#deep-dive-discussion

1 messages · Page 132 of 1

fluid bison
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what are the satge objective for the preseant edd?

gusty fern
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Stage 2 is actually not that hard imo

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No bulks so you can safely bunker the extraction

fluid bison
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still this is usefull, thank you

meager sky
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that thing?

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just failed out the EDD stage 1 first try, that's up in med bay. But I got very different credits and XP reward so I doubt anything on it is accurate

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and there's no way that's hazard 3, the grunts hit like hazard 4 for sure

feral atlas
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almost 100% certain it's not haz3, or complexity or length 1

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length 1 complexity 1 PE is 5 blue rocks iirc

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not 10

meager sky
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For level 1? It's 10 aquarqs, gotta be more than length 1, yeah

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Though complexity might be 1, it's kinda just one big cavern

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But I think that panel is nonsense. I got something around 5k and 6k for credits and xp

feral atlas
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most of the stuff in that room is nonsense, included the player screens that show your career downs

meager sky
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Yeah it's got me as 0 times passed out drunk

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That's not entirely accurate

feral atlas
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"drunk"

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maybe it's alcohol

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maybe it's roofies

meager sky
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Though liability status is fair...

harsh steppe
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The readout in medbay is incorrect - it's based on hazard 3, but with a lot of modifications. There's no hazard number that fit the adjustment, since it's not 3, but also not 4, but probably somewhere in-between, due to the variables.

hollow flower
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So what are both DDs hazards roughly based on? Is it roughly what we've heard before of 3-3.5-4 and 4.5-5-5.5?

woeful marten
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Just wanted to share yesterday's EDD experience, been trying with my friend for a week to play with 2 other randoms, no go, yesterday again very disappointing experience with people totally oblivious to what is happening around them or to teammates, no communication etc., We were about to give up, then went for last try when two new guys joined the lobby. I said, let's ask them to join discord, if they do we give it one more try. Well they did join = good players right. It wasn't bad, bit messy and we died stage2. But they communicated well and looked for each other. We gave it another go and aced it, not many issues, stage2 with lovely bunkers and stage3 was very easy.

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It is wonderful how game experience changes when you get together with nice people. It was like a different DRG than I am used to know.

vital peak
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😍

solemn pulsar
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Confirmed, EDD stage 1 "based" on Haz3 !

woeful marten
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would be nice to somehow create game mechanics that reward/promote teamplay, maybe ppl would slowly learn to work together and the game experience would be better for everyone

dark lark
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Possibly a commendation button. A person collects enough commendations and they can claim a small credits bonus from the community terminal.

hollow flower
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That would be very sweet

solemn pulsar
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Will you commend me ? I'll commend you

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Let's trade commends for free credits

dark lark
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Already been suggested however. I don't want to upset the tater 😛

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Hence the collects enough commendations. Let's just say 10 for the sake of argument for 500 credits.

hollow flower
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Just saying 20 credits is 20 credits

dark lark
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Once you've given someone a commendation you can't do it again.

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So even if someone had 100 friends that owned DRG, convinced all 100 of them to give them a commendation.

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So worst case scenario they get 5000 credits. It's more a symbolic thing.

solemn pulsar
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500 credits ? Rofl, are you from management ?

dark lark
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That's part of the design

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It's more a trivial thing rather than anything serious.

woeful marten
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commendations wouldn't work I think, but yeah, let's leave it for suggestions chat

manic pivotBOT
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_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

harsh steppe
fierce jacinth
tardy pier
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Oh boy I can't wait for another sandblasted corridor and magmacore mission lurking

solemn pulsar
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Please let it be on another biome

tardy pier
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Laughs in glacial strata

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But actually it's way better since the patch

unkempt breach
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anyone doing elite deep dive?

woeful marten
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can you fit?

unkempt breach
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fit?

unborn lark
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3 dwarf for the elite? i can do all but i pref engy or driller

woeful marten
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fit in the drop pod

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sry, the worst joke ever 🙂

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since you ate all the cheese

unkempt breach
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lol

thorny geyser
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make EDD fungus bog or radioactive exclusion zone so people can rage about uranium and goo instead of magma

timber blade
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I break the Rads Crystals lol

bitter garnet
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The less we see Magma and Sandblasted, the better

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Honestly

thorny geyser
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Sandblasted Magma Core 😊

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we

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are the crystal gems

burnt oasis
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I like sandblasted, though

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Since you can actually dig there in a reasonable time

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Driller helpful but not necessary

fierce jacinth
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well we got the sand storms then

burnt oasis
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Unlike 3 swings in the core for one chunk of rock

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Each biome has something annoying

fierce jacinth
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and if a horde of explodie boys come your way then you're pretty much fucked

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unless you use a shield ofc

burnt oasis
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Dense, radiation, and crystal are the most benign though

fierce jacinth
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radiation is quite easy to handle tbh

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magma and sandblasted n sometimes the ice biome, well they are to be considered the more harder/annoying ones id think

bitter garnet
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Magma Corse is definetly teh most annoying

fierce jacinth
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yea

burnt oasis
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Yes

fierce jacinth
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definitely the most annoying one

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but thats good in a way too

burnt oasis
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The darkest, the one full of the most regular hazards, and all explosives create difficult terrain

bitter garnet
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The one that tends to create minerals on hte ceiling where even scout+engi have trouble reaching

burnt oasis
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The only one that matches in terms of how often you lose HP to environmental effects is fungus bogs

fierce jacinth
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fungus bogs is a very annoying one xp

bitter garnet
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It used to be the most annoying one on release

fierce jacinth
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with the constant toxic air that gets blown out of the mushrooms

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but im glad that the game has some annoying n difficult biomes

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makes you think more then just having to run through a tame biome

bitter garnet
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Annoyance level IMO:
Magma Core > Sandblasted > Glacial > Fungus > Radioactive > Salt pits > Crystaline

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Hold that CTRL and wiggle the mouse like if you were ill

fierce jacinth
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tbh the difference on icons with the dystrum and aquarq isnt that big, its very close to eachother, im wondering if they used the base icon of the dystrum n added a few more shapes to it

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or maybe it just looks like it in game

pure portal
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Alright I just did the deep dive solo

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games not hard, game is not a battle

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why bother

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nerf bosco he's too strong

wraith shard
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advice for this week's EDD

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maybe a 2 gunners setup?

pure portal
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Go solo

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less stuff to deal with

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and you have Bosco

wraith shard
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there is a dread though

full raft
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Bosco > Dread

wraith shard
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sure i'll try, solo scout is the best i guess?

harsh steppe
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MFW I still lose ablobtoiletflush

pure portal
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I got the explosive reload and electric for M1000 overclock for scout

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so far both are pretty garbage

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xd

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I thought the electric one will be a meme for Hoarders

wraith shard
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i have the explosive one for the subtica, does it do aoe dmg?

pure portal
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but it only electocutes if target has been hit with focus shot in weak point

wraith shard
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subata*

pure portal
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harder has no weakpoint

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and rest just dies

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the zhukov ones does not I think

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will test more

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so it works the same probably for subata

wraith shard
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probably

pure portal
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and the target needs to be alive

wraith shard
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yeah noticed

pure portal
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if you shoot the ground it does nothing

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at leas cold ones work

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if you shoot the ground

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but not if directly

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so the suck too

wraith shard
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whatever is called minelets works on hitting the ground

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so the gunner has an electric one on the BRT

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anyway is scout the easiest class solo?

pure portal
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I think so I did scout

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I died 5 times cuz of my stupid mistakes

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but it was pretty easy

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stage 3 has BET-C

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as soon as you leave the pod

wraith shard
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i dont care about stage 3 i only want the weapon OC xD

pure portal
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and stage 2 has Bonless hoarder boi

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but he run away even tho I didn't hit him

wraith shard
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and lethal enemies?

pure portal
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yes

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śtage 3 is parasites

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also you should care for cosmetic it gives forge mastery

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which gives weapon OC too

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I have 11 forge mastery

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or 10

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I don't remember

thorny geyser
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Stage 3 is ez breezy compared to stage 2.

