#wiki-related-chatroom

1 messages · Page 39 of 1

glacial topaz
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with bold added to it I think

weary sonnet
glacial topaz
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Fine by me

weary sonnet
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Ok, I’ll fill the rest then.

glacial topaz
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wonder if later we should add the rank visuals to the rank column

weary sonnet
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Ok, it’s done, where is the page for that?

glacial topaz
weary sonnet
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It’s live.

low hamlet
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Damn

glacial topaz
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difference of <br> , </br> and <br/> ?

proud cargo
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None. You should avoid using them!
Usually just one or two normal breaklines in the code work. Not sure about the actual difference though.

weary sonnet
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<br> allow to go to the next line
<br><br> or <br /> is to start a new paragraph
<br /> can also be used inside a list without breaking the list level.

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</br> doesn’t exist for the wiki.

glacial topaz
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"<nowiki>" interesting

weary sonnet
glacial topaz
bold plover
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Cause snowball was converted into a red oc.

glacial topaz
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how to fix

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fixed

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by removing and adding the same thing... : |

low hamlet
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Formatting thing

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Idk exactly what causes it

low hamlet
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So I've gor gunner gallery up

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But there's a weird bug

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Bottom of the table isn't showing up

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Can't figure it out

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Does the same for different browsers

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Haha

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Found the bug

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Alright

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All of the new galleries are up

sleek jackal
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just letting you guys know there's some kind of formatting error on the PGL overclock positive and negatives

glacial topaz
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can you link it, I cant fix now, but

sleek jackal
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actually seems like a number of the weapon pages OCs are like that

glacial topaz
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are you on mobile ?

sleek jackal
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nah PC

glacial topaz
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sleepy now, what is the format error

sleek jackal
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all OCs are like that

glacial topaz
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it appears fine here, something on your end ?

sleek jackal
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on my mobile they're just squares with an X through it

glacial topaz
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probably best to check with others, I will think about it

craggy wraith
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Just look like green and red boxes for me

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Probably an OS thing? I'm still using Windows 7, have had issues with other special characters

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Same thing as syncourt on mobile though

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It also shows up as a box in source editor

floral drift
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wonder if the triangles are from a newer set of unicode 🤔

sleek jackal
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I'm still using windows 7 too for that matter

weary sonnet
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They are from unicode 7.0 (June 2014)

shell frigate
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Maybe try ▲ & ▼ then

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Since they are from Unicode 1.1 (1993)

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△ & ▽ are also from 1.1

weary sonnet
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They seem to work on win7.

glacial topaz
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can they see (arrow symbol here)-> ⮝ <- (arrow symbol here) on discord though ? it looked so good

low hamlet
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I can see it now if that's what you're asking

weary sonnet
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I checked it on a computer that need to run on win7, it can only see the old unicode arrow, too bad I really like the 7.0 one.
Well not sure how many people are still stuck on win7 or older though.

shell frigate
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We have no numbers on that but we do know >1/3 visits are on mobile

low hamlet
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Oof

weary sonnet
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Doesn’t it displays well on mobile?

low hamlet
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Sort of?

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Does it badly on "desktop" mode but it has a mobile variant that is odd

weary sonnet
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The arrows bug on mobile as well indeed.

low hamlet
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Usable but

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Weird

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Mobile mode is good

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Problem is with big tables

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Nvm it just makes you scroll sideways

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I think it might be because i used percentages instead of pixel values ob the width of the table

weary sonnet
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Just tried on the creature table, that one was ok on mobile.

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Some side scrolling depending on how you hold the phone, but most of the display was kept.

glacial topaz
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would making a template help at all {{template positive effect}} {{template negative effect}} or something, not sure if you can do that for symbols on text, or even if we can upload it to the wiki to have it be displayed to everyone

low hamlet
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What exactly needs to happen to the health page?

weary sonnet
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Adding it as a template would only work if it was made a small inline image. Afaik the symbol won’t display no matter how you call it.

hollow jasper
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A template is probably a good idea anyway, makes it significantly easier to change in the future.
Something short like {{pos}} {{neg}}.

weary sonnet
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As for the health page last time I checked there was a lot of inaccurate info or completly wrong info on it. One example is the health gained from red suggar or the max health dwarf have.
I don’t know the value for the former.
For the later it’s mostly because each level of armor mastery multiply your health by 1.045 insead of adding 5 health.
So for that page it would be checking for errors/wrong info mostly.

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And possibly do some tests to find the real values if needed

glacial topaz
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hmmm, waiting for further instruction so I can continue my work

weary sonnet
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you mean for the pos/neg templates?

glacial topaz
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about the "⮝" , since it means the tables won't display it properly for 100% of wiki users

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on another note it seems the color stays the same (green / red), meaning they could notice one is negative and the other is positive, unless they are colorblind I think

weary sonnet
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I think for now we should do it that way:
We create both templates using the current buggy display just so we can use the templates in all the OC views

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Then we can try any time to fix it by modifying the template by using image or something else.

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Since we are not sure what would be the best way to display it yet, but we know that a template is the way to go.

glacial topaz
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so I can just continue what I was doing ?

weary sonnet
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Yes, just use {{pos}} or {{neg}} instead of the ⮝

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I’ll create the template quickly just so it display the same for now, and try to get it to work for everyone when I get some time later.

glacial topaz
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so "<span style="color: #00ff00;">{{pos}}</span>"

weary sonnet
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No, just {{pos}}

glacial topaz
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perfect.

weary sonnet
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Like {{Pos}} +10 damage

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Start with a cap since so far all template got their first letter capitalized.

glacial topaz
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ok. will change first the templates that I worked on already

weary sonnet
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Ok, both templates shoud work now.

glacial topaz
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wait, can't you do a global change ?

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"<span style="color: #00ff00;">⮝</span>" to "{{Pos}}"
"<span style="color: #ff0000;">⮟</span>" to "{{Neg}}"
otherwise I do it manually

weary sonnet
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Not right now, but I should be able to do it with an extension.
It’s on the french wiki but not on the english one it seems.

glacial topaz
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ooh, ok, I get it now

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it is just to make it easier to change, dw

weary sonnet
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It won’t work yet, I didn’t made the real template.

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We can keep that page as a test, to change all the rest, I woudl need a mass edit tool, I checked, there is one on the french wiki, but it’s not enabled on the english wiki.
It may be worth asking to enable it, for cases like that or when you notices common spelling error or stuff like that (the tool is admin only).

shell frigate
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Could always just make an image to replace it

weary sonnet
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Would it be better as a png or svg for that kind of thing?

shell frigate
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Whatever is easiest since it does not need to be upscaled

weary sonnet
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I replaced just the negative one by an svg image for now.

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The other one is ready as well, just want to see if it works or not and to compare first.

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Out of topic: Cyrob do you know if you can do some search with the MassEditRegex extension or if you just select the pages you want to edit?

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I plan to ask for a regex edit/search extension I wonder which one would be the more usefull.
On the french wiki, the Replace Text is active.

shell frigate
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Replace text has quite a few options

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And after that it gives a checklist of affected pages were you can deselect some

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And may support regex, depends on how Gamepedia has it all setup

weary sonnet
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Replace text does support regex as well.

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For some reason the BC page still use the previous version of the template instead of the image I just added.

shell frigate
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may need to purge the page

weary sonnet
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Oh so the purge is basically a cache clear?

shell frigate
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Yeah

Purging a page clears the cache and forces the most current revision to appear.

weary sonnet
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Good to know.

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Uploading a smaller version and I’ll try that.

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It works on mobile for sure, still need to be tested for win7.

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Green is the original unicode character, red is the svg icon.
Should I modify it or is it good like that?

glacial topaz
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can't say it is bad at all, just not exactly the same

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if you see that both look good on the tables I don't see why not

weary sonnet
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Tried to get the same size, but for some reason svg are resized by ~× 1.4 so it was hard to get it right.
I can still make some adjustment, so feel free to ask.

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For now the base icon is

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10x10px

glacial topaz
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comparing the same "type" of arrow would be better

weary sonnet
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I can try to make it closer to the original if you think it would be better.

glacial topaz
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might me my brain preferring the more wide arrows, thinking it was too thin

weary sonnet
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They are both exactly of the same width.

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The red one is a bit taller.

glacial topaz
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optical illusion

weary sonnet
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Still only the red one is an image.

