#questions

1 messages · Page 463 of 1

desert ivy
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There will be wipes after the alphas and betas

gloomy mantle
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Right before release, yeah

desert ivy
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But they won't wipe shit when the game is out

gloomy mantle
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Okay cool

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Ty

gaunt karma
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Where does beta fill into this then? I figured it was the beta server that would be made into the PTS

steady ocean
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They will be specified dates/times that beta testers will be able to play on the Beta servers. Similar to how the Alpha 1 server will be

old musk
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Are there going to be weapon upgrade paths similar too the ability upgrade path?

steady ocean
old musk
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Nice... Also found your YouTube channel earlier today @simple ether love your stuff.

scarlet topaz
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@simple ether Your videos helped me understand the systems so well!

karmic edge
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Agree, love your videos @simple ether

ivory pumice
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Is it possible to buy just the wisp whelk?

scarlet topaz
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Yes

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if you bought the pack

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last month

abstract agate
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I posted this on the forums, but thought I would give it a shot here as well. Bear in mind, this question does not have any impact on game design, nor my interest in playing...
I'm an old-school AC1: Darktide player. I've played many titles since then and none have really hit that mark that DT left on me. I don't care to go into detail about actions being meaningful and consequences, etc. I was just wondering if the dev staff (I know there are a few AC players amongst them) have given any consideration to a special corruption-less server for the more hard-core pvp gamers.

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okay, so that wasn't a question, but had a question implied.

boreal quartz
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So you want a server with no penalty for PvP.

abstract agate
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yes

boreal quartz
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I haven't heard anything about that.

junior ore
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There will be one rule set

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Across all servers

slow meadow
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They have indicated that there would not be servers with different rules

abstract agate
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That's slightly disappointing, but acceptable.

junior ore
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The point of this being takes away from the servers development having more specific minded people flock certain places.

rich kraken
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Pvp plays a big role in the game, no penalty for pvp would completely fuck up the system as it is intended atm. Chances are small prob, havent heard anything about it

junior ore
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The free for all risk vs reward is the foundation of the games design

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If there’s no risk then why give a reward and breaks every system along the way

north breach
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from what i've read there's no corruption gained from killing people you're at war with, right

abstract agate
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This type of "risk" is a two-sided coin, bear in mind.

junior ore
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This type of risk is designed in away that every aspect of the game feeds off each other

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May not be directly but its being done in a way to do so

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from what i've read there's no corruption gained from killing people you're at war with, right
@north breach depends on what war you’re talking about but official declarations of war are outside the laws of corruption system as you shouldn’t have to flag to kill anyways

wintry jasper
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i see the new cometics got released is my math correct , but we pay $375 for the big package and the new cosmetics are $115 ? issnt that a little excessive for a game thats not even out of alpha?

junior ore
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You gain more than just cosmetics

wintry jasper
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no the $115 is just for pure cosmetics

junior ore
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200$ of game time and embers

feral cloud
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yea, once you have unlocked the max pack, all you get after that is cosmetics

wintry jasper
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pet skin $15 , mount skin mount skin $20 a damn belt skin $5

junior ore
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200$ + of game time and embers is included in the pack

feral cloud
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yes yes, we get it. but once you get the max pack, all that's left is cosmetics

wintry jasper
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im not talking about teh max pack , the price on it was decent , im talking the $115 for the cosmetics

feral cloud
junior ore
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So your essentially buying the alpha access for free

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i see the new cometics got released is my math correct , but we pay $375 for the big package and the new cosmetics are $115 ? issnt that a little excessive for a game thats not even out of alpha?
@wintry jasper you said 375 that’s max pack

unreal zealot
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it lets you choose what you want from the newer packs you dont have to buy all if you dont like them

feral cloud
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uff, 115$ + tax. yeah, that's rough

white isle
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👀

feral cloud
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just for skins

junior ore
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Thank you @simple ether i didn’t know amount of time off top of my head

wintry jasper
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$25 for a skin is a bit over priced esp for a game just entering alpha

junior ore
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Not really

feral cloud
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@unreal zealot point is tho, if i want all of them, 115$ for skins, that's rough

wintry jasper
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yeah really ,

unreal zealot
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yes its a skin but it has to be animated and have special effect and stuff the ammount of work and art that goes into would be the same if it was just a store moutn like wow

feral cloud
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fair enough

junior ore
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Check a lot of games skins are normally in the 15-25$ range

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Per skin

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That’s full body skin not just a weapon

feral cloud
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speaking about skins.
Sorry if it has been asked before but, will there be ability to change gear skins like in GW2?
For example, I have unlocked best armor in the game but I don't like its skin, could I somehow swap it to another skin, not the cash shop one?

unreal zealot
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i understand but if want really badly want them all then you will buy them im only gonna buy ones i really like only things this month i liek is the two frog things

junior ore
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@feral cloud yes with cash shop or in game skins

unreal zealot
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im sure there will be transmog in the game

feral cloud
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nice, will they be obtainable trough gameplay or is that also cashshop item?

junior ore
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Both

feral cloud
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cool

wintry jasper
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yeah but blizz only puts like 1 $25 dollar mount in about every 3 months , not $115

junior ore
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Gameplay especially rare raid type stuff will be rare and it’s own uniqueness Steven quoted saying they will look as good or better to cash shop but looks is an opinion anyways

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^^

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Box cost every expansion

wintry jasper
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even PoE doesnt gouge the player base this hard on skins, and these skins arent around forever like with blizz or poe or most of teh cash shops , these are limited time

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$60 bucks ever 2 years vs $115

mystic vigil
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arent PoE packs literally limited time only

unreal zealot
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subs and cosmetic cash shops are going to be their way of making money

wintry jasper
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no almost all of teh poe skins can be purchased right now

feral cloud
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we don't talk about PoE :D
that's whale haven

abstract agate
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@junior ore I tend to disagree with the logic of your risk analysis, but understand their decision and accept that.
The design difference is tantamount to a switch disabling corruption. Code-wise, not insurmountable and depending on how it was written, quite easily accomplished. (I am a programmer, I understand the ask)
There is more risk in a lawless server than you think. You're only seeing the killer's side.
I can't say that the corruption concept will be good or bad for the game's pvp direction just yet. And I can't tell you if a corruption-less server would enhance the game's value to pvp. I don't think anyone can unless it's tested properly. Maybe it would break all sorts of things. maybe it would make an amazingly popular server-type.
I have just seen so many games come and go that push consensual pvp, and it's a shame. This is not exactly consensual. And I know there are ways to reduce corruption, believe me, much research will go into this to enable free will with minimal negative impact. Dying to alts, quests, whatever it takes, we'll have metrics around it and know how to leverage the system and use it wisely by the first month of release.
However, before I digress. People underestimate the excitement and fun of a chaotic server, where players set the rules and police themselves. Where alliances, wars, friends, and guilds really mean something. Where you step into an enemy's turf and plop down a house and you're going to get wrecked. They seem to be attempting to capture the essence of this with the node and city/guild system, and I hope it works.
Of course the alternative is declare war whole-sale, then you only have to contend with the alts that are unguilded. You can then select who to ally with, thus re-creating an almost fully red server.

junior ore
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If you’re talking about path. It is hardly 3D and looks half as good

wintry jasper
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i get that they should make money , i just think $115 for skins that are very limited time , is kinda meh for a player base youre trying to intrest in your game that wont even be released for like 2 or 3 years

junior ore
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Tl dr the systems are being built to be reliant on each other removing one breaks more end of discussion Steven has said no different servers with different rules

abstract agate
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It's just so funny that soooo many people now-a-days see this question on any game and are like WOAH, no way. Griefer's paradise.

unreal zealot
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the skins are there for people who want them

junior ore
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The corruption has services reliant on it

unreal zealot
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steven even says we dont need you to buy them

junior ore
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End of discussion

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Corruption is a necessity for other systems to function

abstract agate
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Yes maam!

boreal abyss
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Why is there again discussions in the Q&A channel? hmm

junior ore
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Yes maam!
@abstract agate original. And this is why your tldr got no where

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Post it on forums if it’s an issue but it’s probably gonna just get glossed over

abstract agate
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Just a question. You answered it that they are not having different server rulesets.

wintry jasper
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well my excitement for the game has dwindled

junior ore
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That essay was not just a question

wintry jasper
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no that essay was an answer

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if you had bbothered ot read it

junior ore
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Can we get the class based skins early and environment and trade craft skins later? 🙂
@random crater ?? What do you mean early?

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^^ referenced PoE which is p2w technically

knotty barn
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Hello! Are there any other pre-order packs in the works by any chance? I'd like to support the game, but £75 minimum is a bit of a kicker.

junior ore
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No

boreal abyss
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@knotty barn no, cheapest one

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maybe closer to Beta 2, but not atm no

knotty barn
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That's a shame, thanks anyway!

junior ore
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What’s available is what’s it. @knotty barn support by being here and watching content giving useful feedback. Buy the sub when it comes out if you think you like it

knotty barn
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I already intend to play, I just wanted to "back" it before release.

boreal abyss
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there is no such thing as "class skin"

junior ore
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Unfortunately no i assume you want early access. But this method helps get in people who truly care cuz they have an investment to lose. Steven has said no reason to fund it’s already funded just give feedback

boreal abyss
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all skins can be used by any class, like any armor can be used by any class

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what fits the "theme of a class" is a subjective preference as well

knotty barn
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No, no early access, literally just to back it, possibly the cosmetics on release! 😄 I like the recent decoration regarding the struggles of this year that was announced.

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Makes sense though, cheers all!

versed hollow
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@knotty barn to get the statue for covid, you just need to make an account. No purchase needed

junior ore
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No, no early access, literally just to back it, possibly the cosmetics on release! 😄 I like the recent decoration regarding the struggles of this year that was announced.
@knotty barn as long as you got an account you got that. But yea if you can’t afford no reason to go out of your way. Info and feedback is way more valuable then a few pennies atm for the team. Even people buying this still applies

knotty barn
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@versed hollow Well that's great! Love that!

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@junior ore That's great to hear. Loving the info dumps that came along!

scarlet topaz
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When can we use our embers?

junior ore
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When game is live

versed hollow
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@scarlet topaz You will be able to use them at release

compact moss
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Is there any way I can play in alpha 1?

versed hollow
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@compact moss you currently cannot get access to Alpha 1

unreal zealot
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not at the moment It unlikley but they MIGHT open up alpha1 sales

junior ore
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@compact moss aim for Alpha 2 it will be persistant untill release and 24 hours a day so no set times 🙂
@random crater not necessarily that is the goal

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But downtime will most likely be a thing

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The ultimate goal for A2 is to be persistent and the PTS, but before we get that far there's gonna be some wipes I would expect.[9] – Steven Sharif

feral cloud
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I'm wondering, will Intrepid be able to roll out changes like GW2, like without any downtime?

