#Starsector Adventures!

1 messages Β· Page 4 of 1

round badger
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Especially if you can't risk full venting, but need to dissipate hard flux

fleet glen
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hmm maybe having accelerated shields would make the ai better at shield flickering without taking damage or overloading

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ill have to consider it more

hearty shale
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to be fair, I haven't seen them drop shields in actual combat

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only when shooting at a lone, overloaded target

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but there's no reason to drop shields there, soo... weird πŸ˜…

fleet glen
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yeah i sorta figured it was an "artifact" of the simulated fight, not something too likely in a real situation

round badger
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Oh wait you weren't piloting?

hearty shale
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nope

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autopilot

pallid dune
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HOPING THIS SYSTEM ALSO HAS A DECENT FARMING PLANET

hearty shale
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since I have my own vessel, and I needed to test how the ai would fly it xD

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ooooh

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The forges of New Mars will burn bright :P

pallid dune
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DAMN 😦

pallid dune
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only two more planets here left and both are volcanic, not a single acre of farmland

round badger
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The omnissiah will provide

pallid dune
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yikes this system ahd like 5 volcanic planets, none of them under a +2 betwen the minerals

serene viper
pallid dune
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and a +1/+3 and a +2/+3

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twofiddy

serene viper
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Tha's painful...

pallid dune
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the painful part tho, is not a single farming planet in the system

serene viper
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250 is very high. I like to aim for a 200%

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no atmo, extreme heat.

pallid dune
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yeah this one is toxic atmo, so actually bad 😦

pallid dune
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@serene viper

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random legion... unless this is the story systme and i havenΓΈt reached the story planet yet

serene viper
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Not the special one.

pallid dune
serene viper
pallid dune
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ah

fleet glen
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there's a special legion?

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does that have to do with ||sentinel?||

serene viper
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That one.

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:)

fleet glen
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nice

round badger
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Smh yall making me want to launch into the far systems

hearty shale
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So, I went ahead and bothered Tri-Tach a bit, and it's going fairly well, I think >:D
Salvaged several auroras and furies off their raiders, actually, and can confidently say now what my fleet is absolutely up for punching above it's weight class now

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They can grind battleships into dust - though too many numbers do still overwhelm them

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Had an engagement where they killed an odyssey, and astral, an onslaught and a conquest, all deployed together πŸ˜…

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Though it did take a while. Did have to retreat because they kept streaming in cruisers - but only because combat readiness was starting to go down, not due to losses πŸ˜…

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that kind of performance is why I love high tech <3

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they were also almost out of ammo though xD

serene viper
hearty shale
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oh, yea, the odyssey does just melt once the shields are down

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but it was poking from in between the others, so it actually went down last

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those shields are stronk

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can't wait to fly one myself :D

serene viper
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Oh no an oddy flew in front of my shuntslaught and got absolutely obliterated by the TPC's

hearty shale
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ooh, and it has a 180 shield arc, too

serene viper
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Speaking of... the RANGE of those... SO GOOD!!!!

hearty shale
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so I can use frontal shields with it

serene viper
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nonononono

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do not frontal convert an oddy lmao

hearty shale
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the way I play them, and the AI plays them, I want those xD

serene viper
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It's a broadsider tho...

hearty shale
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reason being, immunity to getting flanked is really good

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oh, those shields will never come down xD

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for cruisers, I want it because the AI likes taking stray shots.

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for me, I will be the only one with an odyssey, so I just like it

serene viper
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That's gonna hurt ur manouvrability tho

hearty shale
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the AI, I'd agree is probably letter with normal shields on that one

hearty shale
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how?

serene viper
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oddy with shields up becomes a BIG target

hearty shale
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Mmm. Prooobably won't matter? I will see

serene viper
hearty shale
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definitely something to test before I s-mod it xD

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ah, you mean getting through my own fleet

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fair

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also benefit for bullying cruisers leaCheese

serene viper
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Debries as well

hearty shale
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debris doesn't really matter

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super easy to push, especially with a capital

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and it provides useful cover all the while

serene viper
hearty shale
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Gives them breathing room, too miaShrug

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You have seen how I play auroras :P

serene viper
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Oddy doesn't

hearty shale
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ah, but that just means drive-by :P

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and the ship would block lines of fire that way, too

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Odyssey is more of a flanker :D

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I will test fly it when I get it, and then decide :P

serene viper
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Which means getting out flanked = skill issue πŸ˜›

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Just flank more

hearty shale
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So, I have a very loose definition of flanks :P

serene viper
hearty shale
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If I have to push aside half their fleet to open up a flank, I will :P

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My odyssey will be big, and she will manhandle enemy ships just like her smaller sisters leaCheese

serene viper
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I genuinely think frontal shield is just... a bad idea as it will make u way too easy to get shot thanks to how MASSIVE the oddy's shield has to be

hearty shale
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I will see how it works out miaShrug

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definitely not going to s-mod that one right away

serene viper
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As a capital u will be a larger target for AI than as an aurora.

hearty shale
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It already is massive, anyway

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and I was always drawing most of the fire πŸ˜…

serene viper
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My shuntslaught would still beat u to a pulp. Storm needler go BRRRRRRRRRRRR

pallid dune
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performed a S.T.E.A.L on a bricktus, and... not sure i even like this boat 😦

serene viper
pallid dune
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spd 6

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would take me down to 15, WITH a tug

serene viper
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s-mod aug. drive field?

pallid dune
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i mean mgiht be worth it on that one

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the luddites are trying to steal one of my planets

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and not sure if i can punch up hard enogh to deal with a 7 capital fleet

serene viper
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Also definitely get eff. overhaul

pallid dune
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stations are both down

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that's how i stole the first brick

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that said... i mgiht reload back to lvl 4, before i settled a system... i found the hypershunt and one of the sleepers practically next to each other

pallid dune
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9 i think

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not in the game rn

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levels are easy to get tbh

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just get 1-2 capitals and go for bounties

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2 capitals crapital everything you get in non story fleets

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well not alone of course

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but 2 of them and some cruisers

serene viper
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OOOOOOO

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Slight problem...

fleet glen
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you have shuntslaughts right those dont even look like full ordos

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blast em

serene viper
fleet glen
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nice

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xivs are so cool and good

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are they more dp than normal onslaughts?

serene viper
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no

fleet glen
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thats pretty nuts

pallid dune
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they're jsut beefier

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you trad ea bit of combat speed, for more armour iirc

fleet glen
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yeah thats correct, more armour and a small bonus to flux stats

