#deep-dive-discussion
1 messages · Page 157 of 1
stage 3 wasn't too bad for me
The massive nitra haul from stage 2 helped alot
Just was annoying as the mini mules were in the most ass places
Yeah, being methodical seems key with this one.
Rushing through will get you cornered.
oh yeah
definitely, feels like there are a few traps there
if you rush, you get into trouble
The critical weakness modifier btw makes stage two almost comically easy
Probably easier with a team
Gonna solo DD tomorrow
found a good silver/plat team to play with for hte edd
Did a duo with a silver engi for EDD
solid
2-3 players is usually easiest
I'm a legendary dude myself
currently promoting gunner to triple legendary, then scout/engie
driller's already there
At triple bronze with driller atm, still a baby.
first Elite Deep Dive completed , with a team of 4 Dwarves. Bulk detonator only appeared during drop pod timer
hows the dep dive looking liek today?
if you want info on what to expect you can look for has: image in: deep-dive-discussion
had no trouble at all on the regular dive, but finding morkite on stage 2 was a bit of a pain
edd is easy again this week. be mindful of shield disruption
getting supply pod for hp on shield disruption was a pain
with shields you can do it while being attacked at least
but there's bad apples and thats why there's a kick button
perhaps you should ban people from online play entirely who are abusing it
just got the game ( im a big fan of dwarves my fav race in dnd) and this is the best game ever you guys really got what a space dwarf would be !!
How does Stubby compete with Warthog in EDDs at the moment?
Looking at the numbers in Karl, a bit concerned that this Stubby build has drastically less potential damage on a full ammo load than the shotgun https://surmiran.github.io/karl/?=N4IgoiBcoAoExQNpwDQEZ0oAzZakAZgPYDGArgM4gC6AvrUA
If it weren't for minishells existing, this competition would be way closer.
well keep in mind your stubby boollets will find their targets a lot often -although you can miss/bodyshot instead of weakpoint- but some of your pellets will miss on most shots you take
Good point. Weakpoint damage bonus isn't accounted for in theorycrafting either.
Y'know what, I'll give it a go. Enjoying the controllability of stubby so far. Thanks for the insight 😄
Started Deep Dive --> First map was easy, I found it strange, but okay. --> Second map was easy, I was starting to sweat, there is no way that I will survive the third map, there has to be some trap, like 2-3 bulk detonator, or other nice things. --> Third map was easy. We finished the deep dive (2 of us) in 32 minutes with running around the last map for 5-8 minutes Thanks for making it easy this time, I like this type of chill with rewards. 
The EDD was easy!
My tips:
Stick together!
Mine Nitra!
Used a lot of overhead platforms to defend from flying/spitting bugs!
Mission 3 was easy using overhead platforms creating only one entry point (Forward) as Engineer I spammed about 50 platforms above us, making sure I thrown down mines every time I got to 4 with my turret placed at the rear!
Mines do most of the work, pray and hope bulks don't spawn, should be good! :)
Good Luck!
.....huh?
Yes
kinda cring
How does Stubby compete with Warthog in EDDs at the moment?
@fathom kelp
I run Stubby over warthog, i really prefer it
It competes perfectly fine
Stubby might not be as good for close bugs but it is quite better at medium distances and is overall way more versatile
I struggle a lot with stubby on ammo. dont have any relevant overlocks tho
It also has pretty good DPS unlike minishells
1 sec let me link my easy mode engi buid
BC tier 2 can be either ammo or damage, both are great
turrets and armor are whatever
i use proxies, perks are beastmaster, iron will, thorns, born ready and deep pockets
it has a 100% success rate so far
Oh, its not showing the overclocks...
EM Refire Booster and Lightweight Cases
Ive played that setup sans the refire booster and I gotta say i prefer the warthog against everything except menaces
you should try em refire
it makes the gun really nutty
as long as you know to move your mouse downwards
gonna take me a few weeks to get it im afraid
f
you ever consider going both damage upgrades so you can hit the 15 damage breakpoint?
na
it works wonders too but i dont anymore
thats how i used to run it back then
It hurts on the ammo doe
max firerate stubby already quite burns through ammo if you arent used to it
I use Stubby without EM Refire (don't have it yet) because I prefer it at longer ranges to the Warthog and if I'm getting swarmed by stuff in my face, I'm just swapping to the BC anyway. I don't tend to see ammo issues with one upgrade point spent on max ammo (usually the Scout in our group is asking for a supply before I am).
Personally. Nothing can compare to mini-shells warthog. It’s damage stays decent enough to kill things quickly even on EDDs. And the increase in ammo is phenomenal.
I enjoy the stubby a lot, but I feel the warthog is king
@magic quiver the scout in any group is always asking for a resupply first xD
lol yup
@magic quiver the scout in any group is always asking for a resupply first xD
@barren drum Am Scout - confirmed
I played my first two promotions on only scout
Decided to branch out and haven’t revisited him since. He’s the weakest dwarf IMO. I’m a serious engineer main! That’s why I weighed in on the above gun question. My engineer is almost gold everyone else is bronze lol
Personally. Nothing can compare to mini-shells warthog. It’s damage stays decent enough to kill things quickly even on EDDs. And the increase in ammo is phenomenal.
