#deep-dive-discussion
1 messages · Page 108 of 1
oh it's lethal enemies
that's why people keep going down on this first part, myself included
okay beat it on my third try, helps a lot to have a communicative team that doesn't go down in first phase and rushes aquarqs
usually id prefer engi, but went with scout since i already know how to rush and pull aquarqs out of the wall
- my winning comp (and i don't recommend) was **1D **(150)/2E (33, 19)/1S (me 457).
- imo cryobolts/pheromone bolts+grenades is great if you can rely on your team to waveclear. 1 cryo bolt to barrage infectors/spitballers, 3? to breeders and goo bombers. Might be worth it to go taser just for the elim (but i preferred wave cc since i don't find elim an issue usually)
- So many goddamn naedocytes that I had to run back to driller/engi each time.
- team should have CC (stun or slow) for first and third phase of the EDD. it's insufferable without it.
- pls learn to kite in haz 5 without taking damage before attempting edd
#deep-dive-speedrunning message (removed image, replaced with message link to edd win stats)
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
alright gang place your bets will we have a duck and cover this week
the question is how many duck and covers
3* duck and cover
drillers dream ❤️
What are your guys loadout on driller for Duck and cover?
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
i dont know the mission 😄
they should pop up here any moment now
rotations are gonna take a couple more minutes, thanks for the patience y'all
oh ok
Weekly Deep Dives information for 2025 February 20 to 2025 February 27 (Week 283)
Deep Dives will reset <t:1740654000:f>
DEEP DIVE 
Region: Crystalline Caverns | Code Name: Gunner's Fort
Stage 1:
2 Dreadnoughts (Hiveguard & Classic) +
Liquid Morkite Well | No Mutator
Stage 2:
3 Resonance Crystals & Drillevator +
Black Box |
Exploder Infestation
Stage 3:
6 Eggs +
Hiveguard |
Parasites
ELITE DEEP DIVE 
Region: Sandblasted Corridors | Code Name: Absolute Decay
Stage 1:
3 Resonance Crystals & Drillevator +
150 Morkite |
Low Gravity
Stage 2:
3 Mini-M.U.L.E.s & Uplink +
150 Morkite |
Parasites
Stage 3:
2 Dreadnoughts (Classic & Twins) +
2 Resonance Crystals |
Swarmageddon
👏 NO DUCK AND COVER!!! 👏
BY THE BEARD
dammmm
Karl...
Hope we get four Duck and Covers next week to compensate for this travesty.
This week's edd feels somewhat challenging, well
Gonna be a headache carrying my friend
it's a miracle
six duck and covers next week, trust me my dad is ghost ship james
nah we get two duck and covers and then a mactera swarm on the last one
technically it's not 3 duck and covers 
John Ghost Ship if we don't get 12 Duck and Covers next week I'm uninstalling
No...No...
NO
NOOOOOOOOOOOOOOOOO!
i'm starving
cj has died and gone to heaven
Off to play more duck and cover
I need sweet sweet duck and cover
Duck and cover will sustain me
not seeing any duck and cover is kinda weird atp
Today's Elite Deep Dive was generally easy. I recommend collecting plenty of Nitra because there are a lot of enemies. I finished my run with over 1k kills, haha, but I managed to complete it solo without dying, so it wasn’t one of the hardest.
In the second stage, the resupply pod from the drop pod lands on a really bad ledge. I recommend digging until it falls into the crater below. After that, make sure you create a way out of the crater before starting the resupply pod defense.
If anyone wants to check out my run, I posted it on the #drg-videos channel! 🚀🔨
Agreed! Team of 3, finished with around 400 nitra to spare. racked up around 1k kills too
wtf no DnC
its over
Ladies and gentledwarves... we are finally free from Ducks and Covers.
I hope it won't last for too long
D&c is such a fun mutator!
We had definitely NOT enough!
We got only 30+ duck and covers!
We need at least 100+ duck and covers until this year ends!
stockholm syndrome at its finest
inconceivable
Should I swap off the M1K for the EDD as scout?
Im not sure if I'll have enough swarm clear with just secondaries to get through parasites and swarmmageddon
I have the hipster and Marked For Death overclocks (was considering Marked For Death for the Dreadnoughts)
drak or gk2 will provide more safety against the swarm and parasites, yeah
sad day
If I do take it I was considering zhukov as the secondary
But maybe the shotguns blast wave would be good?
If I optimize for ammo
if only chembolts worked on swarmers
I think ill just run drak
zhuks are really only aoe with cryo minelets
theres a trick you can do where you light a praet on fire with boomstick/whatever and it radiates enough heat to burn swarmers while you dance on top/around it
but obviously requires a praet or some similar bug to be available
fire bolt/cryo bolt are also good against swarmers if you have them
I find at least in multiplayer the amount of tiny enemies in swarmageddon or parasites is too much to rely on just a pinpoint primary but maybe you have better aim than me
oh god parasites
specialist pheromone bolts are pretty cool, maybe unnecessary
and probs not too helpful this deep dive
imo, parasites are a non-threat
you have to take them out eventually, but even a pickaxe will do
if you have gas recycling zhuks, that's also an option for swarmageddon
you won't want to solo big groups of swarmers with em, but you can definitely pick off 10-15 swarmers with ease if you take the accuracy mod with that, and blowthrough too for spamming through grunt swarms when needed
but yeah, hipster m1k is great too if you have the slightest crowd control to pair with it
I decided to pussy out and use hipster m1k and the pherobolts
hahaha it works!
LOl
Can someone tell me what time exactly DDs reset
have they already or is it in a few hours?
oh ok so it already happened
thank you
EDD Week 283 Thoughts:
- Went Engi this time, in a 1/1/1/1 comp, with classic EM Refire double damage mods and stun RC from the buildonomicon. Just versatile to deal with everything and "carry" if I needed to be and allow HVT-targetting/boss DPS.
- Little painful Driller didn't bring slow 5s+ sticky flames on CRISPR, but gunner had NTP and me RC which just dealt with parasites and small bugs with CC on top.
- The driller being active really helped to just rush crystal scans (would probs recommend using driller for this EDD unless you're certain your team DPS will suffer)
- Def worth triggering swarm nests before waves come in
- People still are scanning minimules (why)
- Had 400 nitra in stock just before calling back the mules in stage 2 then about 200 after elimination in stage 3 was done (disclaimer: NTP probs allowed us to be ammo-efficient)
- Final thoughts: mission felt like an eternity, was pretty stressful but wasn't hard. Just a lot of walking and hoping people do their part.
it is also posted in pins
personal edd stats: #deep-dive-speedrunning message
I always scan at least one minimule if the cave is big. It highlights all the legs and the legs spawn around a mule so for very minimal investment you get to just beeline to each mule, even just through the wall if the mood strikes you
It's like if you could scan a morkite well and it just painted all the wells in the mission on your terrain scanner
oh that's a pretty good idea
What’s wrong with scanning mini-mules to see the leg locations? It takes 5 seconds and you get the wave trigger whether you scan or not, its proximity based
i know that fire bolt crossbow is... shockingly decent at aoe
What AndroidAndy is saying here has been confirmed btw
the details can be found here: #wiki-related-chatroom message
(not sure the wiki has been updated with those details yet)
minimule mini-waves spawn when you get within 2 meters of a mini mule, and another spawns around 45 seconds after the first
only the third stage of the EDD was any trouble, swarmageddon swarms still spawn while the dread is alive and there are a lot of annoying stationaries
There's nothing wrong with it, but ideally you'd want to find the legs without scanning the mini mule, throw all 3 legs right next to it, and then insert the 3 legs and repair in a single go. This is to minimize your exposure time to the new enemy wave. (Once the mule is repaired you can run away and better handle the wave elsewhere)
ah i was thinking it the wrong way
ty for the correction, didn't realize it was proximity and time-based instead
so ideally I go about the same application, just scan if you're having trouble finding legs
this week's edd has a lot of enemies and i love it
the best part: no duck and cover
on the third stage on the edd theres even betc, multiple scalebrambles, barrage infectors and the dreadnoughts ofc
some freaky caves
Random food for thought: why aren't you allowed to keep jet boots between DD stages (both in-lore and game mechanics-wise)? 
that last stage in the EDD is brutal
I'm sure BETC would fit in the drop pod with the dwarves
DUDE
I just finished it
actually insane
stage 3 is annoying, people keep triggering dreads and/or betc while someone is out of position
How's the regular Dive?
