#Mixology / Advanced Mixology

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hoary lava
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Ever wanted to open a juice bar, or a coffee shop? Perhaps celebrate the victory with an alcoholic beverage?

https://mod.io/g/eco/m/mixology-102x#description

Mixology skill:
Introduces 6 Juices, 5 Smoothies;
The Skill is on par with Cooking and Baking, and the drinks are tuned accordingly;
The mod also introduces re-sellable items to Logging, Gathering, Milling, Paper Milling (or Artisan mod), Glassworking, Advanced Smelting; The main craft tables for the Mixologists the brand new Mixology Table, created by Smelters, using advanced upgrades.
Mixology Table uses mechanical power;
The skill is researched via campfire cooking and gives access to Advanced Culinary Paper.
Mixology crafts Tomato Sauce, which is used by several Advanced Baking and Advanced Cooking recipes (original recipes).
Mixology roasts coffee and dries tea leaves, which are used in Advanced Mixology.
Mixology uses original vanilla crops only.

Advanced Mixology skill:
Introduces 5 Alcoholic Drinks, 4 Coffees and 5 Teas;
Advanced Mixology is the natural progression of Mixology;
Drinks are on par with Advanced Cooking and Advanced Baking;
Skill gives access to Modern Culinary Paper;
It only uses vanilla crops and Mixology items included in this mod;

How to install:
Unzip in Eco\Eco_Data\Server\Mods\UserCode folder
All CS files are available to edit as needed for your personal / server style.

mod.io

Adds the Mixology and Advanced Mixology skills. Please note this mod does not use or reference any previous iterations of any Mixology mods in the past.

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Update 3.2 (compatible with eco 11.1.13)
https://mod.io/g/eco/m/mixology-102x#description

New Recipe:

  1. Small Leather Pouch – alternative to Empty paper cup, required for all drinks, craftable by Tailors

New Tags:

  1. Container (Empty Paper Cup, Small leather Pouch)
  2. Coffee (All coffees)
  3. Tea (All Teas)
  4. Co*ktail

New Talents:

  1. Mixology:
    a. New level 3 talent: Choice between Desert or Tropical Smoothie expect (double speed of respective smoothie)
    b. New level 4 talent: Choice between Field or Forest Smoothie expect (double speed of respective smoothie)
    c. New level 6 talent: Choice between faster protein smoothie or 10% cheaper protein smoothie
    d. Focus vs Parallel moved to level 5 choice
  2. Advanced Mixology:
    a. New level 3 talent: Choice between Coffee or Tea expect (double speed of respective drink)

Updated recipes:

  1. All drinks now use Container tag instead of Empty paper cup
  2. Modern culinary paper is now crafted with Co**tail, Coffee and Tea tags
  3. Small recipe inputs and outputs adjustments to:
    a. Empty paper cup
    b. Tomato Sause (additionally reduced experience on craft to 50%, was 100%)
    c. Co*ktail Glass
stray swift
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This is cool, I was thinking about trying to write a mod to add a brewing/distilling skill (since the game already has wheat and agave, and the beekeeping mod was the first eco mod i ever came across) and i'm glad i wasn't the only person to think about something similar