#deep-dive-discussion

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oblique osprey
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2 C4 is VERY situational

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Like for example if you want double damage buff to melt a Dread

terse bronze
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I use the damage boost for oppressors

brittle fractal
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you can pull out one at anytime and watch a beautiful firework

celest oasis
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I feel driller has the worst grenade choices

manic pivotBOT
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_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

oblique osprey
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But 4 C4 with Fear is good enough in my books

celest oasis
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Axes are tooo good

terse bronze
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Thats a good point imo

brittle fractal
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except, urh, you cant one shot guard

celest oasis
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Like toxin and he grenade are ehhhh

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Meh

oblique osprey
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It hurts on the inside when I see Drillers use neurotox... like the one we had on EDD

brittle fractal
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but hell you got your pixkaxe

celest oasis
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:(

oblique osprey
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The impact axes are such a perfect crutch weapon

celest oasis
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Axes are so versatile

oblique osprey
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Something big you can't flame ? Spam impact axes

celest oasis
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Axe ladder is fun lol

brittle fractal
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axe 4 self reviving, cancel animation and memeing

oblique osprey
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Oh, haven't tried the axe grabbing meme yet

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Also self reviving ?

celest oasis
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You can use axes to negate fall dmg too

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Its amazing

brittle fractal
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130 is a focus shot damage

oblique osprey
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I'm aware

celest oasis
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You mean axes proccing vampire?

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Iron will clutch lol

frank shuttle
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Why do I always have to host Deep Dives? The join part is always grayed out for me and none of the games are selectable.

fringe kettle
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can't join any in progress deep dives

frank shuttle
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Why does it still show them then? That seems silly to me

shrewd pelican
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any one want to get passed out a couple of times then do a deep dive?

rotund ivy
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cause it just does?

verbal wagon
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How are the deep dives this week?

restive obsidian
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the EDD is really hard

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the basic one is easy tho

celest oasis
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Gotta love mactera edd lol nice

verbal wagon
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That feel when you do the EDD thinking it is the DD. Oh well thankfully I had my mactera engineer loadout so was fine ๐Ÿ˜„

wraith shard
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macteras are easy

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just unsheath PGL

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get those airshots

celest oasis
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Take spiky grenade for extra challenge nice

zinc river
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Spiky Grenade's more like a bonus "fuck you" to that grabber you managed to hit.

last phoenix
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Unless he grabbed you on the same frame

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In which case you just turned it in to a sucide bomber...

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xD

wraith shard
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airshotting mactera swarms with the nuke PGL will never get old

thorny geyser
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I love atomic power

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it slices, it dices, it vaporizes!

wraith shard
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hitting macteras directly produces Bonk! atomic energy (with REAL isotopes)

zinc river
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@last phoenix Hey, if I'm gonna die, it's gonna be on my terms.

last phoenix
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๐Ÿ˜‚

feral atlas
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Can we just sticky the anti air pgl build whenever people complain about mactera plague on EDD?

distant steppe
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Because that helps those of us that aren't engineers in the situation. ๐Ÿ˜›

feral atlas
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Be the engineer if you want to win.

distant steppe
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4 engi team, go!

feral atlas
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By that, I mean host.

last phoenix
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Scout m1000fear build for mactera plague

feral atlas
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Seriuosly, if you actually want to win and are confident in your abilities as a player, you host.

last phoenix
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Driller c4

feral atlas
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Or you take your chances that your lobby will be led by a moron or a player that tolerates morons.

last phoenix
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Gunner has a mother trucking shield and a flak gun

feral atlas
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Every time I try EDD without hosting, I mentally accept that there's a real possibility of losing.

last phoenix
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Pubs can be hard to carry tbf

distant steppe
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Indeed.

last phoenix
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My pet peeve is when people spam ammo in ther first 2 missions

distant steppe
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(Speaking as someone who only plays with pubs for EDD)

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Mine is bad supply drop management on low O2 missions.

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especially on PE

last phoenix
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Ooof i feel you there

feral atlas
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With pubs, you need a host that is both skilled and willing to crack the whip.

distant steppe
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yep, which is part of why I don't often host

feral atlas
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If he sucks, skilled players will join, see that he sucks, and bail.

distant steppe
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DRG still doesn't recognize my mic

feral atlas
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If he's too nice, players will bail too.

wraith shard
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scout that doesnt use his flare gun to light surrounding terrain during a swarm

distant steppe
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haha, yep

feral atlas
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If you can't threaten to kick the scout if he doesn't flare.

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You're not host material.

distant steppe
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or especially during defenses

feral atlas
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You need the capability to be an asshole to people that need that knife hanging over their head to do their job.

wraith shard
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usually people are okay, I avoid micro managing

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most of the time they will just become spiteful if you try to threaten them

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otherwise I just wordlessly boot them

feral atlas
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Don't micro manage. But sometimes if somebody is obviously sucking, you need to tell them what to do. Or boot.

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You can't be too nice.

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Most of the time, the people are the problem.

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Not any lack of knowledge.

last phoenix
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I wont kick players in game but i will tell then what to do if they fail to follow baisic instructions flare, platform, zip, etc. and lose the game. then i say sorry and promptly remove them from the lobby

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There are 2 other players trying to get the win they shouldnt be forced to hard carry someine out of there depth

wraith shard
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I dont even apologize dont join my haz 5 lethal enemies max complexity/length mission if you have no stars

last phoenix
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Lol

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I would totally let a newbie join

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Intresting to watch xD

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But for edd not so much unless i have completed it and im offering to help people

wraith shard
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I never touch DDโ€™s once completed

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absolutely no reason to

last phoenix
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I redo edd to help people thats about it

wraith shard
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im missing out on machine events crafting ingredients and cargo crates if im doing deep dives

last phoenix
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Like you said there is no tangible benefit to it

feral atlas
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truth of the matter is that EDD is usually won on the loading screen

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or lost

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mission types, sometimes even team comp doesn't matter

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it's the players that matter

last phoenix
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Agreed the biggest variable is player skill

distant steppe
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I very much disagree. I've suffered to many forced wipes from the RNG to believe that.

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Agree with LoneG, player skill matters most.

last phoenix
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Rng can be annoying but you can counter with a good team, with good ammo and nitra discipline

keeping a tight formation helps as well

feral atlas
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RNG is usually irrelevant with a good team

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only affects how many downs on the victory screen, and how much nitra you hoard by stage 3

last phoenix
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Chian reviving and abuse of ironwill has ensured thus far that competant players can out wit rng.

feral atlas
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Pheromones too

last phoenix
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After the next patch we will see how this changes

distant steppe
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Haha, often, but not always.

last phoenix
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Not always

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But a significant amount of games yes

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My prediction for the next meta if ironwill is nerfed is CC builds

wraith shard
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quad engis with nukes

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we belka now

zinc river
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Tried that once.

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Unfortunately one of us didn't have Fatboy so naturally we lost. >:c

wraith shard
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hypervelocity is also dangerously underrated

zinc river
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That, too.

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"Boo-hoo, Fatboy is too short-ranged-" BAM, Hypervelocity!

wraith shard
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if you can tag weakpoints with it (which once you get a feel for it, the rounds travel fast enough for negligble travel time and drop) its a 40mm slug launcher that can delete wardens and predatorions

zinc river
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Nuke bugs from across the Biozone.

wraith shard
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truthfully maybe its a good idea to have one hypervelocity chad for priority target smacking at a distance that the fat boy should avoid being wasted on

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hypervelocity PGL and Cycle overload warthog melts dreadnoughts too

zinc river
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Cycle overload is stupid fun, but I like having 180 rounds.

wraith shard
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minishells was fun for a while because seemingly bottomless ammo

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but it lacks the oof

zinc river
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Sad but true.

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Good for Grunts though.

