#deep-dive-discussion
1 messages Ā· Page 152 of 1
That's also just your experience
Me and my friend duo'd the EDD first try without many issues too
But that's because both of us have experienced the bullshit of PE last stage before and now know to rush EDD as fast as we can
And also just a lot of experience as well
I think most of the challenge of the game comes from rare instances of shit rng and underperforming teammates
Once you have a lot of experience that is
I've done it twice with mostly randoms.
It was no different from any glacial PE map.
Other than ofc the dread side objective.
If you're used to Haz5 PE, this was basically average.
I've tried EDD 3 times now... anybody else looking to do it that has experience and ready to "speed run" the first 2 missions?
The only real challenge with PE on EDDs is when people can't rub two brain cells together and realize the obvious things.
Like clearing the minehead zone.
@feral atlas are you sure that you guys didn't just do the first two missions quickly? I've done lots of Haz5 PE, and my teams have been very slow "gotta get all that gold" and it's a world of difference
And doing the side objectives before the ambiant swarm rampups.
This is what I expect the team to be capable of.
Otherwise, you're better off trying EDD once you get to that level.
when we got to the PE, it was nonstop, period. Like, we cleared the spitballers and all of the starting stuff and it was pretty much all we could do to keep killing things next to the minehead.
Beating stage 3 is really, fucking, simple
you focus the two spitballers out the gate
My team didn't put any aquarqs in, it was just me.
gunner zips you up to the minehead
driller flattens EVERYTHING
every icicle and snow drift around the minehead gets flattened into a fire zone
that's his job for the first 5 minutes
while the other 3 players get the blue rocks and nitra
then, immediately after the first wave starts dying, start the dread
I think we were at like 50 minutes going INTO the PE, because we cleared both first maps "making sure we had enough nitra"
we full cleared the first 2 stages
I got a ton of bulks on the last stage.
50 min to get to stage 3 PE is just being really slow
actually, I've only done it twice, the third time we quit out in the first mission because somebody DC'd so probably shouldn't say anything about that
Only 25 minutes to enter stage 3 with 400+ nitra
wtf was your team doing?
taking 50 minutes?
I think being OCD about nitra and exploring. It was randos
well, yeah, of course randos aren't going to be reliable, lol
Your best bet is either being selective about the lobbies you stay with, or use Haz5 as the EDD queue
Also, Gabe, how the hell did we manage to mine more gold that you?
to be honest, I'm probably just barely good enough for EDD (based on that I've beat every week so far except this one, but that I'm sure I have quite a lot of room to grow still, especially compared to a few players I've seen)
Just play Haz5. Once you get used to it, especially with the negative modifiers, EDD should feel easy (if not for the playerbase difference).
I do play Haz5 almost universally
You do play shieldless, lethal enemies, or salvage missions?
Those are the ones that force you to use your kit to the fullest extent
probably not enough. I do try and go for warnings when possible, but mostly join other games...
changed some graphical settings midway through a deepdive to fix some framerate issues, crashed the game and can't rejoin
rip
Hey guys, what chat do I go into for looking for Deep dive teammates?
sometimes people ask here too
EDD stage 3 is ridiculous
Personally I don't think the difficulty of stage three is the enemies thrown at you so much as the cave's formation being completely awful
If you don't make a beeline towards the minehead immediately its a near guaranteed wipe
what upgrades are good on the engineers primary shotgun and secondary grenade launcher?
how does the engineers turret work sometimes it turns around 180 degrees and sometimes it doesent turn around at all
Mcdouble try to ask that on #drg-chat rather than the DD channels my man, this is for deep dives and drg chat will have more ppl to answer your question
ok
i want to make a real body swap with a girl the body swap is when my soul goes into her body and vice versa i become she and she becomes me who can help me?
I feel like you need help
they are asking for help, so that sounds right, lol
any elite group running?
What do you mean use haz5 queue as the edd lobby? Explain? @feral atlas
Play Haz5. If the team is good, take them with you to EDD.
Hmm interesting
Haz5 players are self selected for the difficulty.
And are likely much higher skilled than any EDD random with a pulse that joins the queue.
It's the difference between trying to hire a new employee at a university campus, and a strip mall.
You fish where the fish are better.
This assumes every player who are on the mission havent already done the edd
Tbf I would just find a group to do edd weekly with
Less hassle
Do whatever works.
Are there any plans to have like an ingame friends list? Would be good to have that feature
Not yes. You're stuck with steam.
I thought DRG was already 1.0?
next update is the 1.0 update
@celest oasis if you want to fish out good player play modifier most people dislike or do not perform well with
anything magma core/frozen caverns with 3/3 and modifier like lethal damage and limited O2. pretty good for selecting good edd teams, everything on haz 5 of course.
So few people do EDD already
its definitely much harder than what people always say in discord
that's not true i'm pretty sure plenty of people do edd and except this week they were all very accessible
edd itself is so time consuming that i think a lot of people are running static edd parties to reduce failed attempts
most edd take less than an hour to run with full party i'd say 40-50 about the same as a dota 2 game
took me 35 minutes to run the week's EDD
Took me 40 with randoms this week.
takes me usually between 35 and and 50 with randoms
so yeah edd isn't that time consuming
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ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
Hello everybody. I'm kinda new to the game. bought about a week ago. I'm done with the beginner assignments, I'm wondering what the deep dive look like. From my understanding it is the end game stuff. I haven't promoted a character yet so I haven't been able to test it out, can somebody quickly explain to me what it looks like ?
3 missions in a row, you keep your health, ammos and nitra through the stages, the 3 stages are always the same, they get reset each week (and so do the rewards)
and the difference with the elite version ?
hazard level
Elite version is the same thing but with haz 4.5 5 5.5
okay, thanks for taking the time to explain š
also different set of 3 maps
Is there a way to report people? There's a guy who's constantly listing in DD with things like "f*gs" and "butthurt" He's obviously not very good at the game considering this is the 4th day in a row I've noticed him
Do you get rewards if you fail a stage during a deep dive and complete it later with another group? I failed my first elite dd but completed the last stage with another team without receiving the final reward
you kinda answered your own question
if you complete a stage, you get the reward
regardless if you fail other stages
Do you get rewards if you fail a stage during a deep dive and complete it later with another group? I failed my first elite dd but completed the last stage with another team without receiving the final reward
You sure you didn't get the final reward?
Nope, I checked the forge but it was empty
DD rewards are granted per stage completed. If you didn't receive an award then either the stage was somehow not cleared or... there is a bug afoot.
is the 3rd level of an elite deep dive always this hard?
I failed it multiple times now
the other 2 are ok
most times there is one stage that is hareder than the rest, I would advice trying to kill the dread after a wave, or pull it to the minehead
My squad rushed dred first. Nearly wiped during the waves. Ziplines in the "sadness cave" saved our asses a fuckton. Do the dread ASAP
Hi guys can someone tell me what 'matrix cores' do?
once you find a machine event they can be made into cosmetics or OCs
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
oh damn I still have the normal DD left to do! 
better get on it!
