#deep-dive-discussion
1 messages · Page 149 of 1
Yeah people leaving EDDs is a pain
Had the gunner and engie leave at the beginning midway thru stage 2
That's bad yea
You should really look into getting permanent teammates to play EDDs with
It'll tremendously increase your enjoyment and success rate
Even 1 is already good, since duo edd is the easiest edd can be
I dont really enjoy them at all, I just want the rewards
Since cores are not something you can easily farm on a daily basis
But oh my god I hate EDDS
True, but if you don't enjoy them, is the reward worth it?
Well I do want them
Especially when you don't even know what the reward will be
It can be a waste of an hour for all you know
Like is been
Just do regular DD and the Weekly core hunt if you find EDD to much of a pain
Havent successfully completed an EDD yet
If you don't like edd, you can just do regular dds and weeklies
I guess
You won't lose out on much
Oh it is in the long run
What are you running against?
It takes months to get everything, or at least what you want if you arent lucky
You're not short on time for this at all
And you only need to complete 2 stages of dd/edd
To get the cores that affect the gameplay
I care about the cosmetics, I mostly do haz 4 and 5 which I can beat easily without overclocks so I dont really care about those
Then just get the first stages done and only care about machine events
So make it like you can pick which reward you want at stage 2 maybe?
Kinda like when you finish a machine event
But you dont get to pick a specific dwarf
Just like when you reach a new forge level
Devs pls
Why do you hate them? Difficulty? You mentioned you play on haz 5 and I think haz 5 is harder than most EDD stages, in most cases at least. (if RNG isn't too bad)
That being said, magma core is always the most difficult one imo, no matter if haz 5 or EDD
Haz5 is easier than EDD, but less commitment.
Also, the difficulty with EDD is the playerbase.
Haz5 playerbase is self selecting for skilled masochists.
EDD playerbase is any player with a pulse that wants a 3rd set of cores for the week.
Me^
I dont care about speed running, or skill or anything I just want the core
I can have my own fun in normal missions
I had mixed experiences. Some levels on haz 5 were really hard, other weren't. Same with EDD's
It depends very much on the team too
EDD is harder primarily because the playerbase is worse, and a longer mission presents more opportunities for getting into a clutch or lose.
I wish the deep dive system had something more to offer for veteran plays that find haz 5 too easy
Well normal missions on haz5 still rely on rng
Rather than being easier than haz5
But the inferior player pool quality is the primary choke point.
Unlike edd where you can just learn the map and rush thru it
I would like a weekly haz 6 challenge xD (doesn't really need rewards, just for fun)
^^^
Dont tie reward to these stuff, leave it for the people who want a challenge
It's why anybody with a pulse tries the EDD.
Exactlyy
yeah I agree
You want power creep cause the game is too easy? Fine add more challenges, but don't add limited rewards to it
You will inevitably end up with the issue vermintide had with cata - no one will play it if there's no reason at all
All you need for it is some gate that players have to prove themselves to pass
No lol
What's the point of speed running then?
Adding a leaderboard to a game like this is a horrible idea
It's just who hacks the hardest.
Or maybe just add a board where names are listed who beat the weekly nightmare challenge
Lmao ok fair point
It won't hurt anybody.
I just want my cores man 
But it'll just be the hack olympics.
This topic has already been talked to death so I wont say much, but rq there is no anti cheat in this game and adding one isn't worth the time any other reason can be summed up by taking a look at how the time investment of adding a leaderboard worked for vermintide 2
I never thought I would encounter a cheater in this game but I did
There are tons of cheaters for some reason
it's just sad. Why do you need to cheat in this game
Also, I don't want to see the game hard gatekeeping. Better method is just lobby filters and public stats.
To get the EDD rewards maybe? Ik heavily thinking about it
They aren't that hard to get...
For you
Well each for their own, but when there's a reason to leave a game, it's when someone's cheating
Just find a decent group, use lfg if your having trouble there are people who will help. Resorting to just hacking the game to get cores is ridiculous
Like I said, I dont care about winning the EDD or even participating, I just want the core
Which class do you take solo for EDD?
I have tried all
I'd say try to stick with scout. Most times you can stand on nitra for supply, which gives you a lot of pheromone nades
and just rush the objectives
Honestly if people just learned how to run point extraction properly there would be a lot less people having issues in DDs
True
This weeks is a bit tricky with the bulk swarm but if you know about it beforehand it's easy
I think the fissures are more tricky. In a run yesterday, the spawn room in stage 1, where we fought both dreads, was a room of doom towards the end
Magma core 
and the fissure under the box in stage 2 means doom as well xD
its the hourly "let me tell you how much people suck and how much i am better than you" rant by feelzecringe
I just experienced the black box fissure in s2 and that fuckin succkkkked
not only that another fissure opened under our resupply too
@kind geyser Could you tell me the time that you took to get to that black box?
are deep dive rewards per miner or per account
once per week, per deep dive level, per account
I don't think we had any fissures on stage 2 of our EDD.

I didnt see a fissure happen on any of the 3 I ran, but without being able to nail down how long people are taking before they happen its impossible to say wether its just luck or not.
I assume thats why Marchallmo wants to know as well
What are fissures based on? It has to deal with where the players are right? So timing would just be one component
I don't think fissures are seed-based because they are definitely happening in different places when I ran it the second time
they are based on where players are standing but the question is wether the one for this deep dive can be routinely avoided
because that would make it much easier for people who are having trouble this week to complete it
I wonder if you could avoid fissures, when you place the box on a sky bridge of foam pads. So it would stand on floating pads (connected to walls) and not on the ground
It would require some work by driller and engie though
Just remember don't place more than a 100 dwarves in one spot...
hey I intentionally abort the intro mission, since didnt want to play alone, is there anyway to redo it? and if yes, anyone want to join me? :3
there is a terminal next to the medical room saying "launch tutorial"
but you can only do the tutorial alone. It doesn't take long though
I joined a game for this weeks EDD
any advice for this EDD I ahve yet to find a group that survives the black box
Everyone was correct for their thoughts on it
Come on its an easy EDD - Do the black box right after the first wave.