I enjoy the stubby a lot, but I feel the warthog is king
@barren drum the single target dps on mini shells is very sad though
i think running the clean ammo mod might be a better option
i tried it lately, i am very fond of how fun minishells minishell is but the clean feels a bit better to me, save the recoil
Stage three defense wasn't too bad tbh
Just need a good driller and engie to terraform
shield disrupt is not a big deal
the salvage gen was kind
for me the hard part was stage 2 because im kinda retarded
it took me 7 minutes to realise it was a mining expedition map gen not a salvage map gen
where can i find gunk seed?
k thx
and a gunk seed drops
with good mods, stubby feels more like carbine than smg
The second part of the elite deep dives takes a while to do lol
Lol, Oops all Morkite mining
The EDD stage 3 was quite strange for me, at the first try I died for a Bulk Detonator that had spawned above the uplink, and at the second try the floor was already open and the corridor where the bulk spawned revealed
I though the map would stay the same in Deep Dives if you repeated them
are you sure that wasn't just enemy digging ?
They don't stay the same?
only in the same week
you should see a timer on the dive selection screen, it indicates when the map will change
the maps are always the same (for the week of the dive), the spawns do vary based on player count though.
I don't know, the droppod area was completely different for what I had seen on the past run
I know they should still the same, so it must be some bug, idk
send screenshots ?
I didn't take any, sorry
maybe they will want to fix it if it is a source mistake
The little tool box looking things count to
nope
There're some near the jukebox
and some on the top floor, near the roof of the station
I counted 25, maybe you're forgeting the two behind the assignment board
when I was going for the achievemente I almost missed them
@granite lantern thats the thing, i dont usually go for meta
i go for what i feel is comfortable and effective
short controlled bursts from mid range, never run out of ammo
there's also two near the gravity button and one near the elevator, on the same floor
What is the matrix icon next to credits when you’ve done a deep dive? I’ve got three of them and I don’t know what to do with them. I only have one unused recipe in the Forge.
they're blank cores
you use them on core infusers after completing machine events during missions
to get weapon overclocks or cosmetic cores
i'd recommend getting all the weapon overclocks first if you can
since when you do that, the weapon overclocks you would've gotten from DD/EDD/core hunt will become blank matrix cores
and soon enough you'll be drowning in blank cores
Thank you. I have yet to get the machine events.
oh dang, you can choose if your blank cores are weapon or cosmetic during machine events?
heck, I thought it was random and musta been accidentally choosing the cosmetic option a lot
I should really learn to look at things before pressing e on em
I...thought it randomly picked one. I've only done a few so far and in all those times I quickly collected it with a swarm on my arse
I think it's guaranteed to be 2 overclocks and 1 cosmetic to choose from. I could have that backwards. Finished collecting the OCs months ago.
you only have a choice between the three but it narrows it down to class and oc/cosmetic
does anyone else randomly get rubber banded across the room? playing a scout and it keeps happening for no reason. no enemies nearby and no lag
dont know whats causing it
itll usually happen if im in a crevase or use a hook to get on minerals. only when i land
happened to me just a handful of times since 2 patches ago, with at least 2 classes. one second im walking along a cliff or narrow walkway by a sheer drop, next i'm yeeted halfway across the room like being shot out of a cannon. figured it was due to random lag spikes but idk for sure
The DD stage 2 has just enough morkite, which if don't check the map thoroughly you might think there's not enough morkite
151 morkites available out of 150 needed

You can only get deep dive rewards once per week?
You can only get deep dive rewards once per week?
That's correct
just finished it
was v. fun as gunner tbh
keep firing, keeeeeep fiiiiiring
also we had like 500 nitra by the final zone so we uh. we used it, heheh
Freaking jellyfish
hey at least they die in one bullet once spun up :3
that face when you get to the end of stage 3 elite deep dive and you get FUCKED BY 3 DETONATORS WHAT THE FUCK AAAAAAAAAAA
Did it with a team of three yesterday and I don't think we saw a single bulk during salvage. It was a really clean run.
Lucky
@clear iglooopers thank you for changing the wardrobe, really nice to be getting my clothes from an actual closet as a pose to a screen
what im saying is thanks
these weeks EDD isn't really that bad tbh
it's pretty easy to solo
the worst part about it is the amount of acid spitters you encounter in stage 3 but it's not that bad otherwise
I mean
When you enter the main room
Two breeders
Two spitballers, one of whom is sneaking behind the plateau so you don't realize he's there until he aggros on you
A butt-ton of shellbacks
And, of course, the two bulks
And shield disruption, to top it all off
i didn't have any bulks the first time i tried it for stage 3, while the fuel cells were really hectic
everyone else was down and outside the fuel cells, and i was basically relying on spinning death to keep me from being glyphid chow
managed to clutch the dive though
Hello! Does the Deep Dives become easier when you do it in smaller groups or solo?
well, that is complicated, it scales, so hard to answer
enemies are weaker and less numerous; however, you do also lose the skill of other players along with the abilities of any certain class if you're playing with a smaller group
solo wise: if you're not confident in your abilities it's just as hard if not harder compared to a group
1 and 2 players is the same difficulty scaling
so if you have a friend you can duo it
i think 2 players is the easiest depending on comp
My experience is that solo is the easiest option, but at the end of the day it comes down to how good your teammates are. As for 2 player, being better than bosco on your own can be hard. that little bro is a beast
Bosco is a beast until you spam X to shoot the cave leech down
I consider that excellent motivation to look up before I run through a room
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
any benefit to completing the deep dives after the initial completion for the cores? extra credits/exp?
only for credits / exp
depends on your mods
general rule of thumb is about 140
2 speed offers less meter potential for faster travel time and 1/no speed maximize distance at the cost of... speed
but the difference between the 2 is only like ~15m
Isn't 1 of the speed mods the only choice for that slot?
Yeah basically no-speed is the "I died 20m away from the drop pod because I ran out of fuel" loadout 
or the "im level one and still experimenting with mods" loadout 🙂
More like "I'm level one why are mods level-locked
" loadout
Is there any reason to redo a completed deep dive?
other than xp and money not really. unless you want a speedrun record for the week.
yeah time is generally better spent doing independent missions, it's mainly just for speedrunning
Can someone explain to me who's carl?
no
pls?
read the description
k
the man the myth the legend sucked out of the space rig via a hole in the septic system, or so I am told...