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Especially with 17 rounds mag. :V

wraith shard
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I used magnetic pellet alignment for a while, really allowed you to reach out and get solid smacks on webspitters and such

thorny geyser
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magnetic alignment gives you a real option for middle ranges

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its a flat upgrade if you have a consistent aim

copper cove
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I use minishells because I like having ammo.

cold lark
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minishells warthog is just blam blam BLAM

last phoenix
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17 shells in a mag? What are you doing!

zinc river
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Compact shells and ammo upgrades. :V

versed willow
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Imagine not taking fire rate.

zinc river
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I like rate, but for tougher/longer missions I like ammo.

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I take all the fire-rate upgrades when I take compact shells because the other upgrades generally aren't worth it, like more ammo.

wraith shard
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I do like the satisfying mouth shots on glyphid gruns

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and if they survive you just bonk them with the pickaxe

thorny geyser
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that feel when you take out nine grunts with as many shots with warthog

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then nuke the slashers and guards, screw those guys

paper elbow
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100%

clear valley
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How would one prosed in Reporting some one?

undone lance
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Hey guys

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Could I solo this week on Digger?

feral atlas
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If you're good enough at the game.

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Yes.

hollow flower
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Yea this weeks Edd was simple enough. Youโ€™ll be fine

celest oasis
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Macteras yikes

peak glacier
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What would happen if you were to do the fuel charging objective during a deep dive when you haven't done the secondary objective yet?

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because the one minute dountdown to go into the drop pod is still there.

celest oasis
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I think you miss out on the bonus mission rewards

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You generally wanna finish the secondary objective unless you think you might not survive if you stick around

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Like low on nitra or something and its salvage lol

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Once had that and we needed one nitra lol 79 nice dstare

brittle fractal
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deep dive he said

celest oasis
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Well since its dd works same way

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You ideally want to collect secondary, but you can forgo it

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If you want to speed run it

brittle fractal
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I dont think so

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mission control wont let you push the button on the mule

celest oasis
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Oh so you need both secondary and primary for dd's?

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Hmm

brittle fractal
thorny geyser
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@clear valley There is no report system.

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Only way to stop cheaters is to buy a lot of plane tickets and go beat their asses, boots on the ground.

wraith shard
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figure out their home address and mail them a pineapple pizza

paper elbow
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Cheaters?

brittle fractal
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met a late-join cheater before

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running unlimited ammo PGL with fat boi while Im charging fuel cell solo. Got insta obliterated

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(still completed the mission,solo haz 5)

thorny geyser
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oh that guy

feral atlas
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wrong channel

brittle fractal
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oh urh

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meh

celest oasis
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Does unlimited ammo crash people joining a game lol

brittle fractal
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idk

versed willow
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No.

fathom kelp
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Gotta say, Cycle Overload on Warthog is one of the most impactful OCs I've ever found next to Special Powder for double barrel shotty

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Nothing says damage output like killing EDD 3rd stage praetorians within 4-5s, especially with a reload cancel.

brittle fractal
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double barrel engi version

copper cove
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Already sounds more useful than BC

finite isle
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why isnt there a button on molly to uplink to mission control on the last stage of the EDD?

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Ive done the two mini mules and the obj changed but there is no button on molly -_-

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nvm i guess u have to do the eggs first, before the uplinks? thats a first for me

brittle fractal
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yes

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you need to complete all before uplink

finite isle
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i guess since its uplink? the others it doesnt seem like the order matters

brittle fractal
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lurking ๏ผŸ

distant steppe
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Think of it this way - on deep dives, you have to do both objectives before you can call for the pod; on mule stages, the uplink and fuel are the equivalent of calling the pod.

little axle
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just did stage 2 of the current DD solo with a Bulk showing up

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boy am i glad finishing a level resets bosco's revives

lost lagoon
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what's the anti-mactera pgl build?

worldly flame
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Fire mod + proxy

celest oasis
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Take aoe mods as well they're good engineer

manic pivotBOT
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Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
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undone bough
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Hi fellas, I haven't done a deep dive before, any tips?

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For gunner or scout

limber storm
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dont die dderp

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more seriously since nitra carries through each missions ammos are rarely a problem

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just make sure to get all of it

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and since the map stays the same, you can learn it if you fail too many times

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so you know where the minerals and stuff are, you're faster and more efficient

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otherwise for class tips its the same as normal missions really

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work with your team, do what your class is supposed to do

celest oasis
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Avoid the gold gold

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Nitra good nice

thorny geyser
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dont avoid the gold, thats leaflover talk

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grab everything thats not nailed down, take the nails and then steal everything that was nailed down

celest oasis
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Kill the lootbugs lootpods dderp

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Every nitra is need for deep dive

vale falcon
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It's a bug thing is S tier

gleaming crown
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depp dive elite is impossible solo

celest oasis
foggy sentinel
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Gunner + carpetbomber + elephant rounds is an easy EDD solo win erry time no matter the objective

celest oasis
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Cries in egg hunt lol

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Driller to go mboi

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Or scout which does everything

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Jk nice

uncut basalt
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Nice died at the pod to the lack of o2

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Feels bad

celest oasis
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The pod doesnt supply o2?

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Management sure is cheap mboi

uncut basalt
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Me and my friend lost all health to the suffocation and at the pod my iron will ran out right at the door

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Broke my iron will as well

narrow tulip
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..... does this week's deep dive start with landing on a hoarder?

vale falcon
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Yes

narrow tulip
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fun fun

exotic birch
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How long does a deep dive take? I usually only have 30-45 mins before work most of my week, then after about two if I want to feel rested. Just wanna not waste time with something I can't finish

vale falcon
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30-1h in general if there's no delays

golden gazelle
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~10-20 mins per map, depend on group and objectives

vale falcon
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Since there's only objectives and no secondary, you can just Allways be moving forward

narrow tulip
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I can solo them in like 40-45 m

exotic birch
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What's the pros of a deep dive compared to a normal mission?

feral atlas
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You get rewards.

fringe kettle
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special rewards

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Mainly overclocks and overclock accessories

exotic birch
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Got it.

celest oasis
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How are crazy people finishing edd in sub 15mins

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Sounds like haxx mboi

wraith shard
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extreme optimization and knowledge of the map beforehand

thorny geyser
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yeah

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and doing it over and over and over again so you get your movement perfect

distant steppe
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if you have a clever engi, you can cheese the black boxes without too much trouble while everyone else does the other objective

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but 15m for a whole EDD sounds really sketchy

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especially given that the third stage has a mandatory 5 minutes at the end

lavish spindle
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I can only assume it involves a lot of pheromone

lofty star
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i've been running this mission for about 20hrs this week and haven't successfully completed could anyone help me out?

thorny geyser
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elite deep dive?

lofty star
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yes

thorny geyser
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any advice you need?

lofty star
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i just need a good team

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randoms are not working for me

thorny geyser
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which region?

lofty star
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us

thorny geyser
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aw shucks

wind bay
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So, can we talk about the detonators of mission #2?

opal parrot
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Good afternoon, can someone please clarify how scaling of the DD's works? Say for example I were to go in with a team of 3?

wind bay
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I did this solo as the scout and both were pretty easy. The hallway one I was able to kite back and forth, shooting him at a distance and run around the corner for the blast.
The salvage droppod one however... my first run was easy. He showed up in the final phase when I could just draw him away from the droppod and then leave easy.

But yesterday I tried this with a friend and Det came during the time we needed to stay in the triangulation zone. WTF are you supposed to do when that happens???

opal parrot
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thank you!

wind bay
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so yeah, I'm at a loss how to not fail the mission when detonators show up while you are meant to stay in a small bubble of space defending it. If you take the time to lure it away, you will fail. If you hold your ground, it will kill you. If you manage to kill it, the blast will also almost surely kill you. What is the solution?

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And it appears like Deep Dives do not, in fact, have random enemies but they show up the same. Even the very start of this week's DD has the drop pod landing on a Hoarder, which is very cool.

