#The pendulum start point does not say

34 messages · Page 1 of 1 (latest)

urban prism
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I'm new to Live2D, and have tried to look an answer to this but maybe I'm using wrong search terms and haven't been able to find an answer.

In physics, the pendulum start point never stays, and (I'm fairly sure) it affects how the object moves. I have no clue why the first blue dot won't stay still, I've not seen anyone else having this problem. This happens on all the presets, on absolutely brand new files, no parameter seems to change it and as far as I know has happened ever since I got this program. What is it and how can I fix it?

(posted this on reddit and immediately noticed that there's a discord available oops, but I really want this sorted!)

clever linden
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what is your physics input? can you printscreen and show?

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if you can record the whole screen it would help too

urban prism
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Uhh hopefully this is enough! I used the head input and then the hair inputs as a base (it's for the bell), but had to modify a bit because I'm following a tutorial clumsily. However the pendulum does the same thin even if I picked something like clothes

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Oh obs saved it in weird fileformat, I can re-record if needed

clever linden
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you need to record in mp4

urban prism
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Yosh! Sorry didn't even notice

hearty zealot
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well the issue is you have angle xyz physics on input xD

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should be on output. main angle xyz is the input there

clever linden
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ok, this is normal just going to explain you a bit how the pendulums work

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the first dot will move way from the middle with position movement, so try yourself move the angle x and see how it moves to the side

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it will lean/sway with angle movement and stay in the middle (if no position is being moved meanwhile)

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so try just moving the angle z, the pendulum will "lean"

clever linden
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the head moves the hair sways, so the angle should be the input

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the aug can be there too, no need to be the tracked angle x/y/z

urban prism
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So is... my input types wrong? Thank you for your patience haigomen They just never react like this for other people (aka the few tutorials I've watched)

hearty zealot
clever linden
urban prism
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Ooh wait I think I'm growing a braincell

hearty zealot
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eh? what the hell xD im so confused i can't tell how this is supposed work lol

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what's the output in these cases then,,

urban prism
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You and me both, physics are hard

clever linden
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then the aug param will move the hair

hearty zealot
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ohhh

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separate parameter for hair??

clever linden
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anything can be the input, even a physics output

hearty zealot
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nods nods i see

urban prism
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Oh this does make me notice that I've probably missed a part in the tutorial, but for now I think I sort of understand. Though, for example in the second video in the beginning there's a part where the bell kinda noticiably separates from the ear, is that just physics number I need to fix somewhere or more likely some sort of other problem I should dig out?

clever linden
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you need to fix this via the parameters not the physics values