#suggestions

1 messages Β· Page 42 of 1

idle quartz
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A wall isnt a living thing

eager vale
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It’s only good against armor because it’s good against armor irl

hollow breach
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Minigun is like Flamethrower, except it has no penetration. Instead it has more ammo and range

idle quartz
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and is super short range

eager vale
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Set a tank on fire and see what happens

idle quartz
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minigun is like a sniper πŸ˜›

eager vale
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Every1 inside burns

mortal peak
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a tank is set of fire because it holds tons of fuel

hollow breach
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And a praetorian is made of organic matter which burns

idle quartz
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shoot them in face with shotgun or magnum^ they die fast

eager vale
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No the fuel is not affected because the tank of fuel is on the bottom

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Lol

hollow breach
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Mouth = Hotspot

idle quartz
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face is the praetorians weak spot

hollow breach
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so great when you hit it

eager vale
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Play war thunder and learn your tanks b4 tryin to our smart me in tanks

idle quartz
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flamethrower = ignores armor, but cant crit.

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i recommend just setting praetorians on fire and swapping to pistol tho

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save fuel

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let the DoT do its job

mortal peak
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dot?

idle quartz
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damage over time

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as it is, i think the Engineer was played like 20% more or something.

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anyways im going to bed for real o.o dont talk too much or i'll never catch up

eager vale
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Ugh I can’t stand the engineers gun

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No range

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Gunner op

wide prawn
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Time to get into the laws of engineering

snow bridge
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I play driller most now I think. Used to be engineer. Though, I find that I don't have to restock as driller nearly as much as other people do when playing as other classes. I can get just as many kills yet find myself only restocking once to two or three restocks for other classes. It annoys me particularly then when someone has used up a couple of drops, and me none, then when I call in a drop for myself, everyone else grabs it before I do.

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I find the flamethrower to be very effective against warriors

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well, tbh it's effective against everything on Haz3

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you can instantly take out a large number of swarmers coming at you, or a large group of bugs at a chokepoint. The ammo doesn't last that long, but it does pay to be conservative. Perhaps the damage could be toned down a little?

harsh cedar
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I wouldn't mind the flames left on the ground to last a bit longer

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Trading damage for longer flames on the ground would be amazing

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Also it'd be neat if we could spend the big gems on upgrades or something

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And or trading big gems between people

snow bridge
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One great use of the flame thrower is to put down a line of fire. Any swarmers that go through it are killed and any other bugs that go through are damaged.

harsh cedar
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I like making an arc shape on the floor

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Works pretty well

snow bridge
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that would be neat. A barter system for such things. Also, longer flames would be good. It might be going a little in depth, but it would be cool if you could balance weapons yourself. Trade damage/range on the flamethrower for longer burn time etc. Or shotgun damage / spread for a more concentrated cone / longer range.

harsh cedar
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I could see that

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Could get laggy though

snow bridge
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Either by attachments (meh) or one of those slider triangles with a point at each side.

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true

harsh cedar
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It'd be hilarious if we could get a sev 7 where the dwarves are drunk

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Screen's all messed up and the controls are funny

snow bridge
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have some different dialogue too

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that would be great

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It's little things like that which make a game particularly memorable imo :D

harsh cedar
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mhm

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Kinda wish the caves were more randomized though

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There was one formation I saw 4 times

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Was a bit strange

eager vale
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πŸ˜‚ ^^

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Randomization is comming

snow bridge
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I would say the randomisation is pretty good. You do get some odd things happening now and then. I suppose sometimes it's like a load of different designed segments that are put together / randomised slightly.

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though I see a lot of unique stuff

harsh cedar
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I want to see like a pit with a bridge kind of formation

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Lord of the Rings style

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That'd make for a good time

snow bridge
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That would be a good reference

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Have a boss come out from below onto the bridge

harsh cedar
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mhm

eager vale
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I believe I have found something similar

snow bridge
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If we get customisation and such, and some of the items are a bit silly, we should have a LOTR / Hobbit theme set

harsh cedar
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I want a classic DnD set

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Like a double axe instead of a pickaxe

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Driller shoots fire like a wizard

snow bridge
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Then we can have gandalf in a game to make it extra authentic

harsh cedar
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lol

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He wouldn't fit in the drill pod

snow bridge
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Aww, I think he's changed his name to commander now.

eager vale
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I still believe in the health and safety inspector dwarf

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React with πŸ‘† if you agree

devout coral
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i think the dwarf would have a medical understanding on a dwarfy level

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o you got bitten? we should amputate that leg

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screaming

eager vale
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Headache? Time to drill in you skulls

devout coral
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dwarfs have very thin skulls

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all the bone sunk to the beard

harsh cedar
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Kinda wish the grappling hook worked like

hallow marsh
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the skull ic actually entirely made of beard

harsh cedar
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like attaching it to the ceiling and swinging from that point

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something like that

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Could let the scout get more mobility

eager vale
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Yes that sounds fun but kinda annoying

harsh cedar
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Also some sick tricks

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true

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Could me a togglable upgrade

eager vale
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Yes

harsh cedar
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Actually

hallow marsh
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like tarzan but for a sinister galactic mining corperation

harsh cedar
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That's a neat idea

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We could get togglable upgrades for certain weapons

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Like changing the flamethrower to a cryo gun

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Sentry to a spotlight or a flame turret

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Chaingun to

eager vale
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RPG

harsh cedar
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yea

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wait no

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that's a bad idea

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Grenade launcher is dangerous enough

solid dune
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chairgun everyone has somewhere to sit!

harsh cedar
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lol

eager vale
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πŸ˜€ but rpgs are fun

hallow marsh
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what about an rpg with the same fire rate as the chaingun

eager vale
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Rock and stone to the bone

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BROTHER

snow bridge
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It's not quite related... I was playing insurgency and everytime I picked up an RPG I would be shot in the head. If I survived that the next time I equipped the RPG I would be shot in the head... Then other times I would be shot (probably in the head) by an RPG and flung a great distance. Of course then there's the overpressure if you're standing behind it or near the point of impact. Not great for tunnels. Then in general explosives aren't a good idea for use in enclosed spaces.

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So, no, please no RPGs...

eager vale
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Mini nukes plz

harsh cedar
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I had a thought

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maybe chaingun to sniper rifle

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Not as good but it's something

craggy apex
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I would love a sniper or a dmr sort of weapon

eager vale
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called the magnum

old veldt
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Sniper like class would be truly interesting.

idle quartz
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Eh i dont think an entire CLASS is needed. I'd like this game to take a more interesting route with its characters.

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The Gunner could have a sniper rifle maybe.

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he's called "The Gunner", can see him having the widest weapon selection.

wide prawn
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Maybe give scout a semi auto rifle.

idle quartz
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that too

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dont need a scope, just need high damage weapons with good accuracy to pick off threats and hit crit spots.

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Magnum would need a little nerf.

wide prawn
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Somthing similar to the DMR from Halo Reach

old veldt
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Like i like idea of gunner having it.

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Instead of pistol

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Bcs i just looove the ziplines and with the rifle daaaym.

eager vale
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why do you need a sniper

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you are underground

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less than 50 meters at most

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do you want to be useless?

idle quartz
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it aint useless, its just not a traditional sniper. Dont need a scope.

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Unless the scope was just a piece on the gun that gave a infared display.

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It just needs to be an accurate weapon with an ammo-efficient trade for priority targets, i.e. spitters and crit spots.

