#questions

1 messages · Page 498 of 1

orchid needle
#

Yeah it just looks dramatically different, POV and everything. Personally feel like it looks better in the first video (not that the second video looks bad)

#

Almost feels like looking at two entirely different games

desert ivy
#

They're 3 years apart

#

Ofc they're gonna look different

short flint
#

We are only really just starting to get into the fine tuning of features of the game - so I would honestly expect a lot more changes/options made available to characters to adjust how the game looks (Graphic sliders, POV etc...)
Edit: not really fine tuning of features. They are still focusing on making new features of the game. Most fine tuning will probably happen around the A2 or B1/B2 stages of the development.

orchid needle
#

Yeah definitely. I really like the POV of the first video

spare goblet
#

What's the latest statement on multiboxing? Any links?

onyx knoll
#

"Current Intrepid stance - Players are allowed to own multiple accounts, but may not launch multiple game clients from the same computer. Players may not use any software to automate character actions or mimic keystrokes."

fleet rock
#

wdym the first video looks like a mobile game

cobalt ocean
#

What is the lore of the game?

desert ivy
dry harbor
#

any good videos of someone reading or explaining the lore?

#

I feel like it'd be something to listen to while gaming lol

spiral pine
#

lore is very much under wraps

dry harbor
#

oh ok, so the wik is just "what we know so far" sort of thing

spiral pine
#

yep

fleet rock
#

it's a simulation

#

apparently there is a 50.22222 to 49.77778 percent chance real life is a simulation according to scientists

frigid tartan
#

according to a very small group of scientists

short flint
#

If you want to discuss this, please take it to the #general-discussion channel so we can leave this channel open for questions. Thanks.

fleet rock
#

no

#

i don't want to discuss it

ashen jetty
#

Alright lets see how i phrase this question. Lets say we get up an human settlement and it goes up to a metropolis and unluck X raids and Y encounters and Z facilities. And after a while an Orcish horde attacks the human metropolis and wins. What would happen if the orcs somehow decide to go for the same civilisation options as the humans did. Would that open up the same X Y Z specific raids and changes to the nearby places or could raid X be replaced by Raid K even tho the advances are the same?

#

A bit long and complicated to read but i think its an interesting thought to know

fleet rock
#

i think the opportunities that are developed are only dependant on geography and what development the node is at

#

don't think race changes anything but the city

ashen jetty
#

Yea its just an random idea that popped up during dinner, as it could be interesting to see humans has certain types of events while for example orcs has a very different effect on the areas quests and raid diversities

#

even if they do the same development

fleet rock
#

yeah i kinda want race to play a factor but it would always lead to meta gaming at the end of the day

ashen jetty
#

Yea im not sure if i want it or not, but still leaning towards a yes...even if it might lead to some meta, it will somewhat show what the players want instead of what is getting given

#

And might also have a bigger impact on alliances and guilds then

#

Who knows, just thought its an interesting train of thought

spiral pine
#

this is questions

fleet rock
#

maybe? i mean the player can't decide everything in the game because it's like asking the public to set tax rates

spiral pine
#

not discussion

ashen jetty
#

Its a legit question tho

#

Well the public (players/mayor) do set the tax rate so its kinda the same

queen swan
#

I was reading about race-specific quests last night, and i remember these 2 statements standing out to me,
Quests may be based on a character's race.[112]
Different quests may relate to who the primary cultural contributor is to a node. This won't lock out content, but will add flavor to the quests.[112]
https://ashesofcreation.wiki/Races

#

And also, this one
Quests that are race specific, title specific, or guild specific will likely be less than 10% of the total number of quests. 90% of quests should be able to be shared by everybody.[113]

undone magnet
#

It's not like the game is race vs race to begin with.
Orcs and humans can work together.
So while I understand your concept/idea, it's fundamentally flawed in the sense that unless all the orc players gather a scenario like that wouldn't happen.

queen swan
#

So my impression is that there may be some unique quests that depend on the racial influence of the node, but not many

brittle ferry
#

Please move it to #aoc-discussion the last real question, was over an hour ago.

queen swan
#

There was a question 20 minutes ago, and that's what my response was aimed at. Hope i understood your question right @ashen jetty

oblique aurora
#

Will aoc have rtx?

short flint
#

There has been hints that they are working on it - but it has not been officially confirmed.

#

Or I have not found confirmation yet that they have committed to implementing it. Someone else might have that information i wasn't able to find. but i can find the slip/leak in a dev update if you want it

oblique aurora
#

Oki cool thanks
Yea sure if that aint a hassle

short flint
queen swan
#

Question to build off of that question, why would whether or not they are implementing ray tracing need to be hush hush?

quaint lion
#

Could be that it's something they're trying but haven't decided on

short flint
#

Yeah, they might not want to promise that its there if they cannot implement it well.

#

It's not great to overpromise and underdeliver - plus sometimes keeping awesome graphical surprises to the end is fun 🙂

queen swan
#

Oh i see. So not really for fear proprietary stuff or sponsoring of certain graphics cards, but more so just not wanting to make it sound like they're promising to implement something if they aren't ready to commit. Makes sense. Thanks.

lean marlin
#

@ashen jetty SO, to actually answer that. Nodes are static across all servers. Things that open up with them are as well. The orcs in that equation are more than likely not going to get anything up to where it was previously because of the ZOI (Zone of Influence) from other nodes. Meaning that if it was a tier 6 node and got sieged, it's destroyed if the siege is successful. This then allows tier 5's to race and get to tier 6 that were under the original nodes ZOI, which then increases the other nodes that were under whichever one that gets to 6 first by 1 (so 4's can now become 5's. Keep in mind that every node has an umbrella and cannot increase if certain things are afoot).

So no. You might get some stuff back depending on whatever tier you can get to, but you more than likely will not get the raids or dungeons back.

There is your answer.

fluid jetty
#

i think ZOI stands for zone of influence

digital yacht
#

^ correct

fluid jetty
#

my entire life has been consumed by the wiki at this point

lean marlin
#

@fluid jetty thanks for that. Was on phone.

quartz root
#

summer kickstarter still available?

desert ivy
#

Nope

#

3 years late for that

quartz root
#

ah thank you

lone magnet
#

but the say says it's never to late

frozen fulcrum
#

Theoretical Question: Since Sanctus is a "no magic" world and Verra is a "high magic" world, would a item made using Sanctus' laws function in Verra? For example, matches for lighting fires are made (on earth) with white phosphorus - if such a match were taken to Verra would the reaction still work or would the "High Magic" laws of Verra render the properties of the match to make it useless? (As an aside would the components to make a Sanctus match even occur naturally in Verra?)

velvet parrot
#

I don't know what is the typical development time, but when is expected release date? 2023?

onyx knoll
#

We don't have any official ETA, but considering where we are 2023 is possibly a decent bet

sullen sentinel
#

@onyx knoll bah, my hyped hope says 2022 lol

frozen fulcrum
#

@sullen sentinel Okay, 31st, December 2022 😉

sullen sentinel
#

Summer 2022

#

That is my guess

unkempt blade
#

Question, do the developers listen to their fan base and backers?

This is a question for an assignment

plucky pawn
#

absolutely 100%, we certainly wouldn't bring you in for testing this early if your feedback wasn't a critical part of this whole process 😉

#

plus that's why we also host topics like our Dev Discussions!

unkempt blade
#

awesome thanks!

novel pasture
#

I heard something about that only royals or something can have flying mounts. I was wondering if there was something like that with Aquatic mounts. Like a sea monster that only they can ride.

fleet rock
#

so will mounts be something that can be used in combat or are they just rideable things

#

oh sounds nice

novel pasture
#

Thanks

crystal beacon
#

So, just on kickstarter.. is the campaign closed?

steady ocean
#

@crystal beacon Yes, over 2 years ago it closed

crystal beacon
#

Silly question, just wanted to help..

dry flower
#

yeah it ended in June 2nd 2017

#

so a little over 3 years and 4 months ago

junior pagoda
#

can mayors set discounts on basic goods based on the contributions a citizen has recently made to a node?

karmic bone
#

Will royal mount be able to take damage in a pvp/node siege

#

thankyou

junior pagoda
#

will currency have to be mined? Kind of thinking, like warcraft 3 with gold mines?

karmic bone
#

also will they be a large deciding factor in the defence/siege of a city?,because i feel like flying over the battlefield on a dragon breathing fire on everyone could become overpowered?

#

i guess thats kinda hard to answer with not much information to go off

woven vale
#

@karmic bone Royal Mounts can affect the outcome of a siege, and will be tuned to be strong. Though we don't know the extent of this.

karmic bone
#

awesome 🙂 ty

cosmic belfry
#

@simple ether Do we know much about the minimap/map regarding objectives display ? Have they talked about having quest objectives displayed like in most MMO nowadays or the more old school approah where you need to read the quest to know where to go ?

#

I'm hoping for the latter

cosmic belfry
#

So no direction yet, alright thanks 🙂

icy quail
#

Will we be able to adjust camera angle on our characters? An example such as Black Desert Online where you can use the directional arrows to center the camera exactly how you like

#

I noticed the default angle of the camera made everyone look small and almost make the area around the character insignificant, where if we could adjust it closer and slightly to the side or above the character, it makes it more personal between the player and the character that's being controlled

#

Sweet ty

crystal beacon
#

will there be a barbershop feature to change are looks in game

crystal beacon
#

Is there going to be dedicated rppvp servers have they said anything about that yet?

ruby swift
#

There are no different server types planned, they will all have the same ruleset. That being said, there is sure to be a push by the community for "unofficial rp" designations.

short flint
crystal beacon
#

RIP nothing says rp like ...”hey bro your mom likes it” 🤷🏼‍♂️

zenith escarp
#

are the devs studying a south america server? We have a huge fanbase (specially in brazil) waiting for the global release, but we will probably suffer with the ping! XD

#

yea, i'm probably gonna buy the early access to play in the NA go live (if we don't get IP blocked) but it's gonna be rly cool to have a server with a friendly ping! :}

#

sounds great!

fierce fjord
#

Do we know if ashes will have a colorblind mode?

devout nymph
#

Is the concept map of the game a globe or is the world flat?

fierce fjord
#

I could cry. This game seriously has everything im looking for. Eveb the director is colorblind like me lol. Thanks for the info @simple ether

woven vale
#

@devout nymph Both are being considered.

