Can we please get a corrected and or unified Tech Tree? Arrange the Mods in an order that makes sense and shared abilities.
An example being the FS EMP Rocket, it only effects Ships (all ships) but the EMP Combat Module effects ships and rockets (enemy only). It doesn’t match.
Shield progression seems backwards and I would argue that Alpha should not be the first shield type unlocked.
Weak Battery -> Battery -> Barrage
MBatt just doesn’t fit in progression because now I can fire on 3 targets and I somehow fixed the TSD issue…?