Two part idea in WS.
First part.
When a battleship (BS) is destroyed it leaves behind a broken BS. (Like the ghost ships outside the white star scanner) This Bs cannot be used at all and is solely to bring life into the WS a little bit. Showing the consequences of the battle. These broken ships could also be used as waypoints for other ships.
Second part
White star Ship graveyards.
Will be a field that spawns on the map (maybe 2-4 of them in the whole WS) these fields are broken ships from long past fights. They would add two new things to WS.
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If a ship is sent to one of these as a waypoint and doesn’t move. That ship becomes invisible to the enemy team and can’t be targeted by enemy guns. Can be used to set traps, or protect miners and transport ships. However I think mods like vengeance or destiny that have a large blast radius would destroy the field and any ships hiding therein
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Another idea that could be useful is the repair module on transport ships. I don’t see this module used at all pretty much in WS or RS. This would give it a use in the WS. It would consume a relic and would erase the debris field, but you would get another Battleship, miner, or Transport under your control.
This new ship level and mods could be completely random or be based on the repair module level being used. ( a lower level gives you tiny ships with low level modules, but a higher level could give you better ships with better mods).