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I wasn't able to kill the dread in the final mission as a solo scout because the swarm that spawned was just too much and I couldn't get a break long enough to resupply

opal parrot
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@wind bay for our run, I dropped bug repellent platforms to try to force a funnel point and drop proximity mines, staying on the point as much as possible. Our gunner was on a zipline overhead nuking bigger targets and dropping shields on cooldown. Our scout (when the detonator came) would leash the biggun and provoke his melee attack to slow it down as much as possible.

The gunner focus fired him down. He luckily has the overclock that does extra damage, but he cannot move while firing, so that helped tremendously.

wind bay
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ahh. so it didn't show up very close to your position presumably

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in ours, he was very close and only a few seconds later we were forced out of the triangulation zone

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and killed

opal parrot
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not necessarily, I just called it out as soon as I saw it. he was uncomfortably close, but not the same as you it would seem.

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when I called it, our scout and gunner immediately left, trusting I would handle the point until they cleared the big boy

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thankfully, the scout would come back and drop cryo nades to slow down the trash flowing in then go back to focus firing the detonator

wind bay
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I wonder how hard it is to get it to switch agro. They do follow just one person but from my experience with fighting dreads in a team, they seem to switch to chasing whoever is hurting it the worst.

opal parrot
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yes, that is my experience as well.

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if you have a pimple left on the target, I found that breaking it causes enough damage to override his aggro and swap to whoever broke it

wind bay
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So the proper strategy would seem to be that as soon as he shows up, the most mobile person needs to abandon the triangulation zone and try to aggro the Det, drawing him the hell away from the other guy, who must solo hold off the swarm until Det is dead, hopefully far enough away that the other guy doesn't get killed as well.

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sounds like a challenge

limber storm
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anything that can slow him down is a good thing too

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driller sticky flames or electricity

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or neuro toxines

wind bay
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electricity and toxin slows?

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I noticed when I was doing it solo that Bosco firing on it seemed to slow it down quite a lot. Wasn't sure if Bosco can actually draw its 100% attention or not though. It didn't seem to be advancing

wraith shard
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enemies wont aggro on bosco but electricty does slow massively, along with cooling and toxins

wind bay
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ah that's good to know

odd comet
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So if you stack multiple status effects on dreads and bulks, you can slow them to a crawl

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Reason 1 Why I always run neurotox on my bulldog

wind bay
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And here I thought that neurotoxin was only a small "damage over time" effect

vale falcon
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Fairly sure 1 proc can kill grunts

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But the dot is too slow

manic pivotBOT
#

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rocknstoneATTENTION MINERS!rocknstone
Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
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gentle bison
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if you quit a deep dive early, do you still get the matrix core rewards for the parts you did complete?

fringe kettle
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you get rewards after each completed section

gentle bison
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so I don't need to do third section to keep the blank core and weapon core?

fringe kettle
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nope

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not if you don't want to

gentle bison
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excellent, thanks

copper cove
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A black box on a point extraction on the first map?

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Screw that, skipping this week.

distant steppe
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It's not horrible. Two aquarq behind it, start it right after the first swarm and it should finish just before the second.

last phoenix
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All you need to do is rush the black box whilst the scout collects 80 nitra

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Then do the rest of the mission

tardy pier
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@copper cove this week is quite easy

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But only 2 hours more

manic pivotBOT
#

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New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
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celest oasis
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Speed run dives nice

manic pivotBOT
#

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rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
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celest oasis
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Ooh what are this weeks nice

fiery venture
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sandblasted and bogs

glossy hedge
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1st is mining, black box, shield disruption, and a bulk at black

celest oasis
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Neat bogs my favourite map nice

tardy pier
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Barteksnis this for normal or edd?

glossy hedge
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EDD

celest oasis
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Sounds not too bad this week

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Anything to watch out for lol

fierce jacinth
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shield, leech, oxygen, is the edd ones

glossy hedge
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On 2nd there are tons of leeches

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3rd also has volatile guts

brittle fractal
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Here we go again

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@glossy hedge any known horizontal leeches?

glossy hedge
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there is a lot of leeches on the ceiling

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Just did it, isn't terribly bad

brittle fractal
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Then it is A OK

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stabbing time

oblique osprey
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Bog EDD, oh boy

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What are the warning/objective couples ?

glossy hedge
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1st is mining with black box + shield disruption, 2nd is salvage with dreadnought + leech cluster(lots of leeches on the ceiling) 3rd is mining with black box + low o2 + volatile guts

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Overall EDD is not too bad

celest oasis
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Remember that leech one two or three weeks ago

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That one was a nightmare mboi

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Super vertical map and horizontal leeches lol

oblique osprey
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Sounds extremely chill... unless the map gen is VERY unkind

burnt tendon
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Is it normal to be going into a deep dive with a friend and he has an entirely different deep dive than me? Like, the loading screen is all messed up and something different

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They also got the normal deep dive second stage overclock while doing the first mission of breach the core assignment

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I think also the EDD overclock second stage, will have to see that one still though

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we took screenshots as well

fiery venture
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when your game crashes on stage 3 of the EDD while you're half way back to the drop pod

glossy hedge
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Well, at least you got the weapon oc...

fiery venture
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Guess I'll find out what it is next week when I reinstall

celest oasis
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So any tips before I dive into the deeps this week drgbeer

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What to watch out for lol

wraith shard
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I too would like this information.

fiery venture
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I had 2 Bulks on stages 2 and 3 of the EDD

thorny geyser
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I really hate to go scout just because rando scouts are stingy af with flares and never illuminate caves

wraith shard
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It's the reason I play scout a lot

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The stupid mentality of "I need to play this because someone else won't do it right"

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It really shouldn't be much of an issue

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But I always get scouts who never use flares, and don't phero at the right times

celest oasis
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@thorny geyser big confuse lol, so dont play scout haha

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Cave leech this week :(

brittle fractal
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pickaxe leechies

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OH YEAH

celest oasis
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We are reaching dwarf iq levels thought not possible sderp pickaxe

burnt tendon
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Trying to solo stage 2 I had 5 bulks spawn throughout the game

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on EDD

tardy pier
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Never can have too much bulky boys

celest oasis
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Crunchy swarmer

wraith shard
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gooey on the inside

thorny geyser
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it feels so stupid to search the walls for veins by hopping and tossing around hand flares

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when scout could do it with one flare and minimum fuss

#

especially on biomes like bogs and sandblast

odd comet
#

@celest oasis That one really wasn't that bad though?

signal wagon
#

good god that double bulk on the third stage

#

thankfully one of them blew up the other on death

civic quarry
#

Got a bulk on each black box and uplink stages on each EDD stages this week, so damn intense, spawning on cue, as soon as you start lol

#

finished EDD, failed regular deep dive at the last level on fuel cells when a bulk spawned with endless exploders because of the mutation while trawlers prevented us to revive each other, bumping us just before revive ends, so deep dive was harder than EDD for us lol

wraith shard
#

Is this week's EDD easier than last weeks?

civic quarry
#

@wraith shard yes, worst issue for us was second stage, because the area with the leeches is so messed up with holes everywhere and uneven terrain, leeches grabbing you from all sides while endless swarmers attack you (there are swarmer eggs everywhere)

#

Other than that it was smooth

#

Make sure you refill your ammo before entering the EDD's second stage's main room

thorny geyser
#

I popped those eggs to keep driller awake.

#

I think we only got snatched by leeches twice and both times leech got gunned down right away.

signal ginkgo
#

are the deep dives ready?

wraith shard
#

the real question is

#

are you?????

signal ginkgo
#

yeah

#

look in gallery

#

for me it seems bugged

wraith shard
#

whatโ€™s this dawi? youโ€™re approaching me? instead of going on normal missions, you are approaching me, a deep dive?

