#wiki-related-chatroom

1 messages · Page 26 of 1

wary cove
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Pin what?

gritty bear
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slick wiki priorities msg

wary cove
gritty bear
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thanks

wary cove
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👌

thorny sand
craggy sentinel
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Working on those now actually. :)

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Is there any way to rename a file, while keeping the old versions, or are you stuck with keeping the filename the same?

cerulean cypress
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Yes, you move the file

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However IIRC wikimedia only allows admins to move files

thorny sand
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creating a page on the Thunderhead now.

craggy sentinel
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I'm going to just leave them as is for now; if someone higher up wants to unify the naming they can.

cerulean cypress
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I can't seem to get the resistance type field in the Equipment stats to work

cerulean cypress
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pretty

hollow jasper
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Anyone can move non-protected pages

cerulean cypress
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ah thanks

split lava
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I don't think the brood nexus description is correct on the wiki

cerulean cypress
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The damage value? Yeah that's worthless

gritty bear
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yeah they eyes take away around 30% not 150hp

cerulean cypress
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do we need the requirements column for the general class equipment tables?

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Seems like the cost of the weapons could just be slotted into the description cell

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The table is already inflated due to the base stats, might as well use the area taken

cerulean cypress
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How's this

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Alternatively it could be placed in an extra column between stat and description, but every other weapon description box is colspan=2

thorny sand
thorny sand
cerulean cypress
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How do we feel about having the weapons official names as the pagename instead of the expanded name?

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Or at least pick either the nickname or the official name rather than including the entire thing

cerulean cypress
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Examples:
Auto Shotgun
Grenade Launcher
Voltaic SMG
Minigun
Heavy Autocannon
Heavy Revolver
BRT7
M1000
GK2 Assault Rifle

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A good title should be recognizable, natural, precise, concise, and consistent

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"It may be necessary to favor one or more of these goals over the others. This is done by consensus. For instance, the recognizable, natural, and concise title United Kingdom is preferred over the more precise title United Kingdom of Great Britain and Northern Ireland."

merry chasm
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Revolver is the bopper!

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it bops the enemies.

rugged mauve
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I do agree that calling weapons by their explicit names (M1000, Nuk17, GK2, Boomstick, CRSPR, Subata 120, etc.) is good.

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And use the nicknames where it is applicable, like Warthog, Bulldog, Thunderhead, etc.

cerulean cypress
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I'm talking about article titles

rugged mauve
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I'm not aware of the distinction

cerulean cypress
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I think it's perfectly fine to have the flavor text written out in full in descriptions etc, or in tables

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But in terms of the article title, I think it should be concise and natural, since we use a lot of shorthand in discussion

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I don't see the nicknames being used much at all, I think those are just in-universe names for the weapons

merry chasm
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eh, im sure the gunner has other names for his minigun, maybe even different ones from what others would call it.

cerulean cypress
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Oh my god

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Who touched sasha

rugged mauve
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I think that calling it by the full name is better if you want to search for something

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And you can use the shorthand in the article text

cerulean cypress
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Search function identifies text in page, and will open the page automatically if you enter the pagename exactly

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Can't enter the pagename exactly if it has quotation marks 😠

rugged mauve
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I mean, I wouldn't use quotation marks for referring to it

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Because that's nonsense

cerulean cypress
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Look at the url

merry chasm
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its powered by storms yet it doesnt get electric bullets

cerulean cypress
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There's no hyphen there

rugged mauve
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Alright, I have a big spreadsheet with all of Scout's weapons and their upgrades (except for a few stats), let me know where you guys want it

cerulean cypress
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can you link it here?

rugged mauve
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Maybe, I'd have to upload it to google docs

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You know, fuck it

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Open in Excel, the sheets have minor creative/technical liberties taken when it comes to effects, as I don't honestly like the descriptions much at all and think that their usual fluffiness is unnecessary.

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It also doesn't help that shit like "Area Heat: +10" exists which is super vague

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Additionally, if you want me to, I can just place the descriptions in another column as well

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And the in-game statblock added

cerulean cypress
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Nuke17

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NUKE17

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T R I G G E R E D

rugged mauve
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Hey

cerulean cypress
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2 nukes wasn't enough

rugged mauve
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True

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fucking weebs man

merry chasm
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banned

rugged mauve
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I also realized there is an error on the M1000 sheet on the tier 5 upgrade

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It should say that there is a "100% stagger chance if a shot hit in focus"

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Because the tier 5 upgrades on the M1000 are kinda weird and revolve around the focus gimmick

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In any case, I'm going to bed, let me know if you want me to change stuff

cerulean cypress
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Thanks a bunch SFEP

thorny sand
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TYVM! i will start making the GK2 page soon

thorny sand
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Can we get the assignment logo for the wiki? its the small white diamond that goes next to assignmnent missions

split lava
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Feel free to use https://docs.google.com/spreadsheets/d/1UR_eCT9ubBgSmfgRtqY8jvaqi5qmoTIhdJJRedF2064/

You can probably make small additions to the later implemented individual creature pages like how it is in KF wiki, player count x difficulty

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Ignore the stuff outside the main table it's just for personal info

rugged mauve
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How did you determine this? Doesn't difficulty only scale bug numbers, damage and team damage?

split lava
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it also changes player damage, or rather gives bugs a "resistance" value

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ctrl+f "enemy weakness"

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posted by sleepy mooshu

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sourced by Johan

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missions page

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Cave length 1Cave length 1Cave length 1 | Cave complexity 1Cave complexity 1Cave complexity 1 : Length 1 | Complexity 1 - Collect 4 Alien Eggs

Cave length 2Cave length 2Cave length 2 | Cave complexity 2Cave complexity 2Cave complexity 2 : Length 2 | Complexity 2 - Collect 6 Alien Eggs

Cave length 3Cave length 3Cave length 3 | Cave complexity 3Cave complexity 3Cave complexity 3 : Length 3 | Complexity 3 - Collect 8 Alien Eggs

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isn't it 5 7 and 10?

sweet falcon
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Darn

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I forgot to update those

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Eh and if needs a note on eggs spawning enemies

thorny sand
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@gritty bear what should I call the seasonal events page?

gritty bear
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perhaps "Holiday Events"?

wary cove
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Why not just call it seasonal events

cerulean cypress
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😱

wary cove
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We've had Oktoberfest, Halloween, and Christmas so far, only two of which fall under the title of Holiday

craggy sentinel
thorny sand
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Yes, that's it. Thanks

thorny sand
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Does anyone have any good pictures of cave pumpkins? I want to put them in the page. I already have a few images but they could be better

gritty bear
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finally updated vanity prices

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sadly I have no pics from halloween

thorny sand
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The How to play guide is very outdated

gritty bear
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added to to-do list

thorny sand
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all utility and mobility pages are done

gritty bear
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nice job!

narrow stratus
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nice!

cerulean cypress
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Low gravity icon needs updating

craggy sentinel
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The icons there, it's just that the game uses the "Mutator_no_fall_damage_icon.png" one and not the one that literally has "low gravity" in its name, "Mutator_low_gravity_icon.png"....

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¯_(ツ)_/¯

thorny sand
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@craggy sentinel got another missing one here. Its for scouts AR, "Battle Frenzy"

craggy sentinel
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Done.
"Icon_Upgrade_MovementSpeed.png"

thorny sand
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Thanks, i'll add it to the page now

thorny sand
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Could someone make a small template with the icon campaign assignment logo? Similarly to the icon resources etc.

sweet falcon
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^Would you kindly? @hollow jasper

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The mission unlock messages would be nice flavor text to quote for the top of the new weapons individual pages, I'll copy the spoken and written translation later

hollow jasper
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Got a link to the icon?

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I don't think it was categorized.

sweet falcon
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I'm actually not sure exactly what he meant but this icon?

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My right mouse is broken, I was going to do some editing Urg

hollow jasper
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Where is this template going to be used? I need to know what to set its default size and alignment to, as well as its tooltip and link (if any).

merry chasm
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panned

sweet falcon
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Driller

Row 3: Sticky Flames Duration
2800 credits
35 magnite
50 bismor

Cryo Cannon
Purchase: 7600 credits, 120 bismor, 80 enor

Row1

  • 1: 1200 credits, 25 croppa
  • 2: 1200 credits, 25 enor
  • 3: 1200 credits, 25 bismor
    Row2
  • 1: 2000 credits, 15 enor, 24 jadiz
  • 2: 2000 credits, 15 bismor, 24 croppa
    Row3
    -1: 2800 credits, 35 enor, 50 magnite
    -2: 2800 credits, 35 jadiz, 50 croppa
    -3: 2800 credits, 35 magnate, 50 umanite
    Row4
    -1: 4800 credits, 48 croppa, 50 enor, 72 bismor
    -2: 4800 credits, 48 mangnite, 50 enor, 72 jadiz
    -3: 4800 credits, 48 umanite, 50 magnite, 72 jadiz
    Row5
    -1: 5600 credits, 64 Bismor, 70 croppa, 140 magnite
    -2: 5600 credits, 64 umanite, 70 jadiz, 140 enor
cerulean cypress
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VoltaicSMG voiceline only says "it is" once

sweet falcon
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Subata 120
Row1

  • 1: 1000 credits, 20 bismor
  • 2: 1000 credits, 25 enor
    Row2
  • 1: 1800 credits, 12 jadiz, 18 croppa
  • 2: 1800 credits, 12 croppa, 18 bismor
    Row3
    -1: 2200 credits, 20 croppa, 30 jadiz
    -2: 2200 credits, 20 enor, 30 magnite
    -3: 2200 credits, 20 magnite, 30 umanite
    Row4
    -1: 3800 credits, 15 jadiz, 25 croppa, 36 umanite
    -2: 3800 credits, 15 magnite, 25 enor, 36 Bismor
    Row5
    -1: 4400 credits, 40 croppa, 60 Jadiz, 110 magnite
    -2: 4400 credits, 40 bismor, 60 enor, 110 umanite
cerulean cypress
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You know the flamethrower prices is already entirely filled out on the wiki

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Unless this is a change?

