#bond in bluestars should go on cooldown when used on bs that is teleporting

30 messages · Page 1 of 1 (latest)

cunning heath
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in a case where you expect to be bonded and start teleporting, the enemy should be able to target you for bond except it does nothing and puts bond on cooldown. it is unfair that last second bond+tp doesn't consume the bond if the target counter-tps early.

kindred vigil
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that's some poor logic, sorry.

hasty sluice
# cunning heath in a case where you expect to be bonded and start teleporting, the enemy should ...

As far as I know, there’s a fairly serious bug that makes it impossible to counter at the very last second. But is it server-related? I’m not sure…

Instead of completely redesigning the mechanic, you could introduce a “pre-set Bond” feature.

For example:

●If you activate Bond, you could
place a token on a specific
player. Then, if that player uses
Bond, your Bond would
automatically trigger and
counter theirs.

●Alternatively, there could be a
toggle option. When enabled,
Bond would automatically
counter another Bond used by an
opponent, as long as it is used
against you.

This would only work if you are within range of the enemy or if both players have equivalent Bond levels.

Overall, this would be a pretty simple and reliable mechanic. It could also help reduce the skill gap between PC and mobile players, since PC users are generally one or two clicks faster than mobile users.

opal idol
#

wait how is it impossible

vocal stream
#

I dont think its a serious bug, iirc it's just that server has like a half second delay for everything and nobody has no latency

hasty sluice
opal idol
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just anticipate

#

use half a second to a second before

hasty sluice
#

+if you play on phone youre anyway behind if you play against computer players

opal idol
#

not saying bond isnt broken but its not impossible

hasty sluice
#

phone needs 2 clicks now add latency nothing you can do on last tick

opal idol
#

why you waiting to last tick?

#

thats stupid

hasty sluice
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even on 2 seconds

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sometimes you just can watch 🤷‍♂️

opal idol
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start teleporting 2.5s before
1.5s to actually get your fingers places, 1s for server latency

hasty sluice
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not here do argue about the cases at all

opal idol
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im just saying that calling it impossible is just plain wrong, tick perfect teleports are easy enough (still hard but not even close to impossible) if you get used to latency

hasty sluice
opal idol
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woah whered the computer come from

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i never argued against that

hasty sluice
#

you can clearly see the 1.5 second bond players even perfect last tick probably most times playing on computer.
Hotkeys

hasty sluice
opal idol
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you phrased it as if i had argued that point

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but sure

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i agree that computers have advantage

hasty sluice