#

I canโ€™t beat the shit out of you and get my cores without getting closer

signal ginkgo
#

what?

wraith shard
#

its a meme you dip
and also restart your game that might solve it

signal ginkgo
#

i did

#

twice

exotic oxide
#

The strong arm perk helps a surprising amount if you need to light up walls

thorny geyser
#

yeah, but it's value is limited if you have scout who isn't keeping his flares to himself

odd comet
#

EDD wasn't too bad

#

Second stage was super dicey though

thorny geyser
#

When you first descend to the pit where the pod is located, there are a billion leeches so you gotta have the place illuminated and stick together.

#

Terrain around dread cocoon is also kinda sub-optimal, but that's what engineer and driller are for.

versed willow
#

Hey, it didn't bug out and say I went down this time. Never went below 50% health the last time and this time. Guess it was just that EDD.

celest oasis
#

The trick to doing the bulk on salvage is your scoot to aggro and drag the bulk away asap so your team can clear the trash bugs

#

There are so many warden spawns it's a bit dicey

#

This weeks normal dd is deceptively tricky lol

#

Last stage of edd get your driller to flatten the ground all around should make the black box alot easier

#

2nd mission of edd has a giant room fillled with tons of leeches, helps alot if gunner places a few ziplines if you get a bit lost lol

distant steppe
#

Lots of swarmers on that 2nd stage, too. Bring a good sticky-flames driller! ๐Ÿ™‚

celest oasis
#

Ye its not a bad stategy to zipline since most of the bugs are melee, some mactera but not toos many

#

I actually used bullet hell on my gunner made short work of swarmers

#

Though sticky flames helps alot too

#

One trick you can use at the end of mission 3 on edd is to save resupply when you drill to the extraction pod

#

Then you can get o2 while waiting in the driller tunnel

#

Just make sure your engineer plugs the tunnel as you climb back up

#

Thinking about it, not a bad idea to bring auto cannon maybe

#

So many swarmers

odd comet
#

We almost wiped on stage 2, we got hit with an ambient swarm the size of an actual swarm shortly after breaking into the main cavern

#

Engi went down, scout went down before he could pick up engi, and I went into iron will about 2 seconds after (3 person team)

#

I just barely had enough time to pick engi up and drop a shield for them before going down

#

Rest of EDD was pretty uneventful

wind bay
#

I never really valued the speedy revive perk until we started doing harder difficulties. It really makes a difference.

distant steppe
#

Indeed, faster revives and maxed out iron will can save a team when things go very badly.

timber grove
#

man edd2 is a bit of a bitch

fringe kettle
#

it wasn't too bad

#

a tad annoying with the terrain, but not too bad

timber grove
#

tricky terrain, and we got rekt by a bulk on uplink

feral atlas
#

bulks die so fast though

tardy pier
#

Field medic and iron will on all classes

#

And yes bulks need to get rebuffed to previous glory and spawnrates

restive obsidian
#

how are the basic deep dives this week

tardy pier
#

You mean what their missions / mutators are?

#

Because normal seems pretty doable for random teams

celest oasis
#

Also take the armour perk more invun on revive

#

Can make for some clutch chain revives

#

The basic deep dive is deceptively tricky lol

#

Found the last dd, almost seemed like an edd, salvage+exploders

wispy gazelle
#

This dive is deep man... ๐Ÿ˜”

unique spoke
#

What's the dd look like

wraith shard
#

a long drop

thorny geyser
#

both are rather easy

#

far cry from second week exploder gauntlet

odd comet
#

That stage 3 DD salvage was worse than stages 1 and 3 of the EDD

vocal kite
#

Is the smg the engineer gets any good?

crimson arch
#

it's fun, imo

vale falcon
#

It can deal good damage if you stack the right mods

wraith shard
#

It pales in comparison to the warthog generally and is only at all viable with specific builds

#

otherwise it just feels anemic compared to the warthog

#

^

#

rng on the electrocution effect hurts it a lot

vocal kite
#

Well that's a shame

#

It sounds neat

vale falcon
#

It is, but it doesnโ€™t scale up well sadly

wraith shard
#

Removing the RNG element would be a great boon to it

quiet wyvern
#

What's a good thunderhead build for the EDD, aside from having a good teammate playing as Driller?

thorny geyser
#

carpet bomber and maxed out splash damage

quiet wyvern
#

Shucks, I don't got that one yet, I got splintering shells tho

#

Or composite drum's per chance

zinc river
#

Carpet Bomber is AMAZING, you'll love it.

quiet wyvern
#

I know, I can't wait

brittle fractal
#

mboi most broken one in my mind

quiet wyvern
#

Is it that op, if it's "broken?"

feral atlas
#

carpet isn't that good anymore

#

guard buff has severely changed its usability

swift matrix
#

not true

wraith shard
#

carpet bomber still shreds any loose group of nonguards its still broken

swift matrix
#

It's mostly the Autocannon that's broken

brittle fractal
#

op af

feral atlas
#

carpet was op when it munch haz5 mobs

#

but guards now consistently survive and get into attack range

brittle fractal
#

use other stuff 4 guards

feral atlas
#

it creates a targeting priority issue

brittle fractal
feral atlas
#

not gonna waste my bulldog shots on those

#

they're too common

brittle fractal
#

like your teammates

zinc river
#

Let the Scout deal with Guards.

feral atlas
#

your teammates are worse against guards than you are

#

nothing is as sustainable against guards than the mini

brittle fractal
#

(denying with engi shooty)

dreamy niche
#

still doesn't compare to the mini

brittle fractal
#

(angry flamethrower noise)

feral atlas
#

flamer pisses away ammo on haz5 guards

brittle fractal
#

this boy

bitter garnet
#

What are the warnings of this weeks EDD? I came late

zinc river
#

M1K Focus-fire right through the gap.

feral atlas
#

you can't rely on spike damage slow rof weapons for haz5 guard mobs

bitter garnet
#

Warnings, anomalies, mutations, you name it.

brittle fractal
#

shield-leech-oxygen

feral atlas
#

takes too long

bitter garnet
#

Any PE?

dreamy niche
#

no

bitter garnet
#

thanks

feral atlas
#

again, it's not that minigun is the only option, but it's by and far the best

bitter garnet
#

I'll solo it with scout later and be done with it, thanks again

feral atlas
#

don't

#

EDD is very swarmer heavy

#

lots of bulks too

#

I would use flamer + subata driller

fringe kettle
#

Personally I only take the autocannon when I suspect there's going to be lots of swarmers or it's mactera/exploders. Everything else is minigun.

brittle fractal
#

saw bulk twice

#

but wasnt a problem

bitter garnet
#

I can solo it with Scout no problem Feelz, done that with previous EDDs as well.

feral atlas
#

5 on mine, 3 of them on defense sections

bitter garnet
#

Rush the objective, ignore everything else.

brittle fractal
#

F

bitter garnet
#

Bosco is OP

feral atlas
#

in any case, I did it in a team

brittle fractal
#

bosco is OP

bitter garnet
#

Im out, have fun fellas

brittle fractal
#

me in a team too cuz its kind of lone

#

of course I can solo that

#

u2 m8

feral atlas
#

meh, i just gathered people on haz5 core hunt missions, then went to EDD

#

you get monster teams that way

brittle fractal
#

pro team begin running strange build in edd

brittle fractal
#

like, BREEEEEEEEAAACH CUTTER

feral atlas
#

that's us

brittle fractal
#

EM EXPLOSION

#

NEUROTOXIN AC

feral atlas
#

nah; fucking around is for regular games

brittle fractal
#

EEEEEEEEEEE

feral atlas
#

not going to take chances with EDD

thorny geyser
#

we had lots of guards and praetorians in EDD

#

so we finished it with only 300 nitra in reserve

brittle fractal
supple quartz
#

crap I'm so sorry team I was with if any of you happen to be in here dog knocked over my.rputer I'm on my.phone I feel so bad we just activated the blackbox and I was supposed to seal our bunker

versed willow
wraith shard
#

bunker

#

you deserved it, elf

#

management pays you to mine stuff and kill aliens not cower in a coffin

frail zodiac
#

bunker bad me good updoots to left

brittle fractal
grim drum
#

huh that EDD doesn't look too bad except that last stage

#

low O2 is very high on the list of mutators i hate]

wispy gazelle
#

Just finished evil ground

#

And god I hate cave leeches

celest oasis
#

Second mission is a doozy if your scout doesn't use flares mboi

#

And so many swarmers lol

#

By far the trickiest is the 2nd stage with all the leeches and steep cliff

turbid badger
#

this week's EDD was gnarly

#

so many bulks

#

but i did manage to solo it as engi

bitter garnet
#

I slept over this EDD and wondered if I entered DD by mistake

hearty vector
#

Whatโ€™s this weeks DD?

