#rogue-core-chat
1 messages · Page 4 of 1
i'm very curious to see how the combat is and what the enemies are
E l v e s
presumably there's going to be many enemeies from drg
if it was planned as a gamemode i feel the enemies will be the same, but now that it's a standalone game idk
Same as DRG: gravity.
Fr
Impossible, they removed the scout
okay so, rogue core, its may or may not probably takes place in the future, likely that us, dwarfs (in DRG S4) went even deeper and found these so called exponites
the company had big plans for them and something happened, because we already ravaging for resources, its no stranger that the wildlife is gonna fight back, well if that were to be true....
Everyone gets Special Powder now
the caves seem more compact than drg
There's no indication of that yet
did they say more about gameplay on stream? like how you get weapons?
Only thing we do know is more actual structures found in the mines
i like that part
i mean its going to the core obviously, the only thing is
the planet is very much a living organism from inside and outside
we didnt expect it to actually need to fight back the actual planet
kinda wish drg had more of that
if theres something that made the deep cave bases gone dark, then something thats even more dangerous than a dreadnought could be in there
i might even think theres an even stronger dreadnought
Isn't there supposedly an eye on the outside of the planet that you can see on one of the loading screens
i mean there is
but i scoffed it as a "a planet getting hit by a moon"
I hope
Gimme some weird lookin aliens
Please
Like weirder than Trawlers and Wall-Eyes
What?
it seems like the game will rely on darkness and lighting much more, especially since no equipment
Finally, we get to see a fully matured Dreadnought, least I'd hope so
Nice, slowmode's finally off
Just give me some creepy music to go along with the atmosphere.
DRG was originally supposed to be more like that
they shouldnt expect to be pandered to continually. you dont have to play every game for an infinite amount of time
Since flares used to be limited and such
Truee
Hell the bosses at the end of each run being a fully grown Dreadnought would be really cool, and fitting with the high stakes scenario of Rogue Core
And unlike the Karl idea actually logical for the whole multiple runs thing.
Season content hasn't actually been very great at retaining people at all tbh. Both rockpox and rivals got old very quickly. People only really cared about the new weapons
they should instead be complaining about rockpox and its poor implementation rather than "why content delay"
I like Rivals n Rockpox. Rivals are MUCH more thought out and better executed
So I don't see what difference it will really make in the long run to not have a new season for a while
maintenance updates are sorely needed, and hopefully will address more than bugs introduced with the newest content added
I love the Rivals imo, not too hard but also different enough to shake up the pace from regular bugs
Rockpox however I can agree with it's just normal bugs with a new status effect and harder to kill.
But hey, least there isn't a whole mission centered around killing like 3 Harolds or something entirely rock-pox centric
Honestly in general the idea of seasons seems like mostly a bust to me. The pace has completely stopped after 4 and the content was shallow to begin with. They should've focused more on core content. Season 1 at least added a whole new mission type to the game that has become a permanent part of the game, even with its own unique enemies
Idk I never liked the rockpox much really it’s kinda lame
I get the feeling infected biomes isn't going to go away, at least for the purpose of consistent rockpox mission spawns
Pretty much my thoughts
I would argue adding rockpox in to the regular mission rotation would just actively hurt the game, as well
Once the season ends
It would
Devs should have really just kept adding overclocks if they wanted to keep people happy. Not these season events that disappear after a year
I actually called it in season 3, that robots were actually less tiresome and this stuff would get old fast
Maybe if they made Rock-Pox much easier to kill with more weapons, like AoE damage affecting blisters first of all, then it'd greatly mitigate the rock-pox fatigue
If they spent a whole year developing a set of weapons or overclocks/meaningful balance changes everyone would be much happier than a bland seasonal update with a ton of cosmetics
I think rivals actually had a good thing going with its season content. Now it's all rare as fuck and I kind of miss the change of pace of rival caves
I miss the rival comms router. its so dang rare now
Sabotage also can't spawn nemesis for some reason
IMO the best mini-event
Ive had a handful of prospectors but comms router is super rare
This might sound weird but prospector was always my favorite. It was simple and gave a fun challenge that didn't distract from your main objective much since you just had to shoot at it
Bot complaints were mostly because of the prevalence of fire builds, but even then theres plenty of weaps that do well without fire
Data deposits required a lot of setup which made them boring after a short while
Patrol bots are also a lot easier to deal with these days, pretty much for all builds
comms router would be better if it had any difficulty, on like, the difficulter difficulties
DIdnt it used to have a lot more bug spawns but they nerfed it?
Yeah they gutted the hell out of it
Classic GSG response
Season 4 has had the issue of like, its main threat only really being in the "main mission"
made the whole event slower, ~2x longer time
lets have our game only be challenging like, .1% of the time!
Meteor events are only rockpox related because they drop the plaguehearts
Every season event for rivals had rival enemies
People were complaining about router a lot at first tbf, and it was really hard to do solo
I do think the amount of season related missions we get shoved in our face is tiresome, but I also hate to see stuff like certain bot events fade away into the abyss
Could be solved by making rival caves spawn them more often
Both the cave mutator and sabotage
I wonder if the rivals will have Rival Scavengers or RiScavs in the rogue core stealing from the ruined mines (also this is my youtube comment but i thought it would be better to talk about it here)
Yeah rival warning is jank dude
Like just make it a collection of events and not this same thing every dang time
Sabo also should be able to spawn nemmy somehow
I feel like the turret controller was supposed to originally be a season event but they just put it into the mutator to make turrets spawn there
I just hope that working on this new game is good for them and gets them excited again
Hoping for a solid spinoff
Yeah Im more interested in rogue core at this point
Maybe season 5 will address many of the issues pertaining to rockpox and rivals but I'm not expecting it to
Yep. I cant relate to anyone who has complained about the season delay as I had no hope for it anyway. 1300 hours in and I've done literally everything.