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yummm numbers

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damage to armour can also be put as damageToArmour = weaponDamage^2 / weapondamage + armour

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this pretty much exactly shows how important single hit strength is, and how strong beams can be

hearty shale
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lots of dead pirates xD

pallid dune
fleet glen
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havent played it but thats pretty cool

serene viper
serene viper
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For reference: that's the distance between the cryo sleeper and my first colony. System is far from ideal but it's the best I have

pallid dune
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yeah, having found the hypershunt AND a sleeper in reasonable proximity to each other (and both jsut out of range of where i settled) i am real tempted to just let the luddites take over my current colony, and yeet my ass elsewhere

pallid dune
# serene viper Screw 'em, abandon it

or that, but i do need to scout the area around the two... honestly i don't feel iΓΈd lose much reloading back to pre colony times, then going where the derelict XIV legion is, grab that, then cruise the galatia stuff to get the fun other ship, and then do more scouting after galatia questing a bit more

tired lake
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I'm trying to develop a deeper love and appreciation for low tech ships.

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I started by loving high tech, then moved into favoring the midliners, never really paid much attention to low tech, but I'm trying to.

serene viper
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EMBRACE THE BRICK

pallid dune
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I personally prefer carriers, but carriers do not work well alone, so need tough ships too... a couple scary onslaughts do the trick tho

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I think my ideal fleet would be 2:2:1 of onslaught:legion:astral

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so far, not a fan of the bricktus

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but maybe it can be fixed

tired lake
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I love the onslaught.

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Paragon is cool but onslaught is probably my favorite.

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Such a simple beast.

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And I have a soft spot for ships with built in weapons.

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I've never tried piloting an Invictus but it seems pretty cool to try.

hearty shale
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I believe I will be s-modding forward shields, it really doesn't increase the size of the thing at all πŸ˜…

serene viper
round badger
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all power to beams!

fleet glen
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i think im definitely iffy with frontal shields but ill be interested to see how it goes for you

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with the beamer build i think you're likely to be fine

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you've not much reason to "get in there"

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you might suffer against high tech enemies who have both the dissipation and shields to weather the beams

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love the gazers those are some of my favourite missiles

pallid dune
serene viper
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Dang, my discord like. Completely died

hearty shale
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Yea. Had a full on stroke

serene viper
round badger
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are those the torpedos that hang out and fire beams?

hearty shale
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so, turns out, my second dorito is in the same system as my tritac blacksite xD

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and it's massive

round badger
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Doritos

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Blacksites?

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What's not to love

pallid dune
# serene viper

that's not even remotely close toa contest, onslaught XIV if you don't have it already

hearty shale
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a certain triangular thingy

serene viper
round badger
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It's just aurora I bet

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Or the p ones

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Primarch, paragon, pistachio

fleet glen
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primarch??

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now im interested

round badger
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Idr ship names man

fleet glen
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though it better not be the boring blueberries

round badger
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There's only room in my heart for the phoca

round badger
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i see you nerds in there playing starsector

fleet glen
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go join them!

round badger
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The nets too shite at this hour

serene viper
round badger
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4 reaper launchers? Oof

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I hate those on big ships

serene viper
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For citrea

fleet glen
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i approve

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build in some mods though

serene viper
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This is for a normal onslaught. A 14th will get s-mods

fleet glen
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ahh

pallid dune
round badger
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Yall stingy with story points or wot?

hearty shale
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I'm not going to spend sp on a ship I fully intend to replace with the better one πŸ˜…

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especially not one which is the only low tech ship allowed on the battlefield leaCheese

round badger
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Fair I suppose

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It's not like I'm gonna replace my atlas ships

fleet glen
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love all the little tidbits of lore that are convenient to read in the codex

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makes sense that tri tach would pull something like this on drones that are designed to blow themselves up on enemy ships

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though theyd do it without that too :p

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even more fun talk about the terminator drones dating from before the ai war

serene viper
fleet glen
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this one shouldnt explode too much

round badger
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So teeny

fleet glen
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yet so stronk

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maybe i should replace the burst pd with a second antimatter blaster

pallid dune
hearty shale
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oh hey, I run that exact weapon loadout xD

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the burst laser is nice to have

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no real need for a second blaster imo

fleet glen
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yeah the burst laser is a competent weapon itself

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a second amb would be quite funny though

round badger
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wait

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how is there no fucking mass effect mods for this

round badger
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also look at those juicy luxury goods

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THIS is fucking cool

fleet glen
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ahh i think thats an industrial evo one

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it looks neat, havent tried to "tame" one

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seems like loads of growths appear and you can choose to keep some and spend resources to purge others

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hate how they clog up the intel though

round badger
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id be tempted to settle there, if not for the fucking neutron star >.>

fleet glen
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loool

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it would be fun if there was a special interaction when you fly up to the star where you could make like giant shades to block the beams

round badger
fleet glen
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realistic? not at all, but you could handwave it to some phase tech shenanigans. cool? absolutely

round badger
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fun fact, i didnt capture it but the beam treats the black hole as agiant blocker

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should i just get, you know

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one more atlas?

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as a treat

fleet glen
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a truly prodigious amount of pirates. i accept

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ill even wait for the chasing fleet to catch up so they can join the fun

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(not without a cheeky quicksave ;p)

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yummm 500% exp bonus

round badger
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new flagship til i get something a lil bigger with the mounts i want

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those orchard autocannons on the front are as juicy as their namesake

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theres a really nice colony i found with 75 hazard and really good farming and organics

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but im pretty sure its far enough away from the core to have an accessibility penalty

fleet glen
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i may have bitten off more than i can chew

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maybe the third go around ill get it

fleet glen
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thanks ai you're doing great

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you just enjoy yourself in the middle of all that

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ill just sit here and watch while my finely crafted ships throw themselves into unwinnable situations

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i havent even changed my fleet doctrine to aggressive this is a steady ship just being idiotic

round badger
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does setting up a trust fund for students... do anything?

