#deep-dive-discussion
1 messages · Page 122 of 1
i dont recall many weapon nerfs
tbh, the only nerf i really feel is the epc
epc was pretty stronk
Lately my weapons havent been functioning how they did last update and I need to change my weapon load outs
they've done a few tree reworks
Breach cutter used to take down a preatorian in 2 shots, now it takes 3-4
oh yeah
breach is the other big nerf
EPC and breach basically both got gutted, though breach was more of a bug fix
it used to do damage based on fps
they rebalanced some stuff and nerfed some strong stuff but only a couple things were really nerfed
most stuff works the same for me
I'm okay with the nerfs/rebalances, it's just i want to get overclocks to make things more useful
clean overclocks are fairly minor
clean overclocks are like half an upgrade
I like the clean overclocks, but yknow it's a lottery on whatever weapon and overclock i get
OCs are like an upgrade and a malus, Unstables are just funny
and I only get like 3 a week
thats unfortunate but it shouldnt keep you from being able to clear the hardest content
Of course it isn't
I just kinda miss my old loadout yfeel?
Kinda like when a top tier in a fighting game gets nerfed into a normal tier listing
They're still good, but I kinda just miss that little cheese I had
oh no
i DEFINITELY feel you there
nerfs feel twice as worse then buffs do
so that's just how it is.
I love the buff on the minigun and overclocks on that gun
now imagine if that was a ner-
🙂
imagine if we could actually get a decent amount of OCs per week
But yeah i definitely just want more ways to get overclocks
Or at least rotate the deep dives on a 3-4 day basis
Or give us the preset seed deep dives and then random deep dives that give you like 1 thing per 3 levels or something idk
Just something more
I got 170 hours in the game and I love it but I don't like waiting a week just to actually get something in end game
It's worse than Monster hunter grinding and I love that
Doesn't give me a reason to come back to the game when I already did the deep dives except hope I get a random loot crate in the mission for a skin
maybe when we get endgame part 2 things will change
That's what I'm hoping on
if they are concerned about us getting all OCs too quickly, then just include some other, more grindy way of getting them
Exactly
I'm down with that
I have a lot of games I want to play so having weekly assignments in deep rock works perfectly for me. But I understand the point of view from people who want to grind more in DRG
i wish cargo crates had a small chance to give overclocks
Or make an even harder one with a really not worth it reward so the nolifes can get their stuff
Infinitely
Yeah and I have other games I want to play, but deep rock is one of the games I really want to play
40 minute survival to get 1/3rd of a oC
I'd definitely hate that
ye that would just be boring
i'm meming yeah
same
Feels like you just described warframe to be honest
Lol
yeah that's what i was referencing
Epicccc
honestly, I'm really confused here.
so what do you use to get overclocks?
Do you use matrix cored for them? And what is the talk about charging them?
What are the matrix cores that give you crafting materials, then?
You do deep dives or certain weekly missions to unlock them. Those ideas I think were ditched
stage 2 gives you a matrix core that contains a random weapon OC
and stage 3 has a cosmetic.
stage 1 is also a matrix core
Hey radish, if I beat the second level of the edd is it worth it to get the 3rd
do you care about hats?
... a little
Would you say it's worth grinding more for it?
then you justneed to do stage 2
stage 3
does give you a box to boost your mastery though
and mastery can give you OCs
I got the cyclops hat for the scout. That was the best reward I got from both dives this week
yeah there's some nice hats
this weeks stage 3 is pretty easy too
Also can we talk about how my scout friend got the +200% focus damage m1000 overclock first try
then there you go
Do Bosco's revive charges refresh every stage
yes they do recharge
gud
to be fair, I always seem to get one teammate that is determined to screw something up
Have you watched recordings of the teams that beat it?
like starting the dreadnaught fight immediately
Also, yeah, gotta keep out the idiots.
or leaving right when a wave spawns
I'll find a vid to watch, start getting a gameplan together
@brittle relic Hope this helps: https://www.youtube.com/playlist?list=PL6bErcWbUc-mSXc0VMdyGzK6yINMo5Wxh
Rock and stone brother!
This weeks EDD felt a lot easier
Any advice for doing Deep Dives? Im wary of doing them with randoms lol
be fast
avoid wasting ammo when necessary
kill the breeders first and repair the mules as fast as possible
and only get the absolute minimum, then book it
try to keep your health as high as possible
nitra stays with you, so you can save supply drops for later missions, if you don't need them yet
might be obvious but look for some health after you get picked up, you can potentially forget
I cannot get a team that isn't too stupid to live on the EDD
I had people pulling the dread early, I had people calling in accidental resupplies, I had people unaware of exploders, I had people who kited the dread to the furthest part of the map, died, and pulled the rest of the team there because the revivers died too
This is absurdity
If you can't do it solo, and can't organize a team via other channel, you'll have to pick your battles.
Do it alone, do it via an organized team, lobby shop like mad, or host yourself and gatekeep heavily. Your only real options.
What should I do to take as little damage as possible against bugs
Like say a swarm lol
I also notice I dont use C4 nearly enough >_>
I really read that as "What I should do is take as little damage as possible against bugs"
Best damage reduction is killing them before they get to you.
yea screw the beards
was excited for the last overclock i got just now and its just a beard ill never use
6 days
This week took longer for me, was just under 55
they really should let you pick between like 2 OC's when you unlock them
they are gonna let you choose between 3 in U26
Great way to be thrice as disappointed as before.
this elite deep dive worth its name
I got to the final countdown on the first leg but lost because the swarm literally did not stop and the gunner was so fucked up that he didn't remember his shield
Frustration personified
"so fucked up" ?
a term generally used to describe someone in a very intoxicated stated
in this context however i believe he is saying the gunner is "beyond normal bad, hes so bad hes fucked"
I have no idea what he was on but he kept going down
When I stated so that was his reasoning
probably smoked a lil too much
i always play when im stoned and it seems a lot of others do as well
lol
I realize people will do and play what they want to enjoy themselves, but
EDD is not meant for 'fucking around'
thanks for the textbook definition
was hoping he would mention what kind of drug gunner claimed he was on before game started
I wasted 3 hours failing repeatedly on the first leg
you know these ppl you start a game iwth and first thing they write when its too late to go back
"im so fucked up rn, had whole bottol of whiskey guys lol"
Honestly, they should implement some sort of LFG function.