Yeah i wish it would show up more
Build variety sucks, mod trees need work, perks need reworking
way more interested in rogue core than another season with temporary content
Sure, its fun to play every now and then, but its well past the point of being a "main" game for me
And thats fine, being able to play over 1k hours is super solid and its a good game
Strange considering how they claim to still be listening to the community, yet seem deaf for the last 1-2 years
And dont want to rush content or make something they dont enjoy
I think that's the problem that they've even pointed out that communication has taken a hit because of the season style content
I mean they arent exactly crunching these seasons out, so I dont even see the big issue there either
It's also just actively prevented them from making major updates focused on particular systems because they have to keep doing new seasons with new season content
They give themselves more time between major updates than most games and have less than half the content and quality with seasons
Eh
There's a lot of content in the new seasons, it's just not content that nets much increase in longevity
Its a bunch of frontpage content is the best way I can think to describe it at the moment
Looks good as a headline but doesnt last
Besides the piles of new cosmetics, new events and factions like rivals and rockpox take a lot of effort to implement but don't retain players much at all since it's all mostly side content
Nothing being added to the core experience past season 1 and 2
Well and 3 with grenades
Spend that same time reworking existing systems that need work, or adding missions, biomes, weapons, etc and people will be able to play much longer
Right
Just no point in adding this shallow stuff. Reminds me of No Mans Sky
Harold
Why tf do you keep saying harold
Positive community in NMS that stays ignorant to how bad the game actually still is
Shallow content
👍
Except DRG is still a good base game
The things people actually want are new guns to shoot
Which is a lot of effort
Which is why overclocks exist
I’d settle for Harold 2
But they've yet to ever actually add any new coverclocks
Yea idk just make more overclocks actually viable or at LEAST interesting picks to have fun with without feeling like you are shooting yourself in the foot.
The most they've done so far is overhaul a few like double barrel
Double barrel is like the best recent change theyve done
Convert a trash tier useless OC to something at least fun and take-able
Boom, more build variety
Right, people were more excited about the overclock changes than the actual season content
Harold
I think it just boils down to the lack of focus on core gameplay
Their core gameplay loop is their bread and butter, they should be building onto that
Which is why the septric spreader and stingtail were also really good additions
I do like them. The added difficulty is welcome
Right, and more gameplay variety across the board
I wanna see them take a look at certain weaker weapons and see how they can be brought up to snuff as well
Looking at autocannon, stubby
Sure, theyre useable. But they aint no minigun, or warthog
And give lok1 more than TWO viable builds
Or two good builds
Make breach cutter mods and OC picks actually interesting
Disagree on loki, those two are just op, the rest are on par with anything on warthog or stubby
Base lok is still a monster at single target dps and accuracy
Well that's the problem
Harold
They're too strong compared to everything else
Well mod tree is not that interesting for a literal smart rifle either
And other OC's leave something to be desired
Maybe, its base damage needs buffed so the ammo mod is actually worthwhile
There's less general issues with its mod choices than on warthog though
ECR is strong by default since engy lacks a super strong AOE focused primary
Warthog turret whip exists, turret discharge exists, but wont beat the direct crowd clear of ECR
Most mods could reasonably be picked, besides smrt and ammo being kinda shitty in general
EM refire gets pretty close imo
If stubby electric DOT got buffed a bit and the base stats tweaked some it'd be good
It's just a dps monster in general and coupled with its electricity it can do pretty well
Yeah the electricty should be changed to the same as on the scout primaries
stubby electric dot tends to feel like tickling stuff compared to scout
They all use the same strong electric debuff
which i mean, fast weapon makes sense it wont have the DOT of electric focus shot
but still
electrifying reload exists
Right
Stubby is also supposed to be the electricity gun
feels like it has maybe a 1/4 the power of it
Drak even has that same stronger debuff now
ah man, so many little mechanics and things that i can see being fleshed out but never will be
in favor of bland content
Elecrtic reload..?
I thought it only gets applied for like a few seconds
It's def very strong initial dmg wise but it's dot I don't recall being amazing
Yeah ik I use it often
one bullet one taps a grunt at full 4 person haz 5
spray a crowd of grunts, reload, forget about them
I think that still isn't quite the dot being amazing I think the initial dmg of it being really fun and satisfying
i dont find the damage buff of the reload that amazing
just the dot applying for a long time
I'm talking about the electricity
Since unlike the Crossbow and Stubby that rely on the dot of elecetic dmg being applied every couple ticks
yeah one bullet will kill a grunt without needing to reapply electric
it lasts 6 sec
according to wiki
I think like 80% of that dmg is a burst of electricity once the reload triggers it
No
it sort of has an "explosive reload" effect to it depending on the amount of bullets fired but its actually very small
Iirc that's only like 2 extra damage per bullet in the enemy when you reload
Oh nope nvm
Definitely nowhere near 80% of the damage
yea the DOT will outdamage that in mere seconds
It is just dot and not even strong dot it's just cuz like explosive reload it's like special and applied inside the bug so armor doesn't matter as much
nice for activating mag shafts trifork too
Tho the wiki I'm reading could def be outdated and the dot is higher now
theres no telling haha
Get off fandom
it got buffed like, this year
But I'm pretty sure it's like impeded detinators and applied from the inside
I also like making mods and looking inside the games files
it is, just much weaker
You learn a bunch of cool stuff that way lol
There's an ed effect yes but that's separate from the dot. It's very weak and presumably just so there's at least some benefit to hitting an enemy more than once. Otherwise the dot is exactly the same as efs and draks electric mod
Oh ok so I was spot on the first guess once the reload triggers it there's a lil burst of elecetic dmg as well as the usual electric affect dealing a big of dot for qol purposes
That's pretty cool
I just think stubby should be upgraded to have that dot since it would give it a better identity as the electric gun
the rogue core game looks cool but will it tie in with canon drg?