#

Oh really...thanks Jahlon.

devout nymph
#

Ty

buoyant fable
#

globists

dire pond
#

Hey its my pumpkin

woven vale
#

We demand a pumpkin for the sake of Halloween.

dire pond
#

?

#

The world can still be round but has to have some edges

woven vale
#

This would be balance breaking but I'd be all for it teleporting you to an instance than back into the world on the other side of the map when crossing an edge.

dusty fable
#

Hi I wanna know when we first play in Verra,do we have to be a citizen of a node?I wanna know if nodeless play is possible and if it did,is non citizen of the node can't use the services because they're not a citizen of that node?

short flint
#

You should be able to use the services of all nodes.

woven vale
#

Not being a citizen of a node won't hurt you at all, but you won't be benefitted either

#

You'd also have no housing.

short flint
#

I am curious to know if divine nodes augment features are available to non-citizens. hmmm.

#

anyone know?

dark jungle
#

Religions provide the augments, not the node itself

#

However a religion's abilities may be tied to the temples they have in a Divine node

#

So citizenship may not be a direct requirement for the augments, however the members of the religion will probably gravitate to divine nodes so they can carry out their service quests there

pseudo eagle
#

Has there been any mention of spider themed mounts? Like a big spider you can ride or something like that?

steady ocean
#

@pseudo eagle There were several spider creatures shown off during one of the livestreams, so if they are tamable they may be able to be made into mounts. That was not confirmed though, just speculation

dusk tulip
#

Anyone know when the game will be released??

tight socket
#

its a good couple of years away

#

its not even in alpha 1 testing yet. we are still in pre alpha testing

dusk tulip
#

Ahhhhhhh ..... it looked so awesome to experience with underwater and flying mounts ...... anticipation is killing me

tight socket
#

it is for all of us 🙂 but this game has so much promise, and i really want it to live up to that rather than speed up releasing it 🙂 so we just got to be patient for now

fleet rock
#

what kind of underwater things will there be?

#

raids?

tight socket
#

i'm not sure, i just hope the underwater combat feels better than it did in gw2

steady ocean
#

At a minimum there will be underwater dungeons

reef osprey
#

haven't seen a single game where underwater combat actually feels good.
I prefer the content to be on the water or under the water

ornate mesa
#

@tight socket In new expansion they adding gw1 in gw2....people r hungry to see it

tight socket
#

is the new expansion water based?

cosmic belfry
#

gw1 was such a good time back then .. so much nostalgia.

tiny cedar
#

it was

low lantern
#

@woven vale I know this is a few hours late but wanted to clarify, you don’t need to be a citizen to have housing, it’s the other way around

ruby swift
#

Yep, there were some conflicting statements and things that were made public during testing that caused some confusion. But it was clarified to be what they had originally stated. Housing, then citizenship is the order.

dire pond
#

@woven vale I know this is a few hours late but wanted to clarify, you don’t need to be a citizen to have housing, it’s the other way around
@low lantern any housing except appartments will grant citizenship.

ruby swift
#

Apartments also give you the option of declaring citizenship, it is not automatic, you have to choose.

dire pond
#

Yes like a preorder for the next free house

ruby swift
#

A player does not need to declare citizenship of any node. These players won't need to pay taxes but will miss out on benefits of citizenship.[12]

crystal beacon
#

Will AoC release on steam?

full badger
#

Will AoC release on steam?
@crystal beacon There are currently no plans to release Ashes on Steam

crystal beacon
#

Oh. I hope it releases on steam so i dont have to use paypal or a credit card

short flint
fleet rock
#

aoc isn't coming on steam??

grim fossil
#

i usualy pay with paypal on steam 🤔

fleet rock
#

man i hate having like 20,000 different accounts to play my 5 games on 5 different platforms

#

actually triggering

true finch
#

its actually triggering that steam takes away financial ressources for the devs to further their product. thats why most big games on steam are from valve. Devs that dont need to use steam wont, because there is no need to share the cut of profits

fleet rock
#

that makes no sense

true finch
#

sure

fleet rock
#

that's like saying i won't sell my products in finland because i get taxed by 30%

true finch
#

nah

tawny bluff
#

Are caravans intended to be launched only from village node+ or from any point of storage. Are personal caravans different in that they can launch from any point of storage but mayoral and quest caravans can only launch from nodes

full badger
#

@tawny bluff That's correct yes

true finch
#

the additonal playerbase that ashes can get through steam is too small compared to the cut they will have to share

tawny bluff
#

thanks

fleet rock
#

biggest platform there is = small playerbase

#

mannn

#

this is a dumb argument and this in questions ima stop

true finch
#

@fleet rock lets take it to discussion

fleet rock
#

k

fierce crane
#

Is there markets or auction house in every city?

desert ivy
#

No, only in econonic nodes that build them

full badger
#

Marketplaces can be found in any node type, but the Auction House is specific to the economic node

short flint
#

I believe non-economic nodes can have a local marketplace built. But it is only relevant to that solitary node with no linking capabilities. There is also going to be player stalls that can be built by mayors to help facilitate trading.

desert ivy
#

Markets != marketplaces tho

tawny bluff
#

Would a quest initiated caravan be driven by players or auto pathed and defended by players

desert ivy
#

Markets are unique to economic. Marketplaces are any town

#

Driven by players

fierce crane
#

So values of items in marketplaces changes with amount of items?

#

Or does players set item prizes?

desert ivy
#

Players set them

reef osprey
#

@fierce crane prices on the marketplace change depending on how much players list the items for

fierce crane
#

So same item can also be different prize in other node, like in real world?

desert ivy
#

Yes

reef osprey
#

yes

fierce crane
#

Thanks

full badger
#

Local regional economies are a big part of Ashes.

tawny bluff
#

tyty

half thorn
#

Hi everyone, how will servers work. I know there’s a 10000 player cap in each one but will there be multiple server options in each region for when the cap is met?

short flint
#

Yes, there are going to be multiple servers.
Launch might be a bit hectic as there might be a chance that there won't be enough servers for everyone and new ones will be generated to accomodate.
Also, it is currently set to 10,000 ACTIVE players (concurrent) and up to 50,000 registered players to each server.

half thorn
#

I see. I thought it was 10000 registered players for each server. Thanks @short flint

short flint
crystal beacon
#

Is there a calendar for when each Q&A will be held? I don't want to be anxious every day about whether there will be a stream or video uploaded since I don't want to miss it.

#

The month is really taking too long to end then, thanks for the answer

tawny bluff
#

Can quest driven caravans really only be launched on the trade routes established by mayoral caravans

modern patrol
#

From the wiki it seems you can choose the route when you launch it.

tawny bluff
#

Seems that way but im more focused on what dictates the options you have for quest driven caravans. Anything goes is what it looks like

supple ermine
#

who is eligible for the upcoming alpha?

tawny bluff
#

all braver of world kickstarter or summer crowd funding backers and above and anyone who bought a alpha 1 preorder pack

#

@supple ermine

short flint
#

There is a Gourd contest going on now if you wish to become a tester for them and you can have a chance of winning a key.

supple ermine
#

where?

supple ermine
#

I'm wayfarer so it looks like I'll be able to get into Beta 2 unless I find another way

#

thanks. might have to do that

short flint
#

Do it! and good luck!

supple ermine
#

thanks

tawny bluff
#

are personal caravans the only type of caravan thats gonna be able to transition to naval mode?

#

yeah makes sense thanks

quick wind
#

Can a caravan go into a ship instead of transforming?

tawny bluff
#

There will be ships that transport cargo. Caravans can only be a water vessel if they transform

#

These certificates to create a caravan will they act as a blueprint which shows what components you need to acquire

#

is that kinda the idea

#

tyty

#

gotta follow fullmetalalchemist recipe for humans and create some guards

#

nothing can go wrong

short flint
#

Please, do not bring any dogs or children near your experiment.

cold dune
#

Will there be a chance at another pack to get the alpha one keys?

sacred bloom
#

Have they said if oce and sea servers will be different yet

short flint
#

Not yet

sacred bloom
#

so does that mean most likely they will be in aus

#

or will they have one for each

#

Oh ok cool

#

For sea asia are they planning to have different servers for different languages

#

Ok thanks

quick wind
#

@simple ether do u have bravers pack? or u gonna wait till the content creators alpha testing

#

So can we expect guides and such for class/race/etc, Or not bc of NDA?

#

Ic, ty

#

Gannbatte 1010

lone magnet
#

they take down the verbal NDA?

lone magnet
#

if yes then game is bad

short flint
#

Oh wow, that is a cool way to help force social interactions. I like that.

thin cosmos
#

Will the game be released in Spanish? :😫 😫

short flint
simple karma
#

we are a few spanish but we can not talk in our language here, as we havent got any channel

#

do they have any system to know how big the communities are? I mean, do they know how many people are registered from the different countries/regions?

spiral jasper
#

You select your region when you register

#

...

simple karma
#

right but say EU, EU has so many languages. Do they know which one I speak? So they know if im joining from Spain, France, UK (bye bye EU) ...

fleet rock
#

i mean

#

it's kind of a good point won't lie

#

maybe they can get where you live when you click on the website but like

#

the people who sign up now might not be the best way of saying who is going to play

simple karma
#

Yes, I agree. Let them do their job. Im just praying to play on my native language by release. Thank you

woven vale
#

Have we had any news on gold sinks and how inflation will be handled?

fluid mulch
#

Can a player own a house inside a village and own a smithy at the same time?

short flint
#

There is not a reason a player can't own a house and also own a Player Stall in the same node.

fluid mulch
#

Can a stall be upgraded? For example a player owning their own auction house?

woven vale
#

Auction houses won't exist aside from an economic node metropolis.

fluid mulch
#

Okay, thank you. What are the levels in crafting? Like 1-100 or Common-Legendary?

woven vale
#

All we know is that crafting will be on par with the highest of raid items

fluid mulch
#

Could you elaborate on that please?

steady ocean
#

No one will likely be able to answer your question, other than legendary crafted gear will be on pair with the legendary gear that can drop from raids

#

We don't have the fine details of a lot of the systems, just the broad vision based on the dev interviews

fluid mulch
#

Oh, I see. So you can craft items that are on par or just as good from drops?

steady ocean
#

Yes, as you can get legendary crafting materials from the same place you get the full item drops (bosses). You then take those materials to the a friendly crafter and they make gear on par with dropped gear

fluid mulch
#

Okay, thank you. Sorry, I have a few more questions. If a node is being attacked by player from another node; can players from another separate node directly/indirectly help defend/attack as well?

steady ocean
#

Node wars are just diplomatic statuses are they not? As in, puts two opposing nodes at war, and flags their respective citizens as combatants automatically during the war?

fluid mulch
#

Okay, so a siege is like an open event and a war is a closed event?

steady ocean
vast crescent
#

Has this been answered b4..

