#Hololive Style Nods

4 messages · Page 1 of 1 (latest)

abstract spear
#

trying to get that stretchy nod that fuwamoco has but not sure how to go about it. turning up sensitivity for y angles makes it so the head bonks into invisible walls a lot more and isnt much more reactive to gentle nods :/ could it be a physics thing ?

https://x.com/markchen565/status/1691790506689532328?s=46&t=Rm7cNWP_tHGkiqNJKM8eVA This video shows the nods a bit

こちらは間違えてとんでもないことを言ってしまったフワワちゃんですw

#FUWAMOCO #lilFWMC

Likes

919

Retweets

185

▶ Play video
fading girder
#

could be a physics thing, although I don't think they are doing any specific thing here. could be just because of app they used

#

in VTS you can try configuring body movement to move less because by default setup VTS makes the model head and body to move 1:1

#

and put lower IN values for the Angle Y so they are more reactive to nods