Earlier a dev said yes
It's a spin off
oh okay good
Drg isn't being replaced
But the 2 are like the same universe you're just a different kind of dwarf
You're a "reclaimer" dwarf
Which maybe means expendable..? Since it's a rogue lite they uh aren't ever coming home lol
Supposed to be that rogue core features a more "elite" set of characters than the average dwarf
Oh?
well yeah but its like
they theoretically cant really coexist
if hoxxes is lost then
unless its like
sites are lost and you need to reclaim them
Season theme is also rogue core based
which can tie the two games together in a system that allows the rogue core players to unlock missions for drg players by locking missions with them saying LOST and once a rogue core mission finishes
it unlocks
for drg players
i think itll be really hard to implement
Iirc they said season 5 was like, a rogue core lore prequel?
oh i guess lost it to rockpox makes sense
A shame considering how much of it was destroyed for the past YEAR
some cross progression would be cool, even if minimal like cosmetics
Its gonna co exist according to a dev here
Which is cool lore wise
the core, specifically
if all of isnt lost, this is viable
ohhhh
makes sense
hence rogue core
The core is like deeper than deep dives
hmmmm
The center of hoaxes I guess..? The caves look super rigged and spikey so I'm guessing it's deeper
Rogue Core is basically just a Magma Core but full of murderhobos with no backstory
I've always wanted to explore abandoned ships and structures so I'm gonna love that
The trailer literally gives the backstory but ok
what happened is that the covert mining missions went dark not the surface missions
mk makes sense
Basically
Yeah just a different branch of dwarves Co existing
hope its as good as drg
but if im being completley honest
i dont know why it has to be a seperate game
just a dlc would be fine
Looks amazing from what I've seen but wish it was part of the base game
The dwarves definitely aren't considered expendable in rogue core since it says the ramrod only has a crew of 4
They said so they could give it its own balancing and cuz they want to add a lot to it. Some being the structures, gaves and perk system like any good rogue lite
but in this case i say its justified
Not quite what I meant but that's okay, a dnd joke was gonna be hit or miss here
i hope you can switch between them in the actual game
Ah ok yeah idk shit about dnd even if I play it
in drg you switch to rogue core
If it was just an expansion that kinda bogs it down since it would have to tie into DRG's limitations and systems directly
in synthetik they did that
Head empty so my friends do all the thinking parts
if not the game might just die after a couple weeks
It shouldn't since the small glances are already a lot of content
unless it has MORE incentive to prestieging or something
It's a spinoff, and it's going to do its own thing. I prefer that honestly
yeah
i do feel like it might split the playerbase if it's actually good
Which they really should have elaborated more on
with it being so similar in many ways
most likley what will happen is that when the people take breaks from drg theyre gonna play rogue core
Idk what you're saying tbh
first thing i thought
A lot of us are hoping playing it will gran like cosmetics or other cool things so the 2 are like in sync
def would
All the coolest info I got was from this discord rather than the stream. I'm sure ppl would be more excited if they explained it a bit more in detail
Rogue core isn't the same kind of game as drg though. It's going to be a roguelite. Thats way different from drg which is just a basic horde coop shooter
wait is it new game or
There was a post by the devs with screenshots and such. You should go read that
a lot of the same stuff, though
Getting my info from the devs talking in general during the stream
co-op, fps, procedural caves
Maybe but the gameplay loop will be fundamentally different
I see so many trashing the roguelite genre calling it unoriginal or a copy paste game, etc. I don't get that line of thinking at all. When's the last time a whole new game genre got made??
there will apparently be more team focused building too which sounds very nice
It seems more like gtfo to me
And that announcement doesn't have the info I'm referring to. The thing that excites me the most is s5 being the themed towards rogue core and the 2 supposed to be linked lore wise and it wasn't mentioned on stream or on that announcement
It was mentioned in the roadmap
The s5 theme?
hope theres cross-progression
Dawm then I missed a chunk
There won't be
Was on airport wifi
Like
I hope so
I don't think there can be. We're not the same dwarves or even the same company(?) In rogue core
You're starting with a pistol each run in rogue core, there's no way for any of that to correlate to drg at all
Same company, different department
It's finally time for the subata to shine

cosmetics
Maybe a dlc with the rogue core outfits/gadgets?
Or whatever they rename the pistol
honestly i feel like this game was revealed a bit too early
It's a different pistol
Meh, cosmetics are overrated hard by the community. Hot take I know
they said it was revealed "too" early
It had no mag counter so it's probably energy based or something
but they thought it'd be better to reveal it now
now they are gonna be mad its gonna be another couple months before s5
I think they needed to show off why season 5 was being delayed for so long
I half agree. I love their cosmetics but I know that a lot of the paint jobs aren't gonna be used much
Why are you announcing Rogue Core now?
It would be normal practice to wait until we have something more polished to show, to build more attention and hype right away. But we like to start small, and we really want to rekindle that open development feeling again - that means announcing now, in this pre-alpha state, without not so much to show yet.
The cosmetics are generally good, but I wont barely see them on myself.
They're not trying to build "hype"
Prob so they can have open beta testing
Guys they announced DRG 2 years prior to the EA
They've been doing that for 4 seasons and it's done fuck all
well it explained the somewhat lacking updates
Fair enough I've been playing as a kobold on drg for a few months now
they shouldve atleast tried for s4 i feel like
why are you crying goboer
nah
it's grungling time
Sounds some sort of creature
We should have a fast moving lil critter called the grungler that only exists for comedy
So you'd rather they just not say why season 5 would take a year to come out?