Will augmentations have the same affect across all tiers of a singular ability, or will each ability tier (rank 1, 2, & 3) be affected differently?

short flint
vast crescent
#

Kk good I'll ask that then for live stream

fluid mulch
#

What days and times are the live streams?

reef osprey
#

usually in the last week of the month

#

day can depend on IS' Schedule

#

will be announced on discord though

fluid mulch
#

Thank you

plucky pawn
#

We announced our next one earlier today in the news channel, including a link to submitting for the Q&A session!

craggy shoal
#

About the node wars maybe having 3rd party interaction, I like the idea of hiring mercs to fight with/for me, would that be possible or undesided

woven vale
#

From what I understand of the system it only flags a node's citizens

#

However, you could make them flag for combat and attack

#

Or harass caravans ect

steady ocean
#

mercs can still attack your targets or defend you by flagging for pvp themselves @craggy shoal

craggy shoal
#

Kool

gaunt zealot
#

Will the packs right now in the store be there until the launch of the game (and as each testing phase)? Or will they get replaced? And is there a chance for old packs to be available in the store again?

steady ocean
#

Old packs will not return, and the developers can remove current packs and/or change them. If they do, they have stated they will give us plenty of advanced notice.

#

That being said, the cosmetics in the current packs change monthly, and you can get notified of the dates in the #news channel

gaunt zealot
#

Okay thanks!

#

Ah darn it I was looking at the cosmetic packs they had and they've already had a raven month (I want my guild to be raven themed and if I looked the part it might seem better haha)

somber sky
#

have novice class or necromancer class?

ruby swift
tidal kraken
#

Is there any way to enjoy the benefits of “Braver of Worlds” (KS $500 package) starting now? without Alpha 1 participation, of course.

desert ivy
#

Nope

#

Unless you're already a Kickstarter backer then you can't get anything in the BoW pack like the cosmetics, lifetime sub, etc

#

If you are a Kickstarter backer then you can upgrade to BoW

tidal kraken
#

Ok :<

#

Any way to support this project other than that?
And yeah I know it’s already fully funded by Steven 😄

spice reef
#

you can go to the ashes shop and purchase cosmetics and packs which give access to A2, B1, and B2

humble zenith
#

Im looking to purchase one of the voyager packs to support the game....on top of what is listed when purchasing the pack does it give any sort of access to the game currently for beta or early access at all? Just wondering if I will be able to get a sneak peek of the game or the BR before launch. Thanks and sorry in advance if you all are sick of answering this question already lol

plucky pawn
#

Heya! If you click on the "View More Info" link on any of the pre-order packs currently available in our shop, it'll give you a full bulleted list of what it comes with - including the testing phase access right at the top!

humble zenith
#

Ah, of course! Thank you. I dont know how I missed that. I would imagine this is a good spot to get info when testing is going to begin again?

woven vale
#

@humble zenith Apoc was free for everyone to experience (after the backers got a quick exclusive preview) so if Apoc comes back it'll likely follow the same model

dawn panther
#

quick question! which stage of test is AoC at rn? just bought the voyager package and is now wondering when will the Alpha 2 start. hmm

onyx knoll
#

we're entering alpha 1 in december @humble zenith. You can't buy into it anymore however, and we don't have dates for alpha 2 and later

dawn panther
#

oh

onyx knoll
#

I answered two questions in one go, amazing!

dawn panther
#

that answers my question as well

#

ty ty

onyx knoll
#

o7

humble zenith
#

thank you so much for the help 🙂

plucky pawn
#

We keep this article/command updated with the latest on that front as well!

dawn panther
#

last question for now (I'm sorry!) how do I get a name reservation?

#

I have the voyager package

steady ocean
#

Name reservations will be available later on, and there will be a priority que based on when you backed the game. So kickstarters > Summer Backers > Pre-order backers (by time purchased). You can read more here: https://ashesofcreation.wiki/Name_reservations

dawn panther
#

I see, thanks o7

signal cedar
#

found this comment on youtube on thelazypeons new video... I was wondering if the AOC team has any plans to combat the mmorpg jumpers greed for content. It's a legitimate comment and I thought stealing it would be a shame so linked an image. Any opinions on the comment are fine too, I don't know much about wildstar, so could be a complete miss of a comment.

crystal beacon
#

I think that applies more for the PvE, but there's so much diversity that can happen with the PvP and the wars for nodes etc.

#

There will always be something to do PvP wise

steady ocean
#

@signal cedar The devs aren't focused on hype waves, which will come and go throughout testing. They are just sticking to their internal roadmap and working towards completing their teams short/mid/longterm goals to make Steven's vision come to life

signal cedar
#

Yeah definetely applies more to PvE, and as a PvP player I'm not even a little concerned... just thought it could be another aspect to think about when it comes to creating an mmorpg. Since the mmorpg jumping is pretty new phenomenom and is mostly caused by the fact that mmorpg's have been very unsatisfying. I love the quick responses.

cosmic belfry
#

@signal cedar In addition, to have played Wildstar and followed its development for years, I was super hyped and I enjoyed the game a lot at start. But even if I always seek difficult content, they probably went too far. For instance, they gated the first raid to a crazy amount of challenging pre-requisite (https://i.imgur.com/NaNBVbE.jpg) that could take weeks or months if unlucky, and this pushed a lot of people away, including many members of my guild at the time, keeping a very small core of very hardcore gamers. The game was mostly PvE so obviously, did not help ^^

#

Though good memories for as long as it lasted ^^

forest idol
#

Is there any videos,pictures or something about all the classes so we can have a sneak peek of them, like skills, effects or animations?

#

Right, I was searching for something dedicated, other than those footages, more specifically about the ranger

#

Thanks anyway 🙂

rugged kraken
#

The way i see it certain events will also trigger certain other events, like a world boss no other server seen with new mechanics to beat it. In that way there will always be new content anywaay

cobalt ocean
#

I just wanna curb stomp a dragon with my op gear that I got from curb stomping other monsters.

valid gorge
#

I feel that

craggy shoal
#

How will the fishing be?

desert ivy
tough trout
#

what are the system requirement to play ashes

full badger
#

These are for the Alpha 1 tests, however the requirements might change a lot for the full game release

tough trout
#

thank you

crystal beacon
#

Quick question, will the different races have different buffs
For example draws will be good in blacksmithing or nothing like that?

short flint
crystal beacon
#

Thank you

broken stump
#

beta when? @full badger

full badger
#

We don't have a date for beta testing yet sorry. @broken stump

#

Alpha 1 will be happening next year. Then after that we have Alpha 2, and then the Beta tests will begin

broken stump
#

nice 😄

#

maybe i'll finish uni by release haha

open crag
#

How much info do we have on naval combat and the impact of seafaring on the game in general? Is there a source I can read on somewhere for that info?

oak knot
#

I recently learned that boss difficulty in open world encounters is adaptive to the strength of groups, and that if you kill a boss quickly, the next boss will be harder and have stronger loot. How does that work with multiple raid groups killing a boss? If raid group 1 kills the first boss slowly, then tags the final boss, but raid group 2 does more than 60% of the damage they get the rights to the loot, does the loot table reflect raid group 1's strength or raid group 2?

cold dune
#

How does one obtain content creator

quaint lion
open crag
#

I see. Much appreciated.

desert ivy
#

@cold dune You can't. The content creator program has been shut for 2 years or so while they make changes to it. No word of it reopening any time soon either.

gaunt zealot
#

How big will the map be? (in km squared) An example is ESO being 84 km sq.

desert ivy
#

480 sq km for the overworld. 100 sq km for underrealm

gaunt zealot
#

WOAH its going to be 4 times the size of ESO?!?!?!

#

That's gonna take a long time to travel from one side to the other

#

But that's almost the same size as LiF so makes sense

sinful mortar
#

presumably there's a lot of empty space

#

hope so at least; I like it that way to give a sense of scale

open crag
#

When I try to log on to the forums for the Q and A submission I get an error message saying "Something went wrong, but we will fix that soon." What should I do?

autumn sapphire
#

Quick question, since we know that alpha 1 ends in April of 2021, do we have an estimated date at which alpha 2 will start?

#

Or maybe an estimate of how many months before alpha 2

steady ocean
#

We do not

devout cloak
#

Sorry if this has already been asked, but will there be any customisation on the character's armor despite them wearing something that actually looks completely different?(Like transmogs in WoW)

surreal elk
#

@devout cloak yes there will be a transmog like system

devout cloak
#

Sickk. Thanks a lot

lean marlin
#

@open crag buckle up and put in a ticket. This happened one of the last times when a discussion popped up as well XD too many people throwing letters.

potent thunderBOT
lone magnet
#

4.0 ghz?? WaitWat recommended

crystal beacon
#

hey if i understood correctly, a lot of raiding and bosses are open world. Does that mean if two guilds fight the same boss (unplanned) they both get loot? or the group with the highest damage for example gets the loot? I guess I'm asking is it meant to be competitive or cooperative

velvet spear
#

Right now it's highest damage, but that's likely to be one of the things most heavily scrutinized in the A2 and Betas

#

Same goes for castle sieges where it goes to highest damage

lone magnet
#

will alpha one have only 15 GB of content?

