#questions

1 messages Β· Page 473 of 1

fleet rock
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will sukapon be in the game?

onyx knoll
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@cyan coral You might have missed the most recent dev update on friday 31th

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Other then that not much has been shown recently

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@fleet rock uh.... Sukapon?

fleet rock
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sukapon these nuts

cyan coral
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That i saw ,i went after that.

onyx knoll
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I walked right into that one 🀦

fleet rock
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ez gg

onyx knoll
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@cyan coral Then I don't think you've missed anything πŸ™‚ Steven leaked some elven low-level armor 3D renders, that's about it

cyan coral
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oh ok ty @onyx knoll πŸ˜‰

primal solstice
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There is a monster elemnts? I mean if im at snow area and there ia some yetti for inatance, if i use fire spells that will increase the dmg dealt?

onyx knoll
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@primal solstice there are elemental damage and elemental resistances, but it's not yet clear if they will only apply to pvp, or if some pve fights/creatures also have resistances/weaknesses

primal solstice
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Mm interesting , alpha 1 just behind the corner and its still unclearπŸ˜‚

steady ocean
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That's generally how it goes with testing.

primal solstice
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Okie thx

onyx knoll
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To be fair, the devs probably know the answer, they just haven't shared it with us πŸ˜›

primal solstice
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Yeah 4 sure still nda....

crystal beacon
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I am 100% certain they have a lot more ready than we kno

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Know

primal solstice
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Yes they try to polish some answer to fit the nda , trying not to leak..

dire flicker
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Hey are there any leads whether AoC will have frost school of magicks? (I feel like it is mmo standart, but still πŸ˜„ )

crystal beacon
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What is that?

steady ocean
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There will certainly be frost/ice related spells.

crystal beacon
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There will be scientific nodes that act like schools kind of

onyx knoll
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We've seen some spells that use ice elements, but currently most of the combat details are still being worked on.

karmic osprey
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does anyone have a link to what stealth looks like (so far)? i saw a clip of it in a stream -- running in a town area -- but i haven't been able to locate it again

crystal beacon
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Ah, ice spells are sparce

steady ocean
crystal beacon
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But ice damage augmentation will be a thing

steady ocean
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Watch this, it's a cinematic that shows a rogue going stealth. Notice it isn't true stealth, rather you see a shimmer @karmic osprey

karmic osprey
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thanks!

steady ocean
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The stealth part is in the later section of that cinematic.

karmic osprey
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hmm, maybe it was during one of your streams Jahlon

proven root
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im assuming we dont know yet how itll work? you probably cant be targeted, but can the shimmer be seen by everyone?

crystal beacon
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You see it how it looks in the pic

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To me it is obvious when the person moves

karmic osprey
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where is that pic from? looks to be from a different video

steady ocean
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It'll likely server as a targeting break. but people can still spot you

onyx knoll
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@proven root pretty much. It breaks force targeting, so if someone had you targeted and you stealth then they'll automatically untarget you, but people that pay attention can still spot you and hit you with action-type skills

dire flicker
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I feel like the shimmer is going to work by proximity, the closer you get to the targets sight, the bigger detection chance. And stealth, perhaps, will be undetectable for period of time

steady ocean
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@karmic osprey That's from the Apoc battle royale footage

karmic osprey
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ah, thanks

proven root
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Ok makes sense. it would be cool if they could make it alot harder to spot if you stop moving while stealth. It would make it good to ambush, but alot less effective to flee

steady ocean
onyx knoll
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@proven root I mean, it WILL be a lot harder to spot when it's not moving, our eyes are trained to spot movement, so we'll notice this sort of shimmer much easier if it's moving then if it's staying still

karmic osprey
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cool thanks

proven root
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absolutely, agree. now to wait and see how hard itll actually be

sharp forge
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will i be able to join multiple guilds?

desert ivy
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No. Only 1.

onyx knoll
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Not quite true

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you can join multiple guilds. On multiple characters

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So if your main is in a guild, your alt doesn't have to be in that same guild

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But you won't be able to be in more then 1 guild on a single toon

unreal zealot
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isnt it citizenship that is the same of characters on a server? i heard it somewhere dont know if its true

livid portal
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Will the MMO be open world... like.. How in WoW classic, you can go from the top of the map of a continent to the bottom with out going through a portal, or will it be more like ESO/Guild Wars 2, A portal between each zone ?

lusty kite
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no portals

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you have to walk, use a mount

onyx knoll
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@unreal zealot Correct, citizenship is account-wide.

unreal zealot
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well wouldnt it be server wide? no way you could be the same citizen on a different server right?

onyx knoll
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@livid portal It'll be open world, no transitions like in GW2

livid portal
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ah awesome

onyx knoll
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@unreal zealot Er, yeah correct it's account wide per server

unreal zealot
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ok ;P

forest pike
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when was the most recent test?

onyx knoll
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Mh, not sure, Leader of Men are supposed to have one sometime this month but idk if it already happened

desert ivy
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Only test we know about is the one that happened at the end of May/start of June for PI. Every test except the PI one in may/june are under NDA so they can't discuss when they happen or what happens in them.

forest pike
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I thought verbal nda was lifted

desert ivy
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Only for the PI one I mentioned

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They can't talk about any they've had since then

grim venture
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They can't talk information about the actual test but saying when was the last test should not be under NDA.

desert ivy
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It is

grim venture
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How does that effect or reveal anything bad?

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It makes no sense to me lol

forest pike
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yep I agree ^

onyx knoll
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The one that isn,t under NDA is the big alpha 1 in fall

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the current tests are very small scale and not meant as tests for opinions, just to make sure the game actually functions well enough for when they do open up alpha 1

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like if it crashes every 15 minutes, that's a problem

forest pike
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would be nice to know a testing is taking place regardless

onyx knoll
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they don't need an open testing environment to detect those sort of issues, they don't need the feedbacks of thousands of people yet for that kind of thing

grim venture
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That's all fine and I don't even care how many test they have that we can't play in, that's totally fine but not being able to say like when was the last test is stupid to me lol like I don't even wanna know what you played just curious of the number of tests

forest pike
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^

onyx knoll
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This company is already being WAY more open about their development process then most companies, they're allowed to keep some things close πŸ˜›

forest pike
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so what if they make inferences?

opal adder
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Cuz it'll spiral out of control, lmao

grim venture
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Inferences? With what data? Just because I had like 8-12 test does not reveal anything. The people that ask don't even know what the test was for. I'm sorry it's just plain assumption and stupidity if people think they can get "data" by just knowing when was the last test.

onyx knoll
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It puts unnecessary pressures on the team. I get that you guys like to know everything, but at a certain point companies need to be able to do some things without having people constantly looking over their shoulders and trying to figure out every single details πŸ™‚

grim venture
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The example I mentioned does not mean this game, it's just a random number lol

forest pike
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inferences? more like speculation

livid portal
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Where is a good place to suggest ideas for the game?

forest pike
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forums

onyx knoll
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@livid portal The forums! They read everything on there so that would be your best bet πŸ˜„

livid portal
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ah, ok thank you

grim venture
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Ahh so the issue is speculation and not like a real threat lol

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Freaking speculators man

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☹️

steady ocean
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As a reminder, #aoc-discussion is probably the best place for discussion. This channel is for questions/answers. Good topic though! I'm sure others may jump in and answer as well so please do post it in the other channel

grim venture
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Does anyone know what classes will be up for alpha 1?

steady ocean
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No classes, just some of the primary archetypes

onyx knoll
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@grim venture I can't speak for the company and their decision so that is just what we feel is likely. There is already a LOT of speculations around test phases and release dates around this game so I wouldn't be surprised if they chose to minimize it at this stage. But as TSG says this isn't really the place for such an in depth discussion on Intrepid's practices so I'm going to drop it and if you want to keep talking about it you can head to an other channel ^^

steady ocean
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We will be able to test some of the classes in Alpha 2 @grim venture

onyx knoll
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I believe they plan on having all of the primary archetypes get tested over the course of alpha 1. Initially there will be 5 of them

grim venture
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Ahh noice! They haven't talked or shown the Empyreans or Py'Rai?

onyx knoll
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we have some concept art, but no final models yet

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Steven did show some modeled Empyrean armor this weekend tho

steady ocean
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Some concept art there

onyx knoll
grim venture
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That's the race I'm choosing 😊

livid portal
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any date on when a possible release set yet ?

onyx knoll
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Nope

livid portal
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ah

onyx knoll
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Any date you see people say is only them trying to guess πŸ˜›

livid portal
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ill come back in 5 years again then.

onyx knoll
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haha, hopefully it'll be closer to 2-3

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but we can't say for sure!

grim venture
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Might be next year who knows. But Steven and Intrepid doing a amazing job so far.

livid portal
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thats what they said like 5 years ago >_<

onyx knoll
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Mhh, I would be very shocked if it was next year

opal adder
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Him having everything thought out from the getgo sure does help a ton

grim venture
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Hey any word on how necromancer is going to look like with abilities and such?

onyx knoll
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Necromancer will have the abilities of a summoner, with modifications from the cleric secondary

jovial slate
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I hope you get a real necromancer feel

onyx knoll
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we don't know yet how those will work

grim venture
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That sounds really interesting. I wonder, what abilities will a bladecaller or shadow Lord will have? It's very interesting

onyx knoll
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You can tell what ability a class will have by what it's primary is. This is what determines the base skills. Then the secondary will add modifications to those base skills

reef osprey
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@grim venture probably the basic fighter skills with a couple of added effects, depending on the augments you choose

don't expect it to be a class on its own

brisk moss
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Considering how good looking this game is looking out to be...have you guys thought of VR compatibility?

left ferry
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@brisk moss Wow VR would be insane!

brisk moss
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imagin!

final oxide
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Thatd be crazy

left ferry
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Beautiful haha

torpid tangle
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When it comes to choosing names can we have multiple Capital letters in our names? such as UsErNaMe?

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or does it force first letter capital then the rest is non-capitalized

fringe radish
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Do we know if your intrepid account name will show up in game anywhere? I'm considering making a second account before purchasing something because I have close friends I'd rather get the referral bonus than the person I signed up under... But I'm also on the fence because it's my standard screen-name. :<

steady ocean
novel ice
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We were supposed to be getting name reservations close to the Actual alpha so maybe we'll see word on that soon

torpid tangle
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word bird

steady ocean
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@fringe radish No, it is not your in-game name

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Your Intrepid account lets you determine your forum name, so if you want that make sure to change your current account forum name to something you don't care about. So you can then get the name you want on your new account

fringe radish
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Yeah, I did see that! Sadly I just changed it (derp) cause it's a new account, so I'll just have to remember to log back in a month and update it. I changed out the email address as well already.