Dont wait a second
Every group I have found has died on the black box
What is the engi doing
Why the Gunner is not putting shields
why the scout is not using pheromones
4 Pheromones is a lot of time and room to do the black box
2-3 shields the same
Engi could do the entire thing alone almost
the black box keeps falling into a fire crevasse for me LMAO
solo scout seems almost impossible for black box tbh
cant beat it
did DD and EDD just go down for anyone I try using hte terminimal and it says no games found.
I see games.
Nooo...
Second part of the DD and it crashes on PhysX.
That's the first crash I've had from DRG since reinstalling.
This might be one of the hardest elite deep dives ever probably.
to those who have cleared it this week
what hazard level are deep dives?
just about to do my first after promoting a character
Afaik:
Normal ones are 3.5, 4, and 4.5
Elites are 4.5, 5, 5.5
normal are 3, 3.5, 3.5
i completed edd on first try
driller made a bunker for black box
i don't remember if we had a fissure below it though
stage 2 is a pain in the ass though
took us an hour for the whole edd
Experienced engineer mains: how do you survive as engineer under extreme pressure on haz 5, im having trouble surviving and clutch as engie on haz 5, i feel engie lacks a "Oh shit" button. Gunner has shields and zipliens to escape situations, scout has phero and grapple, driller has his drills and powerful CC flamethrower
As engie its the only class I can't consistently clutch out haz 5 games without choking
Well you can always use dash
Yea i run dash plus second wind since engie sucks at running away
It's not a "super" clutch thing but it help
I also run out of ammo way to quickly
flamethrower and carpetbomber AC have immense ammo to dmg ratio whearas I have 11 nades and a shotgun that does good dmg only to weakspots
I chew through ammo like 5 gum
That's a prob inherent to the engy sadly there isn't enough ammo for him hence why most of the ammo ocs are popular for him
Also i can advise you to take iron will on the engy
ugh, feels frustrating when we lose a game simply due to the fact of engies lack of egress options
It can be usefull at least more than see you in hell
iron will + vamp or just iron will
only iron
unlike the driller you don't have much in the way of close quarter capability
Like....driller can use vamp via his drills/axes/pickaxes
But isnt the self revive like really good?
Also I feel the lure is underwhelming, is prox mine better
Well you could but then it's obvious you need to build your engy for close quarter aka berserker/iron/vamp/thorns/friendly
prox and plasma if you have friendly perk
I pref having the friendly perk on my engy since he tends to have a lot of explosives
prox mines blow up three times each
they're wonderful
your best panic button as engie is PGLing your own feet
Should I throw away second wind for friendly?
imo second wind sucks right now
yea I only use it as a niche to out run dreads as engie
friendly is always a safe pick, maybe not the best or anything but less damage from teammates is nice if they get trigger happy
what's your warthog build?
solid build
are you reload cancelling? that can help retain shotgun uptime in panic situations
yea after i realized I could do that I switch to mag size instead of reload speed
no oc on the PGL until I the ammo boost one
also fire on the PGL or armor shatter, both seem useful when used
armor helps me deal with praets when they refuse to turn around and fire is usually better when we get overwhelmed
hey i wanna ask if this is bug or not
when you look at "Dash" it says ignore all slowdown effects
but i still gets slowed when i attack with pickaxe or get hit by Slasher
It’s when it activates
If you are in slime and you dash it gets rid of it
Armour break is less useful for breaking armour and more useful for not having the downsides of fire, but fire has some high positives as well (praets butt has no passive weakspot damage so warthog does the same damage whether you shoot the praet in the mouth or in the butt)
Interesting
you know how you get slower for few secs when you hit an enemy with pickaxe?
i tried attacking one
used Dash
but i was still slow
well it was only a little bit faster
but it was still slow
I don’t think it affects that
also the slasher's stun seems to slows you down no matter what
Pickaxe slowdown is part of the actually motion whearas slowdown is a status effect
fire on PGL artificially increases kill radius because the burn DoT is higher than the damage you loose from turning it into heat, so it can deal more damage and kill a larger group but it doesn't deal the damage instantly, meaning the enemies will still be wandering around for a little while attempting to eat you before they burn to cinders
Yea It’s a stun not slowdown I believe
this fucked me over a lot on high diff
but what it does is slowing me down
not actual stun
🤔
fire on PGL also reduces damage to dwarves because it doesn't have enough heat to make you burn, so it's a lot safer to fire at teammates and your own feet, but doesn't kill the enemies instantly meaning it wont save you as well as armour break
Are there downsides to the fire PGL I can deal with the linger they don’t last that long after being on fire
Less damage to fire resistant enemies I guess but they're all big bastards in the first place that you wouldnt use PGL against
Fire also makes it kill mactera
i do use PGL on Dreadnaught tho
Which can be useful for swarms
Armour break mods dont affect dreadnaught armour
oh
Otherwise armour break mods would be too meta against it I think
being able to do like 500% more damage would be huge
Armour break on PGL is better against dreads anyway though, cause fire pgl halves your explosion damage to burn them and you cant burn dreads
So it's still the best choice
i don't really use fire damage mostly because of personal preference
i like bugs to die when i fire the nade not slowing burning them
i'm not a driller tho

afaik dash should affect slasher stun, but it might be an exception?
i just wanna know if they intended it or if it's a bug
Well it says slowdown effect but that’s misleading because slowdown is an actual effect and I don’t think It’s describing anything that can slow you down but the status effect slowdown
It’s the boot symbol
The stun slows you down but that’s a different status effect it has stars
These specifically say slowdown
Whereas this says you are unable to act or move
Hence why when using dash while stunned does not work
Because there is no movement speed slow down you are technically stunned and dash only removes slowdown effects @ebon comet
But even dash doesn’t remove web slowdown only during the dash itself it can’t negate the webs
but if it says i am unable to act or move
doesn't that mean i also shouldn't be able to use dash in the first place?
actually my memories are vauge in this one too.
was i able to use it while stunned?