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Oh, it's cryo cannon

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I didn't see the new line

sweet falcon
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Flamethowers missing one row

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dunno why

cerulean cypress
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dummkopf data shifted when he first added the info

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So when he filled in the remainder he filled in an empty slot with info he had accidentally already entered elsewhere

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So I deleted the duplicate, erroneous entry

sweet falcon
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what an idiot

cerulean cypress
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So it is pretty obvious how the mistake was made

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Anyway, I feel clever and autistic for picking that up

sweet falcon
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StubbySMG
Purchase: 7600 credits, 100 jadiz, 100 umanite

Row1

  • 1: 1200 credits, 25 bismor
  • 2: 1200 credits, 25 croppa
  • 3: 1200 credits, 25 bismor
    Row2
  • 1: 2000 credits, 15 enor, 24 croppa
  • 2: 2000 credits, 15 enor, 24 jadiz
  • 2: 2000 credits, 15 magnite, 24 croppa
    Row3
    -1: 2800 credits, 35 magnite, 50 umanite
    -2: 2800 credits, 35 enor, 50 jadiz
    Row4
    -1: 4800 credits, 48 croppa, 50 enor, 72 jadiz
    -2: 4800 credits, 48 jadiz, 50 enor, 72 magnate
    -3: 4800 credits, 48 magnate, 50 enor, 72 jadiz
    Row5
    -1: 5600 credits, 64 magnite, 70 bismor, 140 croppa
    -2: 5600 credits, 64 bismor, 70 croppa, 140 umanite
    -3: 5600 credits, 64 bismor, 70 jadiz, 140 croppa
cerulean cypress
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Why do I feel like there's an easier way to have these values

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I'd love to create a shorthand template

sweet falcon
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The values are same across primary secondary (minus the purchase prices of which there are different)

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but the materials are nonstandard

cerulean cypress
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like {{mineral|bismor|20}}

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wow what the

hollow jasper
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wot

cerulean cypress
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Discord doesn't like curly braces

hollow jasper
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Since when has Discord had spoilers

sweet falcon
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I was actually going to copy paste everything into another document and then do whatever

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I just need to write a lot here so people don't think i'm slacking

cerulean cypress
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i gotta remember how to create a sandbox

sweet falcon
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Deepcore 40mm PGL
Row1

  • 1: 1000 credits, 20 bismor
  • 2: 1000 credits, 20 enor
  • 3: 1000 credits, 20 bismor
    Row2
  • 1: 1800 credits, 12 jadiz, 18 croppa
  • 2: 1800 credits, 12 enor, 18 bismor
  • 3: 1800 credits, 12 croppa, 18 jadiz
    Row3
    -1: 2200 credits, 20 croppa, 30 jadiz
    -2: 2200 credits, 20 enor, 30 magnite
    Row4
    -1: 3800 credits, 15 jadiz, 25 magnite, 36 bismor
    -2: 3800 credits, 15 enor, 25 croppa, 36 umanite
    -3: 3800 credits, 15 magnite, 25 jadiz, 36 enor
    Row5
    -1: 4400 credits, 40 bismor, 60 Croppa, 110 magnite
    -2: 4400 credits, 40 jadiz, 60 Croppa, 110 umanite
#
  1. buy sand
  2. Fill a box
  3. add children
cerulean cypress
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can you create a subpage for a mainpage that doesn't exist

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oh, how about this

sweet falcon
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Bulldog Heavy Revolver
Row1

  • 1: 1000 credits, 20 bismor
  • 2: 1000 credits, 20 enor
    Row2
  • 1: 1800 credits, 12 jadiz, 18 croppa
  • 2: 1800 credits, 12 enor, 18 bismor
  • 3: 1800 credits, 12 croppa, 18 jadiz
    Row3
    -1: 2200 credits, 20 croppa, 30 jadiz
    -2: 2200 credits, 20 enor, 30 magnite
    -3: 2200 credits, 20 croppa, 30 jadiz
    Row4
    -1: 3800 credits, 15 magnite, 25 jadiz, 36 enor
    -2: 3800 credits, 15 magnite, 25 enor, 36 bismor
    -3: 3800 credits, 15 jadiz, 25 croppa, 36 umanite
    Row5
    -1: 4400 credits, 40 bismor, 60 enor, 110 umanite
    -2: 4400 credits, 40 croppa, 60 jadiz, 110 magnite
cerulean cypress
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{{price|gold|20}}
to make
gold 20 Gold

sweet falcon
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They got lazy, first 3 same :)

cerulean cypress
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Would it be worth having a template that specialized since half the wiki is about the prices of how many upgrades we have in game

sweet falcon
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It'd probably be nice tbh

cerulean cypress
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I'm gonna say yes

sweet falcon
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but all the pricing would have to be redone

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well, if there's ever a time to do it it'd be now

cerulean cypress
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Yeah well you can leave the current system as it is, I'll format it the same so it looks identical for the end user

hollow jasper
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Just add a quantity parameter or something to the resource icon template

cerulean cypress
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I'd like it to also write out the text

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Because writing out the name of a mineral twice is a pain for the large tables

hollow jasper
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You can include that in the template

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If quantity is passed, display # {name}

sweet falcon
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BRT7 Burst Fire Gun
Purchase: 8200 credits, 120 jadiz, 80 magnite
Row1

  • 1: 1000 credits, 20 enor
  • 2: 1000 credits, 20 bismor
    Row2
  • 1: 1800 credits, 12 jadiz, 18 croppa
  • 2: 1800 credits, 12 enor, 18 bismor
  • 3: 1800 credits, 12 croppa, 18 jadiz
    Row3
    -1: 2200 credits, 20 croppa, 30 jadiz
    -2: 2200 credits, 20 enor, 30 magnite
    Row4
    -1: 3800 credits, 15 jadiz, 25 magnite, 36 bismor
    -2: 3800 credits, 15 enor, 25 croppa, 36 umanite
    -3: 3800 credits, 15 magnite, 25 jadiz, 36 enor
    Row5
    -1: 4400 credits, 40 croppa, 60 umanite, 110 jadiz
    -2: 4400 credits, 40 bismor, 60 croppa, 110 magnite
    -3: 4400 credits, 40 jadiz, 60 bismor, 110 enor
#

I swear I'm detecting a pattern

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I can't see it yet, but I'm sure it exists

cerulean cypress
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Weapons from different sets that go into the same classes slot have the same costs but their numbers are flipped

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Weapons from the same set that go into the same slot have the same costs

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Primaries don't seem to follow this rule

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Actually that's not always the case

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Perhaps its a type of upgrade

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hrng

sweet falcon
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Deepcore GK2
Row1

  • 1: 1200 credits, 25 bismor
  • 2: 1200 credits, 25 enor
  • 3: 1200 credits, 25 magnite
    Row2
  • 1: 2000 credits, 15 magnite, 24 enor
  • 2: 2000 credits, 15 umanite, 24 bismor
    Row3
    -1: 2800 credits, 35 croppa, 50 bismor
    -2: 2800 credits, 35 jadiz, 50 magnite
    -3: 2800 credits, 35 bismor, 50 croppa
    Row4
    -1: 4800 credits, 48 jadiz, 50 croppa, 72 bismor
    -2: 4800 credits, 48 enor, 50 jadiz, 72 croppa
    -3: 4800 credits, 48 magnite, 50 jadiz, 72 umanite
    Row5
    -1: 5600 credits, 64 Bismor, 70 croppa, 140 umanite
    -2: 5600 credits, 64 magnite, 70 jadiz, 140 croppa
    -3: 5600 credits, 64 magnite, 70 bismor, 140 umanite
#

apophenia

cerulean cypress
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It's not that

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It's just that there are so few minerals and not many ways they can combine so there are actually duplicates and inverses frequently

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So there are patterns

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But these patterns don't line up in a predictable superpattern

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I'm sure if you graphed this on a 3D grid with colored icons you might see it like Adam Sandler in PIXELS

sweet falcon
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Jury-Rigged Boomstick
Row1