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not a bolt-action rifle πŸ˜›

severe dock
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In terms of a mid-range scout rifle, perhaps yeah

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High crit low base dmg

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Definitely no need for a long-range weapon otherwise

idle quartz
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Yet, more enemies are obviously planned

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but an infared display on a rifle would be really useful.

eager vale
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infrared sight minigun

idle quartz
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Green Depths easily got over 200m long in some places. When flying enemies make a return it might help. Recoil is still new so we might see more accuracy loss for other guns

old veldt
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Like you know a scope with "smart targetting" aka shows you enemies could be upgrade for the rifle and it could have mid range scope.

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Like sometimes you get REALLY huge underground.

idle quartz
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well since we have no alt-fire, the scope has to be passive

old veldt
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Hmmmm

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True.

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Still would be cool

idle quartz
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yeah, the little display ontop of the gun.

old veldt
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Actually,does someone remember gauss rifle from crysis?

harsh cedar
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I want a replacement for the platform gun that instead of firing far away you make a line of foam like frozone from the incredables

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That'd be amazing

old veldt
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It worked as sniper rifle but better. Could be interesting concept for sniper rifle.

idle quartz
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i just want alt-fire ;-;

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pickaxe to the hotbar

old veldt
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Maybe we will get it.

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We can only hope.

idle quartz
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devs tried it and they preferred rmb for it 😦

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i think they're just used too it

severe dock
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Maybe left ctrl button or something

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Since we don't have a crouch

old veldt
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^

severe dock
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Not for the pickaxe

old veldt
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Wait....theres a game that uses some key to bring up tools...but i can't remember...

severe dock
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pickaxe on rmb is godlike

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But having left ctrl could work for scopes

old veldt
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Yea i get what you meant.

severe dock
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Just wanted to clarify πŸ˜„

old veldt
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We dont need crouch. We make bigger holes

idle quartz
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rmb could be alt-fire like most shooters ever, pickaxe on hotbar like most mining games ever

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Too bad they cant do what Terraria did and have context sensetive buttons for it..

old veldt
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Right it was terraria and MC that had this feature.

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Pressed either shift or F and instantly tool came up.

idle quartz
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but they had more tools than just pickaxes. At least terraria did, i dont play MC.

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But MC you could harvest blocks w/ a sword too..

severe dock
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In terms of "correct" tools, a shovel for dirt etc., it was a significant speed-to-break thing.

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Definitely though, the dwarven on-demand rmb pickaxe feels slick and easy. Lots of other keys for new functions

idle quartz
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not a lot of keys, have controllers to consider

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nothing will ever be as intuitive for alt-fire as RMB

severe dock
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Left shift or ctrl

idle quartz
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how are those intuitive for an alt-fire at all ?

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shift is already sprint

severe dock
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I'm not saying they're familiar to you, but they are equally intuitive if learned

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πŸ˜„

idle quartz
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....learned? by erasing 20 decades of FPS's?

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pass

severe dock
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You're already doing it though, by using the rmb as is, to use your pickaxe. Learning a different function for the input

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So..

idle quartz
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thats not what intuitive means

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not that mining is really an activity you need express access too, since its best to mine when you arnt fighting, so plenty of time to select the pickaxe before using it, might even give us pickaxe alternative attacks

teal thicket
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All of us forgot about smashing lesser bugs (and bigger ones with some skill) with the pickaxe. And with a separate button/menu/hotbar - that wouldn't be so pleasing (if "usable" at all, in terms of convenience) to "quick smash" a loose bug, or a spitter, who's nearby, but fleeing - to save ammo. Dunno about you, but I prefer killing 90% of the mobs with the "ammo free" pickaxe - it saves Nitra (hence, EXP), and is aesthetically pleasing. πŸ˜ƒ

idle quartz
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^to be fixed, obviously not intentional that the pickaxe can be used to defeat most enemies like that

teal thicket
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That's why, as Sayin said: "pickaxe on rmb is godlike".

idle quartz
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And like other broken imbalanced aspects of the game, will get changed, gotta rip those bandaids off

teal thicket
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Well, not most of them, ofc, but playing a "whack-a-mole" with lesser ones is a fun experience. πŸ˜ƒ

idle quartz
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heck putting it on hotbar might also help mitigate the over reliance on it, and thats a good thing

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But since the devs are just so used to it, i doubt we'll see it happen. Maybe DRG 2 πŸ’”

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Then we could get some cool RMB stuff.

teal thicket
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I'd suggest leaving the pickaxe as a "main tool", because the game's all about mining, and it's easy (hence, pleasing in terms of own's gameplay) to have a "multitool" instead of plethora of skills/tools/weapons.

idle quartz
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As a driller main its all about mining, and i do that mining with the drills. Got quickly used to selecting the drill to do all of my mining.

teal thicket
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The "skill piano" - that's what scares and drives me away from other MMO's. And that's the reason I'm stuck at Trove - it has only 3 skills (1, 2, RMB), and a main attack. And, believe me, I'm not alone in that. πŸ˜ƒ

idle quartz
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this.... isnt a mmo

teal thicket
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It's a figure of speech.

idle quartz
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So you're saying 5 buttons is overwhelming o.O

lean haven
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Ddo

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Dwarves digging online

teal thicket
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5 buttons - nope. A "submenu" with other ones, and the main thing that must be used is hidden somewhere in it - yes.

idle quartz
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who said anything even remotely close to that o.o

teal thicket
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Fellas up in the chat. πŸ˜ƒ

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That's why I got concerned.

idle quartz
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Yeah nobody wants to open up a menu to swap weapons >< Except maybe on console.

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Weapon Wheels arnt so bad on console.

lean haven
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I definitely don't want to have a weapon wheel/menu on pc

teal thicket
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Firefall turned from an "awesome game about mining minerals and crafting stuff, while hanging out with friends" into a "fps/tps shootah with exp/leveling". And guess what? It died.

lean haven
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An equip menu to set them to hotkey bound slots maybe, but nothing beyond that

teal thicket
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I honestly don't want it (casualizing) to happen to DRG. β™₯

idle quartz
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Cant really pin its death on that

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it was in development hell for like, a decade

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put pvp in, took pvp out

teal thicket
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Everyone (including myself) played Firefall for PvE, and that casualizing drove almost all community (sadly, also including myself) away.

lean haven
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So I'm curious, what exactly do you see being "casualized" as you put it, about Deep Rock Galactic? As it is, the game is a pve fps, with no crafting. So where do you see it going wrong down the line from where it currently stands?

idle quartz
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i think he is just referring to Titanfall

teal thicket
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Guns. Shooting. Killing.

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A-a-a-and maybe a bit mining.

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^ that would be a casual game.

devout coral
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why play hardcore or casual when you can play DF it aint hardcore nor casul youll get fuccd on

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theres no ending

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youll die eventually

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teh ones that dont arent having any FUN

short cypress
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New df doesn't have sieges as much as 34.11 which is sad.

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But new trees are really great.

devout coral
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thats why i have old df

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and trees are dwarf kidnapping monsters

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that dwarfnap someone and keep him prisoner high up to die of thirst

short cypress
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The amount of people I have lost to trees might actually be more then sieges.

devout coral
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damn trees

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curse them!

drifting python
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Can U reapeat the Survey because I wan not able to fill it in Time?

devout coral
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survey is long over

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dey cabt

devout coral
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why are cave urchins seen as enemies by sentrys?

