#deep-dive-discussion
1 messages · Page 151 of 1
I don't have icestorm for cryo yet, only overclock I have for it is snowball, and ... I think that one isn't dependable
Havn't tried this one yet
I am determined to pull off this dive solo
@lunar musk ?
He spammed this in every single chat
the mods are fast
Well maybe it was also a scam who knows
playing dd second map with a shitty internet host was stressful as fuck..
almost couldnt get in the pod cuz i kept teleporting around
Lol
not again
Are you sure it's the host ?
more like a general region problem
connecting from hong kong to mainland china has always been shitty
low ping but ridiculously high packet loss
Oh dear yeah given the area i can understand
No i don't think they add up
okay, nope, going to do this with friends insetad... just way too many of these bulk dets in area two of the DD... how bad is area 3 anyway?
Solo edd ?
even though half the team were bronze greenbeards, they did good
nah, four dwarves
good greenbeard experience
Yeah that's the thing if this one is easier then it's an excellent way to introduce them
to edds
So, I saw the mission types, modifiers and locations this morning
What do the peeps say about this weeks double D's?
Ez, medium, hard?
Hell on Earth?
normal DD ez, EDD below medium
normal is super easy
normal ez edd ehhh
the worst part is honestly the first, sooo many projectiles
and 2 of the most dastardly-placed cave leeches
second stage of the normal dive is almost absurdly vertical
ezpz for solo scout but gunner will have problems without a driller or engy
Wow this week's edd was ridiculously easy
Yeah, no salvage or PE too
hey guys im looking to buy this game is there something i should know before getting into it? is there loot / progress built into the game?
ask this in #drg-chat will get more replies
but in short, yes there's progress
cosmetics and upgrades to buy, and cosmetics to find randomly
@limber storm Thank you!
np
a lot of people will say that EDD's are easy, but it's just so impossible for others
I mean when you have been playing drg for months
It get easier
You have access to all of the perks all of the mods and ocs
Ofc it will be easier
how are the EDD's this week?
Well there is no PE and it's macteras and regen bugs
Fairly easy and the 1st stage has an anomaly but no mutators
PE as last stage isnt so bad as long as scout and driller dont move like slugs and engie/gunner keep their killing pants on
True True
Also i think they changed something with deep dives pe
Like before it was the total deep dive timer that was taken into account the the spawn rate of the PE so you would start with endless spawn from the get go
I don't feel like it's the case anymore
Didn't felt like that last week
most of the EDDs aren't bad if your teammates don't take forever to perform the tasks at hand. You can't sit still and do nothing and expect to get by. You gotta pull your weight or the whole team suffers.
Some of the edds were like that though
You could still stop and type out of edd topic stuff
bronze "greenbeards"? promotion level hardly indicates their experience
a lvl 50 "greenbeard" that has played haz5 since completing the assignment is wayyy better than a lvl 500 who mostly plays on haz 3/4
This dde was allot easier to solo, hated that mactera plague tough. I barely pulled it trough 
Oh god yeah at least they take x2 fire damage I think
Ye i think that too
My minigun is massively built to swarm control to the point I can hold back swarms on my own but macteras screw me up
Tough luck.
Yeah luckily my teammates try to cover that
I keep the glypids off us and they keep the Macteras off me, works pretty good
Yus
Deep dive stage 2 has a good layout. Very interesting.
Fairly easy and the 1st stage has an anomaly but no mutators
@storm bison What does 'PE' mean?
Point extraction
Well, EDD was going well
Few downs here and there
But the moment we got to that huge hole room in stage 3, a mactera swarm spawned
And then the dreadnaught showed up.....
oof, people trying to powerlevel their bronze 1 characters in elite dives is the last thing i need
tried like 5 times to do an elite deep dive online, but always failed
tried it once as a solo elite deep dive and did it first try, did take me a while though XD
so how is the edd stages looking this week?
I played driller for this one because the other classes were taken.
I got obliterated. I really just can't kill anything on him at the same rate as gunner or engineer and I was constantly out of ammo on Subata. Just going to have to just not play him anymore for the dives.
sticky flames me düd
what weapons should i use for scout in a deep dive?
literally all 4 are good
personal preference mostly
g2k bom is popular
i personally like m1k blowthrough electrocution
use the weapons you are most effective at using for the hardest difficulty

Driller sticky flames=god
You just have to get used to shooting at anything the enemy might walk on instead of the enemy itself
And kite
I was using the unstable sticky flame OC with slowdown and max duration, just wasn't that useful for this EDD.
Was it just me or was this DD much harder than last week?
The second stage was painful to get through with the bulk detonator in those small tunnels and Karl help you if the team was in the well
I usually solo EDD with sticky flames + bouncy EPC
bouncy EPC is great vs the fly boys
@junior fossil is there any difficulty variance with only one person in?
the game does scale depending on how many players are in the game, both in hp of enemies and swarm size etc
solo also means you can fully rearm twice with every supply drop
but you would have a limited number of times you can go down depending on how you mod bosco
a good tip would be to keep the mining skill on bosco as he can bring you heavy loads like eggs from hard to reach areas
also taking a team based active would be pointless so you need to take a 2nd active that isnt field medic or shield link
usually when i play solo i go with hover boots + beast master or dash
I want to like dash but I always forget to use it
And then trigger it by accident at random times
yeah it's a bit clunky
highten senses can save you aswell, iron will can end up as an extra revive
To be honest, see you in hell is rather nice for solo
Bosco's scare happens at the start of the revive, so enemies are usually back on top of you by the time you're up
But see you in hell keeps them off you for a good while
it can also kill some of the enemies on you
most
I really like it on driller for the passive though
who needs scouts anyway
There 'was' a scout he left about 10mins into the first mission after being downed, he didnt bother to light up the room or anything 

I always welcome competent scouts.
Just did the EDD, first mission was a cakewalk
the second mission was only hard because we took too long to pop the eggs and the room ended up being more crevasse than floor
The third was tough, the macteras weren't so bad but the goo bombers were killer because it's a mining map and there isn't a lot of room
it was close and it took an iron will but we escaped with all 4 dwarves
wow. what the hell is up with DD stage 2 this week?! 😂
really tight/vertical map and then a bulk detonator spawns as soon as i pop the dreadnaught?
