#deep-dive-discussion
1 messages · Page 124 of 1
yea, I agree, and I sort of feel like thats a problem
I mean, I personally find it more fun with others, but I will solo if I have to.
all the good people who pug will just end up soloing and all the friends will just stick to themselves leaving everyone else out to suffer with each other
it leads to a pretty toxic game mode
you get that "bronze league" syndrome where everyone blames each other for how bad things are going
I wanna help people get through it. Half the fun of this game for me are the absolute derps I can find in the community, some of you guys I run into are great! Some... Not so much, but hey if you are having fun that is what counts!
i cant believe i wasted an hour and half failing the edd 3 times with a 4 man
Its why I don't host games normally I just join random ones, EDD you don't get that luxury really. I feel like solo EDD needs to be addressed in some way.
then beat it first try in solo
What class?
scout
Mk1 or GK2?
mk1
that third stage must have been a butt clencher for you
Ahhh. I did it with GK2 n that was when a bulk popped up and murdered me
the third stage was pretty easy
To be honest, I would not even care if I don't finish it, I just want to at least get my weapon overclock n I am happy.
everything I got this week was for scout, my least played class. RNGesus knows 😦
Until I see a Gilded or decorated corporate marine helmet :p Bwahaha. That will get me wantin those juicy cosmetics
the pheromone canister is really underrated
I have an overclock for literally everything EXCEPT my driller's flamethrower, my favorite weapon
I got automatic Subata. Mini shells for the engineers shotgun, and the Mk1 upgrade for reload and extra ammo
Not sure what my 4th will be.
I'm the opposite. I keep getting overclocks for driller. I don't play driller.
imo all overclocks should have their benefit outweigh their negative in some way
nothing is more disappointing than getting a bad overclock and using no overclock over it
looking at you, double barrel
i thought the overclocks would be more interesting build paths then just stat upgrades and downgrades
I mean there's a few categories. Some overclocks are nothing but positives. Others are balanced. Some give you major bonuses in one direction while also drastically compromising other areas. Those are more to suit certain playstyles.
that's how it is in theory
Introduced in Update 25: Endgame - Part 1 Weapon Overclocks are special mods that can be equipped to further increase the capabilities of class weapons. There are three types of Overclocks: Clean, gives a small boost with no penalty; Balanced, a decent boost with a decent pen...
actually using overclocks for the boomstick has revealed that it's completely backwards for that weapon
jumbo shells are nothing but benefits and double barrel is a curse
shaped shells is also backwards in that I didn't notice the bonus but I did notice the loss in pellets
I mean you lose 10 ammo. If you can get around that loss then it suits your use case.
you do lose 10 ammo, but a single upgrade outweighs that
I'm also working around the reload time with auto reload filling it for me between gk2 mags/pickaxe swings
some overclocks are really cool but their downside is just too much
i got burning hell for the minigun which was nice but the +150% overheat is just so much
and the burning hell part is really weak
gonna need some balancing
Apologies if anyone from my EDD team is here.
Definitely not what I was expecting.
Gonna regroup and try again.
💣
I just cranked out both DDs solo; brutal mutators, but the mapgen was simple and straightforward enough that both Dives only took about an hour total
already did the EDD
probably going to host 1 DD
if it blows up in spectacular fashion, i'll just solo it
EDD is hard this week, will take at least 2 times to finish it
What’s tough about it this week?
They ask to mine Morkite, I have allergy
anyone running the DD?
Try different team compositions: 2 Gunners for example instead of Driller
Morkite + Dread as secondary is probably the worst combo, because waves and Dread don't combine too well, even if you don't have to deal with both at once.
friends and I did it with 3 scouts and an engi
I've seen this porn
On a serious note, several scouts worked good for me too, we had 2 scouts last EDD
same, our EDD was two scouts and a gunner
Did we play together?
Yeah, 45 min and lost on the 2nd stage
Both ED and EDD we did Scout + Engi, note that engi had Fat Boy OC for AoE and DPS.
But it worked out well
For something that people say are hard sub 45 is a short time
39 on the DD, 45ish on the EDD
mostly scouts though
so not to be an elitist but I can't relate to that
the dives didn't seem too gruesome this week
I’ve only seen a few people say it was really tough
I'm thinking one of the drop pod positions could've been a factor in that
woah there, PAL
i didn't say either of those things
if you want it done right
I haven’t played it. Just wondering what the difficulty is
sandblasted edd
take from that what you will
I’m trying to understand the meme, don’t think it really works. Put in more work :P
its hot
Part two of the Dastardly Den
What
The
heck
ghost+dreadnaught+eventual bulk detonator+point extraction
The dreadnaught literally dug my man @cloud jackal down to 60m below the map
You guys liked second stage of this week DD?
yea its p good
Haven't done that yet, spoil me whats there.
everything else drops when you remove the floor around it
why the fuel pod doesn't, makes no sense
ya second stage deepdive was fuckin brutal
yea thats rough
3rd one is pretty easy
exceptr for the fuel pod
they deliberately drop it in a place where you can't bunker
I found a video of this weeks EDD, nad i honestly can't tell whats so bad about this place
Well stop bunkering then 😫 , fight like men. The game developers need to find a way to automatically spawn 2 bulkdetonators on teams that dig under the Relay and Fuel Cell during extraction missions and wall up.. It seriously just cheapens the experience.
That or an enemy that can attack through walls. Something like the lurker from starcraft, where it sinks it's tentacles into the ground and they pop out and poke you, even if they don't have line of sight
Hell Diver's bug behemoth thing. Tentacles that burrow and pop up at a distance to murder you.