It's annoying seeing a guy jump into an EDD lobby with a second scout, and go like "but my only promoted class is scout"
friends and I did EDD as two scouts and one gunner
the player pool isn't gonna change
deornt that doesnt matter but cool
Ze is a very meta player
he doesnt like to waste his time
better to treat it as a given, and design around it
his video was almost 24 mins on stage 1 wasn't it
getting mixed messages here...
i'm a "chance of success person", not a "quickly as possible" person
he doesnt like to waste his time
than fail 3 missions in 20 minutes
or you can just complete the same mission in less than an hour, but choices are yours
I would only risk that with people I know.
Otherwise, we strip mine and cross every t and dot every i
why are you calling it a risk like your actual career is on the line
management won't actually fire you for this
failure ain't fun
deornt why do you care that he cares more than you about a game?
i dont care that he cares more than i do
but im not coming at him
two bold assumptions to make
i think its pretty average assumption based on the convo
anyways, LFG function would be better than the current system
of randomly hopeing some guy is promoted in the class you (the host) want
i would like a class selection for quickplay
large chunk of the player population in the pool isn't promoted on everything
so expanding it for everything would be nice
honestly it is a bit weird that the end game raids dont have better matchmaking
Are rewards the same for everyone?
Right of course
Man, I really want a nice big beard for gunner
Haven’t had any luck on the regular deep dive though
man, I really want... anything but another driller skin
Knowing my luck I’ll probably just get another driller or scour cosmetic
I’ve gotten all the scout cosmetics for his weapons
I want to die
god i wish that were me
Take them, I’ll trade all of them for a mech Leadstorm
funny you say that, my last dive gave me a mech engi set
I'm just as disappointed as you are
Since my gunner qualifies for gold I’m promoting my engi next
The mechanical for the warthog is pretty cool
The glyphid trophy hunter disappointed me though
don't even know what half the skins look like but most of them don't match gk2's mag and it's annoying to think about
Just doesn’t fit any character except scout
Well the engineered solution for the scouts rifle looks like a rail gun
But I just use trophy hunter for my scout
He’s berserker themed
if and when skin/overclock trade is added, I'll finally have a use for stuff like that big damage autocannon overclock
You mean big Bertha?
yeah
I heard that overclock was pretty bad
not like I'd know, I don't use auto
Same here
My only concern for the autocannon is carpet bombing
I used it in the beta and it’s super fun
Not that good against dreadnoughts though
EDD is so easy this week, took only 19 times to finish. Like really, can we have some REAL lategame content, not for casuals?
19 attempts?
what kind of smooth brain pubbies were you grouping up with?
ice spear seems really underwhelming. it takes a full second to shoot the spear, and the damage doesnt always feel consistent
also the projectile shoots to the lower left which is weird
also the ammo consumption is inconsistent. im not a fan of this overclock. maybe it would be useful if can combo a frozen target with a ice spear, or for blasting down one of the blue floating things if you dont care about ammo
now to talk about an overclock that did make me happy to balance the negativity, the rocket jumping grenade launcher overclock is a lot of fun and very useful
I got that overclock in the experimental, it was amazing
just finished EDD where my teammates peer pressured me into making a bunker for them
i feel dirty
if you can make it through the first stage, you can make it through the next two
The defense segments were a bit spooky with all the exploders but overall it was a pretty simple EDD.
Did it on my second try with a group of randoms
I feel like last week was much harder
are there still some dwarfs lvl 80+ with a sense for teamplay and advanced tactics left? I really tried my best to get this edd done, but even as a 150+ i can only do so much 😦 I am really interested in the statistics, the % of teams which completed the edd. Every lobby is like barely 1 promoted dwarf and they go for elite
or somewhat harder
I did it with one stars and I was tempted to kick but we breezed through it so idk
I was the lowest level of my group as a mere level 56 
If you want a snooze fest, gather 4 gold 3, lvl 300+ dwarves
I've seen it
We genocided the planet
i am almost at the point of frustration where i throw my wound body into every lobby just to brute force a team thats finally able to use their tools
But you're rarely going to see that, so, back to rolling dice with the 1 star lobbies
Don't think it's good for your sanity to have no standards.
You're gonna get burnout.
Here's the problem.
The people good enough to beat the EDD on the first try, no fuss, are beating it as time goes on.
As you approach the end of the cycle, who do you think is left, still trying to beat it?
haha the lobbys were not better on day 1 mate
And they're gonna get worse
on the other hand, missing one edd is not the worst case, but as a high lvl it stings the pride
Solo it. Bosco is always there for you
I did my first run yesterday morning. It was me at ~lvl 300, a lvl 80 something gunner, and a 600 something scout.
from what i heard 2 player is optimal when it comes to scaling, unless you get a full skilled team that can aim
2 player is also risky if 1 player doesn't know how to clutch.
i recommend solo
2 player doesnt scale much because you lose bosco. but bosco is pretty great at anything but killing
you can send him off to go kill big targets pre-emptively while you do some objectives, and you can send him off to mine anything
His frost missiles are also pretty clutch
how hard is it to solo the elite deep dive
the first stage is pretty hellish
but the second and third arent so bad
@warm knoll
i went driller
ok
There’s a hacker in my game
Kill him
succeed faster then?
Different name than current IGN when he spawns things
@vapid quiver was that for me?