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or is it just an excuse to spend credits you dont really need anymore πŸ˜›

fleet glen
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ive heard its something you can do to skip the fetch quests and get to the main story

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i put my money into weapons research after the story and it appears to do nada

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probably will be fleshed out later

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aaahhh damnit why do my omens have to get in the way of my tach lance

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these pirate fights arent even worth the effort what am i doing here

round badger
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ITS JUST TAUNTING ME

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these things kick a serious amount of ass for the record

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im tempted to buy this one but id have to store it, i dont have the weapons i want to mount

fleet glen
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frustrated at the ai for getting my ships more d mods as usual

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my eradicator was just circling the station in the same direction it was rotating while not retreating and simply being blasted

round badger
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who tf sells the medium annihilator pods?

fleet glen
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heg, luddics, indies

chilly lotus
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hmmm modded or standard vanilla starsector?

round badger
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the heg havent had any hardly

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ill have to go hit up the luddites i guess

fleet glen
round badger
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only a couple tasteful mods

fleet glen
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just enough to not know what anything is :p

round badger
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the combat fleet has expanded

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really tempted to buy a couple of these

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so the buff is pretty strong

chilly lotus
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too easy to flank and kill

round badger
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you hush im an expert captain

chilly lotus
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do you have UAF mod added?

round badger
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if brute force isnt working, then you're not using enough of it

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i have no idea what mods i have installed tbh, the only one i know for sure is tahlan shipworks

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and expanded sector

chilly lotus
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United Aurora Federation

chilly lotus
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less single ship and more mobile space station XD

round badger
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im just waiting for that perfect phoca to take out as flag

chilly lotus
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the ships between the blue and purple line are all the size of Onslaughts and pegasus XD

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and this is the older ship chart

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the ship designs might have changed a bit

round badger
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its delisted now, but im hoping someone will revive the old neutronium faction

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they had a railgun ship too but it was likely better than the one i posted earlier

round badger
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O.O

round badger
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Oh shit.

hearty shale
hearty shale
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sooo, league blockade

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is kinda doing... not much, really

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the accessibility penalty is barely enough to scratch my market dominance xD

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though I am slowly smashing them >:D

chilly lotus
hearty shale
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:P

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The grand armada itself is a bit of a tough fight, because those ships are actually built pretty well - and the battle size limit means I can't bring all the things I'd like πŸ˜…

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but they should still be doable

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I do like that with a large enough fleet, ||you can just tell their investigators to fuck off - even during the blockade|| leaCheese

round badger
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So

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If I spend a lot of time in the deep dark, is that gonna be bad?

hearty shale
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You got to sneak and use wool, or you'll attract a warden leaCheese

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wrong game

chilly lotus
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if you want a challenge

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install ironshell mod then raid Chiz for the pristine nanoforge

serene viper
serene viper
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They're from what we left behind.

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... @round badger have u ever touched the magnetar. dprTROLL

round badger
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If it was in a previous patch maybe

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I'm setting up my colonies currently while I think about what I'm gonna need for an extended stay in deep hyper

serene viper
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Your abyss is much, MUCH scarier than ours.

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Because u have what we left behind.

round badger
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I didn't like the looks of things so I transversed out

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Is it like, decent loot overall in there tho? I was super low on supplies and fuel and I had no idea if a distress beacon could be answered out there so

serene viper
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Don't think so... Wonder if what we left behind conflicts with all the other stuff out there now.

serene viper
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@hearty shale I was wrong you can tell the hege to piss off as well dprTROLL

hearty shale
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pfff xD

serene viper
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Heard you liked bricks. BOY DO I HAVE BRICKS.

hearty shale
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"I cast RoadTrain's Brick"

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toss venture

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repeatedly

serene viper
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It's just. All ventures.

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FINEEEEEE

steep ice
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One day I'll do a pure low-tech build.

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All gun, all the time.

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Only gun.

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Gun with engine.

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But mostly gun.

serene viper
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Might I suggest the invictus.

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It's a brick. With only large ballistics.

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And a couple of large missiles. But mostly large ballistic.

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Oh my god if I wasn't in dire need of supplies I'd go take that...

hearty shale
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'tis a brick!

serene viper
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I WANT IT. BUT I CAN'T HAVE IT 😦

hearty shale
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no brick for thee!

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mwahaha!

serene viper
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😦

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πŸ˜”

hearty shale
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(Get bricked soon GhostHug )

serene viper
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Soonℒ️

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For now: Time to turn my colony into a meat grinder. 17 fleets of persean bullshit is heading my way.

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I'm adding the diktat to that list... soon.

hearty shale
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quick question roadtrain

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do you know the size class of a harbinger off the top of your head, by chance?

serene viper
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destroyer

hearty shale
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perfect, thanks

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that means I can smod escort package and pair it with the capitals

serene viper
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double brick...

hearty shale
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am considering disarming it and stuffing all those OP into just letting it stay in the fight forever xD

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don't need the DPS from a single destroyer - but the ability is invaluable

serene viper
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Come. At. Me.

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Ngl tho cryorevival facilities are so good.

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Managed to completely speedrun my growth.

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HELLO THERE

pallid dune
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oh hey look what i found

serene viper
#

there...

round badger
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yeah the abyss is totally new to me, there was just nothing out in those parts of the map before, nothing changed or anything

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so im definitely gonna outfit fo a good exploration

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ill be going D E E P

serene viper
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At long last... the brick will be MINE.

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Just got luddic path'd by the Diktat... they suicide rammed a capital into my onslaught...

round badger
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not a terrible bit of salvage, got a pristine nanoforge from the actual fight

serene viper
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What did you fight? ||THREAT||?

round badger
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no

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a domain probe

serene viper
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A probe?!

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No way.

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Survey ship at least.

round badger
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thats why i take so many of these salvage ships πŸ˜›

serene viper
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THOSE DO NOT DROP COLONY ITEMS I REFUSE

round badger
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could it be a mod effect?

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also yall hyped the [redacted] ship up too much

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im very disappointed in it

fleet glen
#

the salvage gantries hullmod specifically says it doesn't affect special drops like colony items

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so unless the chance of getting rare items is a function of the amount of total salvage, theres no correlation

fleet glen
round badger
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the old one

fleet glen
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ohh

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well maybe compared to your modded ships its not all that

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but for me it's been easily the strongest ship i've ever used in vanilla

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and it was most certainly absolutely bonkers before the nerf

round badger
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its really not very good in the hands of the ai

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cant make it dance without strings and i cant pilot the fucker so eh

fleet glen
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have you ||slapped an alpha core in it?||

round badger
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yes, i have

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first thing i did and its still pretty meh

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im gonna convert it to a big damage sink

fleet glen
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i think the point of it is to be a nigh unbreakable bulldozer to pave the way for the rest of your fleet

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so its hard to command and generally does what it wants yes, but if you give it an eliminate order itll go straight there

round badger
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and it doesnt do that for me

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mostly because the ai doesnt know how to manage flux like a seasoned, handsome captain

fleet glen
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mmm you had me at handsome

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but i think theres some nuance to it

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its very overfluxed and thats sorta something you're forced to deal with so yes you might not be able to do all you want with it

serene viper
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Jesus christ LOOK AT THE CREW REQUIREMENTS.

round badger
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thats low tech for you

fleet glen
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its default loadout is a great example of what its design really boils down to you

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thats a rough d mod to get lol

round badger
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and maybe i should have left it with the standard config

serene viper
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No. That's 2 D-mods that increase minimum crew requirements.

fleet glen
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oh 2 wow

round badger
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but im doing more damage with vanilla ships outfitted to my specs

serene viper
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Increased maintenance and faulty automated systems.

