no matter the game. WoW, Destiny 2 etc etc
So I basically stopped doing them in the Mon-Wed time frame.
you have 2-4 revives with solo and more perks to pick from if you take team perks
It's not the revives. These people are just mindless.
I've already told the story twice, but this one time on a Wed EDD I saw a guy try to pickaxe an electric crystal. They deal about 20% of your hp damage per hit.
He downs himself once on one crystal.
Trying to pub with cave leech clusters is a joke haha. Ive seen 3 teammates up in the ceiling from 3 different leeches in one room at the same time
I pick him up. He gets right back at it.
He downs himself again. I pick him up again.
Then he tries to C4 it. He's also in the blast radius.
And I'm just there watching.
Driller big brain move haha
These people are the ones who try to dig foxholes on exploder infestation.
So has anyone done this week's yet?
Looking for some tips cuz I'm running out of options
Elite to be specific
What the the difficulty you normally play on?
Stage 1 and 2 should not present any issue.
Yes just stage 3
Stage 3, just use repellant and a bc
if you're having significantly issues with the starting breeders and spitballers, go gunner with a mini
Hate to say but is it because I was playing with some under leveled dwarves?
Probably contributes.
Though level in and of itself isn't important. It's just a proxy measure that has decent correlation.
If you're hoping for a pro pub team, the only consistent way is to queue Haz5, and bring in randoms from a successful mission.
Otherwise, it's too late, most people that can beat it have already done so; the weekends over.
You're quite frankly going to start queing up with the leftovers.
I'll try soloing it again. didnt make it into the pod last time.
Engi is probably the most consistent solo as long as you know how to do salvage defense w/ repellent.
I am running auto carpet gunner btw
Yeh, I solod on engie with minimal OCs and I'm a pretty new player
this is my second EDD
crowd control
and if a bulk shows up?
burst
or a bunch of menaces?
not in this one
autocannon is a win big lose big weapon
I dont know. Not sure I have the right oc for mini
it's not something I would take to solo unless I was 100% sure of what the spawn pool looked like
yeah after 4 tries it was clear lol
Minigun is a weapon I am 100% sure I can win comfortably with no matter the spawn pool. Autocannon is better than minigun maybe 70%-80% of the time, but there's a significant amount of the time where the lack of direct DPS and accuracy will make you lose.
I dont know, burst fills that hole
Isn't that also like, fine, depending on his allies
This is for solo.
Wait is gunner really even viable? Ive just about promoted every class and it seems like gunner can be switched for another engineer
In a team, people can compensate.
but most of my solos succeed with this build so it is somewhat effective
Burst has accuracy issues, ammo pool issues, and a smallish mag.
It's not apparent on solo because everything is so weak.
And bosco has infinite ammo.
What does bosco having infinite ammo have to do with it
so what do you suggest
bosco having infinite ammo means small ammo pools or small mags matter a lot less
I do way worst with mini
yeah I struggle with swarms on mini as well
why do I need to care about bringing a weapon with large reserves or mag size when I have a robot that doesn't run out of ammo or need to reload
idk I feel like I still care a bit but yeah I feel as if one of the reasons engie does well solo is because he can take advantage of the extra ammo decently well
I don't see how bosco has to do with your own cooldowns
Engi does well solo because engi has the best weapon kit in the game.
I'd agree with that
He's a killing machine. A good enough engi should be getting 40%+ of the team's kills just by breathing. 50%+ if he's barely trying.
Oxygen Depravation is pure unadulterated bullshit.
I fucking hate it.
You make one wrong turn and get separated from the Mule, then you're fucked.
He's also the only class with multiple simultaneous damage sources.
I think the trick is to think about how to follow the mule before you do
take care not to make a hole via resupply etc
I rarely see any engi with more kills than my gunner build. Maybe I play with new dwarves a lot.
Idk
Obviously, but an overzelous idiot like me forgets that part and just runs for the path of least resistence.
Even when I'm not running real engie builds I feel as if engie does more
this, is what I consider "normal"
even during swarming levels with a gunner AC or flamer driller
By the time I realize my mistake, I'm surrounded and have only about 10% Oxygen left.
Lol
This is the 2nd time I've done this.