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i wanna use em as defense

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damnit devs

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dafuq

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btw update 5 was hardcore on haz 5 becuz youd have to shoot your way or dig your way through an army of glyphids jsut to gain some ground

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now its all calm even on haz 5

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i dislike this for its lack of !FUN!

inland dove
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A melee character could be fun πŸ€”

light parcel
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That is what all say but it probably will be hard to make as a class

inland dove
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Not needing ammo would be a great advantage

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Although it could be made to need some, by having his weapon need it to , I don't know, be electrified or something like that. Without ammo it looses a big chunk of damage

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Another cool thing could be giant worms that dig their own tunels. Not necessarily enemies, just that if you stand in front it will dig your face. Could be fun

short cypress
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I think the miner should have a cooler sidearm besides a pistol.

inland dove
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And a flamethrower πŸ”₯

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Which deals with the big ones really fast

tidal rose
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I dunno, I feel Digger';s weapons set is pretty balanced myself

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Flamer is very powerful, AoE, but short-ranged. Giving him a good sidearm as well would probably make him OP.

old veldt
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Gunner does have high dmg magnum

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He could use smthing like uzi as side arm.

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Or 2 pistols.

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I mean the digger could use uzi or the double pistols.

light parcel
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Imo the pistol often feels like a plastic gun to me... Not saying he isn't balanced but he needs something...

severe dock
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I think that's just a product of the visual representation of the magnum (gunner), it isn't impressive visually, even if the damage is 10/10

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For the digger

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It's a literal plastic gun

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πŸ˜„

light parcel
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Behold of this gun tho. That is hard to handle

wide prawn
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Just give the digger a shovel and a nerf gun

inland dove
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i like the digger gun

light parcel
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Shovel against Rock solid stone... Sure...

wide prawn
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Yep

inland dove
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πŸ‘Œ

wide prawn
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Put some elbow greese into it

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HEAVE! HO!

light parcel
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Ba...kar?

inland dove
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i actually preffer the digger gun to the gunners one

light parcel
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Huh..m how so?

inland dove
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i dont know, i juts like it more

wide prawn
light parcel
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The revolver has a very high damage output and is perfect to quickly get webspitters down the roof

inland dove
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i have no problem to get the spiders out iwth the digger gun

light parcel
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You will say other things on Haz5

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One shot with revolver and probably many more with plastic pistol

wide prawn
light parcel
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Expected a Bolter for the revolver :D

wide prawn
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Lol

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It's called the Raging Judge, it litterally shoots shotgun slugs

short cypress
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I feel bad for anyones wrist.

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Who has to shoot that.

idle quartz
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Driller basically is the melee guy, and his pistol is functional

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almost required for spitters and cave leeches

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used to be stronger. But hey it shoots blue!

old veldt
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I got blue,now lemme smash.

devout coral
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no

slender condor
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hi, just a bit suggestion to scout,
i dont find scout a very usefull class, my friends and some stranger would ussually suggest a engie+shooter combo for
engie placing a platform on walls, and shooter placing a hook for us to move on to that platform,
scout's mobility is good an all, but its just not good enough compare the importance/balance of soldier and engie
i suggesst scout would have a gun that revives a player on a certain range distance. like defib gun or adrenalin gun or something...
so that the scout class would be considered to be a "must have" in your team composition πŸ˜ƒ

idle quartz
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^scouts a much better combo with engi, Gunner has very limited Ziplines and they will be dealt with, wasting them for mining is not intended. Personally i think the lack of real darkness has hurt the scout a lot.

eager vale
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Scout is 1 of my fav classes but I main gunner so rip btw gunners that waste on mining, that’s sad

idle quartz
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"hey look, 15 nitra, i could probably jump and axe it but HEY ZIPLINES"

old veldt
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I do jump it but sometimes its hard to reach.

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Thats when they call me for zipline.

eager vale
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That’s what scout is for πŸ˜‚

old veldt
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Scout cant reach it.

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He is the one calling me.

eager vale
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That’s what engineer is for

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Or upgrade scout

old veldt
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Look we all play differently. Our tactic ALWAYS works.

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So i cant complain.

lean haven
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just use your pickaxes and make a staircase up to it

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c'mon people

tidal rose
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Or have a driller do it

old veldt
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Dont judge playstyles cmon.

light parcel
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Who needs pickaxes with ziplines πŸ˜„

eager vale
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Zip lines are meant for continuous support not for 1 time use

lean haven
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several people are typing

idle quartz
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look, technically you can mine resource veins WITH BULLETS

light parcel
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I have to admit... I have sinned

idle quartz
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but...yeah, we'll judge that πŸ˜„

tidal rose
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maybe let's take crapstorm outta here

light parcel
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I have played as Scout with an engineer to be efficient...

tidal rose
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not the channel's purpose

light parcel
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I have betrayed you, ziplines

idle quartz
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Its the over-reliance on ziplines that will lead to their nerf πŸ˜›

eager vale
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Minigun is the best pickaxe

old veldt
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This conversation is leading nowhere...

light parcel
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@tidal rose I wish I could say that is not normal...

lean haven
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Why can't I launch a zipline while on a zipline?

eager vale
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Yus

light parcel
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cuz' NO GROUNG BELOW

old veldt
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No solid ground

lean haven
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I don't need no stinking ground

tidal rose
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Also drong

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You betrayed uuuus!

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πŸ˜›

lean haven
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ooooooooh

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betrayal story

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do tell

light parcel
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That is just the usual playstyle i play

tidal rose
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Hey you were there

idle quartz
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betrayl story's go to the #BetrayalStory channel

tidal rose
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He just ran off to the pod and left us to die

lean haven
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oh then, lol

eager vale
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I do that all the time it’s much easier lol

light parcel
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You were behind blocked walls and we had 30s left

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And wasn' it on lethal as well?

idle quartz
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imo it is socially acceptable for the Scout to leave everyone behind and go to the drop pod πŸ˜ƒ

lean haven
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Moral of the story: Don't trust a drong

eager vale
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Sometimes people just want to kill bugs but I just want to get back to my cryopod so I leave them

lean haven
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πŸ˜‰

light parcel
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That is.. true πŸ™ƒ

tidal rose
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Indeed

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Drong can be a d(r)ong XD

light parcel
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.> Da is such an old joke

tidal rose
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No less true tho XD

old veldt
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Im always the last man behind.

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While they escape i hold bugs off.

light parcel
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You are a very valuable person worthlss in the back, needed at the front

old veldt
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If pretorian and other fast shit is on your back

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Then its alreciated

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To hold itvoff.

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Front is clear.

eager vale
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All bugs are slower than dwarves

old veldt
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And many times my friends get stuck smwhere

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So its better if im last

eager vale
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So being in the back is just for show

old veldt
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So i can guide them

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If they get stuck ocasionally.

light parcel
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When they fall, they fall. BAKAR

eager vale
wide prawn
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White beards for christmas

eager vale
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Yus

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+1

devout coral
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wait what about a dwarf fortress syle health system?