Question - If I buy a Pots of Gold drink and have BOSCO mine something, do I still get the bonus gold? I have the impression that I do not
you do not
it has to be mined by you for the pots o gold to count
so no epc thin containment field or c4
think of it as a pickaxe buff
doesnt do anything else except buff your pickaxe to get more gold
You mean the thing only non-promoted players can find?
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
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let me know what the DD and EDD missions are, archive stuff
Ugh, this time I did pulled all DDs in time, but damn it was a hussle.
Thank dog I happened upon competent randoms who pulled me off.
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
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DD is in glacial
EDD is in crystalline
first stage of DD is PE with morkite and parasites
The EDD tagline has a typo for all 5% of the population like me who care
The darkest trail, wonder if that means it's supposed to be harder?
Cant wait to see them
on EDD the huuli was next to the defence target on the first stage
uploading to img the current EDD stages
just be careful I only found enough nitra for 3 resupplys in the first stage
cheers š
haha parasites, everyone's favorite besides lethal

@junior fossil how difficult was the edd overall?
medium, first part slightly tight on nitra, 2nd part quick and easy just be warn of the well placed cave leech behind the brood nexsus, 3rd part slightly hard because the defence target
the black box spawns in a tunnel, when dug down it drops to a big open cave, but it spawns lots of spitters away
it required lots of terraphormin
just finished EDD, the last black box placement is pretty genius~
good thing there wasnt any bulks
damn, still hoping for 10 bulk spawns
lol edd this week was pretty ez
a bulk spawn on the black box on the 3rd stage would have been funny
had 2 waves while terraphorming for the black box
terraforming the black box ?
We didn't dig down the black box in the third stage, it'd be a surprised if the bulk just emerge underneath us
you don't need to the spot it's in is very easy to defend
the spot under it is actually harder to defend
yeah, we just defend it at its original location, just need to take care of both side of the tunnel
I gotten truma from getting bulked in tight spaces
so you decided to get bulked on a ledge with no escape ?
easier to defend 2 choke point than defend all around you
on a ledge
i know i've just done it i looked under it to see if it was a good idea to drop it down but the space it's in was the easiest to defend because of the 2 choke points
with my luck lately I wasnt going to give a bulk the chance to drop it
I had bluk spawns too many times lately
my deep dive was so bugged, this is out 4th mission in one deep dive
and did not get a single reward
yeah no reward in normal deep dive either here
so yeah, everyone, just dont do the deep dives atm
just normal deep dive right? I got cores from EDD
The normal Deep Dive also has 2 hoarders with 4 players.
im having trouble finding the morkite on stage 3 of the deep dive?
i must be overlooking something but i swore i scoured the whole thing
immediately after typing this i found a huge cluster tucked away behind a column of ice
what a classic, lost edd stage 3 because some idiot leaf lover activated black box during a swarm
would have been easy other wise :/
why are greenbeards doing elite deep dives
Play with friends who aren't idiots
I'm pretty sure it was a rank 100 person
lol
didn't use his sentry or platforms either
maybe the music was bugged and he didnt realize
horde music doesnt always play so it can be hard to tell
but if he didnt use sentry yeah hes trash
maybe, it was right after it started though
They were never bugged for me
I'd restart your machine just in case
You donāt need music to know if thereās a swarm or not. If youāre level 100 you absolutely should be able to tell if thereās a swarm or not.
^
Not a level 100 myself but...
I think it should be quite evident
by the literal swarm arriving
and also the Mission Control operator literally announcing their arrival
would be nice if the bug that makes no enemies spawn while using bunker gets fixed, bunkering the 2 blackboxes made the elite very easy
maybe he wasnt sober?
There is a bug when I switch from headphones to speakers or vice versa while in game, it messes with the sound and the result is that it does not play swarm music / drop pod music / any music, but other sound effects are not diminished in any way. The fix is to restart the game. Works every time for me.
man I cabnnot find the morkite in the third stage of the DD this week
been running around for 10 minutes trying to find it
look behind "ice pillars" (according to what somebody said earlier0
@tired elbow somewhere on the side of the main cavern opposite of the drop pod is a HUGE deposit of morkite that's tucked behind a "pillar" of ice
thanks, I'll see if I can find it
it's definitely not an obvious deposit, i really struggled trying to find it
ah, I found it, thanks for the help
np!
So can you just farm DD for minerals? Like go back in get houli hoarders over and over again? Do you have to finish the whole "set"?
I think that so long as you compelte the first stage you get full rewards for any materials you've harvested.
However it's not really worth it, since DDs don't have a hazard bonus the crafting materials don't get multiplied by that and you just get a base amount, so you're probably better off just running short regular missions
yeah i spent 5 minutes looking for that exact deposit of morkite
This weeks EDD is the perfect EDD if you're a new to deep dives. Nice and easy.
we went from "Mission Impossible" to "This is Elite?"
currently there is no penalty if one doesn't make it to the pod on any stage of the dive, should this change somehow and if yes how?
for example substract 20 nitra for every dwarf that doesn't make it
No, negatives in game design is fundamentally bad game design, especially in a team matchmaking game. Instead, restructure it as a positive.
take all the ammo away from the dwarf that doesn't make it :P
Like, every dwarf that can make it to the escape pod grants X Y or Z for doing so
that's still a negative and still hurts the whole team
you have a point
anyone know how to create a deep dive elite mission with blocked classes?
i can't see where i can check this option
āPrevent late join character duplicationā
Should be on the left side of the esc menu.
It doesn't prevent anything if you're in the space rig and you cannot late join into a deep dive
whoops wrong directions. It's in the gameplay tab of options
Thanks The Loan Ranger. You're right š
Oop
Is there any point to running deep dives after the weekly completion? Map modifiers seem to give better rewards for my time.
play them, get your rewards, then don't play them again for the week. That is unless you want to speedrun them.
Think my EDD had the most rock-and-stoning I've ever done in a mission by a factor of ten
Can't believe I managed to finish this week's EDD solo first try, jesus im still shacking. For some reason I thought recovering black box would be impossible but wasn't that bad, doable if you're doing solo i guess. Good luck with yours peeps
90 mins 
I was doing the EDD last week and I kept getting really bad players. Like a gunner who was using neuro toxin on the cannon who got less kills than the scout. Also claimed that he had done 5 other EDD's. I kicked him after we failed and next try we passed.
Hey guys
Question
I play gunner
Which of the last tier sheild perks is the best
shockwave seems kind of bad
and the invulnerability seems like the kind of perk you shouldnt need if you are playing with a good team
Which do you think is the best?
Shockwave. Makes things bite you less when retreating.