  • 1: 1000 credits, 20 enor
  • 2: 1000 credits, 20 bismor
    Row2
  • 1: 1800 credits, 12 enor, 18 bismor
  • 2: 1800 credits, 12 jadiz, 18 croppa
    Row3
    -1: 2200 credits, 20 croppa, 30 jadiz
    -2: 2200 credits, 20 croppa, 30 jadiz
    -3: 2200 credits, 20 enor, 30 magnite
    Row4
    -1: 3800 credits, 15 magnite, 25 jadiz, 36 enor
    -2: 3800 credits, 15 jadiz, 25 croppa, 36 umanite
    -3: 3800 credits, 15 magnite, 25 enor, 36 bismor
    Row5
    -1: 4400 credits, 40 bismor, 60 enor, 110 umanite
    -2: 4400 credits, 40 croppa, 60 jadiz, 110 magnite
    -3: 4400 credits, 40 umanite, 60 bismor, 110 jadiz
#

Look, a repeated cost for Row 3

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i'm tempted to report it as a bug

cerulean cypress
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That was a lot of effort for a meme

sweet falcon
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Zhukov NUK17
Purchase: 8200 credits, 160 bismor, 100 umanite
Row1

  • 1: 1000 credits, 20 bismor
  • 2: 1000 credits, 20 enor
    Row2
  • 1: 1800 credits, 12 jadiz, 18 croppa
  • 2: 1800 credits, 12 croppa, 18 jadiz
  • 3: 1800 credits, 12 enor, 18 bismor
    Row3
    -1: 2200 credits, 20 croppa, 30 jadiz
    -2: 2200 credits, 20 enor, 30 magnite
    -3: 2200 credits, 20 enor, 30 bismor
    Row4
    -1: 3800 credits, 15 magnite, 25 jadiz, 36 enor
    -2: 3800 credits, 15 enor, 25 croppa, 36 umanite
    -3: 3800 credits, 15 jadiz, 25 magnite, 36 bismor
    Row5
    -1: 4400 credits, 40 croppa, 60 umanite, 110 jadiz
    -2: 4400 credits, 40 magnite, 60 bismor, 110 enor
#

M1000 Classic
Purchase: 7600 credits, 120 jadiz, 80 croppa
Row1

  • 1: 1200 credits, 25 bismor
  • 2: 1200 credits, 25 enor
    Row2
  • 1: 2000 credits, 15 enor, 24 croppa
  • 2: 2000 credits, 15 enor, 24 jadiz
  • 2: 2000 credits, 15 croppa, 24 bismor
    Row3
    -1: 2800 credits, 35 jadiz, 50 croppa
    -2: 2800 credits, 35 magnite, 50 umanite
    -3: 2800 credits, 35 enor, 50 magnite
    Row4
    -1: 4800 credits, 48 magnite, 50 enor, 72 jadiz
    -2: 4800 credits, 48 croppa, 50 enor, 72 bismor
    -3: 4800 credits, 48 croppa, 50 enor, 72 jadiz
    Row5
    -1: 5600 credits, 64 magnite, 70 bismor, 140 croppa
    -2: 5600 credits, 64 magnite, 70 bismor, 140 umanite
#

I'll make the pages tom

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unless someone else wants to :)

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Medium intensity => same upgrade cost and effect as high intensity flares

Gernades:

Frag:
R1: 2200 credits, 130 magnite
R2: 1900 creidts, 50 bismor

IFG:
R1: 2500 credits
R2: 2200 credits, 130 jadiz
R3: 1900 credits, 30 bismor

rugged mauve
#

You can't use a spreadsheet like the rest of the civilized world?

sweet falcon
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when i need to copy paste words, I'm fine with working with words

gritty bear
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nice upgrade descriptions

sweet falcon
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It's ok, the numbers are more important

thorny sand
#

how exactly does cold as the grave work?

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it has a limit on how many monsters you can kill before it stops cooling the gun, but I don't know the cooldown

gritty bear
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you can try timing it manually

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that's how I was able to determine sentry's construction time

sweet falcon
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I have no idea how these work (promotion costs)

gritty bear
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yoo could someone apply this to updates? if not I'll do it later

thorny sand
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can do. Just making U20 page right now

thorny sand
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finished

gritty bear
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nice

thorny sand
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or this

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which one do you think we should use for the update 20 page? (or just take anew picture)

gritty bear
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1st one if to show off event decorations

craggy sentinel
thorny sand
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that looks nice.

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we could use multiple images for the events page

gritty bear
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I also have a pic of present stash in a cave if u need it

thorny sand
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Yes please. I haven't documented the present stashes yet

gritty bear
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Ok as soon as i get home

sweet falcon
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Do i correct spelling mistakes in weapon descriptions ?

thorny sand
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Sure. I copied most of the descriptions directly from the game without correcting the mistakes.

sweet falcon
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Created Cyro Canno page - Missing icon and Upgrade Icons are incorrect.

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prices and descriptions should be correct.

thorny sand
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I will clean it up, just making some edits to boscos page

sweet falcon
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(Also initial states table won't cooperate with me)

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commit these to wiki

thorny sand
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there is no cryo cannon geargraphic in the upload log

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I don't think we can make the cryo cannon with the current equipment stats template

sweet falcon
#

replace icons with a temp icons?

thorny sand
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it doesnt include stats such as pressure gain/drop rate

sweet falcon
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I tried to make custom classes before telling starblaster to just fix it

gritty bear
thorny sand
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theres still time to get more images, the event wont end for a while.

gritty bear
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mine has better lighting, but the other one has more decorations

cerulean cypress
#

Yeah taking screenshots as engineer is not ideal

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Get bosco to light things up

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Apparently he's got better lighting now?

thorny sand
#

Anyone got a good image of a resupply capsule?

gritty bear
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nope

wild plover
#

@thorny sand someone elses ansel screenshot from the community hub:

thorny sand
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looking good!

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If someone can start the basic layout for the Seasonal Events page, I can flesh it out with images, descriptions. etc

obtuse current
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What does the Yellow "Rich Atmosphere" on a mission mean?

elfin salmon
#

@obtuse current Ask in general, this is for editing the wiki, rather than asking questions.
The rich atmosphere increases your movement speed.
Also, you can always check the wiki lol
https://deeprockgalactic.gamepedia.com/Missions

Deep Rock Galactic Wiki

Missions are the main form of gameplay in Deep Rock Galactic. Missions must be selected from the Mission Select terminal, located in front of the green hologlobe on the first floor of the Space Rig. When selecting a mission, a player must first select a Biome then select a mi...

gritty bear
#

rich atmosphere increases your movement speed, allows you to sprint while carrying large minerals and increases your voice pitch greatly

wary cove
#

Squeaky dwarves

gritty bear
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ᶜᵃⁿ ʷᵉ ᵍᵒ ᵇᵃᶜᵏ ᵖˡᵉᵃˢᵉ

obtuse current
#

ah, I thought wiki related meant like the Q & A sorry

rugged mauve
#

For those interested, here is my Gunner spreadsheet, once again I took technical liberties to make sure the effects column was accurate to what it does and is not directly from the client.

cerulean cypress
#

I'm gonna add in the additional information into the effect column

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While I think the description column for weapons is fine to say whatever bollocks is written in game, the effect column should be for what the upgrade actually does, even if it differs from the in game text

rugged mauve
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I agree

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I think descriptions and effects are very different and should be distinguished

silver hound
gritty bear
#

ya we saw this

#

I should probably give my consent before the wiki loses an admin again

thorny sand
#

The wiki is getting on well at the moment, lots of new pages being created for the new guns

#

I'm going away for a while. I'll be back on monday

gritty bear
#

that's cool

#

you made a ton of progress on the wiki

sweet falcon
#

whoops I messed this up (subata)

merry chasm
#

banned

hollow jasper
#

"Corrected Incorrect info"

#

As opposed to correcting correct info?

cerulean cypress
#

Correct info doesn't need correcting

sweet falcon
#

i was going to put a meme in there

#

but I left it as a half meme

sweet falcon
#

I made 50-60% of the stubby page then lost my progress

#

I'll do it tomorrow tm

gritty bear
#

corrected the incorrectly written area with correct information except for the incorrect effect

cerulean cypress
#

Why didn't you correct the incorrect effect? Also, I'm pretty sure when you use corrected as a verb, you are already implying that you are using correct information. Is it possible to correct with incorrect information? Or would you call that "incorrecting"?

merry chasm
#

Banned

sweet falcon
#

It was correct info the in the incorrect place

gritty bear
#

you should probably call it "Promotion"

#

guessing you'll document on the promotion tiers and stuff

#

https://deeprockgalactic.gamepedia.com/Assignments#Promotion the promotion assignments should help out with what to write and link

Deep Rock Galactic Wiki

Assignments are short quests, consisting of a couple of missions. You can have one active assignment at a time, and choose it at the Assignment Board in the Space Rig.
You are free to play any available mission even when an assignment is active, however the assignment only pr...

cerulean cypress
#

What should be called promotion?

