#deep-dive-discussion

1 messages Ā· Page 134 of 1

bitter garnet
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Also 3 bulks on that very stage

still temple
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yeah i kited my butt off, and didn't stop at all, i got more aquarq dug out than the digger

velvet oak
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@bitter garnet we did it without driller, only 3 people, and collected the 10 aquads before the first swarm at the first try, after the swarm we get the 2 eggs was really easy

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@jovial cairn you get reward from DD, EDD core hunt each week

chilly warren
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On the last EDD we got a swarm in a swarm too

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it was brutal as hell

eternal whale
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time for me to attempt edd this weekend

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šŸ‘

atomic plinth
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@chilly warren that often happen in classic dive in glacial strata if you take too long the wave get length glitched and they don't end. saw it happen in salt pit too, but very rarely.

hollow flower
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EDD isn’t too bad this week. Just don’t dawdle on stage two

wraith shard
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Finally finished my first elite deep dive

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Tip: use drillers and make bunkers

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Gather all your team to a narrow corridor

still temple
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I kite, kite, then kite some more, had too many wipes in bunkers. not that they aren't bad for those less mobile. but having all the team in there is just asking for trouble.

wraith shard
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If a detonator show up, yeah

still temple
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had that happen on my DD, i didn't even hear the bulk, i just KNEW, end tunnel stat!

amber sail
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Anyone else get more bugs in the DD than the EDD?

exotic hollow
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2nd level normal deep dive makes me sad because black box location

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and i do it solo

tranquil quest
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had a hilariously dumb wipe on first stage of regular deep dive.

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scout suggested we hide in a bunker for the black box. we do that, with gunner standing outside. he points out an approaching bulk detonator...so I (driller) pop out and start freezing it. naturally, I'm getting mobbed by little stuff, and driller doesn't have good single target DPS, so it stomps everyone because the idiot scout and engi just sat there in the bunker instead of responding to the threat before it blew us up.

thorny geyser
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Oof

strange helm
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bunkering is for cowards anyways

wraith shard
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this week's S1 EDD is fucking impossible

thick ridge
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anyone up for an edd

amber sail
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Not impossible, just forces you to bring Engi.

tacit rampart
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EDD was ez as fuck

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Required 4 brains though

unborn minnow
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me and my friends cheesed the 2nd black box on reg DD by breaking all the ground around and above it, leaving the box floating in midair. The scout jumped on the box, while the two drillers just defended him

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enemies literally could not reach him, it was great

hollow gate
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I found the EDD varied and difficult. First lvl has lethal enemies with a hard defend location, second lvl is mactera spawn which can be brutal right now, and the last level is a lot of carrying stuff with a high quantity of spawns. I haven't had the chance to try it with 4 though. Best have been 1-2, and barely losing due to very long attack wave at the end right before dropping the last rock/egg.

inner void
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I'm pretty sure stage 3 has some kind of hidden mutator that ups the spawn amounts dramatically

full saddle
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yeah, 2 manned it and had a similar experience right at the end, barely survived after what seemed to be 2 waves in a row

inner void
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It was actually kinda fun to see the room carpeted with glyphids, but it wouldn't work in a smaller map

full saddle
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fun week though

hollow gate
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So is 3 person really the toughest way to play right now, or is it just an oddity with my group?

full saddle
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i feel 3 person is hardest for me, but i think thats due to my 4 man squad having different players (generally) than my 3 man

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3 man usually has one new player in it while my 4 man is more experienced

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definitely wiped to deep dives that i didnt have trouble with on 4 man though

wraith shard
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got my entire team wiped on S3 EDD yet again

inner void
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3 is by far the hardest on your first run because you don't understand quite how huge the cavern is.

wraith shard
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swarm starts before the first even ends

inner void
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You have to race and get to the aquarqs that are furthest away FIRST because the hordes will get bigger later.

wraith shard
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its not the aquarqs lol

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it was the eggs for us

inner void
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The top egg is the toughest because it's in it's own cul de sac and the enemies will swarm you long before you can retreat out of it

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The bottom one is easy, just fight off the swarm and then one zipline and you're back.

reef shoal
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new to deep dives, is there a hazard # measure to their difficulty?

full saddle
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there are 3 stages for each deep dive, normal deep dive goes
3.5
4
4.5
edd goes
4.5
5
5.5

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afaik

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edd being elite deep dive

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also, because the deep dive is the same every time you do it for a week, the actual difficulty can vary greatly from week to week

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this week's EDD is much harder than last week's, for example

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despite them both being the same hazard levels

reef shoal
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and what is black box

full saddle
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black box is the same as the defense section of a salvage MULE mission

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so hold in the area for a period of time

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you dont need to get the mules or anything, just put up the box and defend it

reef shoal
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so without the mules?

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i see

blissful matrix
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DD shouldn't be too hard to solo, I always go scout because I want to go fast

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i failed DD 2nd stage black box the first time because I activated the BB just as a swarm started

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I really don't get why the condition fails if you leave the zone. I feel like it should be protect the box from enemies and if its health reaches 0, you fail.

hybrid wing
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Wait so you failed because the bar reached 0?

thorny geyser
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Yeah

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Triangulation fails

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and you got only one try

gusty magnet
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How to pass this Holy steam problem, doesn't let me go in........

abstract bramble
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holy shit this weeks edd is hard

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died right before the drop pod on the third stage after like and hour of struggle

jaunty basin
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@abstract bramble my whole squad went down and it was just me running to the pod on the 3rd stage

abstract bramble
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did you guys fail?

jaunty basin
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We passed I got sniped by a mactera at the door then an exploder went off and just as I ran in my last team mate got downed and the pod took off

rotund raptor
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After that magma core week every EDD has been a breeze. Incomparable simply

thorny geyser
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I've done it twice now, once as a driller, once as a gunner.

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Driller was invaluable in third stage

hoary gust
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which t4 thunderhead mod is practically better? Im using aoe oc but i dunno if i should pick bigger radius or armor shredding

thorny geyser
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Try both.

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I do like armor shredding with shrapnel OC.

unique spoke
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man
did EDD but the first stage...

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right as we got done with the black box we got a swarm warning... for a dreadnought.

hollow flower
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bit late but I'm pretty sure normal dives is 3-3.5-4

unique spoke
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I didn't even know that happened lutside of PE.

thorny geyser
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i can happen in any mission type afaik

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when you get the black box done, get the heck out of dodge

unique spoke
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yeah, no kidding, we just tapped molly and made a dead run for it.

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then a bulk showed up too

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so, bye.

thorny geyser
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we had bulk show up under the drop pod at stage 3

tender axle
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Yeah this week was a little touch and go, it being in radioactive definitely made it harder

feral atlas
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eh; this week was probably the 2nd easiest EDD so far

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maybe the easiest, depending on how well you coordinate the time

tender axle
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This EDD was just hard enough that if you had sub-par teammates it mattered, unlike if you had the same teammates in a normal DD

feral atlas
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DD has always been easy

tender axle
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Last week, it was pretty easy to carry a team but this week a bad team will impair you

feral atlas
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EDD has alwasy been pre-made, or gatekeep a pub, or be really good to the point where you can carry

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last week was the one exception

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and should stay that way

tender axle
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Also praets in radioactive are a pain in the ass

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Atleast i was running stubby so they weren't W-keying into my face the entire time

wary crater
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so this happened today

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one of us went down. and the dreadnaught just kept sigging straight down