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😦

junior ore
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I'm wondering, will Intrepid be able to roll out changes like GW2, like without any downtime?
@feral cloud depends what the change is.....

feral cloud
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I mean when game is fully released

junior ore
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Yea hot fixes sure. Full fledge updates nah those take time

feral cloud
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My guess is you guys know how GW2 system works, or not?

versed hollow
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Generally minor serverside updates can be done restartless, but all client updates will need a restart

junior ore
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Does gw2 do maintenance

feral cloud
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not really.

vestal badger
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Does anyone know how long the Alphas and Betas are each scheduled to last?

junior ore
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Most likely they start patching in the updates during maintenance so upon full release on their end it’s a bit more seamless

versed hollow
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@vestal badger Untill they have finished testing what they want to test

feral cloud
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what they do is that when they roll out updates, players can keep playing while old nodes run until all players log out from it and update their client

frigid edge
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@simple ether welcome back, Hope the vacation was good.

junior ore
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@feral cloud the wya servers are to work here highly unlikely that is even possible. Again everything works off eachother

thorn bison
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Q: Does town/city guards mind people being killed in town/citys?

crystal beacon
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will there be any way for high/max lvl players to scale back down there lvl or stats to play and help lower lvl players, such as if my friend join the game when im max can I help him lvl up on my main

dusk token
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do you keep your alpha/beta progress?

crystal beacon
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Is this the official endorsed Discord for Ashes of Creation or a community ran one?

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Thank you

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Ah i see, i apologize, ok thank you

versed hollow
crystal beacon
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thank you

digital scarab
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Do we know how many level 6 nodes per server?

versed hollow
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@digital scarab 5

digital scarab
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Awesome, thanks!

faint needle
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and are there other limits like that? like max 30 village stage, or there is a chance for someone who joined later will never see an empty/underdeveloped node?

ionic grove
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are any classes besides rogues going to have non-combat skills that do neat things?

reef osprey
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@ionic grove all of them

scarlet topaz
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Can a guild control multiple nodes?

junior ore
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and are there other limits like that? like max 30 village stage, or there is a chance for someone who joined later will never see an empty/underdeveloped node?
@faint needle not specifically there probably is an algorithm to figure it out but you cant level up to the same tier if adjacent node is higher so...

reef osprey
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@scarlet topaz guilds do not control nodes
Single people (mayors) do.
A guild however can have the mayor of all the nodes in the world in their rnaks (technically)

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ranks*

junior ore
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Guilds run castles which are above yet seperate from nodes

feral cloud
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@scarlet topaz nodes are controlled by single people, not guilds. so in a way yes

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yes

alpine zodiac
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How high is the tax in the my.games' shop?

scarlet topaz
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Can a guild control multiple castles?

versed hollow
cedar thicket
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I doubt you will be able to hold more than 1

reef osprey
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technically yes, realistically no

cedar thicket
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Castles are a valuable commodity

rotund flume
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What is there to do in the very beginning, before nodes are even level 1?

full badger
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explore and gather resources

versed hollow
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@rotund flume kill mobs and gather stuff, won't take long for a lvl 1 node to appear

cedar thicket
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Kill players

cold dune
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Will this end up being cross platform or PC only?

cedar thicket
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or kill players that kill players

full badger
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PC only for now

junior ore
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pc only

cold dune
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What are the chances you think it will come to consoles due to the next gen consoles processors

junior ore
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unlikely

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next gen processors are a meme

wicked heath
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next gen console is 5 year old pc

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it will come out in VR before console

feral cloud
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take it as you will

cold dune
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When will this game be coming out because I never played any mmo on PC yet

feral cloud
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release? 2 years?

versed hollow
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maybe more

full badger
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@cold dune There is no official date for release given yet. Community estimates are 2-3 years

cold dune
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Okay sweet so I have some time to save up for a good PC

proven root
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AoC apocalypse ever coming back?

full badger
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APOC will return when it is needed to test something

stray jewel
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Cant wait until aphla 2

cold dune
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Also how will the names work

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First come first serve ?

brisk wing
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I have a question about the preorder packs. Is the game time that is provided used during alpha and beta or will that time be saved for the official launch?

terse yarrow
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Do we know when the next set will be coming for pre-orders? Not super into these ones, personally. Hoping for something edgier.

full badger
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I have a question about the preorder packs. Is the game time that is provided used during alpha and beta or will that time be saved for the official launch?
@brisk wing subscription only starts when the game fully releases

stray jewel
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No aphla and betas will be wipe

full badger
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Do we know when the next set will be coming for pre-orders? Not super into these ones, personally. Hoping for something edgier.
@terse yarrow pre-order cosmetics are replaced each month

brisk wing
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@full badger Thank you!

stray jewel
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Why not the snail horse KEKW

terse yarrow
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Okay, thanks. Hoping name reservation and Alpha 2 will still be available in the October set.

fair yew
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There will be announcements in news prior to alpha 2 sales stopping

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Which will be a while out

main widget
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@blazing orchid @royal nexus @tight gale @idle siren @mossy cave @lavish violet. I would like to make game preorder. I live in Brazil, could you adjust the price from U$ to BRL? I would like to buy the game but the basic starter pack cost BRL 300,00 and it is a very expensive price in my country. I would like some staff to help amortize the price to make preorder.

limber tendon
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what's the point of tagging every single one of them

desert ivy
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Tagging Halth kek

versed hollow
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but not Toast XD

main widget
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So then SA player just cant get pre order or need to pay expensive price to play. New world, for exemple, was sold in Steam for BRL 75,00 the cheapest version and BRL 90,00 the expensive version. This game is being sold for BRL 300,00 in Brazil

desert ivy
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You don't need to buy the game

versed hollow
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@main widget the game does not have a purchase price, it will be subscription only at release

main widget
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I know i dont need to, i want to have preorder gifts. And i'm pretty ssure Developers wont make them available again when they put an SA server

stray jewel
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The pre-order names you can get your name

feral cloud
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I wonder, if 2 players, who both have name reservation bought, want the same name, what will happen?

fair yew
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They go in order of highest tier then oldest backer

feral cloud
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so, those who were here during kickstart will have priority?

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and when will the name reservation begin? if anyone knows, like right before release or what?

fair yew
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They say in alpha 1 so sometime in the next few months

feral cloud
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okay

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I hope I can reserve multiple names, so that if one of the names gets taken I still have list of names I could take. and well, obviously just one from that list, in priority order.

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so, if I reserve 1 name, and then someone with better package comes in and takes that name I have to be 24/7 on nails to try new name?

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that's . . . stupid

stable plover
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@feral cloud The people with higher priority get earlier real life times for name reservations, they won't kick people out of already reserved names

feral cloud
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oh, so reservation is in waves?

crisp holly
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Yep

feral cloud
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okay, that makes sence

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npc to npc, npc to player, player to player.
everything has collision.
tho I think player to player will probably change cus of grief potential

still quartz
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Any info on the my.games (europe) front? Cant seem to find any real info in past months

mystic vigil
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@simple ether out of curiosity, are your infos / answers in general based on the verbal non-NDA or just speculations?

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alright, thanks ^^

stable plover
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@still quartz Just that an update will be coming

still quartz
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Tnx @stable plover

crisp holly
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@feral cloud If people want to grief others than they better be ok with some PvP and/or dying depending on the location

crystal beacon
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Soon

feral cloud
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@crisp holly I mean, if whole guild blocks out voting station in city, good luck with that

reef osprey
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@feral cloud voting was done over a menu in the footage

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not a station

crisp holly
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I don't think you will be able to do that as I thought voting could be done wherever

feral cloud
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oh, so it was changed

crisp holly
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Probs for that reason lol

feral cloud
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yea

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then again, you could block out blacksmiths and other stations?

crisp holly
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Technically yes I guess but there will momentum so if I am moving I will be able to push you around a bit so that I can get by if you are standing still to block stuff.

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Or you choose to go to another node and the guild isn't big enough to fully run the node alone because they pissed everyone off

feral cloud
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that would be okay, if 1 person is an ass. but if whole guild, like 30+ ppl create a barricade

crisp holly
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and get no trade

feral cloud
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I'm pretty sure streamers are gonna hate this game cus of stream snipers

neat cape
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So what is up with the "technical difficulties" my.games have had on their site the last couple of weeks?

feral cloud
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@neat cape updates soon tm

crystal beacon
quasi delta
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Anybody have the link in the pic?

crystal beacon
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1 sec

quasi delta
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Thaaaaaanks

crystal beacon
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@simple ether what did he say?

quasi delta
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Much appreciated @crystal beacon

crystal beacon
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Np

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1010 why do they have liriks emote here

teal ferry
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ok, what exactly is my.games?

crystal beacon
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eu site of ashes of creation

steady ocean
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EU publisher

onyx knoll
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an european game publishing company

teal ferry
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ah I see, thanks

neat cape
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i mean sure, paying the extra 25% VAT 😉

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no thank you!

teal ferry
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was going to ask why they even decided to use one, but I guess it just offloads lot of work for them

feral cloud
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yeah, that was a surprise I wasn't prepeared for

teal ferry
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good to know though, because I am from EU KekChamp

feral cloud
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max pack 406€. uff

still quartz
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Hehe same,

neat cape
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so if you are EU and wanna go for the big pack, wait for it 😛

crystal beacon
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when will eu shop be up again

teal ferry
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this explains the sum that a friend of my payed and I was like "wait, shouldnt it be actually lower than 375, because of currency convertion and not higher LUL

crystal beacon
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"soon" is too vague for a serious game

onyx knoll
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@teal ferry they don't have much of a choice, the EU laws would make it crazy expensive for them to self publish there

still quartz
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Saving money for more skins later on haha

teal ferry
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yeah I am waiting for a pack that has actually more than 1-2 things that I like anyways

crystal beacon
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Steven even hinted past preorder skins will be back for EU peeps

neat cape
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i mean sure, i live in sweden, 375$ is cheaper than 329€

teal ferry
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I was waiting for the last one to change, but in the current one I like only the mount really

neat cape
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but not with the 25% VAT 😉

crystal beacon
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yeah but isnt the shop down for weeks now?

neat cape
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yeah it has been down for weeks

crystal beacon
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Like really now

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this is unprofessional if anything

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1 2 days yeah

teal ferry
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@teal ferry they don't have much of a choice, the EU laws would make it crazy expensive for them to self publish there
@onyx knoll well lots other companies are doing it usually, but for a startup company I understand

neat cape
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i mean, they dont seem to be in a hurry to get them euros from europe 🙂

crystal beacon
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i am not hating on the game but this is seriously not how a company should work