#

after 5 years

crystal beacon
#

hmm that does seem a bit awkward I don't know how that's going to work. we'll find out in the beta i suppose

lean marlin
crystal beacon
#

maybe server wide buffs?

lean marlin
#

Once again idk. But raid bosses function under the %tile situation.

#

World bosses not so much.

velvet spear
#

@lone magnet it's just a single island and most of it is pretty barebones. Most of A1 is just stress testing the servers A2 will likely have some more and hopefully we'll start seeing nodes and NPCs in the Betas

crystal beacon
#

alright guess we'll have to wait for more info, thanks

lone magnet
#

feels like they only developed that 1 island cause they always show only that

velvet spear
#

I mean. Yea?

lean marlin
#

because that is what people are on, you don't show more than you need to.

lone magnet
#

WaitWat you don't show what you not developed

ruby swift
#

Same goes for castle sieges where it goes to highest damage
@velvet spear Control of the castle for the month goes to the guild leader or designated lieutenant that completes the final area cast. It is not damage based and any of the guild leaders participating in it can backstab as they see fit.

velvet spear
#

Didn't they say DPS during the livecast showing the castle siege?

#

What the hell am I thinking of then?

ruby swift
#

Quick question, since we know that alpha 1 ends in April of 2021, do we have an estimated date at which alpha 2 will start?
@autumn sapphire Alpha 1 does not end in April. That is just as far as the timeline goes currently. There may, and probably will be other Alpha 1 sessions after that.

#

What the hell am I thinking of then?
@velvet spear No idea, you got the highest dps gets looting rights when contested between two groups correct, but the castle siege claim mechanic has been gone over in detail.

#

From the wiki

#

If the attackers reach the inner keep of the castle, a guild leader (or one other delegated officer) must cast a 3 to 5 minute cast to seal ownership of the castle.[9]
Casting time is diminished based on on the number of waypoints captured during the siege.[9]
There's an opportunity for any guild leader in the attacking alliance to capture the castle for themselves, despite what may have been agreed upon prior to the siege.[38]

velvet spear
#

Might've been in regards to loot within the castle? But I do remember having a discussion here about the castle and top DPS after that stream. Was two months ago so ¯_(ツ)_/¯

orchid bobcat
#

Hello guys, are there any news aboyt de Content creator program?

velvet spear
#

No

#

It's still being worked on but we don't know what all it'll entail.

fleet rock
#

what kind of siege weaponry will be in aoc?

reef prawn
fleet rock
#

will there be any unique siege weapons?

#

if u know what i mean

reef prawn
#

Well, there will be dragons that can be used by kings/queens of castles and mayors of certain nodes. There will also be large creature summons for sieges that can be summoned by groups of Summoners.

#

There is also this sneak peek that we got for the upcoming Siege Mode

#

I invite you to look at the URL I posted :)!

#

lots of information there

fleet rock
#

yea i've looked at it thanks just wondering if there were any unique ideas on siege weaponry

tight socket
#

what do you mean?

fleet rock
#

like something that isn't modelled off romans or medieval

#

like that thingy in the hobbit for example

tight socket
#

a cave troll?

fleet rock
#

that's not a siege weapon

#

well kind of but not really

#

you know what i mean though something that makes it special

reef prawn
#

I mean

#

a group-summon

urban wren
reef prawn
#

like a massive golem attacking that walls

#

is kind of in the same mindset

fleet rock
#

hopefully there will be some speciality in siege weaponry and cool applications especially since there is a profession behind it

tight socket
#

tbf thats just a battering ram, but a fancy one

fleet rock
#

it is ye

urban wren
#

Its not just a battering ram, its Grond

fleet rock
#

well like even if it is the same application

#

it would be cool if you were a master in siege weaponry and could do something of that scale

#

anyways just a idea

tight socket
#

what are you thinking? what would you like to see a seige weapon master be able to do?

fleet rock
#

my question is long since over but, something more than a catapult and ballista because otherwise it's a relatively boring profession compared to say ship building

tight socket
#

so something like magic cannons?

fleet rock
#

man your imagination sucks

#

anything in the world and you choose magic cannons?

#

mannnn

tight socket
#

not really, im trying to get a gauge for what you consider to be unique siege equipment. and what you want to do

dire pond
#

Trebuchet, ballista , battleling ram

reef osprey
#

the Summoning of a Divine Deity that nukes the city walls with a massive beam of light

dire pond
#

Oliphanta xd

tight socket
#

so if you have a water adjacent node and you summon a monster to siege the city and dont shout "release the kraken" are you even trying

dire pond
#

Release the Karen*

plush mauve
#

will this Voyager Pre-Order Package - $250 get me into the upcoming Alpha or is that the Alpha after this one

full badger
#

The $250 package gives you access to Alpha 2, which is not listed on the current roadmap of tests

#

It will come afterwards at some point

gaunt wind
#

So quick question and concern with Ashes that we are finding out after deep diving nodes on our channel. So with nodes it’s based on activity right and with lack of activity they de leveling so with probably one of there most important aspects of the game is dependent upon activity and population how much of the game are you seeing will count on that too? I mean every mmo counts on activity but the systems in AoC are really seeming to rely on a lot of activity to make it work? I Want the game to succeed and so I just want to know if you see that hurting the game in the long run being mmos do have content draughts in them and population drops.

#

Like if the population and activity drops then the world nodes etc starts to de level thus a empty world? Just curious

spiral pine
#

read up on nodes again and then repost

gaunt wind
#

Lol done a deep dive on them already so my question is without a healthy population and activity these fun and exciting systems would suffer like with any mmos content but with a non static world that AoC is promising if the population drops does this ruin some aspects of AoC? I’m just wondering from the community if this has been asked if so looking for that response

spiral pine
#

the world manager will ensure the system works

cosmic belfry
#

@gaunt wind Trying to answer in a bit more detail 😉 The node experience required is flexible and based on the population in the server and specific regions, to avoid the problem you outlined with small population . https://www.youtube.com/watch?v=u8ne-4Xl3Rw&feature=youtu.be&t=39m15s

that means that whether you have 10k or 3k population on a server, node requirement for leveling/deleveling etc are dynamic & will adjust accordingly.
https://ashesofcreation.wiki/Server_population

Hope that helps 😉

gaunt wind
#

Yes 👍🏻 thank you! @cosmic belfry I’m glad to hear it’s easily flexible and that will be good even in deep content droughts if they happen. 😎

modern patrol
#

I think it was said somewhere that leveling and deleveling of nodes will be adjust in function of the server population.

#

And of course I didn't saw some messages (-.-'') so my answer is pretty weird, sorry

oak bridge
#

Hey guys I'm trying to remember this thing, did Steven say he wanted to create an app to manage things like a player owned stall or something from our phones?

tulip hatch
#

Yes

modern patrol
tulip hatch
#

We havent recieved any additional or recent info in regards to that

surreal bough
#

Are there any plans to release more AoC colouring pictures...my daughter loves colouring them in. (And clearly myself also 😀)

oak bridge
#

Right, i'm sure that's on the back-burner right now. I just wanted to make sure I wasn't mixing up games. Thanks

wooden rain
#

Alpha 1 is when they are going to release core class abilities, isn't it?

#

Thank you

sharp bramble
#

read up on nodes again and then repost
@spiral pine Why not just answer him instead of giving the response you did. This section is for questions, not to criticize what questions are asked lol.

spiral pine
#

because his "deep dive" was obviously not a deep dive

sharp bramble
#

Except he responded with that after your answer. It's easy to miss a piece of information. You'll probably see that same question asked multiple times until launch. Easier to just answer, no? 😄

spiral pine
#

i gave him two short answers and i was just saying that to be a bit of an ass

sharp bramble
queen swan
#

Question: Was poking around the AoC Apoc stuff, and saw on the wiki that alpha 1 access and pack-holders would have lifetime access to the legendary paths (the battle passes for each season of apoc) without having to pay the money to unlock each battle pass. Is it a fair assumption to say that even if you weren't at those levels before, if you manage to upgrade yourself to those packages, then you'll get the lifetime access to the rest of the legendary paths, even though you missed the first one for the apoc test that already happened?

low path
#

Question regarding the Alpha key that is a prize for the gourd contest, does the key grant access to all alphas currently on the schedule up to and including the month long one? Or is it just for the very first alpha test

tulip hatch
#

The contest states its an alpha 1 key so youd only have access to alpha 1
If it was a package it would include the other tests
Ill get clarification from Intrepid to make sure but basing it off the wording it sounds like just a1 access

onyx knoll
#

Pretty sure it's all the phases of alpha 1

low path
#

Ya since its called the alpha one test schedule and the month long one ks actually called "alpha one" the others are just previews

short flint
#

Yeah, not sure if it gives Preview access or not. but I will let the MOD's take this one 🙂

onyx knoll
#

We'll try to ask for clarification and get back to you o7

low path
#

Thankyou!

tight gale
#

Question regarding the Alpha key that is a prize for the gourd contest, does the key grant access to all alphas currently on the schedule up to and including the month long one? Or is it just for the very first alpha test
@low path Hi there!

The Alpha One Key you can win from the Glorious Gourd Contest would be for the full Alpha One in April, but you never know! If things are going well with our preview tests and we need more testers, we may extend that out to more folks. magTonguey2

cunning falcon
#

I want to get a Voyager pack to get Beta+Alpha access, however I am not a huge fan of the skins this month and would like to wait until there's a set I like, but don't want to miss out on the chance to get Alpha+Beta keys. Have they confirmed how long that they are offering the monthly beta and alpha access?

desert ivy
#

There will be plenty of notice when they remove the packs

#

We don't know exactly how long the packs will stay on the store, but it will be for a while yet

cunning falcon
#

Cool thanks

stoic stratus
#

i it possible to get a Alpha 1 key can i buy package then upgrade it from Altha 2 to Alpha 1 thanks

limpid skiff
#

for now there is no A1 packs.

short flint
#

All Alpha 1 sales are currently closed off from any of the store packages right now.

