Now we get one daily quest per day, it could be easy like "kill one guardian" and hard like "win a bls with emp on your ship".
I think we could get 3 quests a day, easy-med-hard, we can scale up/down some of the current quests too (like kill 1-10-30 guardians, or be at least 3-2-1 at bls with emp), we could get variety of rewards and reward amounts, like artifacts, creds, maybe even hydro, module pieces, or crystals.
The reason; today I read the quest description, found a miner, hit the crunch module, and it was done. 2 days ago, I played about 6 bls matches to get a win for the same cred amount. (20s vs 20min)
Also, it would be nice if we would get visual clarity on which is a combat, a miner, a transport or a research quest. (And maybe adjust the reward type to the quest type?)