I guess, it was just a joke
just hacking in a co-op game would make me less angry than usual
@vapid quiver lol. It’s bittersweet. He spawns a bunch of large guys but then gives us full ammo every now and then
are you sure it's not a dev lol
That's..not a hacker, that's mixer

how bad of an idea is it to try a deep dive with randoms?
100% random, as it depends on your teammates
however, on average, expect to have a bad time if don't have at least 1 other good player to partner with
I just lost on the very first room of the 2nd stage of EDD
after managing to carry my teammates to stage 2 and after enduring 3 losses
all it took was for that leech to drop me on a bet-c
and they couldn't get me up or kill her themselves
I want to cry
finished the first elite dive with 1 bullet
I finished my EDD with zero downs as Gunner. My driller on the other hand 19 👀
I still haven't beaten an EDD
Made it to the end of phase 3 every time
Never made it
I am so annoyed by the first EDD mission. Also the second one spawned me a Bet-C + the dreadnought
I have failed 5 times the 1st stage whilst I was the last man standing against a whole swarm of mobs as scout
Dont even know how to finisht this weeks EDD. The randoms can be pretty terrible and the good players already finished it. But I dont really want to miss out the weapon overclock
is always ready to help
dreadnoughts can be a pain if you cant cycle them very well but you get all the supply drops for yourself, bosco will do ok'ish poping the exploders
eh. Thats what I was guessing already.
Problem is the lobbies I played in today where full of people that needed 5 mins+ to kill a Dreadnought. If you just freeze it it drops pretty fast
But I am honestly just kinda depressed I cant get any people that do good in theses dives. Played with some 3star gold players that failed too
The pug I joined melted dreadnoughts pretty quickly
Dreadnoughts arent the problem normally
proximity mines, good gunner in high ground and a scout who uses his grappling hook
everyone did their role correctly
sure. But after failing the missi0n that many times today I refuse to play with rank 25 dwarfs or lower. One star promotion means nothing
eyyyy
I got something actually usefull
a little more omf for my minigun
not what I was looking for, but its welcome nonetheless
No seriously Im quitting this game. Fuck bosco
Extracting is way worse than killing the dreadnought. The amount of swarms isnt doable
Dont care. Probably only way is going full bunker. I hate to say this but if the first stage is this difficult I dont care anymore.
thats...the point
you need help?
Yes I do. Doing it solo is worse than doing it with a 4 man squad
make an invite and we can duo it
Well duh
Dont even know how to solo the extraction part without doing bunker at this point
invite is out
i believe im in your game already
Soloing the EDD1 is difficult...
But honestly that's just always the case with Exploder Infestation in Salvage
That mission type with the specific mutator is a pita
But... Doing it isn't impossible
the regular deep dives are too easy imo
and the elites are too hard
there should be like a median
We've only seen two DDs and two EDDs so far
It's very possible these are just some bad rolls of the dice
Give it a few more weeks before we judge it, yeah?
EDD doesnt seem too hard.
Feels like a slightly harder Haz 4 that continues for 3 stages
that said, I havent been trying to go for speed and just aim for completion
actually yeah, Grapz makes a good point, the first edd had a mactera plague and i did it solo
i only got through the first stage just barely and i quit after that
well i never do this solo
which is my thing to completing it
takes an hour or so at worst
30 to 45 min on average
AND apparently there was some bug affecting enemy spawns
The first stage of this week's EDD is the most brutal
If you get beyond it it gets easier
Second stage has a BETC with 4 players, and the third is pretty smooth sailing
Nitra is also fairly plentiful, so don't be afraid to call them in
Nervous sweating
next weeks EDD would probably be easier than the first one they said
The good news is that you have the fail point early
If your team is competent enough to survive the salvage defense with exploder infestation on stage one, it's a very good chance of success
WOW, fuck that level 2 deep dive eh!?
normal stage 2 was low O2, dunno about EDD
Normal 2. || That extraction tho ||
the dread on normal 2 nearly wiped my party because we couldn't find the last aquarq
and it devolved into the PE nonsense where you get swarms spawning before the last swarm's left
I thought N2 was gonna be so nice cause it was small then it got crazy near the end. We also had trouble finding that last one
Ooooh wait till when the drop pod spawns inside the wall
We didn't have a digger, so we couldn't even make it there via tunnel
If you have a driller good for you, if not have a gunner shoot a zipline up top
if you play enough PE, normal 2 isn't a problem
If you look carefully
there is always a hidden room at the bottom of the map
Theres a small tunnel that leads there
Yeah, It's a mess in that ceiling though
PE draws from a rather limited pool of map configurations
over time, you see everything and learn where they try to hide things
PE?
Point Extraction
I played as a gunner with another gunner and i noticed the tunnel at the last 30 sec before drop pod departed
ah
I died 😦 But the others managed to dig though a thin wall
Nearly ended it there
The other gunner was busy getting stuck below the cave and i was like its all on me now mode
I was screaming at my scout friend to just run to the pod so he could continue if we didn't make it lol
It was fun
My heart stopped for a sec qhen i jump off the zipline and the game tp me below the tunnel then back at the tunnel
Because lag
Which was fucking dumb
@feral atlas yeah makes me say
PE used to be my favourite mission type
now its much more bland since i recognize the layout
is there a channel for finding a deep dive group besides #lfg-steam or is that it
is it possible to find the reward pictures/stats somewhere from EDD, like pictures of beards and overclocks?
Want to ask, as a gunner. How should I be using my shields? I tend to save them to protect while attempting a revive but is there a more optimal use?
Generally, anytime you're surrounded by a horde and need some breathing room is a good time to use it
You can also use it to force bigger bugs likes Praetorians and Dreadnoughts to turn around and expose their weakpoint, but I don't recommend doing that too often unless it's a Dreadnought and your teammates aren't in a good position for damaging it
All bugs get a fear effect that cancels their actions and forces them out of the shield if it deploys over them, is how that works
Don't try it on Trawlers or Shellbacks though, they go fast enough to ignore the effect
I noticed they didn't seem affected by it. Do you have any other advice for someone looking to improve gunner play?
