#Salvage gives blueprints
14 messages · Page 1 of 1 (latest)
infinite blueprints equal higher amounts required per level
compare that with
actually allowing a player to use spare hydro to gain credits at an even rate for all redstars instead of strangling that opportunity of gameplay at lvl 4-5
i too have a problem with excess hydro. you can only spend so much supporting other people's drs runs and grinding your top rs level for useless inf points to annoy your corpmates by overtaking them on the corp roster.
a viable hydro sink needs to be provided by the game.
Salvaged arts should give credits x bonus on arts but for sure not bp
Even if you bring back 12a9 arts with 218% bonus, it’s just 76320 credits. I make like 7 mil a day, 76k means nothing to me
Still I need to burn the excess 30k hydro a day
That’s still like 6-7 credits/hydro which is comparable to relays roi
Relay finishes instantly, for salvage you need to go through some trouble to get boosted arts. One drs a day is already painful and boring enough
staring at an empty map is not fun at all
Btw why would you turn down a bit more bps, I’m asking like 3-5 bps per arts.
Because that’s not “a few more” when I can keep running them. I’m currently salvaging about 100 arts a day should I get an extra 300-500 prints* a day?
Alts could grind endlessly and trade to main accounts for effectively infinite prints
Hmmm yes that could be a problem 😂 maybe put on some restrictions. Anyway it’s just an idea. The key point is, make salvage more worth the trouble
" I’m currently salvaging about 100 arts a day "
do you need to talk to someone? 😄