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I think that one is good enough.

glacial topaz
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Fair fair

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almost done

weary sonnet
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Template done and cache purged.

glacial topaz
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cache purged ??

weary sonnet
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First time I needed to do it so far.

glacial topaz
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all tables done, just waiting for the global change

weary sonnet
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I will ask for the Replace Text extension to be enabled then, got a couple things to finish first but I’ll send the request today.

glacial topaz
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will think of what I want to do next

glacial topaz
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if I wanted to check the OC descriptions, how would I do that ? see if they are up to date

shell frigate
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In-game?

glacial topaz
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yes, see if the wiki ones are the in-game ones

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or is someone on that already

shell frigate
glacial topaz
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welp, not how I imagined it

glacial topaz
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if it is a killing shot can the stubby's AoE electrocution still work ?

weary sonnet
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afaik it can but not 100% sure.

low hamlet
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What are some things i can do

shell frigate
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We have a pinned to-do list

low hamlet
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Can't do creature images or weapon stuff since my game is wack

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Oh right dderp

shell frigate
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If you go through pages you to check if they are up to date you could then add the updated template

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Will make checking for updates easier in the future

low hamlet
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Yep

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I could do that

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What's the tag again?

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{{updated|(update)}}

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Is it that?

shell frigate
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e.g. {{updated|U31}} {{updated|U31.1}}

low hamlet
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K

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.1 is hotfix right

shell frigate
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Would do {{updated|U31.5}} as we are at hotfix 5

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Yeah

low hamlet
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K

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Space rig page good for un stubbing?

shell frigate
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Has had quite a good ammount of work on it

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So if you don't see anything missing from it

low hamlet
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Yeah I don't really see anything that's missing

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Besides maybe barrel hoop stuff?

shell frigate
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Yeah that would be good to mention

low hamlet
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K

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I just discovered mode="slideshow"

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It's so cool

shell frigate
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Is quite nice

low hamlet
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Trying to format some galleries on spacerig page

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Trying to get them centered?

low hamlet
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Got it sort of?

low hamlet
low hamlet
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So for the overclock page

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I'd kinda like to do something like what I did with the weapon skins page

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It looks a bit odd in its current state, and I think having it like the weapon skin gallery would be cool

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I'll start prototyping some stuff on my user page

low hamlet
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Hm

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It's gonna take a lot of work to get to a functional state

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Since having a table inside a table isn't something you can do

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Without breaking a lot of things

sleek jackal
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@glacial topaz don't know if anyone tested for you, but those arrows for the breach cutter OCs are displaying perfectly on win7 👍

glacial topaz
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Elythnwaen made a template to have the symbols display correctly , they are images now

sleek jackal
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excellent. looking good guys. appreciate the hard work as always

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helps me a lot researching for my vids

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one thing I'm really curious about though (and there's no real mention I can find anywhere) is the flow rates of the flamethrower and cryo. how much fuel they go through, how often the damage ticks and how much heat/cooling is applied per tick. all that kind of stuff would be really handy to know if any of you can look into that.

floral drift
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6 RoF flamethrower, 8 RoF cryocannon

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then the +20% and +10% modifiers

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if you really want an in-depth explanation i can DM you

sleek jackal
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that'd be sweet, I'd really appreciate that thanks

weary sonnet
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PunchabagTurtle if you notice any outdated page or missing info, post it here and ask for it to be added to the todo list, unless you are working on it directly.
For now i’m the only one who filed it, but there is probably other part of the wiki that could use some attention.

glacial topaz
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the rof is on the wiki already pretty sure

weary sonnet
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It is on the infobox in the weapon page.

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Trying to get a good trawler screencap, is there a way to remove the dirt when they jump other than just redrow part of the image?

glacial topaz
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any particle options ?

weary sonnet
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Tried the effects to low, it affects the rest of the image a lot but doesn’t remove the dirt it seems. At least for the in game option.

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Disabling the particle effects directly via another tool may be the solution, I’ll check that.

glacial topaz
low hamlet
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Yes

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I just added that

proud cargo
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I don't think it spawns on ceilings

shell frigate
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Well it's true that the game avoids spawning anything on the floor

low hamlet
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Ye it can

proud cargo
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High up? Yes. But allways on a wall, pretty sure

low hamlet
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You could change it to "on the walls or ceiling"

shell frigate
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But I don't think it has a preference where on walls to spawn stuff

weary sonnet
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Floor is forbidden, but ceiling as well afaik, there is probably a maximum angle for it to spawn, any time I got it near a ceiling it way because there was a nearly vertical formation nearby.

shell frigate
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Veins can spawn on the floor it's just incredibly rare (they start on the wall of a small tunnel and go onto the floor)

glacial topaz
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can you remove web status from a Dwarf by burning him with CRSPR ?
about Nitra we wil have to reword / change it looks like

weary sonnet
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My guess would be an angle related span with maybe another factor to make it more likely to not be too close to the ceiling or floor.

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The angle condition is how they handle the glyphid attacks for sure, I didn’t find the file for the nitra spawn condition so far.

low hamlet
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Alright

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How's that

analog rock
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Nitra can still spawn on the ceilings of the magma core caves, since they are "stripped"

weary sonnet
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That would support the angle theory.

low hamlet
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I'll add rhat bit about magma core in in a but

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*bit

glacial topaz
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wouldn't that go in a "strategy" section

low hamlet
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?

weary sonnet
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Which one would you keep for the creature view?
(It’ll be greyed yout to shew the weakpoint location, several can be kept.)

glacial topaz
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top-right
NOT Botton-right

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Top-left and Botton-left are interesting too

low hamlet
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I'd say the two bottom ones

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I like the top down view

weary sonnet
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Bottom-right is the top view so no weakpoint, but there is the kind of hooks.

low hamlet
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Yeah

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And bottom left gives weakpoint view as well as a view of most of the other bits

vital ledge
weary sonnet
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I don’t think it was anywhere on the wiki so far.

vital ledge
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Only immediate improvement I can think of, is a high detail icon for it.

weary sonnet
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This place is a good one for now, I may move it to the temperature page when I’ll do it.

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I can add the damage type as well, I’ll recheck, but I think it was disintegate which we call pure in the wiki for now.

vital ledge
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Awesome, appreciate the feedback.

weary sonnet
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Yes, it’s still DMG_Disintegrate in the files.

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The only other attack to use that damage type so far is see you in hell and we called it pure in that page.

vital ledge
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Another name for it could be "typeless." Based on similarly inflicted damage in other games.

weary sonnet
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That could work but so far I’m not sure what are the particularity of the disintegrate damage.
It doesn’t seems to be affected by any multiplier/resistance other than the base enemy resistance.
Typeless could work from what I know so far about it.

vital ledge
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Typeless/true damage, if I am understanding it correctly. It's just a flat 200 damage in all cases?

weary sonnet
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Yes

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Here is the current correspondance between in game name and what we use in the wiki if you want a global view:

DMG_Kinetic        = Kinetic dmg
DMG_Burn           = Fire dmg (Health only)
DMG_Heat           = Heat dmg (T°C only)
DMG_Fire           = Fire dmg + Heat dmg (Health and T°C 100%/100%)
DMG_Cold           = Cold dmg (T°C only)
DMG_Freezing       = Frost dmg (Health only)
DNG_Ice            = Frost dmg + Cold dmg (Health and T°C 100%/50%)
DMG_Electric       = Electric dmg
DMG_Explosive      = Explosive dmg
DMG_Radiation      = Radiation dmg
DMG_Poison         = Poision dmg
DMG_Disintegrate   = Pure dmg
DMG_Falling        = Fall dmg
DMG_NoOxygen       = Suffocation dmg
DMG_EventExplosion = No idea
DMG_InteralDamage  = Unknown but related to GutowerEvent```
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Is there only one icon with 2 colors for the temperature shock or is there severals icons?

floral drift
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i've noticed two different forms of TempShock -- one from Frozen + Heat and the other Burning + Cold. do both instances do the same 200 Disintegrate damage?

weary sonnet
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Yes, same damage for both.

floral drift
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any associated internal cooldown between procs of TempShock?

weary sonnet
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They added a kind of cooldown to it, the cooldown seems to be independant.

floral drift
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is the duration of the cooldown a known value?

weary sonnet
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The interesting part.