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and if it is problematic from mycom site it only proofs my dark predictions

teal ferry
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dude, the game is like at least 1-2 years from release. something like store/pre-purchase not functioning right at the moment isnt a big deal imo

crystal beacon
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is there any update from the devs for this?

neat cape
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not hating on anything either, but i mean, if you are a grassroot company, getting the dollars in to the company would be of the highest priority to survive 😛

crystal beacon
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i would like to know if i can purchase the current pack

teal ferry
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if you couldnt buy the game on release, then it would be a big shit show

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ah I see

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you should be able. I have a friend that bought it (we are in EU)

crystal beacon
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i really want to buy the current pack

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yeah but the eu version

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us is 50 euros more expensive

teal ferry
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well afaik the pack will be available for 1 month more so there is still time ;d

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looking at it more positively, that is

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the website might get running in that time

crystal beacon
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i would be happy if it goes up again

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if the pack comes later i am fine with it too

neat cape
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Intrepid studios version, is 25% tax for the europeans, which means 512$ instead of 375$

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and that's only taxes

crystal beacon
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i was referring to the 220 euros pack

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i will buy that one

neat cape
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and creating a support ticket doesnt work as well

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nice

crystal beacon
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Can I still buy the previous packages?

desert ivy
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No

radiant shale
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What's currently the best way to access some AoC gameplay as early as possible? It seems it's not possible anymore to gain access to alpha one, so only alpha two through the pre-order?

crisp holly
#

Yep, A2 is the earliest through the pre-orders

radiant shale
#

Cool, thanks. And can I have any expectations about when A2 will become available? Q1 2021 maybe?

desert ivy
#

We don't know

#

However I highly doubt it will be Q1

#

since the alphas are actual alphas

stable plover
#

@radiant shale Q1 2021 is pretty unlikely since A1 doesn't start until Q4 2020

wanton fox
#

well we dont know for sure

teal ferry
#

yeah, A1 needs to get over with, they need to gather all the data from it, fix all the bugs and stuff thaty was found from it and then schedule A2 (my opinion)

wanton fox
#

late Q1 - Q3 id say

#

at least

#

which is super depressing to say myself with how i have A2

#

and i wanna just hop in

radiant shale
#

so like 8 to 14 months from now

wanton fox
#

i suppose

#

all speculation

radiant shale
#

alright, thanks for the info everyone. trying to make as informed a purchase as possible

indigo steeple
#

i am fine with A2 cause A1 is non NDA

distant charm
#

how do i activate my forum badges? or can i yet?

rotund flume
pliant ocean
#

More armor

wanton cosmos
#

Anyone get the packs for the new month yet?

#

Are they worth?

rotund flume
#

oh nvm, I guess they're stinky elves.

fair yew
#

If the packs are worth it to you then buy. No one can really say how cool they are until they put cosmetics into testing

crystal beacon
#

are there early pre order pack skins that have an ingame model already?

#

because some models with concept art turned out quite different

fair yew
#

They have shown some

green turtle
#

When can I play dis game

fair yew
#

None of the ones in the store currently though

#

If you have bought a pack through Kickstarter summer or intrepid store you will get an email when your testing dates are set otherwise game has no release date

crystal beacon
#

What classes have an advantage in pvp either 1v1 or 1v2

steady ocean
#

No one knows until Alpha 2, as we don't know what the augments are

desert ivy
#

The game also isn't balanced around 1v1

#

It will be like a rock v paper v scissors style for 1v1

#

Fighter may beat Rogue but Rogue may beat Mage but Mage may beat Fighter

#

Each archetype has a natural weakness basically

#

or at least that's the plan

left dew
#

Question: Sorry if it’s already been asked but do we know of Embers can be spent on Game Time to increase your subscription time?

steady ocean
left dew
#

Ok thanks! @steady ocean

oblique scarab
#

@steady ocean can Intrepid bucks be used to buy embers?

half apex
#

@crystal beacon the rogue/mage mage/rogue will be disgusting in 1v1

steady ocean
#

Yes, you can also exchange them in for actual $ on a quarterly basis.

oblique scarab
#

Literally first thing on the link you sent lol

steady ocean
#

🙂

oblique scarab
#

Oh

#

Yeah I got the lifetime sub and a handful of referrals so woo

plain plinth
#

How long will the $375 package be available?

onyx knoll
#

we don't know for sure but they'll give us a warning when they get close to removing it

#

should be a while still

plain plinth
#

Super betttt ty!

crystal beacon
#

i am so sad

#

will the purple lion really never return

#

@half apex what about 1v multiple

errant chasm
#

@crystal beacon they said it may come back recolored but exact same no

half apex
#

@crystal beacon it's hard to say. I guess a ranger/fighter would fit it, but we have too little info so far.

late vale
#

Do Castles count as a metropolis?

half apex
#

No. But at each castle will have one.

late vale
#

What?

#

u said no but yes

#

lol

half apex
#

The castles have a big influence range. The influence range will contain a metropolis. But the catle in itself isn't a metropolis

late vale
#

okey

crystal beacon
#

@half apex ok thanks, just wanted to know what classes were more suited because I want to master the mechanics and be able to hold my own against multiple people

desert ivy
#

What he said was pure speculation

#

We know nothing about who is good vs what

half apex
#

Don't look at is as a fixed data. It was only a guess based on the augment system and the knowned skills from wiki. @crystal beacon

crystal beacon
#

@half apex ah ok, just hope mechanics will beat out just spamming

spark cobalt
#

Will twinking be a thing?

I haven't seen that question addressed anywhere and it is one of my favourite things in MMORPGs.

For example, in EQ2 you could lock your level, get the best gear for that level, and PVP only around your level because you were only allowed to open world PVP +/- a few levels.

Two better related questions are

Will super high level combatants be allowed to engage low level combatants without substantially increasing corruption?

If yes, then low level players would be hesitant to be a combatant because higher level players would have an unfair advantage.

I know Steven has said that low level characters will be able to deal significant damage to higher levels players, but obviously the damage gap will still be too massive.

Also, Steven has said that you gain more corruption the higher the level gap when attacking a lower level non-combatant, but my question is relation to combatant vs. combatant when there is a high level gap.

**2. What are the options, if any, for locking your level where you want and not accumulating additional exp.? **

If you can't lock your level then twinking is also not feasible.

In EQ2 you could easily lock your level and in lineage 2 it was possible but more difficult.

Steven has explicitly said there will be no de-leveling, but there will be experience debt. However, the only way to get the exp debt is through corruption. That does not seem feasible for twinking.

TLDR*

Is twinking possible? That requires two things I haven't seen answered elsewhere.

  1. An option to lock your level. Does that exist?

  2. If you are a very low level combatant, higher level combatants must not be allowed to attack you without incurring penalties. Do any combatant vs. combatant penalities exist when there is a large level gap?

Thank you so much for reading! I'm really looking forward to the game 🤩

#

Additional thoughts:

Some people don't like twinkers because of the difficulties it adds to leveling players. However, it leads to strong communities of twinkers of different affliations who are there to both defend their own affliated levelers from twinkers, and attack levelers and twinkers of other affliations.

I believe twinking provides substantial richness to the PVP experience and can be balanced to address concerns. Without it, enjoyable open world PVP will be essentially limited to just max level players and I think that pressures players interested in open world PVP to rush leveling and skip a lot of amazing content.

Lastly, the game's incredible potential for high-quality open world PVP in the lower levels and areas would be wasted imo. For example, open world PVP in EQ2 looked very different depending on what level you decided to lock your leveling as a twink. Not only would PVPing take place in very different regions because of the different distribution of higher level mobs, the gear and ability meta would be very different and super fun.

grizzled latch
#

Dying in PvE accrues an exp debt too

spark cobalt
#

Thanks @grizzled latch I didn't know that

wintry moat
#

somebody help this guy out

sturdy grove
#

is there anyway to buy the old AoC hoodies?

grizzled latch
#

Also @spark cobalt if someone max level kills a non combatant lvl 1 they are going to immedatly get a large ammount of corruption

desert ivy
#

Twinking won't be a thing really, especially not in open world pvp since any level can attack any level.

Yes, high levels can engage low level combatants with zero penalty since they're both combatants.

You can't lock your level

fair yew
#

If both are combatants there is no penalty so far for a high level character to kill a low level

spark cobalt
#

Thank you @desert ivy and @fair yew . That is what I feared. What is the source for that information?

oak barn
#

Does anyone know if they are working on a fix to the EU Store?

fair yew
#

Also there won’t really be a low level area as the nodes progress they will still be viable for high level players

desert ivy
#

Just general knowledge from following the game for 3 years. I don't have direct sources for all of it but those things have 100% been mentioned both here and during interviews

fair yew
grizzled citrus
#

question do you get the monthly cosmetics for that month when you upgrade you Kickstarter package was thinking of upgrading to braver of worlds?

fair yew
#

The Kickstarter packs get the cosmetics from the Kickstarter tiers

grizzled latch
#

Its part of the risk vs reward system, even at max level there will be people far stronger than you/out number you so if you're a combatant you're acepting the risk someone will stomp on you. The death penalty is less though so it will probably be better to be flagged most of the time, unless someone is griefing you alot

#

ks packs cosmetics are static, they do not change

desert ivy
#

You don't get any of the monthly cosmetics from upgrading a kickstarter package

#

So if you upgraded to BoW you'd get everything that's listed in the BoW upgrade, but you'd have to buy this months cosmetics individually

#

Since when kickstarter was a thing there wasn't any monthly cosmetics

grizzled latch
#

you can buy the cosmetics individually though

spark cobalt
#

@desert ivy ok thank you. I have seen all of the recent interviews and some videos (asmon, summit, timtatman interviews, recent AMA, and lazy peon) but none of that recent stuff explicitly addressed any of it. Are you sure you remember it being explicitly addressed?

Thank you @fair yew for the link. I had already read that and it seems ambiguous as to what happens during combatant vs combatant fights when a high level gap exists.

fair yew
#

Combatants are ambiguous doesn’t matter the level

crisp holly
#

^

desert ivy
#

High level v low level I'm 100% sure of.

Level locking I'm also certain on since I saw it discussed recently.

split mural
#

Is forum login/registration down for anyone else?

slow meadow
#

@spark cobalt the best thing to keep in mind at this point is that the corruption system as outlined is the starting point. If too much griefing is happening they will tighten the reins and add what is needed. if not enough danger exists then they will loosen it a bit. systems are far from final as they are meant to be fleshed out in the alphas

median glade
#

Any word on if there will be a built in LFG tool, and if this will include raids as they're unlocked in the nodes?

grizzled latch
#

There might be a bulitin in towns/greater, but nothing like wow where you click a button and are assigned to a group

slow meadow
#

no lfg. you can post on in town boards but not auto travel and auto grouping like in some games.

half apex
#

There won't be dungeon finder if you thought about that. @median glade

spark cobalt
#

Ok thank you @desert ivy

If you can find the good source I'd really appreciate it but no worries. I find it weird it is not mentioned more often. If that is the case then PVP open world would only really exist at high levels (at least 180 hours of grinding for max level). That is a big implication.