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resulting in a DEEP tunnel

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there were no survivors

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and my lungs ache from laughing too hard

unique spoke
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DEEP DIVE COMMENCING 2: DEEP DIVE HARDER

thorny geyser
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I had that happen once too

fathom horizon
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how the hell do you beat second stage of edd

unique spoke
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it's kinda hectic but pretty straightforward, just treat it like any mission with too many macteras

fathom horizon
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def stockpile a lot of nitra for that

tender axle
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Yeah my team basically used as much nitra as possible

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Some of it was unwarranted but in the end we won so who cares if they spammed a few pods

fathom horizon
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ye

thorny geyser
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dont splurge everything on second stage

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you are gonna need it in last stage

eternal whale
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i think it's fine to use a lot of pods on stage 2 as all stages have a ton of nitra

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the key to stage 2 is ensuring everyone has an answer for mactera plague

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stage 3 has neverending swarms so it's important to finish it asap

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go for the eggs first

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although duoing it with a scout as an engi made EDD a lot easier to do

hollow iris
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Cant even find people playing EDD past day like, 3

eternal whale
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i can do edd with you if you want

fringe dirge
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I'm up

proud canyon
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what is the reward for EDD 3rd stage? a cosmetic?

thorny geyser
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Yes.

tardy pier
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Deep dive rewards are always for winning that stage
Mineral cache
Weapon overclock
Cosmetic (beard, moustache sideburns or a weapon reskin / different colours. [Weaponskins which 'add' to the model are from loot coffers in normal missions])
Normal or edd is the same

thorny geyser
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This week I got mineral caches of magnite and umanite.

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šŸ˜„ Yeah, it's not like i'm not swimming in those two.

hollow iris
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Lemme spend minerals on making OCs

junior dagger
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heyy

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how do i get free drinks!

unique spoke
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you just get em till the event is done

junior dagger
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weird when i try to drink nothing happends

manic pivotBOT
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_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

wraith shard
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Who told I didn’t finish the elite deep dive?

feral atlas
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Nobody told us.

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It's just expected at this point.

wraith shard
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Oh ok

dreamy nacelle
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lmao, just got to watch a lv250 driller hide behind a supply crate in a hole on 3rd stage for 20mins. then proceed to no-skill try to revive someone.

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it was fantastically hilarious

hollow iris
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Host had 20 minutes left on internet for the night apparently

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Didnt tell us

inner void
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It's especially hard this week because 3rd stage needs a team that knows what the map layout is, and you only know that if you have tried and/or failed the map before.

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And you probably won't find a solid team like that unless you fail and then try again immediately.

hollow iris
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Its so bad

feral atlas
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Sometimes, I wonder if there is a negativity bias in this channel.

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Keep seeing people talking about failing the EDD over and over.

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So far, I've attempted it 3 times, succeeded 3 times, and wonder if somehow I'm just always getting better people.

hollow iris
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Our people were fine, EDD is just awful

feral atlas
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What's your standard for "fine"

hollow iris
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Knew what we were doing, made emergency bunkers, knew the map layout

feral atlas
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...

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bunkering?

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that's kinda a red flag for "not fine"

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if you need to bunker to win

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I'm not dissing the tactic; it's a legit response and in some situations it's powerful

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but good players rarely need to resort to it

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all 3 of my runs were no bunker runs

hollow iris
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"I'm not dissing it"

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"Good players dont use it"

feral atlas
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The tactic is strong but boring.

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If you're good enough at the game, you can have fun AND win at the same time.

hollow iris
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Losing 45 minutes of my time is boring the 3rd time it happens

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FOH

feral atlas
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So, the team was weak enough to need to bunker if they wanted to win.

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Again, the tactic isn't bad in and of itself.

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But it's not a good reflection on the player or team that feels like they need to use it to win.

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if you're having trouble, just duo it with 1 other player that you trust

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game scales significantly from 2->3 players

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if people aren't pulling their weight, it'll show in the results

fringe kettle
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Did the EDD twice. First attempt should’ve been a red flag for me since my team was me + 3 single promotions bronzes I figured I could carry. I was wrong. Attempt 2 was a resounding success with only a slight hiccup on stage 3.

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EDD isn’t that difficult if your teammates actually know how to play their class and don’t yolo it.

inner void
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I don't look down on bunkering unless you need to resort to sealing up the entrance.

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It's no different from manufacturing your own chokepoint and you can already do that without a driller. Just retreat past the nearest compact dirt and suddenly the enemy swarm gets funneled through a hole just big enough for one dwarf (because you dug it out with a pick)

wraith shard
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also u can use repellent on engie

inner void
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repellant is useful but hard to use sometimes

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there appears to be a cap on how far enemies will deviate from a direct route, so you can't maze them into a zigzag or anything like that

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but what you can do is add a "canopy" on the wall above you so they come at you from the sides instead of down the wall

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But I have noticed that if they can't find any path that doesn't lead them over the platforms they will simply ignore them instead of calculating the shortest route over the platforms so they can touch them as little as possible.

thick ridge
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simplest use is to block off the ceiling so they stay on the floor

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minimizes chances of them ignoring repellent

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keeps them from flanking you if you're against a wall too

covert heath
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EDD 1 Black Box position is trash, holy shit.

shut sierra
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repellant's good for forcing enemies to walk over mines

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alternate between platforms and mines, and enemies will, usually, walk through the mines set out

hallow estuary
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every black box this week is trash

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you get used to it

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🤷

iron totem
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just get gu-

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jk 1st one sucked

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lmao!

slim stump
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Do the devs have any stats regarding deep dives like completion or whatnot?

iron totem
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and the egg position on the last map is funny

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im 2 for 4 on the edd

hybrid wing
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If you have problems on the Stage 1 black box, I recommend you have the Driller cut off all paths to the black box except for one

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Like blow up parts of the bridge

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Supports

marsh moon
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Alternatively, making the black box location much larger with engineer’s platforms did well for me and my buds!

low torrent
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just

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drop 1 supply drop

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and give it to scout

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thats it

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scout spams phero nades

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you win

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each nade is 10 seconds of free time

outer pasture
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How much time until the new guild goals are revealed?

tawdry halo
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Wrong chat, but about 1 day

wraith shard
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Anyone wanna do normal/elite dives with me?

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:o

frail zodiac
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D:

warped adder
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wanted to blaze through the edd just like all the weeks before, failed at stage 2 both times and RQd

feral atlas
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So

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people still don't know how to fight mactera?

sullen rose
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Bunkering made stage 2 a cakewalk

wind nest
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bunkering is good, encourages focus fire, less ammo consumed

austere pond
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Lmao

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You don't have to bunker at all

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Fighting macteras isn't really hard

thick ridge
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It is with a bit of lag

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lag + dodging animation plays hell on your ability to actually hit shit when they like to spontaneously teleport

hollow flower
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With how large the swarms on now you kind of have to rely on your engie and gunner's abilities

feral atlas
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More engi than the gunner.

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Gunner can help compensate for a bad engi on mactera plague, but you're still going to suffer.

austere pond
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Ask engi to bring incendiary proximity PGL

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You'll decimate macteras

mossy oak
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Fat Boy Proximity you mean? šŸ™‚

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The ultimate weapon

fleet gull
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I use fat boy, I don't care about collateral damage

jovial cairn
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is the attempt to recconet button non functional for deep dives?

thick ridge
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looking for eed group

wind nest
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shotgun the mactera

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big pellets

vast locust
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with proxy fire PGL, would u want to go full dmg? or would full dmg be overkilling the mactera?

dreamy nacelle
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so... anyone else notice that the edd changed?

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as in, the enemies and spawns have changed?

buoyant token
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Yeah it's a side effect of the Halloween event ending

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Same thing happened when it started

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As pumpkins are placed with enemies so the lack of them changes everything

dreamy nacelle
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ahhh, kind of cool actually since im just rerunning. like a whole new dive šŸ˜›

burnt oasis
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Makes you wonder why they changed it mid week?