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The values are the same for the other temp shock.

vital ledge
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I got the icon I used from screenshotting a slowmo portion of a video haha, that black and white variation should get the point across easily enough. Still not widely known from what I have seen.

weary sonnet
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The version I posted here is extracted from the game directly, the game color it afterward.

vital ledge
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Fantastic, something I knew could be done but had no idea of how to go about it.

floral drift
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if i'm reading that right, the duration is 1sec, the min interval between procs is 1sec, and the max interval between procs is 1sec? does that mean it happens exactly once per second?

weary sonnet
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Learned it recently. It can be done for icons with ue viewer.

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I think you got it right.

floral drift
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🤔 fascinating

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are the thresholds known for "how much Heat needed to be lost in one hit" or vice versa for Cold before TempShock procs?

weary sonnet
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I don’t think it’s a threshold, it’s more like you need to heat it in the ? period of time when the target is unfreezing.

floral drift
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so, TempShock procs off of "Cold damage applied while Burning" and "Heat Damage applied while Frozen", regardless of Freeze Temp/Ignite Temp and Cold/Heat Damage?

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i want to make sure i thoroughly understand this (about to model)

weary sonnet
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I think the target need to take cold/heat damage just when the freeze/on fire buff is lost.

vital ledge
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Much more clean.
I believe it just needs to be enough heat/cold to get the target back to "0."

weary sonnet
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At first it was right on the frame when he buff disapear, now they have made it easier so we should have a bit more margin, but not sure how they made it.

glacial valve
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this is super interesting stuff

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props

vital ledge
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Right?! Really wanted to give this effect more public attention.

glacial topaz
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the stubby electric arc effect is like
A- bullet hits targets, electrocution procs, 25% chance of anything (multiple at once) near that target to also get electrocuted or
B-Bullet hits target, electrocution procs, 25% chance to hit 1 single other target, 25% chance of going to a 3rd target (from the 2nd target)

bold plover
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AoE

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So, A.

glacial topaz
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cool

glacial topaz
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Subata's "Improved Alignment" first shot is the first bullet of a freshly reload clip or something else ?

austere fossil
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It's base spread, so the size of your reticle while standing still and not firing

glacial topaz
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what is the secret for doing Thick table lines correctly ?

bold plover
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You just have to order it extra thick.

low hamlet
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I'd ask in fandom discord @glacial topaz

low hamlet
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How are weapon pages coming along?

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Oh

glacial topaz
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we need a text review since it is all outdated

low hamlet
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I'm fart butt

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😂

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So descriptions?

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Ingame versus wini version?

glacial topaz
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no

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the part of the wiki talking about the gun

low hamlet
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Ooh

glacial topaz
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not sure how it is called, but basically text that isnt in the game but talks about the weapon

low hamlet
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Ooh

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Ok yeah that

weary sonnet
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@glacial topaz To do thick table lines, you can add to the cells above style="border-width: 0px 0px 3px 0px;"This way it’ll only affect the the bottom border width.

glacial topaz
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didn't know about that 0 - 0- 3 -0 part

weary sonnet
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It define the border in clockwise order, starting from the top, so top, right, bottom, left.

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you can also use "border-bottom-width: 3px;"
Depending if you just want to define one border or all of them.

glacial topaz
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do you guys know the difference of "as" and "than" for comparing ?

weary sonnet
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I don’t know the rules for that, I just use the one that "feel" better to me sorry.

proud cargo
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Same as, more/less than

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Pretty sure that's the rule

glacial topaz
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as -> equal
than -> not equal

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someone tried doing some grammar checking but it ended addding more mistakes... fixing it

weary sonnet
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The mass text edit is live btw.
Do you still need to replace the arrows?

glacial topaz
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yes ?

weary sonnet
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ok, I’ll do it

glacial topaz
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ended up just working on the last OC tables and didn't change it on the first ones so that replace feature could have a use

jaunty cradle
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Just been lurking through these conversations, I used to do this stuff in the beginning of the year so it's interesting. If need any help, I have some links for resources, definitions or references that could probably help you guys out, if not seened yet?

glacial topaz
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resources ?

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X use vs X uses ?

jaunty cradle
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For html, css, js or other commands to work with sites.

proud cargo
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You mean things like "An engine uses fuel to produce power"?

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If so, I think use is plural (engines use), uses singular (an engine uses)

jaunty cradle
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Nevermind.

glacial topaz
weary sonnet
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It is on the armor page? Le me check, probably eHP.

glacial topaz
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armor, yes.

weary sonnet
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Yes it should be eHP

glacial topaz
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done

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also reminder it is its not it's for possessive

weary sonnet
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All edits are done for the OC templates.

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I will try to remember that one.

glacial topaz
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when I have to remember something I find any excuses to use it

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any plans for changing tables width soon ? namely the OC and mods ones , I think there isn't a global change for the mods ones, right ?

willow slate
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What in the heck is Bittergem used for?

glacial topaz
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give you credits

willow slate
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Ah. Better than Gold? Or what?

glacial topaz
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better than gold

willow slate
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Neat.

glacial topaz
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it is very rare though

weary sonnet
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I expect to make at least some of their cell a fix width but I wouldn’t call it soon, still got a lot to do with creatures and temperature before that.

glacial topaz
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hmmm, think that adding thick lines for OC tables between the OC types would be good ?
I think I can check the mods text in game too, since I have every gun, just not every upgrade, but that wouldn't be necessary

weary sonnet
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Adding thick lines between the OC types could help for sure.
If you want to check the the text for the OC as well I can send you my save file, it should also work on experimental if you unlock them all.

glacial topaz
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later

glacial topaz
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what is "padding" for on tables ?

weary sonnet
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It’s the space between the cell border and its content.

glacial topaz
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so margin

weary sonnet
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Margin applied on the content = padding applied on the cell.

low hamlet
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^

weary sonnet
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If you don’t know which one you need, make the border visible, if you need it outside, use margin, if you need it inside the border, use padding.

proud cargo
#

🤔 Who'd we have to bother if we wanted a bot to automatically link Wiki pages?
Could make it quite easy to answer things like "What's bittergem for", especially if the lead section (which shows up in the page preview) is good.
E.g. https://top.gg/bot/461189216198590464

glacial topaz
#

nah

weary sonnet
#

Probably the dev who implemented the bot using the deep dive timer if they want to make a custom one or jacob if it’s an already existing bot.

#

Not completly sure but since he is the community manager, I think he would be a good person to ask that kind of thing.

proud cargo
#

Ping, or make a suggestion?

weary sonnet
#

I would say a ping is fine for that as long as it’s to only one dev, feel free to blame me if I’m wrong.

proud cargo
#

feel free to blame me if I’m wrong
Yey.

analog rock
#

That should probably be discussed in the other channel too

glacial topaz
#

uh... think we have a problem, cryo cannon says it gives +3 damage, but if I have ice storm mod it gives +6, even though icestorm only says "+6 damage" on wiki

weary sonnet
#

Ice storm have been changed, it now gives +50% damage iirc

#

I’ll verify that in a few min.

glacial topaz
#

hmmm, wait me finish the updates if you plan on touching the mod table

weary sonnet
#

I just checked Ice storm is actually damage ×2.

glacial topaz
#

done xD had to update like 70% of the text I think

#

oh wow, there is some interesting text in game I had no idea about

weary sonnet
#

This is the text I used as a reference to choose the name of the damage types on the wiki.

#

That’s why we got frost for health damage and cold for temperature.

glacial topaz
#

so I just change ice storm damage to "x2 Damage" ?

weary sonnet
#

Checking the page, but I think so.

#

Yes +6 damage > ×2 damage

glacial topaz
#

perfect, back to text reviewing

#

very relaxing

glacial topaz
#

oh... I should finish the thing I was working on before probably

weary sonnet
#

If you stop for now, we can add it to the todo list just so we don’t forgot it is incomplete.

#

Same if you notice any unfinished pages while reviewing.

glacial topaz
#

I was just adding thick lines for OC tables and doing in game text review for mods table, think I will finish the thick lines and play something before going back to the text reviews, not really checking other pages

#

might just add it so people know it was done :p

#

also my name is wrong there :3

weary sonnet
#

Ok, fixing that.

low hamlet
#

I don't think that it is necessary

glacial topaz
#

don't think you can remove it on that template

#

unless it is made optional

low hamlet
#

Nah you can

#
  |name=Resource Bag
  |image=Resource Bag.png
  |type=Miscellaneous
  |hardness=0
  |rarity=0
}}```
weary sonnet
#

Pretty sure I made the rarity optional already for that template.

low hamlet
#

So if I just delete it it won't break stuff?

weary sonnet
#

Just try it, but it should work.