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I'm not picking that one.

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Especially when this one's available.

round badger
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i think once i have fleets, im either gonna permanently mothball it, or set it to colony defense if thats possible now

serene viper
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Anyway. I FINALLY HAVE MY BRICK. πŸ˜„

fleet glen
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honestly pretty impressive that your fleet is able to outmatch 2 ||giga cryoblasters||

serene viper
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Oh I nearly died.

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One of the bricks actually RETREATED.

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But yes. I HAS BRICK.

round badger
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i mean

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my flux rate on my flag is 50% higher than my dissipation rate

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if i took off the expanded missile racks i could slap on some additional kinetics

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which might actually ramp up the damage even quicker since i could put anti shield on instead

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if i take the missiles off completely, i could probably hit 2x my dissipation rate and still be fine. in fact you've convinced me

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i have to outperform this [redacted] even harder

fleet glen
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in my defense

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modded ship

round badger
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i can solo a nibelung with this thing in the simulator

fleet glen
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yeah that op thing

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no wonder

serene viper
round badger
#

id really prefer a midline ship though

serene viper
# round badger

There's a special one of these that was taken by legio, then RE-captured by hege and is very funny.

round badger
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its just not as agile as i need

serene viper
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But uhhh yeah that's basically "What if ||oldslaught|| but cruiser.

fleet glen
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"what if we took the strongest weapons in the game that only the onslaught is allowed, put them on a cruiser, and gave it amazing mounts and firing angles, and accelerated feeders!"

round badger
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it doesnt have accelerated feeders

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it has a charge πŸ˜›

serene viper
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... the legio one might.

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XD

fleet glen
#

either way

#

modded just completely changes the equation

round badger
#

the phoca has accelerated feeders.

#

its all about choosing the moment and exploiting it

serene viper
#

Anyway. Tomorrow I'll be trying to build a brick.

#

But on the topic of Tahlan. One of my fave ships from that mod is the providence. Just a SOLID battlecruiser that carried me through most of the early/midgame game.

round badger
#

im tempted to get this thing

round badger
#

......ok

#

so i did what you suggested and gave it a kill order

#

all its fucking doing is kissing the station with its nose so nothing else can shoot at it >.>

hearty shale
#

perseans smashed

#

took down every detachment, then the supply fleet and then the armada itself πŸ˜…

fleet glen
#

if that station was trying to get awway, it would have no chance

hearty shale
#

not really a blockade when they come to me one by one to get ground into space dust leaCheese

round badger
#

-_-

#

im mothballing this hunk of junk lmao

fleet glen
#

whatevs

serene viper
round badger
#

it would easily be three times as good if it vented flux at all

#

but its not doing that, so its shit in an extended engagement

#

this is absolutely an ai issue because none of my other ships have that problem

fleet glen
#

well, thats kind of the point of the whole ship man. it has bad flux stats, and you have to design around that. modded ships are always gonna be better

#

in the context of vanilla with a build designed around that it is one of the strongest ships

#

but you are not in the same context

#

ehh im gonna retract that a bit

round badger
#

it has a better ratio than my current flag

fleet glen
#

im biased cause i think its a really cool ship and i think ive been letting that speak for me

round badger
#

what i mean is its not actively venting

#

at all! when my gryph, which is mostly missiles, IS

fleet glen
#

mhm

round badger
#

🀷 all of my other ships are way more efficient

#

for 1 supply a day i could have two things doing more damage

fleet glen
#

im sure you could

round badger
#

it just feels kind of cheap they dont let you pilot it

#

and make the ai for the ship so much worse than regular vanilla ships?

serene viper
round badger
#

yeah im aware of it, but i dont like being forced into a choice

hearty shale
#

nice, ten % access for free and I managed to not quite go hostile with the perseans, it seems

#

so I can repair that rep if I want to

round badger
#

you can take em

hearty shale
#

oh, I probably could

#

but I don't want to

#

the luddites are the only ones I will actively grind into space dust

round badger
#

the amount of times they try to mess with us independent captains, im starting to think theyre just into that

serene viper
#

Just, a useful tip for everyone.

fleet glen
#

useful ish until you get invert polarity

serene viper
#

Anyway. Brick building time.

pallid dune
#

gosh that stuff makes slipstream rides a lot more fun

fleet glen
#

probably one of my favourite additions to travel, before slipsurge it really was just bump into storms and wait to get there. slipstreams added a lot more "game" to travel

#

slipsurge is nice too but i dont use it often enough

hearty shale
#

sooooooo

#

apparently

#

distress calls can spawn mostly random wrecks sometimes?

pallid dune
#

want

#

okay i have an abyss related question: ||if my abyss fleet doens't spawn the fabricator after killing it, can i just relead to get them... also while at it where the heck to i put the fabricators?||

serene viper
fleet glen
# hearty shale

yeah ive had this loooads, just wrecks next to jump points

serene viper
hearty shale
#

yea, but usually it's a random freighter or something xD

#

not this

fleet glen
serene viper
#

That's worth it to grab, few nasty d-mods though...

#

Faulty power grid, compromised hull AND shields...

hearty shale
#

oh, yea, definitely

#

and I can just fix it

serene viper
#

Yes pls.

pallid dune
serene viper
pallid dune
fleet glen
#

hum

serene viper
#

You just ||burn supplies on fixing up the oldslaught and stick an alpha into it||

pallid dune
serene viper
pallid dune
#

oh yes the ship does, i wans't asking about that

serene viper
#

Speaking of those abominations.

pallid dune
#

||was asking about the weird fabricators, whcih i got 2 of the first time around and none this time||

serene viper
#

... Wait I can't leave cause the fucking diktat's gonna satbomb me.

fleet glen
#

lol

pallid dune
#

||the ones that spawn fragments regularly, accoridng to their lore text at least||

serene viper
#

Y'know the annoying thing with crises I find is that I want to defend my system but doing so delays the crisis.