#

I havenโ€™t looked yet

tardy quiver
#

"Dastardly Lodge" Sandblasted Corridors

2 Dreadnoughts, 150 Morkite; Rich Atmosphere, Regenerative Bugs

4 Eggs, 1 Black Box; No mutators

3 Mini-Mules, 150 Morkite; Exploder Infestation

fringe kettle
#

the DD wasn't really noteworthy except for stage 3. One giant fucking cavern with a ton of stuff to kill.

tardy quiver
#

we also had a few bulks spawn in during the repair

fringe kettle
#

got a couple bulks as well

#

ended up having to eat one of their explosions to keep it off the fuel cells

tardy quiver
#

over at reddit people said that on EDD bulks also spawned fairly consistently, so it could be fun to try cryo + carpet bomber

odd comet
#

Yeah, there was a decent amount of bulks

verbal wagon
#

How is the EDD this week? Bad as lasts?

tardy quiver
#

Lasts was pretty easy though? (compared to previous to it two weeks which had lethal on 2nd and 3rd)

verbal wagon
#

well i wasn't playing again before last week Xd so it is all the reference i have ;3;

#

Reason I ask is I have a relatively new player friend who did the DD and I am wondering if this weeks EDD is good to show him exactly what a challenge is without overdoing it. And also that I just wanna know cus I curious.

inner void
#

Stage 2 of EDD was pretty hectic, we got a double bulk when we popped the dread egg and burned so much ammo getting things under control. And then even more for the two pod events

celest oasis
#

The trick if a bulk spawns on last part of salvage is to get your scoot to immediately aggro it away from the fuel cell/uplink

#

Then your team can focus on clearing the bugs nice

#

If the bulks gets really close you're in for a bad time yikes

inner void
#

First time I did the EDD we failed the uplink because a bulk crawled out of the pod right next to us

#

they need to fix that

#

at least have it dig out of actual rock

celest oasis
#

I believe whoever is doing the most damage to the bulk will receive aggro

#

So let your scoot pop the boils on the bulk first

#

But ye a few weeks ago had that issue too lol

#

No one luring bulk away, walks up to fuel pod, boom evey one shot lol

inner void
#

you can still recover from that in some cases, if you have cryo cannon or grenades you can freeze the bulk and kill it

#

I accidentally messed that up when I was doing the regular DD, I forgot I had incendiary on my boomstick and I unfroze the bulk when I double tapped it to finish it off

celest oasis
#

I wish that People using fire dmg wouldn't counteract freeze lol

#

It should at least do something extra like flash thawing should inflict more dmg or something

thorny geyser
#

Fire should beat ice

#

I mean I learned that from pokemon

odd comet
#

Sometimes people just need to be more aware of what's going on though

#

Like when the scout throws a cryo at a group of enemeies I've been hosing down with a flamethrower

#

And it does nothing

brittle relic
#

First level of the EDD was easy

celest oasis
#

How was second level lol nice

brittle relic
#

I screwed up, forgot it was cave leach cluster and got a little too bold

candid trench
#

I just got whittled down too much while trying to clear the leeches

brittle relic
#

that second level is bullshit

quiet wyvern
#

it really is, even me and my friend barely got anything done without getting overwhelmed

verbal wagon
#

oof this does not inspire me to do the EDD

oblique osprey
#

Just YOLO it at least for the blank core

#

Haz 4.5 isn't too overwhelming if you can do Haz 4 reliably

#

But yeah, Stage 2 usually kicks in hard

fringe kettle
#

it really isn't as bad as everyone is making it out to be

#

I think I only went down once and that was because I screwed up avoiding the dread.

#

the defend portion is in a relatively easy to defend area

odd comet
#

Once you've cleared out the leeches and brood nexuses, it's not bad, yes

#

But it's a very convoluted room that's a pain to move through, and you're trying to clear the nexuses and leeches with constant ambient swarms attacking you

subtle spear
#

died so many times to the 2nd lvl of the elite now, messy room

#

"Leach above me, care!"
kills two leaches, starts rezzing, gets grabbed by 3rd leach

#

aight I'm out

oblique osprey
#

The worst is when the Scout gets leeched

#

So you have no-one to throw an emergency ceiling flare to make sure everything is cleared out

#

And well... have the best ranged weapons to take care of them

wraith shard
#

scout gets leeched and you only have cycle overload fatboy engie

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

celest oasis
#

There are like 8 leeches in that big room lol

#

Hope scout spots them for you mboi

lone mango
#

God, the second stage of the EDD absolutely blows

#

Defending Salvage stuff with up to 2 Bulk detonators, in a massive room with shit terrain, an insane amount of leeches, and multiple swarmer spawners

fallow zenith
#

What's the point of EDD if you can't finish them? I'm curious. Deep dives are a fun activity, but banging your head on the wall is not fun.

hollow flower
#

Theyโ€™re for veterans of the game. Donโ€™t feel bad if you canโ€™t do the EDD, most people canโ€™t. As long as you enjoy DDs thatโ€™s all that matters

vale falcon
#

you get the similar reward as the dd, the edd is for vets so they can get more faster

inner void
#

It's supposed to be hard, even the veterans don't complete it everyt ime

wraith shard
#

deep dives take me two or three tries at most

#

they're not hard just tedium

#

unlike normal missions where I am more liable to play risky because I want the gold/crafting minerals/whatever, deep dives you just slog through and they're done for a week

#

gating special rewards behind deep dives does not help players enjoy them though, the whole implementation of deep dives were to make them a weekly chore along with assignments

#

Ah I see a fellow man of culture

vale falcon
#

Elite Deep dives are skill gated, and it doesn't stop you from getting OCs, the only stop from doing deep dives is the promotion requirement, other than that, nothing is stopping you from winning an edd

celest oasis
#

Edd you gotta go fast, grab the nitra nd objective then yeet out of there mboi

#

Leave the gold nooo lootgold

sullen widget
#

Deep dives are definitely lack luster in my opinion. There isn't enough "wow" or anything special about them except rewards.

#

If it wasn't for OCs I wouldn't play them.

#

I don't know what the devs should do to make them feel more unique, but I definitely think something needs to be done..... maybe instead of having 3 disconnected caves by a loading screen, which is no different than playing 3 normal matches. Have one singular cave with a ton of branches and dead ends with 4-5 objectives.

limber storm
#

i think they should have a unique objective, something you only see in deep dives

#

people suggested some raid kind of stuff

sullen widget
#

Raid type bosses, and jump puzzles, and environmental effects would be amazing.

limber storm
#

yeah tho jump puzzles would be hard to implement given how everything can be destroyed

#

but i like the idea of raiding a boss (that isnt a dread)

bitter garnet
#

The only unique is that the secondary objective is another primary

sullen widget
#

And that doesn't even switch up play in any meaningful way.

celest oasis
#

Someone say jumping puzzles?

#

4 scoot meta time

sullen widget
#

4 scoot had always been viable.

vast nebula
#

4 engistairs time

sullen widget
#

I'm okay with those though. They are solutions to a problem that uses resources.