Just finished my first deep dive with a team and it was awesome. even if there was a bulk detonator or two. 😁
Anyone still struggling to finish/ or haven't beaten the Deep dives this week, I am willing to help those who need to get them done. Not gonna say i'm a pro, but i'm experienced enough to assist with getting the job done
Has it been suggested to allow dwarves to kick their flares on the ground after they've been thrown?
Yeah dax, the thing is that happens to everyone, I think its scripted to spawn a detonator on a timer thats random around the dreadnaught spawn, so if you kill it fast it might be separate
I tried out a new build that was fun
It was Crisper. With the Extra Heat mod and two Ammo mods.
It was nice
I felt like i had too much ammo
and I could BURN the foul xeno easier
yeah I use two ammo mods, I like it on haz 5
when ammo can be scarce because people arent managing it well enoughj
what is scout meta atm?
m1000 boomstick
gk2 bullet of mercy with boomstick
id say m1k and gk2 are both meta
Boomstick as well
Zukhovs maybe not
If you're solo you can go gk2
But in a team, you'll contribute way more with m1000
Boomstick is really good
For m1000 OCs go for either green ammo or supercooling
dont go supercooling
Tho ammo is generally better
the downsides are too big
But supercooling does delete stuff
also takes longer
It shreds dreadnoughts
and if you miss you lose a lot more
since you have less ammo
waaay to risky for the reward
And pretty much everything else
ammo is the way to go
If you're confident in your aim(or just think you're not bad, game isn't really punishing) you can try supercooling
especially if we're talking meta, ammo allows you to use it on all sorts of stuff, supercooling you can only shoot really big ones
But yea, ammo is better overall
its too crippling
Ehhh
I'd say you can still shoot medium enemies with supercooling, just take ammo upgrade
Unless you're used to just spamming your m1000 at every passing grunt you won't run out of ammo fast
supercooling is still a bad choice, your damage is doubled, but your ammos are almost halved, and you take twice as long to shoot as well as not being able to move while focusing
Even with ammo upgrade on first row still allows you to 1 tap grunts
so the only upside is a tiny bit more damage overall
your dps isnt increased, if we dont take reload in consideration
Always good to take supercooling when in a team
though bullets of mercy is darn good also
if you know and are sure the rest of your team can deal with everything else for you then yeah why not take supercooling
but its a very risky choice
high risk - big rewards
definitely not something i recommend if you want to be efficient
well not really thats the thing
thats why its considered a pretty bad oc
your dps isnt increased
if you miss you just take more time to shoot again
as well as not being able to move
Warning, there's a leaf eater going by the name of "Dylan" )probably changed by now) Tking at the end of deep dives.
What are you guys' Gk2 and boomstick builds?
lemme see
Currently my two go to setups are
Gk2 compact ammo with 2,2,1,1,1 (you can switch tier 3 at your leisure)
Boomstick jumbo shells with 1,2,3,1,2 (though some people are saying fear is buggy apparently)
Second setup :
Gk2 bullets of mercy with 2,2,3,1,3
Boomstick special powder with 1,1,3,1,3 (carefull tho the oc is apparently bugged out if you are client)
Tho i am waiting for the next wave of balancing to redo all my loadouts
Seems to be soon ish apparently
Yeah that seems reasonable. I haven't used GK2 and boomstick in so long, finally tried them out with OC's and they're quite fun
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
Question. I'm about to do my first normal Deep Dive. Anything I should be aware of?
the main difference between a DD and 3 regular missions is that you retain ammo, health, and, more impoirtantly, nitra between stages.
so, try to find a healthy balance between wasted time and scouring for nitra on any given level.
entering a stage 3 with 500+ nitra feels almost godly.
you can do anything, spend anything, it's amazing.
knowing when to resup is key
sometimes its better to start the next mission and resup right away
that moment when people call down resupply at max ammo because they want to heal up only to go down a minute later
big brain plays
the bullets are for preventing health loss guys!!!
i've grown up in a poor family, so the main struggle for me is resupping when i'm above mid in any tool.
like, 'what i can't use sup can now, i still have 1 extra nade to spend'
but overall when you try to even out your expenditure, and everything drops below half more or less at once, that's the perfect time.
sometimes you just have to bite the bullet and tell yourself that if you don't resupply now you'll run out of ammo before your team needs any more and it'll be too long a walk back to get it then
I'm not sure where to put this but I can't play online at all. When ever I try to join from the server list it just spins and disappears. Anytime I try to join my friend it says "Multiplayer session ended". Idk what to do I've had a terrible time trying to get this to work. Any help is greatly appreciated.
@wraith shard maybe dumb question but drg might need to update?
I figured it out it was a teredo problem
Have seen a fair few rando dwarves that never go for sugar
they rather use up a supply instead 
was it just me or this week's EDD was slightly easier than last week's?
easier indeed, considering it was magma core 🥔
where the ground can eat you up
almost done with the third stage and a swarm arrives
dodging bullet hell of mactera spit when suddenly an earthquake happens and i'm legally obligated to slow down to a crawl
well could have been a pit opening under you too
i've learned to dodge them
cryo grenade 💯
the pits opening up under me isn't an issue to me, my main thing is the slowdown
sandblaster corridors and glacial strata atleast just disable your sprint, which is okay
but why do the earthquakes halt you like that jeez
you can't even predict or dodge the slowdown
The hazards of deep core mining 
all worth it for those sweet sweet overclocks
which i can't even craft because jadiz crisis and me having absolutely no croppa
anyhow, what classes do you guys use for your deep dives?
solo deep dives
I don't do solos much, but if I did I'd probably go with engi
Ditto, been looking for a good time that hasn't come yet
might try to duo it with a friend but I'd want to know what the setup for it is so I can deal with the awful lag that we always get for some reason in advance planning
and if engi/scout works
this weeks EDD wasnt too bad, even though it is magama
was pretty overall easy elite dive this week
this week's edd was pretty easy all in all
did it with buncha greenbeard and they did absolutely fine
idk i wiped twice on the edd both on stage 2. we got fucked by RNG both times, one gave us a spawn during our dreadnaught and then gave us a bulk on top of that. after cussing at rngesus tried running it again wiped exact same spot due to exact same thing except this time it spawned 2 bulks right on top of each other just as a big "fuck you" right back to us XD lmfao
gonna try and run it again
is there an option to make the mule not follow you everywhere
what is the current scout meta?