Trying to do Elite Dive solo and Stage 2 has kicked my ass on every class lmao
Yea, we had a 2-3 waves and a bulk before we finally got to the 2nd room on stage 2 EDD. ( 2 man Scout + Engi )
The first push was hard, after that it was easy.
Just my luck that whenever I think I'm in the clear to take out the Dread a Bulk or sandstorm just ruins it. Shield Disruptions on level 4/5 difficulty are my kryptonite.
Do bosco's revives refresh each round or do you only have what you start with
Revives refresh each stage
yeah stage 2 deep dive is a tricky one, the mission likes to send wave after wave of spawn attacks
theres 1 wave right about when the party enters the dread room, and another wave when the party enters the next big room
swarm*
EDD's okay, first and last are tricky
actually
first is okay
second is iffy if you get the swarm with the dreadnaut
third is nasty
use the flamer, get yo' damage
Nice
just had 2 bulks
at once
that triggered the dread
and then we got a swarm
Tried EDD in a public party
both times someone went straight ahead and opened the dreadnought on stage 2 with no warning
immediately got the swarm as well and wiped
back to soloing I guess
Resource -> weapon OC -> cosmetic.
I think I'm burning out on the EDD
Managed to get to the end twice with solo gunner but I can't handle the macteras when the game constricts me to a small radius
I just cheesed it with scout again
And when I try to play in a party people are idiots and wipe on the second map like clockwork
I figure get the rewards first and then maybe try other stuff later without the pressure
@exotic oxide What do you mean by scout cheese?
Pheromone grenade spam for defense objectives
Since you have so many resupplies as solo, you can just throw one and grab another 2 before it runs out
Also there are way too many greenbeards trying to get carried through EDD
Like drillers who dig through compact dirt with their picks because they don't understand how to play their class.
C4, right?
I can't think of any other mining tool in-game.
Oh, HE grenade and PGL. Maybe even cluster grenades.
Jokes aside, yeah, it is a sad day when you meet a driller who doesn't use the drills nor uses them when you verbally or textually communicate that they should do so.
Yeah I gotta imagine doing EDDs in PUG groups must be pretty rough. I've only done it with a friend of mine and we still have to be pretty smart about our play.
Mfw I start an EDD with randoms and my net shits the bed so I have constant lags and die like a dozen times first stage 😦
I felt sorry for my mates
The egg part is tough
it's actually really easy, it's just that most players don't understand positioning
they see a tiny room with a dreadnought egg in it, so obviously they're supposed to fight in it
and there's a scripted bulk that always appears behind the party that chases them into the room and probably pops the dread egg when it dies
All you have to do to beat the level is WAIT, kill the first horde in the spawn room and then pull the dreadnought back to the spawn room as well. You have all the room you could ever want to fight.
The rest of the level is a cakewalk.
Yeah thats exactly what I did today
Honestly the first mission was the hardest the rest was chill IMO.
Low oxygen point extraction really makes you be time efficient if you dont want to waste nitra just for oxygen resupplies.
it's not really a waste, when I got my solo gunner to level 3 I ignored the nitra and still had 400 in the bank
there is way more than you need on that map to account for the oxygen
True.
I just always like having the huge excess of nitra for salvage. Lets you cheese it with decoy / pheromone grenades pretty easily
idk why but the swarm is always fucking BRUTAL on the second level
Like I had 3 trawlers screwing around while macteras blotted out the sky and a menace was harassing us as well
meanwhile the scout had run ahead and was fighting the dread solo
Also is anyone noticing the first stage's drop pods are wack as hell, like high up
Hasn't been a problem for me since I play gunner but I can imagine it being a pain for groups lacking one
Unless this is what "drop pod carving" in fix 11 was supposed to fix
ive only had it once where it was just floating in mid air
mactera swarms are brutal now
@woeful scroll Accuracy and dmg is needed to quickly get rid of them before they fire
Or herd them into a small place where flamethrower, minigun or grenade can kill them.
Use gunner shield to give shooters breathing room.
There is not a scripted Dread on EDD stage 2. I had only the cocoon
It does seem to be weighted, though, as I've heard it mentioned by people that have reached that point. But, yes, the advice holds true. Do not fight the swarm in the dead room. Ride it elsewhere, then push back in to properly terraform.
Maybe it depends on group size?
Its possible
Last week's EDD I always had a Bet-C in the 2nd cave of stage 1 when I was duoing
Never saw it with a full group
Bet-c was there solo for me, but not with 2 or 3 people
first rush of 2nd stage, EDD this week turned into Praetorian rush once
not sure what triggered, we were full party
failed anyway though
yep. at one attempt we had a prae horde, and regular hordes at two others. just random.
the tricky stuff about lvl 2 is that you dig up to the dread egg basically at the same time a horde timer ticks down.
so if you're not patient enough to dig further ahead and fight through the horde, THEN come back for dread, you'll have to fight both at once.
which is ill-advised to say the least.
fuck trawlers https://gfycat.com/calmcelebratedfrogmouth
i agree with this message
mr bone's wild ride
i have only attempted a deep dive solo but could not get past the first stage
wow
We survived, only to die on stage 3
so how is the newest deep dive?
its aight
@lusty salmon DD has hard 2nd stage with ghost Detonator and chance to get normal Detonators. EDD has hard 1st and 2nd stages.
i guess i'll pop in sometime soon
Is it just me or do swarmers spawn a ton in the first elite deep dive mission?
yep
EDD is pretty balls deep, need to finish them quick
Stage 1 and Stage 2 especially seem to enjoy either throwing Bulk Exploders at you or crappy Haz 2-tier waves depending on your luck
This might be a stupid question but are perks active on deep dives?