Cyro cannon or flamethrower for this elite?
Pretty easy imo, had 0 struggle with it
No duck and cover this regular deep dive at least
That third EDD stage
Phew
What a gauntlet
Room after room of Barrage Infectors, Scalebrambles and Breeders
Easy, but can take a little while.
what missions are on the elite deep dive??
📌
I've never done a deep dive
IS it that different from a common mission or
Is this the correct place to ask for someone to deep dive with or
you'd want the LFG (Looking For Group) chat of whatever platform you're on
Deep Dives are a sequence of 3 missions. There are no crafting resources or map events. Your ammo, Nitra/Gold, and health carry over between missions, and the missions scale up in difficulty as you progress.
Regular Deep Dives start at the equivalent of Hazard 3 difficulty, and the following 2 missions are Hazard 3.5
Elite Deep Dives start at 4.5, then 5, then 5.5
The map layouts are predetermined in Deep Dives as well, so you can prep better if you fail a run.
Each stage also rewards you overclocks, Stage 1 gives a blank core (which can be cashed in from machine events from normal maps), Stage 2 gives a weapon overclock, and stage 3 gives cosmetics
Machine events are basically those side objectives you may stumble upon (Kursite, OMEN, Sprinkler) which upon completion uses up a blank core to provide 3 options; 2 weapon overclocks and a cosmetic Overclock
As a newcomer I recommend always choosing weapon overclocks even for classes you wouldn't be interested in
we did the normal dive with 4 gunners, on account of it being named Gunner's Fort
pretty good, save for having to do some spiderman shit to get the last couple of eggs in stage 3
current EDD gives you some ridiculously inflated kill numbers bc of parasites and swarmageddon damn
almost hit 1.5k on my run
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
Ok I'm never doing deep dives again
I've had multiple people abandon ship twice. Can't rely on anyone smh
Like, I opened a lobby, 4 people came, and 2 people left right after popping a dreadnought cocoon
Asshole behavior
I'm genuinely upset because I wanted to do a deep dive but none of the lobbies were open to guests so I set up my own
Solo is more consistent than pubs.

Unfortunately leaving during a deep dive happens from time to time
Though I wouldn't cross it off immediately, gotta get those overclocks after all
But hey, if you want to do a deep dive, you can ask me 
I can assure you I won't leave midgame (unless that is my internet suddenly bricks but that's not gonna happen, trust)
Occasionally 1 person would leave my pub dds/edds but I've never finished one with less than 3 people
What do you guys suggest bringing to this edd for scout? Adclear or single target damage? Read some nightmare stories about swarmagheddon this edd
Just finished the edd
Quite easy
Third stage can be troublesome
Bulks
Betc
Swarmageddon
Lots of enemies
If you have a team to manage swarmers then you'll be fine
Otherwise I think electric bolts on boltshark could help
It'll help on the drillevator stage and the uplink stage too
Also maybe fire bolts
If you MUST solo on scout, you'll need all the swarmer clear you can get
Solo scout is a bad idea on this edd
Obviously
Point defence on two stages and swarmageddon on third
Next deep dive will have 3 duck and cover stages in a row
5 duck and covers pls 🥺
🙏
I'm hungry
I need to satisfy my duck and cover hugner
If next deep dive rotation won't contain any duck and covers i'm gonna
I dunno.
duck and cover isn't much of a problem, people just don't want to bunker up. they prefer being shot at from 7 different angles apparently
crazy? i was crazy once...
but not THAT crazy
just did the edd with a legendary gunner that had been on his 5th or 6th attempt
tough edd
i did it first try, but to be fair i was playing driller and the driller has some of the greatest impact on horde management
My first deep dive was a brutal one, right on the last part a massive detonator triggered a dreadnought fight, we were 18 nitra short for a resupply.... A teammate rolled the dice on getting one last alien egg and we got snake eyes with a massive swarm...
But we managed to pull through somehow... KARL WAS WATCHING OVER US
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
oohrah gimme deep dive
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
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Not sure where to post this, but: I just hosted a game and FIVE other players joined. I was very confused because I don't use any mods. One of the Drillers said it was his mod that made the lobby bigger.
I kinda freaked out because how is it possible that another player can alter the lobby I host with non-clientside mods?
First time this happened to me. Has that always been a thing?
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
Will we be ducking and covering
i hope so
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
Weekly Deep Dives information for 2025 February 27 to 2025 March 06 (Week 284)
Deep Dives will reset <t:1741258800:f>
DEEP DIVE 
Region: Fungus Bogs | Code Name: Fractured Head
Stage 1:
On-Site Refining +
Black Box |
Shield Disruption
Stage 2:
6 Eggs +
Twins |
Parasites
Stage 3:
On-Site Refining +
Classic | No Mutator
ELITE DEEP DIVE 
Region: Sandblasted Corridors | Code Name: Gangrenous Memorial
Stage 1:
7 Aquarqs +
2 Resonance Crystals |
Swarmageddon
Stage 2:
Industrial Sabotage +
2 Eggs |
Lethal Enemies
Stage 3:
7 Aquarqs +
150 Morkite |
Parasites
👏 NO DUCK AND COVER!!! 👏
Lmao
double on-site and double PE? interesting setup
Cj will be heartbroken
i gotta admit the double sandwich setup funny as hell
I'm uninstalling DRG
double PE with ton of extra enemies too 👌
😔
Fun setup
I love PE, sign me tf up
Dives starts and ends with the same mission type
@drifting tinsel normal dive stage 2 just says 'anomaly'?
interesting setup ngl
Seems like Parasites is the new D&C. 2 last time and 2 here
where is my duck and cover
I need my fix
Stockholm syndrome
devs saw us complaining about its frequency and secretly patched it out of deep dives altogether /j
How am I supposed to live without duck and cover?
Lethal enemies + shredders does not sound like a good time
Where the hell is my duck and cover?
on paternity leave
oh hell yeah, finally another sabotage EDD
We didn't bring a mule! Well,that was stupid!
Molly is on the space rig! Maybe R&D finally fixing that glitch in her nogging?
MOLLY! Oh right,we didn't bring her for this one.
On site refineries were one of all time ngl
Droppod landed on the black box... lol
Best Deep Diver for drillers ever
stage 3 PE after the time it takes to do an Indie will be interesting
Point Extraction doesn't scale with the total time of the dive, only with the time on that particular stage
interesting, was that always the case or has that been changed at some point?
I am pretty sure that was always the case
if pe scaled with dive time it would be quite interesting
lethal enemies Industrial Sabo oh lord
how the heck do people do high hazard caretaker fights constintally
it took me 3 tries to get past stage 2
what parts of the caretaker fight do you find challenging? what ends up killing you? there's usually counters to most things
single most important bit of advice I can think of is to kill the patrol bots ASAP when they spawn, and pinging them can help you and the team keep track of them and take them down
tbf Lethal Enemies is like, THE worst possible mutator on Sabo
and the layout is pretty rough for the satchel strat too; the ceiling is way too high for a tunnel and there's like only one good spot to make a platform bridge up to the Caretaker's head
i think im adding a minimum level to my edds for the first time lol
point extraction with randoms has to be one of the most painful experiences ive had
but double PE? oh god
id rather do triple industrial sabotage with randies given the option
I am dying to everything lol, every part of the fight is the hardest. I really suck at the game
if you have increased damage on your power attacks, use them to one-shot the tentacles
if everyone has it, you can wipe out all tentacles every phase and never have to worry about em
but it's very rare for everyone to be that coordinated
or without increased damage, tap it once with your pickaxe and then power attack it to take it out
If you are struggling to stay alive, I would find a spot pretty far back from the caretaker but with enough space to move around and dodge the shields, and just stay in that area and focus on the corners and arms and bots from a distance. The whole fight is a definite exercise in multitasking.
What class were you playing when you beat stage 2?
engineer
solo EDD sounds annoying as heck
It can be tedious but you control all of the actions. Something group projects are more annoying
Group Random EDD Week 284 Thoughts (2025 February 27 to 2025 March 06)
- Won in first attempt 38:04 with level 100+ (required) randoms 1/1/1/1
- Hosted; was debating on not having level reqs, but didn't want to reset; Point Extraction (PE), especially, in multiplayer is difficult if someone is going down a lot (it's actively bad for the team) or not actively doing objective. In PE, enemies scale with time in the stage.