-
Ziplines are less of a transportation tool and more of a way to move heavy objects like Aquarq more efficiently; a driller or engie by themselves can make mobility a lot easier on any level, so unless you don't have either you should save them for when you need to haul heavy stuff
-
Use your primary for swarms and secondary for single targets; that's what they're built for and perform best at
-
It's entirely your teammate's responsibility to get out of the cluster grenade's blast radius
For reference, I use the minigun with penetration and I've got the brt specced as an armor breaker
I'm not going to go into weapons or builds because that's just preference; I use a Bulldog specced into pure damage and toxin chance, but it fits into the same overall role as the BRT in a different way
I like #3 particularly well
#3 if you do this please dont
use shield generators when you think youre in danger, use it to revive friends only when there are 2+ dwarves down and there are a lot of enemies
- Most gunners don't use nearly enough ziplines. You should aim to use at least one per resupply. In combat they can be used to mostly ignore ground gylphids. If you expect to fight in any open area, a zip or two can make or break the fight. Especially on point extraction.
- Your shield is mostly for reviving allies. Only use it if you are risking going down, or have someone you need to get up. Using it in choke points (driller exit tunnels) or drop pods is also wise.
- Don't throw clusters at allies. It's a dick move. If an ally moves into the blast radius after it is their fault. (Do not bring clusters on low grav missions)
- The bulldog is useful at all ranges with one accuracy upgrade, and should always be taken.
- The minigun or autocannon are preference. Minigun kills faster, autocannon breaks armor faster.
Oh right, I'd almost forgotten about the 'shooting gallery that shoots back' zipline stratagem
Webspinners, acidspitters, and macara will try and shoot you off ziplines
It's best to kill them first
If you set a zipline up right, you can fire with impunity from a completely open space where no melee bug can get you
Yup
Ranged attacks can knock you off though, hence the 'shooting gallery' bit
ive seen exploders that float up to people in ziplines too
Exploders are hackers so that's no surprise
But yeah, I honestly do not like gunners that burn up their shields protecting themselves.
Just stay mobile and save shields for allies
Another fun fact re: minigun. The spinup-spindown is independent of weather or not you have the gun actually out
everybody gangsta until the shield clips through the floor
So you can stop firing second, jump and move, then start firing with little spinup lost
Generally I'll fire until the swarm is a bit too close, run, jump, turn around and fire into the lids behind me
It has the added bonus of clustering them nicely for a grenade
You can also use the shield to cover mid-combat resupplies, turret assemblies, firing lines on rooms of big targets, and the drop pod so people might see your shield, realize the door's open, and get in the damn thing already
Oh yeah, covering mid-combat resupplies is great
Especially as you get the shield back immediately
Well the ammo for it
I normally build for +Duration and +Size, how do you build Urist?
Max duration and size, used to run with the lingering effect but I realized that second-and-a-half of recharging shield would be better as another second-and-a-half of not getting hit in the first place
i just spam ping to tell people to get in the pod
Oh, save your last shield charge for emergencies; if you use all four, it won't start recharging until you resupply and you'll have to wait on it before you can use it again anyway
does the lingering effect work when you leave the shield, when the shield is gone or both?
Both, but only for another second or so
Damn Trawler caused us to lose the final EDD part! Took 3 out of the 4 of us out of the gunner's shield to the other side of the map
sometimes the aliens have more iq than me
whoever reacted just want to let you know: I'm going to steal your Glyphid Slammer
@quick birch was me, will happily share 😉
also you can see who reacted when you hover, yeah you were right about iq
i agree to my own statement and also im going to steal my own glyphid slammer
So EDD stage 3 is ass this week
Alright so I did a lot of work with some runs on the Elite Deep Dive
If you need advice on how to beat it on any role let me know, I can give you a pretty flushed out explanation
did EDD with the same team setup as last time 3 gunner 1 driller.
I just flattened the dreadnought, and the detonator infestation is basically free health >_>
proxy mines do stuuupid dps to dreadnoughts lul
Aaand, left EDD stage 1 with 300 nitra and half of my ammo
Bet-C doing work
EDD stage 2 is rich atmo? lol ok I'll take your word that stage 1 is the hardest
XD
Aaand that's EDD complete!
Woo
EDD stage one is indeed the hardest, though the BET-C makes it not too bad
😄
didn't get a bet-c in my two tries :/
sob sob
I did EDD and had no Bet-c
was it stage 2 or 3 that had the elimination objective in EDD?
in the room with the cocoon, i’ve never seen that many cave leeches in one area before in my life
literally got a friend to run out there as a guinea pig to clear it out
i think it was that one
Although I think I had like 5 leeches in the entire cave
yeah, but even with cave leech cluster on normal missions they felt underwhelming
but jesus christ that mission
must’ve been at least 10 in that one area
Yes
That's bummer
Stage 3 black box is where most of my attempts last night died
A billion trawlers during a swarm made it too unreasonable.
Just did Deep Dive for the fun of it but didint take the weekly challenge. can't take the weekly anymore kinda sad. is it a bug or ment to be like that ?
so wait, when we played EDD at the beginning it was affected by the increased spawnrate bug?
That 800-killcount end tally I had suddenly makes a lot more sense
they might want to put back the bug
😦
but yeah, i really had that feeling that the game was suddenly harder after the patch
now its a breeze
HAZARD 6 BAYBEE
A slight correction: it might be 2 or 3 breeders, because my 4-man team last night had 2 breeders in the main room on Stage 1 EDD.
I just tried elite around 8 times. I think our team wasn't just experienced enough.
Eh don't worry, i had an experienced team once and still failed about 3 times
are enemies always the same too?