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Almost stress free stroll through ash and obsidian.

wraith shard
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i dont play enough to get the minerals for forging cosmetics

wise sphinx
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well you have 2 options to solve that
play more
or
[censored]

pure portal
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Electro minlets are trash too xd

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lets shoot the ground instead of the enemy

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the electro ticks deal like 2-4 damage

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it's not that good

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no enemy is even weak to electricity

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only hoarder

stray escarp
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I'm so angry at myself because I failed stage 3.
Bet-c popped the dread while I was dealing with 3 spitballers in a room full of fire vents while a wave was announced.
Only 18ish hours to go and I don't have the energy to do stage 2 again

meager topaz
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I hear ya

soft adder
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@pure portal who did you use for solo elite deep dive? Ive heard of scouts/drillers doing so

pure portal
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Scout is the best for solo in my opinion

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Drillers not bad either

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If someone needs help with the deep dive ping me we can try something EU only cuz lag is bad if you're form USA or Australia

hollow flower
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Scout got a lot better at solo with the recent gk2 changes

pure portal
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I did it with M1000 no problems

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zhukovs are good for swarm clear

wraith shard
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there are lots of swarmers on the this EDD

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what zhukov build do you use @pure portal

pure portal
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wait I'll finish this mission and tell you

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@wraith shard I run 2-3-2-2-1

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with IFG conjunction

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so you throw on a swarm and try to hit as many weakpoints as possible

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swarms melt

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swarmers die in 1 hit if in IFG field

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and also the higher accuracy for finishing of distant targets if they have really low health so it's a waste to use M1000 shot

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and you can take ammo on as the first upgrade but without damage it the jellies don't die in 1 shot and it is annoying me

thorny geyser
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Zhuks are pretty damn good for chaff removal, but range is little more than spitting distance.

pure portal
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They are

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I don't bother using them at long range unless enemy is really low

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and it would be a waste to shoot it with M1000

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and yea you can take damage instead of accurace

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but it helps with hitting the weakpoints

burnt oasis
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Why use the IFG over pheromones when you can control the entire swarm and not just 5 grunts and a slasher?

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The IFG does have a good niche use in tossing it over a fallen comrade to be a poor man's shield as you clutch a revive, I suppose

willow tulip
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Good combo with stubby too

pure portal
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@burnt oasis The Pheromones are kinda a crutch yea but they do not help you kill shit bugs attacking each other does jack shit unless it's a bulk and he rarely spawns unless that's me idk IFG can be both offensivly and defensivly plus you get more of them

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and the last upgrade with zhukovs and base weakining of ifgs makes them really good

burnt oasis
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What

pure portal
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also throw bulk and shoot he's weakpoint with M1000

burnt oasis
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You...you toss the pheromone, and then the swarm is controlled

pure portal
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he melts

burnt oasis
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What you do after depends on the situation

pure portal
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yea

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for like waht 20 sec?

burnt oasis
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Are you low on HP? Wade in with your pick and fill up

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Do you just need them dead? Dump DPS or let a fellow dwarf slap the shit out of it with AOE

pure portal
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yea but they don't halep with the dps

burnt oasis
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The bugs are hurting each other, it helps with the DPS

pure portal
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also if you kill nemies affected with pheromones effects dissaperas

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ifgs last longer

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they don't do that much

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only bulk kills swarms

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I hope they nerf the pheromone to the ground cuz I'm salty the nerfed lure and pheromone is godlike still

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I mena you're not wrong stil prefer IFG

burnt oasis
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Even if they nerfed pheromones to not pull in uncovered bugs it'd still be top tier

pure portal
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Every scouts grenade is useful

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meanwhile other classes grenades don't have that huge of an impact

hollow flower
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They should have nerfed it's AOE, and I think that's what is going to happen to phermones

pure portal
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don't care still gonna use IFGs

wraith shard
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nah that zhukov build doesnt seem good for me

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i'll stick to 1-3-1-1-2

pure portal
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~Well it's prefernace man

burnt oasis
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Yeah the electric damage on the zhuks is a bad choice

pure portal
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I run what I said and I destroy with it

wraith shard
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i mean i thought you said you use it to clear swarmers, your build isnt really good for it, asides the accuracy maybe

burnt oasis
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It's something you can do 4 times once or 2 times per resupply

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Whereas the movement speed procs every time

pure portal
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it's good

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you 3 tap everything

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also IFGs are better for destroying everything

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pheromones give only a breathing room

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and it's kinda stupid

wraith shard
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i might change the +2 dmg to -50% base spread like you though

burnt oasis
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You know what? Okay. Enjoy your build.

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Yeah I do recommend the less spread too though

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Missed shot is 0 damage

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And it makes them pretty reliable

pure portal
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I was running damage

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but switched to the spread

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cuz it's nice

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easier to hit weakpoints and finish low distant targets

wraith shard
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how much health does a swarmer have on an EDD

pure portal
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you need 15 damage

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to 1 shot them

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14.4

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I think

wraith shard
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i have that dmg OC i never bothered to forge for the zhukovs

pure portal
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that applies on haz 4 and higher

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yea but you lose the weakpoint bonus

wraith shard
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gas recycling

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i'd rather have the blowthrough, saves so much ammo

pure portal
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Didn't try it don't have it to check if it's better

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I mean killing shit in 3 shots saves ammo too

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if you don't spray like a madman

wraith shard
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i have the M1000 for single target dmg, i have nothing for a crowd

pure portal
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Zhukovs are for crowd

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with IFGs :3

wraith shard
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well if they are for crowds i'd use blowthrough

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tht's the OC -
+5 Damage

x0 Weakpoint Damage Bonus
x1.5 Base Spread
-50% Movement Speed While Using

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puts you over 15dmg

burnt oasis
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15 combined damage, I believe, which isn't shabby

wraith shard
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16 pretty sure

burnt oasis
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But you take less accuracy and the movement speed penalty for the scout matters

wraith shard
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yeah...

pure portal
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if you have that then take the penetration

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weakpoint is useless then

wraith shard
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i also have the clean one...

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+2 Combined Rate of Fire
-0.4 Reload Time

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with the reload mod, it has a 0.8s reload time

kindred ferry
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It happened again

terse yacht
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Lemme guess, sandblasted corridors again? @kindred ferry

kindred ferry
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Nope!

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I crashed seconds before completing the EDD again

stray escarp
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Welp this was the last attempt. Finally found a group to give a hand, at the very end of the stage 2 the scout decides that "parkouring around" to avoid enemies was a good idea instead of holding together with the rest of the team. Got one shot by a mactera and we could really have used some of his grenades.
My iron will ended when I was at the door to the drop pod and we failed the mission...

feral atlas
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Well, let's put it this way.