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Would have made sense to sit on it a few more days

kindred ferry
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Any steam players around? How many swarms are you getting on EDD stage 3?

buoyant token
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There was 3/4 Swarms I think last time I ran it

feral atlas
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Stage 3 swarm timer is almost certainly accelerated.

buoyant token
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The issue is due to this EDD taking some time that the swarms that spawn are pretty big

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As swarm size uses the mission time

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Which for deep dives includes the previous stages time

feral atlas
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with 3/4 players, planing on finishing objectives in 15 minutes or not finishing it at all unless your team are haz5 regulars

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On successful runs, you'll probably get 3-4 swarms + egg swarms by the time you push the minehead button

kindred ferry
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Cause I got 3 swarms in the time it took me to gather 2 eggs

feral atlas
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Sounds normal.

kindred ferry
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No aquarqs mind you, just sprinting for eggs

feral atlas
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Still sounds normal for the stage.

kindred ferry
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It was like an 8 minute long mission

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Yike

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S

feral atlas
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was this solo?

kindred ferry
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Yeah

feral atlas
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dunno about solo

kindred ferry
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Tried it with a team, but crashing killed us

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It's so annoying. I can get through stage 1 and 2 solo without a single down, but stage 3 is just nonstop bugs

distant steppe
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out of curiosity, how are you dealing with the bulk detonators?

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when one pops up at a black box, it's been a guaranteed wipe for every team I've been on so far

feral atlas
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run out of the zone and kill it first

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failing the killing part, kite it away while scout throws his piss jars to distract everything else

distant steppe
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hah, interesting

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I'm usually the scout, and also usually the one kiting

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you recommend the pheromones, though?

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I've been sticking to IFG for crowd control, especially with bunkering teams

feral atlas
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scout grenades scale different based on team skill and mutator

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cryo is mainly for mactera plague

distant steppe
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true that

feral atlas
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the piss bottle scales better the worse your team gets

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if your team is of the level where they need to use a bunker, you need to bring the piss bottle

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tl;dr, piss bottle aka pheromones is the pub options

distant steppe
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makes sense

feral atlas
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IFG is for coordinated teams, high level pugs/pubs, or premades

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because it lets you focus fire down tanky targets and you won't be needing teh panic button properties of the piss bottle

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piss bottle does let you group up bugs for pgl shots, but a lot of the time its main function is to make breathing room

distant steppe
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hmm... I've been using it for the opposite. It's been a lifesaver when the group and/or bunker starts to get overrun through sheer numbers

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the IFG, that is

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slows everything just enough to reclaim ground

feral atlas
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bulk counters most bunker setups

distant steppe
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entirely agreed

feral atlas
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generally, you would know how to handle this intuitively if you play enough salvage and have to deal with bulks

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in terms of solo'ing it

distant steppe
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yeah, that's where I'm just not seeing it

feral atlas
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scout can use M1K, or IFG + m1k/zhukovs

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2 cryo nades also freeze it

distant steppe
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such a delicate balancing act between kiting and timing

feral atlas
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for engi, stubb electric status makes it basically stop moving

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breach cutter still destroys it

distant steppe
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and just too much HP to focus down in one go

feral atlas
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depending on specs, a full auto warthog does decen damage

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gunner, you need to run minigun

distant steppe
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yeah, I suppose a good engi makes a big difference

feral atlas
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if you throw a shield in its fact, it fears bugs while expanding

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if the bulk is in the expansion zone, it'll run in the opposite direction of the way the shield is expanding

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if you can't freeze it and it's about to get into the defense zone, this is your only reliable option of buying time

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throw a shield in it's face, and shoot it while it lasts

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depending on your upgrades, as a gunner you can survive a bulk slam while in the shield if you're at full health

distant steppe
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depending on difficulty

feral atlas
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dunno about lethal enemies

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but I've survived it on haz5

distant steppe
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does the shield still save you at full hp on 5 / 5.5 ?

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understood

feral atlas
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driller, you freeze it

distant steppe
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yeah, driller with cryo seems pretty much mandatory on dives

feral atlas
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your only option for decent dps otherwise is to set it on fire and use a subata with the fire bonus damage

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basically, on teh stage 1 defense, if you hear a bulk

distant steppe
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team-wise, I mean

feral atlas
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2-3 people bail out of the defense zone and rush it

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at a minimum, somebody needs to get its aggro and kite it away

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that somebody preferably being scout

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cryo isn't necessary

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it helps, but it isn't necessary

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honestly, this is the sort of stuff that at some point I just expect people to know if they're attempting EDD

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if you're defending a zone, and you hear a bulk, you get the scout to try to get aggro to kite it away, while gunner shoots it

distant steppe
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indeed

feral atlas
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if it's too close and you're about to get slammed, you either freeze it, electricute it, or throw a shield in its face and focus fire it

distant steppe
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when I still had a regular group to run with, it was easy to trust them with that sort of thing

feral atlas
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get a mic, and be bossy

distant steppe
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hahaha

feral atlas
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you can 100% wrangle the randoms to success despite their best efforts

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it's easier with engi though

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scout is incredibly difficult to carry with

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and by carry, I mean specifically being able to do the mission nearly solo

distant steppe
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thinking about it that way, I'd agree

feral atlas
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scout simply doesn't have enough ammo to horde clear

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he's good at reviving

distant steppe
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or any worthwhile AoE

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reviving and kiting

feral atlas
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but you still need teammates worth reviving

distant steppe
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and doing objectives while the team bunkers

feral atlas
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the problem is that scout is a force multiplier, as most support classes are

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force multipler acting on 0 is still 0

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if your engi is stupid, not matter how good a scout you are, it's going to be painful

distant steppe
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heh, it's funny - my first dive, I actually solo'd as scout

feral atlas
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solo is different

distant steppe
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much more stressful šŸ™‚

feral atlas
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your ammo problems is partially solved by having a floating aimbot with infinite ammo

distant steppe
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but yeah, I agree with your analysis

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I wish I had time to get more comfortable on dives with the other classes

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used to just rando and play whatever wasn't in the team yet, but scout is what I ended up being most comfortable with, and I'm least comfortable with what I feel like are the better loadouts for dives on the rest

feral atlas
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engi and gunner are the most consistent carries for EDD

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they both solve the greatest number of "oh shit, now we lose" situations

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or prevent them

distant steppe
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hahaha, too true

feral atlas
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scout can do his fair share, but a lot of it depends on the number of grenades you have left

distant steppe
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or the enemy AI agreeing with your kiting

dark lark
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For carrying I don’t really know what I like at this point

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I’m almost debating if it’s gunner oddly enough st this point

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He has his shield which is the major reason, and a decent enough firepower, you can deal with your share of bugs if needed

feral atlas
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It's either gunner or engi depending on mission variables.

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If you get a nasty black box or salvage? Engi

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repellent, platforms in general, and prox mine make things ez

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mactera plague also makes engi the carry because of how stupid good the pgl is

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if you have just continuous waves that make's engi's frequent reloads a problem, like in this week's stage 3, gunner with a minigun is the carry

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if the game just throws 100 grunts at you, with good aim and the correct setup on the mini you can just hold lmb until everything is dead

hollow flower
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Yea he's one of the best at killing but ever since LURE got nerfed he does have a "oh shit" button like gunner or even scout

feral atlas
#

He actually does have one

#

Throwing a prox mine at a chokepoint, and running past it

#

But in the end, engi is still more about preventing disasters, not solving them

thick ridge
#

looking for edd group

hollow iris
#

EDD, still cancer

thick ridge
#

yeaaah

#

hating this week's edd

#

mactera plague's still as awful as usual

wraith shard
#

it was fun

feral atlas
#

best pub EDD run I've ever seen

#

ez fucking clap

tepid silo
#

We did it, but only scout survived the very end

grand remnant
#

Good fuck, how is it so difficult to go through the first two stages of EDD?