Noticed vampire wasn't working at all for me. Not sure if that's intentional or not
thy a on for me vamp as well
what? lol
vampire is on and working for me in edd
Weird
Well the issue is this, you are on Iron will, you do an axe smash with vampire giving you 5 health. That resets Iron Will, so any damage you take from that point is not protected from Iron Will.
You get no protection timer unless you've set your Armor Baracuda pack to 6 seconds of invulnerability after being downed. I'm not sure if even that applies. But this is what is happening, Iron will -> Vampire 5hp -> Ironwill resets -> you take more than 5HP damage and go right back down
Gah, i wish elite deep dives had higher promotion requirements
if trollers didn't rocket you around like rolly pollys if they don't grab and were more able to be dealt with they wouldn't be so much of a pita
Getting players who willingly put themselves 100-150 metres away from the team to get 10 gold during a swarm
But the gold!
but the matrix cores
But gold...
is just happy he finally hit 25 scout and will likely never have to play that class again, especially in dives, guns just feel so.....weak
But is your scout a gold 3 yet
scout is copper 1:1, I hate scout, I hate him so much
only damage with precision shooting, on a class that's all about mobility and almost all his kit is about movin' around
and 1 gun that does high damage beyond point blank doesn't make him, as a class, feel less anemic with kill power
also: your statements are coming across in a manner like your trying to instigate so I'm going to end this conversation now
Like obv your total damage output is gonna get eclipsed, but your job ain't swarm management it's priority target removal.
Anyone try the EDDs with the new harder H5?
how was the trawler able to grab the driller? does it bypass the 3s invulnerbility?
Dunking on praetorians before your team even knows they spawned in, letting webspitters have a average lifetime of about 1 second etc.
Grapple to Menaces and unload two boomstick shots in their sides. ⛏
👌
Mactera plague is always fun with the m1000
You're on overtime the entire match lel
I have learned the valuable lesson of never having bronze players on my team
Sounds like a pretty shitty lesson to me.
Set 'em up and knock 'em down 
I mean skill doesn’t always equate to stars but there is a correlation with time played and how good someone is
In my experience people who main a class and don't touch others are a bit eh.
there is but i also saw some silver star acting like noobs, because they thought they were so good they were playing all way alone
They don't get the class interactions so they don't know howvto best do their job
I main gunner and im fine
although I rely on my teammates to much and it gets me killed
I do think people who are more balanced at other classes do play better in general, not always though
Obv everyone is different and people can get real good at their main.
Experimenting with other classes could widen your creativity and makes you step out of the box
I've met my fair share of silver star dwarves who loved kissing dirt. Fact is if you're going to play pubs you're rolling the dice and you just have to toughen up and accept the consequences of that fact.
It’s important you know how other classes are supposed to work. Helps your understanding of the game
I find myself being hella more proactive now I know what other classes need from what I'm playing
@dense obsidianyeah, it makes you better in synergy too
You should know how the game works before you start an EDD but there's no reliable heuristic for how to tell whether a player can do what they need to do at first glance.
I remember the DPS mains from OW, never be that narrow-sighted
actually a good train to know each class can be to do solo mission
Or at least be picky with your lobbies
force you to create path, things to reach your goal in different ways
I'm speculating here, but I suspect that, among the fair number of new players who came in with the free weekend/35% sale, a large percent of them beelined on a single class to promote specifically because that's what you needed to start the one big feature advertised to require it.
As a result they are less experienced.
This is a temporary problem. They will get better and they will branch out over time.
This weird trend of trying to gatekeep who can participate in what content because someone doesn't have The Big Numbers is just toxic, shortsighted, and won't do anyone any favors in the long run.
It’s more the difficulty than anything else
still we can also understand that point of view, if your goal is to succeed you may try to find a quick way to know who may be able to help you in finishing EDD in the shortest amount of time, that why people may use these promoted system as a clue
EDDs are tough and from what I’ve seen most randoms can’t handle them. I’ll never play one again with randoms after failing one 3 times with 3 different groups
Difficulty is the biggest elitism creator
@hollow flower IKR iI kept failing last week EDD for 2 days
i was joining only randoms though
i couldnt even complete last 2 weeks EDDs with randoms lol, finally did it on this week
What happened with Mann vs Machine was a damn tragedy, that game mode was so cool but it got ruined by useless tryhards who didn't even understand the requirements they insisted everyone else had to follow.
MvM is fine now that they removed the leave penalty. Any toxic players just leave
Anyway, elitism is a symptom of difficulty and players not having the teammates they want
I suggest undead that you play with friends or people from the discord
it can be hard to find, sometimes it's not teamate potential, but also teamworks that lacks of efficiency
it's rarer in deep rock, but sometimes you see that
If you don’t have comms you’ll suffer
@hollow flower those who whine non-stop about the teammates are the ones who get carried
You could be angry about a dense newbie once or twice, but being a fuckboi takes more
Sometimes. Other times it’s one high level players with 3 new guys.
I’d argue new players and even some more moderate players can’t handle EDDs
Yep
They cant, I only talked about players like that in general, like in MvM
EDD requires a DC room at least
DC room?
DisCord
What do you mean?