That was my first EDD and it was epic, and really clutch
Stage 3 EDD is a pain
Yeah, just got rekt by a bulk while charging the fuel cells
Shield disruption salvage with bulks is brutal
Yeah
I tried it probably 10 times by now and my last run had no bulks for some reason which made it pretty smooth
Well, no bulks during the defending phase
here's my tip for Stage 3 of the EDD since I've completed it twice. Kill the Bulk Detonator BEFORE you start charging the fuel cells.
Does it always spawn before you start charging the cells?
it depends. on my first run, the bulk spawned before the uplink. on my second run, it spawned before we started charging the fuel cells.
when the bulk does spawn, KILL IT IMMMEDIATELY.
you have to actually be in the mission.
Nope
You can keep your lobby open, but you do have to start and finish a mission for it to "score"
That's why you see missions with running times of 20+ minutes that barely started/didn't start in the mission browser
I got my achievement for that by actually spending an hour in a mission.
Just pick a max length/complexity mining expedition and take your time
Playing solo is guaranteed to increase mission time
Maybe do a pots o gold gold rush egg mission and hope you find a crassus
Guaranteed to spend an hour in the mission
wut
oh yeh, maybe in solo
just need'a mine out literally everything first and then sit in the center to turn in a thousand gold
damn I just started using born ready
so useful with the BC cos sometimes I forget to reload it

I had it during uplink
uplink spot was infinitely better than fuel spot
well, fuel wasnt in the worst spot
but definitely not ideal
I just had them on either side of the drop pod on top of that hole
I killed the bulk easily and then during pod charge up a glyphid came by and kitty pawed me and I died
kitty paw - "Nyah!" Falls over ded
What was the DD this week?
if you want info on what to expect you can search for has: image in: deep-dive-discussion
hi, when resets deep dive?
Thursday.
you can find the timer when checking the dives terminal
Anyone else encountering connection degrading at third stage? Happened twice today with close hosts, first time immediately dropped, second time ping went up, one person dropped, but my connection held on until a big swarm then dropped
Sucks to make it to third stage, lose connection and get out empty handed
Likely just the host or you as it is peer to peer.
I figured. Just seems it might be a bit more than that since it happened twice on the third stage
last stage very ez if you are solo and you wait out a bulk before you start the uplink
probability says that if you start right after killing a bulk, you probablly wont see one for a while.
🤔 Is there some kind of weighted probability for the spawns based on what has been spawned recently
in general the game has a spawn point total and each enemy costs a certain number of points to spawn, and further specifications say that per haz and players only a certain number of disruption enemies are allowed to spawn at a time (think mactera grabber)
they types of enemies that spawn seem to be determined when you enter the level, but assuming you stay long enough for scaling to really get going (long long time) new enemies can be introduced to the spawn pool
youd have to ask the wiki gods for the specifics, i only know the basics
Yeah the cost stuff is pretty standard, but I've never seen killing a bulk as some guarantee that you won't get another right after
if you see a bulk spawn that means that bulks are in the spawn pool and can spawn at any point in the mission
they have a very high cost, but a total of 3 can spawn at a time (total of 3 at haz5 4man scaling)
Yeah, so I'm asking about what was said above about waiting for a bulk spawn before doing the uplink
Does that even have an effect
Presumably whatever pool the 'cost' is drawn out of is refilled when an uplink starts to spawn the increased numbers of enemies
how much of this stuff is randomized for deepdives? people often talk about scary spawns like detonators like their spawning is a given for everyone if one person had em, but thats not been my experience. are the pools of possible spawns shared for the deepdive?
for the context of DD's i can only say maybe because they are seeded runs, but im not sure how seeded the enemy spawns are. ive gone DDs where a lot of people have had a bulk spawn on an uplink but it didnt spawn for me, and vice versa
The pools for possible spawns are shared, but I've never seen any connection in the individual spawns
The third stage has bulks, what time the bulks spawn is assumedly random
i dont think enemy spawns strictly adhere to the seed @ dyr, im pretty sure there is a game director ai that controls spawns based on actions you take as a dwarf so each team would have different spawn experience
(trace is probably right)
the amount of randomization in deepdives is kind of surprising given how its presented
not that im complaining
only the map gen is truly seeded, that will usually remain 100% the same
even mineral spawns adhere to the seed pretty well, but just goes to show how they designed the systems for the rng gen
Pretty well? I can't remember mineral spawns ever showing any difference between deep dive runs
enemies like spitballers and cave leeches also seem to adhere to seed
and i think the non hostile floaty boys? not sure about that one
ive noticed nitra veins being slightly smaller or lager, but tbh i havent done a deep dive rerun in a long ass time
so things mightve been tightened with updates
dont die 😉
Cryo in glacial strata can be rough
was a fairly straight forward edd
It's farily straigtforward until the last stage
I've gotten rekt twice there, though
Cryo is still good even with resistance on glacial
that one was pretty straight forward, no? arguably hard cause uplink / fuel with shield disruption
wasnt like any tricky shortcuts that were key or a sniper spitballer or anything
I had one time when we had a fairly large spawn come from both sides in the tunnel leading to the uplink, and then the second time, we had a bulk spawn during the fuel cell charging
I was doing it with just one partner, though. Bulk on the fuel cells would obviously be easier to deal with having more dwarves
Electric bullets OP
Amen
Plz don't nerf
bosco damage is also really high when you take itno account that hes immortal unlike dwarves
that flying toaster will dutifully buzz around a bulk till its dead
electric bullets is the only correct choice on that upgrade slot
I think my only tip for this EDD would be to remember the breeder spawns. Since there are several this time around. I like to dive them once I know the locations and get the kill early
I shoulda gone engineer fuu
Engi is best to solo if you’re not going for speed runs imo for that sweet BC and prox mines
I just got done the elite deep dive and oh my god was that last mission an absolute sweat fest for our squad... we had 600 nitra saved and hardly made it because our scout was last alive and grappled into the pod for the clutch. Other than that last mission the elite deep dive was a breeze.
