#Eye physics (blink)
30 messages · Page 1 of 1 (latest)
I did. I rigged even that movement i want for physics but in that tutorial the model was already blinking and mine isnt
okay
https://youtu.be/NdU4aZOu-cA
here's the tutorial link, i think i know what setting you're looking for but i'd have to mess around in live2d to find where it is
this video was so beefy my pc kept spazzing out QAQ
welcome to my beginner friendly step-by-step guide on how to set up your psd in live 2d and rigging the eyes! i made it in a way so that you could follow along while you rig your own vtuber model file from scratch :D and please turn on captions if you can't understand me because i tend to mum...
Okay. I will take a look. Thanks
I can't remember if this tutorial covers that feature but there should be a way to like. Enable auto blink in the physics viewer???
I can't remember how it's done let me look that up
HERE IT IS
https://youtu.be/H-XKf_iYV1I
Live2D Quick Tip!
Music:
"Gone Beyond" by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Catch me stream live on Twitch!
Twitch: https://www.twitch.tv/craftykaname
TikTok: https://www...
Tysm! I will try to solve that problem :D
Of course 
Idk but i did exactly what was integrace video but it still isnt blinking.
The other eye is not rigged yet but it seems like live2d is blinking with it but not with The rigged one
Huh, strange
Go to modeling <parameter <settings for eye blinking and lip sync
See if the parameters you want are checked ✅ for blinking
Is this right?
It should just be EyeL Open and EyeR Open for eye blinking normally. So you're missing one eye there and for some reason have Eyeball X and Y and Smile checked which shouldn't be.
Oh Okay. I will try.
Now?
Oh it works! Thank you guys! I just need to play with The settings now.
Not sure why you added lashes wiggle there but yeah
Because its The thing i wanna see. That is The physics part of that.
Or is it Okay even if i dont check it?
Automatic eye blinking is like where the program manually changes the parameter from 1 to 0. If the wiggle is part of the physics, it shouldn't be controlled via eye blinking there. It should be tied to a physics group with the input being EyeOpen if you want it to be the physics of opening and closing the eye.
Yeah. So what you saying is that it doesnt need Be checked?
Yeah, just the opens
Okay then. Thank youu