i do remember being able to move in really slow speed tho
without the dash too
afaik you can dash out of slasher's attack
and should be intended
i think slashers attack is mislabeled
dash prevents all slowdown effects
slashers only slow a dwarf, even if you get the stun symbol
iirc slashers were added before the slowdown symbol started showing up
bugs used to not have the slowdown symbol when walking through goo, even after they added status symbols to the hp bar
but honestly i cant remember, so i could be wrong
only way to find out is asking dev i guess
second stage of the edd, bulk spawns during the black box and wipes us all out
lmao
Our blackbox fell into a ravine after an earthquake
i just finished my first deep dive, this was fun
The bulk is part of the first swarm. If you want to make the black box easier you should do aquarq until the first swarm spawns, kill the swarm, and then immediately start the black box.
yeah we tried that on the second attempt but the bulk spawned and wiped us again
we're just bad lol
If you have a way to CC it you could make it much easier, sticky flames on the crispr will stop it in its tracks, or a scout running IFG.
zhukov with ifg seems to burst those down pretty quickly
i say "we're just bad" because we kept making silly mistakes
is there a set timer on when the earthquake happens on the blackbox?
I havent seen a quake in any of the runs Ive done so far
Holy crap, havent tried to clear EDD this hard in months.
Do we have anything similar to wowhead.com for DRG? Youtube videos seem to be outdated for strategy/guides.
other than the wiki not really and that doesnt cover any higher level strategy
generally if youre having issues with something you could ask in the discord or reddit
i just want to know the best perks for driller mostly
there aren't generally "best perks" for any one class since theyre all pretty general its going to come down more to what you personally like or use
its all preference
for deep dives specifically becuase you know what the levels are, you can just swap to whatever feels best overall for the 3 missions
Well really theres only like 5000 ppl playing not that many drg tubers
only one i can find is syncourt for the OCs
idk if you're around here Sleepy but much ❤️ to you. sorry for the really rough elite
whats your opinion on overclocks for the scout M1000? one especially good vs. the others?
Hoverclock for no fall damage and Electric Focus with blowthrough for crowd control.
Minimal clips all the way.

You still maintain momentum and take fall damage with hoverclock
minimal clips oc reminds me
had to give standing ovation because they are actually referring to clips instead of magazines
is supercooling chamber not good?
With hoverclock you can completely avoid fall damage if you time it right
(that's what everyone says and it works buuuuuutttt)
I don't think it's intended but if you hover and right-click to pickaxe then it completely cancels your momentum for good too
supercooling chamber is completely viable
@fossil vale The same thing happened to us! Totally wrecked us. The falming ravine turned into a bug-pit of fiery death.
supercooling chamber sucks
the upside is barely an upside, while the downsides are massive
you also take twice as long to fire and lose a lot of ammos, so you just lose more if you miss, without gaining much if you hit
and you cant move while focusing
so currently just a downgrade
^
twice the damage when you take twice as long to charge plus a passive decrease in ammo is pointless
you take longer to do the same thing, you have worse value for hipfiring and you cant even move while charging
What level are you grope ?
If you are in the low numbers my advice would be to focus on the normal deep dive first and use the looking for group channel of this discord
Yeah 19 that's obvious some peps are going to be pesky and refuse (even tho to be fair normal deep dive are rarely hard)
Guess you can try the #lfg-steam channel then
Chances are you will get more willing people that way
i have no soild proof for this
or any kind of proof tbh
but when you drink pot'o'gold and make bosco dig the gold
or just blow the tiles up with explosives
it doesn't seem to be affected by the buff
is it?
did bosco drink the drink too? 🤔

what do the elites look like this week
If you can deal with the bulk swarm before running the blackbox and avoid the crater under the blackbox in stage 1 its pretty easy
yeah well, i got 3 tries where black box fell into a fissure
I still have yet to see it happen
If it fall in a fissure like is should be easier right ? You can easly use that as an excuse to bunker up and use those fissure to get free damage on the mobs ?
Using a drill on the burning terrain removes them so you should be able to have a non burning zone
Yeah it isnt impossible to adapt to, but it relies on your driller and engi knowing what to do and having the ability and co-ordination to do it quickly.
true it comes down to the same thing as always
either your team know their role and wha they can do with their given tools
or they don't
You can know your role perfectly fine and still fail to adapt to a situation like that, without knowing of it ahead of time its easy to get thrown off.
I mean some driller will instantly try to dig a bunker using the fissure
some engy will instantly try to cover it
That's what i mean with
People know what they can do with their tools
Phew, this EDD was quite a bit rougher than the last one.
the location is easily half of the difficulty
magma caves are the roughest biome in terms of environmental hazards imo
if i get blasted off a zipline by a magma geyser again im going to puke
I'll take magma over fungus bogs or glacial
we need one of those 'worst of' award shows for biomes
worst terrain, worst hazards, worst unique enemies, etc
That's a machine event. To start it you need to be promoted.
It's used to take blank cores and turn them into either cosmetics or overclocks.
If you're promoted then all you have to do is look for a tan box roughly the size of a mini mule.
Finished an EDD for the first time with some friends tonight, took two tries and a lot of downs :3
Getting in the final pod was incredibly satisfying!
Just had another fail at the EDD, that damn black box. First time a bulk spawned on the pillar right in front of it, second time an earthquake put the box into a crack.
the bulk we had it too
managed to kite him away from the black box luckily i had my m1k with the electric shock oc
So i just had to paralyze it and clean the mass of mobs with the team then we simply moved him away
For the crack you can actually use it to make a bunker
since drilling the hot ground will make it disapear
Rest of the team tried that while I kited the swarm. Then an oppressor dug in. Then the bulk came around the corner.
digging the hot rock removes it?
yes ?
