#How can I rig two models with 2+ different visuals?

5 messages · Page 1 of 1 (latest)

smoky cosmos
#

Hi, good morning/noon/evening! I'm making my own art and rig and I'm planning to do multiple visuals but I don't know how to make the rigging similar or maybe even copy and paste some things. I made a fullbody naked model to serve as a base. I'll link two examples on what I mean here:

https://www.youtube.com/watch?v=AFBGROUD9ag
https://www.youtube.com/watch?v=aqXRPJ1b5os

【お仕事告知】ホロライブENの がうる・ぐら の新衣装Live2Dを担当させて頂きましたー!
Live2D commission for Hololive EN Gawr Gura new outfit!

作画 Illust : 甘城なつき/Nachoneko
https://twitter.com/amsrntk3

Live2D:
Base Model: 深海潮
https://twitter.com/Shin_umiushi_O

New Outfit: BrianTsui
https://twitter.com/BrianTsuii

▶ Play video

【お仕事告知】ホロライブENの がうる・ぐら の新衣装Live2Dを担当させて頂きましたー!
Live2D commission for Hololive EN Gawr Gura new outfit!

作画 Illust : 甘城なつき/Nachoneko
https://twitter.com/amsrntk3

Live2D:
Base Model: 深海潮
https://twitter.com/Shin_umiushi_O

New Outfit: BrianTsui
https://twitter.com/BrianTsuii

▶ Play video
lofty pewter
#

in simplest way to explain it
start with rigging one visual as base model
then after the base model is done you keep the parts that is reusable in next visual (eg. the face rigging or arms/legs) and remove the rest of parts

#

so you only need to rig the body or add some extra stuff to the rig

#

personally I find having one naked base model is barely beneficial

#

because you will likely redoing the lower body anyway