@slow meadow thanks for your comment. Steven talked about lineage 2 a lot and I didn't play it, but I think its PVP system also resulted in there only being good PVP content at very high levels. If he based it fully on their system then there won't be twinking ☹️

crystal beacon
#

Will the cosmetics be cheaper if you already have a starter pack

#

you mean other packs?

#

if you buy a bundle and want to upgrade it is possible to upgrade the bundle at a cheaper price yes

fading latch
#

You only pay the difference when upgrading packs @crystal beacon

crystal beacon
#

thats what im implying yes

fading latch
#

@crystal beacon if you already own a pack then you are able to buy cosmetics individually ranging from $5-$25. Dependant on your tier of preorder

desert ivy
#

@simple ether I dunno if you'd have a direct source on the twinking question?

crystal beacon
#

@fading latch ok I wanted to get a few of the cosmetics but I thought it was limited to 1 pack

hazy matrix
#

Has it been said how open world raids will be spawning? Like timers of bosses?

fading latch
#

@crystal beacon Cosmetics are limited to the month they are featured. They are rotated monthly

desert ivy
fading latch
#

@hazy matrix No information for that yet

hazy matrix
#

@fading latch I can just see a 100 man guild zerg sitting 2hours waiting for a spawn and kill everyone

#

Small scale is great, but I have a fear that Zerging in this game will be key / meta

spark cobalt
#

Thank you @desert ivy

tranquil torrent
#

Been away for like a year. Has there been any indication of a cleric subclass that does damage to heal?

fading latch
#

@tranquil torrent All clerics can do damage and heal

tranquil torrent
#

Damage to heal.

desert ivy
#

Yes, clerics can specifically spec into damage

#

How would that work?

crystal beacon
#

@hazy matrix I mean getting 100 people logged in to sit around for 2 hours doing nothing probably won't happen, but I can see Zergs and handholding being a thing if they don't limit the amount of people to a guild or number of alliances you can create. The worst thing is NAP None Agression Pacts so two guilds working together but no officially in an alliance so it can makes things confusing as well as lets bigger guilds throw money around to get less established guilds do their bidding.

sturdy grove
#

Im guessing like disc priest in wow?

tranquil torrent
#

Have you played a chloromancer in rift?

#

Or disc priest in wow

crystal beacon
#

Basically what happens in Albion Online all the time like it can get super annoying tbh.

slow meadow
#

@spark cobalt @desert ivy twinking hasn't been explicity addressed, but since XP loss doesn't delevel you, you wont be able to level lock yourself. you can however craft gear for your character and since gear doesn't bind there should be a healthy supply of it. beyond that there will be low and mid level pvp since those dungeons and hunting areas will force players of the same level together (80% dungeons non-instanced) so no true twinking scene but plenty of pvp.

real bobcat
#

@crystal beacon You obviously haven't played classic WoW. Even today, we have 50 people sitting around waiting for world bosses to spawn

hazy matrix
#

@crystal beacon I play Albion, and wow so iknow about zerg power and NAPs way too much, but trust me you can easily find 50+ people that will log in and camp something these days

crystal beacon
#

@real bobcat I mean you're right if it's like a raid or something just meant for general CTA's.

acoustic elk
#

From the abilities spoiled from the 17 minutes of gameplay recently, it seems that the skill point allocation can be used to "spec" a class for damage

crystal beacon
#

I'm super worried about NAP's but not sure there's a way to fix that.

acoustic elk
#

it is likely they way it will be done

hazy matrix
#

You can't fix NAPs impossible to make a system like that

#

only if you make it against the rules

#

and be bannable

slow meadow
#

@acoustic elk your role (tank, dps, support, and healer) is based on your archetype. Once you add a secondary to get your class you can move the needle a bit to add a bit of survivability, dps, or heals but you will not be changing your role.

crystal beacon
#

Hard to tell though or find out really.

acoustic elk
#

@slow meadow i was more answering @desert ivy question, seemingly, there is a way to maximize the damage for the tank abilities by specing the finite skill points, at the cost of tanky-ness.

crystal beacon
#

@hazy matrix I guess for castles there's only so many guilds or people that can sign up to the sieges, but I wonder if they'll make a system for like node sieges too as that would limit how mnay people can attack at once or be flag hostile though how would the general PvP flagging also be counter balanced.

half apex
#

@crystal beacon the guild limit is 300 ppl and the alliance limit is 4-5 if i remember right

crystal beacon
#

Like you could remove general PvP flagging around that node ZOI around the attack time.

fair yew
#

Guild limit is determinate on skills

#

You can use guild talents to increase the size of your guild or to hit on benefits for your members

crystal beacon
#

I'm refering to how to limit NAP's

hazy matrix
#

Alliances should be limited to players honestly - not guilds

crystal beacon
#

Can a metro exist within a castles zone of influence?

slow meadow
#

@acoustic elk correct, in addition to maxing your more damaging abilities you can add a bit of damage, and by picking a dps secondary, you can add augments to those abilities to further move them towards damage. But in both cases, Intrepid have talked about that being relatively minor. Meaning if you went full dps secondary and max the highest dps abilities you would still fall well below a dps who spec'd for survival and took tank as a secondary.

fair yew
#

NAP will likely happen until there is something people want

real bobcat
#

So I saw some talk about the Corruption System up above, have they talked about the obvious abuse that griefers will employ with such a system? Currently, from my understanding, a griefer could intentionally mess with somebody's grind area, but never attack back, forcing the griefed player to either leave or become corrupted. At that point, the griefer starts attacking and causes the griefed player to lose items, etc, while the griefer gets away clean.

As someone who has played MMOs with this exact system, I can tell you it does not feel good. This is why there is always some other system that allows a griefed player to supersede the limitations of such a system (i.e. BDO has War Declarations)

fair yew
#

Yes metros can exist in a castle zoi

hazy matrix
#

@fair yew You just swap it every reset between the guilds or split it evenly

#

you can never fix NAPs

half apex
#

@crystal beacon basically the 5 castle influences cover the worldmap so yes.

acoustic elk
#

@oak olive for sure.

slow meadow
#

@real bobcat you can kill the griefer and while you would get a bit of corruption it takes far more than the occasionally kill to get you to the point of dropping items.

#

also the system isn't final. many of us in alpha 1 will be purposefully trying to grief to find where the system needs work

real bobcat
#

"to find where the system needs work" suuure suure 😉

slow meadow
#

I don't grief in my day to day play, but you can be damn sure I will try and help find how to break the system so I don't have to deal with it at luanch myself

gaunt karma
#

from my understanding once you have corruption, no matter how little, you have the chance to drop items. It just gets progressively more and more likely the more you have

#

so, technically, the 1 kill would get you to the point of potentially dropping items

knotty dew
#

in BDO I used to just farm the packs faster than my opponent, also you don't own the grinding spots they are free to take for anyone

real bobcat
#

I remember them talking about Guild Wars, but it seemed like a more structured thing, and less like what Black Desert Online had (which in my opinion is pretty good. Not perfect, but it's really good at combatting griefers)

slow meadow
#

you gain "corruption" from a single kill, but you only become "corrupted" once you cross a certain threshold of corruption

gaunt karma
#

ah, maybe my understanding of the system was wrong then

fair yew
#

No when you kill a non-combatant you become corrupted

real bobcat
#

No when you kill a non-combatant you become corrupted

This right here is what worries me

fair yew
#

Your flagged red. But dependent on how many players you have killed in the past determines the amount of corruption as does the level disparity

half apex
#

You forget if you ar corrupt and stop pk and do other ways to gain xp you can get rid of corruptions.

real bobcat
#

the idea that non-combatants are non-griefers is the same kind of logic that makes forced factions a bad idea

knotty dew
#

the more worrysome part is that killing a corrupted player as a non-combatat doesn't make you a combatant

fair yew
#

Xp gain will slowly remove corruption

gaunt karma
#

well no, once you're at that level of corruption even guards will attack you, so it makes sense

half apex
#

Yes. So you aren't marked as corrupt till you die

fair yew
#

Right you can work it off but dying removes corruption faster

half apex
#

You just don't have to reach that lvl. It's that easy

slow meadow
#

there are certain thresholds of corruption where things happen (guards attacking you, chance to drop items, bounty hunter system etc) my explanation was overly simple but being corrupt does not immediately engage the whole system was my point.

fair yew
#

You can do religion quests to lower your pk history count to reduce corruption from kills in future

half apex
#

Also military node citisenship reduce the time you are corrupted.

fair yew
#

Basically corruption will be a debuff that stacks up in severity like what pharazon is talking about

half apex
#

I think this system is the biggest magnet for players to play this game. There is open world pvp in tons of games. Without this sytem AoC can stand in a row with them.

fading latch
#

That is why testing exists. This system till be beaten to death till they get right

#

Nothing is set in stone as of yet

olive timber
#

Speaking of pvp I'm really curious about the case of an elite pvp group taking a castle and then being tyrant-style rulers, hiking taxes, and whatever else.

slate fox
#

people will just lewave to another node if they do that though

olive timber
#

Curious about what recourse the locals have to combat them, assuming they have difficulty finding a group of 250 equally skilled pvpers to take the castle back.

fading latch
#

Castles dont set taxes

#

They take a portion of taxes from its surrounding ZOI

olive timber
#

Castles have direct power over the Nodes that belong to it, but also have soft power across the entire region it belongs to. All Nodes belonging to that region pay fealty to the Castle in the form of taxes paid directly to the Castle. The Monarch sets the rate, and can use those proceeds to upgrade defenses, maintain the Castle’s direct Nodes, or provide buffs and benefits to the citizens of that region, as the magnanimous ruler that you are.[1]

fading latch
#

And yes Castles will be very lucrative for power to a guild. They will be difficult to conquer once claimed. This is intended by design

slow meadow
olive timber
#

I might be mistaken, but I think monarchs can set tax rates

#

So if I live in a place, I pay X taxes to node and Y taxes to castle?

#

or Y is taken from X, and X is controlled by node and not castle?

slow meadow
#

you buy a thing that is default 100g. tax rate of node is 5% and castle is 3% so you pay 108g for that thing.

