#deep-dive-discussion

1 messages · Page 144 of 1

clever fern
#

and you go FASt

#

you become super stronk for 12 seconds the ndie

#

shield link is super nice tho since its like a mini gunner shield

#

that recharges

verbal wagon
#

How are the DD/EDD this week

quiet wyvern
#

DD is easy, haven't tried EDD yet

#

I've been told it's easy, if your a Haz 5 regular, which I am trying to work on atm

reef shoal
#

i only play haz3 and edd was ez except stage 2 uplink, but iron will saved us

#

we were driller (iw+field medic) and scout (field medic plus shield link)

peak glacier
#

Deep dive was super easy this time around

#

Critical weakness on phase 2 as well

#

So bound to be easy

#

Got the 45 minute achievement from it, too
With 7 mins to spare

sleek anchor
#

Yo, is there a way to refund perk points, I bought some stuff I hate :p

feral atlas
#

revert to a prior save

sleek anchor
#

you can do that!? How? :3

feral atlas
#

this is the wrong channel to ask

sleek anchor
#

Oh, my b. Direct me to the right chat please lol

quiet wyvern
#

EDD is bullcrap!

#

Too hard

wraith shard
#

or rather

#

u’re 2 ez

quiet wyvern
#

that help a lot, tks pal

wraith shard
#

you’re welcome perserverence and determination are your friends

#

if you get knocked down simply get back up again

quiet wyvern
#

I'm just gonna skip it, who cares about it anyway

#

got regular done tho

wraith shard
#

bold strategy

celest oasis
#

Failed a edd 50mins in on last mission, 4 dwarf

#

Bunker hard on 2nd mission, ignore bet-c on 1st mission

#

Dreadnaught meleed everyone to death fun lol

#

Toons of leeches on 2nd one

#

I miss using iron will to revive ppl :(

#

Field medic should be instant revive not hold to use ugh

#

Press E > one lmb only needed

#

Instead I get one shot by dread as Im trying to do it

#

Just bs edd rn

#

Solo it save yourself the hassle

brisk leaf
#

This EDD is either solo or premade.

#

Even in solo I died like 5 times. The most deaths in solo EDD I ever had.

celest oasis
#

Did you ignore bet c as well?

brisk leaf
#

I had no bet-c in solo.

celest oasis
#

We tried to do it one run, but it annihilates everyone

#

Weird we had it spawn every time with 4 dwarf

#

It was on first mission of EDD

#

Oh well managed to get mission 1 and two of edd done

#

Mehh...

brisk leaf
#

Were you able to solo it though?

celest oasis
#

Havent tried

#

Probably easier I would assume

brisk leaf
#

If teammates are bad - easier, but without old IW it is still BS, IW used to save a lot of lives in solo because of resupply revive.

celest oasis
#

Mainly I used old IW to get people up

#

Unless youre the gunner or scout its impossible to chain res

#

Its plain ridiculous

#

So if scout and gunner is dead gl ressing them

last veldt
#

did EDD reset

#

for this week already

celest oasis
#

Yeah

last veldt
#

what time?

celest oasis
#

Its extremely hard with 4 dwarves to say the least

#

It reset like 12 hrs ago I think

#

I dont think Ill be touching edd again until this bs is fixed

#

I think dd should be doable tho

#

@brisk leaf did you manage to solo this weeks edd?

#

Any tips lol :/

brisk leaf
#

Bulks in second stage can be quite a cancer though, I had 2 at the refueling when played with randoms, they spawned with like 1 minute delay or even less.

celest oasis
#

Interesting had no bulks spawn on mission2

#

Guess its rng

brisk leaf
#

I played Scout, beastmaster+berzerker, M1000+boomstick+pheromones, my usual EDD setup except new perks.

celest oasis
#

What ocs ?

#

Beastmaster is good?

#

Does it aggro bugs?

brisk leaf
#

Spamming resupply and pheromones is the way.

celest oasis
#

What new perks did you take?

#

Passives*

#

So far im liking sw, thorns and deep.pockets

brisk leaf
#

Beastmaster is good because pet does quite a lot of damage, but it doesn't aggro.
passive perks: deep pockets , thorns, vampire.

celest oasis
#

Ocs im not sure for scout , hbu?

limber storm
#

cleans ocs are good for m1k

celest oasis
#

Hmm i guess sw is not as good on scout?

brisk leaf
#

OCs: Minimal Clips, Stuffed Shells.

celest oasis
#

Im hoping sw gets fixed somehow... Losing speed is :/

brisk leaf
#

With hipfire build for m1000 and ammo build for boomstick.

celest oasis
#

Might just remove the perk for now , seems useless

#

Does vampire and bezerker proc crazy healing?

#

Do you take aoe mod on pixace?

brisk leaf
#

I take damage, and mostly took berzerker because found nothing else to be of big use.

#

I found that it can do quite a lot of damage though.

last veldt
#

is this week's EDD the same as last week?

celest oasis
#

Interesting might give that a go

#

@last veldt no its different

#

Cave leech on mission 2 and mactera mission3

brisk leaf
#

I was able to take like 1/4 of dread's health with berzerker.

celest oasis
#

Lovely...

#

Oooh nice

last veldt
#

oh

celest oasis
#

How does dread not one shot you as you melee it lol

last veldt
#

mactera instead of low 02

brisk leaf
#

He roars giving some time and turns not that fast, have to kite him.

celest oasis
#

Ic lol

#

So when phermone gets nerf will edd become impossible lol

#

(:

brisk leaf
#

Probably.

celest oasis
#

Are devs streaming edd tomorrow?

#

Not sure what day they stream lol

brisk leaf
#

I want to see devs suffer for what they did to us, I bet they won't pass stage 1.

#

:D

celest oasis
#

I think mission 2 is extremely hard

#

Only bunker saved us rofl

#

Yeah... :/

#

Stage 1 was rough ye

brisk leaf
#

Stage 3 was harder for me, mactera are very strong in big groups.

celest oasis
#

I might give solo another go if its easier haha

#

Sound like pain tho

distant steppe
#

The Mactera were merciful for my group in stage 3, was a welcome reprieve from previous weeks what with no longer having Iron Will proper.

#

Stage 2 ended up being the most stressful due to terrain and massive waves.

brisk leaf
#

Mactera are easier for groups, but solo they are hard.

celest oasis
#

@distant steppe did you 4 dwarf?

#

Did you bunker

#

Its a viable strategy lol

distant steppe
#

We bunkered the last objective (at my request) because we were 50 minutes in and had done everything else and didn't want to repeat.

celest oasis
#

Good dwarf nice

distant steppe
#

But everything else was vanilla, essentially.

celest oasis
#

Iyo what perks work best for edd rn?

distant steppe
#

4 dwarf stage 1, scout left stage 2.

celest oasis
#

Im still at a toss up whether to take iron will

#

Field medic for sure

distant steppe
#

BET-C wasn't a problem, dealt with it rather easily with a competent gunner.

celest oasis
#

Does betc persist for next Mission?

#

Personally my team left it alone

brisk leaf
#

I personally wouldn't take any team base perks right now, they are a pain to use.

celest oasis
#

So field medic, and steve nice

#

Sounds good lol

last veldt
#

betc only lasts the mission its in

distant steppe
#

I ditched Iron Will for Field Medic and Shield Link.

last veldt
#

so doesn't go between multiple EDD stages

celest oasis
#

Aww sadly

#

Do shield links stack?

distant steppe
#

I'm wondering the same. Not sure, but probably not, as I think it counts as a single-stacking buff.