#

There might be a chance where they open new packages for purchase for Alpha 1 testing. If that is the case, I would definitely pay attention to their social media and the discord's #news for most up-to-date information on how to acquire those packages.

stoic stratus
#

thank you

low path
#

Thank you very much for the info General Glutenmag! I wont ping you since your probably busy

sharp bramble
#

@cunning falcon I believe I was told Nov 3rd is when the next rotation of skins will be available. It changes every month iirc

desert ivy
#

November 4th at 11:00am PST is when the skins change again

#

You can check in #news to see when skins rotate by looking for the post that introduces the new skins

flint wolf
#

have they been teased by Steven yet? 😄

sharp bramble
#

pog my shit memory only brought me 1 day off lol. Thanks for the correction and the other info

onyx knoll
#

No leeks yet 😉

sharp bramble
#

Leaks will obviously happen on the 28th on my birthday.

woven vale
opaque sable
#

The migration from my.games to the ashes site is automatic? Cuz I can't see my package on the site

#

I'm a bit confused

#

yes

#

the Voyager Plus

#

okke ty!

wooden rain
#

Do we know what it will take to change talents yet?

digital yacht
#

Do we know what it will take to change talents yet?
@wooden rain u mean secondary archetypes?

#

if so, we dont have the details only that it will not be on the spot changes, could have a CD and will also take money/materials and maybe a quest we dont have the exacts yet

wooden rain
#

@digital yacht I was reading about summoner-cleric and how you can spec it to be more support or more debuff, so I was wondering how often people could make that type of change. Basically, I wanna play a witchdoctor haha

digital yacht
#

anything like that is too early to know,

ruby swift
#

You will also be able to change out your skill points in city or freehold. You will not be able to change out points in abilities "on-the-fly", this was said to be done to make people decided at the beginning of a session what they plan to do, rather than being able to stop and reallocate points in the middle of a dungeon or raid run.

wooden rain
#

Thank you both 👍

quick thorn
#

can you gift a pre-order pack ? and grats on the 100k subscribers btw 😄

steady ocean
#

You cannot, but you can gift someone a gift card equal to a pre-order pack's cost

keen light
#

How do sieges work? Will a node downgrade upon a successful siege?

full badger
#

@keen light If a siege is successful, the defending node is destroyed and reverts back to level 0

keen light
#

Would it stand to reason you could play a doomsday guild set on sieging everything?

small pecan
#

yes! but nodes are bigger than individual guilds. unless your guild is massive, it would be kinda hard to roll a lot of the bigger nodes!

#

also takes a lot of resources to siege, relatively speaking!

keen light
#

How is siege equipment acquired? Are there professions based around that?

sharp bramble
#

Siege equipment is crafted yes

full badger
#

There is a profession around crafting siege equipment but we have no details on it yet

keen light
#

I know i have a lot of questions but this is one of the most ambitious projects ive seen in a while

sharp bramble
#

Here's a little more info since my memory sucks would probably be easier for you to read than my small brain to explain

full badger
#

@keen light Ask whatever questions you like, we'll do our best to answer them. Just know that the game is still early on in development so we might not be able to answer all your questions just yet

sharp bramble
#

^ and answers might vary overtime depending on whether or not things change over the course of development

#

If that makes sense o.O

keen light
#

Ok so for the royalty system, can royalty be established and overthrown based on warfare?

full badger
#

Yes. Take over a castle and the previous king/queen of that castle is de-throned

keen light
#

And lose their flying capabilities?

sharp bramble
#

Yes

keen light
#

Was i correct when i saw a lineage option for families?

#

Like can families have generations?

valid gorge
#

Oh, so their mount gets taken away once dethroned? (Sorry for butting in)

sharp bramble
#

That I do not know. I just know the simple fact you can have a small family, not sure of how many though

full badger
#

Oh, so their mount gets taken away once dethroned? (Sorry for butting in)
@valid gorge No, it becomes a gliding mount, not a flying mount

valid gorge
#

Ahh okay

sharp bramble
#

Sorry should've clarified that lol

keen light
#

Can a pvp siege take place during a pve siege?

#

As in attacking from different points?

full badger
#

No, only one siege can take part at a time

keen light
#

What rewards would you get from joining the demons in a siege?

full badger
#

You mean the Monster Coin Events?

keen light
#

Yes

full badger
#

Cosmetic rewards only

keen light
#

So basically forsake your kingdom to look pretty?

sharp bramble
#

Sounds good to me

valid gorge
#

Bingo

keen light
#

So for trading, is it possible to establish a corporation on the server?

full badger
#

There's nothing stopping you from doing so, but there aren't any specific built-in systems for it, and you have to account for the limited auction house and lack of fast travel in the world

keen light
#

Of course, isn’t potentially having your caravan raided part of the fun?

full badger
#

Yes. A lot of the day-to-day world PvP will revolve around attacking and defending caravans

keen light
#

So i would use a caravan to get my recourses from point A to point B? Or are all caravans NPC’s?

full badger
#

You have limited inventory storage, and there are mule-type mounts that give you additional storage, but for transferring anything in bulk, you'll need a caravan

keen light
#

So players CAN set up their own caravans?

full badger
#

Yes

#

There are 3 types of caravans - Mayoral caravans, player-driven caravans and quest-driven caravans

keen light
#

Whats a mayoral caravan?

full badger
#

mayoral caravans are used to send resources from one node to another, as part of a trade agreement for example

#

Only a node mayor can start a mayoral caravan and it follows a set path between one node and another

keen light
#

So both of the Nodes mayors would have to agree?

full badger
#

Not necessarily but we don't have a lot of details on it yet

keen light
#

Is there one king/queen per realm?

small pecan
full badger
#

There can be up to 5 kings/queens per server, 1 in each of the 5 castles

small pecan
#

one monarch per guild castle, of which there are 5! and 5 mayors of potentially 5 metropolises

keen light
#

How many nodes are there?

full badger
#

103

sharp bramble
#

Not sure if this was specified before and I probably forgot, are all nodes capable of reaching Metropolis? In the long run I mean essentially.

#

Or are certain notes only capable of reaching x rank

full badger
#

No

#

Only up to 5 nodes can reach the metropolis stage

sharp bramble
#

I don't mean at once. Just generally speaking

full badger
#

Well yes, any node is capable of reaching a metropolis

sharp bramble
#

So basically, to explore all the content of this game (seeing as some content may only be unlocked at metropolis on certain nodes) will take a very long time to discover

full badger
#

Yes, that's the idea

sharp bramble
#

That makes me so happy

#

lol

#

I wasn't sure if only certain nodes were capable of reaching Metropolis or not. Figuring all 103 nodes can.. will take foreverrrrr to experience everything. Sooo nice Toast

keen light
#

So if a metropolis falls it makes way for another node to reach that stage?

dire pond
#

Exactly

keen light
#

Each realm has its own historical timeline!

sharp bramble
#

Yes, and I think that's amazing lol

keen light
#

Its all fun and games till someone makes the AoC Huns

desert ivy
#

Also, I doubt you'd be able to make a "doomsday guild" whose purpose is to siege every node. Intrepid are making it so siege declarations will be very very expensive, and that cost only increases the higher the node level. They basically want it to be almost as risky to siege a node as it is to be the node being sieged

sharp bramble
#

That being said I would expect a shit ton of mercenary guilds

desert ivy
#

Oh yeah there'll definitely be those

keen light
#

Or guilds that pester a small area of the map

#

Sort of like barbarians?

dire pond
#

Bandits

keen light
#

Where can player houses be built?

dire pond
#

Amywhere on the node ZOI, it grows with the lvl of the node

keen light
#

Are they destructable?

sharp bramble
#

The only time (I think) they can be destroyed is after a siege. After a siege free holds are susceptible to attacks for 2 hours

#

iirc. I have a terrible memory 😑

short flint
#

I recall that too

dire pond
#

Yeah during siege, pillage is possible in the node not the freehold, but if the node is destroyed the freehold are too, but you keep everything saved on a parchement for the next constructiom

keen light
#

So basically blueprints to rebuild?

sharp bramble
#

Some sort of copy pasta I think so you don’t have to rebuild everything

keen light
#

Can players own their own farmsteads and shops and such?

sharp bramble
#

Farms I’m not sure how that may work. But, yes player owned shops will be available

short flint
sharp bramble
#

You have to be a citizen of the node to be able to purchase the ability to have a shop

#

Not sure of any other specific requirements

fringe breach
#

how do you post pics in the forum?

full badger
fringe breach
#

from your pc?

#

not from the web

full badger
#

You have to upload the picture to the web in order to have it show up on the forums

fringe breach
#

ok

dire pond
#

Farm, shop, tavern may be build on a freehold, a node may also have them depending on the mayor choice

keen light
#

Will mounted combat be a thing?

short flint
#

Mounted combat will most likely not be a thing. But you can attack players mounts to "kill them" (put them on a cooldown)

keen light
#

So you could shoot a king out of the sky?

short flint
#

yes, we assume

#

not sure how many hp's dragons have and the ability to do good damge in air

dire pond
#

Do you think there will be fall damage?

short flint
#

Hasn't beem entioned

dire pond
#

Insta kill a flying king

steady ocean
#

there was during Apoc @dire pond

short flint
#

Sorry, i lied, there is some falling damage

keen light
#

“The King is flung from his steed! As he falls from the sky into the ruins of his once mighty city, his final thoughts are ‘My people.....I’m sorry....’”

dire pond
#

They should had a mechanic that if a king dies he loses his throne and the castle is free for grab

keen light
#

Can i hold a mayor for ransom?