Waves stil change but the number of dwarves affect static enemy spawns
Depends what you mean
Generated enemies remain the same - breeders, spitballers, leeches, BET-C, brood nexus being the main ones
Their numbers vary based on player count, and spawn locations can change based on host seed differences
However the enemy pool (constraints on what enemies can spawn both on generation and during waves) is fixed
I'm not sure if wave spawns are seeded or random though
seems accurate bc ran the first deep dive twice and 2 bulks both times
6 takes on EDD with randoms - wipes on 1-2 stage, once on 3. Triggered, and completed full EDD solo. When Haz1-3 greenbeards will understand that EDD is Haz5, not a walk in the caves with free loot?
just completed edd with random team, and 1 player left on 2 stage
so it depends I guess
(and I was dying a lot on stage 1 cause of exploders, I always do)
My friends and I can't beat stage 1 from the EDD.
Cleaning the area from breeders, trawlers and spitballs is hard. The boss fight with constant swarms too.
But out problem is in the defense point, we keep dying there. 
Has anyone managed to beat the EDD solo? Jesus christ that third mission is nearly impossible
i have
Anything you would recommend? I've been going scout for the mobility but I physically cannot kill the enemies as fast as they spawn on that last black box
Also had 2 bulk detonators and several trawlers in the mix so that was fun
i went driller
3-1-3-1-1 on flamethrower, 1-2-2-1-2 on subata, 3-1-2-3-3 on bosco
flamethrower kills all the small bugs really quickly and without much aim or thought. subata kills macteras quickly if you weakspot them. bosco is there to pick you up and go off and kill bigger guys while you do objectives
Stage 3 was easy compared to the dreads on 1 & 2
i only survived by the skin of my teeth on 3 during the black box
be sure to keep your health up as much as possible and put a resupply pod at the blackbox
When my team did black box, there were close to zero bugs
We killed maybe 10 grunts and a praetorian
i got bombarded
Last attempt I killed 900 bugs and I think probably 2/3 of them were on that last mission
I have legitimately never seen it spawn so many so fast
you cant really keep up with the mobs as scout unless you spam pheromone canisters
which is an actual strat: get plenty of nitra and use resupplies to keep a constant stream of pheromones out
I had to kite like 3 swarms around the map once, cause I didn't have enough scout dakka to keep em under control
@peak saffron Soloed EDD today. Cryo-Driller with Radiance, gas grenades. Berzerker + Vampire + AOE power attack Pickaxe. https://steamcommunity.com/id/Dargadon/screenshot/768351910997548106
Just tired the EDD, and the game helpfully decided to not recognize my perks. No last stand or vampire >_>
Oof, we got all the way to the black box on stage three and then a horde came and CRUSHED us
something like 100+ enemies, 2 trawlers and 3 menaces
seemed kind of unfair honestly, we had other hordes on that same map and this one was off the charts compared to them
might have been a swarm mixed with the blackbox spawned stuff
we didn't touch it yet, it was a regular horde wave announced by mission control
owch
Just failed on the third mission of the EDD again, everything was going smoothly until the game decided it would be really fun to spawn 4 trawlers at once
The struggle continues
trawlers being able to phase through terrain and shields is bullshite honestly
are trawlers bugged right now?
they used to flip upside down when shot in the previous update
now they're just moving slower like before but not filling
Me on a normal mission: Come on brother! Get to the drop pod, leave no dwarf behind!
Me on an Elite Deep Dive: Leave him! Agh! Bastards got me! Run, save yourself! Get to the next stage, damnit!
First stage of this week's EDD is hardest, imo.
Second stage was easy, last one was only a problem when running back to the extraction pod.
three guys got lost, i was alone at the pod
@inner void We handled regular swarm and black box swarm separately. Thankfully we had more than enough nitra to blow through those swarms. Grenades were used liberally.
how
welp, nobody forces you to collect it
no gold left behind
i dig any and all gold if im not being swamped
there's a nice big vein in lower level of first stage
I'm not,others risk the whole dive for it tho
is this the second set of dds or is it still the first one?
second set
anyone for a deep dive
I agree, first is hardest, second is a relative breeze, 3rd was only annoying, since I kept getting my ass handed to me by thrawlers
By the way, Gas grenades are very effective against Trawlers. After few ticks of toxin they just surface from the ground, stunned. Easy targets.
Oh yeah, doesn't the neurotoxin debuff last forever?
Gas grenades are really nice
Hey devs, y not randomize each deep dive level so it can be played over and over again. I wont play it more than once due to it being the same cave again. Just a recommendation.
You can only get the big rewards once anyway
They might change the maps eventually but it's only worth doing once most of the time
Just play 3 different haz 5 missions
Yeah, even if you get more gems and stuff. Seems more worth to play multiple missions
The deep dives are the same for everyone so we can all bitch about the same thing.

I think they're kinda fun but I enjoy random runs more.
That's just me cause I'm weird
yeah
bitch of the week-
i suppose the argument could be made
that it's better if you get
really good at speed running it
but you know.
@indigo leaf Not forever, but about 30 seconds.
@bronze crag Gas grenades are not for DPS, they are for AOE damage. They make any size horde squishy and easy to kill.
Unpopular opinion: EDD should give ~2x more exp. Now it always gives 13,5 regardless amount of minerals farmed and creeps killed.
That's how much 3/3 haz4 Morkite mission gives without any modifiers and expensive minerals found
i don't think that's unpopular?
doesn't DD give like12k too
so like
you know
hmm
EDD and DD shouldn't give the same rewards-
dd was made for casuals so i think its fine
For a Deep Dive: Do all members of a team have to be Lvl. 25 or higher, or just the one hosting it?
all promoted
👍 thanks
Dear devs
Please give the third tier damage mod on the Subata +2 damage instead of +1
Posting here also: Since all objectives are primary objectives, please change it to award creds/xp for 6 primary objectives on deeps instead of 3 primary / 3 secondary
Welp, team and I made to the finale stage of the EDD. We were all bunkered up underneath the Black Box waiting to call the Drop Pod. Then the Driller made a crack in the bunker.