I am that too
It's a pain in the ass and it's a waste of time trying at this point.
Oh I'm engie, I'll just jump down this huge cavern and use a plastiform to break my fall
This is my 4th attempt at the easy Deep Dive.
no thought about how to get back up
Also another way to do it is to backtrack to the middle before calling it in
that really helps alot, imo
Shield Depravation, Low Oxygen, and Haunted Caves need to go.
a semi-decent engi should consistently be getting at lest 40%+ of the team's kills.
I'll take Leathal Enemies over any of those any day.
I feel like one reason I wouldnt go engie is for ammo reasons
It's not even funny how good his kit is right now.
I feel like gunner's a bit better in that regard
Engie becomes vastly more ammo efficent with proper AI managment though
Engi has the deepest ammo pool in the game right now. Gunner's advantage isn't ammo reserve, it's the fact that he doesn't need to reload his primary often enough to matter.
well most of those kills go into turrets killing small bugs
Ehh
not about the weapon at all
Well thats kind of balanced on gunner not being able to relocate
Also do you run the mag swapping perk
Ofc.
yeah thats a must
not running it is like playing doom without quickswitching
yeah so I don't relaly see how gunner not reloading primary is that relevant
used to be more relevant when engi had to reload his heavy weapons
right now, everybody just uses born ready
engi is basically a TF2 demo man; his main weakness used to be mediocre mag size and frequent reloads
but now he has a passive reload
Well this discussion didn't help a bit. Good night.
he's basically demo, if demo reloaded all his stickies after 5 seconds of it being unequipped
and if demo have a minisentry
Well you did ask how to do the EDD, and I am of the opinion that engineer soloing is the most consistent way to do it
problem is my engi is somewhat bad
its not like ya asked about how to make your AC build work, thats a diff convo
I honestly wouldn't take autocannon on this one if I wanted to win
I did last week's EDD solo engie with basically no OCs
Did you mean that you're not good with it or that you don't have the correct build?
could be both
Yeah its my opinion that the build isn't likely the issue
Autocannon can work in a team, but in solo you will likely come across a situation where you need to spawn down a bulk with raw dps
I mean if you're only issue is a bulk I don't see why using burst is that much of a problem
burst pistol's mag is too small
it's just less risky to have the option to hold M1 on minigun
somehow I cant drop pics
though to be honest...really just use engi
Do you zipline much?
I feel like being on a zip during the blackbox things is a help
cause the melee people get confused
and there aren't that many mactera spawns iirc during this weeks EDD
well I'll type the numbers. The one try that I failed with engi had 530 kills, 16 revives, and 15 downs
so I die a lot
with four people
mostly go into friendly firing
ehhhhhh
having four people makes it a little hard for us to help identify a specific problem, unfortunately - cause the variation in your teammates contributions
sounds like a weak team issue
honestly GK i'd offer to help you out but idk if I'm actually that good and if my abilities soloing will transfer
help you out as in jump into a DD
Like, I swear I did solo the EDD already but I can't say with any certainty that I won't fail you If I joined you xP
I'm still very new
this is gonna sound pretty bleak, but generally getting more than 3-4 downs per player starts to make me susp
per level or through the EDD?
Total, most of the time.
@merry monolith communication is key
I generally I only go down 0-2 times per EDD, even on pubs.
lol
If somebody is used to Haz5, it should be 1-2 downs per stage.
as long as there's lots of communication between the team regardless of level then the EDD's are more or less doable
even with people on disc
If they aren't used to Haz5, well, they're probalby not going to contribute too much unless you order them around via VC.
And you would probably need to be gunner or engi.
Scout and driller struggle to solo carry.
Fr
It really is
So I heard that for egg levels your swarms are psuedorandom but based on eggs. so if you take a really long time on egg levels does that mean you don't get many swarms?
You get random mini mobs on a time interval.
But true swarms are random per egg. 4 eggs mean 1 swarm, 6 is 2, 8 is 3. Each egg has an equally likely chance of being a swarm trigger.
