#Tail rigging looks janky
7 messages · Page 1 of 1 (latest)
7 messages · Page 1 of 1 (latest)
I am trying to rig a smooth tail with a heart at the end. The tail and the heart are separate art meshes. I haven't figured out how to get them to move together. But even with just trying to rig the smooth part, it's not swinging smoothly, it ends up looking really janky and I can't figure out what is going on.
did you used skinning?