A Normal pod works
Yep
But you really need comms with most players
I was with fairly good random players in EDD, we still couldnt make it
same but we succeed even without discord
you may encounter a group dynamic problem, the ability of each was fine, but didn't worked as a group
Mutators means a lot
Mutators just require different ways about going over it
Someone should post and pin a screenshot of this week's EDD 🤔
idk who was talking a bunch of shit about EDD being ez this week but that is patently untrue
I have failed the second stage... without fail
fucking bulks and shit everywhere
What are the objectives and the mutator on the second EDD stage ?
shield disrupt, morkite and dread
Oh.. that's rough
It's more about the map layout and the frequency of swarms than anything
but the shield disrupt is killer
Yeah, the swarms are weird sometimes in deep dive
Sometimes there's no mobs, and sometimes, it just keeps coming
I literally did the strat where you handle the first swarm and bulk, go forward and get the dreadnought and bring it back
and before we even broke the shield the first time we were in the middle of another bulk and swarm
Are the swarms still random in deep dive ?
so yeah that run didn't end well
whats the best tactic for DD mission 2 - : dread first or
❓ or both
I did dread first, just resupply if you need to and get it out of the way
Normally I've been going in, killin the nexus, waiting the swarm, killing the dread
Another secret I’ll let you in on, is that I haven't actually managed to complete an Elite Deep Dive yet. Elite Deep Dives (and Deep Dives in general) are built to be challenging and it is okay if you can't fully complete them...and I'm not just saying this because I haven't managed to complete it myself yet ;-).
Wat
I mean the Elite Deep Dives are hard but not THAT hard
And Zod personally I pop the Dread on landing
Because the turrets will be full and everyone will prolly be fresh
(Just clear the "welcome" wave first)
honestly running a full squad for EDDs is kinda a trap because unless EVERYONE is a well oiled machine the increased spawns aren't worth it
We did
first. We succeeded but it was a pain so Dread First I guess.
Yeah, Aquarq first isn't worth it due to escalating spawns and exhaustion
And killing the Dread gives that rush of adrenaline that helps rush the Aquarq
A swarm with a bulk spawned at the same time the dread was engaged, so yea
but it was fun at least
Same for us, but in a worse way
glacial strata is the worst, at least lethal lava land doesn't have the damn flying jellies spawn in every couple seconds
I was paired with a potato team and we battled the Prae for like 10 minutes
And a Bulk spawned at the end and took us out of our misery
Scout and Driller were both going down every 30 seconds and no-one was kiting the ghost away so RIP
2 scout 2 gunner, try it
Yeah, I feel the normal Deep Dive favors rushing and gunning
Lots of stuff to kill and lots of eggs/aquarq to mine out
we were two
second stage was just like taking an angry haunted giant dog for a walk for me
It's a fun mutator the first time, but it gets old pretty fast
did a 2 man Gunner + Scout - DD Mission 2 - the gunner kited the ghost whilst I got all the
- once that objective was done, the mission starts to spam swarm waves every 10mins madness!
Yeah, key is that someone needs to kite the Ghost
two detontators turned to the party as well 🥔
If you have a Haz 2 team that literally just stands there waiting to get mauled by the Ghost it quickly becomes impossible
Nope
is me or the game encourages to quickly do the missions
On EDD Stage 2 the first try we got a HELL WAVE
And the second happened very quickly after
So we wiped
even summoning the dreadnaught we got a swarm attack thrown in twice
Is there any reason I can't join any of the deep dives? Are they all in session or something?
Ok, thanks
Second try we got a shitty Mactera wave that would have looked too easy for Haz 3
And the second wave never showed up
Same for the first stage. First try we got 2 Bulks and just constant carpets of Glyphids
Second try we got less glyphids and only one Bulk at the tail end we fashionably ignored
@oblique osprey mactera swarms are one of the most dangerous things right now
Because of the damn damage buff
Not if they spawn in a closed up area
Also I just found out the experimental charger hard counters Macteras
any quick tips for EDD? what class not to play? etc
Get one of every class, please
gotcha
You need the Scout to get all the meme mineral deposits
@harsh mountain ask others about the mutators
The Gunner needs to be pumping lead and clutching bad revive
Shield distruption etc.
The Driller needs to build shortcuts and arenas
The Engineer does general crowd control + the sentry ammo is bugged
rip
Scout does 90 % of the work
is stage 2 bad?
If you don't have a good Scout, don't bother
i just really want the OC
Stage 2 is shield disruption
so you know
So it's REALLY bad with an incompetent team
Since you're constantly bleeding HP and revive is 7 P
actually ok
Layout is very trivial
Starting chamber, Dreadnought chamber, and enough Morkite for three missions in the next chamber
You can leave immediately if you rush the Dread and then rush the Morkite
Which I would recommend
You'll get like 500 Nitra from the first mission
Just fight him on the spot
Backtracking will get you killed
i don't really care about the cosmetic stage, but it'llprobably be less toxic to not throw so
EDD Stage 3 is actually ultra easy
nice
I mean, it's salvage
But the defensive position is actually kinda cute and simple
i sense a running theme with stage 2 being the hardest ones
And the drones are in okay position
with these seeds
The last week first edd tho
Just get yourself a Driller to prepare a half bunker
The exploder salvage mission
I think Stage 3 is Mactera spawn on EDD
Oh good
But you can drill into the wall to hard counter it
Drillers for life
But yeah, biggest tip is : Stage 1, Scout memes all the Nitra and hig up crystals and chugs them into the pit, team clears everything they can reach
Stage 2: Rush the health crystals and resources in first chamber. OPEN THE DIRT WALL ASAP SO MOB SPAWNS DO NOT STACK UP (very dangerous)
Trigger first wave, clear it, then immediately gank the Dread in his own chamber, dig the walls to make kiting room
Then dig the wall and rush the Morkite asap
Why are there so many idiots that kick me out of lobby because as they state "I can't join without promoted dwarf" but I can't interact with a terminal without promotion, so if I join I DO have a promoted dwarf.