#

AH. Okay I now know what the locked skill entry in the skills tab is.

serene viper
#

Hypercognition

pallid dune
#

@serene viper

fleet glen
#

D:

#

hope you have some ships you won't be too sad to scuttle

pallid dune
#

from my abyss trip

#

set out with 2k supplies

fleet glen
#

oh wow cutting it close :p

pallid dune
#

5 remaining when i hit harbor

fleet glen
#

i fairly often end up eating a frigate or two on the struggle back in some early exploration

chilly lotus
serene viper
#

Diktat destroyed

serene viper
#

Yo dawg I heard you liked alpha cores.

fleet glen
#

yayyy blueberries

serene viper
#

BRING IT

serene viper
serene viper
serene viper
#

OHMYGOSH IT'S SO CUUUUUUUUUUUTE

#

Oh look. Bounty hunter.

serene viper
#

... there's 3 fleets. They deployed all capitals. My people... didn't.

#

BRICK, YOU'RE GONNA HAVE TO BE GOOD.

round badger
#

That's one thing I noticed and really don't like

#

It's all lowtech capitals. Where tf did the midliners go?

serene viper
#

This is a hege inspection.

#

Sooooo...

#

Also I fucked up and accidentally ordered full retreat when my invictus died so I have to do it again (and hopefully, this time I DON'T die)

serene viper
#

Died again on the 2nd round BUT I WON THE BATTLE. Now... ROUND 2.

#

For when you REALLY hate shields.

serene viper
#

THEY'RE APPLYING THE CHICOMOZTOC TACTIC

#

3 rounds. 3 ROUNDS OF SLAUGHTER.

#

... and of course my invictus gets compromised hull... ouch...

hearty shale
#

... Really?

#

You thought that would be sufficient?

serene viper
serene viper
#

This is gonna be a SLOG.

serene viper
#

That'll be my payment for trying to shut down my cores.

serene viper
pallid dune
pallid dune
hearty shale
#

@serene viper still did the supply cache after all and...

#

another mantle bore xD

serene viper
#

Smhhhhh

hearty shale
#

I have several in my pocket right now

serene viper
#

But what if more

hearty shale
#

one more will not do that much πŸ˜…

#

and I would rather like to see what she does with it :P

pallid dune
#

meanwhile i am blueberry deficient

hearty shale
#

oh, I got most of them on this very expedition xD

serene viper
hearty shale
#

aww

#

ah, well

#

I don't regret the choice anyway :P

serene viper
#

Now u got red planet, abyssal oddity... and the big bakoom.

hearty shale
#

And then I toss it into a black hole :P

pallid dune
#

wai?

hearty shale
#

dynamite fishing leaCheese

#

(not really, but saying anything would be spoilers, possibly πŸ˜… )

pallid dune
hearty shale
#

Ah, but I am German leaCheese

#

we know fishing is done by ramming them with a submarine leaCheese

pallid dune
#

hehehe

#

I'm danish, we just hurl axes at 'em

round badger
#

Awooga

serene viper
#

But uhhh yeah I love the invictus now. Can take down even an onslaught 14th. With effort. But it can.

serene viper
#

Time for a new run with 100% more mods

round badger
#

I told you how to enable the old mods anyway right

hearty shale
#

oh, dang, that red thing has some spicy bps :D

#

well, most of them I know, but the one I guess is guaranteed by story

#

third corrupted nanoforge go brr? πŸ˜…

pallid dune
#

going out on an expedition... i have a bit more than one smod expanded atlas worth of supplies πŸ˜„

serene viper
serene viper
serene viper
hearty shale
fleet glen
serene viper
#

Done everything I wanted.

#

and I've been itching to try out some new stuff

fleet glen
#

oo let me know if VIC is updated

serene viper
#

VIC..?

fleet glen
#

volkov industrial conglomerate

#

one of my favourite faction mods

#

they play like high tech +

serene viper
#

Yeah makes sense why I don't know them.

#

High tech's not my jam.

fleet glen
#

wow thats a lot of revenants citrea

hearty shale
#

hehe

#

yea

#

I run 5 revenants

#

because they mask my battleships xD

round badger
#

What version is vic

#

If it's not too old it may still function, tahlan does

serene viper
#

97a

#

There's an issue with new factions and ||threat|| not having relations set to hostile though

fleet glen
#

probably not a huge issue considering only the player goes to the abyss

#

would just concern things like taking a commission or using nex to play as a faction

serene viper
fleet glen
#

yes

#

but thats also only half a problem since you wanna fight them for their goodies

#

so you just walk up to them instead of them walking up to you

serene viper
serene viper
#

One more joins those who know

fleet glen
#

hm, did the knight errant quest, i had heard it was expanded and i think it was but not by much

#

perhaps thats the point of it though, im not the "chosen one" in that questline

serene viper
fleet glen
#

aw hell yeah spinny missile

serene viper
pallid dune
fleet glen
#

seriously...

#

get out of there you stupid destroyer

pallid dune
serene viper
fleet glen
#

its more that my small ship jumped in the middle of all those giant enemy ships

pallid dune
#

i need a commander type for flanker

serene viper
#

Modded?

pallid dune
fleet glen
#

not modded

pallid dune
serene viper
#

Onslaught isn't

fleet glen
#

the paragon was mine

pallid dune
#

ah

fleet glen
#

despite it dying im still winning the fight

pallid dune
#

ah yeah not astral

#

donut

serene viper
fleet glen
#

||its in the sentinel system||

#

i would have thought you'd know

serene viper
pallid dune
#

i should consider going there

serene viper
fleet glen
#

that was a costly battle

serene viper
fleet glen
#

i recovered all my ships, the capitals and two of the story point ones. the built in hullmods are really not great though, building in heavy armour really hurts for that agility loss

fleet glen
#

maybe if i had some mods i could perfect it, but it may well end up in storage

fleet glen
#

wishful thinking there pathers

fleet glen
#

oops spoilers

serene viper
fleet glen
#

damnit

#

the button press the button

serene viper
fleet glen
#

theres multiple different fancy ships in there

serene viper
#

Only 1 is recognisable

fleet glen
#

2

#

but yes what i was tryign to say was there should be a revamp of the storage view for colonies

#

this overview right now is barely more useful than not knowing

serene viper
#

Yeah no I can't see the other special ship lmao

fleet glen
#

||the zig and the oldslaught||

serene viper
#

Oh yeah no I'm blind lol

fleet glen
#

any thoughts on s mods for a carrier like the heron?