#

Oh right.... with the first stage, the problem is the Black Box and it's location. Second stage it's the Mactera Plague and how much damage the Spawns do with their spits.

#

And already both missions ended up spawning Bulk Detonators

full saddle
#

last stage can be really rough too, just a pretty hard week

feral atlas
#

get an engi

full saddle
#

^

feral atlas
#

easy way to make stage 1 easier

#

this is what the place should look like

grand remnant
#

We've had different Engies in our random pubs and we still end up being overwhelmed.

feral atlas
#

look, I just pubbed a 4 man, and finished it with 1 down across the entire team

#

and we had some of the meme spawns

#

it's honestly not that difficult

full saddle
#

you'll get it excess

grand remnant
#

Really?

full saddle
#

do you have a regular group to play with?

grand remnant
#

I've failed it now for more than 12 times.

#

If not at stage 1, then at stage 2.

grand remnant
#

As of now, no.

#

All I know is that Driller is a must.

feral atlas
#

wut

grand remnant
#

If not for just making bunkers, then also for making quick escape routes.

feral atlas
#

wut

full saddle
#

hard for me to say "go find some people you like to play with" but it makes deep dives a lot nicer to play weekly

grand remnant
#

And for second stage, to get the eggs off.

feral atlas
#

look, mate, it's far more consistent to carry with engi than driller

#

engi kills so quickly you don't even need a bunker

#

a good engi will rack up a kill count anywhere from 500-700 on this edd and have 0 downs by the end

#

I've pubbed this EDD 4 times, and won 4 times

#

1 a gunner in a duo, 3 as engi in a 4 man pub

#

engi gets you through stage 1 with the bad black box setup and exterminates everything on stage 2

#

stage 3 is a team effort through

grand remnant
#

Never gotten to Stage 3 yet, so can't really say.

#

And blargh, if Engies are the way to go, then I suck as being an engi.

grand remnant
#

(At least, Engi is my only class I dislike playing as, since he's bit too passive for my playstyle.)

feral atlas
#

for reference, those were my other runs

#

engi isn't passive

#

he's the best point defense terraformer and anti-air class in the game

#

the pgl with a proximity fuse destroys mactera spawn

#

I would literally tell the rest of my team to ignore them, because a proper engi kit can solo kill a 4 man's worth of mactera

grand remnant
#

I'll take your word on that, but I can't otherwise say why I dislike playing as Engi.

#

The fact that he has a Grenade Launcher should glue me in, but for the most part, I'm either running around without much to do except to be dragged by others that needs a platform to get an awkward mineral off high-walls or then I just feel like I'm not enough of an unstoppable juggernaut.

pure portal
#

real dwarfs dont bunker

grand remnant
#

It could possibly be also the fact that I have to stay put near the turret in order to get most use out of it.

pure portal
#

we did it with no bunkers easy

feral atlas
#

um, are you using a defender mkII turret?

#

shouldn't be needing to babysit it

grand remnant
#

MK2 turret, but it runs quickly out of 105 ammo.

#

At least I don't feel like it's doing enough damage.

feral atlas
#

look, anyways, point it, you don't need a driller to carve out a bunker to win

thick ridge
#

what level is your engineer excess

feral atlas
#

if you're good enough at engi and can wrangle the team via mic, he can solo carry

grand remnant
#

2 star silver, Level 13 at the moment.

feral atlas
#

kill 600+ bugs, and there's nothing left to kill

grand remnant
#

I hear ye: Engi can indeed kill more than Gunner ever can.

#

But I just don't like his playstyle.

thick ridge
#

that's fine

pure portal
#

engie can carry

grand remnant
#

It's difficult for me to explain why other than "I just don't FEEL good with it".

pure portal
#

but then bulk spawns

#

tam dam dam

#

oh shit.png

thick ridge
#

that's why there are 4 classes

grand remnant
#

Like something there restricts me and my feel of feeling like I'm doing something.

feral atlas
#

wait

thick ridge
#

engie's job isn't to be a juggernaut

feral atlas
#

are you using stubby?

thick ridge
#

he's playing tower defense

grand remnant
#

Warthog Shotgun.

pure portal
#

thats why engie+scunt=easy game

feral atlas
#

automatic mod, right?

thick ridge
#

I personally rather enjoy holding an aa12 though

feral atlas
#

not using turret whip

grand remnant
#

Miner Adjustements, yeah.

feral atlas
#

okay then

#

idk what to tell you

pure portal
#

AA12 dderp

#

good good

feral atlas
#

if you don't like it, you don't like it

pure portal
#

use mini shells and full damage

feral atlas
#

still, 12 fails in a row is excessive

pure portal
#

and destroy the world

grand remnant
#

It is.

#

And I don't know what I'm doing wrong.

pure portal
#

and maximum fire rate

grand remnant
#

Each time we start protecting the Black Box, we get surrounded.

pure portal
#

get platforms around

grand remnant
#

The tiny grabs (Spawners) ends up hurting me alot more since Lethal Enemies is inbound.

thick ridge
#

are you using repellent

pure portal
#

watch for bulks

feral atlas
#

look, that's why I told you to get a good engi

pure portal
#

if youre having problems blame scout and tell him to use pheromones

feral atlas
#

make a setup like that, place mines on the edges

#

if a bulk shows up, scout jumps out to bait it away

grand remnant
#

We've had other engies doing exactly that. (I've always played as the Driller)

pure portal
#

of ifg and 10shot it dderp

grand remnant
#

Hell, at one point out of desperation, some lads even went with the composition of 3 gunners and 1 driller.

feral atlas
#

then quite honestly idk why you're failing

thick ridge
#

if swarmers are an issue, use a carpet bomber autocannon gunner

pure portal
#

on stage 2 just bunker or bring cryo nades if you want to do it the manly men way

feral atlas
#

there's likely just a basic lack of movement or deathmatch ability

thick ridge
#

swarmers cease to be an issue when you have someone who can aim down and shoot 2 bullets to wipe out every swarmer in a 5.4 meter diameter

grand remnant
#

Movement is the worst part, since no one wants to leave from the Black Box's location.

#

And there's only so much space to move around when a random Bulk appears in the middle of the crossroad bridge.

thick ridge
#

moar platforms

#

being stingy on nitra's pointless if you're dead

feral atlas
#

throw a gunner shield at it and focus fire

pure portal
#

use bulk to clear swarm dderp

thick ridge
#

or cc it

feral atlas
#

gunner shield is cc

thick ridge
#

if no one in your entire party bothered to bring any form of cc you have a problem

pure portal
#

give him pancakes maybe he will leave you alone

feral atlas
#

the expansion has the fear effect

thick ridge
#

yes but gunner's shield has better uses c:

#

an aoe fear on a single target's a bit overkill

#

you could say, cryo it with driller

feral atlas
#

this is assuming that scout brought a piss bottle and engi is using warthog, and driller doesn't have cryo

thick ridge
#

or shoot it with neurotoxin on the bulldog

#

or electrocute with stubby

feral atlas
#

then again, that's a lot of assumptions

thick ridge
#

or toss an IFG at it

#

or pheromones something nearby yes

feral atlas
#

pheromones doesn't distract bulk

pure portal
#

DO SOMETHING!

thick ridge
#

wait really?