#

Or one of his family members?

short flint
#

Not unless it is a RP scenario

dire pond
#

I think guild missions can do stuff like that

short flint
#

You won't be able to prevent someone from playing the game 100% without their permissions

dire pond
#

Except if you spawn kill them

short flint
#

They are making spawn killing difficult to do

keen light
#

Could be some good roleplay if all parties agreed

dire pond
#

But still doable

short flint
#

You have to camp all the spawns nearby

dire pond
#

You could hold a node by killimg all people entering or exiting it

dark jungle
#

You would end up being so corrupt you would be useless

#

Plus the node guards would destroy you

short flint
#

They mentioned if you die at a spawn point, you spawn at another spawn point.

dire pond
#

They mentioned if you die at a spawn point, you spawn at another spawn point.
@short flint thats a good thing

whole ginkgo
#

Is there more info on how raid difficulty scaling will work? I just watched TheLazyPeon's video and heard him talk about it. Honestly, it kinda bothers me because it sounds like good players are going to get punished while bad players are going to get rewarded. But knowing the devs there's no way they would overlook this, so I need more info. ^-^

dire pond
#

The better you do, the harder it gets

#

The harder it is, the best reward you get

#

Yes but its not official

#

Whats official is the number of housing an account can have

steady ocean
#

3 per account per server. 1 freehold/1 instanced apartment/1 static housing

dire pond
#

3 per account Its official?

short flint
#

some are per server, freehold is per account

dire pond
#

No i meant character per account

short flint
fleet rock
#

are there plans for any cities which can't be destroyed at all?

short flint
#

The castles are the only things that will be static. And probably the 4 gates.

#

As far as we know

fleet rock
#

ah yea the castles cool ty

hallow marsh
#

Hello, Will the game be very dependant on your Ping? Unlike other MMORPG's, I am EU and looking to play on NA servers, Will this be difficult for me?

fleet rock
#

maybe

#

since they said it's a mixture of action and tab targeting... you'd probably have to choose tab targeting as it's probably less reliant on ping

tribal silo
#

Regarding CJ's question- Are the servers going to be WoW type servers?Or typical NA/EU? Or a server purchase type thing?

fleet rock
#

i think like wow type servers

#

"There will be a multitude of servers located throughout the various regions of the world."

#

regions being the EU and NA stuff so

tribal silo
#

Ah ok thanks

fleet rock
#

i thought my old headphone's right ear never worked but realised it's my laptop

#

why did i throw it away ):

#

it was duct taped together, burned and didn't have a ear muff but still

kind fjord
#

Will common enemies have more engaging AI than the classic mmo-style threat gauge/range?

fleet rock
#

think it's the same for common enemies idk

#

so what's the range for ranged weapons? can you do some sniping from far away or no?

low lantern
#

If I remember correctly, in Apoc you could shoot from really far. They were testing both projectile which means you’d have to time it perfectly for a moving target and your shot could have drop

fleet rock
#

that's awesome

#

even if it does like no damage

#

still cool

low lantern
#

And hit scan which means if your reticle was on the target when firing it hit

#

Not sure if they are going to add a max distance to skills in the mmo though

fleet rock
#

well like it'd definitely make sieges more like sieges 100%

low lantern
#

I’d assume all tab target would have to have a max

fleet rock
#

ESO sieges were so bad because you just were staring at someone in the eyes whilst they used siege weapons because they were out of range

#

the walls were just places to spectate so would be awesome if they added some distance as you say

low lantern
#

Yeah if they have a max, hopefully it’s long enough for sieges

fleet rock
#

yeah

digital yacht
#

There is definitely range that would be broken otherwise using a fireball 1000m away lol

azure vector
#

Is the game going to be cross platform?

#

Like I can play on switch?

fleet rock
#

probably not since they are only planning to release it upon their own digital distribution thingy so

#

but it'd definitely be awesome on a console fo sure

#

if you can put a mmorpg on a console it's super chill

onyx knoll
#

Currently they are only aiming for a pc release

fleet rock
#

and i've already argued that AoC should be released on lots of platforms but people really disliked that idea so probably not

tulip hatch
#

Initial release will be only on PC, Intrepid has stated that console support may be added later in the future
They have not stated publicly about their opinion on making it cross platform as of yet

fleet rock
#

it would be nice to farm off bad players so cross platform should be a added to make pc players feel good

tulip hatch
#

0bunbunworkhard Comments not directly responding to questions should be taken to discussion channels
c: They can lead to great conversations that shouldnt be had in the questions channel
Thank you

warm talon
#

Just to be certain, there will be an Asia server right?

ruby swift
#

If you consider Singapore Asia, then probably.

warm talon
#

Why isn't there a guild recruitment for Asia guild? O.o

spiral pine
#

either the demand isnt high enough or noone has asked for it yet

ruby swift
#

That was explained in the post when they recently split the channels into regions. Currently there is not enough demand from other regions in their opinion to justify that.

#

Was in a clarification given to this.

#

[NA+OCE] LieutenantToast10/06/2020
Greetings, glorious guild leaders! Based on your helpful feedback regarding Discord recruitment, we will be splitting up guild recruitment into two new channels on Wednesday, October 7 at 2PM PDT - one channel for #na-oce-guild-recruitment and one channel for #eu-guild-recruitment! The #aoc-guild-recruitment channel will lock on Wednesday, but will remain visible for an additional week, in case you'd like to copypasta your lovely formatting to the new channels.

These new channels will have the same 7-day cooldown currently present in the existing recruitment channel. They will also be set up to automatically remove your previous recruitment message upon you posting a new one, to make sure it stays neat and tidy and quick to load. If your guild recruits in more than one region, please adjust your recruitment messages for each channel accordingly, and have your guild contact from each region post them in the corresponding channel.

Please feel free to reach out to myself or @General Glutenmag if you have any additional questions on this, and we look forward to seeing your new recruitment posts later this week!

warm talon
#

Well it definitely helps with categorising the different guilds of different regions. However considering how there will be an Asian server, I would be expecting a guild recruitment channel for Asia guild as well. Without one it's kinda hard to reach out to people of that region

ruby swift
#

Well, if you are displeased with their current offering I would suggest sending a DM to @tight gale or @plucky pawn when she is back. Your feedback may be the thing that causes them to rethink their stance.

warm talon
#

Alright, no worries. Thanks for the clarification and help for this issue 👍

full badger
#

@warm talon Bit late to the party on this one but as far as I know there is a grand total of one SEA guild actively recruiting for Ashes. It simply isn't worth adding a dedicated SEA recruitment channel until there is more demand for it.

woven vale
#

@tribal silo Bit late but we will not have Rp/PvE/PVP servers. Just a singular server with all the mechanics.

fickle wigeon
#

i believe its one for all

woven vale
#

Yes, no separate servers.

tribal silo
#

Thats way better

#

Dont really like the whole multiple servers thing like WoW has

fickle wigeon
#

btw how will the main story gonna progress, are we gonna see those extinguish the fire and another players comes to do the same thing over and over?

woven vale
#

For kill mob quests, likely.

fickle wigeon
#

for example save the princess things

woven vale
#

We won't have a 'main story'

#

Just many sub stories, such as religious, personal, and cultural

#

The begining story is likely of you returning to Verra, and setting up, ect

#

Quests will remain the same as most mmorpgs

fickle wigeon
#

i was playing ff14 and in main story i helped the sultan to stop a very dangerous criminal and my friend came after me to do the same, you are doing something important in the story but so everyone else

woven vale
#

Kill quests if taken enough will disappear (I believe)

#

The game is more player driven than story driven.

fickle wigeon
#

she were talking to me like a saviour and its kinda immersion breaking

woven vale
#

So you make your own stories like that one time you raided a caravan all by yourself, ect.

fickle wigeon
#

good to know

#

will we be able to kill npc

woven vale
#

Yes and players everywhere (aside from 2 safezones, which is housing).

#

You will have to fight guards though, and may gain corruption

fickle wigeon
#

how important will the npcs gonna be

woven vale
#

Some NPCs may be invulnerable due to convenience sakes (though this is unknown)

#

The Npcs will be fairly unimportant aside from the mayoral one (choosing to run for election), and quest givers, the rest are shops or there for immersion

fickle wigeon
#

will we be able to sabotage the cities before launching an attack to get an advantage

woven vale
#

Officially no, but you can kill people, attack caravans, and do other malicious actions to weaken them.

#

Note: Killing may result in corruption

fickle wigeon
#

lets say im a citizen of the city A and killed a guard from city B, am i gonna be a wanted criminal in my own city or is it just for city B

woven vale
#

Node B only, unless Node A is the vassal or lord of Node B

#

Or has some other alliances

#

Guards are planned to be strong.

#

Not ESO level impossible, but killable with some effort.

fickle wigeon
#

can we expect assasination as a job that has an effect in the world

woven vale
#

We have bounty hunters but no assasination

velvet spear
#

Technically yes if you consider assassination during a siege impactful. Depends on how respawning works but you could do some devastating things if you grab someone important on their way to the battle.

fickle wigeon
#

can we kidnap people

woven vale
#

No.

fickle wigeon
#

😦

woven vale
#

@velvet spear I view assassination as it's own system, and killing in a pvp environment as ganking

fickle wigeon
#

@velvet spear I view assassination as it's own system, and killing in a pvp environment as ganking
@woven vale like killing the mayor to damage node's economy

woven vale
#

No, you may kill the mayor to delay one of his actions

#

But it won't be that extreme

velvet spear
#

We'd be splitting hairs on the specifics, but for me a planned out PK w/ the intent of disrupting the enemy in a specific way would be assassination whereas ambushing someone just b/c they're in the wrong place at the wrong time would be ganking. For me, if you know a specific player is leading and shotcalling a team of defenders so you go and specifically hunt him down behind enemy lines you could argue it's a tactical assassination.

woven vale
#

Fair.

fickle wigeon
#

Can we respawn during the caravan travel

woven vale
#

Yes.

#

You won't spawn near it.

fickle wigeon
#

How far?

woven vale
#

And it'd likely have been raided by that time

#

One of the nodes that are somewhat in the area

#

So a fair distance if you've made it halfway to your destination

fickle wigeon
#

So invaders got a massive advantage

woven vale
#

They get the element of surprise

#

Nothing else.

#

They also have to respawn around as far

fickle wigeon
#

Is there a limit to participant count

woven vale
#

In what?

fickle wigeon
#

Caravan raid and defence

woven vale
#

No.

