feedback
Move the sights and the gun while braced closer to the screen
Weapon
another sway thread but different
Weapon
Private games should not affect ELO when the update comes
Suggestions
Quickthrow nades
Gameplay
Suggestions
jiggle physics
Gameplay
Aim jiggle and inertia
Weapon
Mawp was overnerfed
Weapon
Put this in C.Store
Other
Suggestions
make it so you cant jump peak the hedges on bank
Map Issues
Make enemy # scale with friendly # in Coop
Gameplay
cstore and killhouse have shrunk too much and feel suffocating
Tileset
Gameplay
ALLOW PPL TO SHOOT IN TRUCK
Gameplay
What is this? I thought we were past this.
Tileset
Factory needs to have more unique centerpieces like generator walkway silo and containers
Tileset
PvE Feedback - UI Suggestion
UI/UX
Other
Suggestions
Add an after match scoreboard/report
UI/UX
Standing infront of lander on beach while it gets kicked puts you under the map
Tileset
Skill issue
Map Issues
better hit indication as an attacker
UI/UX
Audio
The steam page still lists all 9 servers
Other
Developer approved
higher movespeed with higher amount of barb and flashes >>> than lower ms and lower amount of util
Gameplay
Attacker and Defender factions
Gameplay
Suggestions
Reduce the matches needed to queue ranked for the test branch
Suggestions
PVE Not Working (PTE)
Other
Ranked queue integrated with discord
UI/UX
Other
Suggestions
10 mans bot in this server
Other
Suggestions
Add a timer to single player AI mode
Suggestions
Please keep this change from the PTE version
Weapon
Suggestions
make Bot icons smaller
UI/UX
Bring back torching the vault that shit was so fun
Other
MEGA THREAD - Level Feedback
Tileset
I think the existing Battle Pass is simple and good
UI/UX
Other
Suggestions
give defender weapon options to use in bot mode
Gameplay
utilities has a live indicator. good or no?
UI/UX
Gameplay
Too many bots in PVE.
Gameplay
Tileset Selection Suggestion for Ranked
Tileset
Other
Suggestions
Bring back gunplay 2.0
Weapon
Old Utility system felt much better to play with.
Gameplay
hi, fix the Killdome spawn issue
Tileset
Developer approved
Map Issues
Tone down weapon sway a little bit
Weapon
2v2 maps with no green door
Tileset
completely remove sway
Weapon
Gunplay feedback
Weapon
Players blinking red adds to the visual clutter of shooting people
UI/UX
Weapon
Why is there no c store map that's just a massive office with cubicles?
Tileset
Vents are not clear enough from a door on map
UI/UX
Camera Recoil > Visual Recoil for better visual clarity
Weapon
Gameplay
NVGS disadvantage
Gameplay
no recoil
Suggestions
stronger flashlights for defenders
Gameplay
Flairs should blind nvg's like in battlebit
Gameplay