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The people that are still trying it, 12 hours before the refresh?

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Who still haven't gotten the EDD done.

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There's a high chance that they're still trying it because they're the reason why their team is failing.

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Not a good idea to pub the EDD atm.

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Probably wasn't a good idea since Monday.

stray escarp
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To be fair I also have the suspicion that he was doing quite a lot of mistakes. On the big room of stage 2 he tried rushing repairing the mini mules which I believe triggers a bunch of small waves. Me and the driller just stood at the entrace of the room funneling all the enemies while the scout was down from waking up a spitballer

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I don't know if its worth it soloing and using all that energy and time for a comestic and one forge mastery.
I already got the weapon overclock. That's the big prize right?...

feral atlas
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If you plan on doing the EDD in pubs, it's a get them done Thur-Sunday, or expect to fail.

meager topaz
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i just completed it with pubs

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it went really well

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wooo

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bunker on stage 2 is key

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crashed right after completing the edd

stray escarp
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I hate bunkers but I sinned and we built one on stage 2. EDD with lethal enemies and the exquisite selection of bugs we had to deal with? Screw that, it's bunker time.
Why the scout decided to leave when the fuel cells were done will always haunt me...

hollow flower
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No sin there, this weeks EDD were brutal

hollow yarrow
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I keep trying with pubs and failing

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

zinc kiln
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I thought the EDD was simple

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I must be thinking of something else right...?

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I did it with some friends and it took 2 attempts since the first stage was the hardest

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still a lot simpler than the last few with the Bulks spawning on the 3rd stage black box

thorny geyser
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First stage, really?

covert heath
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EDD is magma core, and on top of that it's got a Lethal Enemies. I noped out of that before noping was a thing... no EDD for me this week. heh

stray escarp
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Also a salvage mission. Because having macteras eating through your shield + 75% of your health in one shot wasn't enough

zinc kiln
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Yeh

dense tundra
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awwww man why can't you cheese the morkite from dive 2 into dive 3 😦

wanton cloak
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didnt get around to doing this weeks deep dive

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feelsbadman

zinc kiln
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Its alright

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I thought you can damn

verbal wagon
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Probably has been asked before but does EDD reward cores along with Regular DD or are they tied together.

wind nest
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@verbal wagon you get cores for completing EDD missions just like DD both seperate from eachother so if you completed both DD and EDD you'd get 6 cores

verbal wagon
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Thank you~ However this weeks EDD is on magma...and magma is already pretty awful. But thankfully reset is soon!

wind nest
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@verbal wagon hopefully in about 7-8hours EDD/DD will be changing!

verbal wagon
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So how worse is EDD compared to RDD

wind nest
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If you can do Haz5 then you can possibly do EDD 🥔

loud nymph
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whos ready for sandblasted corridors elite dive

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get that trawler bread

copper oasis
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Anyone having issues with the elite deep dive this week?

spare delta
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Stage 2 is spicy

pure portal
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Everybody

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I did it solo

spare delta
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Outsmart the bugs

wind nest
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Stage 2 of EDD can be brutal if you let the swarms overrun you

pure portal
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Pub too hard cuz more shit lags and need good team

copper oasis
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Magma Core is already my least favorite zone this EDD is no beuno

wet ridge
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No matter how hard I try, no matter what strategy I use, no matter what gear combination or class choice, I still can't win. Playing in pubs is borderline awful so I like to play solo. I'm exhausted from the amount of tries I made in it, and even spent hours training to get better.

wind nest
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Magma has it's perks, you can use the lava to kill the bugs via kiting lol

wet ridge
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So I guess you could say I'm having a couple issues

wind nest
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Scout seems to be the easiest to do EDD with

pure portal
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If you want to win go solo

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If you want a challange with a high chance of losing go pubs

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with 4 ppl

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2 ppl is good too I guess

spare delta
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Solo engi worked well for me

copper oasis
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My buddies and I did the elite deep dive together and just failed 3 times. This is the first dive we havent finished

wind nest
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ahh what was a good engi strat for EDD

spare delta
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Twenty proximity mines and bug repellant

pure portal
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Well I did the EDD first try with a scout xd

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but I died 5 times cuz I suk

spare delta
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Or get 3 or 4 gunners and chain the shields

pure portal
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Bosco is overpowered tho

wind nest
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Bosco is also slow at keeping up!

pure portal
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yea if nothing works stack 4 of the same class for memes and confusing the bugs you'll win 100% of the time

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also I cant play pubs or play good cuz my PC is shit and also if someone host from far away that combines and there is so much lag its unplayable for me a shame cuz pub EDD is fun

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I need to host and I'm not the best host too

spare delta
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Dont stack 4 scouts, youll have to listen to four elves scream at once

wind nest
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No one is perfect

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all about having fun as well

pure portal
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4 Scout best team comp

chilly flicker
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Man Stage 2 of this weeks EDD is something

wind nest
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6 hours ish left before the reset

spare delta
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Stage 3 was a disappointment because of it

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We need tougher third stages

chilly flicker
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Its nice to get over the hill of an awful mission 2

wind nest
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theres always one crazy mission before things calm down

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Leathal Enemies was the one

verbal wagon
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I just hate magma core. It makes everything worse.

last veldt
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anyone have any tips for dreadnaughts on magma core?

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i guess besides a standard driller kiting tunnel

chilly flicker
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Wait until after the first swarm

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get aquarq and nitra until then

last veldt
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i think we were just uncoordinated or something. This is for the third stage. Somehow people kept going down even when the dreadnaught wasn't aggro'd on them

chilly flicker
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Also I recommend two gunners a driller and a scout

last veldt
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and it wasn't during a swarm

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i guess people were just low hp and died to all the lava ground everywhere

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from the dreadnaught's fireballs blowing up the ground

rotund ivy
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you should avoid fighting the dread in the room with the leeches, the floor always goes bad there

real wolf
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gunner on a zipline high enough for be unreachable for bugs and with a zipline motor solves all the dreadnought killing issues

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you don't have macteras at stage one also

rotund ivy
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this is stage 3

real wolf
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same shit really

dark lark
last veldt
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yeah we fought the dread right under the leeches

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and it just became lava city

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thanks mushu

woeful marten
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@dark lark steam guide? 🙂

dark lark
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Nah that’s just a Reddit post

woeful marten
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I know, steam guide would be awesome

dark lark
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I made it after I saw a component driller and gunner just completely forget how to kite dreads lol

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I cover dreadnought in my driving hazard 5 guide but that needs to be updated. It’s good but could be better

woeful marten
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can you link me pls

soft adder
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@woeful marten

woeful marten
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thank you very much

soft adder
#

Anytime

dark lark
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Hats my weapon guide not my hazard 5 guide lol but my haz5 guide is linked st the top of the page XD

soft adder
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Yeah thats why I saw the link and put 2 and 2 together

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lmao

woeful marten
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2 and 2 together = hazard 5 🙂

vital lava
#

after how many time start new deep dive?

tawdry halo
#

Today 1400 CEST which is in 3 hours and 44 minutes

vital lava
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thank you

tardy pier
#

Can somebody tell me the time until the next deepdive?

wraith shard
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Any gamers wanna deep dive

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in EU

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The elite one

tardy pier
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Uh be quick about it if you haven't done it. Later today it resets.

wraith shard
#

aye, I know

tawdry halo
#

Fakiyo, look up a few messages

solemn pulsar
#

New Deep Dive in 3 hours 17 minutes.

wind nest
#

For solo Deep dives is bosco's revive reset?

tardy pier
#

I wonder why DD is so early reset. Maybe to have DEVs react if something is wrong?