What about static discharge?
Like if you are surrounded it could give you a window to escape
by stunning them
I use Static, used Shockwave before we had Thorns to do about the same thing.
@lusty flower For what role?
General play I'd never take it but there's something to be said for a dedicated miner scout
The bag capacity still better btw
Sure I guess but why not thorns and elemental?
In general I'd say take perks that allow you to be in a position to not take damage in the first place, like shield link.
Also dash is great.
For passives if tankiness is what you're after it'd be hard to beat but why?
@lusty flower so shockwave will kill the green swarmers and jellies but not the white/red/radioactive swarmers that have 12hp, if that makes it sound less appealing take the stun
considering how in haz5 you never want swamers to touch you (nor jellies), but jellies slow you down and basically can put you in a situation where you die really fast due to no movement, thats basically what you're thinking about when choosing it
Is there anything in Haz5 that you want to touch you?
XD
get swatted 2-3 times and you'll be spamming X
How is the elite this week
Not bad
On the very easy side of the spectrum.
need to add hang over food to the game
EDD was a lot easier than last week
just a quick reminder on what the missions are for the edd
for those who don't know
wow - this weeks EDD is easy considering the host was lagging and the engi didnt make platforms as much for the poor scout š„ https://cdn.discordapp.com/attachments/636938619969470474/700797526638592050/unknown.png
So wats new
im fastest edd is 42 mins i hope i can get fast this week
mm
Just completed this week's EDD as a driller with a norwegian Scout. Piece of cake, black boxes are really easy with less than 4 players.
I passed last weeks EDD w/ a breeze. I cant seem to complete this weeks lol.
Really @velvet shale ? That final stage last week was a nightmare. Volatile Guts shouldn't be considered a positive mod -.- Where did you go wrong this week?
hes probably trying to solo it using one hand
I CAN'T BELIEVE IT
I did my very first elite dive solo

Steeve is significantly less useful in an elite deep dive
Dies almost immediately
always pick a guard steve so he can take afew hits
Iāve never seen a black box mission before, do they only appear in EDD?
Interesting.
ghetto salvage
but you can reattempt them if you fail
you can?
pretty sure you can, since you need to do them to complete the deep dive stage
and it would suck if you failed on the last stage because you had to leave the black box due to bad bug spawns
has anyone tested this empirically
You don't get a second chance in normal salvage failing which sucks too because you've already explored entire cave and fixed 2-3 mules, so I don't see a reason why failing black box shouldn't fail deep dive
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ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
Anybody need help with, and/or need to get the Deep Dives done, feel free to hmu, i'm more than happy to help
Havent attempted epic yet. Would like to
I just failed my first solo deep dive as when the ramp came out the pod on the 3rd mission it trapped my engineer under it and i could nqeither dig my way out or move.Is there an unstuck command in this game for future referance?
@candid merlin Last update made some changes where, when possible, that doesn't happen because the ramp goes down before you get to it. I think for now you just have to avoid it. With a team it's less detrimental-- but I had the same happen to me and they just had to leave.
Yeah ok @dull yacht ty for the reply,i tried typing /unstuck and it did nothing was a shame ill avoid it in the future
It was funnier in a team. I bet you were just mad
I may of called bosco some terrible terrible toaster related things when he revived me only for me to be trapped again
well i got through the first two stages of the elite dd on solo but the last one overwhelmed the hell out of me. "no more beasties incoming" yeah ok pal.
it hurts. i really thought i had it.
well the third stage is meant to be the hardest
MC even says it when you start off the third stage
as I mentioned earlier the last stage can get tricky depending on the defense that happens right next to the last room
aslong as you take enough time to set up for it, it can be very easy
the surprise dreadnought really f'ed us in the last stage of elite deep dive š¦
I clocked 300 hours + in this game which isn't a lot but is still quite a bit and I feel like I reached my max potential :/ it's hard to get better at shooting and making faster decisions.
whats max potential though? haz5?
I think 5.5 is the highest actually
I can't consistently beat haz 5 or elite deep dive personally
yeah edd has haz5.5 but honestly i dont know what 5.5 means so to me its just haz5
@static hound Simple. Take all the Bugs from a Haz 5 Mission and half the Bugs from a Haz 1 Mission, add them in a Cave, add mission objectives, and there you have it. haz5.5.
there are bugs in haz1?
Quik maffs
@junior fossil only tiny worms
How do you invite people from discord into your game?
#lfg-steam has the instructions in pinned messages
Hello all. Can anyone help me with the DRG Chapters. Looking to join one but can't quite figure out how.
You need to be on PC
Steam and Discord must be launched with the same priviledges (both as normal user or both as admin).
Then you can go to the union terminal (on the left when exiting your personal pod) and join chaptier.
So I am on PC, Steam and Discord are both open, but I'm still getting the same message on the Union Terminal.
letās switch to #interplanetary-miners-union since this channel is for deep dives
Ah, yeah good point.
but you can't chat in that channel unless you're in an union? 
Yeah, forgot about that š , we continued in pm, problem solved now.
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ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
Question, was the regular deep dive glitched with lack of Morkite?
I remember this being asked here and I don't recall the answer
š
you could be cheeky and get the morkite buff
last stage
Rich atmosphere modifier - Nice
Cave Leech Cluster - Fuck
Remembering you have Heightened Senses II on - Very nice
I also got a nice beard for the Driller out of that
I did it
I accidentally a team mate with C4
Now I feel bad.
It legit cost us the EDD.
At least it was only the first stage..
C4 teammate as driller as just a normal thing
I saw a bunch of Glyphids + Praetorian rushing up the tunnel I just dug
In the heat of the moment I lobbed a C4 there and ran back to the safe zone
I fail to notice the blast radius indicator, and that my Scout is still in it
Blew him the fuck up.
I legit feel bad about it
Good
It's always the scout š
When someone is impatient about me drilling through compact dirt and they start doing it themselves I run up and scare the shit out of them by throwing a C4. Gets them out of the way real quick.
Hooray
My first completed EDD!
last time I tried it, I got fucked by the third phase
volatile guts
haunted cave
10 aquarq PE
dreadnought
hey folks, I have a quick question:
I just unlocked deep dives, how many times you can do them?
Infinite or it's one time mission?
you only get one reward per stage, per week
^ that
oh, I see, thank you!
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ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
lethal enemies and volatile guts salvage on magma core
EDD, Salt Pits, 250 Morkite + 2 Eggs, Low Gravity + Mactera Plague + 2 Mules + 2 Eggs, Regenerative Bugs + 10 Aquarqs + 2 Eggs.

many thanks to the fine random dwarves who just carried me through my first EDD. apologies for all the accidental bunny juice applications.