yes
well I'd say at the bare minimum anything except phero. Cryo and IFG are both a lot more useful right now.
shrug, I switched and never looked back
dont need no phero grenade to get the job done
OGFASA its supposed to spawn a bulk around a certain timing, maybe you guys should just rush the dreadegg right after the swarm when spawning in
@lament pecan check the last experimental changelog
It was
You could still see the green goop effect
It's just that now since there isn't too many bugs getting pulled any trigger happy engy will probably blast the nade effect in one BC attack
wat
im confused
from my experience, the problem was that i would throw a phero into a group of like 10 grunts, and 3 grunts would still continue to chase me even though they all pretty much had the yellow-ish phero effect
like even in groups of 3-4
phero wouldn't work consistently
or it would be delayed
and only start pheroing after 3-4 seconds
That's because of the way they changed ai behavior
Basically they keep you as the target since you are the closest one
So you basically need to throw de nade then skedaddle in the other direction
ooh
hmm
so its not a bug with phero
just a change to ai which indirectly hit phero with a double-whammy
interesting
ill give phero another try and see if it works if i throw it from long range
its like lure
ive not done a deep dive before, should i just jump in or should I be looking up meta builds first?
just jump in
regular deep dive is hazard 3/3.5/4 or something
the only difference is, instead of a "secondary" obj, its a primary type objective, resources carry over, and its 3 maps long
alright cool
fuck that was tense
I also just did my first deep dive. Went pretty okay, no real problems or fuckups
how much more difficult is the elite one?
Normal Deep Dive is Hazard 3 / 3.5 / 3.5
EDD is 4.5 / 5 / 5.5
In other words, are you able to do Hz5 without a problem?
If yes, you can do EDD.
Moving as quickly as possible while grabbing as much nitra as you can, at least enough for 1 resupply going into next level
And honestly, don't bother with gold.
yeah its the same strats for any high risk haz 5 mission, like lethal haz5 or oxygen or parasites
fast, manage resources, use resources if needed otherwise save them for that rainy day, mine only what matters, leave people down if you can get to the drop pod without them, stick together, communicate, fight together and choose the right places to fight
@static hound sorry but you're wrong
Theres one aspect of your strategy that is bad
LEAVE NO DWARF BEHIND!
please do leave dwarf behind
don't go back for this one guy who died 19 times during the dd
Because of EDD timer I'd say the critical difference between them and h5 is that rushing is mandatory to survive
So don't bother with gold, get all nitra on your way, do objectives and proceed to next level
@left nest
group for waves in a spot that's easy to defend and easy to escape from
nitra is the most important mineral
keep your hp full
don't call ressuply in bad spots
friendly fire is actually a thing
do obj don't fuck around
DD stage 2 was nice and vertical
took some planning to make an escape route without driller
leave no gold behind, we got nice score of 1100 gold in DD
Elite DD (hosting eu) Pod 7
@storm bison nope pretty sure phero is just bugged lol
i was at least 10m away from bugs
and they just keep comin
maybe a couple stopped to fight each other
Really ? Well Damn
Might be worth a try to hop in the experimental channel to talk about it
what's the EDD this week?
Haven't checked yet
1st - 6 eggs, and hollowmite
2nd- 2 dreadnoughts, 2 eggs,
3rd - 2 mules, hollowmite
magma area
1st regen, 2nd ? , 3rd mactera plague
So I get that this probably isn't the biggest issue in the world, but the deep dive loading screen is driving me absolutely bonkers. As seen in this video https://www.youtube.com/watch?v=PQOzDxmzT40 the depth value displayed near the blip that represents the drop pod starts out positive, indicating that we are above our depth reference datum. Then at 1:52 it reaches 0, meaning that we have arrived at our depth reference datum, but this location seems so arbitrary to select as a reference datum and it's driving me mad. The reference should be back up at mean sea level or ground level, so that value should always be getting increasingly negative as we get deeper. The current depth datum could potentially be the target depth, but even then, target depth shouldn't really be set as a depth datum and if it is, then the loading screen shows us surpassing that target depth. It bugs me every time I look at it lol
NOTE: There is stuttering/lag in the video because it is recorded during gameplay while game was running on single core to keep loading screen going. Sorry about that.
During the hotfix galore (14 hotfix patches) of Update 25: Endgame - Part One, Ghost Ship Games changed sou...
lol
These are the issues that matter
sorry kiki management only promotes dwarves who dont die so I adhere strictly to their operating procedures so I can be promoted to a leadership position for the sole purpose of giving life insurance to all dwarves employed by DRG
can i reset my perks?
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
i dont think so but there are more milestones than perks available
glad i did the edd before the hotfix that was released just now
Finished my first EDD. I just wanted to see if I could do first mission solo for that matrix core.
I haven't even finished a single haz5 mission yet so I guess I'm ready to try those too 😛
yeah, there's 43 extra points than perks IIRC
i might need some help for solo speedrun elite deep dive, any help?
as the mission control said, theres only 24 hours left
Hi what are these circle vault looking things in the grounds of the mule missions?
DISCUSSION! Should flashlights be buffed? What do you people think? Yes or Yes? Only yes answers are permited 🙂
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
DISCUSSION! Should flashlights be buffed? What do you people think? Yes or Yes? Only yes answers are permited 🙂
Yes, I do agree with your suggestions, my dear fellow miner 🙂
I certainly wouldn’t mind a stronger light
but thats what scout is for
The headlamp isn’t going to light up a whole cave
What's the go to nade for scout nowadays?
IFG
cryo still gud for freebie revives
Anyone up for an end of week deep dive?