I thought it just spread it
the hot ground replace the ground that get created after an explosion
so you can just dig it away what's behind it is normal rock
if this wasn't the case the driller wouldn't even be able to dig in the magma core
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
the bulk is part of the first swarm, if you wait for that and kill it before doing the black box it will make it much easier.
just failed EDD. Black box. Bulk spawned and doomed us
Yeah next time we'll have to wait.. that was rough
An earthquake actually put the box in a crack, so we tried to c4 it to spread everything... then we had plats down there and were living........ then the bulk spawned 😦
I didn't have a crack take the box, but I did have a bulk spawn during the event earlier.
whats the reward for the 3rd mission of the edd
a cosmetic core
for who
it is random
this week's edd is complete bull
sry but its true
the blackbox glitches on fissures
Glitch on fissures ? Weird i heard people raging about the BB falling down a fissure but never glitching one
thats probably what hes talking about
man I just hate ghosts
someone up for a chill elite deep dive
tfw detonator spawns as soon as you start fighting a dread
dig them a big dome, throw phermone
ive been having that too. everytime i try to do the elite. 2nd stage a fissure opens on the black box and its dropped into a really deep lava pit. impossible to defend in
Well, I just rushed it. Asap after the first wave came.
How long does a normal deep dive take?0
40-60 min depending on the deep dive and the team.
Congrat for that.
my team is suuuuuper struggling on the second stage of the elite.
same its so bs when it comes to the black box
like did i click on Deep Rock Galactic or World War Z if you know what i mean
Me: Level 50+ reqs are dumb and arbitrary
Also me: Ends up playing the EDD with greenbeards who've somehow never seen an unknown horror before.
Тут реально есть русские?
@wraith shard #fan-communities - DRG | RU
@wraith shard da est'
uff second stage of elite is impossible >.<
Its really difficult, at least for me and my crew of casuals
Im just gonna stop trying to balance, I think the answer is more gunner
Need more gun
Practical problems.
Agreed. Got a bulk first thing.
first 3 attempts had a bulk
this attempt had no bulk but the team kept wasting time, and everyone was super adamant about doing the secondary
I just got out of one where I Iron Willed when the team went down. -- But the host already hopped to the menu to shut down.
how are you going to skip a deep dive objective
wait i thought you could
no you cant
no lmao
😳
thats the point
lmao
if your having trouble with the bulk he isnt part of the blackbox, hes part of the first swarm. If you wait to deal with that swarm before starting the black box you can avoid having him on it
but the bulk never spawned on this attempt, which was odd
if the problem is the crack under the box thats more of a time thing, but even if you dont avoid it an engi-driller combo can fix it
if you fall in just create an impromptu bunker
do the box first that helps
i'll try that way again, first time i tried the bulk spawned
so maybe wait until the first wave before attempting the black box
This EDD is pretty rough.
Or, the second mission is.
Every time we clear a swarm another pops up.
I beat it in a 4 man group
We're in one. But the ground's split so many times, it's a bitch getting anywhere. There's more molten rock than terrain.
that sucks
LOL Geeze.
Do deep dives scale according to group size?
not from what i've heard, least i don't think
Damn, so it is what it is. Props to the solos out here. Did my first one yesterday. Was fun, just sucked to die at the end running out of air when Mol-E took off for the drop pod.
@crisp heath They do
So what would the EDD be solo, compared to a full squad?
solo being 4? and full squad being 5.5?
@hallow wagon
@wraith shard есть
Should we run double gunners this week for the EDD
yeah
wow the edd is stupid hard on stage 2
point extractions do be like that
does everyone get the same rewards for the weekly dives
a blank core, a weapon overclock, a cosmetic core
if you have all of the weapon overclocks or cosmetic cores, i believe you get blank cores instead?
oh nice
Once you get everything (not possible without cheating), you will receive mineral cores.
yeah nelo
you told me they got removed
i ended up with some blank cores and did a machine event and got some
i was going to ping you but i also figured that nobody is going to get to that point for a long time
weapon OCs gives you blanks, cosmetics give you mineral cores when you get them all
You get mineral cores instead of cosmetic OCs once you get everything.
You still get blanks instead of weapon OCs
Any tips for the EDD
for second stage run aquarq until the first horde, itll have a bulk in it. once you deal with that quickly start and finish the black box, a hole may spawn under it if it does have engi and driller make an impromptu bunker out of it
everything else this week has in it isnt very memorable but people have been having trouble with that stage
Yeah just cheese the second one's black box with a bunker
It worked for my group
Engi and driller stayed in the bunker, scout and gunner went around killing/getting aquarqs
Gunner only went down once
ah ok ty
I'm actually looking for people to do my first deep dive with... anyone willing to show me the ropes?
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
End-game needs more content. It is easy to get all your preferred upgrades and over-clocks after playing for 40 hours, there is nothing more to do after this point of the game. To expand end-game, the mastery levels we receive for using The Forge can be a requirement to unlock further end-game challenges and missions!
There is prob going to be more ofc
But yeah at one point you can end up having all of the existing oc and a good chunk of the cosmetics
But i disagree on the 40 hours you need way more than that
Unless your goal is to only get a specific oc and one specific build and that's it
New player here, I'm playing a lot of engineer, but the scout also seems fun. My only question is what his ultility for the team is besides lighting. With the other classes it seems their roles are more clearly defined.
getting minerals/objectives all over the map since he has the most mobility. He can also quickly help teammates in need for the same reason
So he's sort of like a medic / obj securer?
well a lot of minerals are usually only easily accessible with the scout through platforms. He can explore the map quickly, and his pheromone grenade is really powerful. He also has some of the best long ranged weapons
It's not like we died a collective 44 times or anything
one dwarf down every minute xD
We still pulled through, despite the black box falling into a crevice, then a bulk spawning and curb stomping the entire team in that crevice
Anyone know how to change the Hazard level for missions? I am trying to change it to 3-4 but it keeps saying the rest of my party is still @ 2
We are level 6,7,8,10
this is the Deep Dive channel
i'm trying to join my first deep dive but no public servers are showing up in the server browser. what gives?