#

The overcharge is really nice, though.

#

While also being pretty fairly balanced at the same time.

celest oasis
#

Is there any way to clutch revive as a engie or driller?

#

Or im forced to use up my field medic revive or use iron will?

#

Cause i feel its impossible rn

#

On edd anyhows

distant steppe
#

I mean, clutch revives can still be a thing for any class. It's just different now without Iron Will in play.

celest oasis
#

Cause I feel if gunner and scout is dead and a giant wave is on you, its pretty much game over now

#

Bar already using up iw or fm charge

distant steppe
#

At the risk of sounding like FeelZe"E"xcitement, that sounds like you need a better Driller.

celest oasis
#

Hahah

#

More like how did scout die first nice

#

Thinking 🙃

distant steppe
#

With Iron Will out of play, I'm of the opinion that a Driller with sticky flame slowdown is much more valuable now.

celest oasis
#

For sure lol

#

Would you start taking fear on c4?

distant steppe
#

Most of the Scouts I've seen today are still playing as if they have the old Iron Will. Takes some getting used to.

celest oasis
#

Wonder if that could help clutch revive

#

What you think?

distant steppe
#

I don't really use my C4, so I can't really say.

celest oasis
#

Hmmm

distant steppe
#

I'm overly mindful of friendly fire.

#

Same reason I refuse to use the nuclear option on PGL

celest oasis
#

I feel fatboy is kinda hard to use yea

distant steppe
#

Only thing C4 has ever done for me is clear terrain and down me via friendly fire.

celest oasis
#

Most of the time ppl end up walking into it

distant steppe
#

Fatboy is easy to use, but it's hard to use without also severely draining your team's shields.

last veldt
#

for stage 2, i think you need to clear out the back of the 2nd uplink

#

its just covered in vines so its hard to see where enemies are

distant steppe
#

To some degree, yes.

celest oasis
#

Shamelessly my team just bunkers for both uplink and fuel line

#

Worked a charm hah...

distant steppe
#

I try to clear vines in general, so I pretty much agree by default. 🙂

last veldt
#

can you use the flamethrower to clear vines?

#

or do you just have to dig/mine the ceiling

distant steppe
#

Hey, go for it. Valid strat when in positions where it works.

#

Nah, just digging. Though single hits can do so as well if you hit the right spots.

#

Oh, also, gravity works again for black boxes.

celest oasis
#

That would be cool if flames could melt vines

#

Should be a thing in the future

distant steppe
#

Only if it comes after fixing the wall hacks, corner hacks, inside your hitbox hacks, and facespawning of the bugs as it stands right now.

celest oasis
#

Haha

distant steppe
#

In terms of quality of life, it's pretty low on my list.

celest oasis
#

Bug balancing should be addressed asap

distant steppe
#

Rolling back the ledge grab update would also be appreciated before flames & vines interacting.

celest oasis
#

As well as those mentioned terrain bugs

#

Looks at PE mining rig and bug hitting you through it mboi

distant steppe
#

I'd first look at PE mining rig spawning bugs out of it. 😛

celest oasis
#

Bulk spawns out 😔

#

Fun time nice

distant steppe
#

Yep, had that. In my face while I was carrying an Aquarq, too.

#

Though I do have to say, more stressful than that is teammates who don't know that popping eggs spawns waves/swarms.

#

It feels like we've had a lot of new players in the game recently, and an increased population having a lack of game knowledge has been a bit frustrating.

celest oasis
#

So as I understand it , popping the first egg triggers a wave right?

#

What about the other eggs/timers/waves?

distant steppe
#

Nope. Every egg will trigger either a wave or a swarm.

celest oasis
#

Oh really?

#

This for dd and edd?

distant steppe
#

Yeah. That's led to a few EDD wipes for me, but it's true in general.

#

Even in non-dive stages.

celest oasis
#

Interesting

#

Is best tactic to pull out several eggs at once?

#

But wont this overlap waves?

distant steppe
#

It's luck of the draw, too. Same egg in the same level can spawn a wave in one attempt and a swarm in another.

#

And yes, everything stacks.

#

I've twice been part of a team-wipe due to a driller happily mining 3 eggs in less than half a minute.

celest oasis
#

Lol

distant steppe
#

Both times the team lead's reaction was "well, fuck."

#

The rest of us knew we'd essentially wiped, but played it out anyway.

slate pine
#

Anyone else having huge trouble since the perk changes?

distant steppe
#

Just the Iron Will nerf and the arbitrary forced choice between specific perks.

slate pine
#

Couldn't even beat the regular dive this week, that's a first.

#

in 8 hours

celest oasis
#

I miss iw terribly

distant steppe
#

My only attempt at the regular dive this week, the host quit after beating stage 1.

celest oasis
#

Can probably adjust but i cant adjust how other ppl play

distant steppe
#

Yeah, that was my fear as well.

celest oasis
#

Was good for reviving ppl when they made mistakes

distant steppe
#

A good gunner is probably MVP this week, just for save revives.

celest oasis
#

:/

distant steppe
#

Yeah, I was playing extra careful in the EDD because I'd essentially built my playstyle around trading myself out for team benefit via Iron Will.

celest oasis
#

Ye shield is a blessing

#

Also pheromone is like must take always now

#

Which is kinda ehhhhh

distant steppe
#

It's difficult to unlearn that behavior.

celest oasis
#

Im hoping iron will gets a cooldown on refresh

#

Maybe 5-10min cd

#

Then at least theres s o m e leeway on mistakes

slate pine
#

I almost soloed it but then I fell through the floor during black box and teleported to the other side of a dirt wall

distant steppe
#

I mean, even just having an extra charge per extra level of the perk would go a long way towards making it not garbage at this point.

celest oasis
#

So like mission 2 you get two iw?

#

And mission 3 , 3 iw?

slate pine
#

1 each

celest oasis
#

Its pretty garbage indeed rn

slate pine
#

too bad they didn't fix the permanent IFG on beastmaster bug before they released

celest oasis
#

Wym?

#

Steeve had aoe slow? nice

slate pine
#

if you charm a steeve inside of IFG, it is permanently slowed

celest oasis
#

Oh

#

Nice swarmer

#

Shame no one uses ifg

#

Haha (:

distant steppe
#

As opposed to the regular Steeve, who is... still kinda lazy, honestly.

slate pine
#

ifg mostly for max-dps SMG builds

celest oasis
#

Is guard steeve any good

#

Can I have more than one steeve charmed?

#

Or only one lol

distant steppe
#

Only one.

celest oasis
#

Or slasher steeve lol

brisk leaf
#

Slasher steeve is for scout solo, anything other that that I would prefer taking guard.

celest oasis
#

Interesting how come?

distant steppe
#

Is there a Steeve that'll sit in my hitbox like other bugs? Because the Steeve I want is the one that claims that position for itself and defends me from such BS.

brisk leaf
#

Scout won't kill his Slasher for sure, while any other class can easily kill him, so it is better to take Guard that won't die.

celest oasis
#

Thats an interesting idea

#

I'll try that lol steeve is best bodyguard now nice

#

Is guard steeve still purple?

#

Green beards confuse slasher steeve for web spitter yikes

brisk leaf
#

Yep, he's always purple.

celest oasis
#

:/

clever crest
#

we've went 4 steeves for the regular dive, they're all purple and you can't tell which one's whose.

celest oasis
#

What color would steve need to be to not be confused?