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a bug thats small bites you in your legs slowing movement

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a bug tha large bites in the arms slowing reload speed and increases recoil

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get hit too many tiems and you get downed for revive

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getting head in the head causes dizzyness and getting hit too hard is intstant down

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getting hit in the bod (bod has a lot of threshold) causes arm and leg style injuries or somehing else

near glacier
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seems way too complex

devout coral
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its not as complex as you think

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still complex tho

near glacier
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i don't mean coding-wise

wide prawn
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So like fallouts crippling system?

tidal rose
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I think I prefer the way it is now tbh

near glacier
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just from a gameplay perspective, it'd make callouts a bit confusing

tidal rose
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Easier to keep track of

devout coral
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but the issue with hp bars is you can get shot 9001 tiems in your arm but a shot to the head is fatal

near glacier
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unless the cases were very specific to certain types of enemies

devout coral
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in irl

wide prawn
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For the kind of game this is I think jsut a simple HP bar is the best option

tidal rose
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Yup

near glacier
#

like 'help i'm being swarmed by spiderlings!', they're small so people would know that they are biting the person's legs and he can't move very fast

tidal rose
#

I don't need to keep track of 6+ separate health bars thank ye kindly XD

devout coral
#

people would also watch their teammates hp mroe

near glacier
#

or having certain types of enemies use freezing/numbing venom so when you call that out you know the person would have slow reloads/fire rate etc

devout coral
#

and if a teammates been swarmed by smalls the people know hes slower than the rest

near glacier
#

status effects > separate health bars

devout coral
#

fallout did it

#

its not that hard

near glacier
#

fallout is a single player game

tidal rose
#

With far less pace

near glacier
#

you can pause, go into inventory and check your individual health bars

#

like i said i'm not talking about the complexity of it programming wise, just the multiplayer aspect πŸ˜›

tidal rose
#

It'd kill the pacing methinks

devout coral
#

or you can jsut press tab once and see a pip boy style dwarf next to your other dwarfs hp like in teh current version

near glacier
#

not saying 'they can't do that, we don't have the technology!' πŸ˜›

tidal rose
#

Uhhh

#

Heck no

devout coral
#

what no?

#

ill take this to teh devs

near glacier
#

and oh, don't get me even started on game suggestions >.> i don't even have access to the game but could spend hours in the suggestions channel. why am i even here?

devout coral
#

see what they think bout the idea

tidal rose
#

I already need to keep track of 4 kinds of ammo, drill heat, shields, teammates, and actually be useful on top of all that

devout coral
#

as long as you can shoot

#

you have ammo

#

no issue

near glacier
#

from what i've seen in the videos, they're going for somewhat clear and concise information

devout coral
#

if you cant shoot

tidal rose
#

sigh

devout coral
#

pickaxe

near glacier
#

having to press a button to bring up a screen to check your teammates individual limb healths? ...yeah, no

tidal rose
#

Oh look I haven't kept track of ammo and this js a dreadnought

#

And I am out of dakka

devout coral
#

if your alone dont worry

#

dreadnaughts win in 1v1 anyways

#

ammo or not

tidal rose
#

Or Oh look, this is a runnning time. Except I've been crippled and can't have known it until too late

#

Point is, debuffs and such, sure. Entire separate health bars? Overfeaturing might ensue.

devout coral
#

i never said separate health bars

#

people adapt

near glacier
#

you mentioned fallout, which has separate limb health πŸ˜›

devout coral
#

you can make a game near impossible

near glacier
#

also dwarf fortress

devout coral
#

dwarf fortress doesnt have any health bars

near glacier
#

of course it does, just not visible to the player

devout coral
#

but you can make a game near impossible but there will always be people eventually making it

near glacier
#

just cause you don't have perfect information doesn't mean that the game doesn't

devout coral
#

no really no ehalth bars

#

have you even seen the average combat report?

#

if something bruises i bruises

#

but getting bruised 9001 times just means intense pain and if you lose blood because of the bruises death by bloodloss is the result

#

having your brain bruised on the other hand means instant death

near glacier
#

the combat report is in-game

#

after a couple of days on this discord i'm really starting to think you just don't read what people are saying πŸ˜…

devout coral
#

half the time

#

but by your logic people have health bars

near glacier
#

by my logic? or by the fact that i literally said that they do πŸ˜›

#

there is a value assigned, certain points at which effects happen and an upper limit at which point the body part is completely destroyed

#

this is effectively the same as current HP and max HP

tidal rose
#

Rimworld has the same system as Dwarf Fortress

#

It literally will tell you the HP though

#

(And persentages)

#

DF simply has that happen behind the stage, but ultimately still has the same math in the system

#

And without a clue on your condition it'd be even worse

devout coral
#

when did i say its hidden?

#

i letrally said

#

something like press tab and you see the condition of your limbs

#

anyways

#

my tiems up

#

seeya tomorrow

eager vale
#

I dislike the idea -1

#

1 heath bar is fine keep it simple this isn’t fallout. It sounds annoying and against most play styles this would derail a lot of people and take away the experience of the simplistic but fun game

#

Also sounds kinda gimmicky

tidal rose
#

^^^

#

It feels quite a bit like what KSH did when they converted jetpacks from energy to H2 fuel

#

More meters to keep track of were quite a bit annoying

wide prawn
#

-1 I dislike it

near glacier
#

KSH?

light parcel
#

Keen Software House

near glacier
#

Also, I do like the idea of certain things/attacks affecting a player like the webs causing slowdown etc

tidal rose
#

Yep

#

Status effects infliction

near glacier
#

mayhaps some procedural environmental effects in the map like sludge that slows you, ice that makes your movement slippery etc.

tidal rose
#

I don't have anything against them, but he's proposing a massively complex system to keep track of

near glacier
#

yeah.

#

you know when you're webbed without holding a button and looking in a UI element, same with knowing when you're in poison gas or in a flame geyser πŸ˜„

sick merlin
#

im not entirely sure how often suggestions even get checked, but people often forget the advantages of simplicity

devout coral
#

yes but too much simplicity makes a game horrible

#

AKA cod

eager vale
#

Cods downfall was when it got complicated

hollow bronze
#

I want to suggest to make a way to stock the life ores to use like a med kit for a critical moment

floral fox
#

I think games like divekick is proof of that games cannot be too simple if its executed well enough

near glacier
#

and by the same token, a game cannot be too complex if the documentation/information is clear enough to read and easily accessible in-game 😎

severe dock
#

I think as soon as you surpass EVE in terms of complexity, you've gone too far

#

πŸ€”

near glacier
#

read the part after the 'if'

#

i did try EVE recently and...oh boy.

#

even the tutorial left me more confused

severe dock
#

No no, I did read it. I'm just saying you reach a point of singularity where too much information is impossible to process even if documented well

#

πŸ˜„

#

EVE is riding that limit

near glacier
#

even though i can only watch other people play DRG, i can already soak up that in-game knowledge and information and after a couple of videos i was already getting frustrated at my phone screen like 'no, why did you jump down there? 😱 '

devout coral
#

cuz

#

streamers and pooptubers are stoopid

#

but i really dont know who among us is a streamer/youtuber

#

cough content creators cough

wide prawn
#

@severe dock Never played EVE but te most complex hame ive played is Hearts of Iron 4

short cypress
#

Dwarf fortress being complex is what makes it good.

#

Though I think the fortress mode has suffered because the creator wants the world to be more complex.

severe dock
#

EVE is lovingly referred to as "Spreadsheet Simulator" in regards to needing advanced knowledge of spreadsheets to keep track of all the information and how it all relates the further in you get.

#

Compared to the age old pen & paper to keep track of information

#

There are actual accountants who make a living off doing in-game banking for other players

#

πŸ˜„

devout coral
#

toady (the creator of DF) is actually planning to put a full functional complex magic system in the game

#

wich is....