Maybe like related to a loot bug but evolved to skidadle away from you
speedy
I mean the first early access build will be in late 2024, we're already in late 2023, announcing a game like a year before it will be available ain't that weird
Im conflicted on hopping on rogue core during early access and not getting the full game experience, but also early access drg was an absolute treat so I feel inclined to do it again.
yeah, I gotta say I don't entirely believe that the reason for season 4 being lacklustre was rogue core
You can believe whatever you want
"We started our Open Development journey on Deep Rock Galactic two full years before we even launched into Early Access, and by now we feel very experienced with the process. The engagement we established with our community during and after that time has simply been awesome." Y'all gotta read on why its announced so early
If it helps the hype rogue core was gonna be an expansion for drg so that's a lot of content lol
its a coverup for s5 taking long
thats fine to do but i just dont feel like 2 seperate games are that great of an idea
It's not a "coverup", it's just the actual reason
not really
Less of a coverup and more.. the actual reason
you can see that updates are lacking as of recent
not a coverup
bad wording
but like
it was probably on the backburner for a while
yes
It's almost like something else has been taking up lots of their time 
The delay is cuz they are converting it from a regular update/expansion to a new seperate game so they can give us more content
i mean, they said it was being tested as a drg gamemode so
Deep Rock galactic beta was definitely interesting. I remember when egg hunt was added
but theyre the devs
except they said it wouldn't be great
why not
It's still a drg game mode just now a seperate game so it can get more good content
The scale would be much smaller and less interesting as a basic game mode
limited by the game's other systems
yes i want more third party launchers
See I completely disagree with everyone else on this, how in the world do you think this game works better as an addon to DRG and not it's own thing
i hecking love launchers
Oh hell no
It's called steam library
where is the ghost ship games launcher
It probably won't cost much more than it would have as an expansion, and they get so much more freedom. Who cares it's not a dlc?
i don’t see how it wud be great in drg considering how bloated the code probably is at this point and the fact it wud completely ignore all the normal upgrades and perks
you can switch from game to game from the same game
I start my pc to steam, epic games, battle net no more launchers TwT
good point
i dont mean launchers like paradox launchers
i mean like
Since the inception of Deep Rock Galactic seven years ago, we have had the feeling that the core gameplay would work just as well with the roguelike/lite formula. So we started a prototype project as a new gamemode inside DRG." Somewhere in the ballpark of a 7 year backburner
you press on a button in one game you go into the other
As a game dev aficionado... It's a terrible idea to squeeze 2 games into 1 project
Ohhh
At least the confirmation of new weapons in rogue core might also mean we get some or most of them in DRG itself
from the startup menu or the space rig or something
Idk I feel like I could do that in a few clicks of a mouse
main menu
You can reuse stuff, but having 2 parallel and unconnected games isn't ideal
yeah but it gets tedious
Yeah maybe a s5 or s6 thing
Current DRG owners will get a discount on DRG:RC
Ppl like to think they know better then the devs who are actually programming the game and know how to actually weigh these kinds of decisions. They even gave pretty good reasons for why it’s a seperate game on stream and still ppl somehow disagree
people can have opinions tho
Don't see why they're not allowed to make spinoffs and sequels
splits the community
i can see that
No I mean, inside one file
Nobody really cares about this
but its not a big of a deal
Sure, but it’s a pretty bad one. Like i can believe that a dating sim wud work in drg but i think most ppl wud agree that idea is shit
And draws in new players into a different genre
You can perfectly make 2 games at once
since everyone that plays drg:rc is probably just gonna have drg already
date hot driller <3
Like I don't think people play only DRG every day all day
I looked at the announcement and I gotta say compared to usual the reactions are uh not so great. I wonder if this would lead to them changing some decisions
i got bored after like 100 hrs and took a long break
I think how the devs have been handling their transition to this new game makes sense, but the season content in drg itself has still been pretty ass
They aren’t making 2 games at once tho. They are making RC and just updating an already complete game
They are different games, and while the target audience has a big overlap, it's ultimately not the same
yeah
GSG has made some mayor shifts
Their transition to a dev / publisher is nothing to underestimate
I wish they could just come out and say they got lazy or lost motivation but I know they probably shouldn't say anything like that
People are just mad the next season will take longer. It barely matters anyways, nobody really cares about season content outside of cosmetics anyways
I've seen this suggestion all day and i love it
Driller/mission control dating sim
That kind of development takes a lot o effort and risk, and their lineup of published games is really strong and a proof of how serious they are
Because they didn't get lazy. They're working on something else now
mission control is wild ngl
thats a horrible idea
Just in regards to seasons
That makes games so much more replayable than cosmetics imo
I mean I care about the content lol. I mostly just want them to add the unused enemies. The macteria bomber, stalker and the unfinished acid queen boss
you gotta admit... s4 was bad...
i hope cosmetics get ported
I think they were working primarily on the wrong things, not that the content they were making was necessarily getting worse directly
even if it has new enemies... they were annoying and did nothing for the game
I think it’s pretty obvous RC was meant to be a season but it snowballed into being way bigger then gsg intended. So seasons did suffer because of their decision to make a full game, but i don’t think it has to do with them losing motivation
i can play without septic spreaders one shotting me from across a cave
septic spreaders aren’t nearly that bad lol
They are gonna be rebaIanced think
Harold
oh lol
they said that and it made it worse
imo i think it’s better then s3. But anyways this topic is for #drg-chat
On s5 they got a sniper issue imo. I love how skidosh they are but they can stay high up on a ledge far away terrorizing me. Even the lok1 can't see em
Gotta wonder why our ship is called "The Ramrod"
I mostly mean the season events and missions which people have consistently not cared much for. The lack of focus on core gameplay is what has caused the most criticism of seasons. People want perk reworks, new overclocks, new standard enemies, but most of the focus has been on these lame season events that people have consistently not liked
anyway new enemies that gsg introduced were always "annoying" and "did nothing for the game"
I like Season 4 
yeah its all fun and games until you get hit with the EDD stage 3 SEPTIC SPREADER ball
They are enemies, they are meant to be challenging lmao
Idk what yall on about, spreaders and stingtails were awesome
Spreaders are fine
you had to hide and strategize
Uh idk about this take. I think a lot of want new content, more Perks, more overclocks and enemies
this is just
New enemies are cool and rockpox I always kind of enjoyed fighting anyway. And the season pass has a lot of neato rewards in it.