#

Like bright neon yellow? swarmer

#

Hmmm

#

Maybe bright neon color to the class who charmed him

#

Red = engie etc

wraith shard
#

just give him an outline

timber grove
#

3 wipes now on edd 2 fuel rod defense, idk why we just get overrun and can't reclear. Thinking of trying solo

shut sierra
#

Yeah, I've only beaten the second stage twice

#

the acid-spitter spam is disgusting

#

and you can even clutch rez anymore with them basically removing iron will

#

It was fine as is

vocal bronze
#

No it wasnt

wraith shard
#

agree iron will was broken as fuck

#

9 seconds to do whatever is atrocious

vocal bronze
#

It was a total crutch

#

People wanted the game to be harder; it is now

wraith shard
#

iron will makes bad situations survivable unless you somehow get seperated or yeeted by a shellback

#

it may have been forgivable if it only cooled down while you weren't incapacitated

#

but otherwise you can just run around chaining revives and nothing can touch you

timber grove
#

So far solo is much easier. Gunner Bosco steeve dream team.

#

And elephant rounds do a disgusting chunk to dread butts when their hp isn't super scaled

celest oasis
#

Slasher steeve or guard steeve?

#

Hard to pick lol

limber storm
#

slasher is the most efficient

#

as long as the driller keeps his flames to himself

#

its very good on scout since you might fight a bit further away from the team avoiding more ff

celest oasis
#

Bbq steeve :(

fleet wraith
#

what are the specs of yesterdays new EDD?

fleet wraith
#

thx

celest oasis
#

just did DD, went pretty smooth

#

not sure I wanna do EDD again lol

frail zodiac
#

well its DD, its pretty hard to fuck it up

glossy matrix
#

I'm on stage 2 of the regular Deep Dive, and there are two depleted resupply pods already here for some reason.

glossy matrix
#

It's a Salvage Mission, so like narratively it makes sense.

bitter garnet
#

This EDD is killing me - Not because it's hard, but because the golden bulk and his near900gold value that everyone wants to dig for some reason.

crimson arch
#

EDD
gold
choose one

frail zodiac
#

both

#

that is some elf talk if I've ever seen one

hollow arch
#

Wait are the golden bulks actually real? I thought it was some kind of mod or something

limber storm
#

it is real

#

3% chance of spawn tho

odd comet
#

Just imagine though

#

Golden Bulk + Pots of Gold

#

That'd be like 5 missions worth of credits

frail zodiac
#

imagine digging it tho

#

sheesh

willow salmon
#

Nothing impossible for a Dirt Digger Dirt_Diggers

frail zodiac
#

lul more like dirt eater

odd comet
#

I mean, you'd just have one guy standing in the center of the crater

#

dumping into molly

#

while everyone else mines the gold and lets it rain down on him

celest oasis
#

interesting I watched some of the devs playing the new EDD on the linked stream

#

is three dwarf alot easier than 4?

#

🤔

#

how about duo?

frail zodiac
#

duo is ez af if youre both good tbh

celest oasis
#

is duo the easiest?

#

hmmm

umbral nest
#

Hey bois

#

anyone found the broken supply pods yet?

#

I realy want to know how they work

#

Me and the science team cant figure it out yet

#

Aka my friends

celest oasis
#

ye I saw a few in sand pits

#

you just go up to them and press E to fix

#

then you can grab some ammo from them

golden gazelle
#

Just free supply pod?

celest oasis
#

p much its rng spawn

umbral nest
#

They spaz out and i cant grab ammo from them in time tho

celest oasis
#

they get marked on scanner if you get close to one

umbral nest
#

How do you grab ammo from them?

#

mine just spaz out

#

and close

#

@celest oasis

celest oasis
#

idk my team mates grabbed the ammo I think xD

umbral nest
#

Do i need the faster grabber perk?

#

Please find out from your friends

open mason
#

You shoot the broken resupply when it pops out

#

you always shoot broken things

midnight spindle
#

Just me or are spawn rates for stage 2 a little high?

heavy torrent
#

How do you reach EDDs while still being completely clueless about what’s going on around you

#

Also I like the cave leeches that spawn in the air. Wouldn’t mind having a normal enemy like that.

thorny geyser
#

bumble into victory through chance and sheer dumb luck

wraith shard
#

the entry level for EDD’s is still low

#

you get rank 20 smoothbrains who have only played driller since they started and have slower reflexes then roadkill

timber grove
#

@celest oasis I think solo might be easier than duo because Bosco is amazing

#

Especially on aquarq. Point at a blue light in the ceiling, 1 minute later Bosco brings you a big blue crystal

valid river
#

which perks are people using in the new system?

thorny geyser
#

shield link and beast master are most common

#

i think

valid river
#

it's actually good? I thought it was just a meme

thorny geyser
#

guard steeve is almost immortal, you can nuke him and he still keeps on rocking

#

its not exactly most efficient, but its more dps and patting him is nice

feral scarab
#

I've had guard steeve on solo EDD3 1v1 a dreadnought, he won while losing half health

#

seems gud

thorny geyser
#

yeah

#

dread has nothing on guard steeve

celest oasis
#

best solo perks?

wraith shard
#

shield link is quite strong, veteran depositor is underrated if you can stick near a MULE

midnight spindle
#

EDD stage 2 is a joke. Too hard.

heavy torrent
#

Everyone loves leeches dderp

wraith shard
#

stage 2 was dicey but we did it with a 3 man

#

make proper use of the invincibility items of your classes

#

pheremones and shields

#

engineer needs to appropriately throttle bugs with platforms

#

driller’s just kinda

#

there

#

he is great for the hordes of swamers though

#

his whole shtick is toasting anything medium or lighter

#

anything heavier he needs to either satchel if it can easily be blown up or tag it with his pointer and then ignore it

feral atlas
#

flamre + volatile bullets with an auto subata works

#

especially if you use heat radiance and get in knife fight range; the ability sets things on first quicker it seems

midnight spindle
#

flamre?

wraith shard
#

yeah agree on crispy boi

#

heat radience is great to keep bugs out of the zone since they get toasted

#

without toasting your team

feral atlas
#

in any case, all class can probably solo the EDD

#

but weak players abound, and many hasn't learned to either player without pre-nerf IW, or not waste their time on the EDD

tropic moss
#

Soloed EDD with engie, it's possible.

#

Screw the dreadnoughts tho

celest oasis
#

steeve or shield link ?

exotic oxide
#

shield link if you have friends

#

steeve if you want friends

wraith shard
#

steeve is too strong vs bugs atm imo

#

like in terms of he seems to die to friendly fire like 90% of the time

brittle fractal
#

in solo

#

die horribly in team

#

lurking <innocent face

wraith shard
#

that because bugs don't attack him on purpose you dingus

#

that makes him too strong in solo!