#

Just checked, I made it optional about 2 weeks ago.

low hamlet
#

Ok

#

I removed it

#

Yeah you did make it optional

#

So this looks really weird

#

I was trying to center the Boolo Cap section but it wasn't working

bold plover
#

Just spam &nbsp:

low hamlet
low hamlet
#

Is there anything special I have to put in front of a making a new page to have it be searchable?

#

Like putting template: in front of template pages

#

welp

#

It won't let me make a page for ERR://019%T#/

#

0.o

low hamlet
#

Ok how easy is it to change the title of a page

weary sonnet
#

There is nothing special to make a page searchable.
To change the title of a page, it’s the move page option, but it will broke links, so it’s best to be sure to check any page linked to it first.

#

There is a "What links here" button on the sidebar on the left, under the Tools category.

low hamlet
#

k

#

So I added two pages

#

For the upcoming updates that we have roadmap info on

#

update 32 and update 33

weary sonnet
#

Well when the update is live you’ll need to update the name of the page and the links in Update History
Update 31: What Was Left Behind
Update 32
Update 33

low hamlet
#

yeah that can be my job

#

On update day

low hamlet
#

Yeah it won't be too bad

weary sonnet
#

This is the page you’ll need to check to see if any other page has a reference or link to that.

#

Once you have updated everything there, you can use the down arrow on the top right, move page, input the new name and then assuming you edited all related page already you don’t need to leave a redirect behind.

glacial topaz
#

wait, we didn't even add korlok stuff before it was out of experimental, so why would we add things that aren't even on experimental yet

weary sonnet
#

I see it as a small extension of the roadmap which is public, but maybe I’m wrong here.

low hamlet
#

Yeah sort of what ely said

#

It isn't like the korlok since it isn't a feature in the game

#

It's an update that is adding features

#

And people will probably want to know about that kind of stuff

#

If they don't look at the roadmap

glacial topaz
#

doesnt add up but sure

low hamlet
#

what part doesn't add up?

weary sonnet
#

Lets wait to see what other editor think about it, if they also think it shouldn’t be there, we will remove or hide the page and only post it after release.

low hamlet
#

k

glacial topaz
weary sonnet
#

I don’t see anything weird with four being used here. That doesn’t mean the sentence is right, but if there is a typo I don’t see it.

glacial topaz
#

wiki says it is wrong

weary sonnet
#

What does (sic) mean?

glacial topaz
#

means it was copied exactly like the source, (when a typo / mistake is present)

#

"nope, that error wasn't me copying it!"

weary sonnet
#

The original one is missing weakpoints for some reason.

glacial topaz
#

seems nice for weakpoint, but imo having it with mouth opened looks better

weary sonnet
#

Well spitball are easy get as an image so I’ll just add it to the todo list then.

#

So I can do it tomorrow or next week.

glacial topaz
weary sonnet
#

Where is it from?

glacial topaz
#

nah, found it "Recoil"

spring wolf
#

rebound

glacial topaz
#

stubby, wiki had wrong symbol, continuing the reviews

#

one mods descriptions is another's name, (in game) wonder if intended

weary sonnet
#

Probably not

glacial topaz
weary sonnet
#

Look like a bug or glitch to me.

shell frigate
#

Does seem it

glacial topaz
#

only me ? ever reported ?

#

lol, bit unlucky to have that only for the person that is updating the wiki text

#

~~ I think I also found the longest mod description text~~

shell frigate
glacial topaz
#

wiki: "bug buggers" xD

#

tell me if anything is decided for that supposed bug

low hamlet
#

Whatever that guy said

wary cove
#

he said nobody will understand me, but hello everyone

frank epoch
#

он понял

#

he is telling the truth

wary cove
#

we have a russian fan community if you want to speak/play with other russian users

frank epoch
#

there is little online i'm already there

glacial topaz
#

one thing going for it is the different ammo values

#

ouch someone put 2 mod descriptions in the same cell

weary sonnet
#

All creatures views are now done.

glacial topaz
#

uh... guys, I think we will need a mod price review... already found one that is different in game vs wiki

#

I can do it if I can get every value to compate

shell frigate
#

Best way to get the values in-game would be switching to experimental, clearing progress & levelling yourself up (with the cheats) to unlock them all

glacial topaz
#

how do I open the dev console ?

shell frigate
#

You don't need to there is a thing in the space rig in experimental to use them

glacial topaz
#

I remember loading experiemental and only finding myself with my main save and nothing too different

shell frigate
#

Well there is a cheats terminal

glacial topaz
#

location ?

shell frigate
#

Should be near the wardrobe

glacial topaz
#

will check next time

#

having trouble to add this icon even though it is in the wiki already...

#

OOF, I can't add it

#

will see if I can get a work around it

#

done

#

looks like we will also need a review of the effects

tranquil hazel
#

@crimson bluff I'm just curious about something. When the devs were making new weapons, did any of them draw inspiration from Dead Space?

crimson bluff
#

@tranquil hazel Hey, just as a rule of thumb avoid randomly pinging devs (or former-devs in my case :P). It's sort of a rule otherwise we would get pinged all time every time 24/7.

tranquil hazel
#

Sorry

crimson bluff
#

no worries

tranquil hazel
#

I didn't know

crimson bluff
#

but to answer your question...

#

There were a lot of inspirations and references from a lot of games

#

game designers and, well, the entire team in general, played a number of games together and those are often source of inspiration as well

#

I think Dead Space was a source of inspiration, but I can't confirm it for sure

#

only the game designers would know for sure 😛

#

I'm just some dude

tranquil hazel
#

Kk thanks

low hamlet
#

Awww

#

Pedro

#

So you're leaving gsg or moved position?

craggy sentinel
#

||psst... they left six months ago; they're still shown in red because they're just that cool.||

low hamlet
#

Oh

#

Lol

#

Pedro is cool

#

Thanks ghost

glacial topaz
#

added thick lines to all tables, did description review for all weapon mods

low hamlet
glacial topaz
#

grenades checked , you guys confused hapless with helpless

bold plover
#

Breach Cutter is called Linecutter internally, some certain cosmetics are also references to robocop, band members, etc.

glacial topaz
#

we probably should have the fear mechanic on the todo list, and other ones we remember

#

also gotta finish checking the other items, but not now

weary sonnet
#

Removing mod review and thick line from your todo list and adding fear mechanic (no idea how that one work, I tried to understand it and failed).

sand lantern
#

By the way do embedded detonators only deal 10 damage?

#

Nvm, found it

young yoke
low hamlet
glacial topaz
#

can I remove things from the devs terminal ?

shell frigate
#

You can't undo them

glacial topaz
#

rip, expected not needing to get a fresh save

shell frigate
#

well you can just delete the save

floral drift
#

i don't have any data on how Fear mechanic works, either. I think that the Fear values range from 0.13 (Flamethrower T4) to 10 (Field Medic revive or Minigun T5 Aggressive Venting) and that some creatures have something called "Courage" (0.3 - 0.5 that i'm aware of)

low hamlet
#

@weary sonnet do you think it would be a good idea to make the images on the creatures page links to the page for the creature instead of going to the image page?

#

I was looking at the sandbox version of the wiki and I saw the cyrobot had made images links

#

Which is cool

#

Also those icons that cyro made for overclocks, perks, etc look really good

weary sonnet
#

If you talk about the main creature page it would be a good idea, I can update the template to do that.

low hamlet
#

Yeah that's what I was talking about

#

Also how do I link to a section of an article?

#

I was looking around for help but couldn't find out how to do it

#

I'm trying to link to primary objective header

weary sonnet
#

Glyphid_Praetorian#Glacial_Strata_Variant

#

This is how you link to a sub section.

low hamlet
#

ooooh

#

Ok I just found that on the mediawiki section on it

#

:p thanks

weary sonnet
#

[[Frost Praetorian|Glyphid_Praetorian#Glacial_Strata_Variant]] if you want to use a custom name

low hamlet
#

Awesome

#

It works

#

:p

weary sonnet
#

All images from the creature page now link to their respective individual page.

low hamlet
#

:D

#

Thank you ely

glacial topaz
#

wait, pgl 40mm incendiary compound just sets the heat value to the minimum needed to set it ablaze ?