#

Maybe the deva could implemented a quick and dirty timed effect where the longer you take, the harder each wave gets........ unless that's already how it works.

limber storm
#

thats how PE works

#

would be a nightmare if you add another layer on top

sullen widget
#

It must be super subtle then. I've never noticed on wave being harder than the last.

limber storm
#

around 20min it gets really hellish

radiant edge
#

Part two of the dive was such a pain for us

#

Is there anywhere people upload a virtual map of the weekly dives? Would be cool!

wraith shard
#

one giant deep dive map with nonstandard objectives would at least be slightly more interesting

#

throw in some secondary objectives and required machine events too or something

#

๐Ÿค”

oblique osprey
#

Endless mode basically ?

#

Or better, pff, "Minecraft mode"

vale falcon
#

thats the olde exploration mode

wispy gazelle
#

Endless could be epic if there was cave generation or somtin

#

Or just an endless deep dive I suppose

cinder gorge
#

I mean....Kinda sounds like Haz5 Extraction Point. You just play as Engi & Drill combo to manipulate the map into a funhouse of Bug destruction!

torn star
#

Just promoted my first char! How long is this weeks deep dive?

#

Concidering playing it before sleep

crimson arch
#

a simple DD usually takes around an hour, depends on how long you enjoy exploring there

#

there's only nitra and gold to collect, as well as those that come with objectives

#

speedrunners tend to be happy if they get under 30mins, I think

torn star
#

Noice

verbal wagon
#

So what exactly is the EDD this week mission/modifier wise?

wispy gazelle
#

The Elite one?

#

No shield on the first one, morphite and black box

#

Second is cave leech swam, with kill 1 big boi and mini mule mission

#

Third I know was morphite but I forgot the modifier

fringe kettle
#

no o2

#

and everytime I do a no o2 I'm reminded that it's just a chore to slog through.

#

I think having some kind of o2 mineral commonly in the walls would make it much easier to go through. Basically red sugar, but for o2.

wraith shard
#

just hang out near the mule isnt not hard

fringe kettle
#

Difficulty is not the problem. The problem with that mutator (in its current state) is the large amount of time doing nothing when you could be mining and progressing the objective. It doesn't increase difficulty, it just makes completing objectives a chore.

wraith shard
#

Its supposed to slow the game down and force cohesion

#

Makes you adapt and change your strategy from breakneck speed at all times

ebon tree
#

I think it would be much more reasonable, then, if you had a shorter o2 supply, but it recharged nearly instantly when you approach a source

#

and then to balance point extraction you just make aquarqs give off a little bit of o2 so while you're carrying one your supply doesn't deplete

#

there would be a lot less brainless waiting by mules, but it would draw in the effective radius the squad can cover away from the mule

celest oasis
#

Took me nearly an hour with a random team on edd

#

Leech cave cluster with steep drops was tricky lol

thorny geyser
#

I think low o2 would work better if there were "gas pockets" on depression parts of the map

#

but that would require gas mechanics to be implemented

wraith shard
#

I would agree with the O2 meter not being so slow

thorny geyser
#

Kiss bugs to suck their oxygen

#

like pepe le pew

ebon tree
#

I think that having non-mule/resupply sources of o2 when not absolutely necessary would kind of lower the intent behind no o2

#

it's suppose to force people to go at a slower pace and group up

thorny geyser
#

oxylite crystals

#

solid oxygen, you get some o2 by hitting them with pickaxe

wraith shard
#

or just vents like the steam vents on glacial strata

#

Plants that produce oxygen like in subnautica

faint otter
#

Codename Evil Ground

#

more like Codename Bulk Detonators

#

Is this a higher bulk rate than normal? We got five on our run

#

On elite that is

honest tide
#

sounds about right

celest oasis
oblique osprey
#

So, what is the Elite Deep Dive couple this week ?

late coral
#

I don't know what everyone's complaining about, I completed the EDD on my first try

#

I was left behind on the second stage because 2 bulks spawned next to me but it was a lot of fun

limber storm
#

i did too but fungus is a pain no matter what happens

#

cant see anything in tunnels

late coral
#

That's true

limber storm
#

at least i knew about the huge amount of leeches in the 2nd room

#

so no problems with that

#

had 1 very close call during black box, but otherwise it went well

oblique osprey
#

Got screwed over by 1 leave + really bad Driller

#

Pretty cold to retrying it now

celest oasis
#

Easiest class to solo edd on iyo?

oblique osprey
#

Probably Scout

#

Maximum personal evasion, and Bosco is an infinite well of shock bullets

#

Also Pheros allow you to delay hordes for precious dozens of seconds

#

Just remember to build Bosco for maximum damage and slot an extra revive in him in case you get in trouble

celest oasis
#

3 revive?

#

Do they reset per stage?

#

Fear rockets or ice?

wraith shard
#

yes they refresh each stage

#

ice rockets

celest oasis
#

Gk2 or m1000 for edd iyo?

#

Boomstick or pistols?

wraith shard
#

both are ok just pick whichever is more fun

celest oasis
#

How do you mod bosco?

wraith shard
#

damage talents with the 3 revive talents and cryo rockets

#

or you can do rocket recharge build

#

depends on how good you are at kiting a swarm

celest oasis
#

I feel like hoverclock lets you get some amazing angles for grabbing caps and flowers off walls

#

Hard to do solo lol

wraith shard
#

yea it lets you recharge your tool in time usually

celest oasis
#

Do i save two rockets for praets?

wraith shard
#

No you can just let bosco kill them

celest oasis
#

Oh ok so use them for panic cc?

wraith shard
#

ideally you want to kite the bugs into a nice mosh then use it to be as efficient as possible

#

the recharge time is 90s without the mod

celest oasis
#

What loadout do you use on your scout, mods perks etc

#

Might give edd solo a try this week

oblique osprey
#

Rockets is for panic carpets

#

And if you get surprised by a Bulk on Stage 2

#

Since Bulks only aggro on you and the second objective is in a really bad place

#

And for loadout I'd say either Rifle/Zhukovs for max versatility or M1000/Zhukov for picks

celest oasis
#

Prefered ocs and wep mods?

oblique osprey
#

Clean on Zhukov, clean on rifle. For M1000 the perk that gives you super good focus shots is preferable

#

Remember to build Zhukov to have the accuracy perk so you can use it to clean Glyphids at a reasonable range

celest oasis
#

Is blow through good on zhu?

oblique osprey
#

Very good ye

#

It gives you more mileage with your ammo in hordes

#

Especially since bullets tend to fly all over the place when you're jamming down the triggers

celest oasis
#

Hmm i have the one that has no movement penalty on focus shots and hoverclock

#

Any good lol

oblique osprey
#

Hoverclock is good but you need to intentionally put yourself in its use case

#

No movement penalty on focus is hot trash

paper elbow
#

We figuring out how to deal with h5 without iron will?

#

I'm at a loss.

feral atlas
#

i've been playing on experimental on haz 5

#

nothing's really changed

#

other than the fact that people that don't belong on the difficulty now really don't belong on the difficulty

paper elbow
#

I mean I play h5 exclusively, got 400 hours, and run fully upgraded promoted dwarves on h5. I don't feel like the mode will be manageable without IW now.

#

Do I not belong in haz 5?

feral atlas
#

Honestly? Yes. Or you need to find good teammates. I've been running experimental haz5 shieldless and lethal enemies missions. 0 downs is still the most common result.

paper elbow
#

How do you do that?

feral atlas
#

By killing faster than they spawn?

#

That, and just hustling.

#

stuff like this is still very possible; even probable

wraith shard
#

people are scared that their meta is being changed

feral atlas
#

though experimental is a better place to discuss this

wraith shard
#

NOOOOOO I CANT STOP RNGESUS WITHOUT IRON WILLLL

feral atlas
#

In general, if you were already getting 0-2 downs on Haz5, the iron will nerf will not change anything.

#

If anything, it might actually be a buff.