#

Anyone who stumbles upon your caravan can choose to defend or attack

fickle wigeon
#

Isn't attacking in general more profitable

woven vale
#

Unless you make a counter offer, yes.

tribal silo
#

How will castle sieges work? Guild vs Guild or just 250 players gathered together vs 250 other players

woven vale
#

250v250

#

GvG is a separate feature

#

Where a guild leader declares war on another guild

tribal silo
#

Yeah but like, do you just walk next to the castle and click something and it triggers it or is it just a big event that players/guilds/groups can just apply for and then have the chance of capturing the castle

woven vale
#

Anyone can join

#

No applications

#

Oh wait castles

#

Saw that as node

tribal silo
#

Yeah castles

#

I dont really understand how the so called ''winner'' will be crowned ruler of the castle after a siege

woven vale
#

The biggest guild contributor wins the castle, I believe it is signup but not 100% sure on that

#

Though it may be anyone in the area as well

tribal silo
#

Ah so lets say that I'm a guild leader and I contributed alot, when the guild captures the castle I become the ruler?

woven vale
#

The guild leader always becomes ruler

#

It depends if you completed all your objectives

#

And sieged and won the siege

tribal silo
#

Oh ok

woven vale
#

Then the most contributor guild becomes ruler

#

If the defenders defend, status quo is maintained

fickle wigeon
#

What if you got 2 castle?

tribal silo
#

I dont think you can

woven vale
#

You can't

#

Only 5 castles in the map

tribal silo
#

Yeah

woven vale
#

Very spread out.

#

And it is hard limited.

oak depot
#

You can get two castles

#

Just unlikely

tribal silo
#

You'd have to be the strongest guild out there

fickle wigeon
#

Let's say you managed to get it

oak depot
#

Easiest way is get one on month 1, then get a 2nd one the following month while defending first

woven vale
#

@oak depot I thought another guild in the alliance can obtain it

#

But not THE same guild

tribal silo
#

Is there a guild member limit?

woven vale
#

Yes

#

50 members, can be upgraded to 300 via perks that sacrifice other benefits

oak depot
#

300 is max

#

We don’t have set in stone numbers as testing will adjust but guilds depending on whatever guild perks they pick will cap out between 30-40 minimum and 300 max

fickle wigeon
#

Why would you upgrade your member limit when you can make another guild

#

What is the benefit

tribal silo
#

Sooo.. wouldnt that kinda make people fight while sieging? If you get all 50 of your guild members and another guild does the same, the main objective is to become the leader, and since every guild leader wants to become the castle leader why should my guild or the other player's guild help sieging ?

woven vale
#

You could have 4 guilds of 50 in an alliance.

spiral pine
#

managing sub guilds might be harder than one big one

woven vale
#

@tribal silo You fight and whichever guild contributes more is leader

fleet rock
#

so here's a good question

oak depot
#

They anticipate that happening. Nothing stops someone in an alliance taking the castle from another alliance helping them. Part of the game.

fleet rock
#

is there a fighting cap for a node? like you can get 250 v 250... but there won't be a 250 v 250 for a encampment right?

tribal silo
#

Contributes in terms of killing faster? Breaching the walls faster? Spending more money and hiring more people or what?

woven vale
#

@fleet rock 250vs250 cap as of now (may be changed to 500v500) for lag and server purposes

oak depot
#

It’s not a contribution thing. To take a castle you channel on the final objective a 2 min channel to take it

fleet rock
#

yeah but is the cap ever changed for how the big the node is

#

or does it alter depending on the stage of the node

oak depot
#

Your guild must protect you while you do it from being stunned, Cc’ed, killed etc

woven vale
#

@tribal silo Objectives

fleet rock
#

like a encampment is a 30 v 30 or is it a 250 v 250 as well?

woven vale
#

@fleet rock All 250v250

fleet rock
#

ooo nice

woven vale
#

The only cap is due to technical constraints

fleet rock
#

ye

oak depot
#

Nodes don’t have a cap on sieges

#

Only Castles do

woven vale
#

@oak depot They do.

#

Incorrect, due to technical constraints node will have a cap. This may be pushed to 500v500, but it will be capped whether soft or hard is to be seen.

oak depot
#

I am always happy to be corrected if you provide the source. I believe the info you are stating was in context of Castles only

#

My understanding is they are looking to increase the cap to 500v500 for Castle sieges if they can get there from Technical Constraints point of view. I could be wrong or we just don’t know but no where have I seen Steven or a Dev say that Node Sieges will be capped. I don’t know everything though as we are pre-Alpha and thing are constantly changing

woven vale
#

Im fairly sure that Steven at one point stated that 250v250 was a technical zone constraint for both

#

Looking for it ATM.

surreal elk
#

@woven vale incorrect as you are referencing castle siege. Node sieges are currently uncapped

#

250 v 250 is the current castle siege 500 v 500 is the goal for siege for castles

oak depot
#

The reason Castle Sieges are capped is they want it to be more of a Guild vs Guild (or Alliance vs Alliance) thing whereas Node Sieges are Attackers vs Defenders as Guilds can’t own Nodes (with minor caveat around Patron Guilds of Nodes)

woven vale
#

Looks like I'm in the wrong here, my bad.

#

It seems I thought it implied both.

oak depot
#

No worries. We all just want to learn and help others learn. Been wrong recently myself about something.

oak depot
#

@simple ether slowly catching up to your knowledge 😁

edgy spear
#

suggestion: i think you could travel across severs. For example, you are in an EU 1 sever but you could travel across to EU 2 sever, EU 3 sever and so on.

spiral pine
#

that makes no sense at all

desert ivy
edgy spear
#

Why does that not make sense?

#

I think is a good idea

full badger
edgy spear
#

Sorry

desert ivy
#

Because you obviously don't understand the core principles of Ashes if you think that would work

edgy spear
#

Fair enough

pliant citrus
#

ok so, lets say you are in a guild, if no 2 servers will be the same, will the guild be exclusively in that particular server and not in any other different servers?

desert ivy
#

Yes

#

You can't go to different servers at all, each server is unique

#

if you make a character on one server, a guild on one server, or anything else, you cannot go to server 2 with those characters/guilds if you're on server 1

untold schooner
#

@oak depot some of your prophecies was wrong, and i thought i can look up to you

pliant citrus
#

ohhhhhh

#

thx

#

so can you choose which server you stay in? or will it be randomly assigned?

sharp bramble
#

You can choose what server you want to be a part of

oak depot
#

Can’t hit a home run if you never bat, you know what I mean?

pliant citrus
#

ok, so im guessing if you want to go to a different server you will have to make an alt, correct?

sharp bramble
#

Yes

pliant citrus
#

ok, thanks for clearing that up for me

untold schooner
#

how many square foot are we talking about?

full badger
sharp bramble
#

Yeah I dug a little deeper to try and find an answer and understand now hence I deleted my comment lmao. Thank you though! I appreciate it

untold schooner
#

you can't dig underground for freeholds apparently

worthy fox
#

Hey everyone. I am a kickstart backer for the Founder pledge so I should of gotten everything founder and prior, also the kickstarter unlock bonuses for unlocks through people doing the kickstarter. I never got a code for the game or my bonuses. Anyone know what to do?

#

I checked my email, spam and kickstarter messages

sharp bramble
#

Do you mean like basements or underground freeholds in general? According to the wiki basements are still being decided

#

I have no clue about kickstarter info to help you sorry

digital yacht
#

Hey everyone. I am a kickstart backer for the Founder pledge so I should of gotten everything founder and prior, also the kickstarter unlock bonuses for unlocks through people doing the kickstarter. I never got a code for the game or my bonuses. Anyone know what to do?
@worthy fox

worthy fox
#

@digital yacht Thanks

fickle wigeon
#

will we be able to reset level in game?

#

and skills

rancid trail
#

Do you mean wipe your character's level and start from level 1?

fickle wigeon
#

thats one part

reef osprey
#

@fickle wigeon you can just create a new character

fickle wigeon
#

is there limit to how many character we can create

untold schooner
#

you can't reset your level higher then your actual level

reef osprey
#

some limit, yes.
We don't know how high it will be

#

they already promised a "comfortable amount"

#

since they aren't selling Character Slots, i don't see them make it artificially low either

rancid trail
#

I am comfortable with a comfortable amount of characters.

fickle wigeon
#

lets say im a member of the guild A in my character A, when i make a character B will i be still in the guild?

#

or will it be completely seperate

reef osprey
#

@fickle wigeon each character can join a different guild

untold schooner
#

@fickle wigeon yes

#

you can only be a member of 1 guild

reef osprey
#

@untold schooner one guild per character
not one guild per account

fickle wigeon
#

can i reset my skills via in game quest or i item if i screw up in the process

untold schooner
#

@reef osprey correct

reef osprey
#

@fickle wigeon yes, there will be opportunities to respecc. You can also choose your secondary archetype
You can't choose another primary archetype though.

fickle wigeon
#

will we be able to see all of the skill tree at the start or do we have to wait to get to that level

untold schooner
#

with data mining prob

reef osprey
#

@fickle wigeon we don't know that yet.
But usually, you have there are community build calculators to find online

#

pre-release

untold schooner
#

@fickle wigeon can use yur alts as spies, but how much you can make use of that information is still ?

fickle wigeon
#

in wiki it wasnt specified how strong are the summons

#

what can we expect from them as one can summon 3 of them

desert ivy
#

If it's not on the wiki then we don't know

#

We know next to nothing about Summoners

fervent ledge
#

Summoners will be the last thing they will touch unfortunately. I'm also waiting to see how they will work cuz i'm tired of playing the same heal/tank/mage/melee/archer class

#

i want a true necromancer

fickle wigeon
#

i hope we can see some action in alpha one no nda part

fervent ledge
#

something along the lines of lots of minions, like the Witch Doctor of Diablo 3 where you can have around 10 summons with you

#

Lineage 2 you were only able to have 1 maybe 2 summons and thats it

fickle wigeon
#

limit is 3 according to wiki

rancid trail
#

Unfortunately I really doubt they will bring the summoner to such an extent. I just can't see them rationalizing one class spawning 10 minions with each their own AI and animations.

fickle wigeon
#

''Summoners can summon up to three Summons.[202]''

#

but you can controll them

fervent ledge
#

1 tank 1 heal 1 dps

#

would be awsome

rancid trail
#

I imagine a summoner being able to specialize in one type of summon, be it support, dps or tank. Not all three at the same time, not at a high level anyway.

fickle wigeon
reef osprey
#

i hope Summoners are really fucking hard to play, so all the summoners chew their own face off when playing it

rancid trail
#

That would be hilarious. Something on the level of Invoker from DotA where you basically have your own minigame in your ability bar.

fervent ledge
#

Would be op if you could kill mobs and trap their spirit as your summon and depending of the grade of it you would only be able to summon 1/2/3 of them

fickle wigeon
#

will there be a holy skeleton?

rancid trail
#

I think it would be really cool if some class combination (Mage-Mage, Mage-Rogue or Cleric-Rogue) would really reward skillful play, but punish if you try too hard and fail. Flying ever closer to the sun in search of power but go too far and you crash and burn.

keen scaffold
#

Hi, probs a repeat questions but are all lvl 0-2 nodes contain only low level mobs? id like to learn the game by myself with a friend on release day and we had the idea of just walking far away from starting areas to start the game lol

rancid trail
#

I think so. The mobs grow with the node.

fleet rock
#

yeah by what has been said probably a bad idea since mobs only develop due to nodes

#

so there would be no incentive to travel except to go between nodes

rancid trail
#

Higher-level nodes do not erase the low-level mobs. New, stronger, mobs just appear there as well.

keen scaffold
#

soo thats a ok idea right?

reef osprey
#

@keen scaffold primarily yes.