honestly shield disrupt is super unfun to me. I pretty much run vampire / zerker as a norm because I enjoy it, but it feels like it'd be very nearly impossible without it
which i mean. I guess that'd be fine if you could change up your perks by the time you find out what the EDD entails, but it doesn't tell you until you're already in the thing.
Shield Disruption and Lethal Enemies are great for me. It gives the game a little bit more spice. Not enough spice but it's something.
@bitter socket this channel will have the maps with their mods up pretty much when the deepdives reset, if you feel like you need a specific perk combo you can just come here first 🙂
nods
I will make note of that for the future
it is quite helpful, but seems like something that could be quite useful as a basic game feature
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
make me a meme/misc build, i'll try to solo EDD with it
banned picks : driller, hipster, hyper proppelant ( used last time ), stubby ( used last time )
https://surmiran.github.io/karl/
please try to be creative and not just '' haha worst option everything '', thank you
uh well karl keeps returning incorrect OC reports, but the rest looks right https://surmiran.github.io/karl/?=N4IgyiBcpgTFBtADAGligjJlrUgGYD2AxgK4DOIKBJFIAutQAryQJapYcoAs9AvvyA
electroshock build - m1k with electrobullets & zhukov with minmag
noted, the two sent builts so far will be picked at random later
@bitter socket you forgot the grappling hook, flare gun and etc
uh. i didn't realize you wanted to get that granular tbh
bosco is ok too
This deep dive was the first me and 2 others completed. Oh god that last stage. Our scout had to save us
Hope i can do this EDD before refresh
yeah, the last EDD stage has some rough terrain
How can you tell if you've ran the deep dives this week? Are the solid 1, 2, and 3 meaning that you ran them?
it will also have the time you completed it in
@mellow nexus Reg or elite?
@neon patio yes, they’ll be hollow otherwise
thanks!
Wait, you can only do 1 deep dive per week??
regular and elite, the core rewards you get only once per week, but you can redo them for credits / exp and speedrunning
Ah crap
yea, you can get 6 cores per week from deep dives, not including the weekly shit
You can only earn the full set of rewards once a week. So say you only complete stage one. You’ll get the rewards from stage one. You can do it again to get the rewards from stage two and three, but for that week you won’t get stage one rewards until the reset for that dive.
hey did anyone have issues w getting uplink control on the last stage of deep dive?
as in a bug or hard to survive in ?
A bug I think, the uplink control is no where to be found and I’ve looked all around the drop pod
the blackbox ? try checking if it didn't fall down a hole, map should be the same for everyone, so last case check a run
ok thanks! im just gonna check a run lol
im imagining a strat for stage 3 whereyou go up to the charging phase as normal but then driller just leaves with the fuel cells and scout just survives
I dunno what my deal is whith bulk detonators but can the mission control guy atleast stfu when 5 of them push me out of the bubble on a salvage mission?
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
just finished my first deep dive not too long ago, its good to know that all that work pays off
How many days between each DD?
Resets every Thursday
it resets in 9 hours and 22 minutes
Thanks!
Just did my first deep dive yesterday. How much harder is the elite deep dive?
notably
instead of being 3 - 4, it's 4.5 - 5.5 difficulty
not 4, just 3 - 3.5 - 3.5
Gotcha. I'll do haz 5 missions then to practice before I go in to a EDD then
Stay close to the fuel cells!
would like it if he had a longer cd so he doesn't give you an earful of how your not close to the fuel cells.
Agreed
Does anyone know what time / timezone the deep dives and assignments reset each week? Couldn't see it mentioned on the wiki
8am EST, 5am PST, 11am CEST
Finished my first DD at 36 minutes!
nice work!
8am EST, 5am PST, 11am CEST
@white sandal Cool, thanks!
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
thank you MC
prediction time, how bad is the EDD going to be this week?
ez as always
The return of Stage 3 PE?
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
lemme know what the edd looks like
I bet Mactera plague will be in the EDD
Low O2, ugh
with dreads
off to a fantastic start
Normal DD stage 3 black box is 0/0
as in a bug?
oof, those are going to be some rough fights
its dark mokite time
Looks like the bar has ran out of morkite
Anyone else getting the stage 0 glitch?
in progress
-1 objectives completed.