Builds:
-
460G (Me) Burning Hell+Volatile Bullets)
-
156S Hipster+Special Powder
-
543E Pump Action_RJ250
-
471D Crystal Nucleation+LCS Colette
-
Unironically more than glad to see both Engi and Scout run mobility OCs. We pretty much blitzed through Point Extraction stages with "groups of 2" mostly. It's generally important you're not 4-stacking the same part of the biome or crystal scan unless there's a wave, it's unnecessary.
-
Me, gunner, running heat was fine when driller went freeze was fine. I mainly wanted having solo utility, for sabotage turrets and damage (in a sense both me and driller can clear waves independent of each other). It's just a versatile build. I "tried" to not temp shock on bigger targets with some success (freeze grants x3 damage mult > 200 dmg on temp shock).
-
Scout started second hacking station simultaneous to the first to our surprise; we succeeded. Grabber and us not splitting properly to adjust was dangerous.
-
For caretaker, it was "alright". Driller did usual C4 strat. But Karl forsaken, please play behind the "hill" towards spawn. Playing in the open in front of a caretaker does not go well. I should've used my shields to do eye damage tbh as my main role.
Nothing really particular to mention besides nitra feeling lower than usual (end of stage ~160/80/150). Feels really nice I didn't have to carry at all besides mic callouts on concurrent hacking pod hacks.
Tips
- +1 damage C4's
- Bring crowd control
- Comms will help
- Soft rule to do PE obectives within 10 minutes
- Scout should focus on resource collecting
wow deep dives this week are stinky poopy
What's going on with the EDD today ?
Finish it quick or you're gonna have a bad time
Though it's actually not that bad unless cave gen screws you
EDD this week is horrible, PE map has next to no nitra and it's mostly on the ceiling 
regular dd is also cancer
2 pumpjack missions in the most vertical point extraction ass caves
I did regular DD with sludge (volital impact) driller and didn't have issues, it was just long. The second mission has 2 cave leeches right beside each other and they both made bosco revive me
Driller helps a lot with pumps
we played the regular dive with 3 engies, it was mad fun
Did both dives a while earlier. EDD was a breeze; everyone except me (scout) brought sabotage builds. Honestly the DD was more annoying for me (solo, gunner) with the tricky mork well placements.
Best EDD i just had for a long time, simply amazing !
Just did solo EDD, failed in the first part about 4 times; second part once. I tihnk I got pretty lucky; almost zero acid spitters the whole run, no Bulks wasting my ammo. If you manage ammo well in the first two parts, it's pretty manageable. Third part has more than enough easy nitra for as many resupps as you need; if you don't take too long. For a solo attempt, anyway - bigger team with more spawn prolly drains ammo much faster.
42
what is stage 3 of EDD?
there's a pinned message that always has this week's dive details...it's updated in place so the post date looks old but it's not
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
despite having two aquarq missions, this edd took me over an hour to beat due to 2 greenbeards joining
you know things aren't going to be easy when the engi brings warthog fat boy to an edd with swarmageddon and parasites point extractions
I love helping greenbeards with the dds
Still can't beat an edd though
This dd was insane
It wasn't hard but holy hell those refinery caves 💀
it was so fun (as a hoverclock special powder scout)
flamethrower plus c4 on top of the caretaker
i have a vid for it but i don't think i can send yt links here
The host quit as stage 3 of my DD started and I was like, I'm good with the OC, not doing those caves again by choice.
The caves on the 3rd stage are even worse than the 1st stage lmao.
Put up a few pipes they said, it'll be easy they said...raaargh!
I like to play lead storm lead storm gunner and stand far enough away so the tentacles can't stab me, and shoot the vents with the armskore. Them when the eye opens, I go in, place a shield on the edge of the platform, and hammer away at the eye until it moves, rinse and repeat. If I'm going driller, scorching tide and ecp, I get on top and c4 the vents, come down and use the tide and axes on the eye. If I'm scout, I kinda just shoot whatever I see first and engi, I use the breach cutter to destroy the vents and my pump action shot gun for the eye
Refining is my favorite mission type
i had quite the experience today (regular dive)
One driller, lvl 70, and a gunner, 50.
Driller gets downed after a while, ragequits.
Gunner starts whining on how it's impossible and it's just him and me.
Downed, ragequits.
Is there anything more of a certified leaf lover behaviour?
I still completed the mission (as scout, 2 onsite refining, pain...).
the snek goes into the mines
alone......
my first elite deep dive victory, solo engineer
There is. I had a deep dive once where the gunner was full on trying to kill us. Kicked him within the first 10 minutes
edd stage 1
LF nitra 💀
I'm never playing an edd with sabo ever again
that shit was miserable
don’t worry next time we will have sabotage with duck and cover surely
Just make a roof. 💀
HELL YEAAAAAAAAAAAAH!
I want to have duck and covers in deep dives once again
I'm starving for 2 weeks
Please we need more duck and cover
anyone wanna join me in a deep dive?
The Snek survived.
@flint orchid check way up above the refinery platform, it's basically across from the Dread egg
the other two are more or less ground level so I assume it's the high-up one you're missing
What???
There's a dread egg??
I'm talking about regular DD btw
i know, but i assumed you were talking about the last stage
ah
Cannot find the last pump Jack
#modded-gallery message
@flint orchid assuming it's this well, tucked in a cave. Look around roughly the middle ground between the Black Box and the refinery
added a second pic pointing my laser into said cave
The hidden well in the first stage is actually kinda close
Go to the refinery and open the scanner, look for a cave nearby they goes under
finished the elite deep dive on the 4th or so try with a team of real g's, (even the one who went down 13 times, you're a member of the team) and god that second mission was mean
my first elite done !
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
life saver mate i was searching forever
why is that one morkite well in the third stage of the deep dive all the way up there
least we had a driller
Drillers are almost always a must for OSR as they can cut distance sharply
Idk, i had an absolute blast getting to it with engi plats
i agree
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
Didn't they patch the D&C chances or did I imagine that?
Doing morkite refining missions by drilling is practically cheating.
I always bring driller to refining missions unless there already is one heh. Too important!
Same
If next deep dive rotation doesn't contain AT LEAST ONE duck and cover then i'm gonna die due to lacking duck and cover in blood
DUCK AND COVER! SWEET SWEET DUCK AND COVER! I SUMMON YOU!
putting morkite well on an isolated ceiling cavity 60m immediately above the refinery is practically cheating
anyway, half the fun of defense missions is terraforming
you get mactera swarm instead
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _

may karl bless us
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
Aight
i have some bad news for cj
Weekly Deep Dives information for 2025 March 06 to 2025 March 13 (Week 285)
Deep Dives will reset <t:1741863600:f>
DEEP DIVE 
Region: Salt Pits | Code Name: Gangrenous Axe
Stage 1:
7 Aquarqs +
150 Morkite |
Low Oxygen
Stage 2:
3 Mini-M.U.L.E.s & Uplink +
Liquid Morkite Well |
No Mutator
Stage 3:
225 Morkite +
2 Eggs |
Regenerative Bugs
ELITE DEEP DIVE 
Region: Dense Biozone | Code Name: Carnal Perfection
Stage 1:
200 Morkite +
2 Eggs |
Low Oxygen
Stage 2:
5 Resonance Crystals & Drillevator +
Liquid Morkite Well |
No Mutator
Stage 3:
10 Aquarqs +
Twins |
Haunted Cave
Daylight savings is happening in my region this week, but DK won't start daylights savings for another three weeks. I promise to check if the timestamp is off my an hour after it hits :P
Looks like they finally patched duck and cover spawn chance
Well
But look
Haunted cave!
Finally!
20 weeks without haunted cave
Impressive
I didn't miss it
Well edd looks straight up disgusting. Low oxygen,long deep scan,long aquarqs,haunted cave
damn they really don't want us to breathe down there
Can we go back? Please.
Ah, no deep dives for me this week
I refuse to play haunted cave missions out of principle
I have not seen a ghost bulk for over a year now
I'm in shambles.
But still, that edd looks like it's gonna be hell
welp, for last edd stage my only hope for horizontal cave generation, not vertical how it was the last time (sandblasted corridors, stage 3, aquarqs, dreadnought, haunted cave)
Oh this looks mad fun
After 20 weeks…
Haunted cave…
At least the low oxygen mission is a mining mission
Those are the easiest for low oxygen due to how cave gen works in those missions
Smaller caves means less distance to mule
Stop whining you making me ears hurt!