0 downs nice
well, this weeks normal deep dive seems a clusterfuck to me. having to find unfindable morkite in a huge cave while constantly being harassed by damn bugs. and of course, i could not find any of that damn morkite in the first place!
yeah some of the morkite is well hidden...
and of course, since it is so late in the week, there are NO groups going anymore. and solo is nice and all, but not if you're trying to find a needle in a freaking haystack, constantly being harassed
oh well. no deep dive for me this week then. i'd just get some overclock for a weapon i hate anyways
yeah try to do it earlier in the week if you can
Anyone get like 3 praet swarms during the EDD
just soloed it with Engie but it was absolute garbo cause I brought PGL isntead of BC
and i got 3 praet swarms i had to kill with shotty and that was the worst experience
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
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ATTENTION MINERS!
New
Deep Dives
are now available!
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here we go
DD is in glacial strata again
EDD is in Salt Pits
will attempt the DD solo
Dd or edd?
DD
lethal enemies too
2nd stage looks to be much easier
will post the image of all 3 stages soon
@blazing current there was enough morkite on the last dives?
@plucky gate People say there was, but I can't find enough on the first chapter DD
Only found 140
There always is more than enough
So you must have missed it. Especially on Mining Expeditions, theres a last loot cave with lots of goodies including extra Morkite
@uncut raptor DD in the glacial again?
Wasnt it glacial last week?
i can only find 9 aquarqs on the 2nd EDD mission.. combed the map from top to bottom with a bloody magnifying glass over and over with no success
Over and over?
Its only been one hour since they dropped...
I guarantee you its there, just hidden and a pain in the butt to find
it was
and guess what? morkite is hiding on stage 3 again
it's next to one of the aquarq spawns where there's a few deposits of gold and nitra
also note for stage 1, 2 of the mules spawn in a deep pit
one egg is right next to drop pod and is the one that initiates the swarm
the other egg is high up on a ledge
note for stage 2, there's a bet-c close to the black box
and you are probably going to fight it since you might not have enough morkite to skip it
so yeah this week's DD was just as challenging as last week's imo
also please post the EDD missions here too so i can add it to my archive
@plucky gate yeah, i ran around for 15 minutes with 9/10 (in the same try ofc.) it must be hidden really well
just shooting bugs and running out of ammo
Probably a well hidden/sealed room, there is always 3 extra aquarqs iirc.
Those silly aquarqs always trying to hide
I found all 10 without much problem
there was a small room at around wn300 from the minehead with 2, and one hidden behind the dread egg
cheers @junior fossil š
this week I feel is on the easier side once you get past the defence
only note about the 3rd stage... cave liches...
also 2nd egg is a swarm on the 3rd stage
salt
with all the baby rollers
Anyone up for deep dive?
The droppod lead you to a pit in the first EDD map, thankfully got hoverboots
Armor shredding kicks the Baby shellbacks arse's, cause der armor is ass compared to their adult version
but the can be easy targets to, crack the armor over their head, and with a bit of consistent fire they'll go down, piece of cake
Oh and i'm gonna solo the regular Deep Dive to get that done, probably gonna get with a friend or 2 later on to get a faster time
what's going with deep dive this week?
the progress screen is all messed up
UI said stage 0 through out three stages
after stage 3, it reset to stage 1 with "unknown"?
idk what that means, i've never had that happen to me
I just did a deep dive, all 3 stages, done, it's not counting
oh dear
that's not good
@fringe kettle what would you make of this, this lad over here said he did a deep dive but none of it counted
Fatmice i mean
How do I prove that I'm not making this up?
Weāre you the host or the client?
client
Did you play last weeks dive?
ofc
Weāre they the same or did you get this weeks new biome and modifiers?
deep dives completed, 27, elite deep dives completed 26
deep dive this week was glacial, aquad + morkite, egg + morkite, morkite + 2 mule
3rd stage modifier was rich o2
if I recall right
Because last weeks was glacial with 2 mules, 150 morkite, rich atmosphere and cave leech.
did stage 3 have exploder infestation?
did you have any black boxes to complete?
none
Here's what I think happened.
the host didn't refresh his client before hosting this moring?
is that what you are thinking?
no b/c we were doing all weekly
we did the 3blank cores, then 3 priority mission
I think the host selected last weeks deep dive before it reset. For you the dive had already ticked over to the new week. Essentially your game got confused. Because it sounds like you played last weeks deep dive. One last question, was stage 1 salvage or point extract?
neither
Which can happen if his computer time is wonky
that was last weeks
I recall he said he was french...
There was probably some sync issue between games on resetting dives. He saw the old one. You saw the new one. Because he was host it generated the old one.
I bet if you were to attempt it again you'd get a different dive.
what do you see for code name?
I see hunter's outpost
I should have taken a print screen....sigh
at the end
See that's the thing. The name is the only thing from this weeks that has matched this weeks dive. Everything else was from last week. Makes me think that the name is what the client thinks it is, not sent from the host.
once again glacial strata where the last mission's morkite is almost impossible to find
Here's the reddit posts for the dives.
This Week https://www.reddit.com/r/DeepRockGalactic/comments/g6i8hx/weekly_deep_dives_thread_23rd_april_2020/
Last Week https://www.reddit.com/r/DeepRockGalactic/comments/g2b214/weekly_deep_dives_thread_16th_april_2020/
fat fingered the enter key
is there a record somewhere on my client that records the name of the dive?
I did?
I did
If you'll look at last weeks you should see that what you described as missions was basically the same as what was shown.
So I believe your game thought it was playing this weeks, but I suspect your host had the switch happen without restarting his game you ended up playing last weeks.
then how were we doing this weeks' blank cores and priority mission then?
beats me
I spent 2h with the same host
All I know is you didn't play this weeks dive. I bet once you restart your game and try it again, it'll be different.
well the code name is the same as this morning when i logged on, hunter's outpost
new dives in 6:20:17:10
What I'm saying is your game ticked over into the new week. It thought that it was going to play this weeks deep dive. You host, however, had not ticked over into the new week (or hadn't restarted his game). So when he went to select the deep dive it probably had a negative counter on it. It probably generated last weeks dive.
So if you play this weeks deep dive again I can almost guarantee you it'll be different. Different level layout and different objectives.
I get you're saying. But it doesn't explain the fact that the week's mission were sync'ed yet the dives were not.
Ofc if I host the dives now, I will be playing this week's dives.
Actually I might be able to explain that now that I think about it.
Missions are on a rolling 30 minute cycle and assignment missions are based on a set order of primary objectives. They just pulled whatever was available in the current pool of available missions.
I hope the devs fixes this problem of syncing
It's seems to only really be an issue once a week if the games aren't restarted.
simply my opinion, i find it annoying, waste of time.
I don't disagree. Hopefully something that can be resolved when 1.0 drops.
how are the DD this week?
easy
god just had a weird thing happen, completed first mission of the EDD and then we got booted to the space rig
were you hosting?
