#Bond should break teleports
1 messages · Page 1 of 1 (latest)
Yes. Or you tag along with the tele.
breaking teleport in any way significantly weakens it as an escape measure since bonds outrange barriers that protect the teleporter
A bs can have 3 teleporting mods at once
but typically doesn't and has one
Typically people carry 2 of the 3 in both PvP modes
they carry leap to leap not to fight bonds
i'm not saying it's a bad idea, just need to explore consequences
because they might be significant for standard WS play at least
I originally thought about this for use against leap actually.
it's useless as leapers leap from safe distances. you can't try to intercept as those tele-alpha attackers who need to get to the center line at least.
It’s funny that the real immobilization comes from the tele modules instead of fortify
This makes bond barrier so much more oppressive in bls no?
Bond should inflict dmg, if it is broken by anything, except bond, as barrier do 💡