Is the regular deep dive in sandblasted?
magma
oh no
salvage with exploders on magma is great
oh no
Is it possible to meet Tyrant Weed in DD/EDD?🤔
I mean we can sometimes meet a Hoarder in dives...
i think - yes
i think so? since you can find bet-c in dd/edd
i thought not having the secondary objective meant it would've softlocked the stage, but thankfully it didn't
and im glad i didn't have to do a black box with shield disruption tbh
Are they going to fix it or
well, guess we should enjoy it while it lasts
yea this week's edd was p easy as usual
solo should take you like 33~ minutes or less at first attempt
everything has morkite so dark morkite should make things ultra fast
^
It did
The regular DD had me taking more damage from the environment over bugs
I will say though, for the EDD the 2nd stage had terrible areas for fighting dreads
ye
these days i just bring max ammo bc and nuke them
I think im gonna start using 6 magazine on bc actually
it sounds alright
check the map, you will see the blackbox as a green thing or something, go there and fix it, get ready to stay close to it for some time
well that's what you should do
but because of the bug that's in this week's DD, it doesn't spawn and counts as complete when you reach DD stage 3
so just collect the aquarq and you can leave
what are the biomes btw
well sweet, that sounds like a hella easy tier 3
and with shield disruption, very welcome
EDD seems easy this week as well
man what is up with the deep dive, looks like hell on earth
if the black box was on stage 3 it would've been a good challenge
since i had bulk spawns on that stage when solo
0/0 black box 🤨
yep
I didn't pay attention, I was looking the entire map for the black box XD then I noticed
yeah, that moment when the host loads stage 3 and the game hitches up like it's freezing?
that's probably the moment the black box issue happens
@livid vale Yeah, the drop pod apparently lands on the box and auto completes it
So stage 3 of the EDD is a gimme more or less
Kill some dreads and leave
Stage 3 of EDD has that too?
DD
No worries
What are the haz lvls for a normal DD
3/3.5/3.5
Ok
i never understood why the DD never reaches hazard 4
any reason for it to do that or not do that ?
seems to be bugged
Honestly I kinda prefer how easy DD's difficulty is for a new player point of view. Having DD be too hard would really hamper new/low skill/impaired players aquisition of cores and content.
would probably be weird to make DD and EDD difficulty similar, might as well just give double rewards if that was the case
heard it says 0 / 0 blackbox
so you start with it completed
Maybe it's a feature instead of a bug 
what's the codename for this week's Magma Core Deep Dive?
Evil Ditch
many thanks
No problem
Wtf is a code name
No idea, it's just a name a dd or edd has I guess
And what is a black box never heard of it before
It's basically just a defense
Finding a "black box"
Repairing it
And then uplinking it
Like the mini mule?
And then yer done
Like
During the uplink part of a salvage
When you're defending the fuel cells
Gotta stay in a range
It’s not bugged for me ; (
lol.
Yes
Rip
I’m gunna cry now
That might make or break a speedrunner
I did my first solo DD yay
wait is the last stage bugged?
of the DD
ohh so the drop pod destroys the black box, that's why it shows 0/0 to me
it's very cool that they have a failsafe like that
:S why is the blackbox below the drop pod in the first place
bad spawn
guess it answers the question if the generation is entirely automated 🙂
Didn't even know that was a question
so close to 45 min for DD, was 50
edd really easy this week should be fine for anyone that struggles usually
just don't run off on stage 2 lol
i heard that the black box stage is bugged. Is that still true?
i haven't attempted it since this morning but i assume it is
if it is bugged, you can just collect the aquarq and get out
if not well...
also is it normal for Bet-C to spawn in last week's deep dive? I got carried through that elite DD last night by BetsC
bet-c can spawn in DD and EDD, yes
so I guess the enemies spawning isnt seeded, only the terrain
yes and no
the enemies spawned will vary based on the amount of players on your team
but if you do a dive with 3 players then the static spawns should be identical
huh, BetsC never spawned at all for me while doing it as a 4-man with friends, but spawn every time when im with a 4-man of randoms
were you doing the same dive all those times?
yeah the lobby never got remade if that's what you meant
took me time to remember stage 1 had critical weakness, so I thought my subata was just super good at 1 shooting regular glyphids on weakspots
the the BetsC spawns only happens after the reset time though, I could still do the Elite Deep Dive from last week after the reset time because the lobby didnt get remade
so it sounds like you were doing a different dive
What I'm trying to say is the EDD from this week and the EDD from last week aren't going to have the same static spawns with an identical player count. Though if you do the EDD from this week multiple times with the same count of players, you'll get the same static spawns each time.
all the dives I mentioned were the same dive, Total Fissure
I just mentioned the reset timer because I could still do Total Fissure after the reset, because the host (me) never remake the lobby
sorry if that was convoluted, English isnt my first language
Yeah, resetting the lobby is needed
Similar to internet cache data and it loading the old version of a webpage
ya, interestingly, BetsC only consistently spawn in Total Fissurem after the reset time has passed, despite the same party size
though that could simply be a coincidence
Well, this was the first EDD that I comfortably finished. I just cant tell if im getting better or if this week was just really easy
no point extraction this EDD either
it's starting to get suspicious
have they realized after the PE in the salt pits fiasco that PE is just way too much of a difficulty spike in the EDDs and removed it?
or is the RNG charging up an EDD of just PE missions?
I love PE 😦
yeah i like PE too but the spawn rate of the bugs gets a bit too insane at times
by far the easiest to solo imo
and in EDDs it's very consistently a run killer
just ctrl click like 7 times and the map is done
a very notable difficulty spike compared to all other missions
used a Satchel Charge to get more space around fuel cells on DD , had a crevice from an early earthquake on it, it was an interesting defense.
Is the location they drop also fixed ?
probably launched it with a promoted character
You wont be able to start the dive, see that warning above deep dive
What is the EDD Order this week please?