Whatās the elite look like?
stage 2 of the edd is a nightmare
its real bad
my experience of that has made me consider macteras my most hated enemy to fight
A scout with cryo, a good driller, or an engineer with pgl make short work of macteras. Theyāre very easy to deal with.
yeah stage 2 and never ending mactera waves + couldn't find the last 2 gems, god damn
oh i know what it is, i forgot to drink my slayer stout beer, let's try again shall we
Bosco was carrying the last aquarq to the minehead when a horde of grunts started spawning and never stopped.
They were literally spawning faster than I could kill them
My fault for soloing as scout, I guess
ive managed to solo the last 5 EDDs as scout but this one may be the combo breaker
keep trying im getting close
Failed the EDD twice now, both on Stage 2, frickin' Mactera plague!
There was just a pit of 10 younglings in stage 3 for me, lol.
what is the EDD like this week
cancer
lots of groups failing EDD
I found it easy. You need to know how to deal with lethal enemies as well as mactera. Standard rules apply, if youāre slow youāll lose.
its easy
but for most people its hard
Every week its "man EDD is so easy this week" when tons of groups fail
Well it should be. Itās haz 4.5-5-5.5. Given those difficulties it was easy.
dd discussion is pretty a worthless chat aside from the early screenshots, otherwise it's nothing but elites crying "it's too ez this week! devs pls make hardder" and the only advice given is from everyone else whos struggling. If the games broken ass spawn system of flooding you're entire screen with bugs overwhelms you all you're given is 'git gud, it's ez'.
yep
DD 3 is a nightmare to navigate
yeah the cavern is a bit spiky
better than the even spikier ice cavern recently though
current EDD hard point imo would be the defense on the first stage, lethal enemies would make most people lose
that and the second stage mactera triple grabber rush right out of the drop pod
lots of teams dont prioritize the dreadnaught
nor do they time the swarms
ive seen teams kite the dread around the outer circle instead of one spot and it takes too long to kill
when you dont focus fire... well that sorta team needs practice on co-op
easier to focus when the dread isnt moving around a large area
honestly, A gunner who knows how to save their shield can mitigate some mactera problems
but most gunners I see either use their shields for revives and point defense
mactera and acid spitters
im about to do my first deep dive, and tips?
at the same time a well aimed BC shot will shred like 10 macteras too
tips? stick with the team, try to be fast with everything you're doing, efficiently handle your ammo and resupplies, communicate communicate communicate, if someone else knows what they're doing just follow their lead
git gud 
@vast valve Really ? Well let's see if i can survive this one solo then thankfully i only did the last one solo so no streaks for me yet
first DD: just get into killing
first EDD: just get into killing

never let a scout kills more than you do pal
Had a crap gunner teammate who got less kills than a scout and also claimed he was a god.
holy f***. That is amazing, hat's off to you guys
you even had time to collect some gold haha
took me 45 minutes to do the first stage, you finished all 3 in 30
the driller man has been grinding for two years i see
idk
some high lvl is save switching from experimental
but I like this dude
he did well
mining gold is fine if everyone knows exactly what they are doing and when they should be doing it, but is a trap for many players who drag their beards
or those are golds with blood

i see a lot of good scouts get a lot of kills
and of course if the scout is the last one alive
scouts actually shouldnt
except they have no choice
the loop is: escort->mining->escort->mining
from tunnel to next cave
I dont believe in hard roles since the game is pretty relaxed other than the unique support tools
yeah
you are missing the point where the scout light up
should be escort-> light-> mine repeat
what do you even do when you achieved all items + wearables? Just keep playing for fun? Doesn't that get boring?
how much variation is there on cave gen between runs?
caves are exactly the same right?
same with mineral deposits?
try this out
I tried twice this EDD and the caves were exactly the same for me
okay, if i end up running an EDD ill try and get some good screens of the map and optimal tunnels to make
try and change this chat from elitist git gud to wholesome git gud
š
lmao
Caves are the same, mineral veins might be random
Spawns vary between up to 2 and up to 4 dorf teams
The layout will be identical for the week. Spawns are the only thing that change based on player count.
hows the new edd?
Apparently people think stage 2 is hard.
Stage 1: 4 eggs + 1 black box with volatile guts and lethal enemies
Stage 2: 10 aquarqs + 1 dread with mactera plague
Stage 3: 225 morkite + 2 eggs with no positive or negative modifiers
Stage 2 is hard... for scouts that usually do their thing for aquarqs
edd this week? stage 2 is not hard. pop the dread and lead it to the mine head
extra dmg from the mine head means you can kill it within 30s
@fringe kettle up for some games?
sure, let me finish breakfast
the problem with stage 2 is ppl need to clean the floor around the mine head, all of those stalactites that have fallen on the ground make it hard to kite
that's the job of the driller
When it says deep dives are seeded, is everything static? It seems at least cave layout is static, but are morkite veins for example always in the same location? Or is mineral placement done with a different PRNG that isn't seeded?
It is all the same except for enemy spawns, which is primarily determined by player count.
As an example, an EDD with 2 players will always encounter 2 Spitballers in the spawn area.
Awesome, thank you! And would you happen to know if they are play-tested before they are released?
4 players have no Spitballers but a Bet-C later.
They are completely random, the devs don't even know what to expect.
Neat, I appreciate the info. š
Well I just hit prestige and was wondering if there are anyone doing the matrix core runs or missions I might join to get the hang of it
@arctic zephyr you can join me I'm just doing haz 4
Why does the P.E's always have to have the worst warnings on EDD's, we can't beat the second stage of the Gutless Burrow, it's a real pain in the butt
that musta sucked
Also anyone still struggling with stage 2 of the EDD like me?
This weeks edd was fun lol
2nd mission is interesting 
Dont immediately get out of the pod when you drop down
Clear bugs then go out imo
Then just speed run the digging of quarks and dread
The grabbers are the worst so we focused those down first
I think it was really close because nitra was a bit low, we had a close shave after 2 full on waves, then rushed dread before third wave spawned , if you let any more waves spawn you're in for a bad time imho
You could rush it after one wave, but youd have to be incredibly fast
I can't get past the second mission. Literally every 10 seconds after killing a previous wave of bugs another spawns
I can't get past the second mission. Literally every 10 seconds after killing a previous wave of bugs another spawns
@hard topaz this^
And god help you if you try to run from them to grab the last 2 aquarqs instead of killing them, because now you have a bottomless horde chasing you
Something with the spawing system for EDD point extractions is just massively fucked. I've seen in the past people claiming Mactrera plague was good because "the flyers take up normal wave spawns" that sure as hell dosen't seem to be happening now. It's more like a full mactera wave ON TOP of the already broken PE waves.
