#Model wont move in vtube studio
235 messages · Page 1 of 1 (latest)
Hello, my model isnt moving in vtube studio, it moves perfectly inside live 2d editor. Camera is on in vtube studio, but she stands still, angles wont work, nothing. it tracks mouth and eyes but thats it
Did you used default parameters to move the physics parameters?
is like if you tell your leg " when leg moves, move leg"
let me ask you
this physic what is supposed to be in
"when 🟩 move, then ⬜ should move"
ill try angle x
i watched tutorial videos for the entire thing so i have no clue what im doing 
yeah, that is why i asked it like that so i could explain you how physics works... in case all rest physics are wrong too
physics basicaly have
input > leads the movement
output > reacts to the movement
for example
hair moves when head moves
that means
input > head
output > hair
yeee
i understand that part
i just dont understand what i actually made since i was just following a tut

well in that group you made
input: angle X physics
output: angle X physics
that looks fine
ok i changed the angle thing, should it work now?
it should work
yw
[ body Y is not by default a mouse tracked parameter in physics, so probably you didnt activated it]
are all this the original parameters when you started the model?
i believe so
can you right click any of them and click on "edit"?
i have a.... feeling they are not the original parameters
i started this model two months ago , mmy memory is horrible im sorry :C
dw
yeah
ok
let me explain to you whats happening
you created those parameters.
that mean they are not tracking parameters
and that is the reason why it does not move in VTS
can you go to angle X physics and click edit and take a picture too?
oh ok...
you deleted the default parameters [the originals]
so you dont have tracking
i was watching someone do it, and they made all new ones
to fix this
ngl, if a video tutorial tells you to delete or edit default parameters, you should look another tutorial
i am a really bad judge of what is correct or incorrect especially if im new to it :c
you should never delete default parameters, and not edit them unless you know how that is gonna affect it [as it can break the tracking completly liks your current case]
do not worry
at least, this is an easy fix
what you are gonna do
is to click on the menu of live2D
click on
New > model
and you will have now an empty new file
you will click edit on the angle X parameter
and you will copy
name, ID, min,default,max
and you will paste it on your angle X
basicaly we are editing the information of the default so yours, so it can be read as if it was the original
you do that with all default parameters [the only default parameters that does not matter are hair ones]
so only angle x y z ?
all default parameters
default = all the parameters that get created on the new file you just made]
now save, reexport and now vts should be able to found your tracking
lemme see!
btw thank you so much for taking the time to help me
i genuinely wouldnt have been able to figure this out on my own
thanks to you for the patience, and dont worry to ask anything you need
ohh thanks, you are really kind!
shes still not moving :c
cam is tracking eyes and mouth but nothing else
i think i messed up somewhere else, i have no clue tho
did you clicked autoset again?
as because you already opened the model probably had still the vts settings broken
i reinput a new file
did it asked to autoset when you opened it?
can you check if you have the physics at 50 ?
here?
in vts
oooo theres one in vts?
on the icon of a person, where you can see the name of your model, there should be physics at 50, 60fps
change to 60 fps
still cant move anything
and check if below that there should be the parameters, check if for example face X, is moving
whats the max number the left red dot reach?
10
ok, then change the 30 that is on the left, for 10
wait.. can you take a picture of all that square? like not only the numbers but the full square
ok, and you say when you edited this, the body started moving???
that means you edited the parameters wrong lol, like you wrote the angle X info in the body X
would you like to call maybe? if your comfortable with that
im really confused 
i think i messed up my labeling in live 2d
what looks that hapened is that, you wrote the information of angle X in body X
in the edit of the parameter
not in physics
oh
here?
what does angle X say?
by your tutorial you followed, did you made any physics where you had
input > angle X
output > body x
?
oh gosh uh
i have no clue
sorry for the wait, here's the next rigging video tutorial!
today i go over the face angles for x, y, and z! as well as how to do some easier augmented physics :D i think it's the worst video so far but lol it's a littleeee more advanced with some techniques but i think they're good to learn! i go over how to edit the face to really get a good ...
i watched these
ok, open physics
go to this part, and click on body x, on any random part of the line of the parameter
tell me if
a > the red dot stay where you clicked
b > the red dot goes back to middle after you clicked
ok, that means that you made a physics group where body is output
do the same test with angle X
ah ok
you need to found the group where you have angle X and output and take it out of there
Default parameters should not be output of physics
here
do i replace it?
what that group is for?
default parameters are tracking parameters, so they should not be output of physics
because physics will cancel tracking
ok, swap them
ah angle physics?
make the angle X = input
the angle X physic = output
okiii
i switched it, but now her head wont go up or down
does that have to do with the scale?
X = left right
Y= up down
Z = tilt left to right
be careful with the fact that you are editing X and you said it should move up-down
up-down is Y not X
dw
its so many letters
you get used to it after some practice, dont worry
This is my first try
very scary
i am an illustrator, and i offered to do a model for a friend for free, and they couldnt afford the rigging so i said i would do it for them
i did this draw when i was starting to help me visualize things when i was confused about the xyz
try it, it should work now, if not we will check again dw
thank you for being patient with me
when you start things is normal to get issues like this, but everything can be fixed
im glad i at least did all the pretty flowy stuff right :3
that was tricky
im sorry if i got infurating at points, i get really confused
if that happends you can ask here again, or even tag me if you want, i am most of the time rigging so it looks like i live in the server
thats so kind of u
thank you for being so helpful :c
opening up vtube studio
it moves!!!
the x is not as strong as i would like tho, can i edit that in vtube studio?
or the z i mean
actually, ill go and change the output inside live 2d , its probably too low overall
yeah the same way we edited in vts before you can do that to all parameters
OMG
that is what we call calibrating
❤️ i am glad is working now! i hope you friends likes your model a lot, is really pretty
thanks hina! also that so cute, you did really well with the model
thank you so much ❤️