#

maybe escort package to help it keep up with the rest of the fleet?

#

seems like a decent bomber carrier

tired lake
#

I feel like they buffed the escort passage in a recent update. I don't remember it providing so many buffs.

fleet glen
#

id have to check the patch notes, but it's always been a very good option

#

really helps keep destroyers around late game

#

wow i just read that the shield damage reduction from s modding it is doubled on destroyers, so it turns from 10% to 20% less shield damage

#

i should put this on all my medusas

#

they're built for frontline but they often work with the cruisers in my fleet so ideally they should get it

#

hmm the doubling is only when nearby a capital, and the paragon is slooow

#

maybe if i get some more sunders thatll be good, though im afraid my beamer sunders will just throw themselves away needlessly closing distance

#

need cautious officers if i can afford

#

ooo i wonder if the omen's lightning system is affected by energy weapon mastery. +1 on the list of reasons why the omen is the best

fleet glen
#

not sure what it was in 095

#

ah, id love some details about what its like crewing a phase ship, biological effects of long term phase exposure, those sorta details

#

maybe something alluding to ||the horrors||

fleet glen
#

wow combat endurance is really good, just read the elite bonus and thats 50% of your hull able to just regen?? thats a ridiculous amount of hull if you look at some of the tanky ships, and the flat 2000 makes it amazing on frigates and destroyers too

#

AND the base skill gives 15% CR and great bonuses to operating time

#

this is just like an always take skill

#

ahhh holosuite is so good, turning commerce from an already super great low effort +25% to a staggering +75% increase on all income

#

someone pointed out that this suite with one of those funky "ai but legally not ai" things in gives a higher bonus than, you know, an alpha core. an omnipotent and for all purposes alien intelligence is worse than a chatbot in a fancy room

#

hm, the planets menu doesnt have a "hypershunt in range" option

#

ah also i gotta go in the settings and buff the hypershunt range a bit, i find 10ly is just too little to be useful. 15ly means its actually a possibility to find a decent system or two within the range of one

#

maybe 12ly would be a more reasonable lesser buff that could realistically be considered by the devs

#

this world would be amazing to put a lamp in

#

reducing hazard by 100% by removing poor light and very cold

#

wow its even compatible with the mantle bore

#

if theres a planet in-system that's elligible for no atmosphere items that could easily be my production hub

#

sadly on the other side of the entire sector but thats a small price for the material riches this offers

#

thats +6 ore, +5 rare ore, +2 volatiles

#

i could even story point the mining

#

ohohoo

#

this would slightly increase the hazard of the world id need to grab the lamp from

fleet glen
#

these would be some funny values to edit

#

ah. i have reached the top of the settings and not found the hypershunt range modifier

tired lake
#

Holy crap I love the Retribution.

#

That Orion Device is sooo much fun.

pallid dune
tired lake
#

Shortly after praising the Retribution, I got myself killed when orion device'ing myself into a terrible situation and my fleet getting obliterated by about 6 gremlins all armed with reaper torpedoes.

However, I am back to captaining another retribution (somewhat) more responsibly. I will not give up on this beautiful ship.

#

It's a wonderful little ship. Quite strange for a low tech capital, having so much mobility.

fleet glen
#

retribution gotta be one of my favourite ships to pilot

#

its like a low tech aurora

serene viper
#

In terms of movement

fleet glen
#

yea thats what i meant

#

for a low tech ship its sorta funky

#

its got a lot of firepower but it cant go head on against any capital really

tired lake
#

Low Tech ships really make me learn to appreciate the less fanciful and flux-hungry weapons in the game, but also make me appreciate armor more.

#

Although for some reason I keep thinking "oh, a reaper? I'm sure my onslaught's armor can tank that..." no, no it cannot.

#

It's really satisfying watching a hailstorm of flechettes from a heavy needler just plink off my armor.

fleet glen
#

single high damage hits are the antithesis of armour

#

reapers are probably the single most destructive to armour thing in the game

#

4000 HE = 8000 damage in one hit to armour

fleet glen
#

i went on a whole thing about armour a little ago but this is written much better than i could explain

#

and this is the math

#

so lets say you have 4000 armour, the reduction is about 2/3, so the damage to armour is about 1300. thats still a huge amount of damage which then weakens it a lot to successive hits

#

or no not 1300, more like 2600

#

from one shot you basically strip half of the armour in that entire region

tired lake
#

yeah I know that armor doesn't work that way but it's a reflex of me being overconfident in it :p

#

I tend to forget shields exist when I'm running low tech

#

When I get home I'm immediately jumping on starsector I think.

#

I found a really nice system, it has a Terran and Terran eccentric planet both orbiting a gas giant, which is sick.

#

They're not necessarily perfect planets (Haz Rating 125% on both I think) but having two terrans in the same system AND orbiting the same gas giant is crazy cool.

#

Sadly no ||coronal hypershunt or cryo ship nearby tho|| unfortunately

#

At least, not that I've discovered, and I've checked all the nearby ||giants and trinary/binary systems|| for a ||hypershunt||

#

I found three really cool star systems. One trinary system with a bunch of rings (I think it was a brown dwarf, a yellow sun and then a red giant or something), one binary star system of a neutron star and a red dwarf, and then a binary of a black hole and red dwarf or something.

#

I got really luck with terrans this run, honestly.

#

And I'm not even playing with any mods. Usually I play with the terraforming mods.

tired lake
#

Love finding little anomalies like this.

serene viper
#

So I started a new run. With more mods. Custom start, only 1 ship. But it's a CHONKY ship.

round badger
#

Which one is dat

serene viper
#

Newfoundland from ED. Basically, giant space train.

round badger
#

U mfer

#

It was in your name the whole time, train lover

#

Now you need to change it to spacetrain

serene viper
#

XD

tired lake
#

All I can hear is "plink plink plink!"

fleet glen
#

those guys annoyed me to no end with some of my early game destroyer high tech fleets

#

my destroyers would just sit there and let them plink them and high tech is flimsy enough to die to those weapons

tired lake
#

I keep talking up the Retribution, but it's so satisfying against the little derelicts.