durrrrr spray foam on thing and it runs
Stingtails are annoying but not that annoying
Reread what I said
You know, ALL I can ask for rn is to get something to do with my excess Perk Point
Play one of the hazard+ mods and then go back to edd
never
edd always on top fr
Oh shit mb
But haz 10 fun
Pretend I'm not illiterate af
haz 10 seems boring if you just get one shot and all the enemies take mags to kill
Like people were more excited about the fucking double barrel rework than anything lmao
Cuz it was bad
Why they haven't been adding new overclocks since season 3 I do not understand
My favourite way to play drg is starship troopers difficulty. A fuck ton more enemies but they are weaker health and dmg wise
some guy said this
"I think people want a full proper DRG2, not a whole series of weird low-effort spinoffs that got announced in the midst of Embracer Group, owners of Ghost Ship Games, having a series of high-profile financial disasters. It reminds of the closure of THQ. So far there's a roguelike, a card game, a board game, a survivorslike... anyone paying attention should be concerned. This isn't "business as usual", this is "oh ♥♥♥♥ oh god someone RELEASE A GAME! RELEASE ANYTHING! IF YOU WANT TO KEEP YOUR JOBS, GENERATE PROFIT AT ALL COSTS! OH GOD THE ROOF IS ON FIRE!""
I mean this is the rogue core chat
That’s the haz 4.5 mod right?
it brings up a good point
No it's not a haz anything
no it’s haz 4 x 2
they are working on like 3 other spinoffs right now
So idk this is fitting
kinda weird
I didn't know this guy was working for DRG. He must be a reliable source of information.
Huffing doomicide
It scales every enemy down 1 hazard but like 50%+ spawn rate
i mean its true tho you dont have to be a whistleblower to know this
The actual starship troopers game was kinda bad so didn’t wanna try it :/
I don't think gsg is suffering financially at all
look at portfolios
they are not
starship troopers = haz 4 double spawns
starship troopers elite = haz 5 double spawns
Okay just asking, GSG is PUBLISHING a most of what you say
they are working on 1 spinoff
rougue core has already achieved to Update4, that's why we got a little in season4
They areonly making Rogue Core
And rogue core's scope seems similar to what a drg sequel would be, it's just not the same kind of game
love the misinfo
they are publishing everything else
im exaggerating
Survivor is a separate team
its not 3
That's fair I didn't like either but I'd highly suggest it cuz with drg enemies it's a blast for me and my friends
CORRECT
really?
It's literally Ghost Ship PUBLISHING
Why do you think the models are new?
they are just publishing survivor lol
okay yeah that makes sense
i thought this game would be like survivor
low effort cheap copy of another game
Survivor's main contribution to drg lore is hyper realistic scout, and actually smart imeplenetation of elemental damsge types
There's still people that think they're also making the board game -_-
has it calmed down yet
yes
Kinda
survivor is a completely different genre. RC is gonna be way more similiar it’s to drg, just with a rogue light twist
wasn't all too bad
I hate elemental damage that is just different colored numbers. Love me PoE damage, Borderlands damge
i think chat still got worse when they announced season passes
gtfo roguelike would be awesome
thats what i think gtfo is suffering in
Survivor is actually pretty high quality as far as vampire survivor copies go though lol. Unique mining mechanic and such
i used to play it a bit
that shit was funny
yeah but i personally just dont really enjoy them but im willing to keep an open mind
ill try it out
I find it funny that survivor has plasma damage but regular drg does not
i like survivor so far
Wait whaa
Instead it has some weird mish mash of electricity and fire that varies across every plasma weapon
Ppl got made at free battle passes???
People just don’t like battle passes
As you can see some people can't read
They are a cheap way to get content pumped out
@raven steppe what's your pfp from?
But I like this battle pass implementation
Same lol
Gameplay wise, if you remove paying, a battle pass is a simple way to push people to play the game in a different way and have fun in ways they otherwise wouldn't
@pearl tinsel From one of the greatest games ever made by man
Tf2 like
If it's the game I'm thinking of, I literally just finished that a few days ago lmao
Which game are you thinking about
Ghost trick?
Correct
Epic
any info on how to sign up for closed alpha? i'm very interested in this new title
Okay thank you
I would nerd out on it but we must be breaking like 5 different rules
Yw
Dms?
Dm me bro
Way ahead of you
New friendship already born from Rogue Core before it's even out. This game is gonna be amazing.
yeah same
ya'll would hack into eachother with pickaxes over a alpha key i bet smh what a community 😦
proud of ya
i would c4 all the scouts in this server for an alpha key
true
I would absolutely hack anyone to bits for an alpha key lol
the community has gone rogue
hahaha
Honestly with how the reception has been yeah kinda
It'll all die down by tomorrow though
id do it for less depending on the person
Also Rogue Core
Please do more supernatural horror type monsters
It'd make it feel more distinct from the standard Hoxxes wildlife (which I'm sure we'll be fighting most likely)
And also help contribute to the hostile creepy vibe
What is rouge core?
Spinoff DRG game made by ghost ship games. Co-op roguelite
The big question is: who is doing the soundtrack?