And yeah. Stage 3, if you have a competent player make him do the robot in the pit
It's a bit dangerous but the legs are easy
I don't remember the second objective tho... Morkite ?
the answe3r is in your question 'so many idiots' 😄
True
Can we still kill exploder with a pickaxe swing on their head ? Finding myself not able to constantly kill them that way during my last sessions.
Yep, it even decapitates them @radiant orbit
ranged shots work too
Yeah, ranged shot still works for me.
But pickaxe, not able anymore.
Maybe I'm just getting rusty
Thanks for the feedback.
Honestly the objectives are fairly easy
Morkite is basically a free pick, especially these amounts
But the modifiers are HELL
Low O2 on PE. Shield Disrupt on Dread fight
Could have gone for Ghost on Salvage and it would have been perfectly hellish
Jesus christ I can't even do a NORMAL deep dive?
Why do I keep getting stuck with greenbeards
solo it
DON'T CRACK 5 EGGS WHEN WE'RE IN THE MIDDLE OF A SWARM
but they are full of proteins.
send me an invite, I'll give you a hand
Normal DD
Come to think of it I need to do it too
time to kill time with some rando-EDD fail runs 🥔
This week's EDD was really easy, to be honest.
if you don't have an idiot that uses explosives prematurely in the dreadnought room stage 2
@thorny geyser That really depends on what team you got
I think they are all easy with the right team and composition.
Best comp for duo this week?
scout + engi
@feral atlas Actually, we accidentally popped the dreadnought cocoon.
sooo
That caused a failure, but it was a honest mistake.
you're one of those people
it's some sort of curse
why do people keep using explosives in that room?
fat boy?
The fact that this keeps recurring is probably why I won't consider replaying the EDD this week.
I kept reminding people not to use explosives near the egg, still happens.

Try fighting the Prae first tho
But the bugs need me to make the big boom boom
These drop pod landing spots are getting ridiculous... https://steamuserimages-a.akamaihd.net/ugc/780737371355470937/0F83505C38E7942D33DEDEFF776C41AF653B8716/
our team can easily traverse this but you'd be totally screwed if you were a solo driller
Just beat the EDD dive too
Had to resort to bunkering on the second level after a couple tries but as soon as we got to the third mission we aced it.
@fringe kettle @oblique osprey Thanks for the help mates, much appreciated
People grossly underestimate the strength of bunkering
Yeah, you're in a tight space, but the bugs only come from one way
And if you're getting overwhelmed you can LURE/shield/phero to get a reload breather
Good bunker > no bunker >>>>>>> bad bunker
A trench-like bunker is great for mactera spam
careful
if you talk about bunkering too much
you'll definitely attract the attention of a few elitists
who will try to tell you how to properly play this casual co-op game
Look, there are differences in opinion regarding bunkering.
long straight tunnels are boring, a medium sized tunnel with side alcoves to take cover in is fun because it's like the opening scene in star wars
I can respect the opinion that bunkering might make part of the game unfun even if I personally disagree with it
But the alternative is standing around in the open and drowning in acid spit
so I know which option I'll take
I'm a pretty hard core git gud elitist. And I say bunkering is acceptable if you have no way to win, at that place and at that time. My beef is with the players that don't know any other way to win.
Bunkering is a surefire strat that uses a minimal amount of resources
Alternatives are pheromones, engi lures, gunner shields, etc that are all limited
or you can use like 5L of drill fuel
The best thing about a bunker is having a breather room
Instead of being exposed 360° if you fight in the open
Especially with a Mactera alert
@feral atlas I think most people enjoy the occaisional bunker, it's just those drillers who consider it a meta strategy and refuse to do anything else that ruin it for the rest of us
bunkering is basically creating your own shooting gallery, but I feel like it goes against the spirit of the game
Precisely.
I'm not against bunkering. I'm against the bad players that don't know anything else.
see what I mean
It's a different position from people that try to make it illegal or something.
dunno how you would make bunkering illegal without just nuking the game
creative uses for digging tools is always fun, not necessisarily just for drillers
Personally I can only hope that bunkering as a cheese strat becomes unviable at some point. The simple introduction of a smaller enemy that can dig tunnels might help
if you dig a really tiny hole into a wall with a good field of view you can stick a gunner inside and use it like a D-Day machinegun pillbox
It's either tunnelers or a bug with a frontal shield
praetorians could counter bunkers if they improved the AI
or give more suicide units with large terrain carving aoe
You want MORE than exploders and bulks?
I think they fill their role fine enough thanks
most bunker wipes happen because the praetorians soak up the fire long enough to allow a bunch of exploders to dash inside
issue is that they dont' always exist in the spawn pool
This is why you have a Scout with an IFG to slow them down
it's either that, or make them always exist in the spawn pool
I think they need to dial it back on slow effects. Blizzards, sandstorms, shockers, frost praets, slashers, etc
It isn't fun getting fucked up the ass because you got slowed down by 15 different things
nah
Starting to feel like Overwatch with all the CC
look, this is ultimately a game with ranged players versus melee ai
3 EDD runs all failed
They need to nerf mactera goo slowdown to be like snow, or at least apply the slowdown equally to the glyphids too
you remove all slows, ai will never win
randoms 💣
I'm not saying take out all slow effects, I'm just saying not every bug and its grandma needs to be able to do it
https://alienswarm.fandom.com/wiki/Shieldbug this kind of a praetorian variant
very well armored from front, squishy on the back
that would do the trick
slows are mostly biome specific
you just have to program the other glyphids to shelter behind it instead of rushing past
I mean that's basically the concept of Guards, they just kind of suck @thorny geyser
I only seem to notice them in glacial
maybe a praetorian guard variant?