#

bosco steeve dream team of immortal teammates while you go dig

brittle fractal
#

sometimes bugs do attach steeve

#

if you tame steeve while the bug was pheroed

#

somehow other bug will focus on steeve

celest oasis
#

How do you make a new steeve if you charmed the wrong one

#

Do you gotta melee steeve to death until a new steeve can be made?

frail zodiac
#

it has a 5 min cd i think

#

so you pat a new one i guess?

celest oasis
#

Does patting a new one remove a current steve?

wraith shard
#

I think so

bitter garnet
#

It didnt to me

#

I could only make a new pet when the previous one was dead

uneven wren
#

Yeah you can't tame a new one until the old one dies

#

Makes me kinda sad : (

celest oasis
#

Oh

teal flume
#

EDD Stage 2 droppod area is really cruel

celest oasis
#

The swarms are insane on stage2

#

No idea why they are seemingly endless as soon as you enter the big room

#

Barely any time to breathe while fixing the mules

teal flume
#

Fixing energy pods with to grabber on top got us wiped cruel devs

solar jungle
#

So I've just done my first deep dive and now considering elite deep dive

#

any tips about uh, what I should do? should I just stay away from it until I have good overclocks?

fringe kettle
#

if you can handle haz 5 regularly then you can handle the EDD. Otherwise I'd recommend not attempting it. You'll just get frustrated dying constantly.

sand pilot
#

Its heavily dependent on role you play as far as 'what to do' but plan accordingly with the mission modifiers.

fringe kettle
#

EDD difficulty goes something like 4.5-5-5.5

solar jungle
#

I regularly die last on haz5 but i don't die constantly at least lol

#

don't know if i'm actually useful or not

sand pilot
#

Also be willing to communicate with your team! I know a lot of EDD runners prefer to skip gold and go straight for objectives, and others want their drillers to bunker more often or drill down objectives.

fringe kettle
#

If you don't really have issues with haz 5 then you won't have many issues with the EDD assuming your teammates can handle it as well.

solar jungle
#

i can't really tell if my haz5's fail because of teammates or me tbh

sand pilot
#

Hazard 5 is still challenging for me, but i feel like EDD always throws more swarms more frequently, which causes a lot of spawns to appear at our team's feet.

#

So i guess EDD is alright if you want to get an easy ish blank core for finishing the first mission. I dont feel pressure when losing an EDD because sometimes bad things happen and theres no room for recovery

#

Tl;dr, try out EDD anyways. Ask team for advice before starting. Be a team player.

feral atlas
#

If you can regularly 0 - 2 down Haz5 missions with negative modifiers, you can solo EDD.

#

Carrying a team, that depends on objectives and modifiers.

#

If you'e only beating Haz5 with insta win anomalies like low grav or crit weakness, or generally win with 4/5+ downs, you're gonna have a bad time.

shut sierra
#

The second stage of this EDD just feels like a constant swarm

#

with virtually no breaks

#

And the third one spawns like 20+ macteras at once during the black box

versed willow
#

I just did it and it wasn't bad at all for me. 3 person group though.

shut sierra
#

Ah, might be the scaling

versed willow
#

Saw some huge mactera groups though.

shut sierra
#

I was doing the usual 4-man team

#

usually die on the second stage due to people splitting up

#

made it to the third one once, got instagibbed by having 20 or more mactera snipe you at once

feral atlas
#

With IW gone though, you get punished signfiicantly more for weak links being on the team.

shut sierra
#

or goobombers

#

Yeah, it was the bandaid to sort of fix some of the bullshit in the game

feral atlas
#

I disagree.

shut sierra
#

like zero-counter mobility slowdowns in magma core

feral atlas
#

It allowed weak players to do stupid shit and think they're playing smart.

shut sierra
#

Sure, at times

#

But I saw it mainly being used as a way to revive in a situation without burning a shield/pheramone/(or lure)

#

when lures weren't nerfed

feral atlas
#

I've tried, and failed, 2 pub EDDs this week before I just solo'd it. IW nerf wasn't the problem. Problem was and still is with the players.

shut sierra
#

Well, in solo you get free recharging revives every stage with bosco

feral atlas
#

People haven't had time to adjust to the new reality.

versed willow
feral atlas
#

I got 0 downs on solo.

#

IW don't mean shit.

versed willow
#

I got 0 downs in 3 man.

shut sierra
#

I might try a three-man team then

#

I was doing a four-man, and there's only so much you can do when it scales to four players

versed willow
#

I can join you if you want.

shut sierra
#

and not everyone pulls their weight

#

Sure, give me a second

feral atlas
#

But if your teammate is some idiot that pops dreadnaught eggs willy nilly, then yeah you'll lose.

shut sierra
#

Yeaaah...

feral atlas
#

Point is, no tolerance for weaklings or idiots.

#

At least, not anymore.

shut sierra
#

That's certainly for sure

versed willow
#

That's half the fun.

feral atlas
#

If you're in the mood for it.

shut sierra
#

Also, pod 7

versed willow
#

Imagine using pods for deep dives.

feral atlas
#

the pub playerbase will take time to adjust to the new paradigm

#

it'll get better over the month as the underperformers give up trying pub EDD

shut sierra
#

I usually try pubs, but kick anyone without a mic, or bronzies

feral atlas
#

this week and next week though will be especially bad

shut sierra
#

Might just resort to discord-only if this keeps up

#

But anyway

feral atlas
#

It's not on pre-made only yet.

#

But you'll probably either need to gatekeep significantly.

#

Or make it clear that you rule your lobby with a vice. Or play gunner/driller

#

both are rather more tolerant for carrying bad teams due to CC abilities

#

engi requires teammates to be a least a bit mediorce, since his "there's 100 bugs gunning for me and everybody is dead in a pit" plan depends on how many mines he has

#

gunner has shield, driller has gas and WM1

#

engi doesn't taking being the sole point of enemy aggro too well due to smallish mag size and limited CC

#

needs somebody else to be alive to divide the aggro

sand pilot
#

Blackbox mactera 😞

shut sierra
#

You have a point

#

it's a lot better when everyone pulls their weight

#

rather than carrying three people..

inner void
#

Sometimes even experienced players do weird stuff

#

Had a game where the host (a driller) decided to call in a supply pod in the spawn room to resupply his fuel. He then used this to drill a tunnel directly from the spawn room to the drop pod we were going to salvage.

shut sierra
#

Weird

inner void
#

I mean, it worked... but why?

#

what's wrong with the perfectly good tunnel

#

You also miss nitra and stuff when you do that

distant steppe
#

Speaking as a Driller... yeah, that's weird and not well thought through.

#

I've seen Drillers that will drill objective-to-objective (for no apparent reason) when there are handy caves nearby. Still haven't made sense of it.

wraith shard
#

Saving time

last veldt
#

Am I missing nitra in stage 1/2

#

For edd this week

#

Feels like we barely have enough for only 1-2 spares for the fuel supply defense in stage 2

#

Might try to scrounge up more before we do the uplink

celest oasis
#

Anyone got tips for edd mission 2 and 3?

#

Second mission is particularly brutal yikes

#

4 dwarf scaling is insanity

frail zodiac
#

duo it

celest oasis
#

was something changed on edd? spawns seem different

celest oasis
#

managed to do it as 4 dwarf it was pretty hell lol

analog hamlet
#

Do the deep dives scale to 2, 3 or 4 players?

celest oasis
#

Yes they do

#

You get a toonn more bugs spawn on 4 dwarf than say two

#

Unrelated but I noticed when soloing edd bet c would not spawn on edd mission 1

#

But everytime I did it with 4 dwarf bet c would always spawn in the first room on a ridge

#

Would recommend trying to kill bet c on mission 1 as the extra firepower helps save ammo

inner void
#

that's random I think

#

the first or second week of EDD had a betsy on the second level when I played with a aprty

#

when I went back to try it solo as a challenge I got a betsy on the first level instead and no betsy on the second one. Not sure why it works that way because everything is set-seed

idle timber
#

1-2 and 3-4 players have differents statics spawn like bet-c huuli,...