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
Tempted to solo this EDD for stage 2 because I don't wanna hold a team back, but also I don't remember how Bosco works
lol nevermind a driller has appeared as soon as I readied it
Double nevermind, we couldn't crack stage 2 as a duo; too many things to manage in the beginning.
i tried a deep dive earlier and on the second stage a crack in the ice opened up directly underneath me and i fell to my death and the rest of my team got swarmed trying to get to me without dying and we all failed
big oof
Finally beat stage 2. My driller this time went let's dig even deeper than the cave
Just jumped back into the game. Can someone explain to me what the ghost spider is
makes it near impossible to beat some missions
<@&296918282403840000>
i got it
its a slow invincible bulk dread that follows you throughout the mission
you cant kill it so you have to play around it
It's a machine event
once you've promoted 1 dwarf once, you get a key you can use to activate it
damn
you use them to turn blank matrix cores into overclocks and cosmetics to build
don't feel bad, you found the most annoying to do by far
I haven't promoted a dwarf yet, so I don't have a key to use it yet
that specific machine is one of my favorites. one of the other real boss fights in the game
that ones not even bad
ebonite and kursite is so much worse
sometimes tritylyte isn't even completable because of bad spawn
its probably the easiest out of all the machine events
i've had kursite break where only the chunks i put in the machine counted towards the total
and everyone else's were mysteriously vaporised
they need to make pickaxe buff last longer
for ebonite
maybe reduce cd too
even still its probably still a clusterfuck
last stage EDD with a ebonite is quite literally impossible
I have yet to beat an ebonite event on haz 5.5
imagine lethal modfiers
Wait, machine events can spawn in (E)DDs?

o sry i just meant beating an ebonite on normal haz 5, I worded that weirdly I was just saying that A machine event on a haz 5.5 or last stage EDD would literally be impossible
becuase beating one on haz 5 already is not possible unless you have a well coordinated team with maybe 2 gunners using shields or engie with lures or scout with pheromones
forget beating one with randos
I finished many ebonite events with random teams on haz 5. Sometimes with 100+ seconds left. They aren't harder than the other events if you are used to melee fights.
They seem to have a disproportionately large chance to spawn another swarm in them
which makes them significantly harder than the other events
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
at the deep dive terminal, in front of the big window
dd is in radioactive exclusion zone, edd is in sandblasted
Warning, this EDD is slightly harder than last weeks.
lol you got the funny bread roller
Finally I got cyclops on gunner
PE on EDD last has a good spawn of aquarqs
They are all easy to locate and move to the minehead
And eggs are close as well
i had 2 bulk spawns on the pe, but nothing too crazy
We got one bulk on the EDD
Used him to clear the area, left him at low hp and let him follow us
Always handy to have a walking C4
lol
EDD(Desert) - 1stage : dread2, egg2 / 2stage : morkite 250, blackbox 1 (no shield) / 3stage - aquauq 10 , egg2 (Parasite, low gravity)
they've been posted already
oh ok
tbh those sorts of posts should be pinned here for quick access if you don't know what the dd or edd are this week
I hate sandblasted though mom, do I have to do the EDD this week?
would you prefer doing magma core again?
i actually prefer magma core
trawlers during the black box section is a total nightmare
F, host's game crashed after EDD second stage
oof
Take that to suggestions, Max.
It'd be nice if we get weekly pins on the pics that we make.
hmm i think i will
March and I usually post the EDD and then the DD like half an hour or so after it's out.
Anyone is welcomed to do it, it's helpful
yeah that's usually what I like to do
but it's easier to solo a DD than it is an EDD 😅
how to rejoin if i lost connection?
There says that its posible
There says that its posible
Why not pin them tho, there's no harm in doing so
Reddit does that from what I've heard, why not pin screenshots/texts here?
I usually cook those things as driller
So i just promoted my first dwarf and want to do deep dives now. My question is what haz level are they i couldnt find any info about them.
also wanted to try to solo one, does anyone know what a good bosco build is for scout?
oh thanks i get it, gets hard the deeper you go. Makes sense
DD is 3 / 3.5 / 3.5
2nd stage edd was dummy hard for me
like wtf is this rng
i killed 1300 bugs, maybe half of them are on stage 2
got two swarms back to back on EDD 3, that was fun
How is EDD this week compared to last week?
Did not really enjoy last week, so -gulp- :p
stage 1 & 3 are really easy and fast. Stage 2 has plenty of swarms and some poor terrain for dealing with them. Stage 1 & 2 have a below average amount of nitra.
if your teammates can handle large swarms then you won't have an issue
It's the sand thing ?
yup
oh well fine then
just need to be weary of macteras
they are deadly in the sandbiome
macteras are easy to deal with. I'd be more concerned with your scout not killing acid spitters or sharks.
I am the scout usually
there's plenty of acid spitters. Kill them.
So that's my job no worries on this side
hmm guess i wont go for those juicy praet ass then
oh well bullet of mercy tend to work fine on acids
Why is it so hard to find people willing to do a deep dive? :/
A bit of advice from my runs with randoms tonight:
- the second stage of the EDD is the toughest
- best team comp I've found is slow flames driller, engi, two gunners with mini
- careful of the crossed paths in stage 2; don't skip the room that's filled with leeches
- there's a nice open area behind the minehead on stage 3 thats decent for weathering swarms
- oh, and stages 1 & 2 have multiple potential bulk spawns
On stage 3 we had a bulk underneath the minehead as it dropped
The expected happened
whats so hard about EDD stage 2
^ this is a genuine question btw im not tryna be sarcastic
no shields, low on nitra for most of the stage
with a four-dwarf team there are a number of leeches, a few well placed spitball infectors, and the occasional well placed brood nexus
lots of enemies in the swarms, too
also a few inconveniently placed sand vents trying to murder you
Don't forget the horrible "ground-hole in the last tunnel that's tricky to jump over and also almost always allows everything from below to fuck you up" tunnel\™!
It's also ideal for Molly to go up the wall and through that hole instead of the more natural tunnel (takes about 20-30 seconds to go from that hole to the actual room)
Basically, stage 2 is just a rush into a massive bughole and it will throw everything it can.
Bruh
see ya
Why are people like that...
What happened?
Ah, fair enough.
gods, where is all my nitra 😢
the DD is like, "here, have a mountain of nitra. not enough? have another mountain! buy one get one free. the first one is also free."