#

something like that

olive timber
#

Which would then give the castle the ability to set high taxes in the region.

fading latch
#

Sure. Then no one would market their goods there

#

Good job

olive timber
#

I'm really hoping there is some kind of revolution recourse available, where a bunch of people could rise up against the few elites in the castle.

slate fox
#

if taxes are too high people will flee the area though like california and new york (they are currently fleesing to Arizona and florida due to taxes

fading latch
#

Of course there will be

olive timber
#

They might, but they would have to give up a lot to move.

#

citizenship in nodes, freeholds

fading latch
#

For the sake of profit. It would be worth it

#

But this is turning into a discussion

#

Lets keep it to questions

olive timber
#

fair enough

solemn geyser
#

question: so is there a way that me and my friends can play early access

slate fox
#

go and buy a pass starting at 75 in the

#

US

slow meadow
#

@solemn geyser there is not really early access the way other games have. Intrepid are doing true alpha and beta testing. You could buy a pack from the store and get access to one of those levels of testing but Alpha 1 which starts this fall is no longer available so I would recommend taking a look at that before deciding to purchase since your access will be a while still.

fathom geyser
#

When is the next Dev update?

fading latch
#

Last friday of every month

oak depot
#

How to best combat node atrophy? Mayoral Quests? or is there alternatives?

slow meadow
#

so the node gains an XP debt that people questing in the area offset. so that is the primary way. a mayor can use funds from the treasury and quest events to help create additional reasons for people to quest there, but ultimately it is people doing things in your area

oak depot
#

how often is the debt earned?

#

daily? hourly?

slow meadow
#

daily from the way it reads right now, though that may change depending on how aggressive they want atrophy to be after testing.

haughty rune
#

How long does it usually take for intrepid to respond to a support ticket?

slow meadow
#

normally like 2 business days, but there has been a large uptick recently so they are behind.

civic obsidian
#

they have a huge queue right now

haughty rune
#

Ah I see, understandable

#

I have until Beta 1 before I need a response strictly speaking lol

signal apex
#

Hey, will religion have any impact on the crafting system? Like enchantments related to certain religion or types or stats being improved idk ?

dark jungle
#

Religions do provide give-and-take augments, but nothing has been said about interaction with crafting. good question for next stream

#

Actually, crafting recipies are provided by religious organizations based on progress!

stoic charm
#

man why so many people have tickets lol

half apex
#

You can't find all the type of materials at each node. So you have to use caravans and trade

brittle ferry
#

LoM packages @stoic charm

#

Plus, they hype brought a lot back

grizzled latch
#

Lots of streamer attention swelled new members

pseudo wave
#

too early

#

wish i still didnt know about the game

quaint bridge
#

The AoC ll be B2P? Sorry for my lack of knowledge about

half apex
#

For only crafting purpose your best choice is scientific node

brittle ferry
#

Not if they open up Alpha 1 packages again

pseudo wave
#

i maybe happy about that but my wallet wont be

brittle ferry
#

AoC II B2P?

slow meadow
#

@quaint bridge aoc will be sub only. No box price.

brittle ferry
#

Ah buy to play, der

grizzled latch
#

Sub prices will be localized aswell, but you will be restricted to servers of that region

strong drum
#

Think ide cry of happiness is alpha one goes available again but i think its priority order for LoM and BoW holders first?

stoic charm
#

Does anyone know if servers will be HUGE or if they will have tons of smaller servers?

quaint bridge
#

Yes @brittle ferry haha , but sad know for countries where the dollar has a high exchange rate, sub system is not viable.

brittle ferry
#

Well yes @strong drum but if they don't have the participants they need to properly test it then they may open Alpha 1 again

ruby swift
#

@stoic charm Also people file a lot of tickets after buying a $75 package complaining they can't find the download link. All those have to be gone through individually, along with every person who uses it to ask questions like "How do I node?" Influx of new people, influx of tickets. At the same time they are adding permissions to people who are going through the NDA process. So there is a backlog.

slow meadow
#

@stoic charm servers will support 8k to 10k concurrently

brittle ferry
#

Localized @quaint bridge they've talked about it for South America but I'm not sure if they expanded on that yet

#

Like different prices for the Euro, or in Asia/Australia

quaint bridge
#

@brittle ferry im from Brazil, for me the value of the sub would be $ 90. Do you have a link about what was said?

brittle ferry
#

Give me a moment and I'll @ you

quaint bridge
#

@brittle ferry tks

crude beacon
#

Hmmmm. How is content gated so that no one guild can stay on top for long? Like lets say a guild becomes strong enough to farm a boss...would there be ways for smaller guilds to group up and beat them back?

strong drum
#

I may be wrong but i think the number of participants of a guild scales their effectiveness down so that a smaller guild will have stronger members but again im not sure where i heard that

ruby swift
#

@quaint bridge They plan localization for Spanish after launch. But that applies to the EU servers. But not a hard guess that would allow them to open SA servers. Whether or not they would add Portuguese is anyone's guess. They have talked about harmonization for certain regions where the disparity is obvious, but then those people who take advantage of a discounted sub rate would be locked to that regions servers. Here is the link about Spanish. https://www.youtube.com/watch?v=bHC1A1wIsRk&feature=youtu.be&t=2m35s

quaint bridge
#

tks for share

brittle ferry
ruby swift
#

@strong drum As guilds level they gain skill points. Those points can be spent in various guild skill trees for bonuses. One of those branches is population cap increases for the guild. A large guild that spends points to become large, will have fewer points to spend on other bonuses.

fair jasper
#

So is Taming and Animal Husbandry separate? Like if I wanted to tame and breed animals, I can only master one?

desert ivy
#

Ye

strong drum
#

Thanks bro for explanation - god steven thinks of it all

half apex
#

@stoic charm it was mention on lazypeon's video that 8-10k ppl / server

brittle ferry
#

Think their aim as been 8-10k per server since Kickstarter

ruby swift
#

That is targeted concurrent. Not the number of accounts registered to the server. There will be many more available to be registered at launch. The number given is 50k right now. But many think that number will go down as a 1 to 5 ratio of people allowed to log in will be unsustainable.

half apex
#

@fair jasper animal husbandry is a process type. Taming is geathering type

fair jasper
#

I see

#

Can I only master one? or one on each type?

burnt nymph
#

When is the next stream ? And what will they cover ? Any odea

#

Idea **

crystal beacon
#

Wait. So concurrent means that 8-10k are online all the time?

strong drum
#

you should in time be able to master them all

#

is my understanding?

brittle ferry
#

@quaint bridge I know I heard talk of the localized price for South America if the region has a need for a server? Maybe in one of Jahlons videos

There is no region or IP blocking

half apex
#

Idk tbh. i guess you can do both but mastering mean, reaching the possible maximum in only one

ruby swift
#

Actually no, there is a new quote that you will be able to master one artisan branch (ie gathering) and master a couple of the professions in that branch (ie wood and herbs)

strong drum
#

I like that

#

that creates the inter dependancies

#

unless ofcourse we just use 3 characters - one for each artisian branch

ruby swift
#

@brittle ferry Correct, no region or IP blocking. There will be account access locks however. Those that play on EU/CIS servers will be on My.Games and will need a second account if they were planning to play on NA/everywhere else. If there is harmonization, those that take advantage of it would be region locked through their account to playing on that regions servers specifically. If you are from SA and don't care about the discounted sub. Play anywhere you choose, My.games or Intrepid. If you choose the cheaper sub option, locked to SA.

strong drum
#

Will mailing items between alts be a thing?

ruby swift
#

No item mailing. Moving items will be through the warehousing system

median glade
#

How much are the monthly cosmetic packs after you buy a prepurchase package?

strong drum
#

But essentially i could create 3 characters and send mats from my gatherer to my processor through the warehousing system?

ruby swift
#

If you buy all the individual cosmetics (assuming you have a $375 tier package) they run $115-125 monthly. You can spend as little as $5 if you just want the accessory for example.

#

@strong drum Remains to be seen. Since storage is local they would all be in the same node. Last info I have is that the way gear would be moved to alts was through the warehousing system. They have been clear that there will be no mailing of items to get around having to move stuff from A to B.

median glade
#

What about mount skins?

ruby swift
#

Those are account bound

#

Oh for cost. Sec. I have a handy chart.

strong drum
#

Well the reason i ask is that a freehold is account bound so all my characters will need access and if i just leave mats in my storages and log into my processor they should be there

median glade
#

Thanks!

strong drum
#

I rather the idea of depending on others but if the functionality is there for me to do it all alone 100% profit im going too

ruby swift
#

@strong drum I get ya, but until they specifically say that "Yes, that is the way it is done." I can't give you an answer.

strong drum
#

fair

brittle ferry
strong drum
#

by the time it releases im going to have spent a small fortune on skins lol im addicted i think

vapid loom
#

Has any had issues getting a password reset? Didn’t get one in 24 hrs and haven’t heard from support in 24 hours

#

Any1*

ruby swift
#

Support is experiencing a high volume of tickets. Expect around a week for an answer. (my guess)

vapid loom
#

Geez

ruby swift
#

Also people file a lot of tickets after buying a $75 package complaining they can't find the download link. All those have to be gone through individually, along with every person who uses it to ask questions like "How do I node?" Influx of new people, influx of tickets. At the same time they are adding permissions to people who are going through the NDA process. So there is a backlog.

slim dagger
#

do they? lol

#

im gonna go do that actually

vapid loom
#

Yeah people are foolish

#

But I can’t imagine the influx to be that high compared to a released game. Probably less staff there currently

brittle ferry
#

Submission of more tickets definitely won't help

vapid loom
#

Oh well it will come at some point

brittle ferry
#

They're gearing up for near a full server of testers, so yes, it's quite a bit

vapid loom
#

So long as it doesn’t take a month I’m good. I want to grab a skin from this month

#

Yeah just being facetious and hopeful 😏😜

brittle ferry
#

Plus the entirety of COVIDWorld 🤷

ruby swift
#

Sorry, was afk. The support team at Ashes has a great reputation in the community. Most tickets are under 24 hours and they work with people instead of just automating responses of "You're screwed!" That they are struggling with a glut of tickets right now is understandable.

strong drum
#

They are more than willing to help with a personal touch can confirm - no robotic automated messages

#

that inevitably takes longer

tawny horizon
#

Is there a traditional guild system or is it modified or one at all

sharp lantern
#

Someone told me that I could sell gold back to the game for money, is that true?

ruby swift
#

@sharp lantern Nope

brittle ferry
#

@sharp lantern no

ruby swift
#

@tawny horizon Lots of guild functionality

brittle ferry
ruby swift
#

Cool. Zenmara got this. I am off to lunch.

tawny horizon
#

Ah thanks for the link

brittle ferry
#

I'll try @ruby swift enjoy lunch

tawny horizon
#

I usually find it hard to get into group so since the game has a focus on it hopefully that helps

half apex
#

Playing it alone will be really hard

tawny horizon
#

Thats why i play summoners im never alone lol

ruby swift
#

Check to the right under inventory tab.