Glyphids have always reminded me of the Bugs
There's an "I'm doing my part" voice line as well
I mean there's like two direct references to Starship Troopers yeah
What's the 2nd one?
I'm doing my part and one other voice line I forget exactly
Might just be something similar but it's just more bug killin
What's the payout for the final stage of the EDD this week?
You get a cosmetic core, same as last week
Whew. THAT was a clutch. All three others down on the race back and a damned grabber drops me into some macteras. Iron Will for Rock and Stone
Anybody else having issues with completed the regular and elite Deep Dives not counting toward the Perk Milestone this week?
I finished both today and neither of them counted toward the Perk Milestone
both are broken atm
Okay. Ty
forge level milestone is broken too
Anybody else having problems equipping your already owned overclocks? I can see it in my forge history menu but not in the equipment selection menu.
gotta buy enough upgrades for the weapon so you unlock overclocking
One unlock in each tier is the requirement, I'm pretty sure
Deep Dive suggestion: if you've already completed it, replace the cores with random resource core rewards so people are encouraged to still do them but not miss out on most things
My friends and I are having troubles on the first stage of the EDD this week, we usually die on the last defense phase before the escape pod, overwhelmed by the amount of explodey bois and the arena looking like swiss cheese.
We're one of each class, any tips?
have driller bring cryo, and scout use cryo nades, frozen exploders don't explode
if the deep dive gave resource cores after completing it once, then i believe that could lead to more over clocks through the leveling system
scout should bring pheremone
phew just finished this deep dive, it was no joke
second mission turned crazy batshit when i got grabbed by a leech that pulled me directly on BETC
The combat was insane there was leech everywhere and a wave and betc chasing everybody around
That BET-C spooked me. I was looking around for the source of the beeping and I thought I had traced it to behind a wall on my right side
So I dropped down and was greeted by some angry robot noises from behind me
I almost soloed the EDD as gunner. Died as the black box finished off.
need a gunner? I'm good for another run
actually my party just filled up
what do u guys think about DD rewards ? imo 2 overclocks would be better than minerals at 1 cave
rewards should be doubled
2 caches
2 overclocks
2 cosmetics
at least on elites
i wanna try to edd
steam name is AL
How's EDD compared to DD for difficulty anyway?
Regular DD tends to be between haz 3 and 4. EDD leans towards 4-5+
Deep Dive challenge is Stage 2
Elite Deep Dive challenge is Stage 1, but beware bulks on Stage 3
Jeepers
I'm so bad with haz 4, despite having good builds and experience.
I just suck lol
Also doesn't help I keep getting weird desync stuff going on lately
Do you host? That could be part of the problem
my god, this guy tells me im a solo player for not mining gold in EDD
gold is a waste in deep dives.
Should have pretended you didn’t know what gold was
this other guy wants to get it done, and the host is calling us kids for wanting to get it done, instead of clearing
im baffled
( ͡° ͜ʖ ͡°)
theres always one old man miner
kids with great big bushy beards ( ͡° ͜ʖ ͡°)
“Don’t you want your OCs” but muh gold
gold is something you mine if you want to, and can afford the time delay with your level of capability
if the mission is pushing your shit in from the wrong direction, dont' mine
If you're going on 0 downs, killing everything, it's your choice to mine or not.
fortune and glory
Holy hell that second mission in the standard deep dive.
Low oxy+point extract is annoying AF.
I find it fun simply because it is different.
thats a good mission, makes you utilise the supply pod to explore into the deeper ends of the caves
It's annoy. But it isn't hard.
as long as you know how the devs like to organize PE missions
and have enough brain cells to rub togehter to realize you need to put the resupplies further out into the cave instead of clustering them around the minehead
yep I think thats the reasoning for that particular mission, break that habit ( ͡° ͜ʖ ͡°)
pile up some supplies around the driller
Yeah
It's definitely not hard as much as it is annoying to have to run back to the platform repeatedly, or waste nitra on a string of supply pods
however if an easier mode is to be made, the cave could have small air blasting ducts
but where is the fun in that ( ͡° ͜ʖ ͡°)
I think it'd be nice to see like, moveable air tubes or something.
Like, things you can string out from the platform, but they have limited supplies or something.
this is what I want to see: faster refill from resupply pods, greater active refill radius, and having full shield slows your O2 drain
you dont need a lot of supply drops in between others, if you got a decent team you could create a smooth travel from one pod to another
losing shield means losing O2 faster
Most of my friends who play DRG haven't promoted yet so I'm stuck running them solo
Am pondering to try deep dive solo - elite runs with rng players seem to fail at the first mission ( ͡° ͜ʖ ͡°)
gotta lobby shop
if a team calls down 4 supplies on the first mission on elite, its already over ( ͡° ͜ʖ ͡°)
It's like tf2 pubs.
I join a game, and as I spawn in, all I see is a baldness and gibus on my team.
Play with people from here, a lot of the regulars know what they're doing :P
And I look out the gates.
And see 3 pocket medics and enough shiny hats to put a down payment on a house.
I know how this is gonna go.
I think the problem also stems on the perks as well, not a lot use vamp/iron will ( ͡° ͜ʖ ͡°)
or attempt to mine red sugar
How good is Vamp overall?
Excellent if you don't get bold with it.
I run iron will religiously, but the chance of 5HP from a melee kill seems a little underwhelming
It's just there to heal chip damage over time.
Still probably better than the fall damage perk though
Vamp can get you out of falling in most situations
Vampire isn't there to keep you alive.
I use vamp with the pickaxe shockwave
It's there so that if you have a heavily wounded grunt, your shield is full, and you're missing some health, you get free health.
