So im new to live2d, and have been working on my model, and made the mistake of using a rotation deformer without knowing that meant I couldn't use warp deformers on that object afterwords. After moving the parameter from the rotation deformer to a warp deformer, I noticed the object would shrink and warp and then get bigger when moving to parameter points.
To fix this, I was recommended to change from linier interpolation to ellipse interpolation so things would move on the arc sort of shape. I saw a tutorial video on twitter for how to do this, did it, and effectively nothing changed, so clearly im doing something wrong.
https://i.gyazo.com/de63404d15a4f79089e89d84706ff15a.mp4
assuming this video link works the eyelash selected is the only one with a rotation deformer converted to a warp deformer (and converting the other rotation deformer to a warp deformer also gives me a problem with how the object behaves as well)
Can anyone give me any help for making these objects properly move?
https://x.com/pixelvertice/status/1422982651791564804
this is a link to the twitter videos I was recommended for trying to make the objects move correctly