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
_ _

nocturne dust
#

It's not really early is it? It's early afternoon for the devs afaik

tawdry halo
#

It resets at 1400 (2PM) danish time. So not that early tbh

buoyant token
#

PM?

tawdry halo
#

Pm, sorry

buoyant token
#

No issue, just checking

brave dune
#

@wind nest Bosco's revives reset on stage change

wind nest
#

ok thx

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
_ _

indigo jungle
#

👏 👏 👏 👏 👏 👏 👏 👏 👏 👏 👏

vital peak
kindred ferry
#

What are the areas?

#

If it's sandblasted or magma Imma uninstall

sleek elbow
#

Dense and Fungus respectively for DD and EDD.

waxen dawn
#

Uuuugh goddamn mushrooms.

kindred ferry
#

I love Dense Biozone!

#

Now I'm happy

waxen dawn
#

Hopefully the Poison Fungus Spores won't be too bad.

kindred ferry
#

I also like fungus a lot

#

Not as much as Biozone though

waxen dawn
#

I'm not at all fond of Fungus Bogs.

kindred ferry
#

There's a fungus among us

waxen dawn
#

Poison Fungus spores AND randomly-spawning sticky goo.

thorny geyser
#

Humungus Fungus

#

Oh damn, I had haz5 biozone just like this the other day

gentle valley
#

meanwhile I need to get an egg which is floating in the air

warm fog
#

Is it me, or does the first DD have the same seed as last week?

meager topaz
#

There are no glyphids - the entire map is sticky and covered with fungus - and low O2 - the ultimate EDD

kindred ferry
#

That actually sounds really appealing

#

I'd love to try that just for the vibe

#

Just a trek through the bog

sick wren
#

Even devs don't farm gold in DD, should've changed it for something different

visual flower
#

So what's the mutators look like for EDD this week?

cursive cedar
#

if your a scout and you encounter the floating egg with no explosives, use a supply drop 😎

dusky spire
#

EDD stage 1 : Lethal Enemies

hollow flower
#

Yea I’m curious to what the stages are like

#

Anyone have a screenshot yet?

dusky spire
#

Stage 1 is not so hard, collect 200 morkite and 1 black box

bitter garnet
#

I dont have time to check, can someone tell me the stages of EDD? The warnings and biome if possible thanks.

pale aspen
#

Sooooo

turbid viper
#

New deep dives in -1 hour 🤔

pale aspen
#

I can't get an egg on DD 2

#

because its floating and I made sure its not stuck to any land.

#

Even Bosco can't get it.

feral scarab
#

we blew it up with c4 to dislodge it

amber wasp
#

same here

feral scarab
#

maybe building platforms and digging it out of the platforms works as well

amber wasp
#

I'm a solo engi...let's see what I can do

pale aspen
#

Was gunner

#

Fahk me I'll try that then

waxen dawn
#

The devs platformed it IIRC?

amber wasp
#

yeah I just platformed it

#

as soon as the platform touched it it got dislodged

pale aspen
#

Oh good

#

thenk fuck for that

visual flower
#

Anyone find out the mutators for this weeks edd yet?

dusky spire
#

EDD1 Lethal

hollow flower
#

Seems like lethal then mactera

dusky spire
#

EDD2 Mactera

#

EDD3 Low O2

visual flower
#

Noice

waxen dawn
#

EDD1 does have volatile guts though.

strong cedar
#

DD2, floating egg: take aim and hit it with drop pod. gunner/scout duo here

#

i mean resupply pod*

waxen dawn
#

You can also platform it, and apparently C4 works too.

spare delta
#

What are the EDD stage 3 objectives?

feral scarab
#

aquarq and morkite

dusky spire
#

10 Aquarqsand 150 Morkite

spare delta
#

Sounds tame

feral scarab
#

it's a very small cave as well, done in minutes

visual flower
#

what's the other objectives for EDD?

spare delta
#

200mork/1box for stage 1

#

6egg/1box for stage 2

visual flower
#

Oh nice

spare delta
#

Lots of black boxes this week

mild prism
#

if the last one is salvage than this is gon be annoying

visual flower
#

Last is apparently extract/mining on low O2

mild prism
#

k, not as bad, but crap

hollow flower
#

Lovely

mild prism
#

that's a lot of defense goin on in this EDD

indigo jungle
#

this week's DD was easier

hollow flower
#

There was a lot last week. Mostly on part 2

thorny geyser
#

modifiers seem easier than last week

bitter garnet
#

Low O2 can be really bad depending on the map

wind nest
#

the O2 map is pretty good

thorny geyser
#

low o2 isnt too bad in PE

wind nest
#

only 2 levels of deepness

bitter garnet
#

really? good

wind nest
#

easy to find teh gems

bitter garnet
#

Thanks Zod

thorny geyser
#

mactera plague huh

wind nest
#

there is also plenty of nitra in deeper areas

meager topaz
#

Thanks potato

thorny geyser
#

guess subata needs mactera toxin...

#

again

wind nest
#

mission 2, defo do bunker, its what we did lol

#

under the blackbox

hollow flower
#

It’s not lethal. Rather not cheese it

fierce jacinth
#

was alot easier then last week's elite tbh

wraith shard
#

definitely, just did it 1st try

fierce jacinth
#

thats because we were on the same team

hollow flower
#

I mean last weeks was probably the hardest we’ll see in a while

wraith shard
#

stage 3 is small so low oxy is kind of a joke tbh

fierce jacinth
#

we did it pretty quickly tbh

#

the third one

wraith shard
#

yea before i realised it it was over

fierce jacinth
#

ye xD

wraith shard
#

still 400 nitra left

#

and we did miss some

#

shit felt like haz 3 after stage 1

fierce jacinth
#

ikr?

#

i didnt even notice stage 1 had lethal

wraith shard
#

only noticed it cuz engi kept getting nibbled to death

fierce jacinth
#

yea

#

engi did die quite alot

full raft
#

How many bulks total?

wraith shard
#

0

#

had a few wardens tho

full raft
#

Huh. Suspicious.

soft wigeon
#

For the egg that is stuck on DD2 I’m a scout solo and I just called a supply drop under it and got it

feral scarab
#

we had one spawn at the first drop pod, but we left before it could do anything

wraith shard
#

noticed a lack of spawners and spitballers too

#

too few

wind nest
#

no bulks in EDD I encountered

#

Mission 2 can be a wipe if the macteras overpower you

mild prism
wind nest
#

or just bad at shooting them

hollow flower
#

Eh. Pheromones and shields carry you through black boxes

wind nest
#

so does good teaming ;O)

hollow flower
#

Or in your case bunkering ;P

wind nest
#

and it worked

outer pasture
#

Normal DD was nice and easy this time

#

how is the EDD?