Thank you sir! ^
those stats are funny stephan xd
Guys
On the Normal DD Mission 3 my Objective was
Recover Black Box 0/0
The Black box did not spawn and the objective was checked as completed ^
Yeah, fuck this week's Deep Dive. I'll try again next week
You have an entire week left @visual matrix You can do it 🙂
I mean, you can't if there's no black box
I can understand not wanting to run through it again just to maybe have the last stage work
ah, didnt realize the lack of blackbox broke the mission. was given to understand it was just a free objective
havent done this weeks DD yet, just EDD
Oh, I didn't realize it auto-completed
I assumed the frustration was from not being able to do it
Like not being able to use blank matrix cores because machine events keep exploding
wat
Yeah this weeks normal deep dive was weird with that black box, but no worries for me is auto completed
Also the EDD was really easy
^
There was an issue when machine events were made to explode if near the drop pod was near them exploding even very far away from it
And xbox gets hotfixes slower, so it was frustrating some players
ha, that sounds really really aggrevating
I assumed the black box was like that. If it auto-completes, yeah sounds like a pretty smooth DD
the only real worry on the EDD was the Bet-C on the first stage and even that went decently smooth
It's always good to have stuff like that on the first stage so you can retry quickly if you mess up
A few weeks ago there was a BET-C in the room that had most of the morkite on the third stage and we lost a run after waking her up
I always hate going against a Bet-C, I don't even think the reward for beating her is that good an ally that can't revive and does friendly fire all the time
Yeah, it's usually best to leave her IMO
She's ok in salvage missions since there's usually a decent amount of open space near the pod and she'll thin the numbers
if they remove the friendly fire she would be kinda worth it
but I understand leaving her as she is
But where's the fun in explosives that don't hurt the team 
didnt even find the Bet-C on stage 1
maybe give an EXP reward for killing her just like the Tyrant
She's kinda out of the way the only reason we fought her was because the Engi got knocked into her by an Big Boy during a swarm
@dull silo spawns depends on how many dwarves are playing
We had 4
shame though, I really enjoy Bet-c 😦
my heart rate got higher than what it is during most of the day during the extraction of stage 3 of EDD, first solo EDD completed
I don't like doing missions alone I understand it's something to be proud of but I find interacting with other dwarves the best part of DRG
Some of us just don't have friends lol
others have friends but the friends are green as heck
That and running solo is nice because you do not have to gamble on teammates
I’m an engi man and I can respect that
I just random Que and usually carry and that's alright
i can do EDDs ok, but I sure can't carry them yet
I usually try EDD with friends and fail on stage 2 or 3
Edds I can’t carry past stage one
my deaths were caused by acid spitter, dread's fireball , mactera and getting stuck in my own tunnels
See the key is play Gunner and say "would you kindly" to people when you want them to do something 
i mean, my friends are very open to direction
i might not be giving the righ directions
or maybe they just cant shoot good
I honestly don't even remember if a Det spawned on any of the deep dives
I dont really know 🤷
I'll have to go through the footage
During a swarm I only really tell them when I'm dropping a shield or to get back because I'm throwing a gernade
Being able to carry and wanting to can be very different. Was doing a point extraction last night where everyone on my team went down so many times that after like 40 minutes I just left them down and grabbed all the aquarc myself. At some point, it becomes easier to run aquarc through constant swarms than to keep picking people up and hope they actually do something
let's not forget I died to the spitballer for thinking I would get protected by a small rock formation
Lol. Spitballers are pretty good at finding ways around your "cover" sometimes
i found out about that aoe passing through cover on my first haz 5 omega
its kept me especially careful about the whole thing
@tame verge We had a det spawn on DD stage 3 while running to the drop pod
God today I had an Egg mission start in legit hell because of all the shit that Spawned when the map was generated
@odd comet big oof I was worrying about that the entire time
Well, it spawned on the far side of the minehead, so it never really got close to us
But I heard gunner yelling about it as he ran
not that I did solo for the challenge, just didn't convince my DRG friends to do it, and 1 is probably not even promoted
Was that the spitballer in EDD stage 2 hidden up in the roof?
think it was stage 3
ahh
That spitballer killed my first attempt at the EDD
Stupid scout ran right into it
Never said anything
We assumed he died because of low o2, and then it ambushed as when we went to rez him
your entire team died to a spitballer?
Well, that and the ambient swarm that spawned right when we reached him
And that stupid tunnel was really cramped and hard to move and shoot in, so we got shredded
posted the "moments before disaster" on #drg-gallery
rough
Yea glitched black block was a bit of a surprise, friends were disappointed cause they hadn't done it yet

ty
ye
i don't always use hover boots in fact i don't use it that much anymore the delay on it is very long but if you have an engi who doesn't know he's suppose to plat minerals it's great
its kinda like a solo build
i dunno i run it in multiplayer and it's great
soloed edd with that build so you should be fine
👍
This rounds EDD was significantly easier than last few rounds right?
Yup
I want to try the harder ones
The dreadnaughts did give a little scare, almost wiped us out
We had trouble with the detonators too yea
We didnt get any detonators
Well thats certainly better
Are the mobs the same aswell in edd?
Im assuming a detonator gets triggered in a certain spot.
Like, swarms and stuff always spawn the same type of mobs?
I'm not sure
Last round we had 2 detonators close to each other in stage 2. When we wiped later and redid we got 1 in about same spot
interesting
I think detonator spawns are set in EDD? I'm not too sure cause last week's EDD I redid like 10 times and at least 2 bulks always spawned stage 3
But what was different was their spawn time
No clue man
Stage 3 was the shield disruptor?
Yeah with salvage
I finally completed it with a run where the bulk spawned right after I finished linking
No that was just repair
Yeah, the mules.
Yup
Salvage gotta repair AND defend the uplink 2 times
Yeah
Well
Stage 2 the bulk tended to spawn near the first mule
For me at least
I dont remember getting anymore bulks after tho except when I thought I could count on a group; that was when a second bulk spawned near the second mule
I havent played for that long so no clue but I wouldnt doubt
I am curious tho, is a haunted salvage possible solo...
Doubt it :p
What if you just keep drilling the uplink down down down
Does haunted actually do anything in solo?