celest oasis
#

I can guarantee if you do 4 dwarf edd betc spawns on first mission

idle timber
#

so if if u solo'd the DD u get the same statics as duo

#

in last week normal DD the first pod crushed a huuli hoarder on solo every time

celest oasis
#

I think whats not Guaranteed is number of bulk or praet spawns

#

Seems to be random

idle timber
#

everything that spawn after the start of the mission is random

celest oasis
#

Leeches arent nice

#

I think

idle timber
#

they are spawned at the start

#

like broods and spitballs

celest oasis
#

I'm pretty sure they are always in the same place in the ceiling for that weeks dd or edd

idle timber
#

yes, but it may vary with different host from what i experienced

celest oasis
#

Interesting

idle timber
#

I was doing some speedrun like a month ago and had like 3 breeder in the same cave where a friend had nothing :/

celest oasis
#

Both solo?

idle timber
#

ye

celest oasis
#

Hmmmm

idle timber
#

also i'm not 100% sure about that but sand vent in sandblasted seem to depend on who host

distant steppe
#

It's interesting that you had different results for no apparent reason. The only time I've ever seen the predetermined spawns change is when a version change (hotfix, typically) happens during the week.

idle timber
#

that's why i think that some spawns aren't predetermined or some hosts may not generate the same map around the same seed

#

Egg placement in egg hunt also vary from what i've seen

inner void
#

in my experience the number of leeches is the same, but the exact position varies a little

vital pewter
#

Deep dive done. Easily delt with

#

And it was the best at the last one...since when i killed ths pretorian...it yeeted across the cave.

celest oasis
#

edd is hell on earth hoxxes nice

distant steppe
#

For anyone having trouble with this EDD, try it as a three dwarf team with Gunner, Engi, Driller.

#

Not promising anything, but it wasn't that difficult for me with that combination.

#

Though my successful run was four dwarf stage 1 and going into stage 2, then scout left in about a minute into stage 2.

odd comet
#

There was an EDD a couple weeks back I tried 4 or 5 times

#

And some runs there were one or two breeders in the main room, others there weren't any

#

Yeah I dunno why people are having so much trouble with this EDD

#

I finished it first try with a group of randoms

#

And I'm hardly a haz 5 regular

celest oasis
#

Mainly cause iron will helped when people make tiny mistake on edd

#

Now you gotta play almost perfect in sync to beat edd

#

I have to say Im loving field medic and in particular double jump

#

Though steeve is p good if your team mates dont kill him :(

#

I beat edd this week with 4 dwarf its doable, but quite challenging

#

Expect a few fails until you remember all the general spawn spots and stuff

#

Some notable tips (4 dwarf team) Kill bet c on stage 1 asap as shes good for general dmg, black box is pretty straightforward, have driller drill quick tunnel to extract after black box is done

stage 2 you gotta watch out for all the leeches the ceiling, in particular when you enter the main room tooons of jellies attack you and a big swarm, salvage is tricky but we did it with no bunker, so its possible. Main fails will occur here, you wanna go as fast as possible to efficiently manage your nitra

Stage 3 one dread egg is very close to a giant pile of goo so plats help, and the other dread is in a very small room - recommend to drag it upwards to I believe is the spawn room to kite it, finally black box can be a bit dicey , we didnt bunker but gunner shield at the right time is great since tooons of mactera spawn

#

Im sure I missed some things , but I hope that helped xD

odd comet
#

So what you're telling me is, all these Haz 5 elitists aren't actually that good at the game, they just relied on the IW crutch to get them through everything?

idle timber
#

those who used IW in haz 5 where no true dwarves

verbal wagon
#

ehhh its bit more complicated than that

celest oasis
#

@odd comet possibly but this means edd is gonna become even more elitist af

#

Not sure this is a good or bad thing, I liked helping ppl get through edd

#

I'm guessing alot less people are going to be playing group edd , or until people work out a new reliable meta game

#

Solo edd seems unchanged since I guess iron will isn't really used?

#

Idk about now

#

I disagree that if you were "gud" you didnt need iron will

#

You certainly needed iron will pre u28 to pull off clutch revives, now you gotta be either

  1. phermone scout
  2. gunner shield

If a swarm is on top if you , and scout and gunner is dead, you have no chance in hell in reviving anyone unless you

  1. have field medic charge up
  2. took new iron will
#

This is assuming edd /haz5

flat dirge
#

I mean... You can always run around like a dwarf on drugs and take pot shots

#

Sure it will take a while

#

but it works

celest oasis
#

Yea clearing the wave can be tricky though solo if you're last alive now

#

You gotta be fast otherwise another wave will stack on top

flat dirge
#

While I dislike surviving a wave solo

#

I have to admit it's fun clutching it alone

#

and then getting your team back up

celest oasis
#

Or as i mentioned gunner or scout can revive ALOT easier

#

Engie and driller is basically royally dead

#

:(

flat dirge
#

Ehh...

#

Not really

celest oasis
#

Usually this is the case Im finding rn

#

Im temped to now take lure on engie over proxy now

#

Which is a bit disheartening lol

flat dirge
#

I like all the nades

#

except drillers HE

celest oasis
#

Oh he don't take that on edd

flat dirge
#

And playing glyphid bowling is always fun

celest oasis
#

Its just bad lol

#

Do you like axes or gas?

#

Im cant decide hmm

flat dirge
#

Both, but I prefer carrying axes being more fun

#

I prioritize fun over actual effectiveness

celest oasis
#

I wish driller had someway to distract enemies so that reviving team mates is safer

#

Is fear on c4 viable to do that? Not sure

#

Thats the only thing I can think of

flat dirge
#

Driller has a flamethower/icethrower c4 charges, either a lot of axes or a few gas nades

#

massive drills

#

I'd say wiping out the swarm

#

is a better idea for him than distracting

celest oasis
#

Ye my only concern is when two praets ,30grunts, 10 jellies, 5 spitters are piled on top of you , reviving is basically impossible lol

#

:/

flat dirge
#

if they are you can always wipe em out with a c4 charge and a bit of spraying of the main cannon

#

Almost all of his weapons deal massive amounts of area damage

celest oasis
#

Yea sorta

flat dirge
#

Still that's not something to scoff at

celest oasis
#

I dunno reviving is just alot of hassle now when youre not playing scout or gunner

flat dirge
#

Again, not really...

celest oasis
#

Im pretty sure you cant one shot praets at haz5 wth c4, unless you always take 2c4?

#

Still you often get overwhelmed before that if youre last alive

#

Ive seen it happen so many times

flat dirge
#

It's just that for gunner and scout reviving downed players is easy due to either the area denial shield or scout's insane mobility

celest oasis
#

Yes thats my point

#

Driller and engie barely have tools to facilitate this

flat dirge
#

But that being the case

celest oasis
#

They have dmg , but when you need cc or defense they lack when reviving people

flat dirge
#

It doesn't automatically make it so it's impossible to revive someone as neither of those classes

outer dome
#

driller can stun with C4, but the duration is a bit short and it doesn’t help vs spitters

flat dirge
#

more than once my ass and other dwarves were saved thanks to drillers or engies

celest oasis
#

I agree its not impossible but , its very close to I would say , especially on edd

flat dirge
#

not even "very close"

celest oasis
#

When I see last alive is driller or engie you might as well call it a fail

#

Tbh

outer dome
#

way too risky to do it unless you don’t have a choice for sure

celest oasis
#

I would like to see some new tool for either of them that would allow safer revives