I mean, I didn't even see any mactera for the last 10 minutes of that PE. It was just endless grunts
Couldn't kill them all
Could barely resupply even with ifgs
And eventually failed to them when a slasher managed to get ahead of me and stun me
PE ambient wave spawns take into account total time on the EDD. If you are slow on earlier stages then later PE stages will be a pain.
I went into mission 2 with 15 minutes on the clock
Which is not a bad time for a solo EDD
well aware, we entered mission 2 at 10 minutes, how much fucking faster can you get? Never mind the clearly broken mechanic of that in the first place mission types in EDDs shouldn't be impossible if you arn't a top ten solo speedrunner scout.
The closest run I got we got 8 of 10 quarks and just finished the dread as the third wave spawned, the walls couldn't bee seen through the grunts gaurds and ||OH MY GOD FUCK SLASHERS|| and then on top of that about 15 mactera spitters 4 goo bombers and 3 grabbers. Grabbers are broken, got grabbed while the thing was 20 feet away from me. How in the fuck even?! Like I shoot at it but nope the thing King Crimsons me into it's clutches even tho I clearly shot it and should have had time to fight it off. For the record my ping was only 24ms which shouldn't be nearly enough to allow that to happen.
Good to know one of the quarks is behind the egg, but the rest of this stage is a smorgasbord of bullshit.
yeah this is the first edd in a long time that im just giving up on
dont worry guys, some people think its sooooo easy
Because if your teammates are competent and understand how to deal with enemies then it is easy.
One person not pulling their weight brings the entire team down significantly on an edd.
You know, I thought 3rd stage haunted cave PE with explosive guts is bad enough
Now I know that mactera plague is way worse
it is a matter of presective, are you used to haz5 macteras? if so it wouldnt feel hard
I can count my total haz 5 games with my hands
Mostly play Haz 4
Guess that's the case
according to the wiki it is approc to haz4.5/5/5.5 for edd, so I would recommend playing some more haz5 to get the feeling for the enemies
seemingly PE is the troublesome for most, so learning how to scout out the aquarq might be a good idea
Tried EDD with engi earlier, the 1st stage is a breeze, but stage 2 oh boy
yeah engie requires some know how on how to make platforms to move around and block some angles for projectiles
Fuck Elite Deep Dive Point Extraction and fuck me we finally beat it! https://cdn.discordapp.com/attachments/663510501426200576/703510219455463504/Deep_Rock_Galactic_Screenshot_2020.04.24_-_22.13.54.26.png
DOUBLE
GUN
POWER!
Scout instead of engi? Interdasting
yeah, engy just didn't seem to be able to wipe out the macteras fast enough
so carpet bomber cannon and exaust vectoring minigun with cryo driller
only got by with cordinated shield staggering so the air swarms didn't wipe us
extra firepower also helped with the dread
whoever wasn't being chased was laying into its ass
carpet was also super helpful in stage 3 cuz the game just threw hoards of swarmers at us
so we backed into a small tunnel and i shot at it and hosed em down
I just nerotoxin nade everything and kept moving :3
the driller had battle axes for the dread
after we got past stage 2 we were playing it safe
3rd stage start with the 6 or so cave lich is kinda scary
esp the one above the pit
i warned the crap outta the scout ahead of time so he poked into every room with a flare and then we breached lighting up the ceiling
luckly it is mostly up to the first egg with the cave lichs
I dont remember many of them after that
leaches if i know they're present don't concern me, its the things that I can't predict that usually fuck me over.
also making the scout paranoied helps
the breach cutter melts through mactera swarms
Sips Blacklock while reading the chat in EDD avoiding casual
@willow salmon solo runner ?
Recently yes, about 160 solo missions and counting because I got fed up with looking for lobbies in missions interesting to me (and when hosting nobody would join anyway). Even so though, I play the game for fun of exploring the caves (especially the massive ones) rather than challenge myself to the edge, so I usually play on haz 3 or 4 when feeling confident
The last time I played EDD was when it was in sandblasted for second time, after a few failed team runs I tried to solo it and succeeded in the end but almost tore all my hair out
If you don't have good people to run EDD with then you need a good luck with pubs because most do it just for the bonus cores and end up corpse cartwheeling it until they get carried
Haven't had such a streak of bad luck tbh and yes i tend to play haz3 or 4 too and usually newcomers join me and i don't mind that tbh especially since i can give them some tips
Usually for edds if it's easy i go with pub people and if it's a eye tearing one i go with the boys from the french discord
But i am starting to play solo as well i want to field test some solo builds here and there
;o; why am i being punished... 4 detonators first stage, and im supposed to stay in that BS circle to repair fuel.
Yes, this game mode is pretty dumb
One it decays way too fast (like double speed of it being filled up) and two if we once estabilished connection why can't we do that again
And why do we need to keep the connection for already started fuel which is right there
I admit the slavage mission while it is fonctionnal really need to be revisited
Like for all of the other missions there is only two way for you to lose either teamwipe or not reaching the drop pod
Salvage is the only one with a third way to lose and unlike the team wipe and being late to the drop pod it's just you not being able to reactivate the connection
Why is the second EDD stage so cancerous
Mactera and grabbers out the ass
because people are not used to mactera PE haz5 mostly...
yea including me
doesn't help that a dread is the other objective, why couldn't it be a black box in a tunnel area at least
or even Morkite
I'm in elite deep dive right now, first mission and I'm solo. Eggs are done but I can't find the box
use the scanner (tab) it should be a big green box
it was next to one of the eggs iirc
Ugh kept thinking that was Molly. Thanks man, rock and stone
Woof. Finally did it with randoms. Me and Scout carried the start of S2, which was basically the hard part this week
I need someone to carry me through it sometime
jesus S2 is a nightmare
the point extraction spawn rates need to be stepped down a bit
at this point I assume its intended but maybe in 1.0 they'll change how PE timers and spawn rates work
This weeks edd seems another easy one š¦ 2 weeks in a row they barely feel like haz4.
just did with team of rando's in 2 attempts, i wish they would increase the difficulty so it would actually require a little bit of communication and planning.
there are two types of edd players
the one where they can do it ezpz with no problems
and the other who has done 2342 attempts and can't get past a certain stage
as I mentioned before, it really varys from person to person, but if you are used to haz5, this week doesnt feel bad at all
It really depends on the player's experience
People who mainly plays haz3/4 with teams is different from people who plays haz4/5 solo
The ones that play haz3/haz4 says EDD is hard, and the ones that play haz5 solo says EDD is easy, and both are correct based on their own experience
Or maybe if you play with 3 randoms it's a crapshoot?
For me, the start of S2 wiped out all other players on both my attempts. Except the second. Where having another player up meant I didn't run out of ammo.