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
alright lads, lemme know what the dd and edd missions are so i can put them in my archive
Deep Dive is in Dense Biozone
Elite Deep Dive is in Glacial Strata
will attempt a solo DD now
hmm my deep dives still show last weeks and the countdown timer is negative lol
restart the game
Why does the EDD say glacial strata when it's in the magma core?
Should be pretty easy, thanks for posting
No it says they're this weeks. I'm even getting new blank cores for them.
Deep dive machine broke
weird lol
It says glacial strata on the terminal but when I go in it's magma core
Were you ingame when it rolled over? Because that usually causes issues and you should just restart the game
EDD incoming
https://i.imgur.com/wfCTUJr.png EDD(LAST STAGE PE WARNING)
PE on 3rd stage w/ Low 02
Urgh..
Oh, and EDD too..
whats PE
Point Extraction
ty for the edd missions
EDD is glacial, what is DD? Dense bio?
Oop
Just saw max said it
@uncut raptor thanks bruv
np
fair warning with the PE on the DD, the morkite is in awkward spots
shouldn't be a problem if you're playing with a team or solo as scout, but i always do these as driller
so it was a bit of a pain trying to get to the morkite
Is it me or are the deep dives getting easier? We need an Elite Plus version now at hazard 5.5
The final stage of the EDD is pretty hard with the horror putting that pressure on.
The DD stage 3 the low O2 really isn't too bad a problem the aquars are in decent spots
first stages were easy on the EDD but then we got wiped by two bulks right after getting of the droppot
enjoy this week 3rd stage edd lol
glacial strata 3rd stage PE/dread with haunted cave
if you want to sort out leaf lovers it's pretty good
the jellies are the worst part honestly
jellies ?
the shocking things
naedocyte lol
a friend of mine calls them brain blasts cuz they look like brains
well they have that metroid-ish feeling
3rd try on this week's EDD, 3rd fail at last zone, It's pretty tough
To be fair, I always started as 4 and ended up as 2, last gunner left because we said we don't pick up gold
what kind of leaf lover were they???
there is no reason to mine gold in deep dives at all, unless you have pots o' gold
They need to lower the spawn rated!
i mean 3 waves at the same time?
Over kill much??
needs more waves
the misson Point Extraction in deep dive is just over kill with soo many enemies spanw in can we pls ! lower it
haunted cave monkaS
2 negative attribute!, non stop swam spawning, 2 radom detonatiors and the map complex is just!! F****
that last cave
Yeah, it's a doozy.
third stage in EDD is rough
three tries, three fails
but to be honest, our scout said she was playing on someone elses account and didnt know exactly what to do
i feel like its another gunner carry dig
gotta kill and gotta kill fast
or you get swamped
That's pretty, I try to host a lobby for the EDD, and my first player that i got, was Chinese! I want Americans not foreigner's, like hello?
lol
well you're playing on asian tz
I most certainly am not!
you definitely are
a least not since i last checked
its 3
eastern
and 11 west
actually i guess not chinese tz
hmm
european tz?
yeah thats weird i guess
imagine living in central
Well i did play with some folks that live in Australia before
texas?
No Maine
I'm can't remember if i know anyone from Texas, but i know a couple of Australian people, as well as one from Spain
EDD this week - easy?
folks are saying stage 1-2 are easy, but stage 3 sucks. I'll take a look later.
Ghosts +
always makes it terrible
the horror is laughingly easy to deal with. Just figure out who it's following then they kite it the entire time.
in general
grabbing the aquarq isnt the problem either, unless scout and driller move like slugs
is it best to deal with the dreadnought asap or get all the aquarq first?
id say kill the dread first
yeah, it's right next to the minehead so getting it early means you don't risk popping it later
I usually go for the dread after the first announced swarm.
Treat dreads like machine events
either do it after the 1st or 2nd swarm, like immediate
or mentally writ the game off as a loss
Did anyone have an issue where they lost the ability to control the character on the third stage of the deep dive?
I loaded in and me and another person had an issue where no inputs were being accepted
Couldn't even press Esc
https://media.discordapp.net/attachments/636938619969470474/697913940713275482/unknown.png?width=1171&height=677 that last mission is just madness but pushed through 🥔
@wind nest How did you guys manage, we and my boys got cluster f'd!
3rd mission made me failing twice after 1 hour + run. Feelsbadman... That cave is just some real shit
@quiet wyvern we would have lost except, I had iron will 🥔 quick revived the scout and gunner - though by this time we had one more
to cash in whilst a detonator, ghost and a 25% hp dreadnaught loitering about pretty manic!
we kinda used a quick tactic of gem capturing, I just drilled out the gems and threw them out for the others to bring up to the drill platform - 6 gems cashed then bought in the dreadnaught whilst I got the last one
volatile guts just makes it a bit easier, if you can group some of the grunts, you can group explode them
man, i never did any of that stuff, me and my team did it completely different
First time doing edd, doing 2 man run
Game would've lost if my friend don't have last stand and red sugar nearby
Is there any worse combo than PE ghost dreadnought at level 3?
yes
old lethal mactera
I've only tried the EDD once and failed stage 3
never got to the pod part, couldn't get the last jem 😦
too many bugs, and the whole cave in last stage is just s###, seriously!
pardon my french, but it's just not doable
get you a good scout if you find one, and do the dread asap
a good scout can survive in PE forever
I don't know any
I (scout) died in the end and my gunner is the one that ended it 
lucky
Phew I don't have to touch that mission again
but PE on stage 3 is often quite hard
so its not surprising you're having troubles with it
nor am i
Last wave is screwed on this weeks EDD
*stage
The waves don't stop spawning
We had the final aquarq and then we lost
i got some real good results with cryo grenades
this EDD is just beyond unbeatable
I got it after 4 tries 
got it first try but we almost lost twice so yeah not the easiest
lucky, none of us other folk are having any luck with it
Bruh I got it on first try with lads at #lfg
your joking
but a good scout can make a big difference when the edd is a bit painful
Doing this edd with randoms is so horrible lmao
if its too painful tho he wont save the whole thing
I've failed twice trying to solo it with scout.