True the original music designer signed off
People can't spell that's all
I know but like I've seen people call it that consistently
Rouge is makeup powder lmao
Yeah and it's not just this game
Yea
People just keep on mixing the g and u somehow
Idk how though it makes 0 sense phonetically either
Ikr
Rouge = 🦇
Do not
Bro....

"a delayed game is eventually good, but a rushed game is forever bad"
-Shigeru Miyamoto
Rogue Core full release in 2028 hehe
"rushed game terrible bad, delayed game bad until good"
-Hideo "Game" Miyamoto
Honestly drg survivor ain't even that bad
the only thing i don't like about it is that they use the drop pod soundtracks as combat soundtracks which just sounds uncanny
I think it's brilliant tbh
Like idk why the people are complaining
They think it's ruining DRG proper?
It's a good start. For a early development build the game plays well
Yeah it's pretty fun too
Yep
It's just so satisfying when you get a build working, and you can just sit in a corner in the last stage and the swarms can't even touch you
That's how I got the lvl 75 milestone
Rouce gore?


So what even is rogue core actually about
Do we know, is there a point to this chat?
Read the blog man
Honestly, it feels so much more like a game then most survivor-likes.
Kind of gives me GTFO vibes
It's something happening in parallel
what's the difference? Looks like the same stuff
Sanguinius it's like a game mode but made into its own game. And DRG's Season 5 is gonna be related to it.
I forgot if your PFP was Sanguinius or not.
It is Dante
Sup guys, was sleeping during a devstream, in short rogue core is basically roguelike DRG?
Pretty much it seems, could also describe it as horror adjacent deep diving
I wonder if it's gonna give us some lore about DRG universe
I'd be surprised if it doesn't, certainly has some horror vibes not unlike GTFO.
The choice of Dreadnought bgm in the trailer may or may not mean something.
I wonder if we will learn anything about Karl and what happened to him?
From screenshots I've seen on reddit new locations look stunning
Honestly at first when i heard the name I thought it's gonna be some unrelated 2d game
I hope it has GTFO Vibes.
I want that horror element.
Was pleasantly surprised when i saw good old drg style
I am craving for it.
Just read the pins man...
they really should release rogue core as full price game dlc for base drg, but make it have separate repo like a separate game
So not a dlc? Like if DRG isn't required then what's the point of making it a dlc lol
Maybe add it to a couple of the existing bundles, so people who got those can get that sweet sweet 10% discount lol
I like it as a seperate game
so it doesnt feel as a separate game, since it already feels like an expansion for drg
personally i just remembered what happened to r6 extraction
It was originally supposed to be an expansion to the base game just like below zero was gonna be for subnautica but they both have turned into their own games
Yeah, It feels distinct enough that it couldn't be a DLC (if it could they probably would have made it one)
i know
I think it just needs to be it's own game
Hopefully it does not follow in below zeros footsteps lol
yeah i think removal of the class system really makes it distinct from OG DRG
and below zero is singleplayer
The core gameplay loop seems to be just different enough that it doesn't quite mesh into base DRG
Yeah but I was just trying to make an example of how an expansion turned into its own game
imagine if rogue core wont have new ost
I think they thought the "At this point this game mode is so different than main game, it would be better to make it its own"
Also COOP multiplayer games with content DLC have issues, like what do you do If one person doesn't have the DLC? I like how ROF2 handles it and just makes it based on the host IIRC, letting those without it use it.
Wonder what the cost will be like, no matter what I'll still buy it.
My best comparison is kinda like Mann VS Machine for tf2
Prob ~30$ like DRG, I don't see them making it more expensive then DRG tbh
Yeah obviously
thats literally what they said
I watched only 10 last minutes of stream
But I do like how their trying to get back into the open development
And taking their time with this
Yeah, I'm excited to watch the game grow
i wonder if rogue core is kinda like r6 extraction/l4d
where you go to the safehouse from the spawn but do an objective in between
Hmm
If they lean into the horror vibe, GTFO more than L4D I'd say
It is a roguelite though
Go in, complete the mission, get out.
Yeah
Survive whatever horrors are hiding down there, possibly uncover the deep lore
I mean we will be playing as some elite dwarf reclaimers
Going deep into the heart of the planet
Oops, nothing but unknown horrors
hey yo those are many messages send one after the other does that mean...?
YEEEEEEEAH NO MORE 2 MINUTE SLOWMODE
Most likely just for the influx of players coming to discuss rouge core
"Discuss"
dunno bout that I don't think it was the same for the boardgame
Is rogue core gonna be a dlc or a whole new game
New game
Let's fucking go risk of rain 2 in DRG
There's literally HUnter's Harpoon as one of the powerups so yeah, ror2 + drg lmao
It's funny how we're getting splatoon's side order and roguecore in 2024 and they are
- just a month apart more or less
- both roguelike approaches to another genre that has to do with guns
- both have a cute robot companion (pearl drone and bosco)
Guys... The real question is: will there be lootbugs to pet?
If there isn’t it’s not truly deep rock
Weeeeuweeeeuweeeeu the cutness police just got alerted
You mean to pop
:0

yo guys im kinda new i just came back to the game, is rogue core playable right now in early access or not yet?



it will get into early access in late 2024
think q4
alright, so you cant play it at all right now right?
correct
also did they show any gameplay on yt or something?
or did they just release the concept
only some screens, no complete seamless gameplay
Fingers crossed for no rockpox, a mechanic so unfun my group stopped playing DRG altogether
The jist of the game seems that the planet has become (self)aware so perhaps an alien pathogen is out of the equation
I for one hope it's as light as drg in the specs department
My potato laptop stutters with survivor, dammit
I hope that this game will have its own identity, I really do not know why they kept the DRG title, Rogue Core (as a title) itself is already good enough
We do keep dwarves (although a new class), and I guess keeping the setting is also important (mining operation in the very heart of a dangerous planet to mine a very lucrative mineral)
Because, it's still Deep Rock Galactic. You are employed by the company Deep Rock Galactic. It is set in the same universe and will have probably 80% of the same mechanics. There is no reason to not have the DRG title.