wraith shard
#

ez

full raft
#

Air quotations

wraith shard
#

compared to Satan's EDD last week

#

kind of a joke

outer pasture
#

nice

#

anyone up for an edd?

wraith shard
#

stage 1 lethal enemies volatile guts

#

stage 2 mactera plagie

#

stage 3 low oxy but small stage

#

you just need to shoot

outer pasture
#

black box stage 3?

wraith shard
#

no

outer pasture
#

niiiice

hollow flower
#

PE

wraith shard
#

stage 3 aqua mork

#

box was earlier tho

#

stage 2

#

i think stage 1 too

outer pasture
#

is stage 3 extraction?

wraith shard
#

aqua mork

#

so excavation

#

with minehead and all

#

stage small with tonna nitra

outer pasture
#

so actually relaxing this time 😮

wraith shard
#

only needed 1 ammo for exploration

#

cuz all the stuff was in 1 corner

fierce jacinth
#

tbh

#

with stage 3 its quite easy

#

as alot of the aquarq is by the drill

wraith shard
#

and the rest is with the nitra in the corver

#

like there was 1 lone aqua

#

that I picked up

wind nest
#

lot of whiny players on - being chased by a ghost yet team are eager for the scout to fire flares out

wraith shard
#

well they can't see in front of their feet without some flares 😄

#

also anyway to turn of the emojis?

outer pasture
#

hosted the dd earlier, i played engi, kited the ghost and put down all the platforms

#

i dont get why haunted is sucha problem for many

wind nest
#

3 star promoted whingers ;O)

#

bronze

visual flower
#

Yeah the ghost bulk is so slow if you have ears it shouldnt be a problem

#

Doesnt even oneshot

ocean tartan
#

Deep Dive Info


Regular
Location: Dense Biozone
Stage 1:
⚠ None
| Point Extraction
| Elimination
Stage 2:
⚠ Haunted Cave & Critical Weakness
| Egg Hunt
| Mini M.U.L.E.S
Stage 3:
⚠ Mactera Plague
| Point Extraction
| Black Box


Elite
Location: Fungus Bogs
Stage 1:
⚠ Volatile Guts & Lethal Enemies
| Mining
| Black Box
Stage 2:
⚠ Mactera Plague
| Egg Hunt
| Black Box
Stage 3:
⚠ Low Oxygen
| Point Extraction
| Mining

#

for anyone interested

fierce jacinth
#

lol n there we go

#

both deep dives done

#

first deep dive on 31 mins, decent time

mild prism
#

Tranq rounds from Deep Dive normal? That's amazing

wind nest
#

first mission of DD done within 8mins lol

hollow flower
#

Haunted could probably use a few buffs tbh

mild prism
#

Yea I think the region has a big impact on the difficulty

mild prism
#

probably why last weeks EDD was so troublesome

feral atlas
#

EDD is honestly kinda pathetically easy.

waxen dawn
#

How bad is this week's EDD in terms of sticky goo and gassy mushrooms?

solemn pulsar
#

People cry when it's too hard, people cry when it's too easy

#

😂

wind nest
#

its not too bad vs the last one

mild prism
wind nest
#

playing DD after EDD just feels like a breath of fresh cavern air

eternal plinth
#

What is the black box objective? Never seen one of those.

mild prism
#

It's like uplink on a salvage, except you only do the uplink part

wind nest
#

@eternal plinth basically same as the uplink lol

#

ahh what @mild prism said

safe shale
#

Hello there, i have a few problem on the normal deep dive, stage 2, i have to retrieve eggs but i'm coming to a room where's a egg is floating in the air, and have no hitbox, i cannot retrieve it, nor bosco... Anyone had this issue ?

spare delta
#

Everyone has

#

Call a supply drop right below it

thick ridge
#

you can also spam platforms to reach it

wind nest
#

@safe shale happned on my DD run, a bulk blew up a nest the egg was just floating there in midair

spare delta
#

C4 is also rumored to work

mild prism
#

Or throw a c4 as driller at it

#

Just did it

wind nest
#

luckly we had a scout lol

mild prism
#

it works

wind nest
#

I guess gravity needs to effect the eggs

safe shale
#

heeeeeeeee, i'm on solo, with the gunner x) I will try with the supplu

wind nest
#

bad eggs tend to float gegg

waxen dawn
#

Platform it.

wind nest
#

scout solo it, lot of fun flying about

timber blade
#

Wait so do Eggs not have physics applied to them if they were to somehow spawn outside of the organic material?

wind nest
#

@timber blade doesnt look like it

timber blade
#

Other things do I'd assume Eggs as well, guess not

wind nest
#

maybe its just the bulk

waxen dawn
#

The devs IIRC reckon that it's the floating island stuff that removes the geometry the egg was in.

wind nest
#

if C4 loosens it, the bulk one doesnt

timber blade
#

Well I guess that explains it Alta

wind nest
#

bad eggs

timber blade
#

So this thing somehow generated in mid-air away from everything else?

#

Cave gen is weird

mild prism
#

yup

waxen dawn
#

It probably generated in terrain, but the floating island removal stuff meant that the terrain despawned.

timber blade
#

Yeah that's what I meant, the organic stuff

wind nest
#

oh Mission 2 DD you get two bulks

#

whilst having the ghost - fun explosive times

timber blade
#

Bulks are a bit of a meme unless they spawn in your escape tunnel or sneak up on you

wind nest
#

they seem so easy to kill with a gunner, pistol the puss and blop! its gone

timber blade
#

Bulldog the pustules and dakka the rest away

waxen dawn
#

Surprise bulks are fun but terrifying.

#

Really get the adrenaline pumping. Last week during the EDD run that I succeeded on there was a surprise bulk in the tunnel with us during our first mission 3 dread fight.

thick ridge
#

I had a surprise double bulk

#

where we got trapped in a very narrow tunnel with a bulk spawning blocking the path out on either end while running back to the drop pod

timber blade
#

I was running a Sandblasted mission just two days ago and in the narrow escape tunnel there's a Bulk like "Yo what's up"

#

Pants-shitting terror

mild prism
#

spawned in, got all set up with nitra and supply pod on 2nd mission, turn around, bulk det

#

like, whyyyyy

kindred ferry
#

Bulks are reason number 4617 you need a Driller

honest atlas
#

Can someone post a picture of the deep dives areas for me please?

mild prism
#

Originally posted by @ocean tartan
Deep Dive Info

Regular
Location: Dense Biozone
Stage 1:
⚠ None
| Point Extraction
| Elimination
Stage 2:
⚠ Haunted Cave & Critical Weakness
| Egg Hunt
| Mini M.U.L.E.S
Stage 3:
⚠ Mactera Plague
| Point Extraction
| Black Box

Elite
Location: Fungus Bogs
Stage 1:
⚠ Volatile Guts & Lethal Enemies
| Mining
| Black Box
Stage 2:
⚠ Mactera Plague
| Egg Hunt
| Black Box
Stage 3:
⚠ Low Oxygen
| Point Extraction
| Mining

honest atlas
#

Thanks. I just wanted the areas, I’d rather find the rest out myself.

mild prism
#

uh

#

...

kindred ferry
#

"Volatile guts and lethal enemies"

what the fuuuuuuuuuuuckk

mild prism
#

you can view that by going to the deep dive startup and viewing it there..