This is indeed "The" hardest EDD by far, at least in the final stage that is
Inb4 sub 20 speedrun time in the next 3 days
um
It's hard solo, feels like you don't have any margin for error
i wouldnt call it the hardest
you ever experienced mactera plague with the old lethal enemies?
I mean you have 3 Bosco revives lol
It's a little bit hectic but I don't think it's too bad, the first two are very easy
back when lethal affected ranged enemies too
?
Pretty big room for error
that was in one of the first deep dives
mactera and lethal on the same stage
extremely painful
4 if you don't have self confidence
you'd be surprised how quickly those 3 revives go when you're trying to kite both a dreadnaught and a horror at the same time
We did the dreadnought after we get the quarqz
By then it was already 4/5th swarm
yeah i'd advise doing the dread asap
that's what my group tried, by maybe the 2nd wave we got it, and we then had all but 1
left by the 4th, but it got too overwhelming and we failed
The thing that got me on my fail was the bulk spawn while fighting the dread and kiting the horror
Oof
I had that too lol
yea, we had a bulk on my attempt too
Waiting for the pod then bulk spawned
yeah tho the one my team got got killed in 20 seconds
I think rushing dread after thinning the first wave and then just playing kite simulator with a decent scout and good aoe on driller/gunner makes it pretty manageable
First timer in EDD and done it first try 
The damage was insane
One swarmer almost drained my shield
great
the first edd is always one hell of an experience
My first EDD took me like 7 tries and then I joined the discord and saw lots of people saying it's the hardest one it's been in months
Really toughened me up quick for the following weeks
i remember my first, it was a magma core one, did it first try as Gunner, solo
Soloing edd as Gunner sounds painful
What is the final matrix core for this weeks EDD?
for every single deep dive
stage 1 - blank core
stage 2 - weapon OC
stage 3 - cosmetic
If you have every item in either stage 2 or 3 then you get a blank core.
they are not
the only pre set aspect is every deep dive will always follow the above drops.
Ah
bruh
every fucking time a new deep dive come out
half the people are " this is one of the hardest deep dives ever!!! "
ok
the map is pretty jagged
people are pretty bad at point extraction
and the game doesnt tell you how the mechanics work for that map type
not ez enough, you got a down there bud
So, I'm considering trying to solo Frozen Cover, what's part 2 and 3 like?
you means the stage objectiv ? or the feeling about the cave ?
stage 1 and 2 are easy and good feeling, the stage 3 is hard because the map is shit ^^
There's no Elim objectives, right?
Theres a couple of eliminate dreadnought objectives
that's the image found her
I completed the DD but the EDD I can't get stage 3 done, just 2 much
I've always struggled on soloing Dreadnaughts
That's my big challenge that I'm gonna have to overcome for this Deep Dive.
what class do you use ?
ok if you want to kill dreadnaught " fast" you can use the boomstick + jumbo shell OC to break the armor and finish with m1000
I don't have Jumbo Shell yet.
All the overclocks I get given are for the 2 classes I don't play. Driller and Gunner.
unlucky ^^
Yeah. It's annoying when I keep rolling a 1 on every single overclock in the game. XD
personally I find soloing the EDD easiest on driller, as I can just dps everything down
for the solo, scout is " bad" because he struggle to deal with the big wave but he is the fastest for speedrunning them
Well, considering my Driller is a whopping Promotion 0 level 4
That won't go well. XD
sounds like you need to try other class some more 😛
When I said "I don't play Driller" I meant I REALLY do not play Driller. XD
Lmao yeah it wouldn't, I main gunner and stage 3 of the EDD is a gunner carry, has to shooteverything and shoot them fast
Flamethrower is SOOOOO good at dealing with the constant swarmling swarms, the cryo cannon is brill if you can coordinate it
My mate uses the cryo cannon and will mark anything he has frozen for me to decimate
tbh for solos EDD stage 3 is bosco carry, because he can antigrav the
all the way
Can we please change the deep dive rules so that the player may join them if they have at least 1 promoted character, but not require a promoted character to be played..
normal deep dive is easy AF... you dont need a promoted character... maybe elite deep dive..
so right now I have to choose between wasting xp by playing a promoted character and thus not leveling my non promoted characters, or not gaining either assignment progress or matrix cores...
Just get your character promoted real quick?
Also, you could promote all your other characters too
These are both solutions
it's best to promote every dwarf atleast once
The progression in the game puts me in a situation where I have all my assignments done BEFORE I have all my chars promoted
So then you either can't play deep dives or waste xp
of course
I only played my promoted chars when I was forced to by the team comp safeguard when joining
so I was almost always leveling my unpromoted chars
So I have minimal wasted xp
and still I run out of assignments before reaching 25 with all characters
So I can't combine leveling my unpromoted chars with core farming..
How are you wasting xp? Xp is literally the solution to your problem.
Level your characters and promote them, the game is casual enough
Not really fussed with the stars, am all on silver but as long as a dwarf plays the class well its all good
ie scout not using flares or bothering to mine when there is a platform, or a engie not making platforms for scout etc
the promoted char requirement is not in proportion to the difficulty of normal deep dive
Hmm i suppose the optimal way to go forwards is to level the unpromoted characters only during weekly core hunt and resource assignment.
and do deep dives otherwise
the promotion idea I think was just to allow players to get used to the class' role
though randos on DD/EDDs you get the occassional clueless player or one that does not want work as a team player... or just someone that is not good at Haz 4 or 5 sort of missions
That 3rd EDD stage... looks like it was designed by a retarded guy with all the weird terrain. Small vertical map + Ghost + dread + detonator + endless horde + holes everywhere + leeches + spitballers + ice crystals in the way everywhere
Good old map gen.
extraction maps always have endless horde if you dont get all the gems in, more of a test of endurance
soon as you drop, get those gems in
so you are suggesting getting aquarqs, then fighting dread?