#

also now curious for the damage radius / damage %

floral drift
#

@glacial topaz from my understanding, the Heat Damage dealt by PGL T3.A is 50% of listed Area Damage, which is often greater than individual enemies' Ignite temperatures. For Glyphid Grunts in particular, the Burn DoT has an extended duration due to higher Heat than ignite temp

#

PGL Full Damage Radius 1.5m (doesn't scale with mods), Damage falloff 15%

glacial topaz
#

sad

weary sonnet
#

It seems that the heat has no fall off unlike the explosive damage.

glacial topaz
#

so
max damage radius -> always 1.5m
min damage radius -> set to the current pgl range , 15% of the max damage
maz heat radius -> set to the current pgl range

floral drift
#

yes, that's a summary of it

glacial topaz
#

about to review OCs , found the dev terminal, sneaky

glacial topaz
#

would be nice to get some review of the effects not sure I can do that just by looking

floral drift
#

i have a lot of data collected about how weapons work. feel free to shoot me any questions about overclocks

glacial topaz
shell frigate
#

The description has the correct spelling

glacial topaz
#

do they know about that ?

#

I will use the wrong one and add sic to it

shell frigate
#

It would seem they don't

glacial topaz
#

think I couls post that in bugs since it tells you to post nastiness in there

shell frigate
#

Yeah

glacial topaz
#

wish some tables had visual edit option...

glacial topaz
#

40mm pgl fear and stun also use max value for any range ?

glacial topaz
#

@floral drift do you have all that weapon + OC info in the same place ? would appreciate if you sent me it

floral drift
#

yes it's all in one GitHub repository, but it's split between 16 different files (one per weapon)

#

alternatively i could export the data for all mods in one file, and all overclocks in a different file, but as PunchbagTurtle can tell you those files are really dense in the amount of information contained

glacial topaz
#

how many lines per weapon / OC ?

floral drift
#

in the second format, one line per overclock

#

thus, the density

#

the second format doesn't contain any info about the weapon's base stats

glacial topaz
#

anyway, looking forward to it when ready

floral drift
#

i'll DM you the mods and OCs files, omega

glacial topaz
#

all overclocks text reviewed

glacial topaz
#

either doing a review on the effects or prices, but probably prices since it seems much easier to do that

glacial topaz
#

smh, don't like when I review stuff that is all correct already

glacial topaz
#

seems OC effects are correct now, checking mods later

glacial valve
#

doing good work chief

low hamlet
#

It looks weird

#

I already did it on the equipment page

#

And it looks much better

low hamlet
#

I did it for the driller one

#

Not for engi or gunner

#

And it isn't live

#

I think it looks better like that

glacial topaz
#

so Subata Volatile Bullets damage is fire ? how does it works ?

low hamlet
#

So it's live now

weary sonnet
#

It take the amount of damage done by the bullet, all modifyers included and then add 1/2 of that as fire damage (so if the creature is weak to fire it could double the damage iirc).
I can’t test it for now, the pc I have now can’t run DRG.

low hamlet
#

But simple revert if you don't like it

#

Since I did it in one big chunk

glacial topaz
#

so basically just like stubby's OC electric damage, but instead of fixed value, it is % based, does it generate any heat ?

weary sonnet
#

I think it is only fire and not fire + heat.

glacial topaz
#

thinking of the best way to describe it

weary sonnet
#

But I won’t be able to do any tests or check game’s file for the next 3-4 days so Ican’t double check it.

glacial topaz
#

"+50% Fire Damage to Burning Targets" works ?

weary sonnet
#

Not sure, since this could imply that you are dealing fire damage already.
Maybe something like +50% damage as fire damage to burning targets?

austere fossil
#

Do you want to use Burn instead of Fire to try and signal it doesn't add any heat?

weary sonnet
#

So far on the wiki we use the following:
DMG_Burn = Fire
DMG_Fire = Fire + Heat
DMG_Heat = Heat

austere fossil
#

Ah, wasn't sure if you wanted to move towards using the exact in game terms. That's probably more clear to newcomers.

weary sonnet
#

While the files terms make sense for the fire side, they are a bit weird for the frost side, that’s why I choose to stay close to the in game term.

glacial topaz
#

is EPC charged shot radius in meters ?

weary sonnet
#

If it is between 1 and 5 yes.

glacial topaz
#

wait, DMG_Fire uses the same value for damage and heat ?

weary sonnet
#

yes so if you see DMG_Fire = 100 in the game’s files it means 100 fire damage + 100 heat

#

For the cold side it is a bit different.

low hamlet
#

Resupply pod needs a new picture btw

weary sonnet
#

DMG_Ice is 100% Frost damage and 50% Cold

#
DMG_Pysical:        Melee dmg
DMG_Kinetic:        Kinetic dmg
DMG_Burn:           Fire dmg (Health only)
DMG_Heat:           Heat dmg (T°C only)
DMG_Fire:           Fire dmg + Heat dmg (Health and T°C 100%/100%)
DMG_Cold:           Cold dmg (T°C only)
DMG_Freezing:       Frost dmg (Health only)
DNG_Ice:            Frost dmg + Cold dmg (Health and T°C 100%/50%)
DMG_Electric:       Electric dmg
DMG_Explosive:      Explosive dmg
DMG_Radiation:      Radiation dmg
DMG_Poison:         Poison dmg
DMG_Disintegrate:   Pure dmg
DMG_Falling:        Fall dmg
DMG_NoOxygen:       Suffocation dmg
DMG_EventExplosion: No idea
DMG_InteralDamage:  Unknown but related to GutowerEvent
#

I’ll add the resupply pod to the wanted pictures.

glacial topaz
#

"No idea" asdasdasdasd

#

btw, typo on "Poision dmg"

weary sonnet
#

I couldn’t find anything that use that damage type, maybe Cyrob got something about that

shell frigate
#

I'll have a look

#

DMG_EventExplosion is the nanite bombs from the Tritilyte event

glacial topaz
#

awesome! closer to being able to giving info on crystal HP vs laser / bomb damage

shell frigate
#

Fungus bog Maggots do DMG_Poison

#

So are the Tyrants projectiles

#

Neurotoxin weapons, Mushroom fungus clouds

#

Praetorians attack

glacial topaz
#

how does "Incendiary Compound" of pgl works ?

#

think I should change it to "50% of damage turns into Heat" ?

shell frigate
#

Also the nanite bombs should do 100 damage

bold plover
#

The bombs have variable damage unfortunately.

shell frigate
#

Huh, nothing showing it in the files other than the dropoff

bold plover
#

It is that plus a bug.

shell frigate
#

20% Friendly fire, 200-300 radius

bold plover
#

You can hit a trit deposit directly at full speed and it can do less damage than other ones.

#

But ideally what you guys found would be correct damage potential.

glacial topaz
#

I have an issue on Projectile velocity. I can not tell if it is % based or multiplication based, I had both options be possible, but they can't be both right

#

that 196 one is like "x2.8" , while that 630 one is "x1.4"

austere fossil
#

p sure the mod is just +180%, and Fat boy adds another step to the calculation, that step being x0.7

shell frigate
#

When you say % based do you mean additive?

#

Since % normally means multiplicative

austere fossil
#

(180 * 0.7 = 126 btw)

glacial topaz
#

basically % means it can add to itself in game

austere fossil
#

The mod is additive, Fat boy is a multiplier

#

Looks like Hyper prop is also additive

glacial topaz
#

example, weapon got 20% weakpoint bonus, if mod turns it into 50% bonus, we say it is +30% weakpoint bonus, and NOT x1.3

austere fossil
#

Right, that example being additive

#

Well, in a vacuum we don't exactly know that

#

It could be 2.5x your weakpoint bonus, we can't know without comparing it to other mods/OCs

shell frigate
#

Well we may be able to looking the files to see

austere fossil
#

That, too

glacial topaz
#

that wouldn't really make sense

austere fossil
#

20% * 2.5 = 50% bonus
20% + 30% = 50% bonus
Same end result, just 2 ways to get there

#

Without other mods/OCs or checking the files you can't know for certain which is the true formula.
But if you have no other mods/OCs that affect the stat in question it doesn't actually matter which it is

glacial topaz
#

"Equipment stats" table custom4 name / Custom4 aren't being displayed corretly, example being the BC page

#

how does Hot Bullets from minigun works ?

#

50% of damage as heat ?

austere fossil
#

I know it adds some amount of heat per bullet when at the requisite level, don't know the exact numbers myself though

mighty mauve
#

do you ask for game related info/tips here?