honest atlas
#

It’s fine don’t worry

#

I’m not at home

brittle relic
#

These don't seem that bad tbh

#

previous deep dives (Especially EDD's) had some pretty nasty combos of mutators

kindred ferry
#

As a flamethrower wielding vampire beserker Drilldozer, Volatile Guts and Lethal Enemies seems very bad

fresh sundial
#

The first elite deep dive isn't bad. It's really short

thick ridge
#

its also the first stage

fresh sundial
#

They're all really short tbh

thick ridge
#

so if you fuck up immediately you can just retry again

fresh sundial
#

Two was a bit more troublesome, once we ended the black box room anyway

outer pasture
#

This EDD was super easy wtf

#

but hey, ain't complaining 😄

hollow pawn
#

yea, too easy

feral atlas
#

don't worry

#

the bitching will begin shortly

outer pasture
#

two clean ocs

#

and lots of beards

#

but not a single helmet again

#

i just want a helmet 😦

wind nest
#

Not every dwarf is highly skilled

fresh sundial
#

I think it would be nice if we could set the difficulty for the normal deep dive, with the minimum difficulty being what it is

#

I'd like to go higher for the normal one

outer pasture
#

Nah

wind nest
#

@fresh sundial DD is Haz4? which is pretty easy with a team

outer pasture
#

They want more casuals players to complete deep dives too

#

and that would not fly with haz 4.5

wind nest
#

the only way you can screw up a Haz4 is having a bad team lol

fringe plover
#

or being bad

wind nest
#

or cant aim at them bugs

#

pro at shooting the wall

mild prism
#

Magic bullets ftw

#

😛

stray escarp
#

Finished this week's EDD on my first go. Compared to last week it was easy. Dare I say, enjoyable.

half cipher
#

To any solo players having issues with the floating egg: telling Bosco to shoot a rocket at it is a quick and easy way to dislodge it. In case it hasn't been said before.

stray escarp
#

I didn't noticed any floating eggs. There was one kinda in the roof but I just told Bosco to mine it.

half cipher
#

Stage 2 of the Regular DD should (or might) have it. Sorry, I should have been more specific.

atomic bane
#

Yep, stage 2

open umbra
#

saved me bacon, cheers

half cipher
#

Glad I was able to help someone

spiral tapir
#

What's the skinny on this week's public hells?

#

Oh there it is

hollow flower
fringe kettle
#

got the egg issue in a group, how'd y'all get it?

full raft
#

Grenades. Platforms.

#

Anything that interacts with the environment should knock it

feral atlas
#

@fringe kettle just look at the DD/EDd weekly thread on reddit

fringe kettle
#

what's the subreddit?

feral atlas
harsh steppe
#

we platformed the bugger

atomic bane
#

Same

#

And then egg textures generated inside the platforms.

outer pasture
#

@harsh steppe did you guys beat an edd on stream at last?

#

if so

harsh steppe
#

lol nope

#

F

full raft
#

F

outer pasture
#

This is your best chance yet

#

Big F 😦

harsh steppe
#

we only tried once, to mentally prepare for tomorrow

covert heath
#

What causes that kind of error, so that the egg isn't interactable?

#

Seems like an easy fix, whatever it is

#

Maybe have it doublecheck for gravity after the pod touches down at start. The pod could knock it loose on landing

iron cosmos
#

for whoever wants to do this weeks EDD

#

BRING A SCOUT WITH PHEROMONES

#

it will basically solo you through level 1

#

2 is doable with any semi ok team comp

#

and 3 is extraction, and was quite doable for once

#

then again our driller ran off after lvl 1 so YMMV

#

but pheromones REALLY REALLY HELP for this weeks EDD

#

since it makes the bugs in level 1 blow up the entire wave

rotund ivy
#

3rd mission is so short, you can get all the objectives in less than 4 minutes

iron cosmos
#

yeah i had one good guy and one noob with me so it took a bit longer, but that noob was really surprised to make it though EDD lol

#

this weeks one is easier than the last 2 weeks

rotund ivy
#

i would rate it as the easiest out of all the ones we've had so far

#

drillers could get an extremely good time this dive

shut sierra
#

yo, anyone wanna do the good ol' regular DD/core hunt

#

I usually do EDDs in the evening, when the good players are on

hollow pawn
#

you can do edd with regular folk

hollow flower
#

Nah

#

Better to get people from here

sullen rock
#

Any news on this weeks EDD

hollow flower
#

Yea it’s out

sullen rock
#

HUZZAH

#

Cant be worst than last weeks

hollow flower
#

Nah it’s easier for sure. Last weeks is the hardest we’ll see for a while

atomic bane
#

I wonder if they can construct even harder one without dumb stuffing it with bugs.

sullen rock
#

If they hand made the levels it would definitely be harder but really interesting with what they can do

atomic bane
#

At least it was kind of challenging. Not hollow "1337" dive.

fringe kettle
#

this weeks EDD is probably the easiest yet

knotty rampart
#

@fringe kettle probably.......

visual flower
#

Lethal being on stage 1 instead of 2, and not on that molten hellhole, makes a world of difference

knotty rampart
#

yes for sure. can you give me the lowdown @visual flower

visual flower
#

2 and 3 are both pretty short, its just getting a team of randos past 1 thats the hardest

#

No real big surprises I think other than standard bulks

knotty rampart
#

it’s good that ones the hardest so you have all the ammo and whatnot instead of running low the whole time

visual flower
#

And you dont have to redo so much each time in case of failure

#

Its also not a salvage, other than the black box, so thats easier than last week in cobmo with lethal too

knotty rampart
#

god the second one was hard af

#

last week

visual flower
#

Yeah. I don't know if Lethal On stage 2 was harder than no shield the week before that, but it was definitely less fun imo

knotty rampart
#

yeah it was kind of a shitshow. i hope in the future you can choose between handcrafted or random so you can get ones designed for pain or for fun

hollow flower
#

They aren’t handcrafted

visual flower
#

They're just static seeds, making them full random would take a lot of out of it I think

#

Although I would like to be able to replay past ones even if theres no reward

hollow flower
#

They’re randomized every week. Not even tested beforehand :P

knotty rampart
#

yeah i know read it again i was saying i hope they make it an option to play a handcrafted one

blissful lantern
#

well that was the easiest EDD ever

mossy jay
#

hi friends

#

I did the deep dive cos i just got a promotion

#

Wasnt too bad

#

the uplink was in the middle of a tight cave in one of them and there was an exploder so i used up like all of my respawns iron will tanking it

west nest
#

does driller have any hard counters against macteras

#

the subata doesn't do it for me if i am being aimed at by 7 other macteras behind me while trying to take one out

sturdy oracle
#

Freeze em or clap em with the mactera-specced subata

#

No class has a way of hitting a bunch of mactera + not getting hit by them except maybe proximity-specced engie PGL.

#

As driller i alter terrain to get the advantage on mactera

fringe kettle
#

gunner shield and secondary?

unique spoke
#

flamethrower does bonus damage to mactera too.
otherwise just keep sidestepping, take cover where possible, and aim with the subata

sturdy oracle
#

If u get into gunner shield but have a buddy be bait outside of the shield then at least some of the mactera will aggro on him and stay still

hushed ether
#

When i see a group of mactera i use charged shot with plasma gun should be near half of their life if it explode on the group

#

But i don't think that help a lot, the best still dodging attack when it's possible

maiden kite
#

ice grenade as scout

#

insta kills the whole group of mactera in a very generous aoe

#

im pretty sure the driller really struggles with mactera no matter the loadout

hushed ether
#

yes it's pretty annoying to deal with mactera as driler

#

doable but not as convenient as ice grenade indeed

kindred ferry
#

No he doesn't

#

Flying nightmare

honest atlas
#

i had an egg spawn in the air in the regular deep dive, how do i get it?