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Next (related) question... Has anyone put in an account deletion request? How fast was it?

austere vault
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I updated my kickstarter pack to Braver of Worlds some weeks ago, that means I got Alpha 1 access right? Because I saw a YouTube video claiming otherwise

slow meadow
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if you have BoW it grants you access to alpha 1 testing this fall.

onyx knoll
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@fringe radish it'll probably be a while, they're pretty swamped atm

austere vault
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ok great thanks πŸ™‚

fringe radish
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TY, I kind of suspected that might be the case but thought I'd ask anyways...

clear heart
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Hi there all

hard stirrup
clear heart
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I've been trying to register on Intrepid studios site but it just does nothing after I sign up .. just stays there on the same page and the signup button fades out

onyx knoll
clear heart
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Yes, that is the address

final oxide
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Will any items from preorder packs ever be available again in any capacity? Just found one that fits my char perfectly and I'm dying

onyx knoll
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Mh, I'm not sure, I'd double check that you wrote your e-mail correctly, and are not using any weird symbols in your username

steady ocean
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@clear heart try clearing your browser cache and try again

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@final oxide exact cosmetics no, but perhaps some form of a reskin may be possible in the future

clear heart
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Will try the cache clearing and review my username

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It would appear that It wouldn't give me the username I want. I'm also fully aware that no other user has my username which is really upsetting considering that I'm stuck with this new name πŸ˜”

spiral pine
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does it say its taken?

clear heart
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It does, but so does PSN, Steam, Epic Games etc. It's like the words are not allowed

spiral pine
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So its clearly taken then

clear heart
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I've searched for the user on each of those platforms and nobody has the name, close to but not the name.

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So I'm just boggled as to how it's taken but I'm incapable of finding the individual that has taken it πŸ€”

woven sand
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what happens if people use my code when registering?

spiral pine
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whats the name

clear heart
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Same name you see in this chat without the space

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"NightAngel"

onyx knoll
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@woven sand you get 15% of what-ever they purchase as credit

spiral pine
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well i found it on steam

clear heart
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Probably my account 😁

woven sand
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@onyx knoll do they benefit from using a code at all?

onyx knoll
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@woven sand not that i know of

woven sand
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@onyx knoll thank you

spiral pine
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@clear heart I found profiles on every platform

clear heart
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Just "NightAngel" ? No other characters?

spiral pine
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Yep

clear heart
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That's not their Username, there are 5 in a row with the exact same name on Steam lol> Yep
@spiral pine

spiral pine
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I checked the proper way

quartz wing
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Hi all πŸ‘‹
Just joined this discord so not sure if I should ask here or in general chat.

What phase of testing it this game on? Is it beta or alpha? Asking as I'm curious to figure out when to join .thanks!

crystal beacon
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Alpha-0

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Alpha 1 starts this fall

quartz wing
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Ahh I see. Thanks πŸ‘

tulip hatch
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we're in pre alpha ramping up to Alpha 1
Alpha 0 was a testing session that has ended many years ago

crystal beacon
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Hello, i am new to the Discord server for Ashes of Creation. I already made an account on the forums (which was very troublesome to do), but can i still use a referral code to help people out?

dark jungle
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if you have already created your account you missed your chance to add a referral code

crystal beacon
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You can only use a referral code at registration

west turtle
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i gladly let some other desperate ppl give you

onyx knoll
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You can only enter a referal code when you're creating the account, so no, you'd have to make a new one

crystal beacon
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Understood, thank you.

steep lagoon
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Question again, will there be chase items/materials/gatherables that are restricted to nodes on lower tiers? This would make items time limited until the node gets back down to t1 and creates a hotspot. If this is not in the game i take credit for that idea Doge

dark jungle
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resources arent directly tied to nodes

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nodes that are close to certain resource locations will benefit from their presence though, but the resources will move to another location when they run out

unreal zealot
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im pretty sure as a node increases in stages the close mobs and gathering nodes to the settlement is the weaker monsters and gatherable unless its just for mobs im not 100% sure

dark jungle
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yes mobs do relate to the stage of advancement of their nearby node. resources on the other hand are not related to a node

unreal zealot
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cheers for clearing that up for me ❀️

dark jungle
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np!

steep lagoon
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Too bad, I think it would be cool to have a rare resource only spawn for example on a stage 3 node so there will be ppl going for it and pvp to get that resource

unreal zealot
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i mean there will still be areas that have more of a certain type say as an example North node has lots of iron, some wood, not alot of herbs then south node had lots of herbs but not alot of iron or wood. i dont think it will be that drastic but you will need to travel either way to find what your looking for as thee isn't any set spawn rotations for the gathering points you just gather one and it will spawn somewhere else randomly either in the node or the world. once again im not 100% sure so feel free to correct me if im wrong thats just the understanding i got from whats been said in interviews and streams.

steady ocean
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@crystal beacon if you really wanted to, you could try deleting your old account and make a new one

crystal beacon
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I have no friends that play videogames, i just thought maybe i could give back to the community, but thank you! @steady ocean

steep lagoon
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That is not rly what I mean

boreal quartz
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@crystal beacon I would offer to be your friend if I was social.

quartz wing
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Follow up question to my earlier one about alpha/beta. Given that we are between alpha zero and pre alpha, how does one get into Alpha one? (I see the early access tiers listed on the site, but I don't think they mention alpha one)

onyx knoll
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We are in pre-alpha, alpha 0 was ages ago. You can not currently get into alpha 1 which will start in fall, the sales are closed. They MIGHT MAYBE reopen them but that's a shot in the dark. You can however buy a pre-order pack that includes access to either the betas or alpha 2 for when those happen in the future

quartz wing
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I see. Thanks Xenellia, seems like I'll have to wait. Sounds like a super exciting game!

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Wish I saw the Kickstarter earlier. Lol

onyx knoll
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We're all pretty hyped haha, luckly alpha 1 won't have an NDA so we can vicariously live through streamers and youtoubers πŸ˜‰

quartz wing
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I will! Knew about this by a YouTube video I saw today by LazyPeon

stiff dome
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Will the whole world be divided in nodes or will there be some nodeless territories?

crystal beacon
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There is no nodeless territory.

spring dagger
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most of the ocean will probably be nodeless

crystal beacon
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There is no confirmation.

stiff dome
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Alright, thank you!

thick lagoon
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Perhaps dumb question, but can you jump in Ashes? I was watching the 4K video and I see Steven rolling around, but not jumping.

unreal zealot
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yes there is jumping

dark jungle
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yes

unreal zealot
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they do jump in the 4k video i think over some acid in a cave and one of them fails to make the jump

terse yarrow
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I'm sure this has been asked countless times, my apologies, but is there a release window for Alpha 1 atm? I'm itching to see this game from player perspectives.

unreal zealot
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end of fall is whats been said so far and nda after fall so i dont know if nda is released after they have fix major bugs after a few weeks of alpha one or if there going to release it without nda form the get go

thick lagoon
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I wonder if jumping turns to rolling in combat

dark jungle
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rogues and fighters will be able to dodge roll

thick lagoon
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Well Steven was playing a mage and rolling. But tho is pre-alpha so who knows.

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I just hope movement like jumping isn’t restricted in certain scenarios.

onyx knoll
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only form of movement that has been mentionned as being restricted to certain scenarios is the parkour/climbing stuff

stiff dome
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From what I've seen, this game will heavily depend on the players actions upon the world and the world reacting accordingly. Has there been any news about a main Storyline or will the Game revolve around conquering nodes and acquiring node specific quests along the way instead of a overarching questline that drives the player to conquer more nodes?

steady ocean
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There is an overarching storyline, yes.

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That being said it isn't a theme park where you are lead from one quest to another. As you explore the world, level up nodes, and do PVX content, you will unlock new quests and new information that will unlock the lore for you and your server

ebon arch
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is there any game like that today?

stiff dome
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Thank you for answering

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@ebon arch The closest game I know that resembles this is BDO but it's a stretch

hardy bolt
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mmm, bdo storyline isn't really relevant and the nodes are static :(

olive timber
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just tried to buy something through the intrepid store

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got this problem:

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2001: It looks like the Payment System is currently unavailable. Please try again with a different payment method or contact our customer support for further assistance at help.xsolla.com.

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anyone else having this issue?

plucky pawn
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@olive timber Hey there! Would you mind sharing a screenshot of this error? And which payment method were you looking to use?

mild fable
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Will additional pre-orders be available again, e.g. the $500 w/ lifetime sub, etc..?

onyx knoll
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@mild fable I doubt they'll bring back the lifetime sub, but they might reopen the sales of the pre-order packs that had the alpha 1 keys if they need more people

mild fable
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ok cool, if getting the 375 now, do they offer upgrades?

onyx knoll
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yep, you can upgrade for the difference

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If you don't like the cosmetics they have now you can wait

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They change every month

mild fable
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yeah i saw that, was going to wait till the next round... the dark something looked awesome

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was looking at the original kickstarter packs, braver of world is the sweet spot for me

onyx knoll
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Margaret said there would be a darker themed one coming soon-ish, probably not next month but in a somewhat close future

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(probably for october)

plucky pawn
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Ah to clarify - purchasing one of the packs available now will NOT allow you to upgrade to the Kickstarter packages, which it sounds like you're mentioning.

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The $375 one would be the top tier you would be able to get at this point thumbsup

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(those Kickstarter packs are no longer available to buy into - our existing Kickstarter members are still able to upgrade though!)

onyx knoll
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Ah yeah sorry I missed that, the kickstarter stuff is long gone. You could upgrade to the 500$ pack IF they decide to bring it back

olive timber
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@plucky pawn got it fixed! Problem on my end with my bank flagging it as a suspicious transaction. This also happened when my buddy bought the voyager plus pack.

mild fable
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Any idea if you might offer those again?

plucky pawn
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Ahhh okay @olive timber , glad to hear you were able to get it worked out!

olive timber
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However I now have the Voyager pack - see you in alpha 2!

onyx knoll
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@mild fable Not exactly those, that's for sure. The old cosmetics from either previous pre-orders or from the kickstarter are all exclusives so they won't be coming back

desert ivy
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@mild fable They won't offer any of the bonuses again that the kickstarter packs had such as the lifetime sub, cosmetics, or anything like that

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Only things that you'll get is what's currently offered such as game time, embers, the test phases, name reservations, and new monthly cosmetics

onyx knoll
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Lifetime subs for a game that only has a sub isn't a great business model πŸ˜›

mild fable
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ok thanks for the info!

onyx knoll
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o7

rare tendon
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any idea on how much space the game will take up? like how many GB?
or will that be determined when the game comes out

onyx knoll
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hard to say, at the moment the alpha requirement ask for 15 GB of available space but that's probably gona increase as they add more content

rare tendon
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oh didnt see that ty

raven holly
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Hello
Regarding the auctionhouse and the players' own stores, will these stores have a fixed price for an object, for example a sword, or will it be possible for the player to determine the price of an object based on whether it is difficult to obtain etc?

rigid rose
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@raven holly the price is determined by the player posting.

raven holly
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no restrictions?

rigid rose
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unknown what restrictions are for sure at this point.

onyx knoll
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as far as we currently know, nothing has been mentioned about restrictions

raven holly
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lets say a "fixed" price from this to that

onyx knoll
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Steven even said scamming would be a part of the game, if you get sold something for 3 times the price, too bad so sad

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You mean like in BDO?

raven holly
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yeah

onyx knoll
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From what we know that isn't gona be a thing

raven holly
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good to know, πŸ™‚ thank you all

carmine cipher
#

Who do I need to get into contact with in regards to AoC / Intrepid content creation. As in... Potential talks of a partnership, or something along the lines of a 'Content Creator' program.

onyx knoll
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They aren't currently accepting anyone else into the official content creator programm but you can reach out to them here: pr@intrepidstudios.com

brittle ferry
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Well honestly people just started creating content, then they did recognized content Creator's after a few started getting community recognition.