#

Either that or im forced to bring iron will every time to edd

flat dirge
#

That wouldn't make sense

#

plus engie already has lures

celest oasis
#

Ye I guess could take lures

#

Proxy is so good tho , tough choice indeed

flat dirge
#

All the nades are good

celest oasis
#

Plasma not a fan of at all

flat dirge
#

except driller HE

outer dome
#

I’d rather kill most of the bugs with other nade than bring lures in most case with engie

celest oasis
#

But if lure is only choice for safe revives what choice do I have lol

#

:(

#

I guess not die 200iq indeed

flat dirge
#

I mean, engie has 6 plazma and if you bring a speed perk or just sprint away you can wipe out a lot and i mean a lot of bugs

celest oasis
#

Btw speed perk is bottom tier for edd imo

#

It doesnt work when trying to efficiently kite

#

So not really

outer dome
#

Well I can kill most of a swarm with 2-3 plasma, pretty sure one lure is not enough for a safe revive, so 3 plasma vs 2 lures…

flat dirge
#

Honestly you could do EDD without perks or upgrades

#

but that's just my opinion

celest oasis
#

Uhuh

#

Im hoping we might see issue addressed on kiting

#

Missing WA perk hurts alot

flat dirge
#

WA?

celest oasis
#

Now you gotta rely heavily on driller to cc everything so you dont get over run

livid prairie
#

weekend athlete

celest oasis
#

^

flat dirge
#

Weekend athlete always affected sprint speed

#

only sprint speed

livid prairie
#

yep

flat dirge
#

not much of a change

#

at all

celest oasis
#

Ye but it also worked when firing and kiting

#

SW doesn't

flat dirge
#

in fact, I would say it got a boost

#

You would

celest oasis
#

No it didnt

#

Wut?

flat dirge
#

get the boost when firing...

#

it was only for SPRINT speed

#

not speed in general

celest oasis
#

Isnt SW canceled when you fire your wep?

flat dirge
#

WA is also canceled when firing a weapon

#

since to fire a weapon you're put out of sprint

#

and into regular walking mode

celest oasis
#

WA had no ramp up time tho?

flat dirge
#

yes, but it was slower

outer dome
#

you could still stay in movement if you were shooting while jumping

#

easy to check with OC that forbid you to move

celest oasis
#

That 4 seconds to charge sw is a massive nerf to movement

#

Leadstorm oc yes

#

Its absolutely abysmal to kite with that now

flat dirge
#

Who the f was trying to kite with lead storm?

celest oasis
#

Bhop

#

Try it

#

Its awful to do now

outer dome
#

well you could do it with facemelter or m1000 (focus) as well if needed since they also slow you

celest oasis
#

So now you gotta hope your driller brought a good sticky flame build

#

Or your ankles might be in trouble lol

flat dirge
#

Right, I see that this isn't getting anywhere

celest oasis
#

Just go test it yourself, you'll see

flat dirge
#

Why do I need to "test" it when I constantly play without that?

#

I just took the dwarvenly way and smash my head into the wall until the wall breaks

last veldt
#

So whats the current recommended strat for stage 2 EDD uplink defense? Plug up the side routes and funnel enemies through the ceiling?

#

Or maybe the other way around. Not sure if we’d even have enough platform ammo to completely block the ceiling next to the minehead

odd comet
#

I plugged the ceiling on the uplink

#

And then put a rim around the tunnel next to the fuel line to force the glyphids to come in on the ground

#

It worked pretty well

last veldt
#

With 1 engineer? How many resupplies did it take @odd comet

inner void
#

@last veldt I was playing with relatively new engineers so we didn't do anything complicated. But if I was the one with the cheese gun I would have plugged the entire hole above the drop pod

#

cuts the number of dimentions they can attack you from down to 2, and the lower level is connected by horizontal tunnels so you can gun them down as they come

last veldt
#

Ive attempted it twice now and the main show stopper seems to be being overran by a swarm or knocked out of position by shellbacks

#

2nd attempt our gunner disconnected though so we did stage 2 with only 3 people

inner void
#

ah

#

well you could try building a shelf overtop of the objective

#

qronars are definitely the most dangerous thing there, I thought it would be safe to stand on the fuel cells but they seem to clip right through it

narrow lichen
#

anyone up for a deep dive?

#

im in pod 10

odd comet
#

@last veldt It only took one resupply, plus full ammo in the plat gun to start with

frail zodiac
#

that dude looks special

#

cant even manage to get VACced properly

celest oasis
#

You always want to plug holes causes by resupply on salvage defense if the hole is very close to the uplink or fuel

#

Nothing worse than having a hole directly above you spawn like 5 acid spitters then everyone gets downed swarmer

#

Your to go platform should be a shelf directly behind you on the walll so you dont get bugs climbing down behind you

#

Behind bad, side spawns good

last veldt
#

ye, ended up plugging the mine head ceiling

#

it helped a lot

#

also did the same for the blackbox on stage 3

#

finally cleared it on the third try though, our 4th ended up disconnecting at the start of stage 2 again though

distant steppe
#

I wonder if that's a bug. Happened to my team every attempt, too.

verbal wagon
#

haaaaaaa that feel when in part 1 of the edd someone decides to double egg AND someone shoots Bet-c.

latent hamlet
#

at least in part 1 and not part 3 😂

last veldt
#

Yeah its better to just start bet c asap. If you fail at least it’ll be jn the first 5 minutes

celest oasis
#

I really like building a roof of plats on salvage lol

#

Keeps my team nice and comfy ederp

#

Though dont make the ceiling too low lmao

#

Imo try to get betc as soon as your start

#

She helps alot on the black box defense on stage1 edd

odd comet
#

Honestly I find it's better to just avoid BET-C

#

It takes a lot of ammo to kill her, leaves you low on health, and isn't particularly useful after you fix her

#

Of course, someone's Steeve had different ideas

celest oasis
#

If your gunner is half competent you should be able to kill the bet c really fast

#

When betc does the laser hitscan attack you want to pillar block with one if the nearby pillars

#

Or when it does the shield, get into the shield and pump it with lead lol

#

Should be no problem

#

Instead what people seem to do is , wake up bet c, fail to kite any of its mechanics , insta wipe

#

Team mileage may vary lol

fringe kettle
#

note that the gunner has to have the minigun for that to work. I've stopped automatically taking it unless proven otherwise. I've had too many games as of late where the driller/engineer are simply unable to handle the swarmers so I've been stuck taking the autocannon to make up for it.

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

celest oasis
#

You could consider bullet hell oc on minigun

#

Still does ok dmg but main pro is it clears swarmers and things really fast

#

Autocannon just sorta feels bad vs dread

#

Aka it has explosion resis

fringe kettle
#

I'm 2/3 the way through acquiring the overclocks. That's not one I have, yet. Oh yes, it sucks against dread. It's an unfortunate tradeoff.

celest oasis
#

Im still missing carpet bomber thats a great ac oc

vocal bronze
#

Carpet bomber is the last gunner OC I ever got

brittle fractal
celest oasis
#

I have that same fear lol

#

Im wanting to try that and fatboy meme lol

#

Wish there was a way to specify the weapon at least when an oc is chosen nice

wraith shard
#

bullet hell is okay but too inconsistent for me

#

the axe to your overall damage doesn't help

#

it does make the minigun a hybrid damage dealer/swarmer clearer but it won't ever be as good as lead storm or carpet bomber for their respective roles