Ahhh... Low O2 Point Extraction, how I loathe thee
Typo in "Low Oxygen". @drifting tinsel
They forgot the caps!
Yes.
Are you masochistic
But there is no mule...
Low oxygen Deep Scan is its own layer of hell
Yes i am
Actually no. That was joke about duck and cover that was appearing TOO OFTEN in deep dives
And when it stopped appearing/was barely appearing i started this joke
Looks like now chance of d&c appearing is equal to any other warning
2 Low O2
Haunted Cave
D&C complainers: enjoy something much worse now.
haunted cave on aquarqs is like whatever
I don’t get it
Haunted cave isn’t that bad
Well it depends on the mission
D&C wasn't bad.
I don't feel like haunted cave is much of a threat in general, but it's at its worst when combined with a dread fight
then you add in point extraction's grunt spawns that still happen while you're facing the dread
man, industrial sabotage in an elite deep dive is brutal
from yesterday's game
stage 2, 40+ minutes later, ded with a full team
nonstop swarms
D&C wasn't bad, it just got tiring.
Still better than low O2~
That Stage 3 EDD gonna piss off a lotta people. 
I don't look at what the new normal deep dives are because i like surprises
but elite i'll always have a peek
I still remember edd stage 2 or 3 with haunted cave
Dreadnought hunt
That edd was spicy as heck!
I am glad the ghost is on stage 3 EDD cause I don't care if I don't get the cosmetic infuser lol. It will be painful but at least I won't feel like I lose much if we wipe :P
The stage 2 EDD drillevator with no mutators + 1 morkite pump.... htat's basically just a normal haz5 drill mission lol. Maybe more convienient cause you don't have to search for fossils
they were talking about the elete deep dive
Correct
i read that as plankton shouting CORRECT!!!
I have all ocs (except cosmetic) so i have to suffer through all 3 stages 
Ten out of ten! Best hat hunting simulator ever!
Just did my first ever Deep Dive solo!
I'm a little upset I didn't get it done in under 45 minutes for the achievement, but I blame that on the two bulk detonators I got on the second mission. Either way, I'm going to go get hammered on Glyphid Slammers to celebrate! Rock and Stone brothers!!
Here are the results:
Gotta post in gallery I guess?
I think so, I can't seem to send it here for some reason
Solo deep dive was so insanely hard because a dumb bulk detonator spawned while I was doing the fueling step on the second mission
The exact same thing happened to me except I got two. Might just be an inevitable part of the dive
Rock and Stone !!
I also got two bulk dets during the second stage of the basic DD, thankfully though they were during MULE scavenging and right at the end of the Uplink
<@&296918282403840000>
That's lucky, I only got the surprise bulk at the Uplink as Solo Scout, cost me the run.
Honestly, Bulk Detonators being an enemy in this game should alone have been the reason to have Salvage Operation's uplink and refuelling sequences not fail you the mission if you can't stay inside them (aka, like the second primary Blackbox)
Warning: this week's EDD is low on nitra. My team called 1 pod on stage 1, another one on 2, and about 3 on stage 3.
time to get my NTP build out
Me and my team did fine on Nitra personally. It's there, just gotta look for it
Nitra was a little tight, but I wouldn't say we were low on it
Are some times of day better for opening a DDE
I ask because when I tried getting people on today, I didn't get much
They are usually busiest the day of the mid-week refresh, peak times depend on your time zone/region. You can also have a go at hosting one in #lfg-steam
I lost the final stage of the EDD solo as gunner. Got sniped by the lacerator line attack after a dash, since it was firing through a barrier. Didn't see it, lost my last down just short of completing it on my first try.
I wanted the insanity of the first clear attempt, but I'll be going back through it tomorrow to just beat it faster.
My main question is, solo: do aquarqs or twins first?
which of those is harder under the later point extraction swarms?
im actually torn. i feel like dreads should probably go earlier so i can use downtime to concentrate on them, but aquarq digging gets slower later
definitely do the dreads ASAP, you cannot afford to have your attention split between them and mook hordes
Agreed
I am in one rn
“Currently down”
We collected the aquarqs first
We’re swarmed up barely came see the difference between the twins and glyphids
EDD wasn't too hard, even when a bulk showed up on stage 3 just before the pod arrived
terrain on EDD stage 3 is just awful for exfil, but overall it wasn’t terrible this week
have a scout ready to clutch the pod if necessary, this week is a bit more vulnerable than normal to last minute team wipes, especially with late game bulks during the pod wait
either that or stay close to driller, i wouldn’t trust platforms or a zipline to get you away from the minehead and over that crater
Repellant gaming goes hard to hold the EDD stage 3 minehead. I was engi.
Thanks for the advice ya'll, I took my Solo Gunner in using some of the first OCs ive unlocked, and i cleared the EDD on the second try
It really did boil down to just clearing the dreads when it was low intensity. Bosco helped all the insane aquarq positions.
this is my second EDD ever, and I dunno why i do it solo. im pretty sure im ready for team runs. i just have a middling in-game level and people were acting wary before.
i also got to experience this heart-pounding comedy moment, courtesy of a stingtail during the final extraction
ah nvm no video in this server. i got pulled onto a high bough instead of to my doom, just as i shouted "No!"
Congrats on the clear! You can post videos in #drg-gallery btw (or #modded-gallery if running mods)
thanks a lot andy. i posted it there for a comedy / horror moment from a stingtail. i even shouted a loud "no!" when i thought it'd yanked me back to my doom :3
rock n stone tho, what a great run
this weeks twin fight with the ghost bulk is actual hell
-# I also just suck at the game
wow this week's EDD was not as bad as I thought with 2 greenbeards despite the low O2 and whatever was on stage 3
although I think having my team unknowingly somehow brought a full pyro team helped in some way
I love a 30 min deep dive
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We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
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hi did anyone else have a bugged out ghost on stage 3 EDD
it was slow, and then it got stuck a few times. like didn't move. though this was actually annoying in our particular playthrough due to .... circumstances.
Carnal Perfection huh, Slaanesh got to Hoxxes again then?
Yo can someone help me with the dd
This EDD was so bs annoying between the terrain and nitra idk how I managed to finish it but I pulled through in the end.
10/10 loved it, would dive again
https://drive.google.com/file/d/18-Aeh7bypU5S-LqDpFjL-KEZFQjngdwW/view?usp=drive_link our group's playthrough (been doing it for years) --- just in case it helps. don't judge harshly lol
ghost bugged out, but scout err'd a little and died near it. so not sure if the buggy'ness was good or bad. whatever
i've been trying to get better at TCF
The minehead height makes it a bit tricky but you can use the height difference between the cliff and minehead to kite and slow the ghost down
if driller was running sludge, there is a bug atm where the slow effect in t5 won't wear off
so it will continually stack
ohhhhhhhhhhhhhhhhhhhhhhhhhhh
nice ghost you got there. however,
🧪 Protein Disruption Mix 😱 🗯️ 🦥 +Stronger Slowdown Effect 🔥 🔥 ⏬ 👈 "Disrupting the protein molecules in the goo mix has made it more rigid and harder for creatures to move through." 😈 😈 🚷 🤣 Icon Upgrade MovementSpeed.png 👢 💨 🗣️ 🗣️ 🗣️
:0
Is this a Mission Control tupper??
Yes. I'm not sure if that's the Tupperbox bot, however.
Goo prison for ghost
Oh that's why it was so slow when I gooped it..
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EDD was disgusting.
Low oxygen on 1st stage blocking your movement is pain in the ass
Long ass deep scan
And 10 aquarqs + unknown horror is peak.
It wasn't hard,1st try
It's just annoying
Nah, i love when molly run to the droppod at the end. If somebody dies and you want to help him, you cant save yourself because of oxygen
True
You can try calling resupply BUT it's deep dives and nitra carries over stages
So it's option but very expensive
Actually one time we came with driller who drilled to droppod, but we forgot about oxygen by whole team and supply saved us
Fuck this week's EDD
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Sludge on Stage 3 is amazing. Tough map though
I know dude
It took me like 5 tries and I kept getting violated
Glad it’s over
Just on the ghost or all bugs???