Yeah email is probably a good start

fleet meteor
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thats favouritism isnt it

slow meadow
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some people are content creators from the original program. that program is supposed to get revamped so until it does you can reach out but there's no guarantees at this point.

jovial slate
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What do you think about an group of enemies with random levels? For example: you are lvl 10, the group of enemies you encounter is not fixed lvl 10, but between 8 and 12 at random. So each time you go to the same spot it still feels different.

carmine cipher
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Thanks for the info.

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Was looking to help get someone into it.

brittle ferry
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Hopefully before the NDA is lifted and all that

crisp holly
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@jovial slate That is a question for #aoc-discussion. But the level of enemies will not be effected by what level you are. There might be a group of lvl 10 spiders one spot and near ish by there might be lvl 25 bears and/or lvl 4 goblins.

jovial slate
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Ty

ashen vault
#

I have a question. I just watched a video by Jahlon and he said that you could make your name and then the person next to you could make your name plus a last name. Is that correct? (for example, Sphinx and Sphinx Boy)

slow meadow
#

yes the game will support surnames

ashen vault
#

Thank you for the answer (even if I find it disappointing since I would like my first name to be unique)

slow meadow
#

why? there are literally thousands of Johns in the world, its a normal occurrence and fits with the semi-real vibe Intrepid seem to be going for.

raw gyro
#

is it possible to fro players to be names the same? perhaps a sorta background number that helps differentiate between the two?

#

and if i remember correctly, both names have to be at least 2 letters?

#

ah okay 3, got it, thx

red flicker
#

Jahlon exciting to see you here helping to teach us noobs haha

#

Awesome thanks, just finished reading it all no your going to go update it on me πŸ˜‚πŸ˜‚ Thanks for your hard work

ashen vault
#

I have another question. I saw that you can place a guild hall on an individual's freehold and I saw something mentioned about Guild Freeholds. What is the difference between the two or is their a difference?

#

Gotcha! Thank you so much and thank you for your awesome videos!

delicate bone
#

I've heard the price of $15 per month being said often, any idea if there will be a discount on buying an annual sub instead?

slow meadow
#

while it seems likely, there has not been any confirmation from Intrepid that there will be a bulk discount on the sub.

wary coral
crystal flax
#

Right now you can't, the soonest and cheapest would be 250

wary coral
#

oh

#

any date for next alpha test?

#

thank all, I will buy $250 package when have exact date for alpha 2

slow meadow
#

when the game launches you will have 6 months of sub already paid for.

wary coral
#

thank you

delicate bone
#

"brexit server" - no but really, i assume it will just be with my.com and join eu

fiery raft
#

@random crater no sadly shitty my.com publishes for EU

#

But all right on the cashshop stays on the devs, so no chance for p2w

delicate bone
#

i doubt it, but that would be hilarious

crystal flax
#

That wasn't why it was stopped, I believe it was website issues that just never really got fixed

peak wasp
#

I heard that the agreement with intrepid is they can make no changes at all, only publish for legal reasons

crystal flax
#

If you have an Intrepid account you can eventually transfer over when the time comes

fiery raft
#

Just buy it for now from interpid as i do, and transfer it later (close to release) to my.com over

crystal flax
#

There is a mygames site for it (I think)

#

But that just means you have an Intrepid account right now

#

There's no region lock so you could play NA if you wanted to avoid the other publisher

untold reef
#

for how much the game will be in egypt? (i mean the monthly sub)

#

ok

#

how can i test the game? or when can i play it?

#

that would be great choice

#

what will i get from sigining in before sptember?

cosmic shell
#

How do you get access or the potential for access to the ALPHA test this month? Assuming this months test doesn't automatically include Intrepid pack or kickstarter holders.

desert ivy
#

You don't anymore unless you already have a kickstarter pack

#

If you do, you need to upgrade to the $1000 Leader of Men pack

hot shard
#

super long shot question probably not worth asking this early but;
Is there any chance there will be hats? Specifically ones that don't hid my characters hair?

fleet meteor
#

The current pack has a dinky basket hat. They still working on low level gear so there will no doubt be more hats. But your colour and preference who knows thumbsup

#

@hot shard

dreamy temple
#

our next livestream will be 8/31 right?

desert ivy
#

They haven't done anything like that in the past

full badger
#

@random crater Anyone with a green name in this discord is an official content creator for Ashes. The active ones right now are Jahlon, Simurgh, Lazy Peon and Shaze

#

Simurgh does a weekly podcast for Ashes, and streams theorycrafting discussions every day. Shaze does all the transcripts from the dev livestreams and Q&As, and Lazy Peon does general coverage and information videos

#

Yeah

crystal beacon
#

Will the skins that are included in the pre-order packs be available to purchase once the game releases or are they exclusive to pre-orders?

crystal flax
#

Things in the monthly packs are exclusive to that month

somber basalt
#

@dreamy temple Hasn't been announced but it's usually on the last Friday of the month. So that would be the 28th but not guaranteed.

left cargo
#

Do they send out announcements when they are going to remove a package in their store?

crystal flax
#

In the past they announced before they took down the A1 sales, and the monthly cosmetics have dates for when they switch out, this next one being September 2nd

undone magnet
#

I know steven said the team plans to balance around group combat over solo. But has he mentioned how they plan to approach balancing overall? Example being (x thing becomes super meta and dominates all other forms of play so it gets nerfed, or would they instead prefer to buff the weaker options y and z)

runic rain
#

I'm very excited for the prospects of the game! Thank you for being transparent on the ideas and concepts you all are working towards!
I believe I remember there being a mention of around 10k population on servers. From what I'm able to gather with the interdependent nature of the game mechanics, there's a need for a wide variety of players on each server in order to have a healthy, competitive ecosystem of change. There needs to be a balance of adventure class roles to fulfill the trinity system. There needs to be a relative balance of professions in each of the 3 archetypes for gathering, processing, crafting. There needs to be clergy progressing religions. There needs to be citizens and mayors to progress the strategy of resource sharing amongst nodes & vassals. Players will need to defend & contribute to their homesteads & guild castles.

Where I'm sure players will overlap in many of these ways to some extent, I fear that randomly striking the necessary balance in all of these areas will be like winning the lottery.

Has there been any thought to balancing out the types of players between servers to account for the potential where "Server A" has enough people interested in the necessary areas of the game to keep the server progressing & changing?

Is there a limit to the number of citizens a node can have to prevent everyone on a server from joining the same node?

What if, during the account creation, you could briefly survey the user to determine what type of player they are and thereby encourage them to joining servers low in their player-types?

It could also be that I'm giving too much weight and responsibility to the non-combat mechanics you've described; maybe they're just side-shows and most of the game will still be combat oriented... It's unclear though.

ruby swift
#

what will i get from sigining in before sptember?
@untold reef You get a small commemorative statue that is "struggles with covid" as a house decoration.

#

"Has there been any thought to balancing out the types of players between servers to account for the potential where "Server A" has enough people interested in the necessary areas of the game to keep the server progressing & changing?" 8-10k concurrent with 50k signed up are the current stated population targets. First come first serve with the exception of a possible guild reservation mechanic on launch.

#

@runic rain

#

"Is there a limit to the number of citizens a node can have to prevent everyone on a server from joining the same node?" Citizenship is limited by owning housing. Housing is limited by node level and available space in the node. Housing gets more expensive with each level and apartment purchases. So eventually reaches a soft cap where it is no longer sustainable to keep adding people to the node as citizens.

#

"What if, during the account creation, you could briefly survey the user to determine what type of player they are and thereby encourage them to joining servers low in their player-types?" <opinion> This is almost always ignored by people and would be just "make-work" for Intrepid.

runic rain
#

@ruby swift - True, I wonder if there are any other solutions or if the mechanics will all have some kind of soft-caps/guardrails so ensure each server is balanced in the needs of the societal systems.

honest solstice
#

will there be like a job board in taverns that have quests attached ?

ruby swift
#

From previous statements, yes

hollow dust
#

@runic rain supply/demand will do the trick i guess.

real sleet
#

@runic rain there is word on the Wiki of the so called World Manager. From the idea as far as I see it this should work as a guard rail to balance things out a bit. Besides this, exactly the unbalances are what will make the world constantly changing and keep it interesting.

vernal swallow
#

Question: Suppose if there are two metropolitan nodes of same type (say scientific) with same racial architecture (say Py'rai). Will they look alike, or are they gonna be different when it comes to the city layout and overall structure?

ruby swift
#

Same layout. Was answered in a livestream. The complexity involved would be waaay to much for such a limited instance. Now the individual buildings built by the mayor may be different. So they would techinically not be the same.

crystal beacon
#

Q: Is is correct that in order to store items and resources I need to be a citizen (node stage 3+) and have a house/freehold/apartment? If so how do I store things until a node reaches stage 3?

ruby swift
#

You don't apparently

#

Storage is local.

#

Can't be dropping berry stashes in the woods.

#

You can have property in a node without being a citizen. Property is needed to gain citizenship.

vernal swallow
#

Is it true that we can only have one in-node house per server?

ruby swift
#

yep

#

Storage and how it works will be made more clear. But it will be local to that node. Leave 2000 wood in Mistmire and it goes to zero from a siege, lose your wood. You won't be putting 2000 wood in storage in one location and pulling it out 4 nodes over.

vernal swallow
#

yep
@ruby swift If that's the case, then how can players take part in real estate without hitting the saturation (Meaning, everyone in the server has a house so no one can buy or sell one)?

ruby swift
#

Nodes are huge, and they have done the pesky math that shows them there is enough available. Only answer we got right now.

grizzled latch
#

You buy a house early and sell it later for profit.

#

You can only have 1 so there won't be slum lords sucking up lots of valuable housing

vernal swallow
#

You buy a house early and sell it later for profit.
@grizzled latch but what if everyone has a house already, and you cannot sell it to anyone? (Hypothetical possibility)

opal adder
#

U siege

grizzled latch
#

There will always be those willing to dump theirs to upgrade

hollow dust
#

people will lose them from siege

vernal swallow
#

U siege
@opal adder yeah, siege is a good answer. I didn't think of that.

hollow dust
#

Housing demand will be dependant on siege success

grizzled latch
#

Selling apartments will be risky but in city housing will always have demand

ruby swift
#

Sorry, probably my fault from posting opinions and theory. Please take discussion to relevant channels.

opal adder
#

Yeah, I bet people will lose a lot of homes over the course of time

#

Let alone getting sieged for perfect real estate locations

hollow dust
#

The node come back to 0 and will be probably locked from other node

opal adder
#

^

#

That too

vernal swallow
#

@grizzled latch but what if everyone has a house already, and you cannot sell it to anyone? (Hypothetical possibility)
@vernal swallow So this situation is very unlikely to happen, right?

opal adder
#

Wasnt housing at stage 3?

hollow dust
#

So if you own a level 4 node housing near a metropolis, you will win real estate money if the metropolis is destroyed as your node will likely become the new metropolis.

vernal swallow
#

Wasnt housing at stage 3?
@opal adder yes

opal adder
#

Nice

#

So locking out will prevent you from rebuilding and u gotta move, if u get whiped

#

Unless u do freehold innit

vernal swallow
#

Beautiful

opal adder
#

Noice

hollow dust
#

They will be of course a rush for nearby city (level 4) to become the next metroplis, and with the huge ZOI of metroplois, they are probably several cities interested in destroying the metropolis

#

So there is a real estate incentive to destroy metropolis, and also unlocking new PVE content incentive, changing metropolis node type incentive.