pure portal
#

DONT JUST STAND THERE! MOVE!

thick ridge
#

it works on dreadnoughts why doesn't it work on bulks :<

feral atlas
#

no; it still goes for you even if other bugs are sprayed

#

it might be a bug

grand remnant
#

Or Bulk is considered a mini-boss like Dreadnought.

feral atlas
#

but I have never see bulks move in a different direction when a group of bugs gets sprayed

thick ridge
#

yes but dreadnought can be phermoned

feral atlas
#

they will slam if both them and other bugs in the immediate area get sprayed

#

but it won't change direction

thick ridge
#

so bulk being considered a miniboss for phermone immunity isn't a valid reason

pure portal
#

Bulk is the final boss of the game

feral atlas
#

the only time they'll actually change direction is if 2 bulks are sprayed next to each other

#

and they just chain slam because they can't kill each other

pure portal
#

Ive seen bulk got sprayed and wiped whole swarm for us

feral atlas
#

anyways, on two of my runs we got a bulk on stage 1 black box

#

both times, I and the scout just jumped off the platform and bum rushed it

thick ridge
#

stage 1 isn't really the issue for me personally as I run engie

#

stage 2's where I get fucked lmao

feral atlas
#

stage 2 engi can solo all the mactera

thick ridge
#

mostly because all the teams I've tried it with suck

#

not the macteras that are the issue

feral atlas
#

what, the spitballers?

thick ridge
#

people won't let me setup before removing all the eggs in the big room simultaneously without warning each other

#

'cause bad

feral atlas
#

then they're retards

thick ridge
#

yep

pure portal
#

macteras can be tricky

thick ridge
#

incendiary PGL don't care

pure portal
#

they fucking airshotme while I was grappling away what a chads

#

but if you bunker

#

yea its nothing

#

NERF BUNKERS!!!!DYCBFHHWDYJSDN

thick ridge
#

that's what bulks are for

#

conveniently every stage in the edd spawns lots of bulks

grand remnant
#

Anyway, for the most part, I've always played as the Driller (2 silver stars, level 25).

When the first two times in this EDD a bulk appeared, I switched to using a Cryo Cannon, because my idea was that having an emergency back-up to freeze it if we don't have a freeze-nade scout would help even slightly. Alas, this doesn't work well as Cryo Cannon runs out of ammo quicker than Flamethrower and on stage 2, all flying type enemies seem to freeze slower than land-based enemies. So I've carried on just using Flamethrower instead afterwards, helping out clearing the Spawners.

And yes, I'm using Subata 120 as the secondary, since it has +20% damage bonus against Macteras as well.

thick ridge
#

I've had 3 spawn on all 3 attempts I've made it to stage 2

feral atlas
#

you don't even need to bunker to dunk on the mactera

#

fuck, we sailed through stage 2, no downs

#

if the stage 1 bulk is really a problem, have the scout take cryo grenades

#

2 will flash freeze a bulk

#

and on stage 2 they'll one shot mactera

thick ridge
#

ifg works better imo

#

slows the bulk to basically non-moving

feral atlas
#

it's more because it's useful for stage 2

nocturne dust
#

they do though?

grand remnant
#

That I can agree upon, as the cryo-nades freezes macteras and they fall and shatter, making it into a one-hit kill thingie.

feral atlas
#

and sometimes, your team will not know how to escape the explosion

pure portal
#

scout IFG is better in my opinion

#

its slows for longer

feral atlas
#

it's better, but if a team is struggling it does nothing

pure portal
#

and it takes more damage

#

it does just have scout focus it down

#

but cryos are better for macteras yea

#

but with bunker you should have no problem

#

even devs did it

feral atlas
#

okay, here we go again

pure portal
#

ah shit here we go again

feral atlas
#

if the team needs to bunker to win, they're likely not good enough to take advantage of the opportunity to focus fire that the IFG presents

#

Cryo is worse

#

but, it's easier to exploit

#

by bad teams, since it makes the entire body a x2 (or was it x3?) weak point

#

IFG is absolutely a better option, but you need a good team to back you up most of the time

#

if this team was actually good, stage 1 shouldn't be a problem bulk or no bulk

#

iirc the ifg only gives you +30% damage from the weakening effect

pure portal
#

bulk takes 300% to weakpoint

austere pond
#

Just have engineer bring incendiary pgl

#

That's all it takes to curbstomp macteras on stage 2

feral atlas
#

i'm assuming this team can't aim

austere pond
#

Gladly you don't

#

Need to

pure portal
#

if engie has fire plg dont bring cryo cuz you counteract each other

austere pond
#

Because of proximity

feral atlas
#

talking about bulk on stage 1

austere pond
#

Lol

feral atlas
#

scroll up, you're missing context

austere pond
#

Ok my bad here

feral atlas
#

if the engi is shooting the pgl at a bulk then the game's lost

#

he's obviously an idiot

grand remnant
#

In the last attempt I had not long ago, we were in one of the tunnels (with the large Nitra vein) when a swarm was indicated.

pure portal
#

and nahh dont need team for bulk if you have IFG and M1k

austere pond
#

But out of context, it seems pretty sad that people still don't know how to fight bulks

grand remnant
#

A bulk appeard out of the blue and decimated in the tight corridors, coming from ABOVE us.

pure portal
#

especially if you have 3 or less ppl

#

hes squshier

#

and good scout can take him out asap

grand remnant
#

Then again, I hate tight areas in games in general: less space to move and dodge and plan up an attack and when swarmed, it allows even less moments to "think with your feet" than "spray and pray and panic".

feral atlas
#

this isn't thinking without your feet; it's just things that people should be expected to know if they've played long enough

#

granted, with the lack of a shooting range

#

a lot of this is just experience

#

after fighting off haz5 bulks on salvage who knows how many times

#

its just becomes automatic

pure portal
#

yea you dont even have to take it out quick just need to pay attention who is he targeting and lure himaway

feral atlas
#

just send 2 people out of the defense zone, to get the bulk's aggro

grand remnant
#

With pubs, that's difficult since no one wants to be the sacrifice.

feral atlas
#

it's not even a sacrifice if you're the scout

austere pond
#

Just ask them to do this in thr chat

feral atlas
#

like, is it supposed to catch up to you or something?

pure portal
#

I feel like most ppl cant fucking play scunt

feral atlas
#

you can actually zip past it faster than it can slam

pure portal
#

and just panic and run away and stuff

austere pond
#

Most people when given a choice between wipe or doing something will choose to do something

feral atlas
#

I do this all the time to use the bulk as wave clear

pure portal
#

or dont focus big targets

grand remnant
#

The many times I've tried that, it's managed to slam me while I fly over it's head.

feral atlas
#

wrong upgrades then

grand remnant
#

Or not enough roof-space.