#

big

near glacier
#

true, i don't even wanna know what that would entail since i can barely play the game properly without weird as shit magic stuff going on πŸ˜…

eager vale
#

eve is pretty fun but i got toasted and moved on

bright flower
#

i wanted to try Eve i just want to play around and fight in big shp battles

devout coral
#

i got another idea wich is prolly waaaay too bad for newbies

#

a mineral

#

wich is OP in worth

#

but

#

mine too greedily

#

and very pwerfull bugs come to 'protect'their minerals

old veldt
#

Hmmmm

tidal rose
#

So long as they're actually killable, I support this idea

near glacier
#

I feel like that should just be morkite but that's just me πŸ˜…

#

Have morkite or maybe other mission related ores to be some sort of biproduct of the local inhabitants living there. That's why the missions are so dangerous, because mining it would disturb the locals and make them attack

summer field
#

I'm not sure how much liquid physics there is in engine, having a mineral turn into lava/magma on mining so it becomes a contact hazard that flows through the map?

idle quartz
#

none and likely never will be =/

near glacier
#

Rather than include liquid physics, just make it so certain areas have environmental hazards that trigger when you don't mine 'carefully'

#

Fissures, eruptions, cave-ins etc

summer field
#

I noticed there was goop when you killed things in the open alpha, and that seemed to flow, though I'm not sure if that was purely client side (like Borderlands's PhysX liquid stuff)?

idle quartz
#

the blue stuff the spitballer?

summer field
#

Gems or mineral lodes that only spawn under hazards (Deeptora hives/brood nexi/&c..) so destroying the enemy has a $$$ reward and if ignoring it is an option (hives? spitters?) then it's a risk/reward decision too.

near glacier
#

There's the green gas

#

But doubt that has fluid dynamics

summer field
#

Green goop from killing spiders? It sprayed on the wall/ground and seemed to slide downhill a bit before fading?

idle quartz
#

ah thats just blood splatter, a terrain splash

summer field
#

It didn't seem like a decal though? As much as I watched it, it behaved more like the goop from killing thngs with corrosive weapons in BL2

idle quartz
#

sometimes limbs come off some bugs and they spray a blood decal, heads too

summer field
#

Yeah. The detached suicider limbs freaked me out repeatedly :S

#

Kept thinging the bright orange was a real live suicider :S

#

nvm, it's a decal, just a really good one πŸ˜„

severe dock
#

Well, in terms of liquids, it's not hard to incorporate a lava "layer" where everything below is a damage zone with a UI overlay if the camera swings below it. The lava itself could be essentially 2D and only displayed while the camera is above with a somewhat simple animation.

#

But because of the way terrain works, it wouldn't be able to flow, so much as be a false-bottom of the map

#

I would definitely not mind lava or some other form of false-bottom for some maps if it's appropriate

#

But from minerals it would be hard to convey without flow

#

πŸ€”

devout coral
#

we definitely need magma in the game

#

after all

#

its a dwarfs best friend

old veldt
#

You meant miners

wide prawn
#

You meant rocks

near glacier
#

+1 for magma and acid fog and sulfure fog that explode when in contact with fire and also, underground water to drow yourself in when youre dumb

near glacier
#

<@&257786783666929665> This is sorta Urgent becasue when i try to run DRG via Steam it says im missing a DLL file

#

I reinstalled

#

and it didnt work

light parcel
#

We had that before.

#

I believe there was something in the FAQ section. Not sure tho.

#

Let me check

#

Also... Wrong chat

#

Damn... No idea

near glacier
solid dune
near glacier
#

thats not the missing DLL

solid dune
near glacier
#

thanks

solid dune
#

you're welcome, hopefully it works!

near glacier
#

But i also have this other error

solid dune
near glacier
#

I have to wait for an answer?

solid dune
#

answer for what?

near glacier
#

on the C++

solid dune
#

ahh, mmk

near glacier
#

i have found a file containing the missing DLL

#

do i have to move it to DRG though?

errant cairn
#

This is just something I thought of, kinda dumb in retrospect but maybe make the drillers explosive charge more of a shape charge, to blow door sized holes through walls, instead of a slag ball door

lean haven
#

Dwarf shaped holes

light parcel
#

"Press F to pay respect"

lean haven
#

@light parcel f

eager vale
#

Ya but the charges aren’t really for digging

tidal rose
#

Yup, that's what drills are for XD

idle quartz
#

it'd work if he could THROW the bomb with any kind of force.

#

But meh.

eager vale
#

It’s mainly for praetorians

near glacier
#

i mean wouldn't a shaped charge also do more damage to praetorians :derp:

devout coral
#

i think those charges are originally meant for mining pruposes like going through normally impassible rock hey gud idea i dont know if they are normally shaped tho

#

very technical

near glacier
#

yeah technically you don't need a driller to dig through dirt

#

but you might need him to break through much harder stuff and gain access to areas you otherwise wouldn't without a driller maybe?

wide prawn
#

Maybe have a certain rock only drillers drills can go through

near glacier
#

that's kinda what i was just getting at πŸ˜›

eager vale
#

Lol um no

near glacier
#

lol um yes

wide prawn
#

heh heh obsidian? kek

near glacier
#

yes, the hardest material known to man 😏

eager vale
#

Obsidian lol you mean glass?

#

Name a material 2 titanium multi rotor drills could not go through besides maybe diamond

idle quartz
#

Dropodium

#

totally impervious, i've tried drilling through one

near glacier
#

@eager vale obsidian, we already said

#

you need a diamond pickaxe for that 😏

idle quartz
#

titanium drills for scrubs >: |

#

Drill with plasma πŸ˜„

eager vale
#

Drill with cancer?

#

πŸ€”

idle quartz
#

drill with the heat of a million suns !

eager vale
#

Let the dwarven children learn the way their fathers did by digging with their hands

devout coral
#

drilling with the heat of the sun means you dig with a nuke wich isnt very effective cuz 2 meters udnerground and your safe from nukes

near glacier
#

unless you bring the nuke underground πŸ€”

devout coral
#

still wouldnt have as much effect as converting the enrgy into detonation packs n doinamite

eager vale
#

No detonating a nuke underground would create a large hole if sealed properly

snow bridge
#

Pretty sure that titanium for drilling purposes would actually be rather soft.

#

though I'm sure that an alloy would be fine

#

there are more suitable materials

#

but if weight is a factor

idle quartz
#

cobalt !

#

...course, most of those drillbits are for metal not rock

#

i'll see what Bertha uses

snow bridge
#

most drill bits are a tungsten / steel alloy I think

#

maybe a bit of vanadium in there

#

tungsten carbide for masonry drill bits

idle quartz
#

sounds like a rock drill would be a tungsten carbide

#

still thats 'modern'. We need FUTURE drills, plasma drills >: |

snow bridge
#

hehe

#

also tungsten carbide would be a great weight to carry around

#

titanium has a lower Mohs rating than many of the other metals / alloys, but when in alien environments with corrosive substances... and since carry weight would be a factor... an alloy may be suitable. Perhaps there's some element that only the dwarves have access to for hardening their metal? :D

idle quartz
#

i really hope they add an aesthetic to the drill arms, that has little tubes that keep the drill libricated in coolant.

snow bridge
#

yee. one thing I've learned about drilling / cutting rock is that unless you want a facefull/lungfull of dust, you want to spray water on as you're drilling it

#

or some liquid, but that would be excessive to carry

#

maybe you could have a visual aesthetic with little tubes / vials that feed into it that glow red as the drill gets hotter

idle quartz
#

thats why i really think the driller needs some cool masks/helmets

snow bridge
#

which are filled with the coolant / radiate the heat

#

yes, he does

idle quartz
#

as long as the drillers got a little vacuum/catcher under them they can recycle most of the coolant anyways

near glacier
#

Hats? 😏

devout coral
#

if you want hats

#

jsut play tf2

wide prawn
#

As a man who has over 2600 hours into TF2, we need more hats.

snow bridge
#

not hats as such... practical PPE in the workplace

wide prawn
#

More

#

Hats

devout coral
#

MOAR

pine path
#

hopefully there'll be more progression like level mastery or an upgrade tree or just more upgrades in general

#

or maybe encourage a worth buildup like customizing sleeping quarters or host's lobby

devout coral
#

MOAR BARRELS

arctic plank
#

More beards

devout coral
#

BIGGER BEARDS

#

babies with beards

#

drop ships with beards

#

guns with beards

#

molly with a beard

proud solar
#

to many beards. rejected

devout coral
#

NEVER ENOUGH

proud solar
#

thats a good meme!

digital latch
#

I want their to be a graffiti version of Molly, where theirs a beard

proud solar
#

ok a graffiti beard would be awesome

lean haven
#

Sharpied on beard

normal cradle
#

i suggets instead of the timer for the pod saying pod arriving <time> it shoud be pod ETA <time>

dusky folio
#

Possibly add a mechanic where you can change your equipment lodouts or maybe pssive buffs.