#

i cant pick it up

hollow flower
#

Platforms. Resupplies hitting it

honest atlas
#

so i have to quit and switch to engie?

#

i wonder if bosco can get it

hollow flower
#

Just order resupplies to knock it down

hushed ether
#

Ressuply

honest atlas
#

alright

frail zodiac
#

c4 also works

honest atlas
#

bosco cannot

frail zodiac
#

you need to destroy the invisible walls

honest atlas
#

yeah

knotty rampart
#

anyone who can join me?

worthy bronze
#

Shoot a missile at it

thorny geyser
#

There we go, EDD cleared for the first time.

#

Took only first time, good team even though we fumbled and fucked up.

#

Had to take out maybe 3 swarms because we got lost on egg hunt lol.

hollow flower
#

Congrats! 🎉

thorny geyser
#

Thank you. :3

#

I gotta say, I'm really starting to like BC with high voltage OC.

#

You can electrocute four mactera at the same time for easy targeting with conductive bullet stubby and teammates.

#

18 racks of ammo is also fairly spammable against swarms.

reef cypress
#

So was it just me or did each stage of the EDD have a Huuli Hoarder?

thorny geyser
#

we only had one

#

so you got lucky

reef cypress
#

Both the first stage and last one had one right at the start and the second had one right by the black box

thorny geyser
#

a whole bunch of croppa never hurts

reef cypress
#

Nope, not at all, though I'd prefer some Jadiz

#

Or an error cube. haven't seen one in AGES

spiral tapir
#

I just shoot macera with the deepcore launcher

#

Actually pretty easy to hit them with it since they don't dodge if your reticle is above them

#

And shot drop takes care of the rest

pliant plaza
#

is the normal deep dive this week bugged? we got a floating egg

frail zodiac
#

yeah

#

c4 it or call a supply on it

pliant plaza
#

does that work??

willow tulip
#

yes

glacial igloo
#

why do deep dives seem like the most buggy part of the game lol

#

i've never seen a floating egg anywhere else

#

and two weeks ago the escape pod would spawn in the air sometimes with the ramp fully in the air which I've never seen anywhere else either

willow tulip
#

Those happen outside of deep dives too

#

floating eggs are rare though

glacial igloo
#

escape pod being fully in the air has to be pretty rare too

#

and like these two things have happened in two recent deep dives so far

#

it's just weird like if it's fully random that's pretty bad luck

hollow flower
#

Yea funny how rng does that

glacial igloo
#

like it would make a lot of sense to check the map for your biggest deal event that's up all week

#

but i guess they... don't?

#

just odd

#

maybe you don't catch air pods with a cursory static map check but you'd catch the egg thing

feral scarab
#

barely reachable mine heads and drop pods have always been a thing in sandblasted

#

never seen a floating egg though, sometimes they'd spawn outside any organic material but then they drop to the ground

glacial igloo
#

but like you get the point right? that these aren't common bugs and it's weird that they're very common in deep dives?

feral atlas
#

floating and wtf escape pot spots are common enough

#

I've seen a ton of meme spots

#

nothing the sandblast EDDs have thrown at me in terms of drop pod landing zones has beaten this one yet

glacial igloo
#

okay lets start over

feral scarab
#

yeah, I'd assume the two goal types both try to generate terrain that suits them and end up sabotaging each other at times

#

although it makes the caves usually more interesting than your typical mission, at least

glacial igloo
#

Why do deep dives have all these incredibly common bugs? If I was making a flagship event that would stay up for 1 week I'd check it to remove these incredibly common bugs that happen all the time instead of just... not. It's weird that the devs aren't at least doing a cursory check of these maps for these incredibly common bugs

feral atlas
#

they're not curated

#

they're randomly generated seeds, but they are static and shared

glacial igloo
#

yeah that's the question, why not check it at least once?

#

And if it's got a weird bug like a floating egg

#

why not just... reroll it

#

like it's fine having a weird bug in a random game

#

but for this fixed event that's going to stay up for a whole week

#

why not... at least... idk take a look at it before you push it out?

feral atlas
#

to be fair, at least this wasn't released on a friday

#

it'll likely have some sort of fix tomorrow

thorny geyser
#

floating egg was pretty minor bug though

#

Now EDD is done as engie and scout

#

Still need to do them as gunner and driller.

wraith shard
velvet oak
#

you try already to shoot the hook to the roof and catch the egg in mid air?

jaunty river
#

We had that in our run of the DD. Digger C4'd it.

#

I think I'm gonna give the EDD one more shot. And bring pheromone nades this time. I know they're OP, I just use IFDs because I'm stubborn and actually kinda like the bonus damage the Zhukov's get

wind nest
#

Just use the items that are there for you 🥔 👍

meager topaz
#

yea

#

bunkering in the beacon on stage 2 helped us a lot

#

outside of that stage 3 is super ez

vocal bronze
#

PSA: you can shoot the floating egg with an engie platform to knock it down

meager topaz
#

good to know

#

we just platformed up to it and c4'ed it

lavish spindle
#

I did what everyone said and c4'd it, but our scout didn't move away even though I waited a full 10 seconds

#

I picked up the egg and the scout

wind nest
#

Bunker saves getting into a wipe

hollow iris
#

I used a PGL on it

timber blade
#

Had a Gunner/Scout combo, didn't think to drop a Resupply on it :(

blissful matrix
#

I hate the Haunted Cave mutator. It slows the game down so much

lavish spindle
#

Only if you kite it weird

strange helm
#

ehhh i prefer it over low o2

blissful matrix
#

The fact that you have to kite it still takes time

#

you still have to wait

strange helm
#

yeah its a negative modifier

#

its gonna inconvenience you

blissful matrix
#

exploders don't really

#

neither do mactera

#

nor leech plague

#

nor parasites

#

they don't interrupt the flow of gameplay

strange helm
#

ill give you parasites

blissful matrix
#

my parasites will eat your parasites

strange helm
#

but leeches at least make me cautious before i enter a large cavern

#

and wait for scooty man

blissful matrix
#

i do want a way to "kill" the horror, so it despawns for a while

strange helm
#

or if cyro shit could freeze it for a while

blissful matrix
#

well that would really mean you can only solo as 2 of the classes

strange helm
#

maybe make it afraid of flares?

#

or hitting it with a flare could stun it or sumthin

thick ridge
#

neurotoxin does a pretty decent job of slowing it for a while

#

stubby renders it irrelevant esp if you're using the electric build

hollow iris
#

Is the mactera plague on EDD 2 glitched?It literally doesnt stop sending waves

normal bobcat
#

thats just how mactera be nowadays

unique spoke
#

they'll come every minute on average. gotta get your hustle on

hollow iris
#

God Molly is so slow anymore

jaunty river
#

Managed to do the DD and first two stages of the EDD. Got Carpet Bomber out of EDD/2, so I'm happy with that. I can survive without one extra cosmetic this week

#

In fact, I think both of my DD OCs were for gunner. I got the ricochet mod for his revolver too

verbal wagon
#

I have not logged on today, how good/bad are the DD's this rotation?

spare delta
#

Easy

hallow estuary
#

DD's easy, has a bugged egg spawn on mission 2 so bring an explosive or something

#

havent done EDD yet

jaunty river
#

DD's pretty easy. Haunted Cave on one of the stages is annoying but workable, otherwise generally unremarkable.