Get aquarqs until the first announced swarm, then immediately get the dread done. Then go back to aquarqs.
during that time a second detonator turned up lol
detonator, a dread and a ghost 🥔
since I was a driller I just went for the aqua the moment we arrived, drill + throw... Having a gunner was also useful, a line upto the platform - though if you dont have a gunner in the squad, its a spiral walk up
we triggered dread when we had 8/10
@wind nest It's a 7 aquarqs mission, how did you get 8 lol
5 potatoes
doing dread after the first wave
is better imo
if you're playing with randoms, harder to group everyone up and do the dread properly if you do aquarqs first
easier to do dread then split up to do PE stuff
ghosts are rarely problems on big maps
they're pretty helpful on big mining maps actually
helps dig tunnels lol
I think the mission might have been more harder if not for volatile guts
bruh i died to volatile guts so many times cuz i keep trying to melee
@lament pecan Yeah, we couldn't group everyone either. We failed because we were all waiting for the scout to finish his shenanigans for 5 minutes, then he got leeched. We had to go get him across that crappy map, to which point a horde came with a detonator then it was neverending to this point until someone accidentally started the dread haha. Game over
yeah, its hard not to melee
Really don't feel like doing this again
sounds like a crap scout you had there
usually with randos if the first mission theres signs of greenbeard tomfoolery, best to just exit the squad
Yeah, when I heard EDDs were pretty hard, like in Magma core with mactera plague, I often quit the lobby once I see everybody is level 30 or so.. It's not nice but carrying everyone then failing because of non-stop reviving is annoying
I guess there is no way to learn EDD until you try it
I mean you can say, if you can do Haz5 then you can do EDD as most folks say
I don't think I was the issue there lol, I'm level 580 with the most kills and least deaths. I have all the overclocks, it wasn't my first EDD 😛
Point Extractions get larger ambient swarms as time in the mission increases. Problem being, DD/EDD is considered a single mission. So a stage 3 PE starts spawning massive hordes because you're already 30-40 minutes into the 'mission', even though you just started it.
Which means you get swamped really easily if you took your time in the earlier missions, or have trouble finding aquarqs.
So yeah, Stage 3 PEs just suck in general
See, I like them because it's just insanity, you have to bring order from chaos to win.
@ivory sundial it sounds like you mismanaged your plan to have characters promoted on time for the weekly deep dive, should have just played double xp missions earlier to solve your problem yourself, nevermind you still have a week to complete all these assignments which can be done in a single day with dedication
as for PEs, if its true that EDD time limit counts towards the PE soft timer maybe DRG should fix that. Yes a lot of outspoken elites are going to argue that EDD is already too easy but the fact the game doesn't explain these mechanics to the player ahead of time is bad design since the majority of players dont understand even the basics of PE's timer
elites throw a fit if a map "Has to much nitra" never mind the fact most of em are playing solo so a map with anemic amounts of nitra say 2 resups is 'too much' for their solo scout play to be consided 'challenging'.
@near delta then again every map has "too much nitra" you always have more than enough unless you really are fucking around a lot even with a 4 man dwarf team
What are the mods for the EDD this week?
i don't remember any from the 2 first level 3rd level has the ghost det
maybe the second one has exploder infestation
but that's a big maybe
1 - Lethal enemies
2 - none
3 - ghost + volatile guts
I'd love it if mods just pin the pics that we upload of DD and EDD weekly.
That way people don't have to ask or repeat again what it is lol
EDD is brutal this week.,
only on Stage 3 for me imo, the other 2 stages were pretty easy
Yeah, they're not too bad.
But I've only had one group rally successfully into 3 and we waited too long to hit the dread.
I rarely do edds anymore, since I have all the weapon overclocks
True, I have them all as well, but i like to earn as many blanks as possible
I hate having too much of one resource without spending it
yeah out of 10 pub groups ive played with only 1 succeeded and that was the second try
Rip
Volatile guts is both a blessing and a curse
more of a blessing though since the damage you take only happens at point blank and the damage they take is like mondo damage and it hits in a larger area for enemies
deep dive sure was unexceptional this time around
I think I have it mixed up with some other mining missions in dense biozone I played mentally
yeah
yeah it feels like that
like, sure I love getting mining on deep dives! but on the ELITE ones
maybe deep dives need to be one giant map with like more than one negative mod?
oh god just saw the third stage of the EDD up there, glad I finished the milestone for EDDs last week
Finished it but it was a doozy
tbh the third stage of the EDD wasnt as hard as I thought it would be
there is plenty of nitra, aslong as you go around the back to the route to the egg leading up to the minehead you can have some time before the ghost comes after you
I see a lot of players in EDD not getting nitra on 3rd map
gotta stock up on those nitra, resupply before the 3rd stage for the initial rush out from the drop pod and all that
you'd think people would figure that out by now
yeah not everyone is a god gamer
sometimes the randomness can not be in your favor in EDD
sooner shield recharge or increased recharge?
imo sooner
usually you want to squeeze as much shield out in dangerous situations as possible
if you can dodge stuff for the 9 or so seconds required for increased recharge to beat sooner recharge you're usually safe anyway
yeah almost everyone takes sooner shields
it mathematically makes more sense to take them 99% of the time
is it just me or
the first 2 stages of the EDD were a cakewalk
followed by nightmare level stage 3
hardest possible main objective followed by the hardest possible secondary objective with the hardest possible warning modifier
Not just you, my team and I steamrolled through the first two stages, but were wiped out within the first 2 minutes on stage 3
You need to be really fast on EDD
Even if the first 2 stages are easy, you should still do them as fast as possible
Because PE is the worst mission type to have on last stage
i managed to steamroll the first 2 stages solo
then the third stage came and did rougly alright
but then as i was fighting the dreadnough the periodic swarm arrived and a bunch of stuff i don't exactly remember happened
i fell into the pit with no flares ready so i lost all my 3 revives there
then i got stunlocked by a blizzard and a slasher
Oof
You should've timed that dread fight better
Wait for a horde and then go for the kill right after
yeah you're right
thing is i had all the aquarcs and i didn't wanna stay there a moment longer
yea my and my team got cucked by the dreadnought cuz we fought it too early. ended up getting caught between the dreadnought and the horror
and then the blizzard came in so we werent fast enough to run around them
complete and utter wipe lol
You know for how hard EDD stage 3 is, it does give you a LOT to work with kiting wise. Granted the team that I just finished with got out by the hairs of the scouts beard because we all ran out of ammo after 5-6 resupplies.