#

I just went against a bunch of derelicts and just orion drive'd into the little guys and killed them that way while my guns took care of the bigger ones.

round badger
#

idk the more i play, the more i feel midline is where its at - and that the game underfocuses on them

serene viper
#

So. Slight issue with my start: The stipend does not cover my crew costs.

tired lake
#

I do like the midline series a lot.

#

They have a lot of specialist ships which I enjoy.

#

And I like a lot of their systems + the ways their weapons are usually laid out.

#

Eagle, Hammerhead, Sunder, Champion, so many great ships.

round badger
#

eagles i hard disagree on mostly because of the same issue i have with the ai and the one redacted ship

serene viper
#

Ewww Sunder.

round badger
#

and theyre weirdly flimsy

#

i DO have an eagle in my fleet but its job is to sit back as artillery

tired lake
#

Midline ships are generally more flimsy than they look, because they don't spec heavily into shields or armor. That's one of the reasons I'm enjoying low tech more: they're very literal in their strengths (armor, hull) and weaknesses (maneuverability, flux)

serene viper
#

Falcon(P)

tired lake
#

Whereas midline, your strengths and weaknesses are more... ambiguous.

serene viper
#

We love Falcon(P)

round badger
#

part of the issue i think, is the total fleet limit

#

when you play like i do, a good third or more of your total fleet cap gets taken up by logistics and support ships, and once you get into the later game you either need MEAT or you need NUMBERS

#

and starsector imo does really poorly at the numbers game, at least where the player is concerned

#

its not so bad to lose ships if you have that one yellow skill, but with midliners i want battle groups yknow?

#

a capital with three cruisers to screen and a carrier with either strike corvettes and bombers or fighter/bomber, but thats almost impossible to hit outside of ideal circumstances

#

and i think they reduced the maximum battle dp size again?

tired lake
#

God my Dominators lean way too heavily on me for survivability. I need to review their loadouts.

#

If I'm not there to help them out, they get easily overwhelmed even in a 1v1 engagement.

#

With a ship of the same class, anyway.

#

Maybe not easily, but too easily.

round badger
#

so if they need more PD, assign them a minder

#

i find that you can vastly punch above your weight with good command groupings

tired lake
#

Sometimes when I assign a PD ship as an escort, it likes to put itself too far in front of what it's escorting.

#

That's been my issue recently.

#

Also, found a nice system.

#

It only has one habitable world, but it's an arid world with only 125% hazard rating (and a stellar shade).

#

And it has two volcanic planets with ultrarich metal and rare metal.

#

And a frozen world with plentiful volatiles and normal metal.

#

Oh, and a ||coronal hypershunt and inactive gate.||

#

Only downside of the arid world is that it has trace rare metals, which means I can't use soil nanites.

serene viper
#

@tired lake sounds like no planets without atmosphere for the catalytic core/synchrotron

tired lake
#

One of those volcanic worlds has thin atmosphere, but alas, that's still too much.

tired lake
#

"Study some interesting local phenomenon."

#

I don't think they'd have time to study for more than a moment.

#

Proximity to a blue giant plus being constantly bombarded by a neutron star.

fleet glen
#

maybe when that station was first built they made some specialised shielding or magnetic field shenanigans to deal with the intense energies, but it fell into disrepair before or after the personnel were removed from the situation

#

just thought of a fun meme fleet, all fortress shields

#

maybe like 2 paragons and a bunch of monitors

#

i wonder how monitors do against ||the eyes||

#

i should see if i can get some exact numbers for the attack

tired lake
#

hmm

#

really not sure how to build the invictus

#

might need some built-in hull mods to really get this thing sorted

#

no combination of weapons feel like they make effective use of the lidar array, not even the autofits suggested by the game as their default kit

#

seems like the best pairing so far is 2 hephaestus autocannons and 2 autocannons

#

flux hungry af, but it makes good use of the rof bonus and shreds both shields and armor

#

if i really want to micromanage my guns i can be a bit more flux efficient, but it doesn't feel worth the hassle

round badger
#

its always worth the hassle

tired lake
#

well the issue i was having in the simulator is that the AI i was fighting really liked to toggle its shields, which if i'm only firing my hephaestus cannons, absorbs everything even when it's nearly overfluxxed

#

so i'd rather avoid that eventuality and fire the autocannons at the same time incase they try flicking the shields at me

#

besides, once the hephaestus' tear through the armor of whatever im shooting, the autocannons can do decent damage against it

#

i have degraded engines on this invictus as the only d-mod, and wow do i regret accepting that

#

i know this thing is a brick regardless, but it would be nice if my brick crawled just a little faster

#

okay nevermind, i was running the simulation at only 50% CR (because i was undercrewed) and without my MC as the officer of the invictus

#

with those two things fixed, i can totally shred even a paragon with minimal damage lmao

pallid dune
tired lake
#

big sadge honestly. would be perfect otherwise.

#

o wait

#

i was thinki9ng of the wrong system

#

lemme check

round badger
#

yeah idk, i dont mind making a far flung colony

#

im usually out on the very fringes anyway so

tired lake
#

there is a super hot no atmo ultrarich metal barren world in that system with the two terrans, ye

#

i need to start colonizing soon

#

my fleet is untenable on the commission i have with the luddic church alone

#

that 75k a month doesnt cover my crew costs when i run the invictus

#

well, crew + all my storage fees etc

pallid dune
#

my ideal system is
1 x very hot no atmo mining planet
2 x high food, no volatiles or transplutonics
1 x cryovolcanic, no atmo
Ant ruins on at least one, ideally two of them
Gas giant optional, but is nice to have

round badger
#

yeesh i almost never find a system that good

#

usually only end up with one planet colonized per system

pallid dune
#

gas +2 terrans + no atmo super hot with minerals is nice system

round badger
#

i can make do without a farming planet for a long ass time too, with the amount of food i end up finding on abandoned orbital habs

#

15k a trip adds up real fucking quick

tired lake
#

so better than nothing or trace but not great

#

and there are no ||coronal hypershunts|| in range, unfortunately

pallid dune
#

so enough to generate fuel, but not so much i could use the artificial sun

tired lake
#

not sure about ||cryosleepers||, havent seen any

#

oh, and it lacks a ||gate||

#

but i mean, otherwise it's nice

round badger
#

back in MY day

pallid dune
tired lake
#

where can i find the seed

round badger
#

if you wanted to use a [redacted] you needed a mod

#

it was actually fairly underpowered too

#

it used the same amount of fuel as if you had gone their manually, it just saved you time

pallid dune
round badger
#

yeah so did i

tired lake
#

lol, this is quirky

pallid dune
#

ok, i actually dunno where you find the seed

tired lake
#

the rocky metallic world only has rich ore, but the barren one has ultrarich ore

#

otherwise identical, both super hot, both no atmo

pallid dune
#

ahhh

#

@tired lake bottom of your character seed

#

*sheet

#

there's even a fancy copy button

tired lake
#

MN-6415979372532261464

round badger
#

its not like my usual logistics loadout lacks fuel capacity anyway

pallid dune
#

Thanks... my seed isn't terrible, but like, my best colony system also houses ||redacted nexus||

tired lake
#

yeah this system is okay, the novelty of a double-terran orbiting a gas giant and the ultrarich + super hot + no atmo planet are the real stars of the show.

