#Remove Future cards - it's gambling and kinda cheating.

9 messages · Page 1 of 1 (latest)

hollow lynx
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Remove Future cards - it's gambling and kinda cheating.

1v1 Top 50 currently has 11 Future Present, some also include Future Past. Let me quote the former great 1v1 player/streamer Karlim who called all cards like blind date/walking blind date, and future cards "cheating", and I must agree, he was pretty much right. You get a huge mana discount for the rest of the game, and the card that you get from future cards will often decide whether you win or lose. You might get a great card or a useless one. This turns the game into gambling. #RemoveFutureCards

last pebble
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All the value cards are getting nerfed next patch anyways

thick sphinx
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it is correct to nerf what is strong, cards aimed at randomness are often very strong, I've been playing and I had no difficulty against apep decks aimed at this today, but if you don't have a really efficient strategy, you can simply lose with the values gains little by little. If the guy is lucky enough to get something that is efficient, the game is simply won but at the same time the opposite can happen

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Walking Blind Date can still summon 4 cost cards even in the next patch, the taunt and being a target by itself is a 1 cost mechanic, so I would prefer that I could only summon 3 cost cards

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I think a way around the great value that Future Past and Future Present have in short cycling decks would be to have it change your mechanic so instead of being something permanent you have to play it and get a card with reduced cost to use unique where you would have to play again to get another one, something like the future past cost 2 mana and gave a single use card with reduced cost by 1 and you would have to play again to get the next one, the future present the same thing cost 3 you play it, you get the card, the card falls to the bottom of the deck, then you play the card at a reduced cost and it goes to the bottom of the deck again as the future present and it stays in this cycle, changing cards every time

scenic axle
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Maybe the future cards need something like apep in his rework? I mean with Future cards you can get discounted cards that are so Bad that you cant even get value Out of it, and surely you cant off set the initial Investment.

But you can also get cards that are strong for the full price, If you get something Like that, than its your Game to lose.

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so maybe it would be a good idea to give Like 3-5 different discounted cards and than See what happens, maybe it will still need adjustments.

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another solution could be the mana increase from the ptr (3>4 : 8>10) but the draw isnt completly random but it copies the faction off a card in hand. So its kind of your own fault If you get something with absolutly no synergy.

ocean reef
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They need to add cards that are trash so that getting them via rng has an actual downside.