#

truthfully with thorns I dont even have to worry about swarmers now

#

they bite my ankles and blow up

odd comet
#

I mean, half of my problem with BET-C is that she has trouble dealing with friendlies. Dwarf with one swarmer chewing on their leg? Shoot a bomb at it. Then you take like 4 times as much damage from the 'friendly' BET-C as you did from the swarmer she was 'saving' you from

celest oasis
#

I wonder if friendly perk reduces dmg you take from her

#

After you converted

chilly mulch
#

How do u survive stage 2 end part

#

Always bulks coming

celest oasis
#

Scout pop boils first to drag bulk away from team

#

So it aggro onto scout first

#

Let scout kite it around while your team deals with the trash mobs

#

If you have time throw some shots onto bulk

#

But swarm clearing is v important

#

If you dont react fast enough the bulk will eventually walk onto the uplink or fuel line which is really bad

vocal bronze
#

if you have some way to electrocute it, that's the easiest way to take it out before it reaches you

celest oasis
#

Someone say electrocution m1000 nice

vocal bronze
#

M1k electrocuting focus shots is literally perfect

#

Yep scout

celest oasis
#

I gotta try that lol

#

What is your m1000 build?

vocal bronze
#

Its my favourite scout build tbh

#

Let me boot up and check

celest oasis
vocal bronze
#

lol

#

get ready for this one

#

11111

#

if you can line up a few grunts, one focus shot will bodyshot all of them if you have the T3 focus damage perk after a little bit thanks to the electrocution DoT, so I don't run T1 damage

#

stagger at T5 is optional but it stuns praes long enough to magdump zhukovs into their weakspot

#

with +damage vs elec'd targets

#

also good against other chunky targets that arent stun immune

frail zodiac
#

bUt DuDe ElEcTrOcuTiNg ShoTs m1K iS lİtErAlLy ThE wOrSt Oc İn ThE gAmE

vocal bronze
#

im sorry u r rite, time 2 hipfire : )

frail zodiac
#

hipfiring is good tho

vocal bronze
#

it is, I hipfire plenty on that build haha

#

just memein

frail zodiac
#

well it doesnt take anything from hipfire

#

which is fucking amazing

vocal bronze
#

its part of why i enjoy the OC so much, you have legitimate reasons to use both fire modes

#

so its a hybrid

latent hamlet
#

i say have gunner use shield when you have good window for dps on bulk and while shield is up just unload all dps to bulk

tulip idol
#

I tried EDD 2 times and I failed it at 3rd stage 2 times because of gunners... 1st gunner had 35-50ms ping, nothing better than big berta and was just 60lvl, 2nd gunner was 160lvl, 18ms ping, apparently with carpet bomber or other autocannon build... and omg fight with 1st dreadnought lasted so long... it was not really a good cave for dreadnought, however as gunner I'd kill dread waaay sooner, instead dread had time to use all his bugged moves including 90+ degrees fireball when I already hooked behind his back...

but uhmm.. we killed him, I told engi how to set up solid defense on black box with ceiling and mines against Macteras, we finished defense mainly because of engi and his pgl, however gunner was riding zipline all the time and smh macteras didn't really drop him... after the defense I got sniped near dirt by one of the macteras while being in the air, all seemed good - wave was ending, but smh mates behind the dirt died fast and gunner couldn't deal with rest of wave in my cave, dropped shield right near me (!!!) instead of reviving me with that and died after shield gen stopped working. He was also the only one not in vc though I invited everyone in lobby before the mission started.
Therefore, I feel like I need either play gunner myself (which will get me off scout) or trust any not random gunner in vc checking that he takes right equipment for mission so we don't have to spend multiple minutes per every dreadnought with risk that we will die in the process

wispy gazelle
#

I will finish EDD

#

Anyone wanna EDD?

quiet wyvern
#

Any good ways to use M1K and Zukov's for Scout on EDD?

tulip idol
#

my main scout build is:
m1k: 2-1-2-1-2-Electrocuting Focus Shots
NUK17: 2-3-2-1-2-Gas Recycling
It's one of the best loadouts, however considering dreadnoughts and macteras have juicy weakpoints it's not the best to go that way and I can't recommend any other Zhukov build in pair with m1k

feral atlas
#

It's become a lot more difficult to carry bad players. It's gonna be bad these next few weeks as the poor players that were crutching on IW and/or WA either adapt, or give up on EDD.

tawdry fossil
#

WA?

feral atlas
#

It'll get better over time. This is just a painful readjustment period.

#

Weekend Athlete.

tulip idol
#

weekendathlete

tawdry fossil
#

k

feral atlas
#

It always gets better over time as players filter into their proper difficulties.

tulip idol
#

yeah I've seen a lot of h4+ players in h5 in my experience

#

but they play mainly h3-4 and h5 only with guys like us

#

that's the definition of h4+

feral atlas
#

This still doesn't compare to the first couple of EDD where you would get Haz2 players thinking they were Karl's gift to mining jumping into that stage 3 pit with the spitballer.

wispy gazelle
#

Guys lol have you also constantly died in the final moments of the 2nd mission of EDD?

feral atlas
#

I solo'd it.

#

Only down was in stage 3.

#

Stage 2, as long as you don't blindly rush into a room and know how to properly fortify an uplink, you shouldn't be dying much.

wraith shard
#

I love EDD’s that are a challenge like this

#

seperates the greenbeards from Karl’s own

#

“And what if they say the EDD is too hard?”
We ask them politely but firmly to leave

ornate delta
#

I am in dire need of advice

#

Every time I tried a deep dive I fail at the last point

#

Because every time I have done it it curses me with bulk detonators

feral atlas
#

Play normal missions and learn how to deal with them.

ornate delta
#

I know how to deal with them but I just get spooked

feral atlas
#

There are only 3 options: kill it faster, slow it down, or have the person its following lead it away

ornate delta
#

Alright thanks for the help I need all I can get haha

wraith shard
#

electric debuff is a massive slowdown if you can keep it applied

#

luring it away could be done with well placed pheremones (rather difficult due to the AI being a little finnicky) or having someone lead it away (only if done quickly because otherwise it may not lock on to someone mobile)

ornate delta
#

Thanks man

wispy gazelle
#

I thought I was big smart by going an electrifying weapon against the bulk but still we all perish in the end

wraith shard
#

gotta pace it

feral atlas
#

if you really need a slow, just take the neuro mod for the bulldog

#

2-3 shots, and it basically almost stops moving

celest oasis
#

Is fear good on m1000?

#

Ive always felt its very inconsistent and meh

wraith shard
#

Its okay but requires you to consistently land those weakpoint hits.

bitter garnet
#

Stun > Fear

#

Fear can screw the team (and you) over.

#

Stun helps everyone and allows you to chain your shots

wraith shard
#

^

#

praet breathing on your team? stun

#

m1k electro with stun feels so good I genuinely think it needs nerfing

vocal bronze
#

no thanks

foggy sentinel
wraith shard
#

im telling you

#

its glorious

#

m1k hipfire is ludicrously good right now

#

did the EDD with ease as a scout driller combo

#

flamer and m1k chunks everything

vocal bronze
#

i mean its good, its real fun

#

but i dont think it needs nerfing

#

m1k hipfire has a high skill cap

wraith shard
#

i genuinely think it's the most effective m1k format at the moment

#

you can stun + elec priority targets super fast and still deal massive damage

#

hipfire spam has huge dps

#

and i dont think it's that high of a skill cap

#

the gk2 is harder to use

#

you have to track longer with it

#

m1k hipfire is super accurate, basically 0 recoil, enough damage to one shot grunts to the face

#

magdumping hipfire has huge damage on big targets

#

the guaranteed elec is wonderful as well

#

it doesn't really have any downsides other than being maybe slightly less ammo efficient but it's not hard to use your secondary enough to not run out of ammo with it