#

*loadouts *passive

near glacier
#

Missions where you have to take Gemstones back as well as gold.

light parcel
#

At least something like this. Looks like super unneccesary but fun

#

I also feel like a stalker watching a friends Cost raising with every part

near glacier
#

xD

#

i feel like crap when i've been trying a challenge/unlock/achievement in a game and discord reports how many hours i've been playing in that one session >.<

eager vale
#

Lol I have over 1k hours in Gmod so

wide prawn
#

2600+ hours in TF2

devout coral
#

pleb

craggy apex
#

How about an Ice themed map, like you're mining through a glacier...the "rocks" around you are a bit easier to mine, and the map is much more ravine-eee

#

also...volcanoes

#

all the lava

#

I have so many ideas XD

devout coral
#

it would probably be located at the very south or north of the map

#

the glacier one

#

average depth drop would also be lower

#

glyphid activity would be....

#

different

tough ermine
#

more varity in ores/crystals

#

louder ambient

idle quartz
#

πŸ˜—

light parcel
#

I think the game is good how it is. Many recourses will probably just get confusing

near glacier
#

i love complexity in my games but yeah

#

unless they split it up into rarities and then have us trying to deposit a sum total of so many 'rarity points' worth of ores

#

instead of just going for morkite and then gold and the uhh red stuff (i forget) for call-ins

light parcel
#

Nitra you mean?

near glacier
#

yeee

craggy apex
#

Dwarf customization?

#

neon green beard and hot pink eyebrows

light parcel
#

πŸ˜—

idle quartz
#

πŸ˜—

dim trail
#

Bikinis too, of course.

solid dune
#

Purple mohawks

eager vale
#

lol what would that do

idle quartz
#

i want a supressor for my miningun :v

#

...and drill

eager vale
#

nooooo

#

loud is fun

craggy apex
#

Does the lore allow a mission where you'd hunt down like a "queen" bug/monster? Might be cool

old veldt
#

So we are technically invading Ant Hive colony.

#

Therefore they simply defend their home.

#

I like the game even more now ^^

desert canyon
#

Starship Trooper Dwarves

old veldt
#

Hmmmm

#

Rocket launcher for gunner or engineer.

#

(Probably was said before me)

#

There could also be enviromental damage.

#

Like when you throw bomb and explode it stalagmites could start falling down because of tremors and such. ^^

#

Or is it stalagtites? ._.

desert canyon
#

^ i was thinking the Dreadnaughts slam-down attack could make stalacites fall and damage players

near glacier
#

mites go up, tites go down

desert canyon
#

cite for cieling, gites for floor

old veldt
#

Even lava idea was nice hut lets face it. This isnt earth.

#

It doesnt have fiery magma core.

lean haven
#

We don't know that

desert canyon
#

^

old veldt
#

Actually true.

#

Shit. ._.

lean haven
#

πŸ‘Œ

#

S'ok

old veldt
#

But wouldnt we actually happen to come across it in such depth if it was one ?

#

πŸ€”

idle quartz
#

Liquid physics is probably out of the question though

#

so no flowing magma

lean haven
#

Heck, we don't even know how big the planet is

desert canyon
#

planet sized

lean haven
#

We could be barely scratching the surface as we dig

desert canyon
#

well, take the gravity as an example

#

how strong are dwarves? how high do they jump?

old veldt
#

Soo many ideas can be added.

near glacier
#

Dwarves don't jump, they toss each other.

#

Though they're believed to be very.

old veldt
#

They are believed to be quite strong and tough.

inland dove
spare kestrel
#

Whoa... Whats the source of that graph?

#

@inland dove

inland dove
#

Wikipedia I think xd

#

Imagine an almost 0g map. Would be very cool

short kernel
#

Gotta fly by shooting your gun

pine path
#

asteroid mining

desert canyon
#

@pine path theoretically speaking, what dangers would we see?

pine path
#

not sure. just followed up on the 0g map idea

short kernel
#

Leeches would still be a massive problem

inland dove
#

Yea

#

Spiders could live there but i dont see them being much of a danger if you can simply jump away

eager vale
#

Jet packs or thruster packs

spare kestrel
#

@inland dove they would need to be able to jump too then... or fly... (Note to self: make flying spiders)

near glacier
#

my worst nightmare D:

near glacier
#

the funny thing is i made myself cringe almost into myself by looking up that picture 😱

drowsy cape
#

@desert canyon Perhaps crystalline entities could be there, normally i see a lot of stories about "Asteroid mining encounters Crystal based life-form". So it's not far fetched. maybe even put in the minerals that once you start mining them they "wake up"

#

Although that'll be awhile

#

obviously the stories are fictional btw lol

idle quartz
#

star control :V

vast jewel
#

The other day I was talking with a friend about the games difficulty and catering to various players. During that I was reminded of a game I used to play a lot where if you did exceptionally well the game would get harder. Maybe an extra boss, perhaps an extra plot mcguffin to find

#

Maybe that woupd be a cool feature to add here?

#

I didn't plan on saying anything but my friend suggested I post it so...here it is :P

gray dune
#

hola

#

tengo una pregunta me lo podria responder algun moderador

near glacier
#

pregante ?

solid dune
#

@gray dune if you can ask the question in english we may be able to help you

light parcel
#

@solid dune "I have a question I could answer some moderator"

solid dune
#

yeah i know i used google translate

#

and also can kinda read a bit of other languages πŸ˜‰ but the fact of the matter is this discord uses English as the language of choice

light parcel
#

oh well

short kernel
#

preguntar?

lean haven
#

question?

near glacier
#

PREGANANANT?

proud solar
#

psst, whats that mean?

short kernel
#

pregernat?

idle quartz
#

...Still want to see a Cave Leech Queen boss 😦

lean haven
#

More jellies

devout coral
#

@idle quartz arent cave leeches about stealth?

idle quartz
#

if they were truly about stealth they wouldnt make noise or lights πŸ˜› heh

short kernel
#

That’s just game des- evolution.

warm cipher
#

I wonder how Cave Leeches breed

#

Is that time me and a friend found a cave with 6 or 7 of them an example?

#

Should we have studied them instead of killing them?

idle quartz
#

planted there by DRG

green magnet
#

eurobeat track on the jukebox

lean haven
#

Eww

idle quartz
#

Mattocks, pickaxes, sledge hammers, rock cleaving axes, shovels, and pnumatic jackhammers for future mining alternatives? ❀

near glacier
#

Shovel gloves

#

Glovels

idle quartz
#

haha, dual wield trowels

pallid pasture
#

all mighty spoon! gold platted spoon! trinium alloy spoon!

sleek ravine
#

i want to choose the color of my flares

proud solar
#

Kryptonite spoon!