#

Ah okay

thorny sand
#

How would you guys describe scout assault rifle

rugged mauve
#

Bad

thorny sand
#

What are its strengths and weaknesses? What purpose does it serve and what enemies is it good at dealing with?

rugged mauve
#

:kappa:

thorny sand
#

I haven't really used it much since the gun update when it was rebalanced

frosty fable
#

Medium sized enemies, relatively good accuracy, decent damage

rugged mauve
#

Well, it's a good midrange weapon that excels at killing low HP enemies. I think it was purpose-built to destroy flying enemies myself.

gritty bear
thorny sand
#

Sure!

#

We also need to document the Miniguns unique mods but I don't really know the specifics. I managed to do Aggressive Venting however

gritty bear
#

yeah we do

#

a lot of the weps need it actually

cerulean cypress
#

Alright

cerulean cypress
#

I hate that to edit the wiki you need to sign into your gamepedia account, and to sign into gamepedia you have to sign in through twitch

rugged mauve
#

It is done

#

Driller weapon spreadsheet done. I tried to be thorough with my weapon effects, but if anyone can shed some light on some of them, that would be awesome. Additionally, I'm missing about 7 prices so if anyone has them, feel free to throw those in too.

gritty bear
#

yup it is pretty annoying

#

I didn't even have a twitch account previously since I don't really need it myself

sturdy vortex
#

any news about the error cube ?

#

cuz it only shows up in the vanity shop

sweet falcon
#

I mean

#

Besides the wiki page?

#

That's not really a question you should ask here really, unless you're trying to contribute to the wiki?

sturdy vortex
#

well we could modify the wiki page since now it only appears in the vanity station and not in the crafting

#

also i founded it in a present

thorny sand
#

hey everyone, I realized the old regular testing branch is still open, and I can go back to update 12

#

do you want me to get any screenshots?

merry chasm
#

haha yeah i should try that

#

instant minigun?

cerulean cypress
#

Just reminds me how outdated the trailer is now

#

Not a single weapon model is the same

thorny sand
#

I think the drop Pod is the only remaining old model, the mule looks fine

merry chasm
#

Agreed, drop pod unchanged sice 1.0

cerulean cypress
#

Base movement speed ~3m/s
Sprint x1.33
Sandstorm x0.7
Heavy Object x0.75
Battle Frenzy x1.5
Get In, Get Out x2.0

#

I don't see any maps with bacon just yet, I will test that when I get the chance

sweet falcon
#

Doesn't it say x1.25 for bacon

#

Also what is the threshold for running with a heavy object, might have to experiment with heavy back tiers

cerulean cypress
#

I think bacon is 1.5

#

I'll need to test boogers as well

#

Threshold is 100%

cerulean cypress
#

The way you could test though is use Strong Back I + Sweet Tooth IV

#

That would give you a 99% movement speed when carrying heavy objects

merry chasm
#

why are we talking about bacon

sweet falcon
#

the bacon anomaly

#

the one that makes you run fast and have a high voice

#

duh

sweet falcon
#

The person who claimed they would add the promotion icons to the wiki for the experience page didn't follow through.

#

At someone's earliest convenience we should get the compiled image onto there

cerulean cypress
#

I started a doodad page, for bits and bobs and level features mentioned in biome page descriptions but not given much more info than that

#

Perhaps some of the info and images can be cannibilized and placed on the biome pages, or the biome pages could route here

#

I'd like some critisism on image quality, and what I should be aiming for. I've been trying to greenscreen as much as possible

#

Also will need to format the table better, just cobbled it together for now

wary cove
#

I hate it already

#

Just the fact you went and made a page called doodads

cerulean cypress
#

Well I asked a couple times about what it should be named and I didn't get any response from anyone

wary cove
#

Flora/terrain features and hazards

#

I'm sure there are other names

worn brook
#

call it wingathings

wary cove
worn brook
#

plants n' stuff

cerulean cypress
#

Anyway, that's just a meta name. If someone has a better idea, then the page can be moved

#

However, could said better idea also work as a prefix for images in this category/page?

#

Or should they not be prefixed at all

thorny sand
#

Shouldn't those be in the biomes pages? Wind tunnels for sandblasted, rock trees for Radioactive/sandblasted, steam geysers for fungus page etc.

#

The biome pages don't have much content right now so they might be a good fit

gritty bear
#

yo I might be inactive until new years

#

then watch me make like 20 edits or somethin

cerulean cypress
#

What about things like Glyphid Tunnels, Digways, and other cave elements?

#

Though there probably aren't enough unique biome-inspecific elements to make a page on

#

So what you're saying is that this table should be divided among the biome pages rather than being on a page of its own

gritty bear
#

Biome specific stuff must be mentioned on the biome pages too and we should keep the flora summary page

#

Just needs a new name, badly

thorny sand
#

hazards should be in a seperate table

#

to seperate it from the regular flora

gritty bear
#

I refuse to create "doodad images" category lol

#

I think we should separate the ones that don't do anything with the ones that do something

#

since there are both neutral and hazardous plants that do things

#

like the light tree (can be used as a budget floodlight) or steam geysers (which can be either good or bad depending on its location)

cerulean cypress
#

I don't really think they do enough to be seperated, especially since to most people they're not important

#

I mean the flat fungus can be stood on to be used as makeshift platforms due to the convenient locations they spawn

#

I can explain what both do in one line

#

Maybe I can rename "doodad" to "folderol" 😛

#

Or tchotchke

#

I wonder if there's an internal name

#

Biome Feature

#

Descriptive but generic

sweet falcon
#

Can't wait until the doodad page is completed right before the lore terminal requires it be reformatted

#

Leave biome stuff like plants and interactions to the biome page, I don't think it needs a separate page.

cerulean cypress
#

Yep, it's a shame that wiki's can't be easily edited and updated

#

What is the purpose of the Enemies section on biome pages? All enemies occur in all biomes. It'd be faster to say what enemies don't appear in a biome, or to only mention what enemies are exclusive to a biome.

#

And the ore section covers information already perfectly described in the biome infobox

thorny sand
#

The biome pages were created months ago when the game was released in early access

gritty bear
#

they were created about a month before glacial strata was added

thorny sand
#

We originally released the game with 7 biomes in it. They were visually distinct, but we never managed to get as diverse gameplay in there as we initially aimed for. With the introduction of our new biome, Glacial Strata, we are taking a big step towards achieving that. The goal is to bring every biome in the game at least up to the same baseline as Glacial Strata, and will continue to work on these in parallel with the updates.

#

When the biomes get overhauled we can improve the pages

cerulean cypress
#

I'll just include exclusive enemies in the enemy section and nothing else

#

Not much chop having a section on a page saying "same as everywhere else"

thorny sand
#

How do the seasonal vanity items work

#

are you only able to purchase them during the event?

frosty fable
#

Yeah

gritty bear
#

they completely disappear from the vanity shop after the event ends

#

but you still have them in your inventory if you bought it

sweet falcon
#

Is there any indication of this? I don't see any fixed pages, so I'm assumign it hasn't been fixed or this person is mistaken?

#

@royal grove

gritty bear
#

did he confuse X with the xbox controller?

#

there are some pages that mention both keyboard and xbox controls

sweet falcon
#

Boscos APD page only mentions firing contols for rockets

#

and update 20 page only mentions xbox controls

#

I'm going to discount this then as a "blame the wiki" situation unless he supports his claim with a specific page or further evidence

gritty bear
#

unrelated but in the equipment navigation should bosco's name change to the official one or should it stay as is for easier recognition?

sweet falcon
#

Had that argument yesterday, I'm for the page title being Bosco and a mention of AKA APD

sweet falcon
#

Can anyone confirm why there are 325 and 400 morkite mining expeditions

#

Did I misread a complexity length or are they both L3 C3

thorny sand
#

Should we put equipment on the main page? Now that its such a big part of the gameplay with update 19.

sweet falcon
#

What page would you link for equipment?

thorny sand
#

But it will need some improvements

sweet falcon
#

Honestly it could just have the navigation table and I think it'd be good

gritty bear
#

well it can be easily accessed through class pages

thorny sand
#

What do you guys think of putting the initial equipment stats in the equipment infobox?

vague hound
#

There's no reference to it anywhere outside of this page

frosty fable
#

Steam cards refference to exploders as glyphid suicider

vague hound
#

I thought it'd be them, but I wonder why they're considered 'large enemies' then lol

frosty fable
#

No idea

wheat sable
#

Likely because in a lot of games where enemies explode, they want them to scale much higher in damage. Some games you get 1 shotted by exploding enemies, which is fitting in a game like DRG. They seem to have 2 profiles, small and large, be a waste to make a 3rd profile of a scaling enemy.

vague hound
#

it doesn't fit in the category though

#

all the others are actually physically large, and tanky to boot

#

and are also more rare

frosty fable
#

Well haz 4 exploders do one shot you

vague hound
#

while these lil fuckers are everywhere, and die in a few hits if not just 1

wheat sable
#

Cryogun , problem solved my friend.

