#make those important modules cheaper

6 messages · Page 1 of 1 (latest)

reef kiln
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By important I mean those can be maxed out without 100k bps, most of them involve hydro and credit. So why don't you make them cheaper and can be maxed out at 8 mil(maybe higher) like the drone set. Anyway 25mil for lvl15 is way too far.

cerulean hull
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But then the life would be too easy if you have replicator and genesis at lvl 15 with 12m cap...

reef kiln
finite jasper
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Credit mods don't have a 25m cap. I have level 15 drone, ship comp, and burst with 21m cap. Effectively old game cap. Hydro does have a higher cap than can easily be reached, but the real blocker is enough artifacts. The artifact limits are designed to take 6mo to 1yr per level if you're doing maxed bonus levels - i.e. dark stars.

The real intent is to make a forever game. Game content that takes many years more to max than the original HS. It will take that long to build planets to unlock the max tech. Enjoy the ride. Plenty of hydro with level 12/13 hydro tech.

reef kiln
edgy blade
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Can get prints for like all mods to 14 in 2-3 years. I don’t think wrong to have something for end game players to strive for