Player who started drs scan can hold a button to 2x speed the entire system (movement, mods, spawns, nove timer) until released after other players click it once to confirm they are ok with time management. Much of drs is sitting idle waiting and one of the main complaints is they take too long. I believe this could cut significant time off runs while still being at a normal game play pace for the fighting.
#Time modulator in drs
13 messages · Page 1 of 1 (latest)
Do you have an option for console? Not sure how or what button would be used
Honestly could be a "x2" button like a replay
why of course the B & O button,
the button that is also used for 5 other things.
But all at once, with no control over which menu item to cancel
Also... why not just in private red star and Dr XD but probably because Dr is harder I'd assume
I suppose it could go on the select button, only one of the 2 available buttons that exists
Actually I think should be mobile only. Stop stealing development time from the rest of us

I like the idea in general but why should anyone have to activate it? An automatic trigger would be better imo such as... When no enemies are left on the map then game speed gets doubled (enemies that are spawning in are not counted). It is really only the end of drs that needs to get sped up.
or display ads when the map is clear and people are bored