wary cove
#

@vague hound @frosty fable suicider was the original name for them

#

They changed it around release time though iirc

#

Probably to avoid trouble with the word suicide being in it

frosty fable
#

Yeah, thought so

cerulean cypress
#

large is an internal name

sweet falcon
#

Haz 4 suicides dont one shot I thought

cerulean cypress
#

Correct, they only do 125 damage

frosty fable
#

Well that's 100 health and 25 shield damage

#

Which is engi's entire bar

#

At least before shield upgrades, can't remember exact numbers now

sweet falcon
#

Health is 110, I have no idea what you're referring to with those numbers

#

Point was it doesn't one shot, the statement is incorrect, and has been clarified

cerulean cypress
#

110 base health, 25 base shield +5 with upgrades

frosty fable
#

Thought it's 100 basic, well my bad

gritty bear
#

and of course with red rock blaster it's 140 hp

cerulean cypress
#

143?

cerulean cypress
#

The hazard scaling table is in two locations

#

Should they be placed on a template page?

gritty bear
#

perhaps

gritty bear
#

just 5 equipment pages left!

thorny sand
#

I want to get them done before the next update

sweet falcon
#

Leaving the prices empty is fine, I'll go through them all

gritty bear
#

I'll probably make the medium flare page it's own

rugged mauve
#

If you need, I've submitted mostly-complete spreadsheets of info for Driller, Gunner and Scout. You can search from my messages on this server and you should see the spreadsheets in this channel. Good luck on getting the equipment done

thorny sand
#

thanks, I can use these to get the mod prices in the pages

sweet falcon
#

Then I'll have to make a page from the start to contribute

#

I wanted to piggyback ;(

thorny sand
#

What the hell happened to this table

sweet falcon
#

Lol wtf

hollow jasper
#

You didn't properly enclose an {{icon resource}} template

#

The 'Quickfire Ejector' row

#

{{icon resource|croppa} instead of {{icon resource|croppa}}

#

And you also have two redundant closing braces on the 'Hollow-Point Bullets' row; 36 Enor Pearl}}.
This cell is also missing line breaks.

sweet falcon
#

This is why you leech off other people's work

#

Gamepedia's contribution board is dumb, it seems to favor many small edits over larger ones

#

Making large page edits doesn't seem to impact the points obtained, only making edits at times when there's been a drop in activity from others and not immediately following yourself

#

Someone redirected all the mission mutators to the missions page I wrote and got half my contribution points ._.

thorny sand
#

Thanks for fixing it starblaster

hollow jasper
#

I wasn't sure if you were still editing the page or not, I didn't want to cause a merge conflict

thorny sand
#

I would have fixed the table but I had to go out, so I just posted the problem here instead.

hollow jasper
#

Fix'd

gritty bear
#

never had a clear idea of how gamepedia calculates points

#

going through my history makes it even more confusing

#

-9 byte edit = 7 points
-4 byte edit = 6 points

#

and then -51 byte edit = 3 points

gritty bear
#

I can see why you didn't make a separate page for medium-flare...

gritty bear
#

if medium flare gets separate upgrades then it will warrant a separate page imo

sweet falcon
#

frag grenade incorrectly states that it's used by the scout

#

making IFG page now

gritty bear
#

fixed

frosty fable
#

Oh, so Engi's and Driller's flares indeed are a bit crappier

sweet falcon
#

they're the same.

gritty bear
#

arguably the colors make them microscopically darker

#

originally they were indeed noticeably darker

thorny sand
#

fixed frag grenade page

#

too much morkite ale

sweet falcon
#

Uh

#

So if the in game description has a typo did we decide to fix them?

#

so "Carries more IFG's" should be "Carries more IFGs"

gritty bear
#

fix it

sweet falcon
#

Image for IFG needs to be changed, and default image (if we have it) needs to be added to the table

#

words and pricing should be correct

#

in game doesn't say how much the weakening field was, I recall it being 33% vulnerability but want to verify.

hollow jasper
#

Just check the Scout page history

#

Says '+33% Weakening Strength'

sweet falcon
#

making zhukovs now, someone else can clean up my mess <3

thorny sand
#

I'll do the boomstick page

gritty bear
#

changed IFG gear graphic

#

I'll be cleanup boi then

thorny sand
#

last one is M1000

hollow jasper
#

The equipment infobox image resolution proably ought to be standardised

sweet falcon
#

noticed this

rugged mauve
#

Between BRTs

gritty bear
#

beautiful

rugged mauve
#

Shorter delay between time you can whip out a 2nd or 3rd BRT7 to throw at someone.

sweet falcon
#

Are we going to use the "Calibur" or Caliber

#

wait thats just another typo

#

this BERT page I was refrencing has a lot of typos GWnoneAngryPing

gritty bear
#

imma fix

thorny sand
gritty bear
#

gonna fill out the prices

thorny sand
#

is anyone doing the m1000 page right now? I can finish it

sweet falcon
#

(Created Zhukovs - All Images (Mods & Weapon) incorrect/missing)

#

go ahead on the m1000

#

starblasters gonna get so many contribution points for RESIZING IMAGES

#

not mad

hollow jasper
#

I'm not even resizing them, I'm just removing the size parameter entirely so they all use the default size

#

Minus a few which are too tall, so I scaled them manually

sweet falcon
#

if Tommy is doing the shotgun page rn you might need to redo resizing unsizing it

gritty bear
#

added upgrade prices to boomstick

#

well then, one page left

hollow jasper
#

Also nice Resupply Pod image we've got there lol

sweet falcon
#
M1000

{{credits}} 7600 Credits, {{icon resource|jadiz}} 120 Jadiz {{icon resource|croppa}} 100 Croppa

T3:

{{credits}} 2800 Credits <br>
{{icon resource|jadiz}} 35 Jadiz <br>
{{icon resource|croppa}} 50 Croppa

{{credits}} 2800 Credits <br>
{{icon resource|magnite}} 35 Magnite <br>
{{icon resource|umanite}} 50 Umanite

{{credits}} 2800 Credits <br>
{{icon resource|enor_pearl}} 35 Enor Pearl <br>
{{icon resource|magnite}} 50 Magnite

T4:

{{credits}} 4800 Credits <br>
{{icon resource|magnite}} 48 Magnite <br>
{{icon resource|enor_pearl}} 50 Enor Pearl <br>
{{icon resource|jadiz}} 72 Jadiz

{{credits}} 4800 Credits <br>
{{icon resource|croppa}} 48 Croppa <br>
{{icon resource|enor_pearl}} 50 Enor Pearl<br>
{{icon resource|bismor}} 72 Bismor

{{credits}} 4800 Credits <br>
{{icon resource|croppa}} 48 Croppa <br>
{{icon resource|enor_pearl}} 50 Enor Pearl <br>
{{icon resource|jadiz}} 72 Jadiz

T5:

{{credits}} 5600 Credits <br>
{{icon resource|magnite}} 64 Magnite <br>
{{icon resource|bismor}} 70 Bismor <br>
{{icon resource|croppa}} 140 Croppa

{{credits}} 5600 Credits <br>
{{icon resource|magnite}} 64 Magnite <br>
{{icon resource|bismor}} 70 Bismor <br>
{{icon resource|umanite}} 140 Umanite
gritty bear
#

yo one of those enor pearls has an underscore

#

best point grab is when someone uploads a ton of pics and doesn't categorize them

hollow jasper
#

Are we standardising <br> or no <br> between credits and any resource requirements for cost cells?

sweet falcon
#

I just copy other peoples format

#

I like having <br>

gritty bear
#

we mainly do it for the resources

hollow jasper
#

Wait nevermind, <br> is irrelevant

#

The credits line has a larger line break, and I can't figure out why

sweet falcon
#

I think it matters when you reduce the page width

gritty bear
#

it looks nice to keep the resources closer anyway

sweet falcon
#

icons for zhukovs need to be updated

#

I lost the page with the image names already

hollow jasper
#

I thought they already were

gritty bear
#

on it

sweet falcon
#

the mod icons

#

here's in game for refrence

#

whoops

#

that for m1000 nevermind

thorny sand
hollow jasper
#

| size = 400px

#

aaaaaa fix'd

#

Table appears to be missing a cell in the bottom right

thorny sand
#

just fixed

gritty bear
#

zhukov icons fixed

#

🎉 🎉 🎉 all equipment pages are in 🎉 🎉 🎉 (now get the basic descriptions in)

#

I will fill out the M1000 upgrade prices

thorny sand
#

im going to document the medbay in the space rig page

sweet falcon
#

alright, I'll go argue with randoms on reddit

#

nice done team

hollow jasper
#

That's one for the books

gritty bear
#

all upgrade tables are also finished now

#

wonder what the medical boscos would be called

thorny sand
#

when was the green tunnel removed from the game

gritty bear
#

UPDATE 17

sweet falcon
#

109 days ago

gritty bear
#

2616 hours ago

chilly ermine
#

for the gunners auto cannon can we find the max fire rate (it already has the starting one)

rugged mauve
#

I'd say that the max rof increases by 50% of its stated rof. However, that's just my estimate from personal experience, I don't think it's terribly accurate.

cerulean cypress
#

I did some testing of it earlier but I didn't get that accurate a result due to only using 30fps recordings

#

I tested a bunch of different mods, and it ended up with the max firerate being around 5.5 frames per bullet with default

#

I'll have to do some more recordings in 60fps to get an accurate result

gritty bear
#

thinking about making an "unused/removed" group for the equipment nav

#

actually floodlights and auto turrets are still used in Point Extraction

thorny sand
#

You can put the minehead on it as well

gritty bear
#

added em, also made some screenshots

gritty bear
#

we should list the PSA messages somewhere on the space rig article

gritty bear
thorny sand
#

Should we put the different terminals on a separate page as well? They're taking up space on the Space Rig page and I think they are going to get visual upgrades soon

gritty bear
#

hmm perhaps

#

I did a separate article for this one since listing all of the messages on Space Rig would've been a little much

jaunty cradle
sweet falcon
#

That is indeed listed there

#

As one of the PSAs

#

Should we list it as a trivia how long it's been delayed?

jaunty cradle
#

🤔

#

We're getting more new commers and less breakfest. Gonna be a problem. Have a feeling this PSA must be as old as the game. Gotta give props for the reflection of the terminal, though.

frosty fable
#

Securing the bacon shuttle mission when

thorny sand
#

is this is red sugar icon?