#

and having the ability to produce volatiles locally ig

pallid dune
tired lake
#

honestly i may be underrating this system

round badger
#

πŸ˜› you know the way i tell?

tired lake
#

but eh

round badger
#

if i go to the hyperspace map and see light orange, i get confused

pallid dune
#

πŸ˜„

#

also

#

so many core worlds have garbage supply rates

#

like 200 supplies and 500 fuel is going to do anything for me?

round badger
#

urgh

#

ill go to every single planet and move on to the next system

#

and then to the next πŸ˜›

#

the current logistics loadout, im considering a third prometheus

#

or maybe a couple more atlas?

pallid dune
#

yeah supplies and fuel is like you get back to the core, and then it's time to be a locust swarm to resupply

round badger
#

im kinda tempted by this one

pallid dune
#

understandably

round badger
#

also what does a shunt do again?

#

does it enable a planetside industry, or

round badger
#

.....i just fought so many pirate fleets simultaneously that i ended up with 3k machinery

pallid dune
serene viper
round badger
#

Absolutely.

#

If I add one more my resource salvaging goes from 63 to 74%

#

Sorry, 69-74

#

It's 63 if I remove one so very diminishing returns but I think this is the sweet spot

#

I don't even want to think of how many pathers I just spaced

#

Mfers just don't know when to quit

round badger
#

OH FUCK THAT WAS A MISTAKE

#

......all hands lost.

round badger
#

0.0 i found one in the wild

fleet glen
#

another one underestimates the pathers :p

round badger
#

It was NOT the pathers

#

I ventured too greedily and too deep into the dark

#

The pathers I was wiping out a ship every salvo they didn't even scratch the paint

pallid dune
#

me debating if i want to buy a gryphon off the market, and deciding no, cause i wanna save for a Heron...

next planet:

#

yeah imma buy a gryphon at ~1/4th price thank you very much

round badger
#

I'm shook

#

My low tech capital carrier was gone before I could blink

#

I've never seen a legion go down like that

hearty shale
#

The dark, deep, far reaches, or a different kind of curiosity to delve? πŸ˜…

round badger
#

Idk what you mean by the latter

hearty shale
#

Thoroughly EMPd?

#

If that means nothing to you, it'd be spoilers to get more specific πŸ˜…

round badger
#

No "anglerfish" would be most accurate

hearty shale
#

ha! I had the same thought. Yea, I know exactly what you mean

serene viper
#

Huh. Generally armour's very good against those...

hearty shale
#

My high tech fleet had fairly few problems after I figured out how to fly my flagship there properly πŸ˜…

#

Good to know they wreck low tech?

#

it may be that armour is good

#

buuut, armour tends to be very slow

#

and they are fast and like ganging up on things

serene viper
#

Armour good.

#

Invictus tore them to shreds.

hearty shale
#

Tachyon Lance go bwoooam leaCheese

round badger
#

There was one very beeg one with a very beeg beam

steep ice
#

Was super happy with the ships we picked up last stream.

#

two omens is nice, want to flesh out the wolfs a bit more though.

#

And the Hyperion (was it? forget the name) looks very fun to play with, but suspect it'll be less fun than my Afflictor, to fly.

#

So happy enough to hand that over to the AI, with their system expertise, it should work well.

pallid dune
#

ummm... nothanks
but i managed to sneakily scan the planet πŸ˜„

serene viper
#

Btw one of the first things I found in this playthrough:

pallid dune
serene viper
#

SMHHHHHH

pallid dune
#

wow, that's a find

serene viper
#

I WAS LOOKING FOR ONE OF THESE SO LONG

#

I don't need it atm.

pallid dune
#

well now you know where one is for when you want to grab it

serene viper
#

Probably not gonna fly one this run.

steep ice
#

I imagine that once I find a nice phase destroyer, I'll migrate from the Afflictor, but for now, the biggest ship I have is a Condor, and even that I only field occasionally (with 2 Shepherds as an escort)

serene viper
#

Meanwhile this is my flagship (and only combat ship, custom start)

steep ice
#

lol

#

Fitting

pallid dune
#

SNEK!

serene viper
#

It's VERY fun.

pallid dune
#

ah and yeah train

#

I have to ask

#

can you add more carriages?

serene viper
#

?

#

Sadly, no 😦

#

Because my god I would.

pallid dune
#

aww

#

basically jsut playing "snake" but it's starsector

#

would be hilarious

hearty shale
#

SpaceTrain doing train things is very on brand

#

the war train xD

fleet glen
serene viper
#

It's genuinely not a bad ship despite being a logi ship

#

About to do something seriously dumb though.

hearty shale
#

ramming speed?

serene viper
#

But if it works it'll be so funny.

serene viper
#

No uhm... I'm gonna pay a certain spot north east of Hybrasil a visit.

hearty shale
#

oh

#

I see

#

wait, that's always there? Good to know

serene viper
#

Yeah.

fleet glen
#

its pretty great to grab the cache in that place whenever you get the chance

#

honestly knowing where it is makes it kinda silly having to do the whole questline of like "oh where is it??"

#

oh yea you can place intel markers in there so that might keep it on your map

serene viper
#

Yeah... no I got my shit utterly wrecked LMAO

serene viper
fleet glen
#

heard if you story point and alpha core a tech mine on vast ruins its a guaranteed colony item

#

i think its cause the first roll of tech mining is always the juiciest so if you amp it up as much as possible its pretty great

#

not a long term thing to keep around though

hearty shale
#

Just a random [redacted] out while travelling and I thought 'Huh, what's this?'

#

Roadtrain was in the stream at the time leaCheese

fleet glen
#

of course