#

since it now last longer and gives you roids

paper elbow
#

Once per game

#

Here let's do this on experimental

feral atlas
#

If you don't go down

#

once per game, is one more time than you needed

#

in short the iron will change does nothing to people on the higher end of the skill distribution

hallow wagon
#

I was about ready to post that I beat my first EDD, but when I activated the final black box a bulk spawned on top of me.

wraith shard
#

classic

distant steppe
#

@feral atlas At some point, I think it'd be interesting to see what your experience in the game is like, as it often seems to contradict mine.

feral atlas
#

which part of the game?

#

You also should realize that I do take deliberate steps to influence what my teammates look like

#

I don't just take any garbage that comes down the chute.

#

And if I do, I consciously decide that it is a risk I'm willing to live with.

distant steppe
#

Specifically the enemy behavior, as I rather often, even on lower difficulties, encounter damage that appears unavoidable.

feral atlas
#

Unavoidable damage and fatal damage are not the same thing.

distant steppe
#

They can be, in my experience.

feral atlas
#

There is probably unavoidable damage, the question is if it's greater than shield strength, or if it happens often enough to chip through health before the next resupply

#

Unavoidable fatal damage that's solely from RNG is blue moon, 1 in 500 games stuff

#

The rest of the time, it's just a slow roll failure that's entering the final stages.

#

The immediate thing that ends up killing you is a result of some mistake you made 1 minute ago.

#

Or you already lost at the loading screen before the mission started.

#

And the thing killing you is just the instrument of a larger dynamic.

distant steppe
#

The sad thing is you're saying this to someone who was recently removed from the pod by a Mactera grabber before he could exit and then dropped onto said pod from a fatal distance with a full team unable to do anything about it.

feral atlas
#

Players can die from freak accidents. Teams don't.

#

I personally am not concerned about any individual player's fate including my own as long as we win.

distant steppe
#

Indeed, the mission otherwise went fine after that. Doesn't change the RNG kill with nothing I could do about it.

feral atlas
#

Freak accidents like ninja dets or grabbers can kill players. But you don't get a team wipe unless you've allowed it to happen.

#

It's also on your team to react quickly enough to grabbers.

distant steppe
#

Assuming the terrain permits.

feral atlas
#

Spacing is a skill too.

#

You get freak accidents in L4D with glitching jockey jumps.

hollow flower
#

I think that's a bit condescending, with RNG being as it is there is totally situations where you can team wipe and play it perfectly

feral atlas
#

RNG team wipes exist but are exceedingly rare.

#

And usually are just actually combinations of paranoia or preparation checks.

#

I'm sorry if this sounds pedantic, but my mentality comes from playing Darkest Dungeon, XCOM, and other RNG dependent games.

#

RNG can fuck you, it's true. But the vast majority of the time, it's your fault for getting sloppy, cocky, or just ignorant of certain mechanics or possibilities.

#

You can either blame the RNG, or blame yourself, and file away that particular scenario for future reference in order to learn to deal with it.

#

With the right mentality and enough experience, you would need multiple, terrible RNG rolls to actually lose you the game. The vast majority of losses do not come out of the blue, they either come as slow rolls where you've be slowly losing a battle of attrition, or you made a critical fuck up in the planning phase and the game just happens to serve up a particular scenario that you should have known was possible but didn't prepare for.

distant steppe
#

I'll stand by my original statement, that it'd be interesting to see what your experience in the game is like given what mine has been.

feral atlas
#

My profile is public. Assuming you have tolerable ping to the NA West Coast, you can just add me. I'll be on experimental playing Haz5 until it goes live.

wraith shard
#

feelze preaches it though

#

majority of the time people complaining about RNG screwing them have just mismanaged resources or strategy

#

occasionally you will well and truly be shafted by RNG but that's the whole nature of the procedural game trying to throw random situations at you, some are going to be more difficult then others

#

you're not going to get a consistent experience because its not designed to be

#

majority of the fun is adapting to whatever the game can throw at you and if you can't -- you loose

wraith zodiac
#

The only times I say "fucking RNG" is Bulks spawn when defending on Salvation/Blackbox. I can't handle those shit alone.

#

The rest is just hearing. Grabbers are too loud to be a hassle.

distant steppe
#

Grabbers can also (1) facespawn, and (2) wallhack. Both of which significantly increase their corresponding frustration.

wraith shard
#

use your ears bro

#

they make such an unplesant racket

#

and you don't even have to sneeze on them to get them to piss off for a few seconds

distant steppe
#

Not true, I've had one tank four shots without retreating.

wraith shard
#

try shooting it in the glowy part

distant steppe
#

Yep, that's what I aim for.

wraith shard
#

and that sounds incredibly cherry picked among hundereds of encounters

distant steppe
#

The hit detection isn't the most reliable thing, though.

#

Indeed, that's by far the worst I've had as far as that particular parameter.

#

Though in the last few months they've been more resilient than previously.

#

At least, for me.

wraith shard
#

then its not really indicative of usual behavior of grabbers then

distant steppe
#

I've also had 4 instances of wallhacking, 2 of facespawning, etc.

wraith shard
#

half the time grabbers just whisk me away from the swarm that was about to kill me

distant steppe
#

When it's just me failing to live up to the situation I'm given, yeah that's on me. That's not what I complain about.

#

Nah, for me they drag me into the swarm, generally.

#

Most of my solo EDD wipes have been from stubborn grabbers that just wouldn't accept that I was shooting them.

frank pollen
#

which are the best upgrades for the weapon smg voltaico stubby?

feral atlas
#

Honest answer is switching to the shotgun.

frank pollen
#

I like the shotgun but it's to try that one, but I don't know what upgrader to place them

feral atlas
#

mostly accuracy, direct damage, and ammo

frank pollen
#

direct damage would be normal damage, not electric

feral atlas
#

yes

frank pollen
#

and the cutter?

verbal wagon
#

oh that feel when the driller either dcs or leaves in the first part of the EDD and you know the second is going to eat you alive....but you try anyway!

verbal wagon
#

even better when the driller brings cyro instead of flamer d:

#

who does this

vernal belfry
#

Sheesh, this weeks DD had like 5 bulks on the last mission

frank pollen
#

which are the best upgrade for the breach cutter weapon?

quiet wyvern
#

Double split line is one of them, for me personally

frank pollen
#

and the other ones?

#

the others hollow

verbal wagon
#

say this not as a jerk or anything but breach cutter is in a real bad place atm.

celest oasis
#

Imagine using the bread cutter ~ brought to you from the pgl gang nice

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
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glossy matrix
#

Just tried the EDD as solo scout. I was doing fine until the blackbox. I was nearly complete with the uplink when a bulk spawned on top of me, and then too many waves of swarmers to keep up with. RIP.

bitter garnet
#

Couldnt you pheromone spam?

glossy matrix
#

I use cryo.

bitter garnet
#

That's your answer then

frail zodiac
#

solo scout without phermones is just asking for wipe tbh

celest oasis
#

Lol

#

Which wep does the best at clearing swarms as scout nice

wraith shard
#

Scout doesnt have any good swarm clearing weapons

#

The double barrel is pretty okay in a pinch

#

Blowthrough pellets can deal a lot of damage to tight clumps and the built in shockwave does some more

celest oasis
#

Shockwave or blow through for boom stick?

glossy matrix
#

Nope, it's not pheromones, it's me. I got wrecked on the second stage (but no bulk on the first stage).

wraith shard
#

Blowthrough will give you better damage against medium targets but shockwave will delete nearby swarmers

celest oasis
#

Hnmm

#

Doesnt cyro rockets one shot swarmers?

wraith shard
#

It will flash freeze them im pretty sure but not kill them

quiet wyvern
#

Any loadout suggestions for The Evil ground EDD, solo as Engineer?

heavy torrent
#

This weekโ€™s EDD was ass.