#

Flare color choice, yeah I like that.

near glacier
#

what would be cool is if you had collection missions for creatures, you need to collect a certain number, you have to try NOT to kill them, its far more dangerous but you have science labs who give massive payouts. Another game idea is to wipe out swarms, or hives with large groups of players, it would be like a raid πŸ˜ƒ

#

super hyped for the early access guys! game looks great so far πŸ˜ƒ

devout coral
#

maybe the captured creatures could unlock new upgrades that could like have something to do with that certain enemy

#

research effort gotta go somewhere

short kernel
#

confirm DRG will have raid bosses?

proud solar
#

raid?

short kernel
#

raid bosses, like in borderlands 2

#

and WoW

proud solar
#

never played either actually

#

so i have no context

near glacier
#

they're bosses

#

that you hit up as part of a raid

short kernel
#

1 single ai enemy that groups of players gotta beat

near glacier
#

generally requires a coordinated group

short kernel
#

yeah

proud solar
#

oh so the dreadnaught

#

in drg

short kernel
#

eh, not quite

#

close, but raid bosses could take a lot of time to kill depending on the skill of the team

proud solar
#

πŸ‘Œ

nova herald
#

dreadnaught is more like an area boss than a raid boss

#

stronger than the small fry but not nearly bad enough to be considered a raid boss

near glacier
#

from my point earlier, they could make the battle on the surface of the planet, like, amagine a giant sized game of whack a mole, all these holes across the surface, once you kill enough of the bugs bug moma centipede comes along 😬

pallid pasture
#

that is a great idea but wouldnt fit in the game since were supposed to be mining 1000 meter underground.
i just dont see what the hell we would be doing on the surface XD

on the other hand, the centipede idea would be great underground too. have the damn thing creep out of walls and ceiling, exposing it weakness only when it stops creeping and shows its head to spit a pond of acid on your ass XD

#

maybe even give it razor sharp scales, so if it creeps too close to you, you take big damage only from touching its back

short kernel
#

That’s still possible to do underground in a vast open cavern

cunning reef
#

Yea i think a big centipede would be cool, having it snake around really fast

#

And make a creepy scuttling noise

rich crag
#

<@&257786783666929665> Hello πŸ˜„ when will it be out or reopen to testing ? πŸ˜„

light parcel
#

Soonβ„’

inland dove
#

Soooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooon

devout coral
#

how bout a mode where you can have more than four dwarves and with more dwarves more bugs come

#

instead of mining we are invading hoxxes

#

wich is a pretty good idea cuz if there were no bugs on hoxxes because of the mining company the company could claim the planet as its own without bugs interferring in dwarven capitalism

rich pollen
#

molly should try to mimik rock and stone with bleeps if close enough when yelling rock and stone

#

"bleep bloop bleep!"

velvet arch
#

maybe add a pubg feature

tropic mesa
#

@idle blade what do we have to use for translation: direct or indirect speech: in german the "du" vs "Sie" thing? I prefer "du", because its a game.

near glacier
#

i would prefer the casual way too, are we allowed to use it?

velvet arch
#

add @lean haven 's pastries to the game as speedbuffs and possibly a funace to cook deep down (Deep Cook Galactic)

near glacier
#

<@&257786783666929665> please support this idea

velvet arch
#

lmao

near glacier
#

how many signatures do you need lmao

velvet arch
#

at least 50 i think thats a good amount

idle quartz
#

this seems like a meme more than a suggestion <<

velvet arch
#

50/50 interpret as you will

near glacier
#

@idle quartz this is serious business

velvet arch
#

some of the best ideas start as jokes

near glacier
#

like pubg lul

velvet arch
#

like me going to college lol

near glacier
#

LOL

near glacier
#

Dwarves need Ale, so instead of cooking how about a brewing system that every drink can give different buffs?

devout coral
#

they would be temprary and never used except by people who are planning to do a massive raid on grren depths haz 5

near glacier
#

The abyss bar is already a thing

velvet arch
#

Oof

proud solar
#

Oof

near glacier
#

suggestion: stop pinging the devs with silly meme questions/ideas

devout coral
#

thats a bad suggestion

#

get your bad suggestion outta here nafen

#

pings dev hey dis be bad suggestion rite?

near glacier
#

@near glacier what if hes serious?

#

that wasn't an open invitation to ping me instead

proud solar
#

psst, nafen, hey nafen. block him, so you dont get his ping.

near glacier
#

i'm pretty sure blocking still doesn't work

proud solar
#

ping me and lets see

#

ok im ready

#

your blocked now ping me

#

😐

near glacier
#

@proud solar

light parcel
#

but nafen can't add any reactions to the comments

near glacier
#

wot

light parcel
#

and i guess this ping didn't actually ping you, right?

proud solar
#

i still cant see what nafen is saying

#

there we go

#

yeah i didnt get a ping

near glacier
#

okay, ping me

proud solar
#

@near glacier

#

@near glacier

near glacier
#

okay then that's weird

proud solar
#

@near glacier

#

@near glacier

#

lol

near glacier
#

i swear i got pings even when blocking someone before

proud solar
#

weird

near glacier
#

and get pinged by at here and everyone even when i suppressed them

proud solar
#

idk

solid dune
#

I get the pings when a dev gets pinged. Discord can be weird sometimes.

proud solar
#

that is really weirdπŸ€”

near glacier
#

but yeah anyways, prevention is better than the cure IMO

proud solar
#

what is imo again?

#

nvm

velvet arch
#

because that has Nafen to do with the game

sleek ravine
#

lol

near glacier
#

lmao

pallid pasture
#

suggestion: add a timer on suggestion channel preventing each person from talking more than once per hours in it.

maybe this way it would remain : suggestion and not be used for off topic conversations.

short kernel
#

Can discord even pull that off?

light parcel
#

There are bots for that

white dawn
#

Have the grappling hook toggle a release by jumping, that way they could mine and stick somewhere

idle quartz
#

^Mining while grappling to the wall would make every other tool in the game obsolete

devout coral
#

is this a meme now?

#

buff scout

near glacier
#

make grenade launcher sentries for engi

#

keep the rate of fire and ammo 😏

devout coral
#

make grenade launcher insta kill dreads

#

new update: removed glyphids cuz they are 10% of deaths

#

the other 10 is teammates

#

and a 80% cliff

#

so we also removed teammates

#

and landscape

near glacier
#

removed glyphids and added 50 cave leaches/square meter

devout coral
#

added a bottomless pit below each drop pod

near glacier
#

bottomless pit not scary enough

devout coral
#

add explosive plants at bottom

#

increased dreadnaught spawn rate from 1.0 to one million billion millnion trillion

versed nymph
#

could one of the characters have a better lamp like 3-4timers brighter

last rain
#

Or maybe a new character called "Lamper"

light parcel
#

Scout is bright

versed nymph
#

i dont know it this was said before but for some new game modes a endless modething like hold a point/base and fight off waves with better rewards the longer you stay.for another one a map/mission maker

neat minnow
#

What about some dwarven language ? Tolkien's got the Khuzdul, Warhammer has the Khazalid, we could make some lines, battlecries, insults and stuff with a language inspired by these. Keeping the same type of dwarvish sonority and create something fun with it. It could be fan made and it's really not complicated. Khazdag could be born for Deep Rock Galactic.

idle quartz
#

Rock and stone!

devout coral
#

Rock and bone if u do it moar fun

near glacier
#

FOR KARL!

nova locust
#

going off of what @neat minnow said, WoW has a few languages like the different elvish dialects that are real languages in the lore but havent actually been made into real spoken languages. there are a few dozen syllables that are randomly generated on the spot and printed into chat with no real meaning or definition, so it looks like a real language but it doesnt actually have any syntax or meaning behind it. it could be cool at least as a placeholder until more of a "real" language is built up

near glacier
#

i don't think it really needs to go that in-depth

amber finch
#

It builds up some lore to the game, amongst other things, even if it's not for everybody, it'll certainly provide a level of intrigue

near glacier
#

randomised runes with no meaning =/= lore

#

i mean, sure if the devs created a bunch of dwarven runes with a cipher and the community could work together to decipher these hidden messages in the game it might be cool

#

but how many messages are we gonna see written deep underground while in a mission

nova locust
#

its not so much about the lore as it is about the aesthetic. it just adds a little extra touch to the game. and then on top of the randomised bits there could be a few phrases with actual meaning that are spoken by the characters, like greetings and battle cries and shouts for pain and so on

#

and like i said it could just be a placeholder for now for when if the community decides to make its own language

near glacier
#

oh don't get me wrong, dwarven phrases as voice lines would be sweet

#

i just thought it didn't have to be as in-depth as you said with the WoW stuff πŸ˜›

tidal rose
#

So one franchise does it, and we want to shoehorn everyone else into it?