What Jekl said
Yeah lmao
I was about to type
I mean anyone can present questions
Yeah but like. . . C'mon
I hope rogue core would lean more into horror
Because there's good potential with that in DRG
Ye I kind of feel like the first bosses are kinda underwhelming in drg
Like the suppressor is kinda a harder pictorian
Nah, while I really like the DRG art style I can't imagine much horror rising from it without losing the sort of chunky style of the game
But I'm perfectly happy to be proven otherwise
we already saw the lok-1.... elite reclaimers get no better weapons... cause DRG is a soulless mining company 
I feel like sfx could be better
we probably will, doesn’t hurt to reuse weapons
You mean weapon sfx of enemy sfx?
Or sfx in general
Lok-1 is a really cool weapon, if i had the chance to reuse it i would
Enemy sfx mainly
Cant wait to see some wild ass ideas for weapons
I just hope for no rock pox... or at least some massive reworks cause it's deeper in the planet
Rly? I thought that was the stronger part of the game's sfx myself
I feel like it’s missing something with not many creators having footsteps
I think it would be a really good thing
Like mollys footsteps
in rogue core you will probably rly overpowered with right upgrades... i want to throw a c4 on enemies that explode like a bulk lol
And also they gotta fox vaulting
Praetorians and glyphids do have footsteps (especially praeotrians)
if i had to guess rockpox and rival would make some appearance, but i do think rockpox specifically would be changed due to it being very deep and near the planets core
Yeah
Ye but you don’t even notice them
Woah. . . I bet there's gonna be some cool stuff involving armoran core stuff
Ig it depends if you use headphones or not (I do)
There’s needs to be a big creature that’s loud and powerful but doesn’t take 15 mins to kill
I use headphones
Yeah, that is true, but I am kind of scared it will be too similar to the main game. I am excited for it, as rogues are my fav genre and this seems like a perfect pick for a "sequel"
I don't think it will be too similar, after all they did decide to make this into a whole new game instead of a new gamemode
Yeah
Sure, it might share some similarities, but it fundamentally plays differently
Here you all are talking about all these pointless things, and knowing is bringing up what really matters
But it's too early to say since there's no gameplay trailer yet
Why is our ship called the Ramrod?
I'm lopkign foward to it
Where's molly
What's so funny about Ramrod?
It's a rod that rams


you guys move on meanwhile to other games while waiting for rogue core or still play DRG
I can do both
Prob both
There's still the halloween/christmas events to do
It will probably be a good game due to the open development, but there are far more many eyes on them now than ever before. I just hope they make the roguelike elements good enough :D
I trust them 
My only concern is too many ideas being spread too thin, and people being upset that some things are in one game and not the other
I mean, I unlocked Deep Dives only yesterday
I still have content to do
But I'm also already tired of rockpox stuff lol
I've seen people ask for the drones and stuff from survivor to be implemented in DRG, and I can only imagine what else will be requested once the full game is out. But once rogue core is released I can only imagine what from that they'll want added
But if gsg does that then the games might blend together too much and it'll become dull
I think GSG has gotten decent at ignoring bad suggestions.
I do hope they add some stuff. Mostly cosmetics and potentially Easter eggs for each of the games but aside from that I hope they stay pretty seperate
Suggestions that I disagree with*
Gsg has done well just doing what they want, but it doesn't change the public opinion and if you have riots about not adding something then the community will be divided and unhappy
Also, is it true that the DRG is coded like spaghetti code?
If yes, maybe the new game is a way to make new content making faster than before?
Idk
I've only heard of valve games described like that tbh o3o
I think people forgot Gsg aren't like some AAA studio with 500 employees
Moving to other games for sure
yeah they aren't
it is good that they are moving onto a new game
it had to happen one day, it is good to hear that the new project is so similar to another game we enjoy
"moving on" lol
It's not like they are stopping the development
I appreciate they explained the reasons but to have a seasonal content last whole year is a bit much 👀
At least enough people have screamed their sentiment about rockpox lasting that long. I've got confidence they're ready to just end the 4th season for now. I just really don't want the rockpox stuff to be as rare as the rival stuff is right now
imo calling it seasons is the main mistake here, I just think of those as expansions for the game
I like Harold
Same
👍
I love the season stuff, but my friends have openly stated they are sick of the lithophage stuff
That's not the case. RC isn't a replacement for DRG, it's a spin-off, a side game
I personally dislike the litophage corruptor and contagion spikes beacuse they kinda break the gameplay flow
What about Harold? Do you like Harold
Lolll, that is harold
Had I said that it is a replacement for DRG? It is a new game in the same universe that is being focused on right now more than DRG due to it being a new project.
The lore of how a harold appears is pretty sick too, basically a writhing mass of corpses and biomass and sludge
I genuinely hope it’s more hardcore on both resource management and enemy mechanics
dead space bretheren moon
Stinky basement dweller (Harold) need a shower. Do us all a favor and give Harold a shower when you see him
Nah, it's boring
DRG is pretty fast paced when it comes to combat, so having to stop, call the cleaning pod THEN having to keep swapping between the cleaning tools and your weapons on top of keeping attention to rockpox meter is really annoying
i think the issue with harold is that teammates are stupid and it doesnt explicitly tell them to remove the spikes. Meaning you can only do it efficiently only when you play in duo or more
Harold is just the bane of my existence to the point I don't want to even fight him.