#

EDD is a headache, but probably more annoying than actually hard in general if you've got a fully-coordinated group. Lethal Enemies on Stage 1, Mactera Plague on 2.

#

Forgot what was on Stage 3

thick ridge
#

o2 PE

hallow estuary
#

sounds awful

jaunty river
#

Oh man, that one's the worst. At least you can shoot the former two

thick ridge
#

it being on stage 3's actually good

#

you don't need to worry about rationing nitra, just go nuts on the supply pods everywhere

jaunty river
#

True

#

But I still hate O2 warnings

thick ridge
#

true theyre annoying

jaunty river
#

They're second only to Haunted Cave in being obnoxious

#

My team insisted on bunkering every stage.

#

It worked out eventually, I guess

#

Sure wasn't all that fun

#

That said

#

It was better than dealing with 20 goddamn Mactera Spawn hovering and darting everywhere around you while you bunny hop trying to evade their stupid fast projectiles

#

And that isn't hyperbole

#

They spawned around 20 at a time multiple times

ripe dust
#

Does proximity trigger on the grenade launcher mean that the further the projective launches the more damage it does up to 100% (double) or does it mean 0-100% therefore if it goes 50% do i only do 50% damage?

spare delta
#

Bonus damage

thick ridge
#

proximity trigger's pretty buggy, I don't recommend relying on it at all

#

whether it works at all is still pretty heavily debated

visual flower
#

Its kind of bugged right now, it will trigger before it's actually in explosion range depending on upgrades

#

You can test this by shooting at a spitballer, seeing the nade explode, and the baller not wakin' up :v

latent hamlet
#

@visual flower

#

for the future, when you need to describe why its bad

visual flower
#

That works

#

The squigglyness of the bugs adds a lot

latent hamlet
#

set the vibration to 20

#

😉

visual flower
#

YES

wise sphinx
#

Proxy works fine for me

#

Though idk about the dmg

hoary gust
#

wtf i got egg spawned in the air at stage 2 normal dd

#

how can i get it

outer pasture
#

engi plats

harsh steppe
#

explosions

#

we're releasing a fix for this soon

hoary gust
#

gg im soloing it as scout

#

so no way

harsh steppe
#

bosco rocket?

hoary gust
#

its cryo -_-

hollow gate
#

make it so a supply pod crosses it as it drops

harsh steppe
#

... or hope for a lucky bulk?

hollow gate
#

That map has the ghost bulk, that you can use

inner void
#

we got a random bulk on the first EDD level, didn't happen on my first attempt

#

Seems like bulks are randomized to the seed too, but more random than the other enemies if that makes sense

harsh steppe
#

Stuff might have changed a wee bit with the new Halloween hotfix.

worldly nimbus
#

the floating egg in the regular deep dive is fixed.

upper lodge
#

Lethal mutator tweaked

#

Now mactera aren't flying 50 cal snipers anymore

fringe plover
#

So uh

#

Scout grapple fixed?

harsh steppe
#

it was broken? And deep dive related?

fringe plover
#

Well, it not firing has caused me to lose a bunch of DDs >.>

#

Does that count? <.<

visual flower
#

Probably gonna have to be a little more specific

fringe plover
#

When pressing down your mouse to fire, it doesn't shoot out the grappling hook, yet you get a cool down

#

Which has caused me and a bunch of others to just fall to our death when making leaps

spare delta
#

Sounds like a bad mouse to me

fringe plover
#

it's not, trust me

spare delta
#

Mhm

#

Odd

visual flower
#

Are you host when it happens? I was scoutin all last night and didnt really notice any issues

fringe plover
#

Doesn't matter gamemode for me

nocturne dust
#

I think I know what you mean, happens to me sometimes when you're barely in range I think

fringe plover
#

Happened to me well within reach buuut getting pretty off topic for DDD

wraith shard
#

how's the new DDs?

manic hedge
#

did they change the EDD stage 1? the black box is at spawn instead of in the far room with small ledge

outer pasture
#

edd has bb on stage 1+2

#

oh, hm...

visual flower
#

Could be they got minor changes due to the hotfix

#

I think @harsh steppe mentioned something like that

vital peak
#

We're live!

unique spoke
#

@fringe plover
When you fire grapple there is a 0.4s delay before the hook actually leaves the pistol, plus whatever travel time before it hits the surface you aimed at.
If you release the mouse, or land, at any point before the grapple hits the surface, it will fail and the cooldown will trigger regardless.

grapple behavior has remained consistent for some time, so, if it's not the above, your mouse is bad.

fringe plover
#

Yeah it's not that

#

Standing completely still, pointing at something well within reach, click, misfires

#

Tried it with like 10 mice at this point

#

And on multiple systems

#

Other people are also claiming they're having this issue since U25

unique spoke
#

youre gonna have to get some video or something. too many people are reporting no issues with grapple.

fringe plover
#

any good way to record for hours or something?

#

I can't get the issue to happen on demand

#

It's just random

visual flower
#

Shadowplay if you're on nvidia

unique spoke
#

OBS is free and you can eirher record or set up replay buffer to retroactively record the last X Seconds.

dark lark
#

ping me if you wanna do deep dives. I've already completed this weeks EDD but I'll happily help my fellow dwarves.

unique spoke
#

wingows 10 also has the game bar with similar features

#

WinKey + G

fringe plover
#

Anyone know what uh buttons to press nto open up the Nvidia overlay thing?

#

I can't find it for Nordic keyboards

visual flower
#

idk what the default keys are, i rebind them as soon as I install it

harsh steppe
#

Alt-Z

manic hedge
#

the stage 2 opening is a bitch

#

in EDD

tawdry halo
#

Is that the egg stage?

manic hedge
#

yes where loke 25 mactera snipers and a breeeder and grabbers and bombers roll out the welcome mat for you

#

let us get out of the pod and take a breather ffs

tawdry halo
#

Egg hunts always have chaotic starts. Im not surprised

thorny geyser
#

second stage was quite a target practice but quite doable without lucking out

visual flower
#

Mostly just gotta keep the total # of mactera under control

#

And not faff about

thorny geyser
#

yeah

#

we had inferno cutter engineer who took out several mactera with every single shot, it worked great

visual flower
#

A solid scout or bulldog gunner or fire PGL also work wonders. I've only seen it gone to hell if people ignore the flyers too long until there's 15+ of them and then things get hairy

thorny geyser
#

oh yeah

#

definitely take mactera as priority because they hurt a lot

manic hedge
#

i have yet to see a sing;le engineer use seconday on those. all of them have used shotgun or smg or banged the turret

fast veldt
#

You know when that one party member instantly presses the button on the mule once it's available when you're at the bottom of the pit at the black box?

visual flower
#

An engineer shotty to the weakspot should one shot mactera spawn, but if there's more than 4 or 5 the fire pgl comes out