the only thing that makes stage 3 hard except for being a PE is the dread
takes too much organization to get everyone together to fight it
plus the map is cancer
although it has a lot of kiting room
and if you don't kill dread in under like 2 min then you're probably gonna lose
similar to the last edd where stage 3 was a PE and dread
Quick question about gunner, which primary is better to use for edd? I used ac with splintering shells oc with the ammo build but on third stage it was taking far longer then I would have liked to kill grunts
but the last one had a way easier map to navigate so everyone was on the same page pretty much
ac carpet bomber or minigun lead storm are both s tier
lead storm nerf was kinda a buff lol
you don't want to stun praets anyway
and stunning glyphid grunts doesn't matter
cuz you're gonna pretty much delete them anyway
i would say lead storm is better on this edd cuz of the dreads
but honestly primary on gunner doesn't matter too much
in the grand scheme of things
cuz they turn around
Ah
anyway some ppl think exhaust vectoring is better than lead storm
so really, it doesn't matter too much lol
Cool beans
ROCK AND STONE!
For Karl!
for the EDD, the gunner that I ran with used Big Bertha with some rate of fire mods on for the damage. The quicker the waves die, the quicker we could deal with the dreadnaught
Who's Karl, anyway?
No one know's
This EDD is fucking impossible and whoever designed the spawning mechanic should be sentenced to playing this level for the rest of their afterlife.
the third stage is cancer incarnate
Third stage for EDD certainly surprised me with what it immediately threw at my team.
yeah. we got what was practically a swarm on top of two spitballers right as we left the pod
oh and a blizzard 🙂
No blizzard on my end, but we had the make-up of a swarm, a spitballer, acid spitters, a breeder, and one of those giant spawners
I've beaten the EDD twice now
people that say it's impossible are weaklings
first two stages are snoozes, and stage 3 takes just minimal forward thinking
focus the two spitballers on the left first, driller flattens the terrain around the minehead, then do the dread there right after the first swarm
We really need the actual hard edds back, doing dd is a huge chore and the edd can be equally boring. The dives have been very boring for about 5 weeks now.
Never finished a deep dive solo before and I'm trying to join a group for one, but I haven't had any success, even in the LFG channel. Any tips?
My tip, host your own and wish for the best.
After the first, like, 1 or 2 days of a new deep dive, people already did them and the ones that're left are the freshmeats and the ones who forgot to do them.
Ah, I thought they were repeatable or something, and I was reluctant to host due to a bad connection. Ah well, what do you think odds are of doing one solo?
Depends on your skill level. What haz level do you play regularly?
3-4 range
Normal deep dive should be a good challenge, EDD is only if the game doesn't decide to fuck you over.
Alright, thanks
deep dives are easier solo than with others just play your best char and do your best
I'll take your word for it
This last EDD was a absolute hellhole. The first two stages are a walk in park but the last one. Oh boy. I've failed it twice already, both times with a decent team. Both times we've barely made it out of the drop pod and got a welcome party with several spitballers, swarm and a blizzard 😄 I do not know if it's bug or a feature but both times we got an unending, hefty swarm of enemies. And the crevices... RNG sucks sometimes.
Tip for the stage 3 EDD, resupply and top off your ammo before you call in the mule and head for the drop at stage 2. You'll need that health. Bust out of the drop pod, gunner ziplines and start killing, engineer probably BCs those spitballers. Remain mobile. Stay still and you're dead. Perks to remain mobile is helpful with the deep snow / blizzard but not at all required. Know your roles and weapon strengths and weaknesses. And good luck cause you'll need it if you're playing with randoms.
Wasnt it that in PE the longer you stay the more swarms come
I was telling everyone to do dreadnought first, to do dreadnought after this swarm. But everyone was busy getting aquarqs
And at the end it was a spooky bulk, normal bulk, dreadnought and endless waves of enemies
Aye but noone came
spawn it and god find them
go*
its sudden and unexpected arrival has a way of focusing people on the task at hand
Could have done that but they were all over the place and didnt want to screw it up
we had a bulk turn up and wake the dread for us. Didn't end well
Oh for some reason the dreadnought spawned while noone was near the thing except me
Dont know how it happend
Maybe a c4 but saw no explosion
you can easily get all the aquarq you need by drilling in the room behind the pod
you should also take your fights and kite the dread there
the rest of the place is pretty much a death trap. make sure engie brings repel plat so you don't get rekt from behind
another thing i suggest once you exit the pod on stage 3 focus the 2 spitballer on the right
the bulk spawns at around the 10 minute mark I think
and if a bulk came, you'll probably want to blow the bulk up with the dread if possible. Easy damage and especially good with some engi BC shenanigans
I'm so glad a guy in the random team I joined said to do the dred first. Pretty sure we were all the only one up, at least once in that hellhole. Great fun.
Ziplines kept us alive, they were the MVP. Once the wave got dicey for me, I went on an aquarq scout, helped shorten our time in the cave. Also pulled some of the wave along on a merry journey.
As a newbie who just promoted for the first time (yay!), is there anything I need to do before trying a regular Deep Dive? It seems like a scary task!
Go to the bathroom. Hydrate. Breathe. Leave no dwarf behind.
(Regular DD isn't too scary for a freshly promoted dwarf)
Hey guys, how much time is during a deep dive ?
3 linked missions. @tall hedge Depends how long you take! Plan for 45mins.
Ok thanks !
I swear some people just can't be worked with
or some dwarves rather
At the end I tell them to focus dreadnought right after the first swarm and this dingus driller was still going at it with aquarqs even if the dreadnought was alive
I grow tired from edd with randoms
it is why I just solo them
bosco is great for getting things in hard to get locations
honestly deep dives are easier with bosco then teammates 8/10 times
and you have a resupply all to yourself
1 pod is 4 resupplies all to yourself
nitra spending isn't as much of an issue since by the end you should have more than enough
nitra is never an issue with edds though
Some did have nitra issues
With mineral patches spawning far into the 1st mission for example
IMO, for what it's worth, pull the dread right away and stick on him until he's half dead, then somebody start pulling aq's while the rest finish him off.
damn that was fast
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
thanks mission control
it's not like you sit in a room 24/7
yelling at us to get back into the uplink zone
hey the faction board next to the pickaxe station is it on Xbox?