EDD is like, "wtf is nitra? is it a type of glyphid?"
karl stole all the nitra in the edd
For Karl!!!!
Im excited
DD Friday
Any tips and tricks for EDD? Especially if full squad balance?
we had most issues with the second stage
got spicy
and yeah, first part we didn't get a lot of nitra
EDD stage 2 is too hard
can't be worse than last week's
there's only about 2.5 supplies worth of nitra in each of the first two stages. Stage 3 has more than enough of everything.
Stage 2 for EDD when you see the spitballer room, slow down and don't charge into it. On stage 1 spend the extra time looking for additional nitra, go into extra rooms if you have to. Once you clear out the room with two spitballers in the second stage, you're basically home free
yeah I managed to solo this weeks EDD, the 2nd stage is much easier than last weeks
i had much better luck (and patience) the second attempt at the EDD
first time a swarm started as soon as i powered up the black box and i got my ass eaten by no less than 5 trawlers at the same time
second time i waited for the swarm and Then did the black box, and the third stage was easy
One advantage to soloing the EDD is that the nitra goes a lot further when you can use all of the resupplies yourself
yeah
ive solo'd the last 3
scout + pheromones makes it doable
idk if it's feasible any other way
The other classes can solo EDDs but Scout + Pheremone tends to be the easiest way
Although I tend to go for Engineer or Gunner if the EDD has a bunch of defense objectives
I soloed it just now with driller. I'm proud of my self x3
The elite dive i mean.
^^-

Just finished my first deep dive from start to finish, was a little rough but fun overall, ROCK AND STONE!
Second stage of the EDD, scout randomly left before we did the black box. We eventually survived the black box. And when we were picking resupply a shark sweeped the entire team in 1 go
F
Just completed EDD and it’s probably one of the top 3 hardest ones so far. Stage 3 is a cake walk compared to stage 2.
I recommend going 2 gunners instead of a driller and gunner
It went well, until we suddenly died
Easiest way to finish stage 2 is to just have scout blitz back to the pod.
any advice for the second round the sandshark wiped out out whole eam by slamming one of our dwarves into the other three and killing all of us
]on blackbox
take your time on stage 2. Watch behind you as I've had swarms spawn from behind. Stick together. This EDD really shows if you're carrying your own weight or not.
We just plugged the cave entrance above the black box.
@final forge are you playing with randoms or friends?
or people over in discord?
Yes engi needs to plug that hole otherwise you have bugs coming from 2 angles which make it twice as hard
subata or epc better currently?
epc is stronger if you can use it well but subata is more consistent
subata has better single target damage and accuracy with the right mods
EPC can outdo it with TCF I think, but that requires a lot more tactical thinking and 'dwarf shoot big ball with small ball for kaboom'
while subata is just "burn target, shoot in weakpoint"
EPC OC's are kinda shit
Sucks that they're both for the charge shot
What happens when two really stoned dudes do a deep dive together.
what do yall recommend for the ziplines?
Im currently running 1 1 2, but it doesnt feel natural
50m gang
50m gang aye
Oh yeah, did the EDD yesterday.
Yeah stage 2 is brutal, but like someone said in here not too long ago: it gets way smoother once you clear out the double spitballer room.
is the position of the dreadnoughts in DD's the same all the time?
Yes
ty
another week another hard stage 2 and a walk in the park stage 3, it's fun regardless though
Now that some people have gotten to the point of having cleared out the available overclocks, I think it's a good pattern to have stage 2 be the challenge and stage 3 be a bit easier.
Does the plasma produced by overclock Persistent Plasma deal triple damages on a frozen target?
@fierce raptor I didn’t test this particular case directly but probably not since it’s an area damage and so far all other area damage or non instant damage don’t do tripple damage vs frozen targets.
You can see the other test and general rules for damage vs frozen targets here:
https://deeprockgalactic.gamepedia.com/Status_Effects#Frozen
4 or 5 DDE runs in a row failures.. tonight is NOT my night to play
oh that's fun, the droppod opens again if you extract just short of 10 seconds left before timeout
anyone want to group up for a deep dive?
Any tips/anything I should know for my first Deep Dive?
Dont die
Keep moving when there are lots of enemies, except if you are gunner, you can stop turn and shoot for a while, if it gets hairy just shield and dash away after. IMO Dash is a must-have for Gunner to counter his low mobility
I have never needed dash before on gunner. He has a high enough dps that with solid positioning you only need minimal kiting to avoid things getting on top of you, and with some careful dodging you can easily make yourself space.
What would two good classes be for the Elite Deep dive if running two man team?
So how hard would y'all say the elite dives are
I don't have anyone to do them with
Mostly 4, 99% of the time it feels okay except for the rly bad balance and rng issues with some of the mechanics
Oughta do 5 more, I just wanna figure out some like
"meta" builds
@meager tinsel meta builds are pretty much always the same
face melter driller/sticky fuel
carpet bomber gunner/lead storm
shotty mk2 repel plat proxy mines with pgl
scout is pretty much the most versatile but you'll end up always running phero because it's just that good
Do you have ! Some links to these
I have no idea if I'm actually running any of these already if theres specifics to each build
I like how the engineer meta build isn't specific at all
i can give you what i'm running
you use shotgun, big turret and pgl
well i mean they are all pretty straightforward
dark i ran ur facemelter build
its pretty good
i took a different T2 i think though
yeah it's ammo intensive tho
anyway imma list full build for all my haz 5 build in a few min here too
yeah it is, but thats the nature of facemelter
@meager tinsel
on all class i run shockwave pickaxe and use it only for getting mini and flyer off of me so i keep it as last resort
on gunner i run
carpet bomber build: 13211
lead storm:22112 (i know a lot of people prefer blowthrough)
shield: 223
zipline:212
fire grenade
perks AC: ressuplier, sweeth tooth,born ready, shield link, field medic
perks mini: ressuplier, sweeth tooth, unstoppable, shield link,field medic
Engi:
shotty: 12232 with either mini shell or lightweight magazine
pgl pack rat: 12221 (i know a lot of people don't like proxy but imo it is a lot more versatile)
turret:2211 (make sure you place it where you will be fighting not where the bugs will come from you want to use the turret to protect the area you're holding)
plat:212 (experiment with repel plat to understand how to use them properly. the idea is to create choke point that you will defend with proxy nade and pgl.)