#

I could sing this thing's praises all day

thorny geyser
#

electro stun was good oc when it came out, now its best

#

meta slaves were howling in choirs how "bad" it was compared to cooling chamber

#

feels vindicated mang

wraith shard
#

I wish the M1K was still a sniper weapon

#

instead of chunky gk2

#

sniper mode on it is garbage

#

it's so ridiculously sexy

#

sniper mode does feel in a bad place

#

hipfire is now the point and click adventure

#

it's like subatas big brother now

#

double ammo consumption was a mistake on sniper mode

#

just feels bad man

thorny geyser
#

i like it more as carbine type weapon

wraith shard
#

Double ammo consumption can work but I don't think theres enough incentive to actually use focus shots at the moment

thorny geyser
#

stun

wraith shard
#

using focus is all risk no reward

#

8 mag is tiny so people naturally want the 14 mag mod but that leaves you with 100% focus damage

#

like why bother charging a shot when you can click twice and it's faster

thorny geyser
#

I have 8 mag

#

its more than enough with killing machine

wraith shard
#

provided you have very high accuracy with focus shots you are still only coming out slightly more ammo efficient

#

imo it should be 110% damage by default

#

what Freeman said

#

honestly gimmie more ways to debilitate larger bugs and i'd still consider a sniper weapon

#

too much pressure for not enough payoff

#

let me shoot of legs

#

that's why i use electro

thorny geyser
#

Electrostun is hands down best right now

#

i understand people wanting a sniper weapon

#

but i think it should be old school lever-action or bolt-action, completely separate weapon

wraith shard
#

elephant rounds freakin outclasses the M1K

#

I don't want old m1k again, but I'd like focus build m1k to have something going for it

#

And hipfire is too strong right now I think

#

I can drop four elephant rounds in something's rear and its dead quite quickly, while the M1K needs to charge every shot and can still only get 4 shots off with an 8 round mag

thorny geyser
#

give cooling chamber oc more something

#

so that you can have that one shot one kill

wraith shard
#

It shouldn't have such longer focus times

thorny geyser
#

i agree

wraith shard
#

Defeats the purpose of it

#

I can see what it's supposed to be

#

but the fact of the game is that all bugs are fairly evenly split between targets

#

so even if the scout is chillin' maxin' relaxin' all cool on a platform on the ceiling trying to pick of priority targets

#

a bunch of bugs are going to spawn behind him and bite his ankles

thorny geyser
#

theres always mob disposal

wraith shard
#

so you can't stand still and take your time with shots like the mod wants you to

#

You gotta move, shoot, move, shoot, move, shoot endlessly, so why even bother focusing just go with hipfire

#

Yeah

thorny geyser
#

focus fire with cooling chamber needs something

wraith shard
#

it needs big dick damage is what it needs

#

xbox huge damage

#

The ammo reduction is already harsh enough to make hipfire unappealing, but then they make the actual focus shot difficult as well

thorny geyser
#

i dunno, maybe short stun near the trajectory of the bullet and more damage

#

because its a damn railgun

wraith shard
#

double focus length AND you cant move during it?

#

blowthrough should be standard on the M1K

#

that's awful!

#

standard blowthrough would make it OP imo though I wouldnt say no to supercooling getting it

#

focus shots should have blowthrough, at minimum

#

its the biggest proper rifle round in the game it should have some penetration

thorny geyser
#

one blowthrough by default, three with mod?

wraith shard
#

I'd give supercooling +1 blowthrough

#

could stack with the existing mod

#

I am half of the opinion just giving it like 6 blowthrough just for fun

#

Regular m1k getting default blowthrough would need nerfing in other areas to tune it

#

who is actually going to be able to splat 7 glyphids in one shot

thorny geyser
#

shoot through walls like railgun in red faction

wraith shard
#

could work too

#

anyhow making the bullet's hitbox wider on focus shots could also help

thorny geyser
#

nailing dread behind a wall nice

wraith shard
#

turn focus shot into breach cutter but lengthways

thorny geyser
#

i ran cryo cannon today for first time in month

#

it was...

#

underwhelming

wraith shard
#

I hate the cryo cannon

#

its only good with a closely coordinated team

#

if you can manage to get a gunner to pay attention and stick nearby you you'll delete just about anything

#

but otherwise good luck to you

#

stuck breaking all your ice sculptures

hallow estuary
#

use your drill

#

the one or 2 damage mods, freeze everything, bulldoze through it

#

pair it with vampire and big heal

wraith shard
#

oddly specific combo to deal with a problem of your own creation my friend

#

occam's razor: just burn them to death with the crisper

hallow estuary
#

that would mean using the flamethrower and not cyro

brittle fractal
celest oasis
#

Would be nice if m1000 had tracer rounds so team mates can see what your sniping at lol

#

Or laser sight attachment for all guns lol

thorny geyser
#

taht would make things confusing because we already have laser pointer

#

See this?

#

points

#

Mushroom!

loud ore
#

points
Maggot!

thorny geyser
#

points
Smells like poo, looks like poo!

loud ore
#

points
Watch the moving turd!

celest oasis
#

Tactical dwarves nice

brittle fractal
#

WE ARE RICH

idle tulip
#

so i Attempted a Deep Dive.

#

failed due to lack of nitra spawn on first mission.

#

devs care to look into possible increase of nitra veins in deep dives for a "Do-able" solo runner.

celest oasis
#

Imo you get a ton solo

#

You have a whole resupply to your self lol

idle tulip
#

well i didn't even get enough for one

#

so again there seems to be an issue with terrain gen.

celest oasis
#

Did you use bosco to mine the nitra for you nice

idle tulip
#

no

celest oasis
#

Hehe

idle tulip
#

i mine all of the one vein that spanwed for me

celest oasis
#

Try that lol

idle tulip
#

again you aren't listening i got ALL of ONE VEIN.

#

checked the entire map

#

nothing.

celest oasis
#

Ive never seen a map just spawn one vein lol

#

Interesting

idle tulip
#

it sucks.

wispy gazelle
#

Isnt the generation in solo the same?

celest oasis
#

Yeah should be similar

idle tulip
#

well then i got really crap map generation.

#

it wasn't even that big TBH

#

but yeah couldn't finished the dread naught cause no ammo.

wispy gazelle
#

DD or EDD?

wraith shard
#

terrain generation for dives are the same for the whole week, I think you are just not looking hard enough

#

you can easily finish a dive with five resupplies spare

fringe kettle
#

Terrain is identical regardless of party size during the week before the reset. What changes are the enemy spawns. There was plenty of nitra on stage one of both the DD and EDD.

celest oasis
#

Thats what I thought lol

feral atlas
#

Yeah, terrain gen is identical for the maps.

#

Either you got a bug.

#

Or you missed nearly all the nitra.

foggy sentinel
#

It'd certainly be an odd bug to have

bitter garnet
#

I amma bet on not looking

thorny geyser
#

there is enough nitra to be used as willy-nilly drop missiles on enemies

feral atlas
#

Some EDDs had so much nitra that you could start using them as anti-bulk missiles

#

still remember that EDD stage 3 where we started the uplink with 700+ nitra in the bank

bitter garnet
#

I got an EDD stage 3 with +800 Nitra

#

We just let the Scout use all the resupplies for pheromone spam

#

We just ignored the fight and did the objective

frail zodiac
#

oh yeah? i got to stage 2 with 900+

bitter garnet
#

Impressive

brittle fractal
chrome elk
#

got into a team for elite deep dive, all veterans and experts