Just keep him as a friend.
erm uh skill issue
Is it just me or is he really difficult? And don’t say skill issue, I’m fine with everything else in the game
Annoying, not difficult
Actual Skill issue, tap into your inner Mr. OxiClean
No I just find him annoying and he's funny I already finished the battle pass either way.
Become one with the soap
I just don’t like that people hold the vacuum button and don’t let the foam touch the Harold
Sounds like leaf lover thing
He isn't difficult. Just annoying.
The longer the spikes stays on Hoxxes, the powerful they become
Hey hey uncalled for 😂
i think the other issue with harold is that vacuum and lithogun dont have straps, you always need to drop them
Honestly, foam and vacuum should be just left and right click "attack"
On a singular tool
Yeah drg needs to develop some strap ons
That be cool.
👀
i mean slings
But what about a suction cup on your forehead
not enough visibility
You can dig through rockpox to destroy it btw
My favorite class should become more awesome
maybe lithoguns should be just your 5th weapon until you kill harold with right click still dropping them
I feel like not enough people know to shoot the boils on rockpox glyphids
Im fine with rockpox, I'm around level 370 in-game and I feel people just....aren't aiming for the bright yellow boils enough
Hell I sometimes just shake my mouse around or spray into a group with DRAK and boom, boils gone
Doctors hate him, here's why
The idea for this seems cool, but it sucks so bad that its taking priority over the base game. I truly don't understand why the developers even did the seasons system in the first place if they're going to treat it like an obligation to complain about and push off at every interval. You can't make a regular schedule for your updates and then call your fans ungrateful when they expect you to make an effort to stick to it. Just go back to random updates if you really want development to be so fluid
Fair
I hope once it's off the ground it'll have its own update schedule and DRG will have its own season schedule
GSG wants to have their cake and eat it too and it's so weird like I expect better from them at this point. They need to decide where their priorities lie
It'd be one thing if DRG season 4 was in an evergreen state, but its not. Rockpox was designed to be temporary
Well rogue core is being developed by a different studio iirc and is just being overseen my gsg
I think if s4 ended and rockpox winded down, things would be fine
Yesh
It's not, all the exact same people are working on both games in back-and-forth periods of time
It's not really difficult enough for a reward
I don't see why not
The minibosses arent warning exclusive or anything, so yea, potentially
#rogue-core-suggestions check this out 😄 a lot of cool ideas
Mmmmmmhmmmmmmm
yeah I do. Like the cores from season 2 or something. Just as a bonus payout or a bit of xp
yes i'd agree
but it's just datarack
Anyways, I hope no on site refining/aquarks in rogue core. Maybe dorretta but different. Like maybe upgradeable and you keep her between missions instead of her breaking down
on site refining is honestly one of my favourites
It's fun but I don't think it would make much sense for rogue core
Apparently it's a 5-6 stage thing and a run will take about 30ish mins
Hm
yeah definitely
the team from rogue core are the special ops of drg that are meant to retrieve whatever they lost comms with right?
Cause DRG has already lost plenty of equipment and dwarves down in the core, so it wouldn't make a whole bunch of sense to send even more equipment just to be lost when you're there to figure out what went wrong
Yeah basically what I just said lol
I hope we get a revamped caretaker and dreadnoughts considering we're closer to the core
Y'know, maybe they'd be the final bosses for each run?
that's my understanding, yup
I wanna see fully developed dreadnaughts
Like they're somehow responsible, but it's the core itself that's gone rogue so they'd probably be like stage bosses. Still significant but not the final boss
same
My biggest most absolutely important, concerning, and outrageous question
Where's molly?
maybe we get the big ones from the space rig
Like, she has mission storage, and then she has permanent storage so you can take things to and from the base!
But yes absolutely gun attachments
WAIT BOSCO
BOSCO my beloved
How I can't wait to see you all grown up
he or something similar would still be there for the solo experience
Give me flame thrower bosco
Imagine if there's just this giant dreadnought that almost finished hatching.
fat boy bosco
Lmao
I want fully finished ones
When are we getting Bosco and molly overclocks
Yeah it seemed to me like DRG is their "main" game, Survivor being just a side project
I wanna see the untold horrors that mission control warned us about with the fully hatched dreadnoughts
But now with the RC announced it kinda seems to me like they start too many projects
is rc a mode or different game?
Different game
1 year for a season, is that a joke? I mean its a good thing that company is expanding, but why abandoning the main game for a solid year? Is that just me being a baby or its a first concerning call
sad
it'll take a bit to get rc out and about, I dont think the delays between seasons will last too long
They are not developing Survivor
Fair, corrected on that
Are you really going to be playing DRG without updates for a "year" (actually just 8 months) instead of doing other things, patiently waiting for it to come back?
also even if the seasons take a while to come out im still happy with what we got currently. The game is fun as hell and I've still got friends to play with, builds to test, and things to work towards
I probably would
Well it's a good thing the modding scene is alive and well
Modern gamer when new stimulants aren't constantly being thrown at his face
can someone explain what makes Rogue Core different enough to warrant being a new game please?
The OGs will remember back when we played l4d2 for 10 years without updates
I mean, as someone previously mentioned, players are justified to dislike having to endure a season for far too long after the devs wired them to expecting more or less regular seasonal content
Of course I am not, I am already getting sick of rockpox, and its not just me, by the mid of the March even a new player will have everything tested and checked
Plus the fact that many have mixed feelings about rockpox stuff
Yes that's absolutely true and a valid criticism, but if you don't like it there is nothing stopping you from not playing it
Y'all let the devs cook the concept is great
There's also nothing stopping me from voicing the criticism
isnt rockpox doing his stuff like being annoying virus
Think of it like an expansion with completely new dwarves, weapons, gamemodes, and an upgrade system like mvm from tf2
