- Adding the Fog of War Each ship will have a certain radius in which it can see everything, for example, a battleship has a radius in which it can fire, a transport/miner ~60AE, Flagman 200AE. The enemy, like you, will not see the entire field, all enemy units will be marked with red dots
- Adding new modules: Addition of combat modules:
Jammer - does not show you and your allies within a certain radius.
Reconnaissance drone - shows everything in its radius ~ 150AE cannot attack.
Drones with reflectors - create additional points visible to enemies, you can add a route of up to 3 points, the range of view is ~ 100AE
#Not small rework
8 messages · Page 1 of 1 (latest)
The lack of information on the battlefield is somehow supposed to make the game more strategic
As if it won't make players pick the most versatile options to be able to as much unexpected situations as possible
Make the jump gate sector fog of war ;P
Maybe if it was like we had no idea who we were playing against like everything is hidden until you find the other corp in the match and look at the ship profile info 😂