Managed to get 0 downs on the edd (on my dwarf but other dwarfs got downed) as goo driller, impressive but it still took 48 minutes and other players still died alot
Uh oh, I forgot to do my weekly dive... I've still got time 😅
anyone for a quick DD? not gonna bother with the EDD
Made it with myself as driller, a scout and engi that were both like level 30, and a gunner who left as soon as he saw "Low Oxygen" 
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all bugs, but only tanks can survive enough DOT for it to matter
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New
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Weekly Deep Dives information for 2025 March 13 to 2025 March 20 (Week 286)
Deep Dives will reset <t:1742468400:f>
DEEP DIVE 
Region: Sandblasted Corridors | Code Name: Covetous Impact
Stage 1:
2 Dreadnoughts (Hiveguard & Twins) +
2 Resonance Crystals |
Swarmageddon
Stage 2:
3 Mini-M.U.L.Es & Uplink +
2 Resonance Crystals |
No Mutator
Stage 3:
4 Eggs +
Black Box |
Exploder Infestation
ELITE DEEP DIVE 
Region: Dense Biozone | Code Name: First Slope
Stage 1:
Industrial Sabotage +
Liquid Morkite Well |
Swarmageddon
Stage 2:
4 Eggs +
Black Box |
Cave Leech Cluster
Stage 3:
7 Aquarqs +
Twins |
No Mutator
sorry cj
Where the hell is my duck and cover?
Swarmageddon week, not too bad
I am nowhere skilled enough to take on an EDD, but the DD seems pretty fun in my opinion.
I can't believe it
No duck and covers
AGAIN
That's impossible!
Well that looks alright
Industrial sabo isn't that hard imo
4 eggs is incredible fast
7 aquarqs isn't 10 aquarqs + no warning so i won't complain
rollercoaster around caretaker 
...don't give me stupid ideas
swarmageddons on Elim and Sabo missions, oof
EDD final mission being a runback of Aquarqs + Twins is hilarious tho
So it's exactly like last EDD last phase
Except this time way more survivable because no ghostdet
Stage 2 CLC
Spicy
Hmmm
Looks like it's gonna be neat to take 22331 or 23231 scorching tide for this
Or ice storm
Or go engie with diffractor
fewer aquarqs too! They just decided it was too hard last time hahah
I would like to see the stats on the failure rate of each section
can confirm Shart Engie works well this week, Caretaker and Twins are prime Overdrive Booster stonks
roughest stage on the EDD was the first one if only because we didn't have a Driller for the swarmers or Caretaker C4s 
ECR+VIR worked like a charm two weeks ago for swarmers and parasites
Also did quite a lot of hurt to caretaker
Though I'd be more doubtful in their potential vs Twins, back then there was no dread to fight of any sort
Breach has a bit limited granularity vs swarmers and range vs arbalest or caretaker
Hits lacerator hard and barges through repulsion fields though, so still ample pick
if you opt for conductive thermals team then you can get close to one shotting the twins on spawn
if you 4 man though then gunner with minigun is already good enough for arb and you can take it easier
How long do peeps in EU need to wait for deep dive group
If you shoot the cocoon fast enough, the minehead will fall on the twins instantly killing them. It’s in a tough spot but I tested it and it can be done 👍
That would’ve been useful to know the first few times
someone has to be crazy enough to bumrush and pop the dread egg on touchdown
to find that one out
magma difractor on the EDD this week was lovely, evaporated the swarmer clusters and let the team focus on important things like the caretaker
also for the first time i didn't go down on the EDD or the DD (although there's an asterisk there as the EDD was shielded by red rock blaster)
very smooth EDD this week
didn't manage to hit the egg early though, it's really jammed up in the ceiling
Also did regular DD for once, extremely chill vibe. Pop both dreads, get all the eggs and the blackbox, it's all good bro
did you route the dreads some specific way or just stood in a way where the minehead just drops between you and the coccoon
I went up to the top where the coccoon is, popped it, then stood at the edge of where the mine head comes down and makes a hole. I waited until the dreads showed up then dodged the mine head at the last second
i ended up doing like 50 resets and the only consistent way i got was baiting the dreads from the left of the stalk infront of the egg and then routing them straight in
biggest trouble is getting the arbalest to tank minehead for me
I can send you a video of what I'm doing - I've only tried it a couple times but got it each time
Is this weeks EDD better than the last one?
yes
no low oxygen, no lethal enemies sabo in a terrible room, no modifier on stage 3
Is the spot to stand precise? I've been able to only get the lacerator killed by the minehead
absolutely
Thank fuck
i think its just rng
at least my brain doesnt comprehend how you hit it 100%
could be rng, and there's probably a way to mitigate it 
Try tempting the Arbalest with a handful of Barley Bulbs. They are generally shy but may approach if intrigued
Ah, that might be the strat. Got a bunch of those. I've been trying to lure it with my laser pointer like those cat videos. Thanks, I'll try that out 
barley bulb sub 15 duo possible
nah, too broken
anyone EU wanna do regular DD?
i wouldn't recommend sludge for it, no
Already finished it with sludge
nice
Yo why does the EDD look easier than the DD?
What a great week without any Duck & Cover
Cheers to the four Engi team I just did the EDD with. No clue if you're on here, but that was the most fun I've for a while
it was just me or this edd is very low on nitra?
i feel like it was pretty normal for nitra, starting stage is sabo after all
and plenty more near the initial drop on stage 3
For me it was plenty. Got like...350 nitra on just the first stage, then about another 200 on stage 2 which was more than enough 
Me and my team did a poor job finding nitra at stage 1 then
finished the EDD
last stage had a lot tho
^
Had the same experience, didn’t find a whole lot on stage 1. We still made it through but didn’t have tons of extra
so i am looking for some people to do a deep dive with my server code (if i set it up right) is DRG all i want is some overclocks
hi guys i just bought the game with my friend a couple of days ago and we got this cube with random letters, and just wanted to ask what is it?
Far as I know, its only uses is being mysterious and giving exp for minerals mined
#drg-gallery pinned messages
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ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
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Can my friend who didnt promote any dwarf play deep dives with me if I promote a dwarf?
no
ok thanks
Everyone in the deep dive must be playing a class that is promoted
Does conductive thermal amplify the splash dmg
Since i read somewhere that its fire dmg
Hot damn the stage 2 EDD hoarder is a slippery little bastard
if you play it cautious you'll wake it up since its based on proximity and not on LoS
if you play it aggressive you gotta go to where all the map control is, where it turtles
If the weapon has the Plasma Splash upgrade enabled, it will apply these effects individually with both the direct damage and area damage, meaning it can apply it to multiple targets at a time and apply it twice per shot on targets hit by the projectiles directly.
OverviewDwarves
Scout
Equipment
DRAK
The DRAK-25 Plasma Carbine (often shortened to Drak) is an unlockable primary weapon for the Scout. It is a somewhat retro futuristic carbine with the stock being incorporated into the handle and attached to the magazine. The barrel and muzzle both feature distinctly...
while that's true, that wasn't exactly their question
but yes, plasma splash deals 5 damage, which is 50-50 disintegrate and fire damage
so half of it's damage will be amplified
Why is it always dense bio one
They had to ,ake up for their being no duck and cover. So now there's dense biozone again
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ATTENTION MINERS!
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Deep Dives
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New
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New
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Weekly Deep Dives information for 2025 March 20 to 2025 March 27 (Week 287)
Deep Dives will reset <t:1743073200:f>
DEEP DIVE 
Region: Magma Core | Code Name: Crimson Citadel
Stage 1:
2 Mini-M.U.L.E.s & Uplink +
Liquid Morkite Well |
Blood Sugar
Mactera Plague
Stage 2:
4 Eggs +
Black Box |
Cave Leech Cluster
Stage 3:
3 Resonance Crystals & Drillevator +
Liquid Morkite Well |
No Mutator
ELITE DEEP DIVE 
Region: Sandblaster Corridors | Code Name: Mighty Face
Stage 1:
4 Eggs +
Classic |
Haunted Cave
Stage 2:
2 Mini-M.U.L.E.s & Uplink +
Classic |
Exploder Infestation
Stage 3:
200 Morkite +
2 Mini-M.U.L.E.s |
Mactera Plague
Poor cj
No ducks this week
either it's been silently patched or we just had a really lucky streak
Haunted Cave, my beloathed
Huh
Wonder if its like that for everyone
my team got lucky and didn't have that issue, but our morkite well was on the far side of the cave, away from the drop pod
i think some objective locations are slightly mixed in solo play compared to with a team, but the cave shape stays the same. bit of a silly bug when it happens but there's really not many people playing in the same cave more than once lol
might have more to do with cave gen on different platforms
I believe it should be preventable by having platforms above the pumpjack, after the pumpjack itself is called, and before the uplink is called. That would have the game consider the platforms in mind when selecting a position for the fuel pod. I'll try it myself later and see if that works.