#

and idem for defense incentive. Because the node itself come back to 0, but a city will take it's place so you just have to get from lvl4 to lvl5 to have metropolis services available again so the lack of content or services should not really be a defense incentive (and there is 4 other metropolis anyway).

#

How does that work by the way, does the ZOI of the metropolis block the XP earning of cities or put them to 0 ? So any progress during a city rush to metroplis is saved or reset when another city become metropolis ?

ruby swift
#

Has not been clarified.

#

Statements in the past are that you won't know the exp level of a node. That way no one knows when it is going to "pop"

clever quartz
#

This might have been answered before, but I just havent seen it yet then. But I was playing Aion like 7 months ago, and in that game, only the "big" guilds was able to do shit. Only big guilds did siege wars, did world bosses, and was then able to do high end pve dungeons cause they got the gear and items to do it, cause their guild got all the good shit. There was no point in making a guild with your friends, cause you wouldnt be able to do anything. Only join the "big" guilds. How will this work in AOC. Is that just the way things work, or will there be systems in place, making sure all content in the game, is actually for everyone, and not just for the guilds attracting more people. @idle siren This is a good question for you πŸ˜›

grizzled latch
#

@vernal swallow you can sell your house back to the node if you want to

#

You aren't stuck with one permanently

#

A small guild can't get 40 people together to do a raid, thats just how things are in MMOs. You wont see all the content unless you're in a guild that can pull off raids of that size or ally with guilds to make up the diffrence.

clever quartz
#

Thank god

ruby swift
#

@clever quartz All tagging Steven, while you may win the lottery and get an answer, just adds to the spam he deals with on logging on. This channel is 99% handled by people in the community. Though we do occasionally get a dev response. "Please, check the #faq channel first. If your question is not answered, you may ask it here. This is not an official Customer Service support location. If you need assistance with your account, please place a Customer Service Ticket here: https://support.ashesofcreation.com/hc/en-us/requests/new.

This channel is for the community to help one another answer questions and resolve issues outside of Customer Service."

clever quartz
#

just adds to the spam he deals with on logging on.

#

Can't imagine he gets spammed StevenGasm

#

But true shit, sorry πŸ˜₯

ruby swift
#

He was getting somewhere in the neighborhood of 3-4k DMs for awhile.

clever quartz
#

Haha πŸ˜„

ruby swift
#

Daily

grizzled latch
#

Staying competitive is diffrent than being able to do all content, just keep that in mind

undone magnet
#

Rip my question got buried by that massive question post

ruby swift
#

Ask it again. We will help if we can.

undone magnet
#

I know steven said the team plans to balance around group combat over solo. But has he mentioned how they plan to approach balancing overall? Example being (x thing becomes super meta and dominates all other forms of play so it gets nerfed, or would they instead prefer to buff the weaker options y and z)

ruby swift
#

They have said they will adjust abilities that are found to be "game-breaking"

undone magnet
#

Well that's sort of a given. Was more interested in how they planned on balancing stuff in general. Since certain abilities/augments are likely to become the best to use.
I was curious if the devs planned ongoing the nerf the strong or buff the weak type of balancing

ruby swift
#

That is all they have said. Only answer we got.

clever quartz
#

I know alpha one is getting more players this august, then alpha 2 will come at some point. But did they state around what time, beta will come? Where all players can get into the game?

undone magnet
#

Alright thanks, I'll try to see if I can get my question into a QnA sometime

ruby swift
#

There are no timelines given anymore. They missed some early dates and the "community" lost their damn minds in rage. They now only give dates for things they know will happen.

clever quartz
#

I see

#

Let's hope they did such a great job, that alpha 2 and beta will come soon πŸ˜„

ruby swift
#

Just updated graphics drivers. Doing a restart. Brb.

dapper chasm
#

But Beta isnt for 'everyone'...the launch/release is :D
beta is also just for the People who have the keys

clever quartz
#

Awwww shit right, you gotta buy the 75$ to get into beta

#

😭

ruby swift
#

For Beta2 yes.

clever quartz
#

God dang

#

Im finding it weird to pay 75$ for something i might not even like πŸ€”

dapper chasm
#

Then dont buy it^^

grizzled latch
#

There is actual testing that needs to go on during alpha 1 and they dont know exactly how long that will take. They are reluctant to release dates they might not meet.

wild marsh
#

Buying that will also allow you to buy individual skins everytime they come out which are exclusive so its worth it in the end. And if that's the case then don't buy it

ruby swift
#

There will be plenty of people streaming throughout the Alpha and Beta phases. You would have an idea. Also, some packages have extra beta keys to give away. Content creators will be getting TBD amounts to gift also.

midnight goblet
#

@clever quartz I paid $300 for something i may not like twice

#

One for me and one for meh dad

clever quartz
#

@wild marsh Oh so there will be skins normal players wont be able to buy like each year?

ruby swift
#

Each month

clever quartz
#

Oh damn

wild marsh
#

Each month there's exclusive skins you can buy

clever quartz
#

Might have to go and throw those 75$ at them then PeterLUL

ruby swift
#

That is how that works

clever quartz
#

So those skins will change each month, but i wont be able to buy a special mount i like, say 7 months in, cause i didnt get the expensive package from start?

#

Or is it enought to buy the cheap package now, and i will have access to all special skins later?

ruby swift
#

You can purchase individual cosmetics at your tier or lower.

clever quartz
#

I see

ruby swift
#

with the $75 one you can buy the $5 accessory in future months.

clever quartz
#

Well that's a pickle aint it

#

Well thanks for clearing that up anyways

ruby swift
#

When upgrading you only pay the difference. Some people do that. But the rules on what cosmetics you get are confusing to some. Ask if you don't understand.

clever quartz
#

So if i pay 75$ now, and 5 months into the game, i see a skin i want, but i need the 150$ package to be able to get it. Can i then "upgrade" by paying 75$ more, and then the cost of the skin ofc

ruby swift
#

Yes, you would get the pet from that months package you upgraded in. And have the option to purchase the accessory for $5

wild marsh
#

Depending on the upgrade you could get the skin included I'm pretty sure.

ruby swift
#

You do NOT get the pet from the original month you purchased in.

clever quartz
#

Alrighty

ruby swift
#

And from then on in future months you could buy either the acc or pet, or both.

clever quartz
#

Ye ye i see

#

Sweet

#

I feel my wallet is gonna take a swing, if they do good on skins hmm

ruby swift
#

There are several examples of previous skins already modeled in game.

clever quartz
#

Will find and take a look later

#

Thanks again

wild marsh
#

Ik some companies don't like this so I'd like to know prior. I'm slowly convincing my gf to get the game. We live with each other and share the same ip (obviously) can I get her to use the referral code? Some places will ban you if you use your referral on the same ip so I'd like to know prior if it's allowed or not.

ruby swift
#

It is allowed. Because referrals only benefit you if they spend money.

#

No reason to make 50 dummy referrals.

frosty kelp
#

Wait, when is the transition to the new set of cosmetic items each month?

brave parrot
#

Hi all, I've been watching this game pretty closely for the last year or two and I'm hugely excited for it! I'm a software engineer myself and I've been mulling over the concept of building a web based interactive world map to keep players up to date with information regarding node developments, including current ZOIs, resource and trade routes, siege wars that are active or scheduled to commence etc. My biggest question, and something that I haven't been able to find myself, is if something like this will exist in the game itself essentially making this sort of tool redundant. Does anyone have any info regarding this?

#

This would also likely tie in with a database of items, quests and such similar to that of wowhead, wowdb etc

grizzled latch
#

No similar feature is yet planned, but quite a few people are looking to design similar projects

#

New cosmetics are in the first week of the month, it is announced a week before transition

young elk
#

what's the pet's role?collect loot or...

unreal zealot
#

they are combat pets but they dont add damage they take something like 10% of the damage you would deal with out it and deal it its self. unless that's changed recently.

young elk
reef osprey
#

@unreal zealot that hasn't been confirmed like that. That's a community assumption.

We merely know that there will be trade offs. We do neither know what the pets do nor how a trade off looks like

pearl holly
#

If I merged with my steam account can I play on both steam and websites Launcher ?

young elk
#

will we see this game in steam?Doge

opal adder
#

Believe they have their own launcher and the mycom one

#

Iirc no steam

nocturne tide
#

With proffesions is it going to be that you can choose one from gathering, processing and crafting?

full badger
#

@nocturne tide When it comes to mastering professions, you can master 1 of the 3 main lines - Gathering, Processing or Crafting.

opal adder
#

You can choose all, but master only (unknown amount) amount in the same branch

full badger
#

After that, you will only be able to master professions in the main line that you choose, but right now we don't know how many individual professions you can master

nocturne tide
#

Right ok

opal adder
#

Ah true, let me correct

nocturne tide
#

So if i choose gathering i can master mining/herbalism/animal husbandry

#

At the same time, but can only get to whatevers below master in processing and crafting branches?

full badger
#

Yes but like I said, we don't know yet how many of those individual gathering professions you'll be able to master

nocturne tide
#

Right ok awesome. Thanks (:

young elk
#

1m subscription is about 10-15$?hmm

unreal zealot
#

$15 yes

raw tinsel
#

Yo

#

Alpha 1 starts soon right?

#

So where is the footage of people playing it :-;

potent thunderBOT
unreal zealot
#

it starts without nda end of fall

full badger
#

Yeah the NDA is still in effect so there's no footage yet @raw tinsel

unreal zealot
#

end of every month we get a dev stream tho updating us on things

raw tinsel
#

November 30th then:-:

unreal zealot
#

well technically fall ends on the 21st december

#

and starts 22nd of sept

#

so i imagine alpha 1 with no nda to be between december and beginning of jan

raw tinsel
#

Oh you're right

#

Damn

#

So long

unreal zealot
#

will be worth the wait tho

raw tinsel
#

Yeah this game will literally change the face of mmos

crystal beacon
#

Rip WoW

raw tinsel
#

It'll be like when I played wizard 101 at 8 years of age and thought it was the best game ever made and could only think about that world every moment I was awake

#

Only I'm an adult now

unreal zealot
#

i woudlnt over hype it tho if there is to much hype it can damage the game more so its best to go into it with tepid hopes and dreams

crystal beacon
#

yea, like wildstar, was so overhyped

#

and died in 1 year

unreal zealot
raw tinsel
#

True

velvet fern
#

So nothing untill the end of the year... At least...

raw tinsel
#

Or phrase everything we say in the form of a question?

#

Bypass the system?

#

Cheat the discord general etiquette?

crystal beacon
#

Is AoC going to kill WoW?

eternal kite
#

no, next question

crystal beacon
#

I'd say yes, probably?

eternal kite
#

how will AoC take over China's market?

raw tinsel
#

By being better

#

Being more marketable

hallow torrent
#

Hopefully it will be designed as a great mmo not as a taking over countries mmo

eternal kite
#

cause they have stated multiple times, that a large portion if not most of their income from WoW is from chinese market. Even if not a single soul played WoW in the West, it would still hold strong. So no, AoC will not kill WoW. It won't even "kill" it in the West. There's just too many players and it's been out for a long time

hallow torrent
#

depends what you mean by kill...

raw tinsel
#

Yeah bit every great game dies eventually

#

And if something is better than a predecessor, it takes precedence

crystal beacon
#

kill could mean that they reach the equal numbers or even more in the release months

raw tinsel
#

People are tired of wow, its been milked

crystal beacon
#

+1

eternal kite
#

that's a strong statement and not one with any support. If a game is updated and taken care of, and if it brings in money, it won't die easily

raw tinsel
#

For too long

#

You act like wow will be around 1k years from now

#

Wdym

onyx knoll
#

Please keep this channel clear for questions ;) feel free to move this discussion to #general-discussion

rich anchor
#

nothing is going to kill wow but wow itself ....