feral atlas
#

or wrong angle

#

go past it on the side, not above it

austere pond
#

There's scouts that use ARs in EDD full teams

#

Truly, sad state of being

pure portal
#

GK2 is not bad wtf

austere pond
#

You're in a full team

pure portal
#

if you know how to use it

feral atlas
#

GK2 is okay after the buff

austere pond
#

Mk1000 is better for stuff that team needs from scout

pure portal
#

its just M1000 fills the role better

austere pond
#

AR isn't bad

#

Yes

#

That's my point

#

You apologist

feral atlas
#

I take the GK2 when I'm really shakey about team quality

pure portal
#

shotty would be better

feral atlas
#

and feel like I might be forced to wave clear

pure portal
#

if it had more damage and tighter spread

feral atlas
#

m1k just don't have the ammo capacity for that

pure portal
#

cuz not only you need to get closer

feral atlas
#

let me find that screenshot

pure portal
#

you deal less damage then M1k without OC

feral atlas
#

took gk2 to one EDD because I felt the team was shakey

#

and boy, was I right

#

ah yes

tender sierra
#

this discord sucks sometimes huh

feral atlas
#

I dunno how we lived

hollow flower
#

what was gunner doing

feral atlas
#

dying

#

while I did his job

pure portal
#

Dead not big souprice

feral atlas
#

anyways, that's the kind of team that I take gk2 to

hollow flower
#

just weird to see a gunner get so low kills

pure portal
#

eh you can do just fine with zhukovs

#

and I want more ammo OC on them

#

cuz all of the existing ones suck

feral atlas
#

I was using GK2 + zhukovs

pure portal
#

at least for my playstyle

feral atlas
#

While in this lobby I felt that I needed all the horde clear i could get

pure portal
#

I get 200+ kills even with M1k sderp

feral atlas
#

I think this was the week with shield disruption and that dread room on stage 2 killing everybody

#

bruh, I was last man alive at least 6 times

#

running for my life with no ammo as half the planet chased my ass

#

the only reason we survived is because we had so much nitra from stage 1

#

I think that week you could get 500 nitra stage 1

#

I would drop supplies as I ran, and restock the piss bottles

#

I used so many phermones on that mission, that the bugs are probably still humping the sand in that map as we speak

pure portal
#

true carry well done

grand remnant
#

Strangely enough, I feel more confident with the rest of the classes:

  • For Gunner, because big guns. I like playing with weapons that packs a punch and/or DPS. His ziplines also comes in handy at times.

  • For Driller, flamethrower works wonders to keep the enemies busy or otherwise CC'd while being able to drill all over the place and even making personal escape route is a savior.

  • I was skeptic with the Scout at first when I just started playing this game, but after a while I realized how handy and fun it is to move all over the place. After getting used to it some more, M1000 Classic improved my liking towards him (not really a fan of ARs), and with how you can kite enemies about and revive ones far away, it was a game changer for me. Plus the many handy grenades he has.

#

Gunner and Driller seem to be able to withstand more punches (as far as I know, could be only a myth), whereas the other two can only take so much before falling down. Only difference being that Scout can distract and/or get away quicker.

#

With Engi.... eh.

hollow flower
#

All classes have the same amount of health

grand remnant
#

He's missing something.

feral atlas
#

Look, engi has no combat weakness and kills everything.

#

Gunner has issue with swarmers if he uses minigun, and anything flying if using autocannon

woeful marten
#

why

feral atlas
#

Driller has issues with tanky targets or anything that's deadly at close range

#

scout doesn't have enough ammo

#

engi has 2, sometimes 3 sources of damage active at once (himself, the sentry, and mines)

#

his primaries are good against everything but the only limitation are their mag sizes and lack of crit bonuses

#

his only real issue in combat is if he's forced to take on a bulk and can't retreat

#

and every time he resupplies, he get a ton more ammo economy because he resupplies 3 weapons instead of 2, because his turret is a thing

inner void
#

Engi's only weakness atm is his innacurate primary and lack of variety because the breach cutter sucks.

feral atlas
#

engi solves all problems because if everything is dead, you can do objectives at your leisure

hollow flower
#

Yea BC is really suffering rn, same with LURE

feral atlas
#

as for the question about gunner

#

minigun needs 2 hits to kill swarmers

#

drains ammo increidbily quickly if you actually need to do that with a slightly inaccurate hitscan weapon that has a windup

inner void
#

LURE doesn't scale that well to haz 4-5 because it has it's own health rating, unlike say the pheromones which arguably work better the more enemies there are.

feral atlas
#

autocanno is so inaccurate that you'll most most shots on mactera even at close range

inner void
#

I think they should either buff the LURE or give us 6 instead of 4.

hollow flower
#

Isn't isnt the health rating, but the amount of enemies that can be attracted to it

#

its like a max of 10

grand remnant
#

Plus the fact that allies can accidentally hit it and make it lose even more of it's intended health.

woeful marten
#

oh I had no idea the Lure has health, I though it is time limited

feral atlas
#

the only time that matters is if a flying nightmare EPC shot flies over it

#

rest of the time, whatever kills the lure also tends to kill everything around it

grand remnant
#

The more I keep thinking about it, the more I keep having this feeling that one of the reasons I've ended up dying in Stage 1 of this EDD with Bulks is because everyone is alerted of Bulks presence and don't want to turn their back on it, only for them to be swarmed by everything else coming from the ceiling.

#

Including Acid Spitters who fucking blends into the darkness more so than Webspitters that can be detected from a kilometer away from their purple color.

feral atlas
#

do you have a primary caller in your pubs?

grand remnant
#

"Primary caller"?

woeful marten
#

that is a rare thing

feral atlas
#

person who calls the shots

woeful marten
#

while playing pubs

feral atlas
#

somebody who is "the boss"

#

if you don't, be that person

pure portal
#

Engie is god for grunts

grand remnant
#

Not really, no.

woeful marten
#

I prefer an Officer

feral atlas
#

better a bad plan than no plan

grand remnant
#

And I'd rather not be the boss when I feel like I'm incapable of standing up as one.

pure portal
#

I still use lures to this day mines dont stick to me xD

feral atlas
#

problem is when you spend that time not knowing what to do, you let the bulk crawl closer

grand remnant
#

Because what kind of a boss you would be if you're the one dying the most by accident?

hollow flower
#

Being a shot caller is an easy way to make mediocre teams do well

pure portal
#

but im gonna experiment more with them

#

and now that plasma has 6 charges

feral atlas
#

I've played enough medic in TF2 to know how to boss people around.

austere pond
#

Ok memdic

feral atlas
#

Tell them what to do, and they' won't act like they're frozen.

grand remnant
#

Thought your name might have some relevance to TF2.

woeful marten
#

ā¤ TF2 medic

pure portal
#

yes tf2 veterans come to DRG cuz tf2 dead game

#

YESZ

grand remnant
#

Man, I STILL don't understand why so many folks in TF2 are afraid of playing as the Medic.....

#

Is it because "he's boring?"

#

Because fuck that, he's the most important one.

austere pond
#

Medic is the best class in the game

hollow flower
#

He sucks to play in pubs with randos

austere pond
#

Quite literally the most powerful one in a match

pure portal
#

Medic is in tf2 is the best healer ive had pleasure to play in any game

#

hes so well done

#

and ppl still dont want to play him

austere pond
#

I played him a lot

pure portal
#

cuz "wE wAnNa FrAg"

grand remnant
#

The many MvM matches I've played as him and then Kritzkrieg'd someone to perform the finishing house cleaning.

austere pond
#

He's fun even in pubs

#

People that never went for ubersaw streaks

formal dust
#

Well we kinda came because of kf2 rather than tf2 but I digress : v

feral atlas
#

medic is too team dependant

austere pond
#

Don't know what they miss

feral atlas
#

retard team means miserable experience for a medic

formal dust
#

Getting close to the 500 hour mark lurking

pure portal
#

Medic is fun in pubs and you can do some much shit with him but yea mainly I dont play him if I want to win cuz even with uber bad players who cant aim wont win you shit

hollow flower
#

Medic is so very team dependent. Hence why pubs are typically unenjoyable without a decent pocket

pure portal
#

thats the main medic problem in pubs

austere pond
#

Idk

#

Back when I played even pubs were fun

#

As medic

#

Even when my team was dogshit

feral atlas
#

my desire to play medic rises with the shininess of my team's hats

austere pond
#

I could have fun by going for ubersaw

pure portal
#

they are when your time at least somewhat knows how to aim xd

feral atlas
#

better teammates means better ubers, and not getting abandoned all the time

pure portal
#

crossbow shots across map to save someone are so sadysfing

formal dust
#

Death of comm servers means your team is going to be majority 12 year olds who just got the game

hollow flower
#

Game is 12 years old, most players are new dude

pure portal
#

TF2 community is too devided in my opinion

#

everybody plays their own thing

hollow flower
#

should probably take this to non-drg

pure portal
#

yup lets not continue

austere pond
#

This is deep dive into the past

pure portal
#

all I can say tf2 best game

feral atlas
#

anyways, back to shot calling

#

bad leadership is often worse than no leadership

pure portal
#

best thing you can do is fight bulk with pickaxe

#

go hug bulk

formal dust
#

My point was with no common server for regulars to well, regular on, you often find yourself playing with nameless newbies