Do mini mob spawns stack on other things? or does the director not do a mini mob spawn if theres an existing event
like an egg event
or a "back to the droppod" event
They stack.
okay I thought as much
Also, this is what trying to carry as a scout on EDD with bad players looks like: https://steamuserimages-a.akamaihd.net/ugc/770615460763464099/CACDFC668B7462064B85BE5E1481E7AF6218367A/
Actual suffering.
You just don't have the ammo pool to try to stabilize.
You can't actually realistically win. At most you can delay failure.
And how the people with the actually good weapons can try to pull theit shit together.
yeah I find even in pubs I lose the most when playing scout or driller
Driller has the same problem, just not as bad.
I can't really contribute enough to certain situations
like driller on gliphids or scout on any high volume event
I feel like thats the most common issue on my EDD failed runs
not bad communication per se
but like.. bad leadership and directions meaning we're just slower
slower clearing out the starting spawns so we get hit with a swarm mid way through
or getting hit with more spawns total leading to higher chances of a bad RNG
Last weeks EDD stage 1 you can do fast enough solo to encounter just one swarm. The second swarm would spawn right after you call the mule, leaving you jsut enough time to collect some spare resupply on your way out
using just 1 resupply on stage 1 meant that you had an extra one on stage 2's disruption evel
If you play mostly with randoms and are confident in your own ability, generally you take engi or gunner into EDD, and take the general use kits.
Or tbh just engi; his kit is best suited to the hardest or most annoying objective types.
with 4 mna randoms I run out of ammo as engie
Idk sometimes I feel as if doing EDD with randoms isnt' really my cup of tea. Theres a certain degree of challenging I feel is fun, but optimizing to the point of being consistent on EDD with randoms kinda goes beyond that
well, I run RTS, defender MKII, mines, and minishells
so, basically, I have a ton of ammo
yeah I don't have any of those OCs
I run... roll control? Because I have it and the one that makes you shoot your shotgun faster
I think only minishells is majorly different from the base weapon
BC is powerful enough with stock mods; RTS just makes it kinda stupid
do you run a damage mod on your BC or ammo?
on I think tier 2
mini shells and RTS do seem very good
return to sender is odd to me that it isn't a red OC
just four less max ammo for basically 2x damage a lot of the time
it's only really 2x damage on heavies; which, to be fair, is still busted
I don't really use BC on not heavies anyway
also basically lets you take a second shot on a crowd if you missed the first pass, as long as you use yourself as bait
unless I'm panicking
for whatever reason, they removed self damage on BC
I end up using BC on spawners/breeders/spitballers since the shotty doesn't cut it at range
idk if thats what you're supposed to do
it used to take a good deal of timing with it to not kill yourself; now you can just spam it
its fun rotating the beam so that it aligns with them th ough xP
yeah if one thing I think engie does struggle with is like
clearing those big open rooms of high priority targets
before entering it fully
gunner/scout can do it a lot better
what's high priority in this case?
idk I usually like clearing it of all the pre-spawns
the only thing engi has issues with right now is if you're against +3 breeders
the nemocyte breeders, spitballers, the spiderling spawners, etc.
RTS can 1 shot spitballers with the correct angle.
I believe that since I two shot them normally
2-3 shot it at every other angel.
The only thing it doesn't kill within a mag are breeders, oppressors, dreads, nexuses, and bulks.
I think aligning it vertically gets you better damage though since you hit more weakpoints? I'm not sure I don't really know how it works
nexuses?
what are those again
BC deals damage based on amount of beam in the target and time in the target.
the stationary tumors that spawn swarmers
yeah I know that, I'm just curious about its interaction with weakpoints
right right
lke if you rotate the beam so that it intersects with two weakpoints when it passes through does it do more damage?
or does the beam not care at all about weakpoints
does it maybe not do extra damage, but still pop the blsiters?
honestly I have al ot of questions about BC
like why does it blow up gasses for praels when you use plasma trail
plasma does electric damage, supposedly
gas blows up in response to anybody shooting a weapon that does fire damage into it
the plasma counts
not the actual shot
but the plasma trail mod
The wiki says plasma trail does electric damage
the wiki may or may not be wrong
but the persistent plasma OC for the EPC counts as fire damage
and, I'm guessing, the plasma trail mod has similar properties
Probably not the first unintended weapon property if it is unintended. Won't be the last.