Alien swarm is kinda DRG xd
but more left 4 dead run form point A to B not collect stuff
extra frontal armour with shield legs up front, but more vulnerable from behind than a regular praetorian
Praetorian Guard, Praetorian Slasher?
could give it a charge attack too
that would help counter bunkers because it could bull rush inside
slasher slow is usually just the coup de grace
actually that reminds me
you kinda messed up letting them that close anyways
I wish there was more interaction between alien species tbh
there are already two enemies that hard counter bunkering, trawlers and qronars
yea, but they have bad aim
Like this is an extremely hostile world but for some reason all 15 species decided to team up against 4 shooty bois
they ignore slow effects and if they get inside the bunker they turn everything into salsa
can't hit most bunker openings worth shit
in more elaborate bunkers
you can actually dig out a shellback pit to trap it near the opening
praetorian guard and slasher variants would be sick
The only thing that hard counters a bunker is a Bulk
but that's good because it counters simple bunker designs and adds an element of skill to it
I feel like trawlers need a balance pass or fix or something, there doesn't seem to be much logic to their behavior
That and dumb teams who refuse to use it
And fight in the open
Leading to a wipe in bad waves
it seems completely random whether its shootable or not, whether it grabs you or not, whether it drops you when shot or not
And it kicks up so much sand its hard to read the model to tell what it's gonna do
that's one thing I really hate about the trawlers, it can hit you with full force but your shots do nothing because it's under an inch of sand
explosives can counter that but most classes don't have them
Pretty much just scout but yeah I hear you, it's situational
sometimes i just shoot a zipline to avoid trawler shark
if you're good enough, you can just stand outside the bunker
and just solo most of the swarms
it's happened before, but you need to be engi or gunner
"if you're good enough, just kill everything and don't die"
basically
I mean yeah that's the ideal scenario in any game lol
people shit on gunner for having bad mobility
but you legit don't need moblity
if everything else is dead
Solo'ed the regular deep dive with scout this morning--killed the dread on Stage #2 with a combo of sniper rifle and pheromone grenades causing the wraith bulk to attack him
I used five-shooter Bulldog in EDD.
Stages #1 & #3 weren't too bad, but #2 made up for it
DAMN if that thing is useful in mactera mutator
no shield is the hardest mutator by far
you feel like revolver ocelot when you drop 10 macteras without missing once
I love reloading during a battle!
Nothing beats slamming a long silver bullet into a well-greased chamber. 
Hey, any advice on beating the dreadnought in phase 2 of edd without repeatedly dying to the swarms that are constantly coming in?
kite it back to the spawn room
bait the swarm to come out before popping the cocoon, retreat back to spawn room and take it out
or only pop the egg right after you finish off a swarm
or pop all the eggs and fight the swarm like a dorf
if you don't break the dirt open on the dread room, most of the enemies will be coming from the entrance tunnel
I just run proxy mines and line the entrance tunnel with them at non over lapping intervales
Except if there’s a bulk
what the fuck did you do
2nd missioin on this deep dive makes me want to die
point defense + haunted and you have to kill a dreadnaught
have someone kite the haunted bug while rest kills the dreadnaught
mostly invisible
it's marked on the map and leaves particle trails as it walks
didn't know it was on the map
well it so far is my most hated modifier
that and regenerating bugs
but only because it makes bulks and dreadnougts horrible
See my note above--if you're running it scout solo, take pheromones
I'm a driller
you can tag it
didn't know you could tag it
porkchop sandwiches!
woof, that EDD is rough
haunted caves solo is annoying for sure, but honestly i don't think it's the worst modifier
i kind of forgot about the bulk for the most part cause they're epretty slow
was a little awkward when he sat infront of the ass though
@meager topaz second stage can be tricky, but otherwise it felt easier than the last week
First stage is scout/gunner carry
Haven't even tried the EDD yet, how does it compare to last weeks? I never beat that one
easier tbh
@brittle relic it's much harder, 2nd stage is terrible
need a scout with few living braincells for stage 1
braincells? what are those
driller with cryo works really good for stage 2
this week's EDD is much easier that last weeks
What was hard last week?
as long as you don't mess up stage 2 and pop open the egg by accident during the wave
last week was salvage on 1 blackbox on 3
Yeah, first stage last week was a bitch
they need to be harder
maps are small
Our gunner was MVP last week survived on 1 hp to carry us to 2nd stage
and the stage 3 salvage is very simple to fortify with a good engi
good engi and pubs, pick one 
Pubs in DRG? Are here ranked games?
Anyone else have that neurotoxin payload OC for the Gunner's autocannon? Are you guys having the same issue as me where only like every 5th shot will proc the toxin?
crank out the EDD during the first day when the actual good players are doing it for the first time
past that
you're stuck with the people that are reattempting after multiple failures
You mean when people with no real life doing it?
me_irl
yes, essentially
When you have a work, have to wait to weekends TT
I have work as well
this week i did it with level 50-60s
Did it at 6ish am my time
Level is just a number
yeah, they were all decent players
317 iirc
I've got to stage 3 but died due to drillers c4 experiement
granted, I may have accidently promoted multiple times when that button spam promotion bug existed
Nice, that's like half of year of playing
not really
I think I started May of 2018
or march
whenever that stupid update that made my uninstall killing floor 2 happened
I am sure DRG won't last that long for me
probably may
Cyberpunk is almost here
Last week was a breeze honestly
That's all about RNG
They mentioned it sometimes it'll be harder/ easier Just RNG modifiers thats all
some of the people doing EDD's are still..very new
I don't see a problem with that.