It's for sustain, not for survival.
Good point
you can outlast swarm fights if used well
even exploders, hit them +5 hp bounce away ( ͡° ͜ʖ ͡°)
vampire shouldn't change how you play
I pickaxe grunts at 1 shot range anyways to save ammo
it'll prevent you from going down in Iron will
but now, I get 5 hp too
Yeah. But I aim to avoid getting downed in the first place.
Having Vampire won't change my behavior.
combined vamp with berzerk you do extra damage - if the bugs are weak around you, pretty much one hit them in the mouth for instant kills
eh, if i'm in iron will i'm more likely in a horde so pickaxeing will just end ironwill sooner
in Elite you dont want to get downed
That's the problem wtih a lot of players. They use it as permission to play risky and then die.
mm So far Ive seen a lot of players calling down supplies when they dont need it
esp for HP
hard to check their ammo counts, but yeah feels that way
i wish we could see ammo count
Id rather get downed and revived if I still have enough ammo for primary/secondary but calling down a supply in elite is knocking off a chance to make it to dive 3
I pretty much only use iron will as a "oh shit there's someone down and I'm low on health" kind of perk
even if it's not their actual ammo count
but it's like the transition ammo bar
that'd be ccool
It's pretty much only there as insurance in case I need to revive someone and I get killed during the revive.
@midnight sphinx in iron will, if you have vamp, it'll cancel it since you get HP back incase you didnt know that ( ͡° ͜ʖ ͡°)b
I am aware
you have 4/3(scout) resources that get refilled try to use them equally, but sometimes having a oh shit heal is nice
heals? then we start going away from left for dead style to monster hunter, lol
we already have pre missions Beer
oh right was going to ask, any reason to do more deep dive after getting the cores? you can't find crates in them right? so i rather do rando missions for a chance for skins
I think at the moment it's the only way to get cores
other than the 2 core assignment
one weapon + one cosmetic
though the reward for the final core is a cosmetic
Only get rewards for the first time, each replay doesn't give you anything really
not sure if this is the right place to post it but I got a pretty good overclock for the m1000
got the best, take damage on T3 over focus shot damage
Well I managed to complete the EDD. Given how many mini-nukes I used the Sandblasted Corridors are probably more radioactive than the Radioactive Exclusion Zone
wiped on stage 2 at bet-c :/
sneaky ranged attacks
the nice thing about solo is that you only get a Bet-C in stage one and you can just kite her while Bosco deals damage
the spawns are different for solo versus group, solo only has a Bet-C in the first stage
there's some interesting differences between solo and group for spawns, solo also has fewer spitballers and no spawners in the first stage
it's probably to do with how the ai spends the spawn budget
and how bigger groups have a bigger spawn budget
someone got a gunner solo elite dive video? 😦
curious how the hell anyone survives the fuel cell charging
so for the Elite DIve, I'm playing Gunner and wanted to know if I should do Sticky or Cluster grenades. I used my Cluster (which I usually do) but they didn't help a ton against the dreadnought, but on the other hand they're great for huge swarms.
So, for the duration of the entire dive; which is better?
and I tried Incendiary but those are just.....terrible
Im switching from cluster to sticky, cluster is nice.. but! if it spreads out, its not a lot of damage to anything
Im sure a well thrown nade on the dreadnought's abdomen is probably more effective than the cluster
trial and error!
b o i
I didn't go down once
LIES
one dude went down 3 times, another went down 4
why can't I post images 🤔
¯_(ツ)_/¯
need to try the bunker tactic for the first mission in ED
https://cdn.discordapp.com/attachments/322078639237890049/630506413688356875/another_sniper_oc.jpg oh look everyone i got my 5th sniper overclock.... just what i needed
thanks game.... the one gun i hate using most
least i can only get one more sniper oc before ill stop getting them
yea it's pretty shitty and expected to happen, I legit gained over 10 overclocks and none were for the class I wanted :/
and having to wait to have a small chance for getting it for my class is not fun 😄
Stop complaining. M1000 is my favorite weapon along with boomstick and I got jackshit for both
people can have opinions, we both love the game but I think we have the right to talk about some unlucky bs
Only leaf lovers complain
okay cupcake, whatever you say 🙂
👀
I mean it's what everyone uses for a reason
found it 2 times harder than last weak lol
week*
last week seemed relatively easy for my buddies and me so i was kinda happy to find more challenge this we
https://cdn.discordapp.com/attachments/322078639237890049/630510916252729366/last_moments.jpg my last moments in gunner solo elite and other half is in memes
never thought i make it this far
rip
Don't worry, I keep getting driller overclocks when I don't even play the class.
and i keep getting sniper overclocks when i hate the weapon
i now have 5 sniper overclocks
and there is only 6 in the game
tell me i have like 10 overclocks and i use maby 3 rest is crap ...
well it will be a lot more exciting when you finally get the one you want
yeah but u need to wait 7 DAYS to get 2,3 😄 and 80% that u wont get cool ones
can't always get what you want but at least you'll eventually get it
i know m8 but after spending 1100h in game i was expecting somthing better than this
they don't say it be like it is, but it do
they should do option to Reforge overclocks what u dont want, lets say 3 reds = 1 yellow , 3 y 1 green
isn't machine events play a part in choosing the overclocks you want?
Yes.
just completed my first deep dive. #1 was pretty darn hard. eplod infest+ salvage make for a nasty combo
What happens when you get all of the overclocks and cosmetics in the game? Does it just stop giving you overclocks or does it give out blank ones?
@dark notch there are like a kiloton of cosmetics and overclocks right now, and you most unlock them for the 4 classes separately
With the weekly core limit, you wont reach that point until a few hundred (more like thousand) hours
Fruit, you just get mineral crafting rewards.