#

WoW has much, much more resources to make a language outta nowhere.

near glacier
#

πŸ˜„

idle quartz
#

kek

lean haven
#

What, grunts coughs and belching aren't enough communication for you people?

idle quartz
#

^those are dwarvish language

devout coral
#

^cough

neat minnow
#

Well it could be really simple, and creating a language does not require a lot of ressources, far from it. Just a couple of lines from time to time, maybe a book about it in the spacerig. If they add another character, he/she could speak only in dwarvish, a bit like Bifur from The Hobbit movie, with a translation for the player. It could add some depth, some fun and like @amber finch said could be used to provide some intriguefor the "secrets" of Hoxxes IV.

devout coral
#

cough cough

#

yea yea we get it

#

stomach grumble

#

i hate em too

#

burp

#

well said brother!

neat minnow
#

Yeah, that sort of things.
Using neo-khuzdul for part of the syntax we could have something like this (damn, discord does not take phonetic font, think of latin for pronunciation) :

yea yea we get it : dΓ»r, dΓ»r, gekarun
i hate em too : zΓ€raki gurt daranosh
well said brother ! : Γ»ldarsat ikor kinu !
I am hungy : ShafΓ»taraki

to get it / understand : gekar
to hate : zΓ€r
to say : uldar
to be hungry : shafΓ»tar
brother : kinu
brothers : kinèr
yes/clear : dΓ»ra
yeah/yes familiar : dΓ»r
too/equal share : daranosh
well/good/nice : ikor

basic gammar
Present simple
I ++ : -aki
you ++ : -eik
you respect ++ : -az
you plural : -azi
he/she/it : -eidr
we ++ : -un
them + : -ast

past participles
sigular : -sat
plural : -sati

devout coral
#

too much thought into it

#

not enough natural bod sounds

light parcel
#

Can we just make burps and farts to words?

neat minnow
#

I've never managed to pronunce anything with my ass, but maybe dwarves can πŸ˜„

lean haven
#

What we need is the ability to burp on demand

#

And here's a thought, if we are playing as dwarves, who's to say the dwarves haven't been speaking dwarvish this entire time? You hear and understand your own native language perfectly fine, why would the dwarves have any issue with it? There's no need to break character immersion and place the player as an outside spectator.

near glacier
#

I like how they do it with the dwarf in Vermintide

#

he speaks english (or i guess 'common' ? dunno what they call it in warhammer lore) but in his voice lines he uses some dwarvish words

#

in the loading screens from time to time you get a dictionary entry for one of the words , etc

devout coral
#

i can actually burp on command

#

not fart tho

#

i have not yet mastered that immense power

near glacier
#

well you can 'swallow air' to make burping a bit easier

#

can't swallow air with your arse... πŸ˜‚

devout coral
#

eric cartman can do infinite farts tho

#

he is

#

supreme leader of fartistan

narrow river
#

I would like to suggest a cave leech emoji.

pure mulch
#

oh god, hopefully not as creepy as the ones in-game

analog verge
#
  1. make it so you start on the last class played when you log back in
  2. when people start for the first time let them start on the select a class screen so they start by picking a class instead of starting on engineer and thinking "well thats good enough" (minor thing but i know The secret world had a problem with that"
idle quartz
#

Would prefer khazilid over khuzdul.

analog verge
#

pretty pretty pretty please have an ingame menu "feedback" button instead of having it on the title menu, would love if i could press esc and report a bug or feedback of whatever

summer field
#

4-pack bundle?

light parcel
#

UHHHH. VERY GOOD IDEA

idle quartz
#

Steam has issues with 4pack bundles. But im not sure about xbox or windows store

light parcel
#

Issues? How that? There are so many games with such thing

idle quartz
#

mostly grandfathered in

quasi saffron
#

damn

summer field
#

Valve has been trying to cut down on fraud so they've eliminated the ability to store the extra copies on your account and you have to send them immediately (which has the problem of what do they do if someone rejects a gift-copy?)

#

OTOH, Humble has a number of 4-packs they still sell.

devout coral
#

cough piratebay cough

#

shiver me timber

near glacier
#

When did that happen @summer field ?

#

Because I still have extra copies from fairly recently

summer field
near glacier
#

Right, I think that's different to multipacks

#

As in, buying an extra copy of a game as a gift, that doesn't have a multipack offer

analog verge
#

Less of a suggestion and more of a statement, cave dwellers sucks badly in solo play since the bot almost never reacts to it in time, so being caught is a guaranteed down state

#

additionally i think it would be great if in solo you summoned half a drop pod for half the price

#

else it feels like you are wasting ammo, especially since you have to use so much more

split lotus
#

I like the half pod idea.

#

Only makes sense in a solo setting. Though maybe not for half the price. Like 60 Nitra maybe?

frank olive
#

how about splitscreen?

idle quartz
#

Going to again strongly suggest Boomers actually be kill-able to stop the blast w/ the trade off that they ignite when they take damage

#

seems everyone just pours bullets into them until they pop, its just intuitive that you can kill them to stop them

near glacier
#

They're so fragile though, they'd be a bit of a joke if you could just pop them with a couple of rounds during their pre-explosion charge-up.

idle quartz
#

^forgot to mention, they'd be able to move while charging up in this version

#

atm you can just kind of walk into them to make them start to detonate and waltz away, leaving them to blow up allies for no bullet cost x3

idle quartz
#

Also the rank requirement on mission types is too much =/ i think just let people play ONE mission of the normal morkite extract and then open it up ?

analog verge
#

i think the game is going to suffer from a longevity problem due to how "carrot on a stick" oriented people has become. The cosmetics is a good start, i would suggest a challenge system which unlocks cosmetics based on challenges for people to have a goal to chase. And to be entirely honest i love dye systems though i realize that it clashes with the existing cosmetic system, dyes are a good way to add a cosmetic to chase while not needing to make more cosmetics

devout coral
#

and the ultimate challange would be green depth haz 5 alone

vagrant blaze
#

Challenge to dig down as deep as possible.

narrow river
#

Counter-challenge: Dig up as far as possible (You're gonna have to beat my -16m)

drifting lava
#

Then you reach 0m and find out there is only rock.

#

It's not a cave, it's an ocean.

gentle parcel
#

Digs too deep

#

Summons Balrog Glyphid

split lotus
#

I support this

short kernel
#

A borderlands 2 badass rank system that gives perks or cosmetics that persist between characters?

idle quartz
#

i'd kind of like Rank unlocked voice lines :V

short kernel
#

That would require the devs to make more voices though