perks: sweeth tooth,ressuplier,unstoppable,Heightened senses,Field medic
Scout:
gk2 homebrew/bullets of mercy: 21123/x (you can also use weakpoint instead of armor pen)
M1k: i don't really use the m1k as i prefer the gk2 but i have heard 21212 with electric bullets works very well
zhukov minimal magazines:23112
flare gun: 223
grappling:1123
phero
Perks: Deep pocket,Veteran Depositor,sweeth tooth, field medic, heightened sense
driller:
facemelter crispr:21212
sticky crispr: i don't usually use sticky as i feel facemelter is more efficient but a lot of people prefer sticky
subata homebrew/chain hit:12111 (tranq round can also work but i have a hard time using it
satchel:3112 (i use stun because it allows me to get someone up i guess fear would work too)
drill: 2111
neurotox or axe (i prefer neurotox but i've seen a lot of people do very good with axe)
Perks: sweeth tooth, friendly, ressuplier, heightened sense, shield link
on facemelter you should probably run ammo instead of fear
for elim lead storm is always better
Oh wow tysm lemme see if what I'm running is similar
i don't think it's necessarily the best but i get consistent good results with it
on ac it helps to run the reload perk
switch to bulldog with chain hit and then wait 5 sec and ac is good to go again
Oh see I run 32112 with the lead storm overlock so it's exclusively accuracy and damage so each round is around 19.5 damage once at max fire rate and 13211 on the carpet bomber overclock so it keeps a balance between the direct / aoe damage
But the armor breaking makes sense hmmmm
Cos that's a 400% increase as opposed to the aoe only getting a like. 10% increase
Yeah gunner should run armor breaking imo
idk why I didnt think of that for the carpet bomber I was thinkin' too much about the actual overclock effect n forgot the gun itself
A lot of people prefer blowthrough on mini and while I understand it's great in enemies are lined up its really not so great when shooting glyphids crawling down a wall
While armor Pen will always work and do something
engie's almost exactly the same but I only got that awful magnetic alignment overclock for the shotty and that weird turret overclock shot thing, I'll reapproach him when I get smthn new for his shotty
Gunner shouldn't focus on all enemies anyway, just the hordes and big guys. Engi's have good guns to handle "trash" enemies
Well engi and driller have good gun to clean trash
But mini works great on pretty much everything
I'm seeing everyone recommend phero for scout is it rly that good
Kinda interested in trying it
Phero is pretty much the best
The only reason I would run anything else is mactera infestation where ice can. Be useful otherwise you should always run phero
I've been runnin cryo exclusively for the utility against the stupid blimp things instead of wasting mags of ammo just freezing it, they cause me so much Grief and Pain and Sadness and they activate my Gamer Blood
set it on fire and use subata instead
cryo is probably the worse weapon in the game after breach cutter
Oh see I've been going ham with driller's cryo, got a bomb ass overclock
I will say tho the pure dps from the stickyadditive pyro is nuts and if I do cryo I gotta communicate what I'm doing w mates
Looks like the pyro is just about the same but I have extra ammo instead of slowdown bc I don't know exactly how much slower it makes them, i want a percentage
yeah where cryo relies on teammate crispr is just very reliable versus pretty much everything
I think my subata's uhhhhh
subata is very stronk
switch between homebrew and bouncy bullets but sticking with crit damage and extra on mactera just so I can reliably two shot those nightmares
fire+ subata is better vs mactera than mactera subata
Actually that is a complaint,,, I have a fucking crazy cryo cannon that freezes glyphids in like. 3 ammo its so fast
but mactera Wont Freeze, a direct stream takes like 2 or 3 seconds
idk why the disparity is so strong between ground and flying enemies w the cryo cannon
im gonna try this subata fire and crisper rn

i know its been like an hour but @meager tinsel
for a sticky build. T1 and T4 is preference (though i would highly recommend tank size T1 for overall utility, and avoiding fear on T4 because it does not proc off of sticky flames)
only worth running if you build subata for damage and take the bonus damage to enemies on fire, as subata will become your main dps tool. if you are only interested in using crspr as dps i would suggest taking facemelter. sticky is much more ammo efficient (especially if you take ammo T4) and provides good utility via sticky slowdown with respectable dps still should you find yourself in situations you need to hold m1
also on note of cyro; currently there is only 1 build for it that i would recommend but keep an eye on next patch, because so far on the experimental build cyro is looking very strong 👀
how does the heat radiance mechanic work?
It’s not currently known in details.
Vs normal creature it increases heat and then make them burn.
vs large creature it deal fire damage and increases heat.
vs bet-c / dreadnough it just deals fire damage.
In all cases it’s in an area arround you when you fire.
hMMMMM
Also what overclock is that one ! I think the only good one I got for crisper is the clean one with the slight direct damage and stickyflame duration boost
@meager tinsel both facemelter and sticky fuel are good oc but the one on snoh picture is sticky fuel
can someone recommend a scout build
Scout:
gk2 homebrew/bullets of mercy: 21123/x (you can also use weakpoint instead of armor pen)
M1k: i don't really use the m1k as i prefer the gk2 but i have heard 21212 with electric bullets works very well
zhukov minimal magazines:23112
flare gun: 223
grappling:1123
phero
yup
ty good sir
np
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
my CRSPR sticky mods are 23231
@outer dome heat radiance pulse damages all enemies im pretty sure
it ticks on grunts and swarmers
i managed to, after 3 tries, complete the EDD solo
wheew
and this was my first one
i kinda wish that completing them gave you a few crafting minerals for your troubles
Yeah they may need to rethink that
player income could use a boost and deep dives are very time consuming
They do give you gold but people usually ignore gold in EDDs and you don't get crafting materials. A typical haz 4 mission is worth 50-200 crafting materials and each one is worth 50 credits when sold. So two regular missions give you way more credits compared to one dive for the same time investement
Dive reward is oc.