#

Also yeah off topic rip

feral atlas
#

if nobody is giving orders, unless you're all 1000 hour players who know what's expected of high level player, you're gonna have a bad time

#

nobody giving orders is how you get shit like 2 eggs getting popped during a swarm

#

never underestimate the stupidity of a pubber who isn't being actively managed

pure portal
#

yea someone needs to take charge thats just how humans work

#

and if others want to win

grand remnant
#

inb4 player leaves because "fuck you ahma do what ah want" or you get kicked because "fuck you you're not the boss of me".

pure portal
#

they will listen

#

if youre charismatic enough

feral atlas
#

then you don't want them in the first place

pure portal
#

just look what Hitler did dderp

feral atlas
#

there are players worth playing with

#

and players not worth playing with

pure portal
#

only with words

austere pond
#

Well just kick people that actively make it worse

#

EDDs aren't a place to fool around

feral atlas
#

if some idiot will kick you over a sincere attempt to coordinate a team

#

that team's going to lose anyway

#

becaue that caliber of player isn't good enough

austere pond
#

It's the hardest content in the game atm

pure portal
#

I mean not really

#

some haz 5 can be worse

austere pond
#

If you're not cooperating then what do you expect

feral atlas
#

yeah

austere pond
#

EDD is h5 often

pure portal
#

cuz diff is all over in this game

feral atlas
#

haz5 easily generates worse missions than EDD

pure portal
#

I got landspawn in haz 5

feral atlas
#

though this week's stage 3 is probably on the higher end of what haz5 can generate

#

jesus that spawn rate

pure portal
#

on 3 spitballers 2 breeders and eas like oh this is chill and forgot game spawns them layer

grand remnant
#

How is the Stage 3 like, if I may ask?

#

Is it a vertical hellhole?

pure portal
#

and all team downed instantly managed to run away on 5hp

feral atlas
#

PE with the highest spawn rate acceleration I have ever ween

pure portal
#

was struggling to revive them for 5 min

#

and eventually died

austere pond
#

I think EDD is the hardest content in the game because of how it can be h5 or h5. 5

#

It also buffs enemies

feral atlas
#

For context, my latest stage 3 EDD took 12 minutes to finish, during which I killed 200+ bugs

pure portal
#

h 5.5 is not that much of an incerase

austere pond
#

In your opinion

pure portal
#

and sometimes haz 5 can feel like haz 7

austere pond
#

Which comes from your experience

pure portal
#

if the game hates you

grand remnant
#

Point Extraction where spawn rate accelerates
Haz 5 to Haz 5.5

goodfuckdonotwant.gif

pure portal
#

I mean I had more problems with stage 2

#

cuz we didnt bunker

austere pond
#

That sandblasted EDD with mactera plague is still imo the best example of why I think so

pure portal
#

like real manly men

#

and macteras can be cancer

feral atlas
#

mactera plague is ez with engi

austere pond
#

Insane spawnrate and unless you specifically prepare you'll be swarmed

pure portal
#

after that stage 3 was nothing

austere pond
#

And it's also salvage

pure portal
#

even we had 2 bulks

austere pond
#

So rngesus can decide your fate

pure portal
#

yea I remember that EDD xD

grand remnant
#

So stage 3 is Point Extraction with what side-objective?

austere pond
#

Eggs

formal dust
#

We need double negative modifiers lurking

grand remnant
#

And like I previously asked: is the layout a vertical hellhole?

pure portal
#

I actucally did it first time but my brainded engie killed everyone with fatboy and I had to leavem

austere pond
#

Current stage 3 is only hard if you don't know the locations

#

So on first try it's insane

feral atlas
#

lethal enemies + volatile guts is double negative modifier

austere pond
#

Later on you can speedrun it

feral atlas
#

remember that magma core EDD 2 weeks ago?

austere pond
#

Probably

feral atlas
#

lethal enemies stage 2 salvage?

formal dust
#

Vaguely

hollow flower
#

total garbage

austere pond
#

Oh right

feral atlas
#

pre-nerf so mactera actually 1 shot you

#

well, nearly one shot

austere pond
#

Fuck that

pure portal
#

oh fuck I had to solo it cuz in pubs ut was insanity

formal dust
#

Our engie just built a house of pancakes during uplink

feral atlas
#

the hurdle that seperated the gnomes from the dwarves

austere pond
#

We only won that stage because our last guy went into the pod with iron will

#

There was so much shit

feral atlas
#

the lava maggots though

#

actual one shots

austere pond
#

And slashers being as scary as any australian spiders

feral atlas
#

straight through full health and shield with red rock blaster

austere pond
#

Lava maggots lurking

#

Yea they explode harder than exploders

pure portal
#

even maggots hate you on magma core

formal dust
#

Need a maggot emote

#

Moving turd

austere pond
#

Fatboy rounds are actually magma maggots but armoured

hollow flower
#

🤢

feral atlas
#

spitballer also 1 shot through full health and shields

austere pond
#

Well that's just EDD h5. 5 lethal enemies

formal dust
#

How long until radioactive maggots

pure portal
#

we have poison ones on exclusion zone

#

we need cold ones tho

formal dust
#

Thought they were in fungus

pure portal
#

fungus too

austere pond
#

They are in fung

pure portal
#

Fungus Bungus

austere pond
#

Ones in exc do nothing

#

Fungus Bungus

formal dust
#

Scrungus

pure portal
#

Poison cloud

#

but you have plenty of time to move away

#

and jt deals no damage

#

meanwhile fire maggots

austere pond
#

Meanwhile

pure portal
#

pickaxe by accident

austere pond
#

Chadgots

pure portal
#

fucking dies

#

I CANT FEEL MY BEARD!

feral atlas
#

you think a pick axe is bad?

austere pond
#

Hitting a magma maggot is like stabbing a nuclear warhead with a sword

feral atlas
#

I was running heat radiance

austere pond
#

Lol

feral atlas
#

on the magma core EDD I was running heat radiance and would just randomly die

austere pond
#

That's sad

#

And scary

pure portal
#

I cant tell you enough times I have heat radiance forget about it and kill myself with boom shroom

#

or force to dodge a d jump in slashers

#

xD

austere pond
#

I just use explode on flamethrower

hollow flower
#

explode šŸ‘Œ

slender canyon
#

what do you guys think about the "Big Bertha" OC for the thunderhead (around double damage for half ammo, half magazine and slightly lower firerate)? I feel like it takes away way too much of the ammo to be worth it, but i might be building it wrong

grand remnant
#

Personally? I think it's actually quite unique: you'd think that it halving your clip-size and total ammo would be terrible, but given that you fire somewhat slower, your ammo consumption is relatively similar when compared to having the full 110 ammo per clip.