Why I hate PEs in one image.
Just a little tip, if you playing scout, upgrade grappling hook's cable length to 30 meters, you'll save yourself countless of times, specially in EDD. Man I love than thing
Anyone who finished third stage want to carry me through it? Im playing engineer
I CAN NOT get a team capable of clearing the EDD. Every time they choke and fall apart on the final level. I ain't perfect, but between the hellish start that seems to throw a Bulk immediately as well as a swarm with the 2 spit ballers is insane.
I'm on my 5th attempt please somebody send professional aid.
Mayhaps if I fail my first solo attempt. It seems easier than I anticipated so far as I move to stage 3...
welp i'm probably not going to bed until a while so at me if you need help i soloed it with driller this week so i know the map pretty well
Im in CA, let me know if you guys go and want an engi
silver 1, iirc
imma sleep at work

Third stage was especially rough this week. (EDD) But my friends tend to get frustrated with the game easily, which usually isn't a good thing if you need to stay focused. We did it on the third attempt, didn't think it would happen since we didn't spawn the Dread until after the second wave and by then a lot of enemies were pouring in from all over. It was a lucky shot that brought down the Dread, from there we had to cheese it pretty hard to get the rest of the aquarqs to the minehead. I was downed 3 times as Scout, the rest when combined almost went down 40 times. Yeah. (Final count after all 3 stages)
I know exactly what needs to be done to get through the final stage now, but you DO need a team that won't choke on a Dread encounter. That thing NEEDS to go down as fast as possible, before a true wave spawns and the Ghost catches up to you.
Maybe tomorrow gents. I couldn't quite get it done as I had some unfortunate luck on the solo run with too many minis swarms for me to get the Aquarq properly mined and accidentally tripping the BET-C.
I managed to get all the Aquarq mined, but I hadn't touched the Dread and it was the 4th wave and I couldn't kill them all by the time the next wave was upon too.
@deft kite can you please share your solo edd driller load out ? Pretty please.
@wraith shard
21312 face melter
12111 homebrew subata
3112 satchel
2111 drill
axe
on the third level focus only on getting aquarq and doing the dread
on 3rd stage don't do other minerals as you should have more than enough nitra when you get there
also no you don't get gold lol
Just bullshittin lol
I see people going for gold when we need to get the level completed all the time
i mean if you're moving something and bosco has free time on his hand sure just pick it up as you pass by. otherwise not worth it
bosco is best sent for
on the 3rd stage, esp those who are far away from the minehead
no it's better to get them yourself and it is much faster
they are all somewhat very close to the pod anyway
except the first one
it is faster to pull them out yourself, but the ones who are far away, bosco can lift over
There are some below the minehead but that's because I had a team with me
the only one it's better to let bosco get is the one closest to pod as you will most likely fall if you try to get it
it is why I just let bosco deal with the aqua while do the other objective and then complete
all the other ones have no risk and you'll get them faster than bosco
I solo PE alot so I am just used to bosco carrying aqua while I am mowing down
bosco ability to fly really helps when it comes to moving heavy loads
he can also help the same with batterys and mule parts
just press x when he is near where you want him to drop it
yeah i agree he's great help when you dig them out and he carries them but you shouldn't sit on plat and ping him to get all of them
the longer you wait the worst it gets
yeah I forget not everyone has the haz5 mentality of I tell bosco to do something so I can do something else
what i'm saying is be proactive especially if you are running driller on this week 3rd stage edd because it what makes the difference
i'm not sure if that was a jab at me but i pretty much only run haz 5 unless i'm playing with a friend i know doesn't enjoy haz 5
no it wasn't, it was about the general public usually running haz 3 or 4, and I talk out of the mind of you just keep on moving and doing stuff otherwise swarm
often time you can move and do things while swarm too that's why c4 stun on driller is great
detonate c4 press x deposit and start moving to the other aquarq
you nearly always move around in haz 5, if you stop mining or shooting, you would run out of ammo :3
mostly yeah
@deft kite thank you. I've failed two times on 3rd stage as a engineer, now it's drilling time.
Third Stage PE is just straight evil
Did they even ever fix the spawn bug where the PE starts with the timer of the entire Deep Dive ?
spawn bug ?
pretty sure pe is suppose to have constant swarm it's just enemy production on 3rd stage deep dive is higher than usual because because it's haz 5.5
From what I’ve read it is most likely a bug. PE missions spawn „ambient” enemies all the time, with a short breaks in between. This pause time gets shorter as the mission progresses, so after 40 min or so you get basically an unending swarm (with normal swarms on top). The problem wit DD is, that when you start a PE during a second or third stage of a deep dive, the game adjusts the „ambient” enemies to the complete deep dive time. In the case of the current elite deep dive, you start with constant stream of enemies unless you’ve speedrun the first two stages. The amount of enemies we’ve had during our runs, was so ridiculous, that the enemies were de-spawning on the approach 😄 it is sometimes quite fun to play PE like these, it would make a pretty enertaining mutator!
Well, that explains a lot.
Would be epic if that gets fixed though
Another thing I have noticed is that sentry ammo gets refilled between each mission in dives
OMG, this explains so much about this week's elite deep dive
When me and my buddies went in, one of them started joking about the last leg being haunted
We got really mad at him
ROFL
Oh shoot
See I just died on my fourth attempt at the EDD
Every single time it's because the wave size / frequency rate is so high there's. No Pause
We all literally had gone thru it separately and had the exact same problem right out the gate on the third stage
That's interesting tho definitely something I'm gonna keep in mind for future reference
Still nearly beat it that time tho ! Definitely doable just tough as shit
That was the farthest we'd gotten, all the Aquarks and half of the Dreadnaught's health, I'm def gonna try again later
I'm pretty sure the stage 3 PE thing was fixed a while ago, if it ever existed
It's basically a myth at this point. Stage 3 didn't feel different from any Haz5 PE map other than the odd spitballer spawns at the start.
I don't think it was ever fixed