#

or gen chat?

shell frigate
#

#drg-chat is best for that, though you can ask questions about the wiki here

mighty mauve
#

tnx

timid heart
#

Did you guys figure out what 'event explosion' is?
My guess would be the shockwave machine events produce, that kills most bugs nearby

glacial topaz
#

context ? isn't that just the crystal - bomb Machine event ?

low hamlet
#

I'd imagine that's what they're talking abt

bold plover
#

They are talking about the purple AoE from beating kursite, ebonite events that kills everything nearby.

sand lantern
#

As for event explosion type of damage let me coin in my information. While it kills glyphids up to at least pretorian, it only deals like a quarter of Bet-C health. Maybe its type of damage is the one Bet-C resistant to. Tested on H5P4

shell frigate
#

Event explosion is the Nanites bombs, the explosion at the end of events is Explosive

glacial topaz
#

so is cold radiance really 4m at max radius (25% damage), with 3m for max damage (60) ? or something changed

#

and will it not activate if you only shoot for 0.75 second before stopping and shooting again ?

weary sonnet
#

so is cold radiance really 4m at max radius (25% damage), with 3m for max damage (60) ? or something changed
@glacial topaz
This part is still true, I updated it recently.
As for the second, not sure if it proc after 1s of consecutive fire or if you can make pauses and then shoot again.

glacial topaz
#

I guess it can be tested by shooting it near, but not at, something

low hamlet
#

Omega did you check all the weapon descriptions for the dwarf gear tables?

glacial topaz
#

yes

low hamlet
#

k

glacial topaz
#

finishing checking the effects

low hamlet
#

You mean stats?

glacial topaz
#

is there a difference

low hamlet
#

Well they're called stats I was just making sure I knew what you were talking abt :)

glacial topaz
#

if armor break base is 50% and mod turns it into 250% , should it say "+200%" or "x5" ? , "x5" would be closer to how it works, but "+200%" seems easier to visualize, even if wrong

low hamlet
#

I think ely wants to have the x's, but I agree with you that the +percentages is easier to visualize

glacial topaz
#

is "first shot" "on Base spread" not needed ?

weary sonnet
#

Usually for armor break I think it is additive so +200% is OK
The choice between +200% or ×5 in that case should depend on whether the mod is additive or multiplicative.

Base spread being the reticle size when not moving on the first shot, adding first shot to that shouldn’t be needed unless you explain what the term mean.

floral drift
#

the only multiplicative Armor Breaking stat that i'm aware of is Breach Cutter OC "Inferno" x0.25. everything else is additive, i think?

weary sonnet
#

I think pretty much all armor break bonus are additive, but I can’t verify it for now, I’m not on my pc.

glacial topaz
#

so "White Phosphorous Shells" turns 50% of the boomstick damage to fire + heat ?

weary sonnet
#

Yes, so the conversion look like that:
100 % kinetic => 50% kinetic + 50% fire + 50% heat

#

half of the blastwave damage is also converted, that part is explosive

glacial topaz
#

and the "first shot" part was for the GK2, first mod

#

think is is all done, only thing left to do is price review, which I have to plan for

weary sonnet
#

Well in the todo list it goes then.

glacial topaz
#

request for instructions on how to safely reset my Experimental save without messing with my main save

weary sonnet
#

\Steam\steamapps\common\Deep Rock Galactic\FSD\Saved\SaveGames\Check in this folder, if you want to be extra safe, make a backup of xxxxxx_Player.sav that is your main save.
All xxxxxxxx_Backupx.sav are the backup for your main save so don’t touch them either.
The experimental save should have a different name something like xxxxxxxx_Experimental_Player.sav

#

You can temporarily disable steam cloud so it doesn’t redownload the save and delete the experimental save, that should allow you to start over.

glacial topaz
#

cool

analog rock
#

Or you can simply launch exp, go in the options menu and hit the reset progress button...

glacial topaz
#

asdasdasdasdasdasd

weary sonnet
#

There is a button like that now?

#

Good to know

wary cove
#

We've had a reset button for as long as I can remember

weary sonnet
#

Cyrob mentionned deleting the save 2 days ago, looks like I wasn’t the only one lost.

low hamlet
#

Got some images of the shards

#

I'll go ahead and put them in the gallery for the tyrant weed

#

And they could get turned into icons if need be

bold plover
#

I have still yet to find one.

low hamlet
#

yikes

craggy wraith
#

Same

shell frigate
#

First time I found one it was with a Bet-C

low hamlet
#

f

glacial topaz
#

Wait, so GK2 starts with a natural double damage against armor ?

weary sonnet
#

If you mean the scout AR, it start with normal ×1 damage vs armor.
As for the rocket launcher it start with half damage vs armor (50% or ×0.5).

glacial topaz
#

does armor strength affects how much HP it loses after a hit ?

weary sonnet
#

No

#

Armor strength affects the % chance an armor plate has to break depending on the armor damage done.

glacial topaz
#

cool

#

wait, what happens if armor damage / armor strength is bigger than 4 ?

weary sonnet
#

You still break it in one hit at 100% chance.

glacial topaz
#

on the "Calculating the Armor Break Chance" it doesn't show an example for that case

weary sonnet
#

I’ll add a line for if armor damage / armor strength > 4.***

glacial topaz
#
  • 4

#

"else" also works

weary sonnet
#

Just added that at the end to follow the same format than the other formulas:

glacial topaz
#

nice

glacial topaz
#

is there any order for the price tables ? the minerals in it I mean, checking the prices

weary sonnet
#

If you are using the template, it will reorder the minerals by itself so the order doesn’t matter (and isn’t necessarily the same than in game).

glacial topaz
#

not so sure it is the template, changing that mod table from weapons pages

#

almost done with it, and doing OC next

weary sonnet
#

Mod and OC tables all use the Price table template afaik.

glacial topaz
#

can we get info on Machine events in the todo list ?

weary sonnet
#

I will add it, they could use an individual page with greater details.

#

Do you see anything to add?
Machine event individual pages (Objective per players / explaination/unique creature stats…)

shell frigate
#

Objectives only scale by solo or not I think

weary sonnet
#

Not for the guntower

#

Since it is health based

shell frigate
#

Well ofc all health components have the hazard scaling

weary sonnet
#

For kursite / ebonite you are probably right.

shell frigate
#

Yeah only meant the numbers required you get pop up

glacial topaz
#

I want to promote on experimental but can't even select the assignment...

#

welp, caught a sneaky typo by luck

glacial topaz
#

well, will review equipment prices while I can't promote

#

keep remembering things to review lol, but that 's me I guess

glacial topaz
#

just had to complete the tutorial

shell frigate
#

How is it? I've not tried it since it was updated

low hamlet
#

It's pretty good tbh

#

Doesn't teach you how to rock and stone tho

glacial topaz
#

well to start the depth meter goes up and not down, 0 isn't even the surface of Hoxxes since you can go to >0m , it asks you to do a bunch of things, like throw flares, use shield, use zipline, mine gold, use grenade, the scanner,and more, also tells you to read the miner's manual, took screenshots of the text to see if I get any typos

glacial topaz
#

what does "250" movement speed even means for zipline ?

#

will launch a mission just to test that

glacial topaz
#

also, including masteries on my todo list, armor mainly

glacial valve
#

so holding E actually snaps to the nearest zipline when it comes within range

#

i added this info to the wiki

#

also brought the equipment template in line with the pickaxe no longer being called "basic pickaxe"

weary sonnet
#

what does "250" movement speed even means for zipline ?
@glacial topaz to be confirmed, but my guess would be +2.5m/s seeing how units work so far.

glacial topaz
#

a quick test got me:
30m - 18 secs~
20m - 12 secs~

weary sonnet
#

For armor mastery, each level of mastery is health ×1.045 and not health +5 unlike what the tooltip says.

glacial valve
#

oh 😮

glacial topaz
#

btw only thing on my todo list is review OC prices and work on masteries , good to know

#

not even + 4.5% ? it keeps multiplying ?