It only follows you
I played a haunted solo last night and there was no ghost
It was the first time I tried doing that so I wasn't sure if it was intended behavior
You should try again and see if it's the same
sometimes the ghost forget to spawn, and yes you do get haunted caves on DD/EDD
Was the black box missing for anyone else?
Nice, they went easy on us this week
Next week we get tyrant lol
A bug probably
@livid vale well everything is a bug on Hoxxes 😛
Next week we get 2 black boxes 
Hows the edd this week?
fairly normal, I had the most trouble on the second stage since it's low O2 and the dreads spawn in bad places, but overrall, it's manageable
Did haunted ever appear in DD/EDD
@stiff patrol yes
Hows the edd this week?
@dense ruin
too much morkite so bring a good mining team
stage 2 has some pretty annoying dread locations
morkite is pretty ez to mine
@dense ruin If you go past the second stage of the EDD, then the rest of the dive is a walk in the park
The whole EDD was easy, just need to set up some escape tunnels to pull the dread
did anyone else have a bug where the black box event on stage 3 of the normal deep dive didnt need to be done?
Everyone did
that third stage of the normal DD, 0/0 blackbx
huh thats weird
Some people unfortunately needed to do it haha
is that related to that bug of the starting room being different for some people ?
Would be the likely culprit
why is it that sometimes there can be 2 players with same class, snd sometimes not?
there's a setting in options called "prevent late join character duplication"
does exactly what it sounds like
is there a way i can see in serverlist if this is active?
Holy COW the Elite Deep Dive this week was absurdly easy, feels great after weeks of punishing EDDs
if you mouse over the character slots in the browser you'll see a message if the character slot is locked or not (no message for not).
No Shield Disruption, no Salvage/PE. Just mining, egg and a primary elim with some clement modifiers
thx ranger, that might save some time
where is this black box on stage 3 DD
destroyed by the drop pod from what I heard
that's super strange
would you have to defend a blackbox with point extraction generated waves ?
I mean, from what I can see the spawn rules follow the main goal , so random swarms on Main morkite, but no random swarms on main eggs / elimination
yes, black box on PE will have enhanced and increased spawn amounts
usually you should rush black box asap if its in a PE mission
no black box stage 3 was a nice lil gift
trying to solo EDD, having difficulty with the dreadnoughts. I had a BC Engineer build, but took all my ammo to down one, and got swarmed right after... tips?
Don't solo EDDs
we got wrecked in a 4 man team, I have only done 1 DD once, and I soloed it to get a feel, went well.
it was EDD with 3 other randoms but fully geared. We went down on the first dread. So I tried this solo, and went down but only after the first dread
If I do this in a two man team, what classes?
engi scout 
I dunno
I hear a lot of people touting gunner-driller as working really well too
Or engi-driller
WutFace
Thought so too but a bit worried about scout vs dread
What scout build versus dread?
Thing about M1K, is that it doesn't work too well against swarms
always
And on a 2-man team, you don't have that extra firepower to protect you
But I'm doing EDD to get overclocks. :(
m1k works magic on swarms
as long as you faceshoot
and zip away
zip perpendicular, turn, pow pow .. rinse repeat
ya he can't take the swarm in one hit with a grenade launcher, but it works fine
and is pretty fast
good plan when the map allows for it
Driller is busted solo. Dig a tunnel if there's a swarm. Dig a tunnel if there's a salvage extraction. Flamethrower dreadnoughts in the face and still hit the back. Did the EDD with the shield disruption salvage extraction as driller and it wasn't too bad as long as you play methodically.
Slow, though.
i mean sticky flame, area heat and the direct dmg from the flamethrower melt uhh, just about everything
Driller struggles a bit with big targets (like dreads), but he's really the best class hands-down at crowd control
scout is best vs dreads, huge single target damage
@round jungle hell no
he struggles with the focus from slow
if not just shoot them with a dozen or so subata shots out of your (hopfully) 240 shots
and while he has the most sustainable dps which makes it overall the best
other classes have way better picks for a dread
ngl driller has the hardest time with dreads since flamethrow is very iffy as to hitting the damn dread
the best anti dread class is Engineer
he has breach cutter and cycle overload
LUL
Flamer is good for breaking armor, but does shit all against its actual health bar
so your pretty much relying on pistol/EPC. i use pistol with 240 ammo since it just lasts... also i do need to try weakspot in everything since i never use it
but you said scout was the best vs dreads
scout cant compete with engi in dread killing
also engi shotgun just deletes dreads with a dmg build
combined with 2 turrets, BC anf your very good at killing everything
max damage cycle overload melts just about everything if you manage to land your shots right
it can be difficult though because
i dont even use cycle overload
yea, the recoil, thats the only bad thing about it... 0.5s reload is like nothing at all
without cycle overload i think a direct damage stubby build is probably a better option
yea but the spread is kinda big sad
spread is always an issue with stubby
just dont pic elec stubby cause dreads dont care about elec
nah, stubby accuracy is pretty fine
miles better for general usage than cycle overload
with stubby electric or bust imho, also take less recoil since its you dont was 1/3rd of your clip or more missing
cycle overload is jusr for dreads rlly
dont take electric for dreads, they resist it
and
you can learn to control that recoil
also spread is only a problem with EM refire
its fairly easy to control, granted you still miss a bit more that id like to
i get used to it
I mean, stubby's spread and recoil are WAY better than they used to be
if you carve " look the fuck down " into your muscle memory then stubby has no recoil
just like just about every weapon in the game but quick warthogs
just aim down and the stubbys recoil is like nothing... like its got kick but its manageable at least
try removing stab some day
and going full rof
its awesome
also if you dont like the spread theres well oiled machine i guess
i might ngl... wish i had that one OC for stubby tho lol
the one thats more dmg/electric dmg but more something i think]
can never remember the names of em
EM refire is more firerate and description says +2 elec damage
without em refire i wouldnt say stubby really has any problem with spread or recoil
the one thats more dmg/electric dmg but more something i think]
@wraith shard isnt it a balanced one
if so yes its em refire
yea i checked its em refire
anyways back on topic
if you aint bringing co i think generally a fast rof stubby with damage, one ammo, hollow points and 50 mag works better overall for dread hunt
also how hard is the EDD this week? since the last one kicked my arse due to no nitra and dread on 1st stage
its more versatile than other warthogs, more DPS ( except against MPA on dread health ) and it should not make you have much trouble for close range
you have BC for your few close range fuckups
and you dont really need proxies so you can swap for plasma burster i guess
also how hard is the EDD this week? since the last one kicked my arse due to no nitra and dread on 1st stage
@wraith shard pretty easy
only annoying part is ||stage 2, with pretty damn bad dread locations and low o2||
it has ||3 morkite objectives|| too
i had a ton of fuckups and like 3 downs but i still managed to do it in 31 mins solo
might try it then, low 02 seems annyoing but dreads with low 02 is easy enough
you bringing engi?