#

We could use it for the red sugar page, its using the medkit graphic right now

frosty fable
#

It's the sweet tooth icon, isn't it?

#

For the speed buff when you eat red sugar

thorny sand
#

im wondering if the crystal icon below the plus symbol is the red sugar icon

#

if anything it would be a good placeholder

frosty fable
#

I'd assume it is

gritty bear
#

best placeholder so far

merry chasm
#

?

#

whats that for

raven zinc
#

Is the graphic I used for the terrain scanner up to standards for that type of stuff? There isn't really a model of it.

gritty bear
#

yeah that's the best that you can do for that one

raven zinc
#

Awesome. I typically go and visit the wikis for games I play and do a few things. If there's anything specific needed, lmk.

sweet falcon
#

What does point extract articles mean, do you want a page for each of the mission unique aspects of point extract?

#

I was considering doing a page for each mission to go into more detail then I felt appropriate on the default missions page like rate increase and time mechanics for salvage but I don't think three dedicated pages to point extract equipment is necessary

gritty bear
#

Even if the floodlight was summonable just like a resupply?

#

But we could easily fit the other two within the minehead page

sweet falcon
#

What are the three point extract articles you wanted?

#

I think minehead would already be good enough as a separate page with subcategories for the laser turrets and deposit ports and etc

gritty bear
#

Yeah lets just do that

#

I'll make a nav for seperate mission articles for your other suggestion

gritty bear
#

gottem

#

somebody made most of the pages into redirects tho

sweet falcon
#

Poor search and extinct

gritty bear
#

I had one of the best level generations on it

#

And some of the worst

gritty bear
#
Deep Rock Galactic Wiki

Red Sugar is a crystalline resource common to every biome and gamemode. When mined or picked up, it will immediately restore any missing health to dwarves. Health restored depends on the amount mined or picked up.

thorny sand
#

Awesome. Did the devs give this to us?

gritty bear
#

yup

thorny sand
#

Add it to the resource navbox as well!

thorny sand
#

Do you think the navbox should be at the top of the Equipment page?

knotty dawn
#

https://drive.google.com/open?id=13TThNUyvTS_fOg9rfBg4FI20gw7jDzIb Ran through 3 of the zones and snapped pictures of all the fixtures I saw; barring random crystals with no effect (along with the glowing kind).

Radioactive zone, Crystal zone, and Salt Zone. I know there's those electrical crystals that I missed, but none of them spawned on the run I did.

#

Feel free to use these images as you wish.

sweet falcon
#

Is it still Cannon that the minigun fires depleted uranium ammunition?

sweet falcon
#

"== Minerals Display ==

My friends and I would like an option/ UI display that shows how many minerals you have collected rather than having the mineral count only show up when depositing."

#

The wiki talk section

#

Best place to get suggestions to the devs

thorny sand
#

He says it in one of his class selected voice lines

#

I think he says "2000" rounds of depleted uranium"

sweet falcon
#

So it's still cannon

#

*into the trivia page

halcyon knoll
#

not sure if this is the right place to post this but does equipping the lovable perk protect you from your own explosions grenades, satchel charge, auto cannon splash damage etc

merry chasm
#

no

cerulean cypress
#
Start Charge

  with charge speed - 18.75 frames (30/1.6) = 0.62s
  w/o  charge speed - 37.50 frames (30/0.8) = 1.25s

Charge Ready

  with heat reduction - 60.0 frames (30/0.5) = 2.00s
  w/o  heat reduction - 37.5 frames (30/0.8) = 1.25s

Overheat

 with cool speed - 40 frames (30/0.75) = 1.33s
 w/o  cool speed - 60 frames (30/0.50) = 2.00s

Cooled```
cerulean cypress
#

How do I write the effects of the last upgrade

#

"-33% Overheat Time"

#

"50% Faster Cooling"

#

I hate this wiki page

#

The same unit of information is worded three different ways

#

I'm gonna override the game since I am listing in seconds rather than via some internal value

#

For the "cooling" field on the Equipment Template, if something is measured in seconds then it's not a "Rate", it's a "Time"

#

For the "firerate" field on the Equipment Template, if something is a Rate, then it's not measured in seconds

#

I knew something was wrong

cerulean cypress
knotty dawn
#

I'm still working in getting pics of all the random plants and such you can find in the game wo y'all working on the wiki know

#

I have all but one plant from both the fungal bogs and the dense biozone

thorny sand
#

Theres this really rare glowing fungus in the bog, I have an image of it

knotty dawn
#

May I see it?

#

Just incase that's the one I'm missing

#

Cause I think I saw that but I couldn't get a good shot

sweet falcon
#

Never ask a man to see his rare glowing fungus

cerulean cypress
#

One of the rare xenofungus in fungus bogs is the spined fungus, if you manage to get a screenshot of it. I believe there are probably some in the gallery and on reddit though

knotty dawn
#

You mean the basket looking one?

thorny sand
#

Notice how it has this blue glow to it?

cerulean cypress
#

That's the one

gritty bear
#

oh damn

#

I never noticed those

thorny sand
#

They are very rare

gritty bear
#

what was the name?

thorny sand
#

They're just called Xenofungus on the scanner

frosty fable
#

Pretty sure that's how every mushroom in Fungus Bogs is called

gritty bear
gritty bear
#

small overhaul to the to-do list

jaunty cradle
#

Heard that you could ansel to take screentshots. Never used it, but I believe you can free move the camera? Hopefully helpful to get more of the target aiming

wary cove
#

the problem is that's only for users with an nvidia card that supports it

raven zinc
#

You could name the Doodads to something like Flora

#

the glyphid tunnel material could be some sort of fungus or something, we don't really know

sweet falcon
#

@gritty bear @thorny sand

Primary and Secondaries have different unlock tiers based off class rank. I believe that one is class rank 18, and the other is class rank 16.

If this is true than many of the wiki pages are incorrect

#

Drillers secondaires both say 18 for T5, Engie has one that is 16, one that is 18

#

either way there's an inconsistency that needs to be fixed by someone

#

and I'm allergic to work

thorny sand
#

I will fix it later today when I get home.

gritty bear
#

apparently many of the pages used primary weapon's table as the template

sweet falcon
#

mb

gritty bear
#

fixed

merry chasm
#

banned

gritty bear
#

actually I have a meme you can respond with "banned"

sweet falcon
#

I want a bounty on the dreadnaught creatures page article

#

it makes my missions page look bad having page links for dreadnaught / dreadnought that go nowhere

gritty bear
#

wait you're actually working on the mission articles now?

cerulean cypress
#

Well this is unusable

#

Can a wikimod edit reference highlight color to match the theme of the page? Or will that require some css?

gritty bear
#

I will try

hollow jasper
#

Might be a browser thing

#

I think you'd need to edit the Wiki CSS to change the highlight colour

gritty bear
#

should be better now

#

if it's still the same try pressing CTRL+SHIFT+R (on chrome)

cerulean cypress
#

looks a little better

wary cove
#

easier to read at least

cerulean cypress
#

Why not just have it a very slightly lighter than the background green

hollow jasper
gritty bear
wary cove
#

I like the normal highlight more

gritty bear
#

I'm gonna experiment a bit more one sec

wary cove
#

oogly

#

legible

#

but not pretty

gritty bear
#

poopoo brown

#

different enough from regular highlight

wary cove
#

that works

cerulean cypress
#

That's really good

queen quarry
#

Does the wiki say that the spitball infectors blue balls on the ground stop fall damage?

frosty fable
#

They do?

queen quarry
#

They do!

thorny sand
#

Wait, what?

queen quarry
#

No joke

#

try it out

thorny sand
#

Even if it's a bug that's pretty cool

queen quarry
#

I have jumped down many a chasm now onto them

thorny sand
#

Since when?

