#Reflecting Help
3 messages · Page 1 of 1 (latest)
Or you can make the rotation deformer as parent and move the rotation deformer to the correct spot, then delete the rotation deformer only
Why this happens:
Live2d will try and reflect in relation to one of many parent deformers, but if you make a rotation deformer to be the new parent, that's what Live2d bases things off of now