Thank you
looking for a team for edd
@versed stone I'm hosting an EDD rn
Ah shit I just got off for the night
no worries
Good luck anyway @fringe silo
detonator spawned in tight tunnel to escaping pod
words can't describe my frustration
need 2 more for elite deep dive, Australia
When does the dive reset?
deep dive elite north America anyone?
twice now I've lost the EDD at the end. First time around we just tried to black box and rollers and thrashers knocked us off a cliff and killed us, next round we try harded adn bunkered but a bulk spawned and killed us through a wall. I just cant win
usually what i do to win EDD's is git gud scrub
Always have a secondary tunnel when bunkering
The driller should be ready to get out the second you hear the bulk
The gunner can also use his shield offensively to push it away
suiciding/exploding mobs are an absolute nuisance in games, especially ones you can't do much about them (yes I know you can prevent them by killing their head, but how often can you do that?)
bait out their explosion if you can help it. run at them and run away when they start to blow
dont do the same with bulks obviously
I just blam 'em before they get close, target #1
i typically run at them to conserve ammo if we arent defending a spot
apply pickaxe to head for +5 health
what, exploders count as "medium"?
Yes.
defly gonna equip vampire then
Sploders are free deliveries of health.
spent an entire hour to complete this deep dive
my mates went down
endless hoards of grunts no joke
:(
also they can bite you through the minehead?
The mine head provides no protection whatsoever
thats depressing
In fact the mine head is dangerous as heck to fight on
there was low oxygen
so fighting away from the minehead was suicide
i could have called in a resupply for oxygen but its radius is very small
Pretty upset about this. We get to the black box on level 3 of the EDD, we finish it, and IMMEDIATELY as the uplink is over a swarm spawns, but not any swarm.. This swarm is the biggest I've seen (if there are even variations of numbers of glyphids per swarm) or they all spawned at once in the final room. What makes it worse is that a bulk detonator spawned right in the middle. And to make things even MORE WORSE more glyphids started to spawn after we cleared not even a fourth of the swarm.
What fucking bullshit
tl;dr level 3 EDD finished uplink to the black box and IMMEDIATELY got a DOUBLE swarm with a bulk detonator in the final room
https://steamcommunity.com/sharedfiles/filedetails/?id=1883145184
That was exactly what happened to me on my mission minus the detonator
I would get a swarm and when the swarm is over grunts just keep on coming
Double swarms should NEVER happen
Having such a hard time with EDD 1
Got to the fuel cells at the end and trawler + explo + praetorean + mactera
im still upset about the grunts biting me through the floor of the minehead
pls fix devs
imagine soloing a deep dive and you are about to finish
Cave leech: No
Bosco stops that
runs out of revives and bosco is just not smart
literally dying to a cave leech and bosco decides to kill the praetorian below me
how sad
Run that fancy cave leech perk
im not a fan of it tbh, i feel like other perks are much better
Better pay attention to those ceilings then
gahh got trawlered off the black box on the last stage of EDD. I feel like if I get hit by a trawler my run just ends because I can't recover from the amount of glyphids that spawned while I was rodeoing around the room
having trouble soloing cuz of all these sand sharks
Play gunner
The current one is pretty hard, some randos and I were able to complete it after 3 hours and 3 attempts
You have to sometimes learn the waves and nitra positions as well as ores
For the current EDD, pretty sure a Bulk spawns on the 2nd or 3rd Swarm before or after the Black Box
Couldn't remember the actual timing but
Something to keep in mind if you are making a bunker
I solo'd the EDD, a bulk showed up in front of me in the tunnel while I was running to the pod
Whilst you're in its range it might be slower
I cheesed it by throwing pheromones at a Praetorian and then grappling past between its slams
But yes, bulks are definitely in the spawn pool for mission 3 of the EDD this week...
Yup, in the second Swarm or the Black Box part after roughly 45 -50 mins
On stage 3 that is
Haven't seen it or heard it spawn earlier
@exotic oxide you soloed as scout? how hard was it, how did you deal with defending the point
ye bulks are in stage 3 edd
one spawned right at the droppod for us at the end
but nobody was near it so we pulled through
Had a bulk spawn when we were idling at the black box and a wave showed up, failed for a dumb reason but i was able to see if it spawned again and it did
I soloed it with scout this week too, i didnt see a bulk for the whole Dive though...
I've tried the EDD a couple of times (group and solo) this week, failed at the black box stage 3 both times :/
Not sure what to do when 15 macteras roll up as soon as the defence starts and nukes you
.. I guess I was lucky, I didn't see a single mactera, trawler or bulk det while soloing the black box part
i just toss a pheramone canister and you are pretty much invulnerable for 10 seconds
with enough resupplies you can survive the black box without having to fight
you just have to focus down the trawlers as they dont seem to care about the pheramones...
pretty sure it lasts less than 10 seconds. gotta balance the magnitude of effect somehow.
This week's EDD was kind of easy or is it me
lots of mactera but gunner shield and scout sniping kind of removes them
We even got a BETC at stage 2 which made it a cakewalk
Did the EDD first try with one random, yeah
Sadly it doesnt count towards the achievement 😦
which?
DDs are great
Remember those missions with too much nitra where you have enough for 3-4 resupplies at the end of it that you have no use for
Okay now make that x3
What's ammo shortage
For real waaay too much nitra
EDDs don't count for it?
oh true mine's stuck at 2/5
didn't do the first edd because my friends were busy 😦
I just winged it with randos
Took quite a few attempts
last stage is hell
and just out the pod of 2nd
say hi to multiple spitters and a nexus and exploder infestation and a breeder
F you
this week's was a breeze in comparison
@sullen rose ahh that's a great idea. I'll try that tonight
this week was rough because i was getting horrible randoms
I keep losing on the defense portion of this week's first EDD stage
Keep getting overwhelmed by exploders
Yup it's hell. Do you have a team or doing solo?
Team