#

Not a big fan of rebranded magma zone.

brittle fractal
heavy torrent
#

Yes Iโ€™m mad that I wasted 4 hours not earning anything

quiet wyvern
#

I have Conquered the Evil Ground rocknstone tothebone

thorny geyser
#

not so evil now, are ya ground

quiet wyvern
#

No it is not

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

heavy torrent
#

๐Ÿ’€

#

Still salty. Is there any fast way to finish zone 2?

quiet wyvern
#

What I did was put sentries down before entering the room, or cave, fight off swarms while staying mobile and beware of the leaches. Try to repair the mules first, then kill the dread after. If you can, meaning if you survive that long, try to bunker with the uplink and fuel cells, it'll take some hassle out

#

that's what me and my friend did

verbal wagon
#

What makes zone 2 so annoying to me are those dang jellies. So many jellies.

#

So many...

#

Although to be fair everytime I made it to part 2 my driller was either braindead and brought cryo or left after part 1

fallow idol
#

quick newbie question: what difficult is Deep dive? is it equivalent to Haz 4?

wraith shard
#

everyone keeps parroting that it's equivalent to like haz 3.5 or something

#

but yes DD is essentially haz4 and EDD is haz5

hollow flower
#

It goes 3-3.5-3.5, its pretty much h3

rotund ivy
fallow idol
#

thank you all so much for the answer, i appreciate yall

wind bay
#

Okay this sucks. My friend and I actually made it to the very end of the Deep Dive today and were holding our triangulation zone with some 400+ Nitra saved up. We put down resupply pods here and there to make sure we'd be okay. Things were going well. It was in the bag. We even had Pots of Gold going so well over 1200 gold collected.

Then.. A frickin' Detonator spawned right on top of us!! There wasn't even any warning. Right there in the final chamber. He killed us both before we could even decide who had aggro to draw him away. Very lame.

thorny geyser
#

There is a five second grace period before it starts attacking, but that sounds very unfortunate.

wind bay
#

thing is we survived the first one. Barely. It was actually amazing my buddy managed to kill it while I was down. Overall, I'd say this week's DD is quite doable, except for the final det that lands on top of you while holding the uplink.

hollow flower
#

Det spawns are random and not consistent with the seeds

wind bay
#

I've had them be consistent with deep dives before

#

like, showed up in the exact same hallway multiple times. And then the one which killed us at the salvage droppod. The variation was slight, but they were mostly the same. My first one showed up between the uplink and fuel cells so that was nice. Could draw him away. But then the next one came during the uplink, which sucks because you are pretty much toast.

heavy torrent
#

You had one spawn on top of you? That's cute.

#

Try 4.

thorny geyser
#

If you got trouble with bulks, get as much CC on them as possible.

#

Electric stun makes them so slow that they might as well walk backward.

heavy torrent
#

I think we straight up ran out of ammo during the uplink phase and couldnโ€™t shake it once it spawned.

#

3 of my mates got downed on the link and I couldnโ€™t bait it far enough away before the uplink would fail.

#

Itโ€™s too bad that it instakills the mission if it goes back down to 0.

wind bay
#

yes, this ^
Pain in the ass, that feature is.

manic pivotBOT
#

_ _
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New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
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celest oasis
manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
_ _

celest oasis
#

Let the fails begin nice

celest oasis
#

Thats not four dwarf lol

#

Altho looking like new edd meta is solo nice

#

Mactera plague lovely

uncut orbit
#

I always do first try on edd in solo

celest oasis
#

Did you manage to clear it?

#

How hard was this weeks nice

uncut orbit
#

almost done

#

easy

celest oasis
#

Impressive what perks ?

uncut orbit
#

second wind - must have

#

for me of course

celest oxide
#

i canยดt join deep dive or elite one ? why?

uncut orbit
#

dd in progress?

celest oasis
#

@uncut orbit your dworf looks swole

#

Great job nice

#

Steve is actually good? nice

paper elbow
#

lol no

#

Z E R O %

celest oasis
#

Hmm i dont have leadstorm leadstorm

#

Any other good minigun perk?

#

Is bullet hell worth using

clever crest
#

it is. it's incredibly fun, and quite efficient. costs you some single target though, and can lead to bad habits like not bothering with aiming.

#

exhaust vectoring is another great one. with t1 accuracy it's not that much of a hindrance, but DPS boost is very noticeable.

uncut orbit
#

use clean overclocks or compact feed mechanism

#

for better dps try elephant rounds on revolver

celest oasis
#

Hmm i have magic bullets

uncut orbit
#

Bulldog build vs swarmers or another hordes of little bugs - 21222 + magic bullets

celest oasis
#

I dont have leadstorm oc yet

#

I have burning hell and bullet hell lol

#

Go vanilla?

#

Hmm

quiet wyvern
#

@uncut orbit thanks for pointing out what's on the EDD m8 ๐Ÿ™‚

#

and the DD as well

celest oasis
#

How are ppl finding edd with 4 dwarf pt?

#

Insanely hard? nice

slate pine
#

dang, gauss det into regular det during solo dive ๐Ÿ˜ฆ

quiet wyvern
#

I'm assuming yes

slate pine
#

i dont have ammo for this

celest oasis
#

Sooo new meta is solo.edd?

feral atlas
#

Failed first attempt with 3 after making it to stage 3. I honestly should have trusted my gut and kicked the driller earlier.

#

He more or less threw the game by popping the dread without telling either of us.

quiet wyvern
#

What are best characters for duo on this EDD?

feral atlas
#

Otherwise, loss of IW means nothing.

#

Other than no more pity for morons.

wraith shard
#

gunner engie?

celest oasis
#

Probably engie and scout lol

#

Reach all the obj lol

quiet wyvern
#

Yea scout and engi, or driller and engi maybe

celest oasis
#

Driller and gunne is nice

quiet wyvern
#

me and my friend did scout and engi last EDD and beat it

feral atlas
#

This edd is relatively easy as long as nobody throws.

#

Just put an engi for stage 3 mactera

quiet wyvern
#

what's best approach?

feral atlas
#

Have the engi be a person who is good enough to play Haz5 normally.

#

Eerybody else just don't do anything stupid.

#

Like popping dread eggs without telling people.

quiet wyvern
#

yea i hate those kinds of people

feral atlas
#

Meh, he's on my shit list now.

quiet wyvern
#

which stage is the mactera plague, 3?

feral atlas
#

yes

quiet wyvern
#

K

feral atlas
#

w/o pref IW though, I recommend not tolerating any weak links

#

useless players are fine

quiet wyvern
#

me and my bud might try the same combo for this EDD, just like the Evil ground, we'll see how it goes

feral atlas
#

people that actually do stupid things though probalby aren't

quiet wyvern
#

True enough

fathom dune
#

So what perks are worth using now?

fringe kettle
#

so far I'm liking second wind and shield link. I'm probably going to keep using those. Still switching through the rest.

ripe drum
#

Lots of perks are worth using but the perks are less of a always good choice and more class specific now. Jump boots are amazing with engineer, kinda pointless on scout for example. Only perk I think ill have on all classes is brambles.

keen pasture
#

Anyone had the game deny you uplinking to mission control even though all other objectives are completed?
(current regular deep dive, second stage)

User problem: I somehow forgot you have to call the M.U.L.E. back to the droppod first. Lol.

celest oasis
#

Best active perks for edd?

#

Field medic + ?

limber storm
#

shield link is popular, but its still too soon to say what is best

celest oasis
#

Im trying to decide betweeb steeve double jump ot shield as flex active perk

#

Hmmm

clever fern
#

steeve will get ffed probably ๐Ÿ˜ฆ

celest oasis
#

:(

#

Is dash good

#

Or too situational

clever fern
#

dash is...

#

unusable

celest oasis
#

How come

clever fern
#

the activation is unreliable and it randomly pops

#

double tap w lol

celest oasis
#

Iron will is a self revive right?

clever fern
#

yes

celest oasis
#

So i wont go down after 12 sec?

clever fern
#

you will

celest oasis
#

:(

clever fern
#

but you can heal like old IW