#

Though it's more or less something based on one's own preference: it does boost the direct damage, after all.

thick ridge
#

the problem is autocannon is inaccurate

#

headshotting's pretty hard to consistently do at anything other then near point blank

#

carpet bomber negates the issue by just hitting everything simultaneously

red marlin
#

Yeah, carpet bomber is kind of lulzy, but I saw it basically tickles Praetorians.

#

I could see myself changing to armor destruction, just because you won't deal any reasonable damage anyway

#

It's like a longer range flamethrower that can't shoot through Praetorians

formal dust
#

I just got all 1 with bertha

sweet igloo
#

neurotox payload aughta be pretty good

bold steppe
#

Just tried to solo a deep dive

#

Ran outta ammo trying.

pure portal
#

play scout sderp

#

use bosco get nitra first

neon bramble
#

So dude by the Steam Username of 'Deellin' joined our Deep dive and teamkilled us all before leaving the match. Heads up fellow rock and stone brothers.

frail zodiac
#

why 3 of you couldnt down him tho

warped adder
#

could also kick

cold lark
#

kick < always works

formal dust
#

shoulda woulda coulda

hybrid wing
#

You can't kick during the extraction phase

#

Seems like team killing fuckheads have started to become more prominent

#

I just met two douchebags who teamkills just before entering the drop pod in the past three days

feral atlas
#

agitate for a host curated player blacklist

hybrid wing
#

And then there were some douchebag Engies who joined a Hazard 3 normal salvage run with my friend (the host) and I who was already an Engie and decided to bunker up and seal it off without us during the black box part

#

We weren't planning to bunker anyways but the fact that they are contributing nothing and planning to afk while the two of us do all the work was not tolerated

#

So I broke their bunker many times

feral atlas
#

?

#

just kick them

hybrid wing
#

I wasn't the host

feral atlas
#

your friend was

hybrid wing
#

He was thinking about it, but I think we were at a point were it wasn't poasible

feral atlas
#

it's always, possible, it's haz3

#

the anti-kick doesn't start until the countodwn to the pod opening is visible

hybrid wing
#

He confirmed it wasn't possible during the extraction phase

feral atlas
#

then you should have done it during uplink

hybrid wing
#

Well he was planning, but I didn't know why

#

Didn't matter because I fucked up their plans to AFK just before the uplink started

#

If they tried to do anything more stupid I would've used my Fat Boy

burnt oasis
#

The guy was contributing nothing anyways, so

#

You lose nothing by booting his ass

fathom horizon
#

can you bunker in first stage of edd?

thick ridge
#

wouldn't recommend it

thorny geyser
#

woo, fat boy is lotsa fun in EDD

hollow flower
#

I have PTSD from fat boy engies

feral atlas
#

Prepare yourself. By the day, more people acquire it.

hollow flower
#

Me with fat boy engies

thorny geyser
#

Power of atom is a thing of beauty.

shut sierra
#

but have you

#

RJ250'd

#

and have two platform guns

thorny geyser
#

Dual wielding platform gun

haughty elm
#

@feral atlas as engineer, for this week's EDD and in general, do you exclusively use warthog? and on the grenade launcher, do you take the fire trait?

#

i don't know what to make of the fire trait. i assume it's more damage overall, but less frontloaded

#

the grenade launcher is so strong for dealing with crowds of grunts that i can see it being worth using the stubby direct damage build for the range (mostly for spitters/webbers, spitballers, nests, breeders) and occasional electrocuting bulk detonators

#

if you have that stubby oc for more ammo, that is

wise sphinx
#

fire is only good for mactera swarms

#

and frontload dmg will always beat out dots unless you have team coordination to not shoot things taking dots and the space required for the dot to do its damage before the enemy can attack you

haughty elm
#

glad i'm not crazy then

#

i've seen people talking about taking the fire trait because it finishes off slashers

#

but i dunno the gun seems fine at that on its own

#

why would fire be better for mactera? is it because a lot of them tend to only get nicked by the explosion when you take proximity trigger, so you get more damage out of applying the dot?

#

instead of just doing a bit of splash

#

or are they especially susceptible to fire

wise sphinx
#

its due to the spread of the mactera and the fact that the fire can usually do its full damage against mactera given that its usually 2-3 people being able to actually do decent damage against them

#

of course depending on the situation frontload might still be better at the cost of a second nade

feral atlas
#

I basically only use warthog atm

burnt oasis
#

Warthog is the best

#

Reliable and the damage means it's pretty ammo efficient

#

The stubby doesn't bring enough to the table, imo

feral atlas
#

Stubby suffers in messy situations

#

It just isn't spammable

wraith shard
#

i use stubby for shocking everything and the warthog for killing

#

shocking big targets is pretty nice. basically keeps them in place

#

very valuable against bulk detonators

#

or just about anything really. just glue shit down to let your gunner and driller and turret delete. shock big dudes like preatorians and bulks and all macteras to keep them in check

#

i dont believe the key purpose is to kill, but to crowd control better than the warthog can

feral atlas
#

Warthog kills

#

Death is best cc

wraith shard
#

for killing shit in your face yeah its supreme. but its not the best at killing relative to other classes besides scout

#

you've seen how effective ifgs can be. Now imagine if you put that effect on a gun

glossy matrix
#

Yeah I usually don't mess around with non-damaging effects. I take the Warthog almost every time.

haughty elm
#

i thought 30% elec chance arcing lightning stubby was fun but yeah impractical, largely because breach cutter is unusably bad now and pgl is really good, and pgl does what elec stubby does but better

#

so you end up with overlap, you have to take pgl, and it destroys crowds, while elec stubby paralyzes and tickles crowds

wraith shard
#

its more of a team supporting weapon. you wont get the most effectiveness of it in your eyes

glossy matrix
#

Stubby is a lot like an IFG in gun form, but I would probably only take it if I knew I was part of a wrecking crew that didn't need a murder Engie.

wraith shard
#

I love the warthog, dont get me wrong, but the stubby definitely has a purpose

#

also the breach cutter has been warming up to me since ive messed around with it more. it can be awkward to use but in those situations it does work, its wonderful

#

i dont know if people are unloading it into preatorians and expecting it to be delete them in one shot or something. Its excellent against crowds at the appropriate angle. use repellent to try to force the angle

glossy matrix
#

I used to love the plasma cutter, but I haven't been able to find a good setup for it with the current update. PNG is my jam tho.

#

Or whatever it's called. TIF launcher.

wraith shard
#

the pgl is just easy and versatile so thats why it wins more often

glossy matrix
#

Yeah versatility is a big deal.

#

Speaking of the Warthog, I like using two sentries with Turret Whip. That's a lot of bonus firepower.

thorny geyser
#

@haughty elm I used high voltage cutter and conductive stubby twice in EDD

woeful marten
#

Any advice regarding the EDD Stage 3? Lost yesterday when we got overwhelmed by endless swarms. 2 engineers, gunner, scout. We had all stones, were just missing one last egg but the whole cave was full of bugs. Previous stages were rly easy.

feral atlas
#

Swarm timer is accelerated

#

Rush eggs immediately or else you won't have space to move them later

#

Driller and gunner work bottom of the map

#

Scout and engi rush top egg and blue rock

#

Finishin in 15 minutes or you are not going to finish at all

austere pond
#

Just get driller to drill out thr bottom 6

#

While rest of the team gets 4

#

Then have the entire team help driller carry the bottom 6

#

Then deal with eggs

#

That's how we did it

#

Wasn't particularly hard once we knew the locations

woeful marten
#

thanks, thought 2 engies would be better but I guess driller makes things happen faster

#

yeah we have been there for 30mins at least, I have never seen so many enemies at one place oO

austere pond
#

That's just because it's PE last stage