Damn it!
Mactera plague is not equal to duck and cover

Mactera plague + Duck and cover would be so peak
Haunted cave? I think you mean Slime Time
Hold up
Is this really true
That we finally got
Blood sugar anomaly?
It makes it's appearence...3rd time in deep dives? iirc
duckncover spawns mactera ye'know
or every time i've gotten DnC i just got unlucky
Supposedly it does, but it feels like 90% spitters
It is a special experience to see the ceiling crawling with spitters
The feeling of terror and anticipating a bunch of poison shots that will down you from full hp
that edd was damn insane
was it?
didn't feel like it to me
the second stage had a good amount of stationaries, but I was cryo bolt scout, so
We got a dread spawn on the last stage
But we had 4 death laser engis so it worked out lol
Just out of curiosity, does everyone get different weekly deep dives or do we all get the same? :3
we all get the same
Ah okay cool :3
with minor differences between Steam and all other versions, due to cave gen being a bit more complex on the Steam version
will they ever fix the miners union bot?
@buoyant gulch probably not, no.
It was made by a dev who no longer works for gsg, and it was a pet project.

pretty sure you can c4 the surface below this and it'll drop but the oil well won't, akin to how reuspply pods go through caretaker platform or other objects
like you can see the fuel pod's bottom would be about where the bottom of the oil well would be too
no
Genuinely Curious. What's stopping them from fixing it
Legal? Not in the field of expertise? Or just not in priority list?
probably 2 and/or 3 if I had to guess
personal project means they don't know much about its inner working
and it's really not on the priority list. Main interest for it was growing the discord - which it did. it worked so well, there's over 650 000 people in the discord, that puts it among the biggest gaming oriented discords.
oof that's unfortunate
So its the forbidden spaghetti code now for the devs
Love it on my first deep dive when a fuel charge pod drops in the same place as a liquid morkite vein :')))
Meaning i couldnt reach it
that'd be because it is. the grunts get replaced by spitters pretty much, and the other stuff has an unavoidably high spawnrate
i'd say my least favorite part about it is that i cant accurately shoot their faces most of the time due to a lack of them looking at me until they're already firing
duck and cover is a straight up middle finger to the ammo econ of most builds
but i'm probably the only person that sees it that way lmfao
and also even shooting their face they have more hp than a grunt
so some things that can 1-tap grunts have to shoot 2 times to kill an acid spitter
for the acid bois yeah, the web spitters thankfully fall over to anything stronger than a singular microwave particle
but there always seems to be more acid spitters than web
funniest part of duck and cover is when you end up treating the spitters as grunts and kill them with trash clear weapons like sticky flames
I saw this once. Didn't do the mission though
So, I'm thinking of doing the DD soon, anything I should know going in solo? I am worried about the first stage where the fuel cells clips into the morkite well.
That's good to know as I also play on steam
Dang I see what people mean about the bugged Deep dive now :c
I am on steam and the fuel cells definitely did clip into the morkite well
Just impossible to connect :c (definitely bring an engineer and place a platform Above the pump before summoning fuel cells)
I'm waiting for 3 more peeps if y'all are game for a DDE
ok I dug under the fuel cell and it fell through. I used c4, I don't know if that's needed or not but I got the mission to work now
re-placing things is always an important considerations. I think the RNG being naughty in this case just helps pple learn that
some things can be moved. some things cannot
though GSG does great things with incorporating hints within the audio and stuff. this--- not sure pple ever get in-game hints on over time hah
this EDD though... nitra wasn't that great over the first 2 stages... and we had 2 bulks in stage 2
first time my team tried, we lost in stage 2 --- nitra was an issue and bulk occurred DURING the defend-the-area phase. we haven't lost in a while. we were using classes with new builds we weren't used to. oh well. then we reverted to builds we had used before.
or just dig underneath as driller/ use c4
they should fall
Thinking of doing the DD, how is it this week
Not bad but the first mission can have the drop pod recovery fuel cell land inside a morkite well and you may need drills/c4 to dig the terrain inside the well so the fuel cell falls through
not everyone has it land there though. I did solo driller on steam and it landed there and I was able to dig the fuel cell down and complete it
Other than that, it went smoothly. Lots of nitra
mission management have been going soft on elite deep dive recently
it alsmost felt like a normal deep dive
completed with 300+ left over nitra
i had my first elite deep dive this week, ended up with 19 downs
still got hard carried to the end though 
this one was a rougher one for new folks
I did some runs for some randoms
my back got sore a bit after each dwarf went down 25+ times
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We are hearing rumors that some dwarves are still not done with this weeks
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Just did EDD with solo driller [Volitale Impact Mixture sludge pump | wave cooker with some clean overclock I dunno]. I decided to give it a go cause red rock blasters were in the bar and the extra hp was a big help. VIM is nice for dreadnaughts because you can just hit them from any angle, don't have to hit weakpoints. Just spam fire and they go down relatively quickly, can use c4 a bit to save on primary ammo if you wish.
Stage 1:
4 Eggs +
Classic |
Haunted Cave
Ghost was very very annoying solo. I died once to depositing while the ghost crept up on me heh. Otherwise wasn't too bad. Menaces were annoying. Drills helped shape terrain so I could travel around in a big circle in the central room kiting ghost/dreadnaught/meance/waves. Enough nitra to start the next mission with an extra resupply.
Stage 2:
2 Mini-M.U.L.E.s & Uplink +
Classic |
Exploder Infestation
Wave Cooker pops packs of exploders without damaging terrain which helps. There were a lot of menaces on this mission, 5? That's probably just luck though. 1 bulk detonator too. Lots of nitra on this mission; enough to do the next mission without nitra mining if you really wanted for some reason.
Stage 3:
200 Morkite +
2 Mini-M.U.L.E.s |
Mactera Plague
The 2 mini mules are in a large open area and that's the worst place to fight mactera. Would recommend getting that part done quickly (don't bother mining nitra here you should have plenty). Mactera were much easier to fight in tunnels where you have a corner to hide around and they are clustered together. Once I dug my own tunnel/corner. I probably would have failed the DD in the open area with mactera were it not for the +69% hp from buff booze.
See I find haunted cave mostly tedious haha. It can definitely increase pressure though especially on point extraction
(for the most part it just means you might mine something and come back to pick it up later or make laying pipes really annoying. It can be bad when everything you want is in one spot and/or point extraction means the wasted time translates to much more enemies spawning)
Just a heads up for my fellow dwarves doing the standard deep dive, I encountered a Nemesis on stage 1 which caught me off guard, but it wasn't too bad to deal with. Also, regarding the fuel cells, it doesn't always get stuck in the morkite well as mine landed basically right next to the drop pod. Rock and Stone! 
I just recently started playing the game and am very hesitant to do a Deep Dive lol
worried I’ll get rolled
Wait until you're better before trying a deep dive
It's not much worse then haz 4 though, if you can handle those you'll be fine
I get nervous about joining DD groups too so I solo about half the time
Normal DD is haz 3, then 3.5 then 3.5 and there's no secondaries to worry about and nitra carries over so it's actually easier in some ways than normal missions
wait you can’t use secondaries?
I mean there's not the normal secondary objectives like collecting fossils to distract you
No, he means there are no secondary objectives, just two primary objectives per stage of the deep dive. You can still use your primary and secondary weaponsa s well as all your other gear and equipment
OH sorry I’m dumb
Also, the only minerals that spawn are Nitra and Gold if I'm correct
Don't stress, I also had to learn
basic Deep Dives are quite doable, I'd definitely give em a shot
Elite Deep Dives are the ones you definitely want to do later, after getting used to Haz 5
Is anyone doing a dep dive right now? i haven't done this weeks, and no one wants to join my lobby
Er
Planning to do a deep dive, doesn't help me much if you're already in one lol
Any tips on how to do this deep dive? Done like 7 runs at this point with a random 4-stack but every time we barely scrape through the first level and the get hard rolled on the second
Elite
I'm also relatively new to the game so I only have Gunner promotion with base weapons
stage 1 is helped a lot if you have Engi and Driller terraform the room for easy traversal to kite the Horror around
stage 2 you'll want to avoid traveling alone while exploring the Drop Pod room; it simply helps to have another pair of eyes on the lookout for surprise Exploder gangs (little bastards are fast on Haz 5)
As someone who has never played Haz 5 and also dislikes Exploders for how silent they are (until they are about to explode behind you), thanks for the tip as I am trying to get good enouhg to play Haz 5 
just use headset.
ssssssssssssssssssssssssssssssssssssssssssssssssss
normal buffs for fps
Even with a headset I can't hear em
(I blasted dwarf metal in my ears for a bit too long and got kinda deaf)
ooooooo
Yeah exploiters are a reaction time check. You need to be able to pinpoint where they are as soon as you hear the sound. You’ve got a full 1.5 seconds to move out of the way before they pop.