#

its like D&D πŸ˜„ you will always have people playing it if they can

velvet fern
#

@raw tinsel do u believe it will be the mmmoprg we've been waiting for years?? 🀣

rich anchor
#

just take runescape ... gfx don't matter

hallow torrent
#

Got a question regarding nodes: If a node is developed in one corner of the map and reaches highest rank, can a node be developed in the opposite side of the map at the same rank?

rich anchor
#

its all about the community

steady ocean
#

As long as it isn't within that stage 6 node, it's possible. 5 nodes can reach stage 6, it depends on the surrounding nodes @hallow torrent

hallow torrent
#

or is it just nodes around that zone that won't be able to develop further if a node grows to metropolis status

steady ocean
#

The node has to be the "parent" node in order to advance stages. This means the highest level node will be the first to advance. Once it does go up a stage, the vassal nodes around it can then level up in order

rich anchor
#

@hallow torrent yes. Nodes only got impact on the nodes next to it. So you can have multiple max nodes in the whole world

hallow torrent
#

that sounds good

rich anchor
#

maps also way to big to only have 1 max node :p

steady ocean
hallow torrent
#

If there can be aprox 100+ nodes with 50 appartments/node after rank 3-4 (cant remember which) this means not all players will have access to player housing if a server holds 8-10k players?

steady ocean
#

Check the thread to actually see the nodes change

hallow torrent
#

Sweet, cheers !

steady ocean
#

There isn't necessarily a hard cap on housing/citizenship. It just gets more and more expensive respectively the more of each there is. So the price acts as a soft cap

vernal salmon
#

is ice/fire skin available just this month? I kinda want it, but just seeing concept art without an idea of how it actually will look... isn't quite enough for me

fringe radish
#

Wasn't that a reward for the summer crowdfunding campaign?

crystal flax
#

If you're referring to the elemental skins, then you have a Kickstarter pack, right?

onyx knoll
#

uh? This month is the fishing themed ones, the ice/fire skins... wasn't that from kickstarter?

crystal flax
#

You should be able to get those up until they announce closure of pack upgrades

#

Since those aren't monthly

onyx knoll
vernal salmon
#

@crystal flax Thanks. Yes it is still available to me (I got kickstarter)

#

Thought they only lasted a month or something in the shop

onyx knoll
#

Yeah we doN't have final renders for those, but as Volpur says you can upgrade at any point

#

Nah the kickstarter stuff isn't montly

grizzled latch
#

They have not announced an end to kickstarter/summer backer upgrades and they will probably end up being available until at least beta testing starts(just speculation there) . If you have the option to get one of the racial skins be aware that it is not a costume, they actually change your race so you can wear a costume/armor over the skin. Im not sure about the elemental ones specifically but the demon/angel ones have different color options i think.

mild copper
#

Hey guys i got a question about the Map overview in-game. Will you be able to see the size and type of a Node on the World map?

onyx knoll
#

As far as I understand it, we won't see the node type on the maps, at least initially. Steven wants to encourage discovery. As for the size.. I don't know. I think it would make sense that we can at least see the borders, but maybe they'll decide against it

#

Would be a good question to put in during the next Q&A πŸ™‚

young elk
#

what about target systemhmm

#

am I right that this is default target system?WaitWat

onyx knoll
#

do you mean for combat?

young elk
#

yeah

#

is it target or non-target

onyx knoll
#

There will be a tab-targeting system, yes. The combat is hybrid, a bit like GW2

#

So some skills will require you to have a target, while others you can free aim

young elk
#

oh,thx

forest pike
#

You will be able to choose the play style for each skill right? Up to 75% of total skills could be one of the styles right?

mild copper
#

@onyx knoll so i guess there is no existing answer right now? And yeah maybe we can ask in Q&A about the world map at all

onyx knoll
#

As far as I know I don't think it was ever confirmed that you would be able to see the zones of influences on the map. The only thing I know for sure Steven has mentioned that is related to the map is that dungeon entrances will NOT show up on it

young elk
#

Is there any "ammo system" for rangers like in wow classic or they'll have endless arrows

onyx knoll
#

@young elk Currently I don't think the ranged weapons require you to carry ammo around, but that might change

#

@young elk The potion launcher might require you to have special ammo tho, if it makes it into the final game

young elk
#

"potion launcher"WaitWat @onyx knoll

onyx knoll
#

haha yeah! it's like a mini canon that throws potions!

young elk
onyx knoll
#

it was in APOC but it's not been confirmed for the MMO

fringe radish
#

NGL Potion Launcher sounds amazing

summer elbow
#

Hiya, I heard AoC is supposed to have character creation similar to BDO, is that true?

slow meadow
#

yes they said they are shooting for something like that

crystal flax
#

That's what they intend to have but currently there isn't one really

reef osprey
#

@summer elbow planned yes,
it is planned to have some more limitations on the "realism" of the characters

summer elbow
#

What do you mean?

onyx knoll
#

they don't want it to be possible to make a character with super wonky proportions like in Tera

reef osprey
#

exactly

summer elbow
#

Oh, thank god

fringe radish
#

I do hope they open body proportions up a bit more than games normally do. 🀞 It always makes me sad when humans have a height difference of like 5 inches max in videogames... Except for men being like 3 feet taller than women. :<

#

I'd also be really happy to see more body variation for male characters yey

crystal flax
#

There's probably going to be a range of heights appropriate for the races, like in FFXIV

woeful vector
#

Considering that theyve said they want their character customization on par or better than BDO I dont think you meed to worry

fringe radish
#

Oh for sure! I'm not super worried about it and not having those things isn't a deal-breaker, but it would be super cool.

#

FFXIV heights aren't bad, but the body customization itself is a bit mediocre. It'd be nice to be able to have less masculine men and more masculine women across all games if people want those types of characters.

#

Vs the standard for races which is typically either super masculine one gender and super feminine the other

crystal beacon
#

Will there be obtainableTitels that are shown at the character menu in the game? I gave some of my characters in other mmos names like lord or lady xxx, and if they had titles included in the game it was a bit awkward to run around later as lord lord xxx or Darth lord xxx or something like that ^^

woeful vector
#

Yes

onyx knoll
#

There are titles that come with some positions within the game. We don't know yet how they will be displayed

young elk
#

"PK King"

onyx knoll
#

Plus titles from kickstarter and such

crystal beacon
#

Ok good to know ty :) and is anything known about the maximum requirements for aoc yet? I can only find the minimum :(

woeful vector
#

If you complete achievements it will add titles to your name

reef osprey
#

xXxPvPGod1337xXx [Playername]

woeful vector
#

Ok good to know ty πŸ™‚ and is anything known about the maximum requirements for aoc yet? I can only find the minimum :(
@Zappenduster.7618/Schnee#1894

Remember it’s not even in Alpha stage yet so requirements currently is more theoretical than fact

onyx knoll
#

Maximum requirements? Like for running the game? We have minimum and recommended requirements for alpha, but it's way too early to know what they'll be for launch

woeful vector
#

πŸ‘†Id take that with a grain of salt until we actually get to A1 (Alpha 1)

young elk
#

Storage: 15 GB of available spacehmm lil gameWaitWat

dark jungle
#

this is published by intrepid

#

take it as fact

woeful vector
#

Remember the only constant in game development is change

dark jungle
#

if things change, then they will update the specs

unreal zealot
#

@young elk only 20% of the world is in alhpa one or its just alpha island still

dark jungle
#

we have been testing the A1 client for a while now

young elk
#

okaaaayDoge @unreal zealot

buoyant rune
#

Will AOC be region locked?

#

Like can My EU friend play on NA?

dark jungle
#

mostly not

fringe radish
#

Those specs are pretty reasonable πŸ€”

dark jungle
#

there might be some region locking if there is a special sub price for a region though

#

but in general EU can play on NA with no problems

buoyant rune
#

okay

#

thank you

dark jungle
#

o7

nocturne tide
#

Any idea on how secondary class switching is gonna work?

reef osprey
#

@nocturne tide we don't know any details.
but it will be possible, but it will take some work

vernal salmon
#

hopefully not locked, I'm EU but I don't want my.com servers... so I'll stick to NA servers

dark jungle
onyx knoll
#

You'll just have to pay the NA sub price

vernal salmon
#

that's fine

proud thicket
#

I have a question pertaining to Node relations.

If there were several established Parent nodes, could you effectively form alliances and wage large scale wars between the sides?

fair yew
#

Yes, there will be city alliances and trade agreements as well as guild alliances

proud thicket
#

Thank you!

wheat snow
#

when is the next development update,QnA or something similar? thank you

fringe radish
#

Usually towards the end of each month or the beginning of the next month πŸ™‚

mild copper
#

I know already that the gear is supposed to be for all races and genders, but can every class put on every weapon? Like a mage can hold a sword and get all benefits of it? or will there be restrictions.

slow meadow
#

mostly yes. there may be some restrictions for abilities (ie shield bash requiring a shield to be usable) but there are no restrictions being placed on weapons based on class.

mild copper
#

So a mage can cast fireballs and teleport around with an two-handed sword equipped?

full badger
#

Yes

#

All classes can use all weapons and armour

onyx knoll
#

Some archertypes have passives that encourage the use of specific weapons or armors

mild copper
#

sounds nice1010

novel ice
#

Alot like ESO tbh and a good thing.

deft dragon
#

the passives make me think that not using the armor type intended for your class may not be ideal, like you'd be making sacrifices for the choice

static sedge
#

true, i hope it is balanced well as in games like ESO pvp is highly favoured towards Heavy armor even with passives incentivizing light armor. Made it a rough time for some assassins as mages can keep up their protection constantly with all the bonus armor given due to heavy on top of it.

unreal zealot
#

there will always be benefits to using different armours i think light armour is best against magic where as heavy is physical

fair yew
#

They have said that while there will be advantages to wear armor that is best suited for your class it will still be feasible to wear other armor types

young elk
#

there will always be benefits to using different armours i think light armour is best against magic where as heavy is physical
hi to archeageDoge

deft dragon
#

as long as you balance the base classes to be capable of PvP in their base armor type, with appropriate passive and active skills for defense, etc. Plenty of games that have done that where you have casters in cloth and they survive fine.

wet dagger
#

any news on alpha two test phase?

real sleet
#

@deft dragon It's not that the armor is tailored to a class, but to a certain type of mitigation. Wiki states light armor leaning towards magic defense, heavy armor towards physical resistance. So it might even be a Tank wearing light armor in a magic heavy encounter. I like!

random cedar
#

will be the a1,b1 and b2 tests able in europe ?

onyx knoll
#

There are test servers in Europe, yes

random cedar
#

okay super cool, thank you

wintry seal
sand mist
#

Is the soundtrack epic? I know bear mccreary is doing it. I hope it’s awesome

split crown
#

I have a question

#

Is there any information on the intended skill gap between players for class mechanics? For instance, in FFXIV the average Black Mage does about 50% the dps of a good black mage at the same ilvl. The average Red Mage on the other hand does about 80% of the damage of a good red mage at the same ilvl.