brittle ferry
#

@stark summit the items are listed in a different spot

stark summit
#

Ohhhh yup I see now, tyvm.

brittle ferry
#

Generally don't do pictures of your account stuff, just to be safe

#

I'd even go as far as to delete that one @stark summit

half apex
#

No not like that. Even if you are a summoner you need groups for the 70% of the content. If you rp though it's an other story

stark summit
#

@brittle ferry fair point, I made sure there was not transaction numbers but yeah I'll remove it just in case

mystic raptor
#

Any news on the BR servers. Are they still up or are they coming up again? I'm anxious to play Ashes, even if its their BR

brittle ferry
#

No news on that front that I've seen @mystic raptor

#

Maybe for Castle Siege? But even that I haven't seen if they'll open it up to the public like the Battle Royale

ruby swift
#

Back

past pewter
#

riskier that worries me. i woulda preferred they play it safe but hey it would've made a lot of people unhappy so it is what it is

chilly hedge
#

Arguably, betting on a project you don't believe in is the ultimate risk

brittle ferry
#

Public testing is debatable

patent zealot
#

They would've preferred to keep Apoc for the purpose of testing, but people apparently thought that meant they were giving up on developing the MMO

#

Or that they were wasting resources on apoc

slow meadow
#

Apoc allows for faster iteration and more control, its a bit less risky but if alpha testers actually test and not just play it should be fine.

patent zealot
#

Just playing it is completely fine, do you mean that they should act like a QA even though its not their job?

brittle ferry
#

Discussion topics ladies n gents

slow meadow
#

The point of alpha testing is to provide feedback, not just play so yes that is what alphas are for.

patent zealot
#

They just need to give some feedback and take the occasional survey. The devs can also actively watch what is going on

#

Playing a game's alpha does not mean you have to actively test, just provide feedback

brittle ferry
#

Keep it to questions or take it to the discussion channels

patent zealot
#

Yeah even though there are active conversations going on in those channels and people really are not going to go to an entirely different channel to type 2-3 messages

#

It would've probably been over already and I would've went back to playing by game

brittle ferry
#

Then DM 🤷

patent zealot
#

First of all, people have private DMs, second of all we are still talking about the game and we are not going to group up the 2-3 other people into a group for the sake of a few messages and then never talking again

#

And you are not asking a question either

ruby swift
#

Those of us that answer questions here don't want to sort through sperg. Please use the channel for its intended purpose. If you don't like the pace of the other channels, complain to Toast or MK. We already have and they feel it is fine.

patent zealot
#

Questions would already be answered if you have to sort through something

limber prawn
#

I have a question. I am a roleplayer in MMO's. Will there be dedicated RP servers for AoC?

patent zealot
#

Also, once again, if you guys did not keep beating a dead horse this conversation would've ended far ago

#

I don't think there are RP servers

#

No news on that

slow meadow
#

@limber prawn no, but the community will likely pick one themselves

limber prawn
#

Outstanding!

ruby swift
#

There are no alternate ruleset or server designations beyond PVX planned.

half apex
#

They don't plan to do dedicated servers for themes

brittle ferry
#

Plenty of RP guilds @limber prawn

limber prawn
#

I really look forward to crafting some character ideas once more of the world's lore comes out.

patent zealot
#

An interesting feature would be something like an Adventurer's Log that writes down everything you've done and timestamps

#

And then make it read somewhat like a story, but that would take a lot of effort to do manually

fickle island
#

I think this is the first time in an MMO i'm going to come close to RP'ing

half apex
#

Same here. For all the bonuses you need to travel to different nodes. It's an adventure in itself.

ashen vault
#

I have a question and am not sure where to ask it. I just upgraded my KickStarter package to Upgrade to Braver of Worlds Package. By doing this, I get to reserve a character name and a guild name but I am unsure on how to do this. Does anyone know?

dusky pasture
#

Will there be BGM's on every node? And if yes, will it change when it evolves? hmm

ruby swift
#

Guild and name reservation has not started yet

fickle island
#

Plus all the cool things around like player cooking, and buffs that it'll give and how they'll be player run shops, and the need for guards for caravans.

Reservations aren't out yet.

ruby swift
#

You will get notified later when it does

ashen vault
#

Thank you. Have they said when it will come out?

brittle ferry
#

Not yet

patent zealot
#

different BGM for every node would be difficult if they were to make their own music @dusky pasture

ruby swift
#

Once they know the number of servers they plan and locations at launch. Since your guild and name reservation are server dependent.

brittle ferry
#

BGM's ? @dusky pasture

patent zealot
#

Thats 103 nodes after all

ruby swift
#

back ground music

fickle island
#

I'm assuming that the BGM may be affected by the race that controls the node.

#

I think that would be a cool idea

ashen vault
#

I have two more questions. Do you think a crafting/harvesting focused guild would survive in AoC?

fickle island
#

Yes Shakacon

ruby swift
#

No idea. Bear McCreary is doing the music. And the delays will certainly have given him enough time to provide them with a range.

patent zealot
#

I think ambience and BGM should be determined by stage of progression

brittle ferry
#

110% @ashen vault

fickle island
#

I think they'll be integral

patent zealot
#

Different sounds corresponding to different things that happen in a Metropolis VS a village

fickle island
#

I'm assuming the sounds will be different, i don't know about background music. I think it'd be cool if it changed by race/node type.

ashen vault
#

When AoC goes live, I want to bring my current guildies from EQ2 with me, but we are more of a family friendly guild who just likes crafting, harvesting, and enjoying the content. There are only a few of us who raid via an alliance. My husband said he thinks our guild would be demolished by combat oriented guilds.

patent zealot
#

Not if you stick to pure PvE

ruby swift
#

You may have a hard time. Not something we can really answer.

fickle island
#

It depends.

patent zealot
#

If you stay as a non-combatant others will receive hard penalties for killing you

fickle island
#

on tons of factors

patent zealot
#

Such as the corruption status

ashen vault
#

I saw that they will have Guild Wars within Ashes. Can a Guild decline a war targeting them?

patent zealot
#

Huh, how will MPK work in this game?

ruby swift
#

We have little info on Guild War mechanics right now. Will be fully fleshed out later.

patent zealot
#

Like you get the penalties for killing someone, but what if you just hurt them and CC them and let monsters finish them off?

slow meadow
#

@small depot you would likely need a relationship with people that could protect you. That is the point of PvX. Linking that pve to the danger of pvp

patent zealot
#

PvE will be pretty safe as long as you dont engage in PvP yourself. And avoid caravans

slow meadow
#

You cannot decline a guild war but there will be surrender mechanics

patent zealot
#

You just won't profit as much

ashen vault
#

So I would need to try to have alliance or belong to a node that would provide combatants to protect our little farmers?

fickle island
#

And theyre are already guilds forming that plan to act as mercinaries

#

mercenaries*

patent zealot
#

Well if your guild doesn't have much to take then they might not attack you... 😬

#

But just make allies

fickle island
#

to run caravans for the smaller guilds, plus a lot of the bigger guilds will require the smaller crafting guilds so they can focus on PvP or PvE content.

patent zealot
#

Just say 'You will receive so and so if you protect us'

ashen vault
#

Oh, I don't know...sometimes the crafters and harvesters can end up with a lot of stuff when they hit the master level.

potent thunderBOT
#
** Reminder to stay on topic **

Channel topic: Please, check the #FAQ channel first. If your question is not answered, you may ask it here. This is not an official Customer Service support location. If you need assistance with your account, please place a Customer Service Ticket here: https://support.ashesofcreation.com/hc/en-us/requests/new.

This channel is for the community to help one another answer questions and resolve issues outside of Customer Service.

patent zealot
#

Except we were literally answering their question

still wyvern
#

This channel should be used only for questions and answers pertinent to Ashes.

ashen vault
#

Do you know if there is a mechanic that if I pay a ransom to a guild to stop them from attacking us, will there be a cooldown so another guild cannot extort us as well? It would be awful to work so hard continuously to fund bullies who want to pick the the people who may not fight back.

ruby swift
#

Sorry, no info on ransoms being paid mechanic.

ashen vault
#

Everything I have read here just now is regarding AoC mechanics. Are those kind of questions not allowed?

reef dagger
#

Alliances are a very built in system of AoC more so than other games and speaking for a pvp guild it isn’t a bad idea to ally up also it has been mentioned that if a mob kills the player then it wouldn’t corrupt the player currently as you need to get the killing blow but testing will be implemented to determine that outcome and whether something should be done about it @patent zealot

patent zealot
#

Thanks!

still wyvern
#

@ashen vault This is the question and answers channel. You can ask the questions here.

patent zealot
#

Btw, I answered a question. Why did I get warned?

#

I stated they need to make allies when they asked about defending their PvE guild

ashen vault
#

Yes, he was trying to help me in answering my questions.

#

Does anyone know if there are any plans to have a cooldown on guilds being attacked?

still wyvern
#

I see, I see. I'm double checking everything. It did appear you were having discussion for a bit

patent zealot
#

K, thats fine

ruby swift
#

@small depot There is very little to no information on how guild war mechanics will be implemented.

ashen vault
#

Final question. If I have a freehold in a given node and that node is destroyed, do I lose my Freehold?

patent zealot
#

Not immediately

brittle ferry
#

No freeholds in Nodes

patent zealot
#

I think they mean in the zone of influence of the node

ruby swift
#

Only if the freehold doesn't fall under the ZOI of anther level 3 node within a TBD window of time.

ashen vault
#

ZOI?

celest depot
#

Zone Of Influence

ruby swift
#

Every node exerts what is called Zone of Influence. The higher the level of the node, the bigger the ZOI.

slow meadow
#

It can be attacked after a node is successfully sieged for two hours. If its not destroyed in that window it can transition to a new zoi

patent zealot
#

But:
They gain the ability to raid your freehold, then it is eventually automatically destroyed unless another Node replaces the influence of the prior node.
You get sent the layout and your furniture and stuff in the mail once your freehold is gone

#

When war is declared on the node, resources stored inside your freehold are frozen until the war is over

#

So you can't just take it all out and run away either

ashen vault
#

What does it actually mean that your Freehold is gone? Does that mean I lose my building and furnishings, my land?

patent zealot
#

Yes, but they are mailed to you. I believe your raw resources are gone

#

Only completed items and the such you can take away and are never lootable

#

The land is not mailed to you btw

ashen vault
#

I plan on raising horses. Would those be something I would get back or would I lose all of them?

ruby swift
#

The layout is mailed to you. You have to find another place that fits the requirements and place again. There will be minor repairs to be made, but nothing like what it cost to originally level the structures.

patent zealot
#

Mounts are items

#

They are stored in your inventory and the such

#

If they are completed items, they can't be taken

ruby swift
#

They have not released what is lost from freeholds currently. Only news is a % of crafted and gathered resources and goods. Final details will be later.

patent zealot
#

The professions are still being worked on so nothing is final either.