Or just check your surroundings often. Good thing they glow in the dark.
I mean if you can't see them but you hear them, you just move forward
Ive never done an Elite Deep Dive, would anyone be willing to carry help me through my first one?
Ok tried the deep drive elite
FUCK
THAT
We all died by round 2
Multiple bulk dets
And multiple menaces
It sucked
Never doing DDE again
sounds like fun
common mistake: thinking the big bug is someone else's problem and ignoring it
solution: shoot it
It was actually exhausting
The challenge goes from fun to bullshit fast
I think the hardest part is pushing into that crazy main room on stage 2, and you don’t have much nitra up until that point
multiple bulks sounds like horrendous luck
they seem to be almost guaranteed, got bulks every time I got to that stage (which is to say 3 attempts)
you only ever need to kill one of double bulks!
guys im gonna go attempt an elite deep dive after i finish the normal
nice
You might get someone on the lfg channels
Is it just me that thinks it dumb how you can't farm deep dives for overclocks and blank cores
At least get a blank core for a re running it cuz I've been running out of them lately
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
EDD this week is rough
Honestly I consider it a good excuse to step away from the game, take a break. Do wish there was a way to go for a specific Overclock though
EDD this week is really rough even for veterans. I'd wait a day for the new roll
An EDD host will fill quick too if you do it on the first day
Yeah but I still wanna give it a shot 😄 managed to do Stage 1 relatively easily yesterday but then we had someone dc and we ran out of ammo on the second stage
Stage 3 is the hardest I assume?
No, first stage was easily the hardest cause of having to deal with a dreadnought and haunted cave at the same time. So nitra scarce
Only enough nitra for one resup from what we could find, on the first stage
Yep it was rough
Can you still join someone elses EDD if you have already done yours?
Ye
If you haven't gotten to the 2nd/3rd stage reward, you can still do another if you want to try for it again
Is the map generation the exact same for each weeks deep dives?
Yes
It is randomly generated, but the map and bugs are the same that whole week for the DD/EDD
It's why people speedrun it. You can just try again and again the whole week
It's smooth sailing after that problem room in stage 2
Tbh
Stage 1 is really rough for nitra, 160 if you really look for it
Yeah me and some guys got rolled cause we couldn't get a second resupply. Sucks I wanted to finish the elite
i ran ntp just for the maintenance, and by god was the ammo efficiency required
a bunch of greenbeards joined me (driller ran subata with cryo and the engi had warthog spinning death, like really?)
i swear their combined deaths were nearly 50
no, possibly over 60
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
I cleared the EDD a couple hours ago and one dude had like 37 deaths, this was a rough one lol
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
i have good news for cj
oh
Weekly Deep Dives information for 2025 March 27 to 2025 April 03 (Week 288)
Deep Dives will reset <t:1743674400:f>
DEEP DIVE 
Region: Magma Core | Code Name: Useless Carve
Stage 1:
225 Morkite +
2 Eggs |
No Mutator
Stage 2:
2 Mini-M.U.L.E.s & Uplink +
2 Eggs |
Regenerative Bugs
Stage 3:
6 Eggs +
Liquid Morkite Well |
Duck and Cover
ELITE DEEP DIVE 
Region: Salt Pits | Code Name: Fierce Basin
Stage 1:
6 Eggs +
Classic |
Parasites
Stage 2:
2 Mini-M.U.L.E.s & Uplink +
Classic |
No Mutator
Stage 3:
Escort Duty +
2 Mini-M.U.L.E.s |
Exploder Infestation
Liwuid morkite well 
hahhaha
one of these days i will learn how to type
all good, was just funny
@cold kindle we ducking and covering with this one
this is our first set of dives in 20 weeks in which we haven't had a resonance scan objective in some form, kinda huge
if we get one more liquid morkite secondary in the next rotation + no resonance scan objectives, then those two will be tied for most frequently-occurring secondary
Liuwuid
Can't wait to play this one
Today i'm gonna spend all my credits in the bar
It's duck and cover time

Only Classic Dreadnoughts oh blessed day
again two classic dreads at edd lol
lets fucking gooo
I love looking up at the ceiling to reveal a horrifying sea of acid spitters ready to oneshot me into the next dimension
At east duck and cover isnt on escord duty
I dont want to re live the menace incident
agony
No swarmageddon? Guess I'm not running bullet hell
Why would you run bullet hell ever
smh bullet hell haters
Bullet hell is good fun
Just run it with a good single target burt build for macteras and big bugs and you're golden
Swarmer type mutators, cryo comp, stun support.
Duck and cover.
it's always fun when you are just spraying into a gigantic horde of swarmers and the bullets are just ricocheting everywhere
Burt always felt terrible, I have no clue if I'm misbuilding it or just not using it right
I could be wrong, but didn't we get 3 resonance crystals + drillevator last week in the standard deep dive (Stage 3 1st Primary Objective)?
correct, but it's been 20 weeks since we didn't have resonance crystals for primary and/or secondary
deep scan has been the highest-frequency secondary for... uhhhh i'm not going to count lol
but it's becoming very, very close to getting taken over
Ohhh, I see. Thanks for clarifying as I got a little bit confused I think. I'm just happy that Duck & Cover is on the last stage as I'd hate to have them weaken you severely early on
i hate deeps scan so much, that radar is mocking me
"you're close.. you're close.... aaaaaand you lost it, idiot"
basic Deep Dive this week is Eggs all the way down lol
classic omelette deep dive
exploder infestation escort? last stage!?!?!?? ohhh noooo...
I am willing to bet a round of Oily Oafs that those eggs are all going to Management to eat for a while. Do you think the eggs would taste good? I think they might IF prepared properly
i don't care what they are doing with the eggs (cuz they are just eggs the only thing you can do with em is science stuff and food ) i want to know what kind of eggs they are, glyphid eggs? dreadnaught? stalker? what is it????
Those... are very good questions. I doubt they'd be Dreadnought and Swarmer eggs (technically cocoons for the dreadnought) as we know what they look like. Maybe general Grunt eggs? Very valid questions indeed... Management has some explaining to do
nononono the cocoons aren't dreadnaught eggs its like a caterpillar turning into a butterfly the dreadnaughts wrap themselves in a cocoon and we have to go stop them from turning into a mega dreadnaught
maybe the eggs grow bigger, absorbing the nutrient-rich biomatter around them until they become dreadnaught eggs?
What are Dreadnoughts again? I know some bugs were getting bigger and we stopped them hence dreadnoughts. What were they before they pupate in their cocoon?
Very fair point. I need to brush up on my knowledge of the bugs again x)
Makes sense why they'd be in that fleshy material
possible but its not gonna turn into a cocoon cuz of what i just said (cool theory tho)
yeah I forgot those were cacoons not eggs haha
Don't stress, it happens x)
I have to say, I am a little bit worried that this weeks deep dive is in the Magma Core again. I hardly go there and now for a second week I'm being thrown in there
hey is there a different disruptive and special enemy pool pull for each stage or is it just the same for the whole deep dive?
the pools are different between stages
k
the eggs aren't glyphid eggs i think
it was written somewhere in game that it was not glyphid eggs
Really? Any idea what they could be then?
i would say be a little conservative with your ziplines (or liberal with your resupplies) and navigation for all 3 maps of the normal deep dive should be totally fine, even without a driller
the last map’s central room can be a bit of a mess if people are popping eggs out of the walls like candy
do you get rewards for doing elite and regular dives or does doing one get everything
they have seperate rewards
thank you :D
Well that wasn't too bad. We brought conductive thermals/cryo minelets, sludge, NTP, EM discharge so the dreads on first two stages just... didn't do anything. Someone call the feds, we're abusing the wildlife
Thanks for the advice! 