I am a weird hybrid then if i follow weeb dwarf logic
I never complain about edd being hard and i slug like the lazy ass that i am in haz 4 or 3
Well alright maybe that's because of this
Lazyness otherwise i barely give two crap about difficulty
I just have the haz up to 5 for extra rewards
i don't usually play on haz 5, but i might start doing that from now on
+33% just isn't worth it for me, playing with randoms. When they could be awful. At least on haz 4 I'm confident I can carry if they're incompetent or just new
To me, since EED's are a full week event, they should be head and shoulders above haz5 concerning difficulty.
EDD*
iirc the last part of the EDD was estimated to be slightly harder than haz5
hence dubbed haz5.5
@dull yacht Hopping on lower hazards means more noobs as well and tbh i don't mind those usually they are super happy that we do machine events and all and sometimes i give them some advice
The only occasion when it becomes a problem is when you encounter the dreaded mute and deaf newbie that start pushing any button he can find
I'll take noobs in h4 over kick-happy tryhards in h5 every time.
Every week, someone who feels EDD is too easy every week and needs big difficulty adjustments....and someone who feels EDD is pretty challenging enough for the average difficulty of whats expected out of the game
if your team is very competent, it wont matter what classes they are playing or the loadouts they are using, they're gonna clear it without breaking a sweat thanks to the speed and efficiency and effort they're all putting in and equally distributing the burdens across the team rather than it falling on the most experienced player to have to struggle and carry. The entire thing will feel like 3 regular haz5 missions as the missions themselves are hardly unique (which is a topic itself on the design of the end game content)
The difficulty of the EDD is nearly always wholly derived from the lower quality of the playerbase that queues for it. It will always be like this.
You can often tell if you're going to win or lose on the first loading screen.
hey guys remember the edive from 2(ish) weeks ago?
haunted aquaros dreadnaught on stage 3?
yeah fuck that. edive this week is just one-two-fuck-you
oh yeah that one was horrible
I loved that one though
And yet I passed that one first time. All about the team.
I love ghost + dread
I just did a ghost dread with low grave, and had a gold bulk spawn, followed by a normal bulk that blow up an egg
fighting enemies while kiting a ghost is fun
As was pointed out at the beginning of the year. There's no more infinite iron will. What you're seeing now for EDD difficulty is the same as it was months ago. The only difference is going down hurts the team a lot more.
A hundred times this^
so whats the EDD this week?
yup if you know how to aim at weakspot the first one is the hardest, if you dont deal with the flys... well...
thats how people wipe on the 2nd one
you know, i'd find EDDs a lot easier if grouping up a team wasn't so difficult
and maybe experts who know how to survive a haz 5 p.e with a Mactera plague
or haz 5 mactera plagues in general
It is called moving to one side while maintaining enough distance from the actual mactera to allow yourself enough time to dodge the projectiles.
oddly enough EDD is easier solo/dou
less spawns and less chaos
interestingly enough, the game treats solo and duo the same, both in scaling and enemy count
really now? interesting
if i were to do the EDD solo, what character do you recommend? I was thinking engi or driller
both are good, driller proly has a better time on the 2nd stage
how does deep dive work?
ok, ill give cryo driller a shot for the edd then
Which characters work best for an EDD duo, I saw someone do engi and gunner before on one, and they beat it too
Depends on the EDD? Engi Scout is always a speedy combo for mobile objectives
@slender hamlet You unlock Deep Dives and Elite Deep Dives (shortened to DD and EDD) when you first promote any class. They consist of 3 missions, one after the other, and your current health, ammo and nitra carry over from one stage to the next
thanks
Bonus objects like machine events, cargo crates and lost gear don't spawn, and neither do crafting materials
The only way to get them in E/DD is via hoarders
another thing is that bonus objectives are instead replaced by normal, mandatory objectives
you need to beat both to complete the stage. These include morkite mining, dreadnought killing, egg collecting, minimule fixing and black box recovering
that last one behaves like an uplink does in salvage missions
one last thing is that the periodic swarms and nitra spawn rates are based off of the first and main objective
meaning that if your first objective is egg collection and the second one is morkite mining, you will recieve no periodic swarms
and if the first objective is aquarc extraction and the secondary objective is dreadnought killing, you'll recieve the point extraction periodic swarms as well as the point extraction increased nitra spawn rate
@slender hamlet hope that helps!
im sure it will
Gonna try a duo on the EDD with Blinky, 3rd attempt to beat it overall, wish us luck
Think I'd rather solo than duo the EDD š
I can't solo them, it's not my style
Bosco is bae
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
Hello there dwarf brothers, Im a cowardly newly promoted driller/gunner/scout and I dont know how deep dives work
pls
help me brothers
Basically there's 3 missions in series where your status at the end of one mission carries over to the start of another. Seeds are generated on Thhursday each week and the dive will remain the same for the whole week. Completing a stage gives a reward of matrix cores. Stage 1: blank core. Stage 2: weapon OC. Stage 3: Cosmetic. DD is going to be your easier one and the EDD is going to be your harder one.
you get one reward set per week. So if you complete the DD and get all 3 cores, you can't get those rewards again from the DD that week.
Oh
So DDs are just 3 simultaneous missions, back to back?
That doesnt seem too hard, what dwarf is most recommended?
well 3 missions with 2 primary objectives. So you could get something like 10 aquarqs with 150 morkite. Difficulty for DD goes 3-3.5-3.5 EDD goes 4.5-5-5.5
@fringe kettle i could use another player like yourself to tackle Elite Dives, mind if i add you?
sure, but I'm preoccupied with some of my projects
Well i meant to say a later time, but alright
probably tomorrow
š 
Stage 2 of the EDD just kicked my ass
Fought the Dreadnaught in the WRONG room and a macteria hoard spawned...
anyone keen to run the EDD?>
good shit harpmony you giving out good tips
The keen ppl to run EDD's are people who consistently play on Haz 4/5. I keep attempting EDD's but right now stage 2 from what people are saying is kicking ass
PE on an EDD is just rubbish unless its stage 1. PE gets increasingly hard as time goes on with more frequent swarms however for some reason the PE stages in deep dives take the whole DD timer as the time taken on the PE. Basically if your on stage 3 and get a Point Extraction the game will think you have taken 30mins on the PE and give you non stop swarms on Haz 5.5 difficulty
call me for EDD, i need to do it too but this hotfix seems to be dropping people out of the game
would you guys recommended doing the aquarqs first or the dreadnaught first? me and my friends attempted the EDD for the first time last night and almost had stage 2 down but we made some stupid mistakes near the end. Pretty confident we'll get it today though
do dread after 1st swarm
we tried that on our 3rd attempt and that was the one we almost beat it on, so seems like that works well to just get it done with
as quickly as possible because the wave frequency increases
so sooner = more time gap to kill it
yeah get as much of the aquarq as you can, then do dread after first swarm
ffs i cleared stage 2 and all went down on the fucking mining expedition
tons of mactera in stage 3 despite no warning
grabbers too
If any has a super good suggestion, I think the only character I have trouble with is Scout, does anyone know any solid builds and overclocks to try ? Throw me an @
@meager tinsel I know one thing about scout, and that is the cryogernades are actually REALLY useful. They can be used to easily take out large targets quickly and cleanly such as praetorians, spitballers, and nexus broods (unless said target takes multiple nades). They insta-kill clumps of macteras (which can save your teams bacon). They insta-kill breeders (which can also save your teams bacon). They have some advantages over pheromenes on grunt swarms in that they allow you to clear out a clump with less ammo (and scout struggles with ammo, he's more utilitarian than offensive). Pheromones are still better for revives, but cryo CAN get the job done.