#

The profession that breeds animals isn't limited to horses either.

ashen vault
#

Yes, I know. I just happen to love horses and it is the primary reason I want to play the game. Thank you all very much for answering my questions.

#

Have a wonderful evening!

tidal trout
#

Will we be able to change our subclass? Or must we stick to the choice made at lvl 25?

ruby swift
#

You can change your subclass. It will be through a quest and have a cost. Will not be easy or on-the-fly. Whether progression in the sub-class you have given up is kept has not been ruled on.

silent patio
#

Will there be vampire dungeons?

ruby swift
#

As in vampire mobs to kill? Most likely

#

All the high fantasy tropes will probably make it in and a few new ones.

cold dune
#

max size of a guild

patent zealot
#

It depends on the upgrades to the guild

#

You can either give more passive effects to guild members or increase guild size i think

cold dune
#

whats the base size then?

patent zealot
#

No clue

#

I know 300 is the cap

#

Just read up on the wiki

grizzled latch
#

Guild alliances can be made though, so guilds of >300 will exist in spirit.

slim dagger
#

oh wow, i dont know if i like that lol..guild max 30 to 50 people

#

so you have to pick between size and skill progression?

#

will you be able to have allied guild chat if you ally with other guilds where you can see all of the chat?

half apex
#

It's balanced this way if you have to make a choice between progress and size

slim dagger
#

if you can ally guilds though, do you know if there will be allied guild chat?

crystal beacon
#

if you can ally guilds though, do you know if there will be allied guild chat?
@slim dagger always discord tbh

slim dagger
#

treu

half apex
#

idk the answer for this questions. but the number of allied guilds is also limited

magic geyser
#

does anybody know why Steven talks about trinity for classes (heal/tank/dps), when there will be classes like the minstrel who are supports ? Are they considered dps ?

loud marsh
#

I think supports will have to spec into either dps/tank/heal buffs simply

ruby swift
#

The focus is on the holy trinity. They will have one of those functions. Even support classes will pigeonhole into one of them.

#

Ultimately you could call any of them a support class. Tanks supports everyone by keeping aggro. Clerics support by healing, DPS support by burning things down.

magic geyser
#

looks like minstrel is more of a dps/buffer then and would go into the dps category ?

brittle ferry
loud marsh
#

Most probably then @magic geyser

brittle ferry
#

4 total alliance guilds

#

Took forever but I found it

ruby swift
#

@magic geyser Yep, but you could in theory throw one in sword and board, plate, and have them tank, just badly.

grizzled latch
#

As far as the trinity goes with support classes with summoner they will be able to fill any of the 3 just not at the same time and probably not as well

#

So summoner won't be main tanking raids, but might be able to tank with a good group in a small dungeon

brittle ferry
#

Or just keep 1 summon as a Tank? The summoner and it's secondary class is going to be tricky to figure out in the long term

reef osprey
#

there are channels dedicated to baseless/informed speculations #aoc-discussion and #general-discussion
no need to do it here - people there are happy to discuss class fantasies

zealous forum
#

wasnt baseless but none the less

slim dagger
#

what if i want to create an alliance of alliance guilds?

#

😮

ruby swift
#

You could do as you like. As of now there would not be in-game mechanics to support that.

cold dune
#

I hope they make the combat system better

#

Closer like bdo

reef osprey
#

@cold dune its pre-alpha
one of the early iterations of combat. I wouldn't expect it to end up too BDO-Like

Keep an eye on it and see if you like the direction the developer are taking it over the next 18months and make sure to give feedback whether you like or dislike the direction they are taking it.

cold dune
#

I will I just would like the combat system to be good

storm moth
#

bdos main selling point is its combat so it would take a long time for anything else to come close to it

cold dune
#

I mean if it’s even as half of the combat of bdo I’ll main this game

golden coral
#

Its not going to be like bdo but it will have action combat. The style would be very different

low lantern
#

BDO s combat is good for a solo player game

wild marsh
low lantern
#

Their system sucks for teamwork

unkempt depot
#

Do we know the themes for the future packs? I don't like frogs. I want to get some cool animal like a trout or a squid

ruby swift
#

Nope, they like to surprise people. You will find out about the same time next month.

unkempt depot
#

ok

#

Im just waiting for one that meets my tastes but im a fraid they will shut down the phase 2 invites suddenly

tropic plover
#

they told already a couple of times they will inform us upfront 🙂

#

if the will cut alpha2

unkempt depot
#

ok sick

crystal beacon
#

What is the difference between static node housing and instanced housing? I think I did not quite get that. Also, do you lose your housing if your node is beaten by another node? If so, buying some type of housing (e.g. freeholds) is more risky, right?

steady ocean
#

@crystal beacon Static housing you can have starting from a stage 3 node, and it starts fairly small. As a node progresses, that static housing can eventually turn into a mansion if your node reaches a metropolis. This means that you static housing could become quite valuable, especially if it is located in a central location near a market or other useful services (you can sell static housing to other players). Instanced apartments are small instances that (I think) only you have access to, but serve as a means to gain citizenship on a node, since citizenship requires that you own property. Both static housing and apartments are destroyed if a node is destroyed.

#

Free holds are actually safer in the sense that if a siege is successful against your node, you have 2 hours to defend your freehold against the remaining invaders. If they don't get to your freehold, or you get your guild/friends to help protect your freehold long enough, it won't be destroyed and won't be looted.

dusky pasture
#

this is just hypothetical but what if a certain rich player decides to hire other players to farm gold for them? I'm talking about hiring with real money

crystal beacon
#

Alright, thanks for the quick response. So if I arrive at a new node it would make sense to get an instanced apartment first and if I then decide that I would like to stay long-term, I could switch to static housing (probably a bigger investment), correct? Freeholds are then also quite an investment but rather independent of the future of the node

opaque pivot
#

this is just hypothetical but what if a certain rich player decides to hire other players to farm gold for them? I'm talking about hiring with real money
@dusky pasture that's more or less what goldsellers do, and it's a bannable offense.

dusky pasture
#

well what I'm worrying is how would Intrepid discover these kind of actions

steady ocean
#

@crystal beacon Static housing is the long term investment as you can sell them for profit. Instanced apartments are basically for people that can't afford static housing and there are no more free holds available - the worst choice. Freeholds will give you options within your profession, and will be needed for end game stuff most likely.

opaque pivot
#

well what I'm worrying is how would Intrepid discover these kind of actions
@dusky pasture well, this specific case is rare. Because it's less profitable than buying from goldsellers. (Goldsellers usually bot). And in this case the only thing you could do is track trades and if 1 person pools money from several ppl you check PM-Logs and stuff.

unkempt depot
#

Does the Mayor control who can buy static housing or can anyone buy it at the beginning?

steady ocean
#

Anyone can buy it as long as they are available. Mayor only controls if they want to build instanced apartments, other buildings, taxes, etc

unkempt depot
#

Is there zoning requirements that are set by a governing body, say they want to get rid of something for more static housing? Or can you have gated community to keep the plebs from camping outside of your mansion?

dusky pasture
#

so the system kind of shows a graph to determine a player's behavior, fair enough

steady ocean
#

static housing will most likely be pre-determined. More spots will appear on the outer edge as a node levels up and expands. Each time it expands, the outer ring will be where the static housing spots appear. So in essence, the more central housing will be more valuable as it is closer to the center, and will have had more stages to "level up"

unkempt depot
#

It will feel bad to miss out on that , say the node progression happens and everyone is spam clicking static house buy and you are just boned for all eternity

#

or it happens at 2am

steady ocean
#

You have to visit the actual house location to buy it. It isn't 1 NPC or spot.

#

You can also only have 1 static house per server, so if you own 1 on another node you are out of luck until you sell, and that cuts out people who already own a static house. So, yes it will be competitive, but it could be worse

unkempt depot
#

I want a static house mansion in the biggest town right next to the most busy tavern so I can sit on the porch in my reclining chair and laugh at the peasants as they walk below me.

#

that is my dream

#

Will that be possible? OR can people just come into your house

boreal abyss
#

Unknown, but prob not

steady ocean
#

Possible, not likely.

unkempt depot
#

Well, I wonder if there will be castle doctrine and people will be flagged as combatants if they come into your house illegally.

crystal beacon
#

The wiki says all 8 archetypes will be in alpha 1 but I heard somewhere it's just 4. Which is correct?

steady ocean
#

All 8 primary archetypes from what I know, once Alpha 1 is released. Pre-alpha has been 4 I believe. Alpha 2 will be all 8 primary and all 8 secondaries from what I've seen.

crystal beacon
#

ok thanks. looking forward to it

alpine zodiac
#

Is it possible to change email of my.games account

unkempt depot
#

What is the max number of metropolises that can exist in the world?

reef osprey
#

5 @unkempt depot

unkempt depot
#

Is there a minimum distance they need to be apart? What if all of them form on the same continent and no one lives in another place

reef osprey
#

we don't know much about the migration to my.games account yet.
We'll have to wait for Steven's announcement.

However, there might be complications, if your current Intrepid E-mail address is already used by an my.games account of yours. Unless they manage to integrate your intrepid account into the already existing my.games account.

#

@unkempt depot a Node, that reaches a higher rank locks out adjacent Nodes within its zone of influence from reaching the same rank

#

so they will have to split apart a certain distance

unkempt depot
#

So, say rank 4 is the cut off point and there are two cities whose sphere of influence happen to not overlap and they both hit metropolis at the same time and their concentric circles both encroached on each others area?

#

I imagine that as the city grows that zone likely gets larger

magic geyser
#

do we know in which region will the US servers be ? east coast or west coast ? or both ?

reef osprey
#

@unkempt depot Metropolis = Level 6

If a rank 4 node reaches level 5, then the rank 4 nodes within the ZOI of the now level 5 node won't be able to advance
There is no "at the same time". You are either first, or you are not advancing at all

unkempt depot
#

So say both the nodes happen to be just out of each others ZOI and getting to metropolis causes the ZOI to extend further to a node

#

and their zoi overlaps

reef osprey
#

The ZOI itself doesn't develop in circles.
It's more dynamic than that. They can look like this

unkempt depot
#

Ok interesting

golden coral
#

Is there any chance that they give away some Alpha 2 and betas keys?

reef osprey
#

ZOIs of equally level'd nodes will never overlap @unkempt depot

steady ocean
#

@magic geyser I believe they have confirmed both east and west coast servers, and possibly central servers

reef osprey
#

once it reaches a higher rank, the ZOI will extend and cover the "rival node"

#

making it their vassal

unkempt depot
#

OK cool, so it is kind of like stellaris?