i might since he is my main... and the best at deleting most things not packing unbreakable armour
just bring BC and you should be fine for the dreads i guess
and whatever is the most reliable primary you can think of for you
@wraith shard just making sure
you dont pick BC armor breaking right?
armor break doesnt affect dreads
yea ik about AP and dreads
Thanks for the 5000 credits guys ❤️
what are the phases for currnt EDD?
If you do a deep dive more than once do you still get rewards? Or only for the first run of the week
first run
Only for the first run
if you've completed all three stages you cannot get the rewards again
only exp/credits
Thought so, thanks
and boy are exp and credits farmable
@jade nebula You can say that again
Can I get a quick recommendation on what overclock I should use for a deep dive elite For the beach cutter either Royal control or return to sender
Roll”
whichever one you like using more
although a lot of people swear by return to sender
Just finished my first Deep Dive \o/
(and did it solo)
nice!
Can I get a quick recommendation on what overclock I should use for a deep dive elite For the beach cutter either Royal control or return to sender
@wraith shard
its whatever you prefer, though i find roll control to not particularly be much better than other clean overclocks or even no OC
so personally i would choose return but that is just me
I think return to sender is widely regarded to be the best or one of the best OCs available to the breach cutter
@dull silo @white sandal Appreciate the advice won my first elite deep dive because of that
GJ my duder
They don’t call it an elite deep dive for nothing that was tough but fun and thank you all
anytime, always our pleasure
Can I get a quick recommendation on what overclock I should use for a deep dive elite For the beach cutter either Royal control or return to sender
@wraith shard return to sender is miles better
RTS and Lightweight Cases are the best picks
generally people prefer RTS anyways so yea just stick to that
Roll Control is an okay pick for when you dont have anything else but honestly its usually kinda useless
what loadout would you guys use on scout for an edd?
don't think I would use scout for edd, but I probably wouldn't change what I use on it normally
gunner maybe?
wouldn't use gunner alone either, but also wouldn't change anything, the biggest problem of DD is not knowing what to expect, but probably best to use something for multiple situations, probably plan out for dreads, blackboxes and shield disruption
Got it
alright thanks dude!
@granite lantern Thank you too for the advice the only reason I said roll or return the sender is because those are the only two I have for the breach
To”
Is the deep dive bugged this week? I had no black box on the last mission
yes, it's well known
K, just wondering
the goal autocompletes though, so count it as a freebie
I noticed
LFG for my first Deep Dive
@wraith shard I only play scout on EDD, you have a bit of freedom but almost everyone uses a shotgun built for damage, either with jumbo shells, special powder, or compact shells. I see most really good players use a hipfire m1k with minimal clips but I prefer the G2k myself. Cryo and IFG are both good
I find myself preferring IFG for solo EDD, despite taking cryo normally
Cryo is insanely good against macthera plagues, specifically
To some extent, though goo bombers taking 2 to freeze hurts that somewhat
Ye I don't use em against bombers
But I consider bombers low threat unless I'm in a tight tunnels
For traits I think iron will is especially important if there's a primary salvage, but this week you can get away with whatever
I forgot to change my active perks last time I did solo EDD so they were completely useless lol. I usually run heightened senses and field medic on scout
Yeah exactly
Iron will beast master is safe and works well
yea
Just revive Bosco
But you have more freedom than most classes I'd say
if you get a resupply or a red sugar when iron will is active it basically revives you permanently right?
Iron will + beast master is a solid pick, but can I introduce you to the church of special powder + hover boots?
Yes Kiri
Yes, any healing
dang
Vampire especially ups the consistency of being able to find healt
Scout can sprint for sugar or resupplies super easy
its really situational
Yeah, I am talking specifically about putting it with iron will
Ye me too
Since you just asked about the healing
I only use vampire with cryocannon and barbed drills.
True
Vampire isn't even top6 trait as far as I'm concerned
Personally, I don't run vampire even with iron will except on driller
But if you're concerned about consistency in iron will, it's there
for sure
On engie I do resupplier which helps iron will revives sometimes if you gotta run to a pod first
It's amazing
guess i focus on combat perks too much
Though I don't use it on scout, myself, except in solo EDD
Vampire is nice, with SYIH or Berserk
My experience on scout in edd is that you frequently get to a point where you can't kill everything
So being able to resupply under pressure is really big
ahhh
I consider it a combat perk
Yeah, that's the primary reason I swap out my standard cryo choice for IFG in solo EDD
yea if your in a swarm and running outat ammo