Duly noted !
I wish the pheromones helped clear swarms but it's more a distraction,,, the bugs don't do even a fraction of the damage to eachother for such a short period of time and it seems like most of them still chase me
yay it got noted!
@meager tinsel oh oh, I know another thing. The hoverclock Overclock (which suspends the player midair when aiming down sights) on the sniper rifle is actually a bit of a game changer when it comes to mining/collecting stuff for the team. You no longer need to wait for the engineer to platform fossils n such since you can grapple to the item, grab it, then hover to break your fall. Speaking of which I personally prefer the sniper rifle as a keyboard/mouse player... but I dont know what madness other people come up with
also, the hoverclock is a great safety net in case a grapple goes south, and being a more reliable dwarf is great for the whole team
if you time the hoverclock just right, you can land from any height and never take fall damage
since the slow down affects your movement during the focus and if you land during it, you won't take fall damage
it's tricky to pull off, but doable
anyone have any advice for the current deep dive, my girlfriend and I have died at it probably 10 times
the elite or regular?
regular
Are you NA? I'd be happy to help
yeah but were done playing for the night if you are available tomorrow that would be great
if you play about this time, sure.
it will be a couple hours earlier
thats fine
ok cool ill add you to my friends list on here, thanks
so I guess the plan for the EDD is just, speedrun the first stage so the second one sucks a little less?
anybody who's completed it, how fast was your stage 1 if you remember that
uh does time really matter in deep dives?
If it has point extraction, yeah.
Hmm, never considered that. Never had an issue either
I just assumed it didn't use the overall mission time for that and just the level time, which isnt shown
hey so this has probably been answered before but I'm still new to deep dives - they only have one reward set of matrixes per week, right? Does that mean if you do it again, you get a different set or do you get nothing? i.e. is there a point to doing it more than once per week?
You get one reward set. You can play say the regular deep dive again, but if youāve already beet it for that week then you get nothing.
ok thanks! Are the rewards the same for everyone or randomised for each person?
I think theyāre entirely random per person. The only uniformity is youāll get a blank core then an overclock then a cosmetic.
ok cool, thank you!
yeah fight dread after first swarm to get it out of the way, have engineer create a roof in the middle area so you guys can fight under it during a swarm and have cover from the airforce if you're having trouble, be efficient mining nitra and using stuff to clear the swarms quickly, there are aquarqs past dread egg area, dont die to the triple grabbers at the start of the phase, try to finish the first mission quickly, bring the right weapons or tools that allow you to kill whatever you are having trouble with on stage 2
also lots of tips if you scroll up from people asking the same question
ok thanks
recommended you finish the dread and quarks before the 4th wave annoucement (ideally if fast finish just after 2nd wave or 3rd wave), then push button to signal extraction
if you let it drag on too long you'll run out of ammo
The second phase was kinda tough but doable, it took a couple tries but I think we managed, if you get past it the third phase is a breeze and a half, it has LOADS of nitre if I remember correctly
Yea but its in closed quarters, not much room, you can“t take it lightly. We met a detonator with a wave and it was realy no fun ^^
I think what worked best was getting as much nitre and aquarks as we could right off the bat until one Management Swarm came
After it was done we IMMEDIATELY hit the dreadnaught and had to be super aggressive, it felt like it took a lot more damage than usual to knock it
After that it was just rush for nitre and aquarks
Drilled directly to every auxiliary room with the driller, no running trying to find entrances
grouped up to protect driller during that
And it wassssss rough right out the pod too, had engie lure the bugs, gunner shield on minehead to clear that first wave, it was kinda bananas
aUnless I'm thinking about last weeks EDD in which case ignore me
I was rather surprised, the EDD only took two attempts to finish with a bunch of randoms. And two of them were at like, a single bronze or single silver star. Double Scout (Me as the host Scout), Engineer and a Gunner. No driller. Took out the Dread on the second stage before the first wave could spawn, after that it was pretty easy to just finish the rest of the dive. We did lose the first run on the second stage, we kind of messed up the first stage and went into the second one with like half our ammo gone and not enough for a resupply, so it was tough going from the very start. Revive, go down, revive, go down, revive, go down, alright, stabilized, resupplied, Dread, immediate wave spawn, GG. But, armed with knowledge, the second run was the winner.
So it's absolutely doable. I'd say that the one with the Dread + Ghost + Point Extraction two weeks ago was more trouble than this one.
My setup for this EDD was: GK2 + Bullets of Mercy (450 bullets, Stun), Boomstick with Compact Shells (38 ammo, Blowthrough, Fear the Boomstick) and Cryo grenades.
Well just had my 3rd failure on the EDD, my friend even said "we got this" smh we absolutely did not
got first time with a friend we opened the lobby
and the peps were more than decent
Even managed to survive the dread during a swarm
Tho i did goofed one time by killing myself with the special powder and launching myself into the gunners moloov
maybe I am just not meant to beat this EDD, can never seem to get it right
Just keep trying and dont burn out on it. You already get the rewards per stage beaten and the last stage is just a cosmetic reward which isn't that valuable.
Yeah wiseduck but at the same time, promotion level isnt an indicator at all of skill level/performance level at all. The more competent your team is the easier everything is for every person and overall the mission becomes even easier
Doesn't help how easy it is to cheat levels. promo/levels mean shit all overall
All time indicators mean is expected level of knowledge.
they do if you can see total game hours
it's roughly a 1:2 ratio player rank:hours ingame
it ain't perfect, but lets you know if their rank is worth something
I have a fuck ton of idle time lol
so mines not really accurate
that and someones level:hours can be off purely because they stalled promotions
for instance my friends like blue 50 and yet has like 3x my hours
I am 666 since I stopped promoting but I have near 2k hours (1k on Steam and 1k on Windows Store). So, yeah, makes sense.
I can see why you'd never want to change that
well the other thing loan ranger is that time doesnt translate to skill/performance/experience in a way we can really measure either
nevermind that they might just not be giving it their all or just "having a bad day"
no it doesn't, but it's better than nothing and more to identify if someone actually spent time getting their rank or just modified a save file.
Nothing is perfect, but they all add some context.


my dream scout is those care nothing than mining