#

also I got some nice screenshots we could use for wiki

weary sonnet
#

yes it keep multiplying, so if you get all tiers plus healthy it is (110+20) × 1.045 × 1.045 × 1.045

glacial topaz
#

can we get the stats table template to be taller / longer ? just so information doesn't gets hidden

weary sonnet
#

Probably but you will have to give me the template name for that or tell me the page you’re talking about so I can check.

glacial topaz
#

I remember I complained here, but can't remember which one

weary sonnet
#

Was it for the prices on OC/mods?

glacial topaz
#

not really, it is that table that says:
Damage 120
Radius 3m
Reload 2s

#

appears on every weapon and grenade page, and at least 1 of them had info on the script, but not being displayed

weary sonnet
#

Ah it must be the weapon infobox.

glacial topaz
#

indeed

#

I think the one with undisplayed info had armor breaking

weary sonnet
#

I will need some work for sure but making it a bit wider should be pretty easy.

#

Second line:width: 170px this is what you will need I think.

glacial topaz
#

I thought it would adapt depending on how much length you needed

weary sonnet
#

You can try to let it free, but i’m not sure it will play nice.

#

If we do that, we may need to restrict the length of the stats’ names at lest.

glacial topaz
#

what about you being able to say how long it should be manually ?

weary sonnet
#

It is pretty easy to do, you just need to make the width a variable.

#

Not sure it would be realy practical to use though.

glacial topaz
#

wouldn't it be height ?

weary sonnet
#

Oh, for how long yes it would be height my bad.

glacial topaz
#

how often does CRSPR heat radiance takes effect ? is it affected by flow rate ?

glacial topaz
#

hmmm, I probably need to find out how to search for images

glacial topaz
#

is sticky flames slowdown with the mod 50 or 55% ?

low hamlet
#

You'd have to check

#

Unless someone else knows

glacial topaz
#

lol, not like I will notice that difference, wiki says both

low hamlet
#

Oh

#

Does it say in stats?

glacial topaz
#

mod table says 50% , sticky flames explanation says 55%

low hamlet
#

Well

#

I'd say check ingame and see what it says

sand lantern
#

Are there any information on iron?

low hamlet
#

?

bold plover
#

Hox iron.

sand lantern
#

?

bold plover
#

What about it though?

sand lantern
#

There are obviously game files on resources

#

Some are obvious, like nitra or morkite

low hamlet
#

Where is there ever iron in this game?

sand lantern
#

Some are not so obvious, like red crystal and amber, but I could find out one is used in reward screen and other is kursite

bold plover
#

Now and for a while.

sand lantern
#

That's why I'm asking

#

There was no amber, but there is kursite which it represents

bold plover
#

Hox iron is unused but it looks like a gold chunk that is silver.

#

Ping on it works too.

sand lantern
#

Kinda curious, how could you find that out?

bold plover
#

Amber only loads when the machine event is active if that is what you mean.

low hamlet
#

Ohhhh

#

Machine events

#

Big brain

raven wadi
#

Is the wiki up to date for cryo cannon OC stats?

sand lantern
#

What's wrong?

raven wadi
#

Does perfect cooling add 10% to flow rate?

#

the testing website would have you believe it doesnt

hollow jasper
#

@glacial topaz If you're referring to the Breach Cutter page, it's not showing "Armor Breaking" because the template only supports up to custom3. It seems that the template's doc page was updated to include a custom4 example even though the template doesn't support it.

#

I'm going to go through all the equipment stat tables, it seems a few are using custom parameters instead of appropriate existing ones.

#

I wonder if there's a way we could turn this into a table class, so parameters could be sorted on a per-use basis.
Or, if a table class isn't possible, an opening and closing template to wrap around content to be formatted.

#

It seems a lot of weapons are using custom fields because grouping relevant stats together flows better.

hollow jasper
#

Alright, I fixed all the instances of custom4 that I could find (Breach Cutter and LMG Gun Platform).
I've left the rest as-is for the moment.

weary sonnet
#

how often does CRSPR heat radiance takes effect ? is it affected by flow rate ?
@glacial topaz heat radiance effect is once per second, not affected by flow rate.

To search for images on the wiki just search in the search bar and filter by multimedia.
https://deeprockgalactic.gamepedia.com/index.php?title=Special:Search

is sticky flames slowdown with the mod 50 or 55% ?
The sticky slowdown with the mod is -55% speed.
The base slow is 10%, the mod is 50%, they are multiplicative with each other, resulting in a 55% slow
In the files you can see the movement speed multiplier: 0.9 × 0.5 = 0.45 movement speed.

glacial topaz
#

guessing we probably should use 0.9 and 0.5 , make it more clear how the slow works

weary sonnet
#

It is a direct multiplier of the enemy movement speed for both the base effect and the mod.

#

I checked it by modding both of the separately to some higher value to check if they could be additive.
Using 0.1 and 1 was completly stopping the bugs, using 0.5 and 0.5 they could still move.

glacial topaz
#

0.1 x 1 = 0.10
0.5 x 0.5 = 0.25

weary sonnet
#

Ah, I mean I put the slow at 100% in the first case, so 0.1 and 0, not paying attention enought my brain failed me, I did try to put it a 1 as well though.

#

I’m getting too distracted by the health template I’m trying to redo.

#
|
{{{!}} class="wikitable mw-collapsible mw-collapsed" id="mw-customcollapsible-{{{id|0}}}" style="text-align:center"
! colspan="7" {{!}}  <span class="mw-customtoggle-{{{id|0}}}">{{Hoverover|{{{health|5}}} Health {{Hp}}|Click to see full health scaling.|underline=yes}}</span>
{{!}}-
|
{{{!}} class="wikitable" style="text-align:center"    
}}

{{#switch: {{{hazSize|Normal}}}
| Simple      = Scaling info text
| Normal      = Scaling info text
| Large
| ExtraLarge
| ExtraLarge2 = Scaling info text
}}

{{#switch: {{{hazSize|Normal}}}
| Simple      = Haz level 1 to 5.5 title column (single column)
| Normal
| Large
| ExtraLarge
| ExtraLarge2 = Haz lvl 1, Haz lvl 2, Haz lvl 3… Haz lvl 5.5 title column
}}

{{#switch: {{{hazSize|Normal}}}
| Simple
| Normal      = player count 1 to 4
| Large
| ExtraLarge
| ExtraLarge2 = player count 1, 2, 3, 4
}}

{{#switch: {{{hazSize|Normal}}}
| Simple      = link to scaling table template
| Normal      = link to scaling table template
| Large       = link to scaling table template
| ExtraLarge  = link to scaling table template
| ExtraLarge2 = link to scaling table template
}}```
Do you think something like that would help for the health template?
Trying to thing on how to redo it properly.
#

First ifeq is to get a collapsible vs normal table.

#

That would reduce the number of templates from 11 to 5 at most and keep most of the formating grouped at the same place.
It could be reduced further if we find an alternative way for the last switch.

#

First switch would take care of the blue part with the correct hoverover text.
Second switch would format the red part.
Third switch woud format the yellow part.
The last switch would add the data.

glacial topaz
#

data being what ?

glacial valve
#

i would guess the part in the bottom right quarter

weary sonnet
#

Data being effective health values, so the bottom right quarter.

glacial topaz
#

isn't that just the base value multiplied by constants

weary sonnet
#

It is, but so far the data is being stored in 9 different templates with how the current template work.

glacial topaz
#

looking forward to more info on it, will resume work soon

glacial valve
#

i will be adding some tips to specific weapon/equipment pages as I come across them, i've noticed some advanced stuff (that I tested) from several reddit threads that is not on the wiki.

#

very basic example of what I mean above

#

also for LMB/RMB, CTRL, controller inputs etc

shell frigate
#

Yeah that is something we could implement

glacial valve
#

noice
i noticed that it's visually more clear when a combination or sequence of controls is mentioned in paragraphs when the inputs are visually distinct

hollow jasper
glacial valve
#

looks yeah, that's good! especially if the lines of text don't get pushed too far apart 😄 rocknstone

glacial topaz
#

weird, promoting advances player level, and I thought it didn't

glacial valve
#

well, you did just go from lvl25 to lvl1? isn't that a levelup?

glacial topaz
#

it is a reset

shell frigate
#

That is a clever way of showing keys, no images needed other than mouse press

analog rock
#

Just a thing about indicating keys, not everybody has the same keyboard, nor the same mapping. I would advise indicating it is the default key, everytime one is shown

#

It can be very confusing for a new player if the key is not the same as the action, or lead them to believe an action is in fact an other one.

glacial topaz
#

... just cuz I put an article on watchlist it notifies me when I edit it

low hamlet
#

Lol

glacial topaz
#

all weapon and OC prices checked

#

what can I check next ?

low hamlet
#

Hm

#

Beer prices? And potency

glacial valve
#

good work man

low hamlet
#

^

glacial topaz
analog rock
#

Probably, since they added the haz 5 later in development

glacial topaz
#

btw, looks like the official names are:
"personal inventory" and "Team Depository"

#

also I think management is supposed to start capitalized, but it isn't always

glacial topaz
glacial valve
#

yes it is
old build of the game?

austere fossil
#

Presumably that's the old "Temperature Insulation" perk, before it became Elemental Insulation

shell frigate
#

It's the first promotion reward screen

glacial topaz
weary sonnet
#

Keep it like that, you’ll need a better source if you want to get a better quality.