#

Basically what I'm asking, is player skill going to matter or will it be more like Path of exile where your build is everything? If player skill is going to matter, how much of a % difference can we expect to see from a class played at a high level vs an average?

real sleet
#

There wont be any real numbers at the moment to say for sure. The one thing we can speculate is, that the action based combat skills / skill shots should be able to do more damage then the tap targetted ones. But this is just my interpretation based on the ideas Intrepid is communicating. THis means, that mages with the same equip but skill allocation as in 75% action / 25% tab should do more damage then 25% action / 75% tab. Again, that's my interpretation @split crown

onyx knoll
#

THey want player skill to be a good % of the dmg you can put out but it's too early to have real numbers since the combat is still very much being tweaked

split crown
#

that's ok, actually that's not what I'm asking, more I'm asking what the intent is

slow meadow
#

player skill will matter at least as much as gear, and with action skills needing to actually be landed, it will matter even more than tab only MMOs

split crown
#

alright good that's what I wanted to know

#

I was kinda worried when I watched the interviews, node/religion buffs, gear stats for specific environments/encounters and stuff made it seem like build might matter more than skill

lost sentinel
#

Well, there are hard counters in the game sadly.

#

So build will matter a lot.

split crown
#

that's ok as long as there's a skill gap between 2 people of the same class/build/ilvl

#

as long as skill matters a lot that's enough for me

lost sentinel
#

Oh, you mean PvE stuff.

split crown
#

yeah

slow meadow
#

build will be very important based on content as they dont want a one build fits all for raids, dungeons etc. even then the build is only meant to make you effective, your skill will still dictate performance. In PvP things aren't balanced 1v1 but around small groups so builds and counter builds will be very important but again skill will play an equal role there.

deft dragon
#

@real sleet it's these types of class-specific passives that I'm thinking about when I say I wonder if wearing your intended armor will give more benefit. So if a Cleric isn't wearing Chain armor, they don't get this armor passive bonus, thus may have lower stats, etc. and all the other armor passives are class-specific as well, so only mage gets that extra MP from cloth, tank gets extra HP from plate, etc. https://ashesofcreation.wiki/Medium_armor_(passive)

split crown
#

I mostly only care about raiding ><. Actually that leads me to my last question. How many hours will players be expected to grind to become raid ready per week? Is "Raid logging" going to be a viable way of playing AoC?

reef osprey
#

@split crown AoC isn't exactly a raiding kind of game like WoW is?
You know that, right? Instanced raids will be far and few between

slow meadow
#

there's no real way to make a guess at that at this point. as I said content is going to change based on the state of the world so raid bosses may change enough to require you to make adjustments up to and including gear, so raid logging may be less prevalent. But its hard to know until we see how far reaching the changes actually are.

split crown
#

No i didn't know that, i mostly play FFXIV. I quit wow cause i couldn't deal with the hours required to be able to raid

real sleet
#

@deft dragon Yeah, but they get increased magic or physical resistance! It's a tradeoff, as in many gameplay mechanics. I find this refreshing to not absolutely have to stick to one trade.

slow meadow
#

and as wrath said 80% of the raids will be in the open world so just logging in to kill the boss isn't possible either. you will have to contend with respawn timers and other players to get your kills.

reef osprey
#

@split crown i figured that. That's why i felt like i should mention it

split crown
#

Well that's all my questions, thanks for answering them. It's a shame AOE won't have traditional raiding but it should still be pretty fun

reef osprey
#

feel free to come back any time if you have other questions

split crown
#

yep, see you guys later πŸ™‚

thorny crescent
#

is there a forum that shows when the game is being released? or a time frame of when things are happening? or is it in the discord somewhere?

potent thunderBOT
thorny crescent
#

TY

wintry seal
#

i have a question

crystal beacon
#

Actually steven gave numbers how much skill is wroth

#

And how much gear

wintry seal
#

is there an npc which will buff us by spending some ingame coins? like certain classes like bards and healers can buff

#

lineage 2 has that feature of giving full buffs for 1 hour for a cost of ingame coins

#

since steven had inspirtation from lineage was wondering

onyx knoll
#

I haven't heard anything about this, but you can buy foods in taverns that give you special buffs as long as you stay within a certain area around that tavern

severe coyote
#

there was like food buffs from eating at peoples freeholds etc

wintry seal
#

certain buffs is ok but was asking full buff up for grinding and stuff

onyx knoll
#

Not that I know of currently, but maybe Β―_(ツ)_/Β―

wintry seal
#

really hate to make 1000 alts for buff class to buff main just for grinding is time consuming

deft dragon
#

buffs aren't like that here

#

Bard is the buff class and it's very active, more like the Aion Chanter. Check out the Bard Wiki page, one of the first things on it is Steven talking about how he doesn't like how L2 did buffs.

young elk
#

1 max level alt ~200 hrs @wintry seal

deft dragon
#

but you also can't have two accounts open on the same computer @wintry seal so if you were to have an alt playing with you, you'd need a second setup

buoyant sapphire
#

When are we expecting the cosmetic packs available in the AoC shop to change over? Nikua are neat, but they're not exactly my aesthetic.

wintry seal
#

200hours is not that bad

#

its less than a month

spiral pine
#

thats only for your adventure class

crystal beacon
#

Ommgggggg bards might play instruments

#

Has he said more about that?

wintry seal
#

thats fine we have enough pc's

#

@deft dragon

onyx knoll
#

@buoyant sapphire The Boons of the Waveborn cosmetic addons will be available in the Ashes of Creation shop from August 5, 2020 at 11:00 a.m. Pacific until September 2, 2020 at 11:00 a.m. Pacific. Don’t forget that the Might of the Murk addons will be removed on August 5, 2020 at 11:00 a.m. Pacific when the new cosmetics swap over.

buoyant sapphire
#

Thank you very much.

onyx knoll
#

o7

deft dragon
#

@crystal beacon I'm not sure, the only referencs to bards playing instruments was a "it might be fun to have a feature in game where you can play music outside of combat" and referenced the system in ArcheAge. So not much info on whether it's a thing or not.

onyx knoll
#

I believe there was mention that some spells might make it look like you have an instrument, we know that there won't be a weapon that is an instrument tho

deft dragon
#

based on other quotes, though, bards main weapon would vary depending on what they choose just like other classes. He has a quote where he talks about a bard using swords just for one example.

onyx knoll
#

since every archetype can use every weapon, wouldn't really work

deft dragon
#

yea that's my guess, too if they do it at all

spiral pine
#

having one weapon tailored to one class doesnt fit the game

young elk
#

surname is smth like your family tag?

real sleet
#

Hey guys. Do any of you know, why many skills use 80% focus threshold to use? Why not 100%? Is there any benefit to stack focus, like statwise that I am unaware of?

#

Sure but it seems so counterintuitive to use 80% of something as threshold. For me that means that there will be other skills that require 100% focus to use.

#

Or that you get other benefits from focus besides the ultimate skills.

#

Well, we will see I guess. But there is nothing like it (better mitigation, damage boost yada yada) in the game right now, right?

#

They need to feed the hype!

onyx knoll
#

Sure there is a reason. Let's say the skill required 100% focus. Once you reached 100%, you might not be in a situation where it's convenient to use the skill right away, so you'd sit on the 100% and waste time. If it only uses 80%, then you can keep sitting on it and it'll keep going up so that when you eventually use the skill it'll already have some focus charged for he next use

keen glen
#

So i currently live in new jersey without a driver license and im waiting to get in contact with a representative to ask a question but the queue time for waiting is estimate to be an hour. So im here listening to the music they play while your waiting to connect while also reading manga and the song from Ashes' nodes videos started playing.... did new jersey rip off the games song or did ashes rip off new jersey's song

spiral pine
#

i disagree

reef osprey
#

what's the problem with more impactful ultimates requiring more focus than less impactful ultimates?

more impactful spells also eat more mana

spiral pine
#

feeding the hype can and will backfire

desert ivy
#

The hype will naturally be fed a bit once a1 nda is released

onyx knoll
#

@keen glen the music they're using for their videos isn't official soundtrack music, that music will be revealed sometime during beta

crystal beacon
#

@desert ivy killed u mean?

desert ivy
#

Will be killed for the idiots who take the alpha footage as if it's what the final release version will look like

young elk
#

gaem is dedDoge

spiral pine
#

thats what happened with apoc

crystal beacon
#

Apoc was good imo

spiral pine
#

i didnt get to play it but it looked solid

desert ivy
#

Apoc was good for what it was. Problem is a ton of people started crying because they thought Intrepid had yoinked the kickstarter money and made a BR instead.

unreal zealot
#

apoc is coming back to help with further tests as well at some point after alpha one release

reef osprey
#

@desert ivy releasing a cash shop/season pass didn't exactly help the controversy

desert ivy
#

While the cash shop wasn't the greatest idea, you still obtain those cosmetics in the MMORPG when it releases and it's not exactly hard to make an in-game cash shop, probably took barely any time at all to implement

spiral pine
#

its going to be in the mmo anyways

#

so why not

reef osprey
#

monetizing of a game mode, that was initially stated to only be an testing environment just projects the notion that its a "bait and switch" type project

full badger
#

btw guys, friendly reminder that this channel is for questions and answers. Having extra discussion on top of that clogs up the channel and makes it harder to answer the actual questions. Please use the #aoc-discussion and #general-discussion channels for discussions

crystal beacon
#

Arent the things bought in apoc usable in aoc later?

#

What was the shop even

onyx knoll
#

In APOC there was something akin to a battlepass called the adventurer path

#

you earned rewards by playing, and could pay for additional stuff

#

Those rewards will migrate over to the MMO once it releases

#

they're all cosmetic stuff obviously

crystal beacon
#

Why did people complain about this then?

onyx knoll
#

people like complaining about missing out on stuff Β―_(ツ)_/Β―

reef osprey
#

@crystal beacon because always projecting that the game is funded to completion, but continuously finding more ways to monetize pre-launch (including the testing environment APOC) is sending mixed messages.
The mixed messages you usually want to avoid when bringing out your first product, as it reduces credibility

crystal beacon
#

Well, him having the money doesn't mean he wants to use it all

#

After all he is a company and not mother theresa

ashen vault
#

Does anyone know if there will be downtime between Alpha 1 and Alpha 2? Or will Alpha 2 start once Alpha 1 finishes?

onyx knoll
#

we don't know for sure

full badger
#

We have no information on that yet, but I doubt it will be an instant transition. If nothing else Intrepid will need time to write out and send the emails to all the Alpha 2 players and get information on who will be joining for the tests

onyx knoll
#

I personally think there will be a break in between the two, but we'll need to wait on official word from Intrepid to know for sure

desert ivy
#

Alpha 1 also isn't persistent, so alpha 1 itself will have a lot of downtime

onyx knoll
#

that is true ^

ashen vault
#

Thank you!

crystal beacon
#

Alpha 1 is testing of main functions of the game, followed by alpha 2 that will persist through till start of game