But if newbies can finish EDD, how our elite 3 gold stars dwars will feel they are special?
is edd easier solo
depends on the player tbh
When on solo Dreadnoughts don't turn during many animations
Also roar more often with is one of them
play gunner
So they behave differently on solo runs?
Yes
Good to know, thanks
gunner is the most consistent dread solo
the shield while expanding has fear and turns it around
sticky grenade also does significant damage to the armor shell even if you stick it on his face
I don't play gunner, I am just 200 hours into the game, it's too early to try different classes
In my 1000 hours of TF2 I've tried 4 classes
haunted cave + point extraction in a deep dive is pain.
change my mind.
freeze the ghost
since when
have the scout get its aggro and kite it away
Good it's on normal DD, no idea how people would finish it on some 3rd stage of EDD with like 3 real Detonators
not so much about newbies in EDD
we were 360 - 500 playerlevel
You are newbie till 1000 level
This week EDD so hard, 2nd stage is a bitch
yep
Need just more luck with RNG
nearly had the dreadnought, but nope grundwave in between
at least no double bulsk this time
sigh
We finished Dreadnought last time and entered next cave with like 5 hp and there was a Detonator right in the entrance
alright, what time zone are you?
lawl. central EU
rip
DRG literally never made me raging on losing. It's still feels fun, people in game so positive (unlike on Discord), only once host ragequitted when half died to falling and other half to Spitballer
Damn community so much better than on TF2 and Dota
I ragequit when I get excessive amounts of bulkdets and have no revives
which is usually on the third one
no, not elite deep dives since last week
or if one attacks when im doing something where i have to be in a spot
Try to play with randoms if your friends are toxic. I've met only positive randoms in EDD
my friends are not the problem
were communicating, nobody is toxic
but I just find EDDs BS.
We had this Engi who just got promotion, we even didn't get past 1st stage, but he was so nice, and bought drinks after failing
Yeah, maybe if I will fail EDD like 20 times, I will be upset too, but on 4th try I'm still excited
6th
make it to first dreadnaught, kill the wave, let the cryro driller do his thang and kill it
Last game people had mic and only Driller didn't have. On 2nd stage everyone had full HP, farmed sugar for Driller, who had only half and he didn't listen and ran forward. And Gunner said that he probably has diabetes, that's why he doesn't want sugar: "Look how fat this guy is, he surely has diabetes"
I failed EDD first time, won 2nd time, won 3rd time, and decided to call it a day
If you really must win EDD, you either need to have a lobby of haz5 regulars. Or gatekeep hard.
was I said, 300 - 500 playerlevel xD
EDD is kinda self-regulated, there are mostly high lvl dwarfs trying it. Rarely meet with low levels
Don't give up
Go finish weekly assignments, relax and repeat
I promoted my dwarf while was trying, so need to make a pause for assignment
EDD is not regulated
there are mostly high lvl dwarfs trying it. Rarely meet with low levels
well it was exact opposite for me lol
exact opposite
all the good players finish them first couple of days
and low level players still want overclocks
your chances of a good pub start bad, and get worse over time
actually, this depends on what you consider "low" level
Looks like EU works differently
im EU tho
below 100 is lowish for me; I don't trust them unless I've played with them before
Feel bad for you, I didn't have this issue so far
it's very common, if not almost expected, to get all bronze lobbies on public EDD
I would be surprised if I even see a silver
As I said, most of working people have time only on weekends and Friday evening
So maybe that's why
<-- wooden star
jacob, #non-drg-chat
Just finished EDD , it just takes the right coordination if you want to play with 4x man multiplier.
Honestly what cripples the team is FF which a lot of the newer people tend to forget at high Haz level its killer
No shield is the mutator that reminds you just how many bad habits having a shield makes you not realize you have
Like walking on front of a gunner shooting something
We got through last week's EDD, I (Scout) just had to revive people 42 times to get it done 😂
All bronze 1 stars
noice
if someone is less than rank 50 they usually end up being a liability
at least for EDDs
I was the only one above rank 50 (I'm rank 50). We were just coordinated and motivated. And it was f***ing epic
Wow, someone actually has fun playing EDD?
Not going to get time this week due to PAX 😭
PAX-aus right?
I just solo my EDD cause I don't trust teammates nor myself to be actually good with elitists.
Yeah
You are from Australia?
Yeah
Running EDDs as a duo went smoothly for me because I knew the other person was competent and the spawn rates were significantly lower than a full squad
We need ranked for EDD, so people can compete with their e-dicks. Most will be upset that aren't first tho
no point if people would just hack their numbers
what would the ranking even be for tho? mission time or # of times cleared?
Probably would be a scoreboard showing people who finished EDD with 0 downs
I would be at the bottom of that scoreboard 😇
So 1 down?
Sure...
I had solid team of randos.
EDD was a nightmare for my part, most randos that filled the fourth slot were terrible
No clue on why it is so hard for people to play scout properly
just.mine.nitra
i like to see gold stars scouts being absolute trash tho, just reminds me that levels don't mean anything in this game
it's not the stars that count, really
it's more the level that has a somewhat decently strong correlation
each promotion is roughly 8 account levels
If you see someone on gold 3 but account level 70, that means he's probably just only played that one class
most gold stars people are with 90 ish acc levels
there are telegraphed swarms when you are in the egg room and the next room after that
i highly recommend a 2 scout, 2 gunner team
engineer is massively disadvantaged in this weeks EDD
bunker strategy on stage 2 for the swarms is a lifesaver, should you opt for that go 2 scout, 1 gunner, 1 driller
if your scouts have the 290% focus damage OC , use it, you can mow down the praetorian hordes
it was nerfed
so I did deep dive first try and now tried to help a friend we failed 4 times xD
1 cuz of bad rng
and rest for stupid decisions or bad luck I guess
yea i played with the 290% thing even after nerf, but i dunno by how much
never called supplies despite 300 nitra
or I didnt ressuply they died and I'm out of M1000 ammo and I beef
damn shame
I beat the EDD after four tries.
the thing is, you need to use dwarves that can handle swarms face to face, engineer cant do that with his primary weps
First time we got swarmed, second time we got swarmed...