#

It is pretty good already.

glacial topaz
#

should I upload the tutorial popups too ? and if yes, how to call them

weary sonnet
#

I think there is a way to disable them in the gameplay option, their name may be in this option.

glacial topaz
#

my bad. not that, I meant the "first mission" where it says like "throw 3 flares" , on the shallow grotto

weary sonnet
#

Ah, let me check.

glacial topaz
weary sonnet
#

So far it is called the Tutorial Mission in the wiki.

shell frigate
weary sonnet
glacial topaz
#

oh, it exists already, just without the text

#

Cyrob, want me to update the file with that version ?

shell frigate
#

I was originally thinking of merging it all into one but that seems the neatest approach

#

Sure

#

Feel free to ping me for image requests, I can look though them all quite quickly

weary sonnet
#

I can do it all in a single template if I alter the last part and put the table inside the switch.

#

I will just add some comments so I don’t get lost and can edit it later if needed.

shell frigate
#

True

#

It being a table allows for a lot of newlines and spaces to be used to make it look neater too

weary sonnet
#

I also plan to add deep dives levels.
Do you think we should go for:

  1. 1, 2, 3, 3.5, 4, 4.5, 5
  2. 1, 2, 3, 4, 5, -, 3.5, 4, -, 4.5, 5, 5.5
    (to allow a better reading of deep dives values)
shell frigate
#

I think 2 would be better, even it a bit is duplicated

glacial topaz
#

the HP is the same ?

weary sonnet
#

The hp stay the same the table will display the eHP if it is what you mean.

low hamlet
#

Quick question

glacial topaz
#

as in haz3 to haz3.5

weary sonnet
#

Ah between 3 and 3.5, it depend

low hamlet
#

Did they update anything with the abyss bar past the last patch for experimental?

weary sonnet
#

It is the same for common enemy, but not for large / extra larges

low hamlet
glacial topaz
#

maybe option 1 will be nice if you can easily tell the DD columns

#

the same for option 2 would be good too

weary sonnet
#

It would be easier to make them distinctive for option 2 with what I have in mind.

low hamlet
#

What are neutral critters?

#

Things like the jellies

#

Or harvesters?

weary sonnet
#

Neutrals = lootbugs, jellies, harvester, cave vine…

low hamlet
#

K

#

:)

glacial topaz
#

what to call this screen? maybe also do a version with each chapter ?

low hamlet
#

That's interesting that normal enemy resistance isn't increased

#

Probably union chapter screen?

#

Or "Join a Union Chapter" screen

weary sonnet
#

In the files it is called union screen or discord screen.

#

Not sure if it has a wiki name yet.

glacial topaz
#

union screen it is

weary sonnet
#

Looks like it doesn’t have a name so you can choose one yourself.

glacial topaz
#

no union / discord images at all, which is why I am planning to upload

low hamlet
#

Good

glacial topaz
#

should probably use "Union Screen Dirt Diggers" too, just not sure where to crop it, also, best place if I want to upload the union icons ?

weary sonnet
#

You can probably extract the icons from umodel, they should already have a good name.

#

Still need to pick the right color from your screencap and colorize them, but that should help you.

shell frigate
glacial topaz
#

oh , Thx

low hamlet
#

I think you could just use photoshop and dropper the colours from your screenshot and fill the blank ones

glacial topaz
#

hopefully

bold plover
#

I can spawn in some trit keys if you need a better screenshot.

#

They return like recalled turrets shortly after though.

glacial topaz
#

we need screenshots of creatures actually, list on pins 📌

weary sonnet
#

I can crop them if you got some nice screenshots with green background (ps if only a part of the creature is in the background, feel free to take several pictures and move the filter closer even if the last picture hide a part of the creature with the filter).

bold plover
#

Alrighty.

#

I should be able to get most of those today now that I got some actual sleep for the past two days.

glacial topaz
#

question , when we need a time unit, should it be "4 s" or "3 sec" ? or something else

weary sonnet
#

I would say "4 s" since "sec" isn’t an official abreviation.

glacial topaz
#

well, wikipedia: "The second (symbol: s, abbreviation: sec) is the base unit of time in the International System of Units"

shell frigate
#

Yeah I think the gold bulk picture was made with like 7 pictures with different greenscreen ranges

weary sonnet
#

Wait it can be used in english… I just rechecked, it is considered wrong in french, you either use "s" or "second".

glacial topaz
#

any special way for creating a new category ? or I just add it to the page ? where should I put the key image and union screen image ? (category I mean)

weary sonnet
#

I think the category will be created if you add the tag to the page but not completly sure.

glacial topaz
#

will try, probably "Union" ? and what about the key ? "Objects" ? "Props" ? not sure if there is one for the key

weary sonnet
#

The full name in game is "Interplanetary Miners Union".
I think "Miner Union" should do it for the name.

glacial topaz
#

since I don't think "union" will be used for anything else I will go with "Union"

glacial topaz
#

think I should do a table for the masteries ? not sure about the best format

weary sonnet
#

Which masteries are you talking about?

glacial topaz
#

armor

weary sonnet
#

Ok so the variables should be:
No mastery
Full masteries (no real point to do in between)
Healthy
Beer buff (theoritycal and current bugged value)

glacial topaz
#

my bad. I meant the armor page, and everything you unlock with it such as more HP and skins

weary sonnet
#

Oh, I was thinking about the health page.

glacial topaz
#

currently it is only:
"´Mastery unlocks:

Three upgrades: + 5 Health
Six upgrades: + 5 Health
Nine upgrades: + 5 Health´"

weary sonnet
#

A simple unformated list is probably enought for that, with the exact and approximative value.

#

×1.045
×1.045²
×1.045³

glacial topaz
#

for the final HP value ?

weary sonnet
#

The difference isn’t that big, unless you take healthy.

#

Assuming 110 base health it is 4.95
~10.12
~15.5

#

For the total hp gained.

glacial topaz
#

guessing it doesn't round

weary sonnet
#

It doesn’t, I checked

#

If you take healthy, the bonus is:
5.85
~11.96
~18.35

glacial topaz
#

cool, will do an assignment and work on that later

weary sonnet
#

The difference is not huge, but it is still a gain of ~3.35 hp compared to the theorytical value with healthy.

glacial topaz
#

btw, considering both s (symbol) and sec (abbreviation) are valid, do we go with "s" ?

weary sonnet
#

"s" in the symbol adviced for the second by the International System of Units so I would advice to use it.

glacial topaz
#

perfect

low hamlet
#

Any rumors around psychotic episodes and hallucinations connected to this brew is purely anecdotal.

#

Should it be is purely anecdotal or are purely anecdotal

#

Ok did some checking an it should be are

low hamlet
#

I dunno how to fix that and it's annoying me

shell frigate
low hamlet
#

For which section?

#

It is only happening on the buff beer section

shell frigate
#

All of it

low hamlet
#

Wait nvm

#

Forgot only buff beers used that

#

What browser you using?

shell frigate
#

Firefox

low hamlet
#

Ah

#

That'd be it then

#

I'm using chrome

#

I'll compare formatting of the tables to see if someone added something weird

glacial topaz
#

is the correct "modification" or "upgrade" ?

low hamlet
#

?

shell frigate
#

?

low hamlet
#

lol

glacial topaz
#

that you buy for armors

shell frigate
#

They are still Gear Modifications, but can call them upgrades

low hamlet
#

A quick scan and I can't find anything that could be causing it really

glacial topaz
shell frigate
#

Seems good

weary sonnet
#

Seems good to me too.

bold plover
#

What resupply pod images are wanted?

glacial topaz
#

looks like there isn't mastery for the weapon pages at all ? not even how to exactly unlock "the company special" on the weapon skins page ?