#

Depending on how alpha 1 goes it will be months till alpha 2

spiral pine
#

the alpha 2 will turn into a public test environment

crystal beacon
#

Ye. Always forget to mention that because it isnt relevant in my opinion after official launch

young elk
#

public testhmm

onyx knoll
#

yes, a PTR that runs simultaneously with the game

#

It won't be public before launch tho

young elk
ruby swift
#

You would still need an account to play on it. Public test realm just means that testing for future content updates (which are meant to be small monthly and larger quarterly) would be put there first before release to live servers.

inland mauve
#

Hello, I have sent a ticket to the support on the 14th regarding someone stealing my account. I still have no answer other than the automatic acknowledgement of the ticket. I know I heard someone say there was an influx of tickets at this time but is this really the normal waiting time or did my ticket get lost in the ether?

ruby swift
#

It has only been 5 days. Last week the anecdotal time for a response was a little over a week.

desert ivy
#

You also sent it on a friday, customer support doesn't work weekends

inland mauve
#

Yes, I'm aware it's only work days but still. I will continue waiting then. Do you know if this is just initial waiting time or is it also between replies after the first?

ruby swift
#

No one knows besides them. And while you can occasionally get lucky and get a response from them here, every time they do that, someone else in line is getting bumped while they focus on you.

inland mauve
#

Well considering it's a stolen account situation...

desert ivy
#

You could try @'ing Toast here since it is more important than most tickets they get so I'm sure she'd be willing to bump you up a bit

ruby swift
#

For a game you can't play at the moment. They will get to you and get you sorted. Most people have had nothing but positive outcomes with CS here.

reef osprey
#

doesn't seem very urgent to me Talents.
Not like you can do anything with the account anyway at the moment

young elk
#

I dont really understand how can you lose your accounthmm

desert ivy
#

It's still a stolen account with maybe some of the dudes personal info attached to it. Most likely more important than most the idiotic tickets they're probably getting asking how to download the game now

inland mauve
#

I will wait then. But it's not a matter of what I can or cannot do with it, it's a matter of what the 3rd party can do with it while not in my possession.

tulip hatch
#

The wait time currently is about 2-3 weeks while they get through the queue

reef osprey
#

the personal info the guy, who has the account, already has
(Name, Surname, E-mail) are the only info currently attached to your account, as the payments are done through a 3rd party

ruby swift
#

There ya go. Nice and official red answer.

reef osprey
#

@inland mauve he could stock it up with embers and cosmetics, which would be pretty pog

#

i'd love for someone to "hack" my account and purchase me all the cosmetics kappa

inland mauve
#

Thank you Alluring. That at least gives me a timeline to look for.

#

That would be an outcome I could live with Warth.

tulip hatch
icy whale
#

has alpha one gotten an approximate date for testing yet?

onyx knoll
#

Late fall this year, no specific date yet

icy whale
#

ty guys

rancid breach
#

is there a countdown for the next AoC update?

onyx knoll
#

Erm.. do you mean the next testing phases?

#

Or the next Dev update?

unreal zealot
#

next dev update will be near end of the month

rancid breach
#

idk, my brother told me that was a countdown for next community update or w/e on the game and he cant find it anymore so he asked me πŸ˜„

#

dev update is probably what he meant

spiral pine
#

28th

#

unless stated otherwise

onyx knoll
#

if there is no delay it should be on the 28th

rancid breach
#

okay thanks

sly monolith
#

hopefully they show of a new area

ashen vault
#

When I put in my ticket about a missing item from the marketplace, I received a response within 2 business days, and then a follow up response in 2 more business days to answer my follow up question.

ruby swift
#

Yep, sadly at the moment there is a backlog due to NDA processing and an influx of people using customer service to ask questions like "How do I node?" and since they don't auto respond it takes a while to sort to the real issues that need help.

livid portal
#

I just seen the thing about only a hand full of people able to get some items or titles.. like Flying mounts. Does that mean those items are theirs once the get it, and no one else has a chance to gain it? Or does it mean that those people have to continue to fight to keep it.. and if they don't, they can lose it and some one else fighting for the item can gain it now?

ruby swift
#

The mounts go away if they lose their status. Status is usually gained or lost monthly.

ashen vault
#

I have a question. Does anyone know if the info on Caravans in this video "Ashes of Creation MMORPG – Breaking Down the Caravan System!" by Ritchie SH accurate?

ruby swift
#

No idea, havent watched it. I would check the wiki. It is usually seen as the most up to date, though it does have some lag time during busy info drop periods.

livid portal
#

ok. So it's like some kind of... for a lack of better term... ladder.. Ones at the top gain it, but if they lose that top position, they lose that mount and some one else that gets top will gain it?

#

monthly...

ruby swift
#

No, there are elections for node mayors, and monthly pvp contesting of guild castles.

livid portal
#

ok... those that win the pvp, or get elected... if they lose that pvp top spot, or get elected out... they lose the items that was given to them while they had those spots?

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Like flying mounts ?

ruby swift
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Yes

livid portal
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so, what I was saying.. cool. πŸ™‚

ruby swift
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Once they are no longer in that spot, they lose access to that mount.

full badger
#

The information in his video is pretty much exactly ripped from the wiki, so right now it's accurate. Obviously if things change later on down the line it won't be. @ashen vault

ruby swift
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It is not a ladder in that there is someone waiting on the rung below that gets next. It is a new process everytime.

livid portal
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ya, i Just used it as an example

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I don't know what their things are set up for

full badger
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If a player is a mayor/royalty with a tier 3 mount, that mount will be able to fly. If they lose the position of mayor or royalty while still owning the mount, it will then only be able to glide, rather than fly @livid portal

#

It helps if I actually mention the correct name in my responses to questions πŸ˜›

ashen vault
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@slate island there are rare drop eggs you can get in the game as well that you can hatch a flying mount from...it can last a certain number of days based on how well you took care of it prior to hatching. That is a way you can get a flying mount without being metropolis mayor or a leader of a castle.

livid portal
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ya, @full badger he didn't clarify if it was a permanent gain, or a gain based on current accomplishments. Also.. couldn't that be set up so eventually most people will get a gliding mount? Like... streamers working together?

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oh ok.. So it's other ways.. to gain the items out there (This isn't just flying mounts.. just use that as an example)

ruby swift
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Gliding mounts have no restriction on them other than gaining the mount

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True flying does.

full badger
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Right now we don't know how rare the tier 3 mounts will be, so it's hard to tell how common they will be on a server

crisp holly
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@livid portal If everyone wanted a gliding mount they can get them(tier 2) but they won't be the best mounts in every situation. As there will be swimming, jumping, faster running, and maybe digging mounts, etc. That will work better in some places than others.

unreal zealot
#

it all depends on the world boss spawn rates and it's respective drop rate %

livid portal
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I don't mind if it's Hard or rare to gain.. but if it's only 1 or a small hand full of people gain something and no one else will ever have a chance to gain it ever again... >_>

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Again, it's not just about mounts.. that video also talked about titles and how some titles help with stats or something. I'm just using flying mounts as an example.

unreal zealot
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If the eggs are tradeable i expect people will more likely sell them for guild funds and such unless it has pvp castle siege abilities even then selling it to the attacking guild is a possibiity

steady ocean
#

If they want it again they can just try to become mayor again

full badger
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btw guys, friendly reminder that this channel is for questions and answers. Having extra discussion on top of that clogs up the channel and makes it harder to answer the actual questions. Please use the #aoc-discussion and #general-discussion channels for discussions

unreal zealot
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i think i heard that titles will be kind of temporary like the tier 3 mounts but im not 100% sure on that

livid portal
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I love the idea of very hard to gain items or titles or what ever else the game gives (Weapons, mounts types, Armor, something else) It makes the low level look at it like "Wow, I want that!" But if they come to find out, they will never be able to gain that item.. kind of puts a damper on them trying to play the game.. But if it's like crazy hard.. then that player has something to work towards.. That's all I'm asking. And I think you guys answered it.. Thank you πŸ™‚

pure walrus
#

Hey all, have a question about getting XP in the game. Can your character gain XP by just gather/crafting and not just through PVP/PVE content?

ruby swift
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The artisan and adventuring classes have separate progression paths. Clarified in last livestream.

lyric ether
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Will there be a strong element of crowd control/add management for PvE content, or are you going for the more recent trend of AoE being the primary means to defeat packs?

lean burrow
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i do miss CC

ruby swift
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There are hard and soft CC abilities. There is also diminishing returns.

onyx knoll
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It's a bit early to tell, we've only seen up to lvl 10-15 content, so I feel like that's not a very good representation of what higher level content might require. We know there are CC skills, but the combat is still very much being worked on and we don't know if any of the secondary augments will make them into long CC like a sap or frost trap in WoW

rough sage
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i hope there is no CC over 5 sekends for PVP even sheep/sap/sleeps.
its just crap if you go into a 2v2 and boom your mate is sleeping for 30 sekends while you get killed.

in open beta we may see more skills if there is a window where you can look whitch skills you may get at lvl xy???

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alpha 1

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sorry alpha 1 was meant 1^^

trim kiln
#

I have some questions on the archtypes, we know that the primeary one is base. But what about the second? Are you able to change it with some effort?
And does the same applies to skill points? Are you able to change it around to try some things out? Or are you lock to it?

rough sage
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they said you can change your 2nd class

#

and skillpoints will be locked i guess so you need to pay soem gold to change them.
dont think steven would be a fan of switching skills 24/7 for no punishment

trim kiln
#

Thats fair enough. Thanks

rough sage
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for gold or for free?

#

ah ok

wind osprey
#

I have a question if players can turn their houses into shops, then which will be more relevant, the local shops or the global market(and is there a global market)?

onyx knoll
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Also there is no global market πŸ™‚

crystal beacon
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isnt there a global minimum regulation or something like that

#

might have misunderstood

onyx knoll
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Erm... I haven't heard anything about something like that, but leme check

crystal beacon
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regarding material worth etc

chilly hedge
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A regulation for what? Prices?

crystal beacon
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cuz steven wants foreign materials to a region being worth more

chilly hedge
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Why would there be a min prize?