#

They might have been added in a update

queen quarry
#

I started playing during this Christmas season event

#

It was a nice discovery because it was entirely on accident

thorny sand
#

It's gotten to the point that I have played this game so much that taking no fall damage from infector blobs interests me

severe quest
#

WAIT, WHAT

frosty fable
#

I know deep snow reduces fall damage, but I ususally just stomped over those infector blobs

queen quarry
#

The blue balls on the ground after you kill one

#

Didnt know snow

severe quest
#

Yeah, I get it. Never realized it tho.

#

You sir, are a man of science

thorny sand
#

Another tip for glacial, you can break teammates out of ice using your pickaxe

#

Not many public players know this

#

Or at least the ones I play with

frosty fable
#

I know it, I try to melee teammates out

#

And I only know about deep snow reducing fall damage because I jumped blindly running away from exploders thinking "bosco will pick me up" and to my suprise all that happened was shower of snow all around me

#

I imagined a dwarf jumping from 20 meter height and getting burrowed chin deep in snow

gritty bear
#

I learn something new about this game every week

#

gonna test it myself

#

I still take fall damage even when landing on the blue goo

sweet falcon
#

Snow only reduces fall damage from a certain threshold, doesn't completely negate it

#

Wait for the essay on fall damage testing before you go crazy

merry chasm
#

"blue goo"

#

spitballer goo?

gritty bear
#

spitballer blob

thorny sand
#

Everyone is fascinated by this cool new trick to negate fall damage (scouts hate them)

gritty bear
#

"This dwarf put SPITBALLER BLOBS IN HIS EARS before bed, you will never guess what happens next!!!""

merry chasm
#

banned

jaunty cradle
#

I remember, whether it was HexZyle or HexZyle that tried the "no fall damage when landing on the very edge" trick, you'd have to land precisely on the right spot of the edge of anything with a edge, and your dwarf will do a hop and youre fine.

cerulean cypress
#

Wasn't me, but I do attempt it a lot and die a lot

#

Honestly it's easier to slope bounce

jaunty cradle
#

Correct. Ive managed to maneuver that trick once and was by total accident

gritty bear
#

woah some super translator man just translated some pages to russian

hollow jasper
#

Aw man, am I going to have to retroactively update all the templates with localisation support

#

They're already janky enough

gritty bear
#

oh crap

hollow jasper
#

Every template that displays a tooltip, or displays text, or links to anything will need to be updated

#

If I remember correctly

gritty bear
#

wouldn't the translator need to update them?

hollow jasper
#

If they know how to make and modify MediaWiki templates, yea

gritty bear
#

guessing I shouldn't protect the russian front page since I literally can't contribute to it at all

#

and I don't think the QMan guy is here

sweet falcon
#

Just contact Gman I bet they are buds

gritty bear
#

idk if I can find him, he sort of just disappeared after he said "I wil b bak 4 half-lif free"

hollow jasper
#

I don't think Gamepedia actually has native support for translatable templates

#

I don't know if template sub-pages get used instead of the normal template or what

thorny sand
#

Changed some things around with the space rig page, tell me what you think https://deeprockgalactic.gamepedia.com/Space_Rig

Deep Rock Galactic Wiki

The Space Rig is one of 87 orbital operation bases and drop pod deployment stations owned by the Deep Rock Galactic corporation.
It currently features the Mission Terminal, the Drop Pod, Abyss bar and 4 "Bay" rooms where the dwarves sleep between each mission, and where playe...

thorny sand
#

Now the terminals are on their own separate page.

thorny sand
#

Should we use the EPC instead of engineers shotgun for the equipment image on the main page?

gritty bear
#

I think the new layout is great

#

EPC?

#

idk I used engineer's shotgun because most of the equipment is weaponry and it's easily recognizable as a weapon

thorny sand
#

How about the autocannon?

gritty bear
#

but yeah it would also do the job

wary cove
#

it looks wrong

#

like the barrel is drooping down

#

why not just a pickaxe?

#

maybe angle the pick so it looks like it's being swung towards hoxxes

#

pickaxe🌎

#

like this

gritty bear
#

yo how do you flip images on the wiki

thorny sand
#

I created the minehead page today, it's a bit basic and needs improvements

#

I will check the help wiki

cerulean cypress
#

What about one of the pistols

gritty bear
#

it should mention auto turret and flood lights in the future

#

I'll check

cerulean cypress
#

The pistols are mostly square icons, are easily recognizable as weapons, and are stock equipment

gritty bear
#

revolver works really well

cerulean cypress
#

subata 🌚

gritty bear
#

I'd like to at least center the space rig icon, gonna look into that

gritty bear
#

here's the floodlights and auto turret pics I took a week ago

cerulean cypress
#

Why not greenscreen with Ansel

gritty bear
#

like a pro I forgot about Ansel at the time

cerulean cypress
#

Lol. Good screenshots though

thorny sand
#

Somebody uploaded an image of the minehead turrets today, but it's not a very good picture

gritty bear
#

Capture.PNG

#

he used the snipping tool

#

yeah the glyphid blood is perfectly in the way

thorny sand
#

We should get a new picture of the turrets. Preferably without the green spotlight that looks like it's been slapped on the side as a placeholder

gritty bear
#

left side of it then

thorny sand
#

Yeah. Use ansel as well for some super high quality pictures

gritty bear
#

I can get em

#

but first I gotta sleep

thorny sand
#

Same here. scout 💤

#

I'm going to start the mission pages tomorrow

gritty bear
#

sweet

thorny sand
#

scout . o O ( apoca )

thorny sand
#

I lied

#

(please do not ban)

gritty bear
thorny sand
#

I have no idea what to put on these seperate mission pages

#

https://deeprockgalactic.gamepedia.com/Missions What will happen to the mission page once all of them are in?

Deep Rock Galactic Wiki

Missions are the main form of gameplay in Deep Rock Galactic. Missions must be selected from the Mission Select terminal, located in front of the green hologlobe on the first floor of the Space Rig. When selecting a mission, a player must first select a Biome then select a mi...

sweet falcon
#

It'll get cut down to be shorter summaries

#

also make the base of hte page and ill add some flour

#

i mean content

#
Salvage mission Times (Seconds - Solo - Haz 3 )

Uplink repair time - 20
Uplink Holdout time  - ~1:20
Fuel cell arrival - 30
Fuel cell setup - 20
Fuel Cell Holdout - 1:40
Pod calibration - 1:30 (Shown)

Mini-mule - 1 - Mini mule - 10 seconds
2players on Assembly : 16 seconds (assembly for uplink & fuel cell)

gritty bear
#

updated upcoming

thorny sand
#

Just for that, im going to make another article

gritty bear
#

motivation success!

thorny sand
#

Mining Expedition pickaxe and Gegg Hunt gegg

gritty bear
thorny sand
#

great!

#

im going to put this onto the egg hunt page

gritty bear
#

cool

thorny sand
#

The missions page contains a brief summary of this, for those who dont care about the specifics.

gritty bear
thorny sand
#

I don't think we should worry about the dwarf voice line pages right now, I think the voice actors will be changed before 1.0.

#

Its a lot of work, as evident from the Mission Control quotes page

cerulean cypress
#

You can divide the text up with images of the objectives

#

Or just headers

thorny sand
#

I should have done that, it would have made the page look a lot cleaner

#

The cryo cannon still doesn't have it's default stats infobox

sweet falcon
#

I just wanted to state that since the DRG devs seem to be using the minigun as a template for all weapons, clearly the equipment icon should be the minigun

thorny sand
#

Oh right, I will add it to the seasonal events page

gritty bear
#

here's a halloween screenshot you've taken

#

I had to dig through a lot of gallery

#

this is the best pic I could find of Oktoberfest

#

(taken by @twin bane )

thorny sand
gritty bear
#

that's the official xmas pic

#

shown on the "patch notes" screen

gritty bear
#

(taken by @fervent rampart )

thorny sand
#

Should we add a planned content page?

gritty bear
#

perhaps

#

would give us an opportunity to monitor what they decided against adding to the game

round coyote
#

Hello there! I was wondering.. DRG has some inspiration in Half Life? Cause I see many similarities in mobs (that little ones that attacks the same as Headcrabs, and some flowers and vents seems flowers of Xen. Even the Spitball Infector seems like the Giant worm of Half life... So I made this question haha

thorny sand
#

Lots of games today take inspiration from Half Life, I'm sure DRG took some as well. Especially from the barnacle monster (cave leech)

gritty bear
#

half-life was extremely influential, it's really hard to tell if they took inspiration directly or indirectly

#

besides there's a lot of different variations of Glyphids, I think it's only natural there's a tiny version of them

merry chasm
#

I really dont think the barnacle and leech are that similar.

#

barnacle leaves its tongue rope down and waits for you to just stupidly walk into it <<

gritty bear
#

actually me and some buds used to call cave leech "barnacles" for a while lol

craggy sentinel
#

It's been 20+ years; they've simply gotten larger and improved their hunting techniques.

fervent rampart
#

I could photoshop chat out. don't worry i was annoyed to see the chat pop up as soon as i took that screenshot

gritty bear
#

oh that'd be great

thorny sand
#

6/6 mission articles

thorny sand
#

for the how to play guide

gritty bear
#

"Objective Completed. Make it home to collect your Wiki Points."

thorny sand
#

What should we do with the doodad page?