Me literally dumb
Almost duo Elite DD walkthorugh oof
BC has multiple innate damage types iirc, one of which is fire thus it ignites gas by stock.
anybody up for a dive?
me literally dumb
that last mission on edd is literally hell
i was doing solo cyro driller, first 2 were completely fine
then, once i finished the fuel cell for the last, i get mauled
so close :(((((((((
i died once from fall, once from leech
but once from not knowing that mining a lava gyser murders you
i even used iron will to barely hold on but
:(((((( so sad
does anyone have a method of dealing with the ghost?
walk away from it at a brisque pace
i believe the ghost is affected by slowing/stun?
not stun
did anyone else's pod fall through the crack on stage 3 of edd
what
edd stage 3 the first pod to repair next to the drop pod falls through the crack from earthquake half way through
seems like several have had problems with uplinks and fuel cells falling thru fissures
thank god i didn't have to deal with that
i did
still made it through without having to do more than one attempt
first time bunkering like that
man, if that happens when youre solo as not driller
technically you should just picakaxe the world down
but i dont think i ever would bother 😄
I dont like playing engi in deep dives
but i guess you can platform over the uplink and just fight in a slightly smaller area
I got the absolute worst no low oxygen knowing how to play group in the world currently
Are doing deep dives on solo hard?
in a Deep Dive, perks and charges are reset before each stage.
if you have Bosco equipped with 4 Revives, you can go down a Maximum of 12 times. 15 if you have to use Iron Will in each stage.
imagine dying 15 times in edd
that would suck. immensely.
Shield Disruption is bad game design. Change my mind.
@tawdry crater state your reasons why you think shield disruption is bad game design
Lethal is boring game design.
you're boring game design
Shield disruption is harmless if you play driller with cryo cannon and vampire.
I don't like that mutator either, but being smart and having your wits about you can make it somewhat insignificant.
i dont think any of the mutators are bad
except cave leech cluster
its kinda dumb
its just more leeches
fuck cave leeches.
not that its hard
just not very interesting
i die from leeches in cave leech cluster less than normal missions
if you ask me, Cave Leech Cluster needs to be renamed to LOOK UP!
how so
when its cave leech cluster im looking out for them the entire time
and once you find one theres probably more in the area
ill join ya
This weeks edd 3 proves that shield disrupt is horrible. They could figure out another modifier. I won’t ever goto a shield disrupt mission again after this weeks total waste of time in Edd
shield disruption isnt that bad
not horrible, but annoying for sure
@dusk drift Thoughts?
shield distruption doesnt really bother me
pls help me lol
ok lol
Kinda wanting to smash my monitor rn
happens to the best of us lol
Magma shield disrupt etc etc. this is the worst edd I’ve ever seen. Just skip it and do anything else. At this point it’s waste of time. I’d love to see stats per week completed % tried etc failed
For entire global
I know I’ve gone in about 25 ish.
im gonna be honest
It sounds like you arent very good at the game
maybe edds arent for you
oof
they are the hardest difficulty at the moment
Just gonna log in refresh for mineral mania Gold do
I’ve done plenty edd. I’m unlocking cosmetics at this point
@old phoenix ill host the edd if u wanna join me
pming
This weeks edd 3 proves that shield disrupt is horrible. They could figure out another modifier. I won’t ever goto a shield disrupt mission again after this weeks total waste of time in Edd
@pine sapphire
someone who said this sounds like a greenbeard ngl
this edd wasnt even that bad
i thought last weeks was harder
This weeks edd is nearly impossible and way too rng dependant. I finished last weeks with randos first try in
Week before that it took like 5-8 tries forget which that one was
magma core has always been rng hell, just takes practice
sand something I think
EDDs are always hard. I succeeded on this week's and last. Last week was harder imo.
its not very rng dependent other than dont have a fissure eat your shit
and you said you attempted the edd a total of what like 20 times
I know I’ve gone in about 25 ish.
@pine sapphire
25 ish
The final round is rng. Breeders # and bulks I’ve seen different numbers
it took me 4 tries and one was ruined by my internet dying
And fissures are random too
breeders arent gonna obliterate your run