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not all regions will have all resources, so if caravans are needss to get iron, iron will be worth more in that region

onyx knoll
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I think you might be thinking of certificates

crystal beacon
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well, player driven economy might regulate itself but there could be the possibility that foreign materials are shipped on mass and they are not worth more then

onyx knoll
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Certificates are items that drop from creatures you kill, and the further away you go to sell those then where you obtained it, the more gold you'll make from selling it

chilly hedge
#

That would be working as intended I'd say

onyx knoll
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but you don't trade those to players

crystal beacon
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oh was he referring to that

#

might be ye

#

i think i misunderstood

onyx knoll
#

Steven even said that scamming people would be a legit part of the game πŸ˜› (As long as it's done without cheats obviously)

#

Right, you can't get scammed out of materials when you're asking a crafter to make something for you, but you could get scammed by being sold something for 3 times its value because you didn't research its worth

proven root
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you can't get scammed out of materials when you're asking a crafter to make something for you,
@onyx knoll they have a system to ensure that?

unreal zealot
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i think its a system like the player shop where you can ask them to make somthing through a similar interface where you provide the mats and what ever their fee is i thin k steven mentioned it once somewhere

proven root
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that'd be really nice. no easy running away with mats or pay in advance bullshit and any trust issues that come with that lol

#

Awesome

unreal zealot
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some people will probably try to ask for mats through a trade to newer players and such so i hope it becomes an important tutorial tool tip when players start to give them the info they need when they become a civilian of a node

primal solstice
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Whats is the pet roll in aoc?

ruby swift
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I asked about this when it came up the other day and people were convinced that scamming and exploiting players a la EVE would be permitted and that Intrepid would turn blind eye. Many apparently are confused by his statements about spying and want to twist words to fit their narrative. This is already covered under the Terms you agree to by playing the game, and will be further delineated through "community guidelines" closer to launch. https://ashesofcreation.com/terms

winter parrot
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@ Jahlon, I remember hearing that two Eco Metro nodes could link marketplaces (in pairs) but you would physically have to travel to the other auction house, was I mistaken?

ruby swift
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Purchase remotely, pick up locally

onyx knoll
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@primal solstice pet roll? do you mean pet role?

primal solstice
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Yes sry

winter parrot
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Correct, thanks Unknown

onyx knoll
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there are two type of pets, combat pets and companion pets. Companion pets are just critters that follow you around and are for fun visual things. Combat pet can be used by any class, they take a part of your stats and give you some versatility/skills

primal solstice
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U can own both?

ruby swift
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Yes

onyx knoll
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as far as i know, yes

primal solstice
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Nice thx

ruby swift
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Each player has two "pet" slots. One cosmetic and one combat. Summoners have a further slot.

cobalt shale
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When you lose a player-driven caravan, do you lose 100% of your resources, or just some percentage that will be tuned later?

unreal zealot
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im not 100% sure but i think a large % is lost the other % is dropped

cobalt shale
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@simple ether They have to take it back to the node from which the caravan originated? That seems strange. Thanks for the info.

#

Ohhhh. I see.

#

So those 8000 logs you get when you turn them in, do they go into your bags? If you are not from that city, how do you receive them?

slow meadow
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they would be in a warehouse. your inventory isnt that large

lapis storm
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Can anyone expand on the combat system? I understand it will be a hybrid abc/tab-target system, but how does that work? Are skills one or the other, can you choose, and are there any benefits for choosing one?

cobalt shale
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Ahhh, so each player has available storage in every city, but they can't move any decent amount of the resource without a caravan.

unreal zealot
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im assuming those 8000 tickets will be divided up among the attackers of the caravan or collected the most that dropped

#

so i doubt you will have the full 8000 unless you managed to solo it

lapis storm
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Oh. I haven't seen this page yet, thanks!

crystal beacon
#

Hello, are the system requirements for Ashes of Creation already fully known, or is too early to announce that due to the development stage it is in?

unreal zealot
#

ashes 101 gives easier to digest explanations in my opinion with all the videos @simple ether does as well

crystal beacon
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@crystal beacon This is Alpha Requirements

silk pendant
#

If i bought the voyager package can i play now?

crystal beacon
#

@crystal beacon Thank you

fleet rock
#

call me a idiot but how do you compare graphics cards on first glance?

silk pendant
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k ty

fleet rock
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ik that higher the vram or whatever that means the better but

#

fairs lol

junior sky
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@fleet rock it's not just the vram. You gotta know the model, usually new = better but if you want to be sure you need to compare benchmarks

fleet rock
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yeye

unreal zealot
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if you want a good gpu to last you the next 3 or 4 years best bet is to wait for the rtx 3000 to come out if you have enough get one of them or buy the cheaper rtx 2070 supers when their price drops

fleet rock
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alright ty

crystal beacon
#

i can buy a used rtx 2080 ti in my country

#

for like, 700-900 euro

#

you may find comparable deals

near horizon
#

amd is also a respectable choice

#

they're usually a bit cheaper

queen canopy
#

Heey guys! Got a little question, used a google translate for this, sorry for mistakes πŸ™‚

#

In the real world, inflation (currency depreciation) is the main reason a country stops issuing money endlessly to meet its endlessly rising costs.
But in the world of Ashes of Creation, the currency is the same and has the same value in all regions and areas of the world. Why don't the mayors of the nodes release it out of control to increase their own capital? What will be the deterrent in a world where no one competes with anyone and where free trade reigns, that is, access to any possible resources is possible for everyone and is limited only by the size of the wallet?
Or maybe I'm getting too into the little things and it will just be another gold that is taken out of nowhere and disappears into nowhere?

#

Another question, the main problem of money is its ability to accumulate, that is, one way or another at a certain point in time the player will become very, very rich. That will entail a loss of interest in the game, since any thing, even the rarest, he can simply buy at the auction. How will this problem be solved?

onyx knoll
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Sorry, I'm not very good at economy so I'm not sure I understand what you're trying to say, but mayors can't generate gold out of nothing. They tax players for their gold, and then use that gold for improving their towns. They cannot pull that gold out of the node coffers.

There will be many ways in which players will need to spend gold so that it will be difficult for them to just sit on it. All gear is temporary and degrades over time, and requires you to spend gold and materials to fix it, for example.

#

Very rich players might also decide to buy their way into the mayor seat of an economic node, losing a big chunk of their assets

novel ice
#

I wonder if the gear degrades to zero if it disappears, or if you can still repair it

slow meadow
#

@queen canopy this is a pretty massive question that is probably too much for this channel, but the short answer is the game has numerous gold sinks through through crafting, durability, node upkeep and many others. The player driven economy plus gold sinks (which the devs can adjust to combat inflation) will keep the economy healthy.

novel ice
#

I'd imagine they'll adjust gold rewards if the game is too punishing on gold sinks and repair costs

slow meadow
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gear can be repaired if it reaches zero durability but it will require a portion of the original mats to do so.

novel ice
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Thats fine. A bit like eso where the amor depreciates and loses power until repaired

queen canopy
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@slow meadow So, it will be such a small USSR, where developers are the ruling party that sets prices for basic things in order to maintain demand for goods and the economy?

slow meadow
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@queen canopy not exactly the devs themselves, the economy has valves built in to it that will auto react to these sorts of things. Its their "World Manager". So as example if supplies of iron are getting extremely high, the respawn timer might get longer. To much gold being generated by certificates from mobs? Lower drop rate or increase upkeep costs. The world sort of regulates itself based on how they have talked about the world manager so far.

#

the devs could step in if needed because things were really getting out of hand, there are so many upkeeps and gold sinks I think it will be pretty easy to maintain a reasonably healthy economy

queen canopy
#

@slow meadow Sounds very interesting

#

But I had a paradox, the mayor takes his money from the taxes of the residents of the node, but the residents of the node themselves receive money from the sale of resources in the nodes. And the question arises, where does the money come from, Lebowski? πŸ™‚

slow meadow
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From the NPCs in the world. If you kill a wolf and get a wolf pelt and sell it to an NPC that is where money comes from.

onyx knoll
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lol, the money will initially come from certificates, which are items dropped by creatures you kill that you can sell for gold. The further you travel away from the area you killed the monster at, the more money you can make.

queen canopy
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NPCs are responsible for setting a lot of the prices in a node
@simple ether So it's not really PLAYER driven economy

desert ivy
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NPCs set base item prices
Mayors set the taxes for those items

novel ice
#

anyone know a quick workaround to why when I click "login" on the AoC forums it pops up blank?

queen canopy
#

@simple ether Got it, thanks for the detailed answer =)
Thought the economic system would be a little more complicated:
With different currencies, embargo between nodes on the trade of certain resources, economic wars.
I would like the players (mayors / kings) to concentrate all the power of the economy, so that they, physically, issue a currency that has a value in relation to other currencies of other states. So that their decisions to declare war on another country or start building a fleet would have a real impact on the economy and could lead to real CONSEQUENCES. Whatever their decisions to issue more money or to impose more taxes or duties would have an IMPACT. Because now everyone is ruled by NPCs, which are essentially just bottomless bags of money, the amount and volume of which is regulated by some parameters, but is still infinite. Although, in truth, this is most likely too complex a system to implement.
But what already exists and is planned is much better than those MMORGPs that are on the market.

cobalt shale
#

Is there a mechanic where players can have bad factions with nodes that will interfere with selling certs dropped during a caravan raid back at the originating city?

#

Also, thank you all you answers of questions for your time and effort here.

#

*answerers

fair yew
#

There is reputation they have talked about. Dont know if it will be a system like wow where if you are disliked or hated you would get attacked. But they will interact with you differently

rare hedge
#

Buuut can weapon masters dual wield two handed weapons tho ?

#

thats tuff

onyx knoll
#

@Halfbreed#3734 a mayor can make you an enemy of the state of his node

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@cobalt shale

novel ice
#

I figured out the AoC forum issue. It doesn't like Microsoft Edge for some reason, but Google chrome fixed it

fringe radish
#

Microsoft Edge is never a good idea TBH 😬

thick lagoon
#

Is it possible to change your account name?

earnest knoll
#

Anyone know roughly when the next dev stream will be? They do them monthly right?

slow meadow
#

end of the month or early the following each time.

earnest knoll
#

Awesome ty

nocturne tide
#

Just wondering are there any systems in place to stop large guilds monopolising the game (open world bosses and dungeons and farming spots) so that everyone can experience everything?

rare hedge
#

just make a guild of ur own and take em out ez

nocturne tide
#

my guild of my 10 idiotic friends vs like 100 people with coordination

#

thats gonna be a very fair fight haha

half apex
#

Basically playing this game alone will be really hard and you can't try out different aspects of the game. So far the only limit on guilds and alliances are:
every guild has guild progress system. If the guild want to reach the max number (300), it's focusing on raising number, not choising other progress options.
Every guild has a limit, how much allies can there be. The limit is 4-5.

#

These are the only know thing about your question.

nocturne tide
#

Right ok then

#

Thanks

#

But then also theoretically if you had 5 subguilds and you allianced witha ll of them you could have ~10% of the server in your guild?

stoic charm
#

Yes 1500 people can rick roll a server if they wanted to. But that is when you just join them instead of fighting it.

nocturne tide
#

Hmm that would kind of ruin the experience a little bit

#

Do you think anything will be implemented to stop that or not really?

half apex
#

Ohh on other thing is. The planed active population/servers is planned around 8-10k. With registered account limit 50k. So if you have 2k ppl on server it will be boring fast as there is noone to fight

reef dagger
#

@nocturne tide I wouldn’t worry about it too much the map is massive for one and each metropolis will encompass 1/5 of the map in its zone of influence they would have to spread themselves fairly thin to cover all 5 metros and node allegiance overrides guild allegiance

dim shuttle
#

@nocturne tide One thing to clarify about the choices for leveling a guild. There will be benefits to having a small guild. If you choose to put points into guild buffs/traits instead of increasing the member cap, that could in theory balance your smaller guild against a larger guild. We don't have any idea what the buffs/traits will be though, so this is very much up in the air.

reef dagger
#

@nocturne tide also if they went full buffs and alliance route there can only be 4 guilds in an alliance (system wise) so they’d have an alliance size of maybe 200ish by current full buffed guild size estimates

half apex
#

Yes if the look at it like 10k ppl for 118 nodes(103+15) it's not much ppl/node on average

nocturne tide
#

Right ok then

#

Idk why but i just assumed that the metropolis' would attract more people then the other nodes

#

and also like

#

I dont know specific numbers

#

but say theres 10 open world dungeons

#

wouldnt that be easy for one guild to monopolise a single dungeon?

#

also im relatively new to mmos so if im asking stupid questions just let me know

honest solstice
#

10k people over 118 nodes dont nodes get locked out if another node next to it gets leveled