There will be a spawn table, for example for the Node Level 1
30% of Monsters are Level 1-5
30% of Monsters are Level 6-10
15% of Monsters are Level 11-15
10% of monsters are Level 16-20
10% of Monsters are Level 21-25
4% of Monsters are Level 26-30
1% of Monsters are Level 30+

keen scaffold
#

I see

rancid trail
#

I think so. Seems like a really cool idea, starting your own adventure in a place far away

#

You can only do that at launch too

reef osprey
#

and with higher node levels, these spawn tables will spawn upwards

keen scaffold
#

yea we kinda just wanted to pick a cool looking spot on the map and develop a node from scratch

modest kite
#

Heyo! Got a question; is it possible to upgrade the prepurchase package? Eg. Buy the 75$ version today, and upgrade to the 250$ one in a few weeks? Also, is the stuff included in the package purchaseable seperately? I'd like to buy the pet, for example, but would like to wait or another mount-skin to come out.

fleet rock
#

developing a node with 2 people wouldn't be possible i'm sure

reef osprey
#

@modest kite completely possible, yes

#

@modest kite
regarding singular purchases.
You need to have your initial pack, afterwards you can buy future cosmetics seperately

#

cosmetics of equal or lower tier packages*

keen scaffold
#

yea itll just take longer with 2 people but eventually people will come anyway just wanted to start the game out ourselves lol

modest kite
#

Awesome! Thanks alot

#

Too bad that you can't buy the skins of higher tiers separately.. I really love the design of the clothes & the pet, not so interested in all the other things though.. feels like a waste to give 375$ to a package I'll only use half. Is there no other option?

untold schooner
#

cant wait to see a player traveling from a node level 1 to a node level 5 and get run over by mobs

woven vale
#

Nope, it is a tier system for that reason , cosmetics considered 'higher' requires more cash @modest kite

sharp bramble
#

yea itll just take longer with 2 people but eventually people will come anyway just wanted to start the game out ourselves lol
@keen scaffold I don't think you'll be anywhere with just you and your friend on launch day. Plenty of people will have the same idea, to branch off from starting areas. So it might not be a huge amount of people but there will most likely be others sharing your idea

#

That being said I intend to do the same tbh. Or at least wherever the guild chooses lol.

onyx knoll
#

@modest kite You can wait for the next pack and see if you like more of the design options ^^

modest kite
#

@onyx knoll but to my understanding, the cosmetics from the previous packs aren't purchaseable anymore, or am I mistaken?

onyx knoll
#

correct

modest kite
#

So.. If I REALLY want that cat and those sick robes.. I'm screwed?

sharp bramble
#

Nov 4th is when it changes

woven vale
#

@modest kite Yep, they won't come back, reskins may comeback later on, but those exact skins wont (reskins is a big maybe)

onyx knoll
#

If you want the robes you have to buy the 375$ pack, yes 😦

modest kite
#

Well that's what I'm saying, I really would, but I don't think the other things in the pack are worth it for that pricetag.. damn

sharp bramble
#

I mean 9 months sub time and 125$ cash shop currency ingame is pretty nice imo

#

plus name reservation. I plan on buying it when I see that skins I want

#

I missed the fox 😦

modest kite
#

Hmm.. True.. But it still feels a waste for the cap, caravan and the homestead skin, I don't see myself using it and that's why I think it's a bit of a waste

sharp bramble
#

Fair, just gotta wait and maybe hope you'll find a month where you like/enjoy all of the skins

modest kite
#

True, also, another question offtopic; are rogues able to go in stealth? Does anyone know?

ruby swift
#

There is a stealth mechanic. It is more like Predator than 100% stealth.

sharp bramble
#

I don't think rogue abilities have been really disclosed yet have they. iirc from the wiki

modest kite
#

Predator? would you be so kind to explain?

sharp bramble
#

There's one thing on the wiki for rogues and it's stealth

#

" This does not render a player completely invisible. Instead, there will be indicators that can help players "feel out" where stealthed individuals may be.[5]

ruby swift
#

If you are familiar with the movies, there is a kind of shimmer effect. It is not 100% invisible.

modest kite
#

Alright, do you think it's possible to make a mage with that stealth feature?

sharp bramble
#

So from that definition maybe have a theory that the closer you are to someone/someone is getting to you, they may get indicators of you being there

#

But from a distance maybe not

fleet rock
#

boob slider in aoc?

ruby swift
#

You get abilities from your primarly archetype. It depends on if they allow stealth to be an augment, or primary ability.

#

boob slider in aoc?
@fleet rock Yes, confirmed in 2017

sharp bramble
#

As stealth being a skill, I don't think it's something another archetype will be able to have.

#

As defined in the rogue skill tree anyway

woven vale
#

It may be an augment

#

Like Fighter/Rogue, Charge: Turn invis for 5 seconds or during charge, ect

sharp bramble
#

But augments only affect your skills, they don't give you extra skills

#

So for you to get that same "stealth" ability, is probably unlikely

ruby swift
#

So for this channel, your answer is unknown at this time. Feel free to discuss your guesses and wants in the discussion channels.

modest kite
#

See, I was planning to make a mage or a rogue, I love aspects of both of them, especially being invis & doing magic stuff. If mage was able to go invis, I'd buy the 350 package x-x

sharp bramble
#

In that regards you would just have to wait and see if further information gets released about that and hope it's during when the packs will still be available

woven vale
#

@sharp bramble Fighter/Mage would make charge a teleport, this is the same line of logic with stealth

modest kite
#

Alright.. cheers y'all!

sharp bramble
#

@sharp bramble Fighter/Mage would make charge a teleport, this is the same line of logic with stealth
@woven vale I understand that. But, my point is that for your secondary archetype it's highly unlikely you will get that same basic stealth ability

#

I'm not talking about augmenting another skill

woven vale
#

Ah, sorry. I thought you were on augmenting.

ruby swift
#

Neither of you knows for sure. Take it to discussion. You put it here, it just confuses people.

sharp bramble
#

All good 😄 I can see where it may have seemed that way. & I made that clear I didn't know for sure lol and said we will have to wait and see. I was still responding to questions with my responses.

modest kite
#

Is the game planned to release in other languages aswel? If so how far translated is it at the moment?

desert ivy
modest kite
#

Thanks!

reef osprey
#

German, French and Russian is confirmed @modest kite
more might be added in the future depending on demand by the community
Translation status @ruby swift

modest kite
#

Cheers (:

ruby swift
#

No idea currently. Pretty sure all localization plans were part of the My.com deal and are in a "wait for further updates" state right now.

modest kite
#

Imagine if you own a Freehold, and the node gets sieged/destroyed, is there an estimate on how much you lose in general? I know someone who's really interested, but the fear of losing stuff and the general thought of world PvP is a big downside for her

fleet rock
#

i remember there being a main focus on node achievements and node resources being lost as well as your apartments

#

i think this is it

digital yacht
woven vale
#

@modest kite You retain furniture but lose resources.

modest kite
#

Hm, it's quite complicated 🤔
So, you don't lose your house, you keep the furniture, but lose resources?
But if the node is destroyed, and you can't get a permission from the enemy node to further live there, what then?

fleet rock
#

you lose resources as in like wood

#

or something i believe

#

so if you store any resources in the node they get lost

#

furniture gets saved globally

modest kite
#

Alright, but the main concern is: the house isn't gone ?

woven vale
#

It is.

#

You have to go back and get the plot again.

sharp bramble
#

I think your question falls under this, though I'm not entirely sure

#

"After the two hour period of open combat following a successful node siege, any remaining freeholds will exist under a grace period for roughly 1 week where another node may take over the zone of influence of the freehold.[70][2]

The freehold owner will be required to undertake a quest process to have their freehold adopted by a new node if one exists.[70]"

fleet rock
#

like you lose your house, but you get like a save to put your furniture in the same positions again

woven vale
#

^

#

I may be thinking of a freehold raid though

fleet rock
#

so yes you lose everything in your house, but it's really easy to get another house and just put everything in there

digital yacht
#

Hm, it's quite complicated 🤔
So, you don't lose your house, you keep the furniture, but lose resources?
But if the node is destroyed, and you can't get a permission from the enemy node to further live there, what then?
@modest kite u dont need permission as the node wont exist anymore

sharp bramble
modest kite
#

It is.
@woven vale
but what about this: "The freehold owner will be required to undertake a quest process to have their freehold adopted by a new node if one exists." ?

#

Hm, all your answers are kinda mixed :x

sharp bramble
#

I'm just using copy pasta from wiki to what I think your question generally is hmm

reef osprey
#

@modest kite your house will probably be gone yes.

You will get send a blueprint though. That allows you to put it up at another place

woven vale
#

^

reef osprey
#

without too much of a hassle