#Industrial Generator
48 messages · Page 1 of 1 (latest)
Is that based on MU2?
I think it is a huge waste of resources to make industrial generators before MU3's at the very least, ideally MU4's. The many steps in all the associated products means the extra bonus gets multiplied greatly. I wouldn't be suprised if going from MU2's to MU3's cuts the cost by a third or even in half, although I have not done the math to verify that
Oof. I was hoping someone would calculate the cost soon, but this I really forgot how expensive they are. Unica will respectfully bow out at this price point. We'll have to wait and focus on some other things for now. Thanks for checking in PandaDono!
with mu4's 20 percent profit
on industry only.
it will probably go down alot more if other profession get mu4's aswell
Yeah. For example, using MU3's instead of MU2's for things using circuits reduces the plastic used by 60%
Messing around with that calculator, I get raw costs (no markup) of the generator at ~12k with MU2's, vs ~7k with MU3's, and ~5700k with MU4's, so going from 2's to 4's does (roughly) cut the raw costs in half.
I missed entering a price on iron bars, and the heat sink prices were glitching, fixing that gives me 15.8k -> 8.3k, so slightly less than 50% reduction. Not trying to get an exact price anyway, just getting a ballpark demonstration of the cost differences between MU2's and 4's
I also get 21k with MU4. Won't be selling lower until stuff get cheaper
Why is Metallics pricing less than half of everyone else?
I wasn't accounting for profit, taxes, and assumed everything was made by one person with mechanics, industry, and electronics, so no markup on the intermediates either,
Ah, so a perfectly spherical IG made in a vacuum with no air resistance?
basically. Just wanted to demonstrate how much fewer resources get used when using MU4's instead of 2's
my calcs put industrial generators with MU4's at roughly 16.5k. That's assuming 6k for an advanced combustion generator, market prices for industry parts, and no additional markup on electronics or industry parts past what they already have.
I think based on that, 20k is a reasonable price for one
The biggest bottleneck to more oil products is pollution, so the sooner we get either industrial generators or a bunch of wind/solar going the sooner we get cheaper oil products
yeah, working on getting some power plants set up, but without bridges complete, a global power supply doesnt really work, trying to find people to build the other two bridges
Can we have buy order(s) for IG please? 21k would be good.
Considering that the state gets 25% back in taxes
and wind turbines
we'll definitely need those 4 IGs to get anywhere close to the 60k demand of just those 106 pump jacks
i'll calculate bulk prices for wind and solar in the morning, also which of modern street light, modern double street light and streetlamp would you like prices for?
from the gov side, we just need pricing for power suppliers so we can buy those and hook up the global power grid
to soon for street lights at the moment, we need to get power going so that the market can settle down
at current metal prices, a wind turbine costs me $327.50 in inputs i can't produce plus 22 fiberglass plus 12 epoxy
a solar generator is $336 + 26 fiberglass + 16 epoxy
so if you consider fiberglass to be 30 and epoxy to be 8 - sometimes achievable right now, though i usually sell for more - wind has a base price of 1083.5 and solar is 1244
at fiberglass 40 and epoxy 12, base prices are 1351.5 for wind and 1568 for solar
so pick your oil price, add 25% for tax + a fair profit percentage, and you'll have your bulk buy price
this will all change in a couple days when the oil market crashes
with current pricing in food, iron, limestone, sand, etc, oil drillers could technically sell plastic/epoxy at 2 with a decent profit, and glass workers could then sell fiberglass at 6 with a decent profit. Obviously with EPs and other supply issues, those prices are currently unrealistic, but it illustrates just how far the market can crash, so any pricing at this point is very likely to be fleeting
just like real life, it's completely demand-driven - oil costs practically nothing to make, but everybody on the server wants thousands of it at the same time
The EP problem has been practically resolved
imo to tank oil prices
Since we're not on an hourly time to turn on the machines
With regulation to the environment the supply will more than match the demand in 1 to 2 days if not less
166 pump jacks has to be able to meet the demand of 100 active players who aren't online all at once
there isn't a supply and demand problem
Plastic below
if thats epoxy or plastic we need an extra 0 or two on each one 😄