Is this a modded dpg chat?
no, there’s a separate section for that
the edd wasn't bad this time
the team ran random loadouts like big bertha and ecr+fat boy and everything still went well
a bulk spawned right at the start of stage one and my entire team unanimously decided to kill the dreadnought with it lmao
idk if ommorran phases are consistent in deep dives, but if it is then the scariest part might just be the 4th phase flying rocks on stage 3.
Some1 wanna run the Elite DD?
Is there a reason why people will skip doing the core stone event?
I always skip events in deep dives (because there are no events in deep dive :P)
I've never skipped one. Still going strong at 0/0 deep dive events completed
do anyone want to help with deep dive ?
i havent played deep rock on a while and damn the edd of this week was awesome
Why everyone is so excited about current edd?
Like really
We saw much more digusting deep dives than this one
Duck and cover drilldozer in last stage for example
anyone has advice for the regular deep dives last stage?
I think it's rng cuz when I did it with 4 Randoms we no lie walked out of the pod into a nemesis, 2 spitball infectors on either side of the pod, another further away, an oppressor which isn't much but he had a massive swarm with him off the bat for some reason, but I did it with jus one other and it was chill so idk
What's the last stage of it I already forgor
duck and cover, 6 eggs, point exctraction
O yea, honestly I jus do the normal deep dives solo on scout but whatever class ur most comfortable with
If ur solo it's alot less enemies and Bosco freeze missles can carry in a decent size swarm
Maybe engi auto lock gun to help with multiple flyers at once since you play him
And Bosco has 4 rez that reset every stage AND you can still iron will near a resupply or red sugar
I haven't ran it yet but salvage before it is a huge buff. If you run it solo and have trouble on the last stage I'd drop supplies early in a safe spot with room to maneuver and a chokepoint to take cover and let Bosco do the heavy lifting for egg recovery and pipe construction.
If I'm solo and there's a morkite well sometimes I like to make a long pipe for an easy "highway" to move around an open space. Bosco doesn't care how silly your pipe is but it can be a huge asset to get around a room when there's 500 spitters shooting at you
this edd was very exhausting. Got around 1100 killed bugs because of sweating
3rd stage was the most devious
This goes for all refining missions, I always ask if it's okay and usually people are fine with slightly longer pipes for better defense. Once we wound the pipe around a core stone
For duck and cover on solo driller I just dug a tunnel with a corner to hide behind every wave lol
Tunnel digging also massively helpful for that morkite well since the pipe node landed far away
having an experienced gunner who uses their shield for not only revives but also cleaning up the mactera clusters can take a lot of the pressure off
duck and cover in that map is kind of like an arena fight in the doom games lol, standing still for more than a second or two means your shield’ll get popped by an acid spitter from 70 meters away
building stun or freeze will also help since those hard counter mactera spawns and menaces
How the deep dives looking? Haven't gotten to touch them yet
Exploder infestation on escort duty in the last stage of EDD sounds fun :P
👁️ 👄 👁️
i'm doing a solo regular dive and it's unreal how boring they are
actually falling asleep
i had 3 detonators back to back on the second stage of this week deep dive, is it normal ?
Normal or Elite?
normal
i know that for deep dive the cave layout and the spawn of huuli hoarder is not random between each run but is it the case for detonator ?
Oh I had that happen on the Elite for me. Got two bulks on stage 2 
Huuli hoarder is generated, not spawned after the mission starts. I assume that's why it's not random between runs.
My host had a really unfortunate internet issue before the last stage of this week's elite dive finished, first the gunner and driller lost connection but somehow I didn't, but eventually the same happened to me
I'm not too upset about it but I do feel sorry for the other 2 who also couldn't finish the dive and the host whose internet was probably out of their control
weirdly enough my lobby had the same issue (and i was the gunner lol). i was stuck on the loading screen and my loading bar never moved from fully black until i restarted the game and rejoined
The team I was just on lost the EDD at the final mission, last stage of the heart stone
I'm not upset about it but the host kicked everybody from the game after we got back to the med bay 😅
Like kicked everyone specifically? Not just disbanded? I can understand disbanding after an hour long+ mission weather it succeeds or fails haha
Or even normal length missions. Sometimes people just got other things to do and don't want to spend more time hanging around
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
I just finish the elite deep dive (2 player) what a nightmare
All the way through or was just the last level a nightmare?
The omoran one particulary
just did deep dive for the week (first time) and i got blank cosmetic for first and second mission... what??
blank core not cosmetic
is this something that happens when you get close to having all the overclocks?? I got the cosmetic finishing the final DD mission.
You get a blank core instead of a weapon overclock if you have them all.
but i dont have them all (about 15 away)
feels like it tries to find one (like random roll) but if it retries a few times it gives up!!
I just recently finished getting all of the overclocks and never had this happen 🤷
aren't there already in your forge, waiting to be forged ?
by any chance ?
no, i am very nerdy and have a s.sheet 😄
first time hearing about this then 👀
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
are you sure your sheet is correct?
did your sheet take into account overclocks from holday assingments for example?
I would check with this site if you have them all
https://drg-completionist.com
^ the drg-completionist site hasn't been updated in a while, and some cosmetic overclocks have been missing from the site for a long time
i made my own spreadsheet out of frustration with the site lol https://docs.google.com/spreadsheets/d/1hwDFUw2JajSxesau-dFbR0FUIOL7IxL5NgTFeJRfB18/edit?usp=sharing
maybe you started your spreadsheet before a bunch of overclocks got moved back into their respective season passes, and that would be where the unaccounted ones have gone
tysm, made a copy for myself
really love the gruvbox linux style color scheme you got there
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
Rock and Stone!
No OCs got moved to season passes
Only cosmetics
cosmetic overclocks are still overclocks
But the person who posted said they're getting blanks in slot two
Which means weapon OCs are over
Cosmetic slot is replaced by mineral containers not blanks
It shouldn't happen. Getting a blank in slot two in the deep dive happens only after all OCs are over.
so.... my spreadsheet was a work of f*!king fiction and whilst i thought i had 10 left i have them all (after checking the forge history) FML.... apols!
well, better this than a bug 
did you base your spreadsheet on the fandom wiki per chance ?
not sure, there was an issue i had before when the resource i had used didnt have them all but this was simply down to me being an idiot....
ah well, it happens. At least it's cleared.
Congrats on finishing up all the weapon OCs though
thanks!
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
Weekly Deep Dives information for 2025 April 03 to 2025 April 10 (Week 289)
Deep Dives will reset <t:1744282800:f>
DEEP DIVE 
Region: Dense Biozone | Code Name: Leaf Lover's Pit
Stage 1:
4 Eggs +
2 Resonance Crystals |
Duck and Cover
Stage 2:
3 Resonance Crystals & Drillevator +
2 Eggs |
No Mutator
Stage 3:
2 Dreadnoughts (Twins & Hiveguard) +
Black Box |
Ebonite Outbreak
ELITE DEEP DIVE 
Region: Hollow Bough | Code Name: Hard Shroud
Stage 1:
200 Morkite +
2 Resonance Crystals |
No Mutator
Stage 2:
Escort Duty +
150 Morkite |
Ebonite Outbreak
Stage 3:
4 Eggs +
2 Resonance Crystals |
Swarmageddon
I bet CJ is happy again for this weeks Deep Dive
Just want to ask, is this just on my game or are others experiencing it, I have last weeks deep dives available at the terminal and not the new ones. Any idea why?
Nevermind, restarting the game fixed it
yeah the weeklies don't reset if you started your game before the second the refresh actually happens, i wish disbanding lobby would fix it but it doesn't :/
Ohhh, I see. Thanks for confirming
Can anyone explain Deep Dives to me and how difficult they are?
Are each stages progressed one after another in the same zone or are there pauses like loading into a newly generated biome or getting back to the Spacerig?
each stage is basically like a normal mission
you do objectives, then call the mule/send the rocket or refinery back up and go to the drop pod to progress to the next stage
they're not too difficult, especially if you check the pins in this channel before you do them to get a warning on what's gonna show up
if you can handle regular haz5 missions you should be able to do dd and edd with little issue
oh, nitra also carries over between stages
Let's fucking go
Duck and cover is so back
Paired with ebonite outbreak
Hell yeah!
Nice, thank you guys!
Cannot wait for duck and cover to be constant all over again
ok so I just unlocked deep dives, are they a thing I can just jump into or are they like super hard?
they're not super, normal deep dives are like haz 3 and elite deep dives are like haz 5
np