#

I want to put a description and an image of each biome feature onto their pages

#

I already did some in the fungus bog page, with some help https://deeprockgalactic.gamepedia.com/Fungus_Bogs

Deep Rock Galactic Wiki

The Fungus Bogs is one of the biomes of Hoxxes IV, located in the central-west of the planet. They are made up of large caverns filled with different kinds of Xenofungi, which may range in size from small to extremely large. Larger Xenofungi are big enough to be used as platf...

gritty bear
#

I think we agreed that Doodad page will be a summary of all the features similarly to the Equipment page

thorny sand
#

Should we rename it to Biome Features?

#

I think that will be a better name for the page

gritty bear
#

anything is a better name

gritty bear
#

but yeah, I agree with that name

thorny sand
#

All that's left to do is the How to play page, then the primary objective is done

#

Afterwards, I think I will leave the how to play page alone for a long time.

#

But we will update it closer to release when all the new players come onto the wiki looking for advice

raven zinc
#

In my own opinion, I feel that having the biome features in their respective biomes (with redirects if those are searched) would be a good idea. The biome pages themselves seem pretty scarce, so adding that information would probably bolster their appearance.

gritty bear
#

well yeah we're gonna do both, keep the summary page and move the relevant features to their respective biomes

thorny sand
#

some of the doodad images have big file sizes

gritty bear
#

I can try compressing some of them

cerulean cypress
#

Go ahead

hollow jasper
#

Won't have much effect, if any

#

The Wiki automatically generates a resized version of the image wherever it's displayed

thorny sand
#

Well there you go. Have you edited wikis before, starblaster?

hollow jasper
#

I made a table for the TF2 Wiki, that's about it

gritty bear
#

a lot upgrade icons were updated, I am cool with updating the upgrade icons right now despite it being experimental

sweet falcon
#

Cool with adding the icons to the list

#

Not sure about updating

hollow scarab
#

I was the one who added the two ~8mb images for the Ejector Cacti and Poison Fungus Spores. I figured the Wiki would handle downscaling on its own, but wanted high-resolution for those that wished to see a full-sized image. Is there a reason for me to replace those images with smaller versions?

hollow jasper
#

Update 21 Upgrade icon dump, I'd update them myself, but it's past midnight and I'm going to bed.

#

You can leave the current images, our Wiki does its own rescaling.

thorny sand
#

I'm sure some of the mod descriptions will have changed as well. I will take care of it tomorrow

fervent rampart
thorny sand
#

None of these new enemies are a part of the stationary, mactera, and glyphid tables on the creature page

gritty bear
#

thanks @fervent rampart

#

we'll prob have to change mactera to flying enemies (except word it better)

#

btw mule infector name "Xynarch Charge-Sucker"

#

I will have a vid up demonstrating it soon

thorny sand
#

We just fought one of the evil mollies. They are called BET-C or "Betsy"

gritty bear
#

also on the scanner screen it says "Battle M.U.L.E."

thorny sand
#

They are easily the most deadly monster in the game above grabber

#

You can find rollers in the radioactive zone easily

gritty bear
#

yeah

#

they are very unfinished

thorny sand
#

I think we should definitely make separate creature articles soon. More enemies might be coming, and so is the lore terminal

thorny sand
#

Who can we ask for renders of the new beasties?

gritty bear
#

as I understand robert does the renders

#

idk if we should directly message him or get to him through mads

thorny sand
#

How did you ask him for the red sugar and mule leg icons?

gritty bear
#

I asked mads

#

he informed me that I can thank robert for the renders

sweet falcon
thorny sand
#

Ok. I will be sure to ask mads about it tomorrow

sweet falcon
#

Relevant conversation

thorny sand
#

Do you mind if I put your video of BET-C on the Reddit?

gritty bear
#

you know what

#

I'll get those points this time

thorny sand
#

Gotta make that money

#

💰

gritty bear
thorny sand
#

Imagine the Xbox nerds reaction when they see it

gritty bear
#

Xsnore mariodab

thorny sand
#

I think Betsy is my new favorite enemy by far. Love the sound effects and stomping noise it makes as it walks around

gritty bear
#

today has been super DRG day for me

#

I get the ultimate time on a tutorial run and now battle mule

thorny sand
#

I wonder what the weapon mastery skins will be like

gritty bear
#

GK2's red camo skin is nice

thorny sand
#

Yeah, I think they will come to all pieces of equipment, even pickaxes

#

I hope we get an all purpose drone that has been infected by charge suckers

thorny sand
#

Umanite texture got updated (again) and Radioactive Crystals are now called "Volatile Uranium" I think

gritty bear
#

I'll update Umanite pic when it's out

thorny sand
#

I uploaded those icon upgrade images

gritty bear
#

nice

thorny sand
#

So as far as I know, BET-C can spawn in elimination and mining expedition missions. I still don't know if it can spawn in PE, Salvage and egg hunt

craggy sentinel
#

Had one in PE yesterday.

thorny sand
#

I'm guessing its in every mission type then

#

Can you get the haz5 icon?

thorny sand
#

cant stop giggling at this for some reason

gritty bear
#

lob slobbin

cerulean cypress
#

Aww man that's a blast from the past

thorny sand
#

Credit goes to Ghost!

gritty bear
#

@thorny sand is #1 wiki editor! 🏅

thorny sand
#

Wait, am I #1 on the wiki leaderboard? For how long?

sweet falcon
#

until starblaster uploads new iamges

thorny sand
#

I just uploaded a crapton of the upgrade icons, maybe that's what pushed me to the top

thorny sand
#

@simple mesa good job, the Hoxxes page looks way better now

gritty bear
#

I think you got it just today actually

thorny sand
#

I accidentally left a few unnecessary redirects behind while moving the doodad images

#

I want to scrub the wiki clean from all doodad

#

@silver hound Hello mads, could we get some renders of the new enemy creatures soon? We don't need them right away, but they are sure to look good on the Wiki

sweet falcon
#

Those look weird

#

Not sure I like them

#

Also now I know you're from GB

merry chasm
#

are those mutator icons?

#

oh class icons...

#

think THATS Gonna stop people from asking "Which class is which?" /

thorny sand
#

Classes are now locked to 1 per player

#

Or at least on hazard 5 they are

merry chasm
#

🤔

sweet falcon
#

JOINING MIDGAME is locked to one per

#

From lobby you can still selecting what you want ( I believe)

#

That's my interpretation reading patch notes

gritty bear
#

that's interesting

#

I thought if they would do it the host could set the limit if they want to

sweet falcon
#

And it should be default off

gritty bear
#

ya

#

I'd only limit scout unless we were meming

thorny sand
#

I should have checked, its locked when joining other players. If you join a game in the space rig you can pick whatever classes you want

sweet falcon
#

So I was right

#

Without even opening the game

#

:fistpump:

gritty bear
#

yo it's almost like you read the change logs!!!

thorny sand
#

Unlike me

#

Why is it only locked when joining a game?

gritty bear
#

because a lot of people hate it when they are mid-game and a second scout joins

#

that's what I think anyway

cerulean cypress
#

I like them

#

That's pretty clear, the hexagonal shape definitely makes you think its more than just a colored light

#

They just need to work on some more simple and recognizable icons

#

I can tell the driller icon from that screenshot

#

Though it could be improved

thorny sand
#

The Gunner icon is using an image of his old minigun

bitter lake
#

превет

sweet falcon
#

I was trying to update the jukebox page and these file names are just making me frustrated

#

anyone else who would like to try to identify the songs i'll throw them out here


Old Music

#

Tehcno_bcc-031814-techno-music-for-adverts-987
Jazz_NowThatsJazz
Jazz_jdl-091216-muusic-JDJ_Jazz_Poet_128
Heavy_warmachine
Heavy_street-rock-1985-bbc-1215-120
Heavy_RockingRagePower
Heavy_hammerheadfall
Disco_Night_Disco
Disco_disco-tech
Country-country-sweetheart_zyn6okBd
Country_Country-rock_f16l-DBO
Classical_GreenSleeves
Classical_brahms-hungarian-dance-5-classical_zJWDHkru
Classical_boccherini-minuet-classical_G16xrkBd
Blues_TheBluesSchool
Blues_gottheblues
Blues_country-blues_f16l-DBO

#

New Music

Waltz_-of-autumn-leaves
Techno_di-the-chance-032414-81
Rock-This-Jukebox-Full-Mix
Rock_im-not-worthy_fkg8L8SO
Oldie_sunset-instrumental-mic-bbc-1215-185
Kids_pravada-morena_fJzy_UHO__1
Jazz_swing-that-jazz
HipHop_hip-hop-power-rap
Heavy_head-racing_z1V0KTNu
Groove_groove-lounge-fy-LMlrd
French_musette-full-01_fJi6EU4u
Country_country-boys-lullaby_zkxxhyBu
ChaChaCha-olympiad-cha-cha-cha_MJ7wWDSO