#XY Head Angle messing up Eye Roll - easiest fix?
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that is the deformer rigged into angle X-Y?
I THINK so?
am.. can you take a full screenshot showing the parameters angle X-Y?
may i ask why are they children of so many things if they are in angleX-Y? angleX-Y should be parent
I'm not sure to be honest. That's how it is in Wufeii's tutorial
This is from the video:
do you have a parent deformer rigged on angleX-Y for tye eheball?
by eyeball we talk everything but the sclera
basicaly all pieces of the eyeball but the sclera
I have the whole face one where the eye is part of
like there you are selecting a deformer that is only for the Pupil
not for the eyeball
Sorry, where?
there it say pupil, and only have the pupil inside
Yeah but same for me no?
ok but i am asking if there is another deformer for Angle X-Y for the full eyeball
not only the pupil
Not for the eyeball itself, no. The eyeball is part of a full face deformer though
I have one for the full head, one for the face pieces, one for the bangs/hair and each pupil
the one for the face pieces
how is that deformer
actually can you take a picture of the one for full head and the one for face
ok, the issue starts at the head one
I may ask you to select the head one
and click the button on top of canvas that say "Solo", can you take a picture?
The way the mesh of the warp deformer is the issue you are having
because everything inside a deformer, "adapts" to the way its deformed
thats why the eyes end up looking how it is
So what can I do?
you need to fix the warp deformer
Straighten them?
could be straigten them or just making them less like that
[[tbh this method you are using of one deformer for everything is not the most friendly for this kind of work because of this kind of results]]
is not a bad method, but is a method that make things super easy to look wrong
hmm.... Yeah, just following the tutorial. Do you have a better one for this?
i dont have a tutorial
but what i personally do
i make a deformer for group of pieces
exa
A deformers in like grops of
-Face skin
-Mouth pieces
-Eye pieces
-Bangs
-ears
-back hair
and i rig those deformers in angle X-Y
All individually?
groups
both ears in one deformer
face skin in one deformer
bangs in one deformer
nose in one deformer
etc
Yeah but you adjust them all individually?
yes
for me is easier, faster and cleaner than to try to do one for everything
Fair I guess