There is a somewhat consistent way organize a good EDD pub.
It's tedious, but consistent.
oh and ziplines, use them
Host open haz5 lobby.
...third time we got crushed by the mine head...
And i was the only one to make it out at the very end.
switch to EDD after you've had a mission or 2 to assess team quality
That actually seems like a good plan
This is with the normal EDD queue, everybody and their mother is jumping on because they want OC
Only a particular segment of the player population actively searches for haz5
it's basically the difference between hiring people out of shopping mall, versus hiring right off the street
consider a 100+ rank only
rank doesn't really mean anything in and of itself
it's better to just host a game that only good players would actively search for and join
Pure skill is what's important
then transition to EDD afterwards
rank is a measure of playtime, not skill
theres an element of rng too
rank is correlation
useful, but not the best you can do
host a haz5
something with a nasty mutator like shieldless or lethal enemies
theres people that have played for ages and have mediocre skill 
get the randoms that join, if they beat it
then you can do EDD easily
any team that can handle haz5 shieldless or lethal enemies without a positive modifier will cream the EDD
eh, if that's your cup of tea, not gonna stop you
all 4 tiems we lost is cuz I could do better and fucked up
if you just want to do the EDD in 1 go and forget about it, do it with the method I outlined
that 1 time yea nahh taht was bullshit bad rng
host a public haz5 to scare away the baddies, see what randoms you get and evaluate them, then switch to EDD
well I completed the EDD first time with my potato friends but that was before the enemy buff and I think we got luck like no swarms at all
💪 🥔
they were not really potatoes then
potatoes always win 🥔

had to leave them cuz no time
and with 10000 macteras and 100 grabbers its hard to revive
i've started asking people to not equip the fat boy
95% of people would not trust with it
its a good meme
the other 5% know it's worse than nearly every other oc
but I don't think its practical
havent got the M1000 op one yet curious if its really broken
or you do run out pretty fast
now that they nerfed its ammo
if its bad
I'll just get the ammo/reload one
its still pretty good
How is this weeks EDD
Pretty nasty
o2, shield disrup, and mactera
(point extraction+morkite, mining op+dreadnought, and I wanna say egg hunt? Forget the last one.
beat the first two, got rekt by the mactera swarms
Get enough lubricant for 2nd stage
Another point extract with low o2?
Management is being absolutely sadistic these past few weeks
low o2 PE is waiting for the scout simulator
Yep, 2 Scouts made 1st stage much easier, but totally ruined 2nd stage
we did EDD with 2 scouts, one with IFG for the 2nd stage was nice because there's many chokes and me with cryo nades to basically delete mactera from the game on stage 3, its a win button
and because of 2 scouts we did the 1st stage really fast and got all the nitra
don't even need engi because its sand, you can mine the wall
Everything can work in DRG. People even make Driller useful somehow
getting real tired of getting wrecked on edd
Go finish assignments, take a rest, refresh
Driller is best class to home. 😛
for the bullets of mercy overclock do multiple statuses stack
I am 95% that no
It's written which statuses are applied
There are stun, fire, ice, electro and that's all
Oh and poison too
aww i was hoping it would apply to every status
+33% on stunned is still pretty good
and electrocuted
You can use GK2 mod that stuns target
yea ive got the 40% chance to stun on weakpoint
+30% damage on weakpoint
havent tried it yet but it sounds like a nice build
So you get +40% stun hitting weak point + 33% damage from OC on stunned enemy. And I use +30% weakpoint damage. It cuts through all anarmored creeps, especiall those yellow flying assholes
yea ive gotta try it out
What secondary do you use?
the zhukovs
ive only ever been using the m1000
ive pretty much ditched the gk as soon as i got the m1000 but now i want to try it again with these new overclocks
keep getting overclocks for the gk and not the m1000
Maybe you will like it, it won't still kill that blue ceiling spitter fast
yea ive always liked how the m1000 can just 1-3 shot things from miles away
I actually didn't like m1 from the start, GK2 did its job and now they even buffed it
wait how did they buff it
With overclocks and in one of the last patches, I believe it was 25
zhukovs with cryo mines are also pretty good with mercy bullets
another status to apply
or the IFG nades
That's a good point, they buffed cryo mines with this OC
cryo mines is already a straight upgrade with blowthru for horde clearing tbh, not really unstable lol
they also work pretty good to freeze bulks or dreads if you dont have a cryo driller
or even swarmer nests with only 1 or 2 mines
Why waste mines on nest?
if you kill the nest while frozen it doesnt spawn green swarmers
for bulks/exploders they dont explode
I think it's still a waste of mine
so you just use some mines on them when they are low hp, then team focuses
Maybe it's good idea, maybe cryo mines underestimated
iv seen Spirit use cryo mines
Who is Spirit?
best boi spirit
its 1 less damage and 10 less clip, that actually makes the speed on empty clip mod better, for insane crowd control without needing cryo nades or a driller and also works well with the gk2 OC
so really worth, a straight upgrade
with blowthrough even more because you dont waste bullets shooting the ground
10 less clip, what are you talking about?
the downsides, its an unstable overclock