Which is worth more give that it's directly gameplay influencing.
If you leapt failing, either use an actual lfg instead of randoms, or solo it, or give up and wait for next week.
i have no problem with income tbh
probably because i only play 2 classes so i don't bother with like half the OCs
but even then only about a third of all OCs are actually good
I play all classes, have all OCs and I just got my third gold 3 promotion, I'm broke
I'm in the vast minority but given what I make per week compared to what cosmetic cores and promotions cost me I'm always going to be saving up for the next thing
which is good and bad, good because I have a constant goal to work towards but bad in that it kind of devalues deep dives a bit
The opposite would work better actually
I get 7 blank cores a week, which is way more than the number of machine events I encounter per week, and not all of them are successful
So the cores are currently piling up, I've met people with 20+ and I currently have 11. They may need to give us other ways to spend cores, or a way to pay money to fill a core. Because simply upping the spawn rate for machine events would make them less special.
One suggestion I made was to just give you a cosmetic instead if you already have every weapon OC, that way you would only get 3 blank cores a week which is more reasonable
can the expermanital virson play online?
yes, but there arent many lobbies
I get 7 blank cores a week, which is way more than the number of machine events I encounter per week, and not all of them are successful
@inner void How do you get so many blanks?
you get blanks in place of weapon OCs when you get them all
2 from DD, EDD and weekly assigment, 1 from forge milestone
sometimes even 2
anyone down for an EDD?
I havent done my weekly one yet, would love to get some peeps in
deep dives dont have high value to begin with if it makes you feel better @inner void
😄
@inner void if you want cash just run haz 5 with 3-3
scroll up
Darkfire did a build post yesterday
its was all four classes so its pretty big, cant miss it
where is it, a post in discord?
I believe he means this: https://discordapp.com/channels/257785731072786435/626770676573011997/691392627831996539
the build for machine gun on gunner
the numbers make no sense
there are not 3 where it says
@gaunt flicker was my bad i fixed it
i'll reverify all the build and make sure they are good
gunner is good
shoot the enemy and he is good
i haven't played stock gunner in more than a year so i don't really remember
Lies pickaxe with him
gunner scales to be mroe important the higher the difficulty
can't mine if you can't kill, and gunner trading mining ability for kililng ability
Stock gunner is fine for now the ac and brt7 are not good but those are unlocks
in low difficulty there just aren't enough enemies, so mining is more important
And this wont be the case for the 26
scout is the lowest damage character
hell yea
best way to use scout is through collecting minerals, making good and frequent use of flare and using phero nade when it's appropriate
scout can carry through fetching nitra easily
whats the best class in the game right now?
none really
there is no best class
they have different jobs, and scale differently
i play scout for the grappling hook tbh
with player capability and hazard
to be expected
it's almost comical at this point
i love the scouts shotgun too
what makes a player good usually is how he uses his tool and how to use the right strat for right situation
scout and driller are soft carries
driller, maybe a hard carry depending on enemy comp
no
driller legit gives you the ability to travel faster which means you encounter less swarms and you can kite a lot easier
driller gives you key mobility
it all depends on how bad the rest of the team is, the mission type, and the enemy comp
a lot of people die because they have nowhere to run too and are too afraid to go near glyphids
like if it's mactera plague, and I need to carry through a haz5 salvage, it's engi
100%
if you give them the ability to run away they will
driller would be suicide
what
his anti air ability doesn't compare to PGL
dig a hole make a hole on the side in that hole facemelter
it doesn't compare but it clears reallly well
and only fire pgl works well vs mactera
otherwise 1 shot doesn't fully kill them
most stuff would work well enough, but drill's really depednant on some boxes being checked in his favor
engi and gunner are more consistent, if we're assuming a skilled player
engi esp after the update
i'm consistent on all my classes
BC is dumb, but that's a story for experimental
@topaz lake Scout doesn't have explosives hence why he has some troubles with hordes but his strengh reside in his ability to burst down important targets like menaces wardens and praetorians. For the hordes you can always spec your boomstick with blowthrough and this will deal with the horde fairly well. You do have to mine a lot more since you are the one who can reach but only focus on hard to reach mineral patches the other can deal with the rest. Also don't hesitate to participate in fights you can do lots of damages too just don't forget to reposition scout is all about footwork
both. I've run into a lot of inept players when I was trying to get it done with.
its getting annoying af
so if anyone wants to hopefully do it with me
ill just host one i guess
scout used to struggle with hordes a lot, to the point that it was a bad solo class
i guess im giving up with the edd
not a single team can remotely win
same stuff happens again and again
F
Thy God: i got leeched
Rest of team: gets leeched and we fail
Me: ok
you had to accomplish objectives while kiting the horde around in circles because enemies would spawn faster than you could kill them off. Once they added OCs that's no longer a problem, things like cryo nuks or blowthrough jumbo rounds will clean up easily.
I have to agree with what servo said. Scout single target dps is fire, his agility is top notch (usually the last one to die, first one to the pod, etc), and not focusing on ground level mining
Not their fault, they thought it was normal for a god to ascend.
apparently so lol
They may need to raise the bar for EDD a little
there's tons of players in it who haven't mastered the basics, like using their equipment.
are you on mic? its pretty easy to miss things in text chat in the heat of battle
They need to make it so you can see ranks in the server list.
been joining haz4 for quest here and there and keep running into non-promoted chars with very low ranks
silver on all classes minimum for edd lol
hello yes i would like to start a petition to remove shield disrupt from the game plOx
please all players out there who think they can just hop from deep dive to edd no problem, you probably can't
practice on haz 5 a lot first
shield disrupt is mean and it rustles my jimmies
@narrow night you should try lethal enemies+ mactera infestation
with dread and black box lol
i can solo edd but not haz5 🤔
any recommendations on Haz5 gameplay strats? Be it documents or video