#

if you have played that?

reef osprey
#

exactly, yeah i played it

#

how exactly the ZOI borders are defined, we do not know. There will be some sort of algorithm defining that

magic geyser
#

@steady ocean thanks, that's good to know

unkempt depot
#

So if more citizens of one city start to mine in one will that make it more belonging to the city I wonder?

#

Like in stellaris when you go colonize a sneaky star system to mess up other peoples empires

steady ocean
#

Gathering resources only affect nodes in that it adds node progress as you gain experience by gathering the resource

unkempt depot
#

So can you see the nodes is it a physical thing or an abstraction for an area

#

does "center of the node" have any meaning?

steady ocean
#

As a node reaches the next stage, the center of the node will have it's buildings "level up". So as the node gets higher and higher in stage, the central areas will look bigger and better

reef osprey
#

@unkempt depot we don't know if the origin of the exp influences the direction of the ZOI extension.
I would guess that this is very unlikely, as it would have to track the coordinates of every point of exp that has been collected for the node and generate a heatmap out of that.
Which seems like an interesting concept, but hard to implement

It's probably more along the lines of static parameters like:

  • costal lines and other markers on the map (river, mountain ranges etc.)
  • distance to the node itself
  • duking it out with other nodes who already have some border that you can'T "take over"
unkempt depot
#

It sounds so fun teaming up with your bros and making a metropolis in the middle of a snow region

#

thanks for the explanation

steady ocean
#

@unkempt depot Click the node_progression link I provided, and watch the top right video

reef osprey
#

@unkempt depot your bros alone won't be enough to make a metropolis 😉

steady ocean
#

It shows a video of node advancement from stage 0 wilderness to a stage 6 metro

unkempt depot
#

So, all around the world different groups of bros are gonna be fighting to get to metropolis first?

steady ocean
#

nodes will be competing yes, as there can only be 5

reef osprey
#

@unkempt depot exactly
each metropolis will encompass around 20% of the world map

#

the ZOI*

unkempt depot
#

is the under realm map as big as the over world and do the surface zois take over under realm cave systems?

#

in a 3d manner

steady ocean
#

It's almost 1/5th the size. 100km sq vs 480m km sq

reef osprey
#

480m² overworld
100m² underrealm

#

km*

unkempt depot
#

sick

steady ocean
#

Not really sure how connected the two will be, will be interesting to see

reef osprey
#

underrealm could be multi layered on a Z axis though, we don't know

eager fable
#

will the game be sold on steam?

steady ocean
#

The main MMO will not be

zinc rivet
#

do people join guilds even before the releases ?

#

l saw it in the rules

steady ocean
zinc rivet
#

oh

#

ok

#

l thought it was just make your guild and post

#

thank you for the info

crystal beacon
#

Question: What is the most evil class combo you can pick in the game?

misty condor
#

warlock XD

reef osprey
#

highpriest

grizzled latch
#

Depends on your definition of evil. Personally I think stabbing someone 20 times and using poison to kill them is pretty evil, but bashing their skull in with an undead zombie isn't as bad in my book, a faster death

steady ocean
#

@crystal beacon I'm not sure if any of them are evil in and of themselves. Any class can choose to follow an "evil" god though once you choose the deity you want to follow

grizzled latch
#

I know you can follow good gods, is it confirmed you can follow the evil ones?

steady ocean
#

@crystal beacon Probably a good topic for #aoc-discussion! I'm sure folks over there would be interested to share their opinions 🙂

#

@grizzled latch Yes

bitter oak
#

is their fishing

grizzled latch
#

Yes

steady ocean
#

There is even deep sea fishing! 🙂

bitter oak
#

like AA on boats?

grizzled latch
#

One of the monthly videos showcased some of the fish you can catch

stuck girder
steady ocean
#

Generally speaking, yes.

stuck girder
#

thank you

shut shoal
#

Is there any way to look up what lvl it was you achieved in apocalypse?

sturdy crater
#

Are we gonna have custom icons for guilds? that would be nice

shut shoal
#

I know previously we had spoken about not allowing custom user images in the game, however I think we're leaning more now in the direction of allowing for custom user images. Absolutely well what it will be is the fact that we're a subscription game and if you want to jeopardize your account by doing the wrong thing with regards to custom users [images] then by all means you may do so and we'll have stringent practices in place to prevent that from actually being an issue.[2] – Steven Sharif

https://ashesofcreation.wiki/Emblems

quaint radish
#

Will I, as EU based player, be able to select NA server to play on as most my mmo friends are from NA? Or will the servers be region-locked?

upbeat jolt
#

I recall you could play on NA if you were EU but I have no sources as it was hear-say.

glacial sandal
quaint radish
#

Thanks 😄

glacial sandal
#

dunno if that's current or not

crystal beacon
#

If a node declares war on another node, it's a siege war right? Someone is telling me that declaring was could also just be citizens of the 2 nodes being hostile with no siege

white bluff
#

with the subscription model, they will have their own server infrastructure or will they use amazon web services? And whats up with my.com? ^^

reef osprey
#

@crystal beacon node wars are completely seperate from sieges

#

In a node war, you don't attack the enemies' city, but all their citizens and their ally become flagged as combatant to the inhabitants of your nodes

#

Which means, that you can kill them without worrying about corruption

crystal beacon
#

oo i kinda like that

reef osprey
#

Node sieges instead are a one time event, that requires a lot of preparation to start a siege.

You win -> the enemy node gets purged back to level 0
You lose -> the enemy node is protected from another siege for 20-50 days

crystal beacon
#

a question i've had for siege wars, if a defending node gets destroyed, mats will be lootable, but is there any benefit to successfully defending a node (other than the grace period of 20-50 days)

hollow dust
#

not losing everything i guess

reef osprey
#

not losing your stuff?

#

seems like plenty of reward

crystal beacon
#

so there's no real benefit to defending someone else's node

#

better to just join as attacker

reef osprey
#

that's not entirely true.
That would just put a target at your own back next.
Having allies is important for the time your node gets sieged

#

and that day will come

dense shore
#

You'll probably be incentivised to do either of the two, I don't think it's clear what you'll get apart from friendship and love 😉

reef osprey
#

@crystal beacon or even better, let the defending node pay you for it, mercenary style

ruby swift
#

@quaint radish If you want to play on NA you will need to make sure to have an account with Intrepid NA. You cannot play on the same account in EU. If you register your account with My.Games you can play in EU.

crystal beacon
#

i can definitely see the mercenary style, i actually plan on being in a mercenary guild

reef osprey
#

@crystal beacon also, if your node is considered an ally of the sieged node, then you'll become a defender automatically

#

no choice ther

crystal beacon
#

oh cool, i thought alliances were only for guilds, or are you talking about vassal nodes?

shut shoal
#

I would assume players will get engaged at very different levels in the life of a node. For everyone that don't see the point in defending a node there might be others that feel the opposite or anything in between the two. I hope it will be very engaging if the economy rules the world, it will apply a value on most things outside of your own personal value you place on items and relationships

crystal beacon
#

oh, i would defend my node with everything i got, i was just trying to see it from the perspective of players not automatically defenders

hollow dust
#

node destroyed mean less content in the area no ?

shut shoal
#

There will be other nodes around the area that now has a chance to grow and implement new content

reef osprey
#

it means new content in the area

quaint radish
#

@ruby swift thanks 🙂

hollow dust
#

You might want to defend a node as non-citizen if the other vassal are not the type you want in the area.

grizzled latch
#

Not sure of this has been covered yet, but say there is an economic metro, its vassal stage 5 nodes are all militaristic. Those stage 5 cities have the auction house from the economic parent. When the metro gets destroyed are the auction houses all destroyed also?

#

Are they just delinked?

dense shore
#

I believe all perks of the metropolis are gone, just like the metro itself 🙂

hollow dust
#

i wonder, Relics and trophy park will be destroyed too then ?

grizzled latch
#

Relics definitely

#

Haven't heard of a trophy park, but if that just marks the achievements of the node then yeah

hollow dust
#

If i understand from wiki it's tied to player achievement but only from that particular node, i wonder if the players trophies are gone too.

oak depot
#

Story Arc quest will be linked to having Alliances too

dreamy wren
#

What's the purpose of housing? Besides cosmetics and customizing it's looks? 🙂

cedar thicket
#

Citizenship, personal storage

real sleet
#

Not sure of this has been covered yet, but say there is an economic metro, its vassal stage 5 nodes are all militaristic. Those stage 5 cities have the auction house from the economic parent. When the metro gets destroyed are the auction houses all destroyed also?
@grizzled latch as you put it, it wont exist. The auction House is specific to the metro, the vassal nodes would have to be economic themselves to be linked. Thus, If the metro is destroyed, the vassals keep their 'market' I believe it should be, but loose their link so the vassal node becomes a local trade hub again.

earnest knoll
#

Freeholds can also house crafting stations 🙂

fading latch
#

@cedar thicket you dont need a freehold for citizenship

real sleet
#

And RP. Dont underestimate the amount of RP gamers AoC will recruit

cedar thicket
#

I never mentioned a freehold

fading latch
#

Ah my b then

cedar thicket
#

"housing" doesn't necessary mean freehold

#

But yes, you don't need a freehold for it

oak depot
#

Question on Looting Rights: we were told ```Looting rights is based on a tag and DPS (damage) system.[18]

The first to obtain a tag (on a mob or boss) will require approximately 40% or more of the total DPS to be granted looting rights.[18]
Parties who do not have the first tag will be required to do more than approximately 60% of the total DPS to quality for looting rights.[18]``` but how does this work with more than 2 parties attacking the same mob. In the case of even just 3 parties it is possible for not even a single one of them to eclipse the 40% total DPS threshold.

earnest knoll
carmine otter
#

It's probably scalable 2/5 scales to how many parties there are

fading latch
#

@earnest knoll eugh i know. Its all good now tho

oak depot
#

@cedar thicket you dont need a freehold for citizenship
@fading latch they are considering a secondary method of obtaining citizenship outside of owning housing is my understanding. AKA "citizenship tickets". Currently though they are testing with needing housing to become a citizen of a node. Any housing will do, not necessarily a freehold.

cedar thicket
#

Oh, didn't know about that

real sleet
#

@oak depot there is some discussion about this in the forums but I didnt see any new Info on this besides what you already posted

crystal beacon
#

Hello, i was reading the wiki all day yesterday and today, and i might not be intelligent to understand the node system. i dont understand the concept still. If these nodes develop, it creates different endgame content, for each zone? But it can change depending what players achieve?