#Rotation deformer is not showing up as a blendshape
16 messages · Page 1 of 1 (latest)
the parameters aren't blendshapes
you can't turn an object into a blendshape
https://discord.com/channels/256960152798887936/1469691010283212830 i explain how to set up the tail using blendshapes here
Thank you, i will check it out. I was following a guide and i got stuck on this part. but maybe i misinterpreted a step
you set up the parameters incorrectly beforehand which is why it's not showing up
ah
so you can't do that step until you go back and adjust the setup
ok after watching your tutorial up to the parameter part i think i found one of the issues. should i edit the range of the parameter and angle of deformer both to 30(-30) like the range of 60 in yours? Sorry i can't see the inspector tag on the left image
no you need to make the parameters yourself and tick the "blendshape" option when you create them
parameters that already have rigging on them can't be turned into blendshapes
xD no worries
Thank you. i never really paid that any mind before
np c: https://docs.live2d.com/en/cubism-editor-manual/blend-shape/ the manual page explains how exactly they work pretty well if you're interested