#XY Head Angle messing up Eye Roll - easiest fix?

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versed coral
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how does the deformer for the eyeball looks like?

cinder dune
versed coral
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that is the deformer rigged into angle X-Y?

cinder dune
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I THINK so?

versed coral
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am.. can you take a full screenshot showing the parameters angle X-Y?

cinder dune
versed coral
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may i ask why are they children of so many things if they are in angleX-Y? angleX-Y should be parent

cinder dune
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I'm not sure to be honest. That's how it is in Wufeii's tutorial

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This is from the video:

versed coral
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do you have a parent deformer rigged on angleX-Y for tye eheball?

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by eyeball we talk everything but the sclera
basicaly all pieces of the eyeball but the sclera

cinder dune
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I have the whole face one where the eye is part of

versed coral
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like there you are selecting a deformer that is only for the Pupil

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not for the eyeball

cinder dune
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Sorry, where?

versed coral
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there it say pupil, and only have the pupil inside

cinder dune
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Yeah but same for me no?

versed coral
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ok but i am asking if there is another deformer for Angle X-Y for the full eyeball

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not only the pupil

cinder dune
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Not for the eyeball itself, no. The eyeball is part of a full face deformer though

versed coral
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so you only have 1 deformer for angle X-Y the full head

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?

cinder dune
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I have one for the full head, one for the face pieces, one for the bangs/hair and each pupil

versed coral
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the one for the face pieces

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how is that deformer

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actually can you take a picture of the one for full head and the one for face

cinder dune
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This is Face

versed coral
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ok, the issue starts at the head one

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I may ask you to select the head one
and click the button on top of canvas that say "Solo", can you take a picture?

cinder dune
versed coral
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The way the mesh of the warp deformer is the issue you are having

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because everything inside a deformer, "adapts" to the way its deformed
thats why the eyes end up looking how it is

cinder dune
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So what can I do?

versed coral
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you need to fix the warp deformer

cinder dune
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Straighten them?

versed coral
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could be straigten them or just making them less like that
[[tbh this method you are using of one deformer for everything is not the most friendly for this kind of work because of this kind of results]]

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is not a bad method, but is a method that make things super easy to look wrong

cinder dune
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hmm.... Yeah, just following the tutorial. Do you have a better one for this?

versed coral
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i dont have a tutorial
but what i personally do
i make a deformer for group of pieces
exa
A deformers in like grops of
-Face skin
-Mouth pieces
-Eye pieces
-Bangs
-ears
-back hair
and i rig those deformers in angle X-Y

cinder dune
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All individually?

versed coral
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groups

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both ears in one deformer
face skin in one deformer
bangs in one deformer
nose in one deformer
etc

cinder dune
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Yeah but you adjust them all individually?

versed coral
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yes

cinder dune
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Instead of the whole face?

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I see

versed coral
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for me is easier, faster and cleaner than to try to do one for everything

cinder dune
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Fair I guess